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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.17
Committed: Sat May 27 20:26:22 2006 UTC (18 years ago) by elmex
Branch: MAIN
Changes since 1.16: +2 -1 lines
Log Message:
some minor change

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2    
3     use strict;
4     use utf8;
5    
6     # do things only needed for single-binary version (par)
7     BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19     # TODO: pango-rc file, anybody?
20    
21     unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26     unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28    
29     use Time::HiRes 'time';
30     use Pod::POM;
31     use Event;
32    
33     use Crossfire;
34 root 1.12 use Crossfire::Protocol::Constants;
35 root 1.1
36     use Compress::LZF;
37    
38     use CFClient;
39 root 1.10 use CFClient::OpenGL ();
40 root 1.11 use CFClient::Protocol;
41 root 1.1 use CFClient::UI;
42     use CFClient::MapWidget;
43    
44     $Event::DIED = sub {
45     # TODO: display dialog box or so
46     CFClient::error $_[1];
47     };
48    
49     #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50    
51     our $VERSION = '0.1';
52    
53     my $MAX_FPS = 60;
54     my $MIN_FPS = 5; # unused as of yet
55    
56     our $META_SERVER = "crossfire.real-time.com:13326";
57    
58     our $LAST_REFRESH;
59     our $NOW;
60    
61     our $CFG;
62     our $CONN;
63     our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64    
65     our $WANT_REFRESH;
66     our $CAN_REFRESH;
67    
68     our @SDL_MODES;
69     our $WIDTH;
70     our $HEIGHT;
71     our $FULLSCREEN;
72     our $FONTSIZE;
73    
74     our $FONT_PROP;
75     our $FONT_FIXED;
76    
77     our $MAP;
78     our $MAPMAP;
79     our $MAPWIDGET;
80     our $BUTTONBAR;
81     our $LOGVIEW;
82     our $CONSOLE;
83     our $METASERVER;
84     our $LOGIN_BUTTON;
85     our $QUIT_DIALOG;
86    
87     our $FLOORBOX;
88     our $GAUGES;
89     our $STATWIDS;
90    
91     our $SDL_ACTIVE;
92     our %SDL_CB;
93    
94     our $SDL_MIXER;
95     our @SOUNDS; # event => file mapping
96     our %AUDIO_CHUNKS; # audio files
97    
98     our $ALT_ENTER_MESSAGE;
99     our $STATUSBOX;
100     our $DEBUG_STATUS;
101    
102     our $INV;
103     our $INVR;
104     our $INVR_LBL;
105    
106     sub status {
107     $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
108     }
109    
110     sub debug {
111     $DEBUG_STATUS->set_text ($_[0]);
112     my ($w, $h) = $DEBUG_STATUS->size_request;
113     $DEBUG_STATUS->move ($WIDTH - $w, 0);
114     }
115    
116     sub start_game {
117     status "logging in...";
118    
119     my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
120    
121 root 1.11 my ($host, $port) = split /:/, $CFG->{host};
122    
123 root 1.1 $MAP = new CFClient::Map $mapsize, $mapsize;
124    
125     $CONN = eval {
126 root 1.11 new CFClient::Protocol
127 root 1.1 host => $host,
128     port => $port || 13327,
129     user => $CFG->{user},
130     pass => $CFG->{password},
131     mapw => $mapsize,
132     maph => $mapsize,
133 root 1.11
134     map_widget => $MAPWIDGET,
135     logview => $LOGVIEW,
136     statusbox => $STATUSBOX,
137     map => $MAP,
138     mapmap => $MAPMAP,
139    
140     sound_play => sub {
141     my ($x, $y, $soundnum, $type) = @_;
142    
143     $SDL_MIXER
144     or return;
145    
146     my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
147     or return;
148    
149     $chunk->play;
150     },
151 root 1.1 };
152    
153     if ($CONN) {
154     CFClient::lowdelay fileno $CONN->{fh};
155    
156     $LOGIN_BUTTON->set_text ("Logout");
157     status "login successful";
158    
159     $BUTTONBAR->{children}[1]->emit ("activate")
160     if $BUTTONBAR->{children}[1]->{state};
161    
162     } else {
163     status "unable to connect";
164     stop_game();
165     }
166     }
167    
168     sub stop_game {
169     return unless $CONN;
170    
171     status "connection closed";
172     $LOGIN_BUTTON->set_text ("Login");
173     $CONN->destroy;
174     $CONN = 0; # false, does not autovivify
175    
176     $BUTTONBAR->{children}[1]->emit ("activate")
177     unless $BUTTONBAR->{children}[1]->{state};
178     }
179    
180     sub client_setup {
181     my $dialog = new CFClient::UI::FancyFrame
182 elmex 1.16 name => "client_setup",
183 root 1.1 title => "Client Setup",
184     child => (my $vbox = new CFClient::UI::VBox);
185     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
186    
187     $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
188     $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
189    
190     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
191     $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
192    
193     $mode_slider->connect (changed => sub {
194     my ($self, $value) = @_;
195    
196     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
197     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
198     });
199     $mode_slider->emit (changed => $mode_slider->{range}[0]);
200    
201     my $row = 1;
202    
203     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
204     $table->add (1, $row++, new CFClient::UI::CheckBox
205     state => $CFG->{fullscreen},
206     tooltip => "Bring the client into fullscreen mode.",
207     connect_changed => sub {
208     my ($self, $value) = @_;
209     $CFG->{fullscreen} = $value;
210     }
211     );
212    
213     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
214     $table->add (1, $row++, new CFClient::UI::CheckBox
215     state => $CFG->{fast},
216     tooltip => "Lower the visual quality considerably to speed up rendering.",
217     connect_changed => sub {
218     my ($self, $value) = @_;
219     $CFG->{fast} = $value;
220     }
221     );
222    
223     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
224     $table->add (1, $row++, new CFClient::UI::Slider
225     range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
226     tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
227     connect_changed => sub {
228     my ($self, $value) = @_;
229     $CFG->{map_scale} = 2 ** $value;
230     }
231     );
232    
233     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
234     $table->add (1, $row++, new CFClient::UI::CheckBox
235     state => $CFG->{fow_enable},
236     tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
237     connect_changed => sub {
238     my ($self, $value) = @_;
239     $CFG->{fow_enable} = $value;
240     }
241     );
242    
243     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
244     $table->add (1, $row++, new CFClient::UI::Slider
245     range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
246     tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
247     connect_changed => sub {
248     my ($self, $value) = @_;
249     $CFG->{fow_intensity} = $value;
250     }
251     );
252    
253     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
254     $table->add (1, $row++, new CFClient::UI::CheckBox
255     state => $CFG->{fow_smooth},
256     tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
257     connect_changed => sub {
258     my ($self, $value) = @_;
259     $CFG->{fow_smooth} = $value;
260 root 1.15 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
261 root 1.1 }
262     );
263    
264     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
265     $table->add (1, $row++, new CFClient::UI::Slider
266     range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
267     tooltip => "The base font size used by most GUI elements that do not have their own setting.",
268     connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
269     );
270    
271     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
272     $table->add (1, $row++, new CFClient::UI::Slider
273     range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
274     tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
275     connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
276     );
277    
278     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
279    
280     $table->add (1, $row++, new CFClient::UI::Slider
281     range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
282     tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
283     connect_changed => sub {
284     $CFG->{stat_fontsize} = $_[1];
285     &set_stats_window_fontsize;
286     }
287     );
288    
289     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290     $table->add (1, $row++, new CFClient::UI::Slider
291     range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
292     tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
293     connect_changed => sub {
294     $CFG->{gauge_fontsize} = $_[1];
295     &set_gauge_window_fontsize;
296     }
297     );
298    
299     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
300     $table->add (1, $row++, new CFClient::UI::Slider
301     range => [$CFG->{gauge_size}, 0.2, 0.8],
302     tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
303     connect_changed => sub {
304     $CFG->{gauge_size} = $_[1];
305     $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
306     }
307     );
308    
309     $table->add (1, $row++, new CFClient::UI::Button
310     expand => 1, align => 0, text => "Apply",
311     tooltip => "Apply the video settings",
312     connect_activate => sub {
313     video_shutdown ();
314     video_init ();
315     }
316     );
317    
318     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
319     $table->add (1, $row++, new CFClient::UI::CheckBox
320     state => $CFG->{audio_enable},
321     tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
322     connect_changed => sub {
323     $CFG->{audio_enable} = $_[1];
324     }
325     );
326     # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
327     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
328     # $CFG->{effects_volume} = $_[1];
329     # });
330     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
331     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
332     $hbox->add (new CFClient::UI::CheckBox
333     expand => 1, state => $CFG->{bgm_enable},
334     tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
335     connect_changed => sub {
336     $CFG->{bgm_enable} = $_[1];
337     }
338     );
339     $hbox->add (new CFClient::UI::Slider
340     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
341     tooltip => "The volume of the background music. Changes are instant.",
342     connect_changed => sub {
343     $CFG->{bgm_volume} = $_[1];
344     CFClient::MixMusic::volume $_[1] * 128;
345     }
346     );
347    
348     $table->add (1, $row++, new CFClient::UI::Button
349     expand => 1, align => 0, text => "Apply",
350     tooltip => "Apply the audio settings",
351     connect_activate => sub {
352     audio_shutdown ();
353     audio_init ();
354     }
355     );
356    
357     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
358     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
359     text => $CFG->{say_command},
360     tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
361     . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
362     . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
363     connect_changed => sub {
364     my ($self, $value) = @_;
365     $CFG->{say_command} = $value;
366     }
367     );
368    
369     $dialog
370     }
371    
372     sub set_stats_window_fontsize {
373     for (values %{$STATWIDS}) {
374     $_->set_fontsize ($::CFG->{stat_fontsize});
375     }
376     }
377    
378     sub set_gauge_window_fontsize {
379     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
380     $_->set_fontsize ($::CFG->{gauge_fontsize});
381     }
382     }
383    
384     sub make_gauge_window {
385     my $gh = int $HEIGHT * $CFG->{gauge_size};
386    
387     my $win = new CFClient::UI::Frame (
388     req_y => -1,
389     user_w => $WIDTH,
390     user_h => $gh,
391     );
392    
393     $win->add (my $hbox = new CFClient::UI::HBox
394     children => [
395     (new CFClient::UI::HBox expand => 1),
396     (new CFClient::UI::VBox children => [
397     (new CFClient::UI::Empty expand => 1),
398 root 1.2 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
399 root 1.1 ]),
400     (my $vbox = new CFClient::UI::VBox),
401     ],
402     );
403    
404     $vbox->add (new CFClient::UI::HBox
405     expand => 1,
406     children => [
407     (new CFClient::UI::Empty expand => 1),
408     (my $hb = new CFClient::UI::HBox),
409     ],
410     );
411    
412     $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
413     tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
414     $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
415     tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
416     $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
417     tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
418     $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
419     tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
420    
421     $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
422     tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
423     $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
424     tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
425    
426     $GAUGES = {
427     exp => $exp, win => $win, range => $rng,
428     food => $fg, mana => $mg, hp => $hg, grace => $gg
429     };
430    
431     &set_gauge_window_fontsize;
432    
433     $win
434     }
435    
436     sub make_stats_window {
437 elmex 1.16 my $tgw = new CFClient::UI::FancyFrame title => "Stats", name => "stats_window";
438 root 1.1
439     $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
440     $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
441     can_hover => 1, can_events => 1,
442     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
443     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
444     can_hover => 1, can_events => 1,
445     tooltip => "The map you are currently on (if supported by the server).");
446    
447 elmex 1.5 $vb->add (my $hb0 = new CFClient::UI::HBox);
448     $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
449     can_hover => 1, can_events => 1,
450 root 1.15 tooltip => "The weight of the player including all inventory items.");
451 elmex 1.5 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
452     can_hover => 1, can_events => 1,
453 root 1.15 tooltip => "The weight limit: you cannot carry more than this.");
454 elmex 1.5
455    
456 root 1.1 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
457     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
458    
459     my $color2 = [1, 1, 0];
460    
461     for (
462     [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
463     [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
464     [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
465     [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
466     [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
467     [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
468     [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
469    
470     [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
471     [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
472     [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
473     [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
474     [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
475     [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
476     ) {
477     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
478    
479     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
480     font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
481     $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
482     font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
483     }
484    
485     $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
486    
487     my $row = 0;
488     my $col = 0;
489    
490     my %resist_names = (
491     slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
492     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
493     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
494     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
495     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
496     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
497     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
498     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
499     pois => "<b>Poison</b> (resistance to getting poisoned)",
500     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
501     deat => "<b>Death</b> (resistance against death spells)",
502     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
503     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
504     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
505     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
506     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
507     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
508     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
509     );
510     for (qw/slow holyw conf fire depl magic
511     drain acid pois para deat phys
512     blind fear tund elec cold ghit/)
513     {
514     $tbl2->add ($col, $row,
515     $STATWIDS->{"res_$_"} =
516     new CFClient::UI::Label
517     font => $FONT_FIXED,
518     template => "-100%",
519     align => +1,
520     valign => 0,
521     can_events => 1,
522     can_hover => 1,
523     tooltip => $resist_names{$_},
524     );
525     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
526     font => $FONT_FIXED,
527     can_hover => 1,
528     can_events => 1,
529     image => "ui/resist/resist_$_.png",
530     tooltip => $resist_names{$_},
531     );
532    
533     $row++;
534     if ($row % 6 == 0) {
535     $col += 2;
536     $row = 0;
537     }
538     }
539    
540     &set_stats_window_fontsize;
541     update_stats_window ({});
542    
543     $tgw
544     }
545    
546     sub formsep {
547     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
548     }
549    
550     sub update_stats_window {
551     my ($stats) = @_;
552    
553 root 1.12 # I love text protocols...
554    
555     my $hp = $stats->{+CS_STAT_HP} * 1;
556     my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
557     my $sp = $stats->{+CS_STAT_SP} * 1;
558     my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
559     my $fo = $stats->{+CS_STAT_FOOD} * 1;
560 root 1.1 my $fo_m = 999;
561 root 1.12 my $gr = $stats->{+CS_STAT_GRACE} * 1;
562     my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
563 root 1.1
564     $GAUGES->{hp} ->set_value ($hp, $hp_m);
565     $GAUGES->{mana} ->set_value ($sp, $sp_m);
566     $GAUGES->{food} ->set_value ($fo, $fo_m);
567     $GAUGES->{grace} ->set_value ($gr, $gr_m);
568 root 1.12 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
569     . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
570     my $rng = $stats->{+CS_STAT_RANGE};
571 root 1.1 $rng =~ s/^Range: //; # thank you so much dear server
572     $GAUGES->{range} ->set_text ("Rng: " . $rng);
573 root 1.12 my $title = $stats->{+CS_STAT_TITLE};
574 root 1.1 $title =~ s/^Player: //;
575     $STATWIDS->{title} ->set_text ("Title: " . $title);
576    
577 root 1.12 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
578     $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
579     $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
580     $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
581     $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
582     $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
583     $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
584     $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
585     $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
586     $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
587     $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
588     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
589     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
590 root 1.1
591 root 1.12 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
592 elmex 1.5
593 root 1.12 # TODO: replace by CS_STAT_RES_xxx constants
594 root 1.1 my %tbl = (
595     phys => 100,
596     magic => 101,
597     fire => 102,
598     elec => 103,
599     cold => 104,
600     conf => 105,
601     acid => 106,
602     drain => 107,
603     ghit => 108,
604     pois => 109,
605     slow => 110,
606     para => 111,
607     tund => 112,
608     fear => 113,
609     depl => 113,
610     deat => 115,
611     holyw => 116,
612 root 1.12 blind => 117,
613 root 1.1 );
614    
615 root 1.12 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
616     for keys %tbl;
617 root 1.1 }
618    
619     sub metaserver_dialog {
620     my $dialog = new CFClient::UI::FancyFrame
621     title => "Server List",
622     child => (my $vbox = new CFClient::UI::VBox);
623    
624     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
625    
626     $dialog
627     }
628    
629     my $METASERVER_ATIME;
630    
631     sub update_metaserver {
632     my ($HOST) = @_;
633    
634     return if $METASERVER_ATIME > time;
635     $METASERVER_ATIME = time + 60;
636    
637     my $table = $METASERVER->{table};
638     $table->clear;
639     $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
640    
641     my $buf;
642    
643     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
644    
645     unless ($fh) {
646     $label->set_text ("unable to contact metaserver: $!");
647     return;
648     }
649    
650     Event->io (fd => $fh, poll => 'r', cb => sub {
651     my $res = sysread $fh, $buf, 8192, length $buf;
652    
653     if (!defined $res) {
654     $_[0]->w->cancel;
655     $label->set_text ("error while retrieving server list: $!");
656     } elsif ($res == 0) {
657     $_[0]->w->cancel;
658     status "server list retrieved";
659    
660     utf8::decode $buf if utf8::valid $buf;
661    
662     $table->clear;
663    
664     my @col = qw(Use #Users Host Uptime Version Description);
665     $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
666     for 0 .. $#col;
667    
668     my @align = qw(1 0 1 1 -1);
669    
670     my $y = 0;
671     for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
672     my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
673    
674     for ($desc) {
675     s/<br>/\n/gi;
676     s/<li>/\n· /gi;
677     s/<.*?>//sgi;
678     s/&/&amp;/g;
679     s/</&lt;/g;
680     s/>/&gt;/g;
681     }
682    
683     $uptime = sprintf "%dd %02d:%02d:%02d",
684     (int $m->[8] / 86400),
685     (int $m->[8] / 3600) % 24,
686     (int $m->[8] / 60) % 60,
687     $m->[8] % 60;
688    
689     $m = [$users, $host, $uptime, $version, $desc];
690    
691     $y++;
692    
693     $table->add (0, $y, new CFClient::UI::VBox children => [
694     (new CFClient::UI::Button text => "Use", connect_activate => sub {
695     $HOST->set_text ($CFG->{host} = $host);
696     }),
697     (new CFClient::UI::Empty expand => 1),
698     ]);
699    
700     $table->add ($_ + 1, $y, new CFClient::UI::Label
701     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
702     for 0 .. $#$m;
703     }
704     }
705     });
706     }
707    
708     sub server_setup {
709     my $dialog = new CFClient::UI::FancyFrame
710 elmex 1.16 name => "server_setup",
711 root 1.1 title => "Server Setup",
712     child => (my $vbox = new CFClient::UI::VBox);
713    
714     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
715     $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
716    
717     {
718     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
719    
720     $vbox->add (
721     my $HOST = new CFClient::UI::Entry
722     expand => 1,
723     text => $CFG->{host},
724     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
725     connect_changed => sub {
726     my ($self, $value) = @_;
727     $CFG->{host} = $value;
728     }
729     );
730    
731     $METASERVER = metaserver_dialog;
732    
733     $vbox->add (new CFClient::UI::Flopper
734     expand => 1,
735     text => "Server List",
736     other => $METASERVER,
737     tooltip => "Show a list of available crossfire servers",
738     connect_open => sub {
739     update_metaserver $HOST;
740     }
741     );
742     }
743    
744     $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
745     $table->add (1, 4, new CFClient::UI::Entry
746     text => $CFG->{user},
747     tooltip => "The name of your character on the server",
748     connect_changed => sub {
749     my ($self, $value) = @_;
750     $CFG->{user} = $value;
751     }
752     );
753    
754     $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
755     $table->add (1, 5, new CFClient::UI::Entry
756     text => $CFG->{password},
757     hidden => 1,
758     tooltip => "The password for your character",
759     connect_changed => sub {
760     my ($self, $value) = @_;
761     $CFG->{password} = $value;
762     }
763     );
764    
765     $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
766     $table->add (1, 7, new CFClient::UI::Slider
767     req_w => 100,
768     range => [$CFG->{mapsize}, 10, 100, 0, 1],
769     tooltip => "This is the size of the portion of the map update the server sends you. "
770     . "If you set this to a high value you will be able to see further, "
771     . "but you also increase bandwidth requirements and latency. "
772     . "This option is only used once at log-in.",
773     connect_changed => sub {
774     my ($self, $value) = @_;
775    
776     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
777     },
778     );
779    
780     $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
781     $table->add (1, 8, new CFClient::UI::CheckBox
782     state => $CFG->{face_prefetch},
783     tooltip => "<b>Background Image Prefetch</b>\n\n"
784     . "If enabled, the client automatically pre-fetches images from the server. "
785     . "This might increase or create lag, but increases the chances "
786     . "of faces being ready for display when you encounter them. "
787     . "It also uses up server bandwidth on every connect, "
788     . "so only set it if you really need to prefetch images. "
789     . "This option can be set and unset any time.",
790     connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
791     );
792    
793     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
794     $table->add (1, 9, new CFClient::UI::Entry
795     text => $CFG->{output_count},
796     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
797     connect_changed => sub { $CFG->{output_count} = $_[1] },
798     );
799    
800     $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
801     $table->add (1, 10, new CFClient::UI::Entry
802     text => $CFG->{output_sync},
803     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
804     connect_changed => sub { $CFG->{output_sync} = $_[1] },
805     );
806    
807     $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
808     expand => 1,
809     align => 0,
810     text => "Login",
811     connect_activate => sub {
812     $CONN ? stop_game
813     : start_game;
814     },
815     );
816    
817     $dialog
818     }
819    
820     sub message_window {
821     my $window = new CFClient::UI::FancyFrame
822 elmex 1.16 name => "message_window",
823 root 1.1 title => "Messages",
824     border_bg => [1, 1, 1, 1],
825     bg => [0, 0, 0, 0.75],
826     user_w => int $::WIDTH / 3,
827     user_h => int $::HEIGHT / 5,
828     child => (my $vbox = new CFClient::UI::VBox);
829    
830     $vbox->add ($LOGVIEW);
831    
832     $vbox->add (my $input = new CFClient::UI::Entry
833     tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
834     . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
835     . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
836     . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
837     connect_focus_in => sub {
838     my ($input, $prev_focus) = @_;
839    
840     delete $input->{refocus_map};
841    
842     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
843     $input->{refocus_map} = 1;
844     }
845     delete $input->{auto_activated};
846     },
847     connect_activate => sub {
848     my ($input, $text) = @_;
849     $input->set_text ('');
850    
851     if ($text =~ /^\/(.*)/) {
852     $::CONN->user_send ($1);
853     } else {
854     my $say_cmd = $::CFG->{say_command} || 'say';
855     $::CONN->user_send ("$say_cmd $text");
856     }
857     if ($input->{refocus_map}) {
858     delete $input->{refocus_map};
859     $MAPWIDGET->focus_in
860     }
861     },
862     connect_escape => sub {
863     $MAPWIDGET->focus_in
864     },
865     );
866    
867     $CONSOLE = {
868     window => $window,
869     input => $input
870     };
871    
872     $window
873     }
874    
875     sub open_quit_dialog {
876     unless ($QUIT_DIALOG) {
877    
878     $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
879    
880     $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
881    
882     $vb->add (new CFClient::UI::Label
883     text => "You should find a savebed and apply it first!",
884     max_w => $WIDTH * 0.25,
885     ellipsize => 0,
886     );
887     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
888     $hb->add (new CFClient::UI::Button
889     text => "Ok",
890     expand => 1,
891     connect_activate => sub { $QUIT_DIALOG->hide },
892     );
893     $hb->add (new CFClient::UI::Button
894     text => "Quit anyway",
895     expand => 1,
896     connect_activate => sub { exit },
897     );
898    
899     $QUIT_DIALOG->show_centered;
900     } else {
901     $QUIT_DIALOG->show_centered;
902     }
903     }
904    
905     sub make_inventory_window {
906     my $invwin = new CFClient::UI::FancyFrame
907 elmex 1.16 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory", name => "inventory_window";
908 root 1.1
909     $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
910    
911     $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
912 root 1.13 $vb1->add (my $lbl = new CFClient::UI::Label align => 0);
913 root 1.1 $lbl->set_text ("Player");
914     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
915    
916     $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
917 elmex 1.17
918 elmex 1.14 $vb2->add (my $hb2 = new CFClient::UI::HBox);
919 elmex 1.17 $hb2->add ($INVR_LBL = new CFClient::UI::Label align => 0, expand => 1);
920 elmex 1.14 $hb2->add (new CFClient::UI::Button
921     text => "Close",
922     tooltip => "Close the currently open container (if one is open)",
923     connect_activate => sub {
924     $CONN->send ("apply $CONN->{open_container}")
925     if $CONN->{open_container} != 0;
926     },
927     );
928    
929 root 1.1 $INVR_LBL->set_text ("Floor");
930     $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
931    
932     $invwin
933     }
934    
935     sub make_help_window {
936     my $win = new CFClient::UI::FancyFrame
937     user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
938    
939     $win->add (my $vbox = new CFClient::UI::VBox);
940    
941     $vbox->add (my $buttons = new CFClient::UI::HBox);
942     $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
943    
944     for (
945     [intro => "Introduction"],
946     [manual => "Manual"],
947     [command_help => "Commands"],
948     [skill_help => "Skills"],
949     ) {
950     my ($pod, $label) = @$_;
951    
952     $buttons->add (new CFClient::UI::Button
953     text => $label,
954     connect_activate => sub {
955     my $parser = new Pod::POM;
956     my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
957    
958     $viewer->clear;
959    
960     $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
961     for @{ CFClient::pod_to_pango_list $pom };
962    
963     $viewer->set_offset (0);
964     },
965     );
966     }
967    
968     $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
969    
970     $win
971     }
972    
973     sub sdl_init {
974     CFClient::SDL_Init
975     and die "SDL::Init failed!\n";
976     }
977    
978     sub video_init {
979     sdl_init;
980    
981     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
982    
983     my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
984    
985     ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
986     $FULLSCREEN = $CFG->{fullscreen};
987     $FAST = $CFG->{fast};
988    
989     CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
990     or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
991    
992     $SDL_ACTIVE = 1;
993     $LAST_REFRESH = time - 0.01;
994    
995 root 1.10 CFClient::OpenGL::init;
996 root 1.1
997     $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
998    
999     $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1000    
1001     #############################################################################
1002    
1003     if ($DEBUG_STATUS) {
1004     CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1005     } else {
1006     # create the widgets
1007    
1008     $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
1009     $DEBUG_STATUS->show;
1010    
1011     $STATUSBOX = new CFClient::UI::Statusbox;
1012     $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1013    
1014     (new CFClient::UI::Frame
1015     bg => [0, 0, 0, 0.4],
1016     req_y => -1,
1017     child => $STATUSBOX,
1018     )->show;
1019    
1020     CFClient::UI::FancyFrame->new (
1021     border_bg => [1, 1, 1, 192/255],
1022     bg => [1, 1, 1, 0],
1023     child => ($MAPMAP = new CFClient::MapWidget::MapMap
1024     tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1025     ),
1026     )->show;
1027    
1028     $MAPWIDGET = new CFClient::MapWidget;
1029     $MAPWIDGET->connect (activate_console => sub {
1030     my ($mapwidget, $preset) = @_;
1031    
1032     if ($CONSOLE) {
1033     $CONSOLE->{input}->{auto_activated} = 1;
1034     $CONSOLE->{input}->focus_in;
1035    
1036     if ($preset && $CONSOLE->{input}->get_text eq '') {
1037     $CONSOLE->{input}->set_text ($preset);
1038     }
1039     }
1040     });
1041     $MAPWIDGET->show;
1042     $MAPWIDGET->focus_in;
1043    
1044     $LOGVIEW = new CFClient::UI::TextView
1045     expand => 1,
1046     font => $FONT_FIXED,
1047     fontsize => $::CFG->{log_fontsize},
1048     can_hover => 1,
1049     can_events => 1,
1050     tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1051     ;
1052    
1053     $BUTTONBAR = new CFClient::UI::HBox;
1054    
1055     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1056     tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1057     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1058     tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1059     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1060     tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1061    
1062     make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1063    
1064     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1065     tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1066     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1067     tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1068    
1069     $BUTTONBAR->add (new CFClient::UI::Button
1070     text => "Save Config",
1071     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1072     connect_activate => sub {
1073 elmex 1.16 $::CFG->{layout} = CFClient::UI::get_layout;
1074 root 1.1 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1075     status "Configuration Saved";
1076     },
1077     );
1078    
1079     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1080     tooltip => "View Documentation");
1081    
1082     $BUTTONBAR->add (new CFClient::UI::Button
1083     text => "Quit",
1084     tooltip => "Terminates the program",
1085     connect_activate => sub {
1086     if ($CONN) {
1087     open_quit_dialog;
1088     } else {
1089     exit;
1090     }
1091     },
1092     );
1093    
1094     $BUTTONBAR->show;
1095    
1096     $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1097    
1098     # delay till geometry is constant
1099     $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1100     $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1101     my $widget = $GAUGES->{win};
1102     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1103     });
1104     force_refresh ();
1105     }
1106     }
1107    
1108     sub video_shutdown {
1109     undef $SDL_ACTIVE;
1110     }
1111    
1112     my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1113     my $bgmusic;#TODO#hack#d#
1114    
1115     sub audio_channel_finished {
1116     my ($channel) = @_;
1117    
1118     #warn "channel $channel finished\n";#d#
1119     }
1120    
1121     sub audio_music_finished {
1122     return unless $CFG->{bgm_enable};
1123    
1124     # TODO: hack, do play loop and mood music
1125     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1126     $bgmusic->play (0);
1127    
1128     push @bgmusic, shift @bgmusic;
1129     }
1130    
1131     sub audio_init {
1132     if ($CFG->{audio_enable}) {
1133     if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1134     $SDL_MIXER = !CFClient::Mix_OpenAudio;
1135    
1136     unless ($SDL_MIXER) {
1137     status "Unable to open sound device: there will be no sound";
1138     return;
1139     }
1140    
1141     CFClient::Mix_AllocateChannels 8;
1142     CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1143    
1144     audio_music_finished;
1145    
1146     while (<$fh>) {
1147     next if /^\s*#/;
1148     next if /^\s*$/;
1149    
1150     my ($file, $volume, $event) = split /\s+/, $_, 3;
1151    
1152     push @SOUNDS, "$volume,$file";
1153    
1154     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1155     my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1156     $chunk->volume ($volume * 128 / 100);
1157     $chunk
1158     };
1159     }
1160     } else {
1161     status "unable to open sound config: $!";
1162     }
1163     }
1164     }
1165    
1166     sub audio_shutdown {
1167     CFClient::Mix_CloseAudio if $SDL_MIXER;
1168     undef $SDL_MIXER;
1169     @SOUNDS = ();
1170     %AUDIO_CHUNKS = ();
1171     }
1172    
1173     my %animate_object;
1174     my $animate_timer;
1175    
1176     my $fps = 9;
1177    
1178     my %demo;#d#
1179    
1180     sub force_refresh {
1181     $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1182     debug sprintf "%3.2f", $fps;
1183    
1184     $CFClient::UI::ROOT->draw;
1185    
1186     $WANT_REFRESH = 0;
1187     $CAN_REFRESH = 0;
1188     $LAST_REFRESH = $NOW;
1189    
1190     0 && do {
1191     # some weird model-drawing code, just a joke right now
1192     use CFClient::OpenGL;
1193    
1194     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1195     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1196     $demo{r} ||= do {
1197     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1198     $mod->{v} = pack "f*", @{$mod->{v}};
1199     $_ = [scalar @$_, pack "S!*", @$_]
1200     for values %{$mod->{g}};
1201     $mod
1202     };
1203    
1204     my $r = $demo{r} or die;
1205    
1206     glDepthMask 1;
1207     glClear GL_DEPTH_BUFFER_BIT;
1208     glEnable GL_TEXTURE_2D;
1209     glEnable GL_DEPTH_TEST;
1210     glEnable GL_CULL_FACE;
1211     glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1212    
1213     glMatrixMode GL_PROJECTION;
1214     glLoadIdentity;
1215     glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1216     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1217     glMatrixMode GL_MODELVIEW;
1218     glLoadIdentity;
1219    
1220     glPushMatrix;
1221     glTranslate 0, 0, -800;
1222     glScale 1, -1, 1;
1223     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1224     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1225     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1226     glScale 50, 50, 50;
1227    
1228     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1229     while (my ($k, $v) = each %{$r->{g}}) {
1230     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1231     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1232     }
1233    
1234     glPopMatrix;
1235    
1236     glShadeModel GL_FLAT;
1237     glDisable GL_DEPTH_TEST;
1238     glDisable GL_TEXTURE_2D;
1239     glDepthMask 0;
1240    
1241     $WANT_REFRESH++;
1242     };
1243    
1244     CFClient::SDL_GL_SwapBuffers;
1245     }
1246    
1247     my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1248     $NOW = time;
1249    
1250     ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1251     for CFClient::SDL_PollEvent;
1252    
1253     if (%animate_object) {
1254     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1255     $WANT_REFRESH++;
1256     }
1257    
1258     if ($WANT_REFRESH) {
1259     force_refresh;
1260     } else {
1261     $CAN_REFRESH = 1;
1262     }
1263     });
1264    
1265     sub animation_start {
1266     my ($widget) = @_;
1267     $animate_object{$widget} = $widget;
1268     }
1269    
1270     sub animation_stop {
1271     my ($widget) = @_;
1272     delete $animate_object{$widget};
1273     }
1274    
1275     # check once/second for faces that need to be prefetched
1276     # this should, of course, only run on demand, but
1277     # SDL forces worse things on us....
1278    
1279     Event->timer (after => 1, interval => 0.25, cb => sub {
1280     $CONN->face_prefetch
1281     if $CONN;
1282     });
1283    
1284     %SDL_CB = (
1285     CFClient::SDL_QUIT => sub {
1286     Event::unloop -1;
1287     },
1288     CFClient::SDL_VIDEORESIZE => sub {
1289     },
1290     CFClient::SDL_VIDEOEXPOSE => sub {
1291     CFClient::UI::full_refresh;
1292     },
1293     CFClient::SDL_ACTIVEEVENT => sub {
1294     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1295     },
1296     CFClient::SDL_KEYDOWN => sub {
1297     if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1298     # alt-enter
1299     video_shutdown;
1300     $CFG->{fullscreen} = !$CFG->{fullscreen};
1301     video_init;
1302     } else {
1303     CFClient::UI::feed_sdl_key_down_event ($_[0]);
1304     }
1305     },
1306     CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1307     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1308     CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1309     CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1310     CFClient::SDL_USEREVENT => sub {
1311     if ($_[0]{code} == 1) {
1312     audio_channel_finished $_[0]{data1};
1313     } elsif ($_[0]{code} == 0) {
1314     audio_music_finished;
1315     }
1316     },
1317     );
1318    
1319     #############################################################################
1320    
1321     $SIG{INT} = $SIG{TERM} = sub { exit };
1322    
1323     {
1324     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1325    
1326     CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1327 elmex 1.16 CFClient::UI::set_layout ($::CFG->{layout});
1328 root 1.1
1329     my %DEF_CFG = (
1330     sdl_mode => 0,
1331     width => 640,
1332     height => 480,
1333     fullscreen => 0,
1334     fast => 0,
1335     map_scale => 1,
1336     fow_enable => 1,
1337     fow_intensity => 0.45,
1338     fow_smooth => 0,
1339     gui_fontsize => 1,
1340     log_fontsize => 1,
1341     gauge_fontsize=> 1,
1342     gauge_size => 0.35,
1343     stat_fontsize => 1,
1344     mapsize => 100,
1345     host => "crossfire.schmorp.de",
1346     say_command => 'say',
1347     audio_enable => 1,
1348     bgm_enable => 1,
1349     bgm_volume => 0.25,
1350     face_prefetch => 0,
1351     output_sync => 1,
1352     output_count => 1,
1353     );
1354    
1355     while (my ($k, $v) = each %DEF_CFG) {
1356     $CFG->{$k} = $v unless exists $CFG->{$k};
1357     }
1358    
1359     sdl_init;
1360    
1361     @SDL_MODES = reverse
1362     grep $_->[0] >= 640 && $_->[1] >= 480,
1363     CFClient::SDL_ListModes;
1364    
1365     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1366    
1367     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1368    
1369     {
1370     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1371     DejaVuSans.ttf
1372     DejaVuSansMono.ttf
1373     DejaVuSans-Bold.ttf
1374     DejaVuSansMono-Bold.ttf
1375     DejaVuSans-Oblique.ttf
1376     DejaVuSansMono-Oblique.ttf
1377     DejaVuSans-BoldOblique.ttf
1378     DejaVuSansMono-BoldOblique.ttf
1379     );
1380    
1381     CFClient::add_font $_ for @fonts;
1382    
1383     CFClient::pango_init;
1384    
1385     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1386     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1387    
1388     $FONT_PROP->make_default;
1389     }
1390    
1391     # compare mono (ft) vs. rgba (cairo)
1392     # ft - 1.8s, cairo 3s, even in alpha-only mode
1393     # for my $rgba (0..1) {
1394     # my $t1 = Time::HiRes::time;
1395     # for (1..1000) {
1396     # my $layout = CFClient::Layout->new ($rgba);
1397     # $layout->set_text ("hallo" x 100);
1398     # $layout->render;
1399     # }
1400     # my $t2 = Time::HiRes::time;
1401     # warn $t2-$t1;
1402     # }
1403    
1404     video_init;
1405     audio_init;
1406     }
1407    
1408     Event::loop;
1409    
1410     END { CFClient::SDL_Quit }
1411    
1412     =head1 NAME
1413    
1414     pclient - A Crossfire+ and Crossfire game client
1415    
1416     =head1 SYNOPSIS
1417    
1418     Just run it - no commandline arguments are supported.
1419    
1420     =head1 USAGE
1421    
1422     Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1423     fullscreen and interactively.
1424    
1425     =head1 AUTHOR
1426    
1427     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1428    
1429    
1430