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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.24
Committed: Mon May 29 19:30:28 2006 UTC (17 years, 11 months ago) by elmex
Branch: MAIN
Changes since 1.23: +57 -1 lines
Log Message:
Implemented key binding recorder and binding dialog

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2    
3     use strict;
4     use utf8;
5    
6     # do things only needed for single-binary version (par)
7     BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19     # TODO: pango-rc file, anybody?
20    
21     unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26     unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28    
29     use Time::HiRes 'time';
30     use Pod::POM;
31     use Event;
32    
33     use Crossfire;
34 root 1.12 use Crossfire::Protocol::Constants;
35 root 1.1
36     use Compress::LZF;
37    
38     use CFClient;
39 root 1.10 use CFClient::OpenGL ();
40 root 1.11 use CFClient::Protocol;
41 root 1.1 use CFClient::UI;
42     use CFClient::MapWidget;
43    
44     $Event::DIED = sub {
45     # TODO: display dialog box or so
46     CFClient::error $_[1];
47     };
48    
49     #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50    
51     our $VERSION = '0.1';
52    
53     my $MAX_FPS = 60;
54     my $MIN_FPS = 5; # unused as of yet
55    
56     our $META_SERVER = "crossfire.real-time.com:13326";
57    
58     our $LAST_REFRESH;
59     our $NOW;
60    
61     our $CFG;
62     our $CONN;
63     our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64    
65     our $WANT_REFRESH;
66     our $CAN_REFRESH;
67    
68     our @SDL_MODES;
69     our $WIDTH;
70     our $HEIGHT;
71     our $FULLSCREEN;
72     our $FONTSIZE;
73    
74     our $FONT_PROP;
75     our $FONT_FIXED;
76    
77     our $MAP;
78     our $MAPMAP;
79     our $MAPWIDGET;
80     our $BUTTONBAR;
81     our $LOGVIEW;
82     our $CONSOLE;
83     our $METASERVER;
84     our $LOGIN_BUTTON;
85     our $QUIT_DIALOG;
86 root 1.23 our $SERVER_SETUP;
87 root 1.1
88     our $FLOORBOX;
89     our $GAUGES;
90     our $STATWIDS;
91    
92     our $SDL_ACTIVE;
93     our %SDL_CB;
94    
95     our $SDL_MIXER;
96     our @SOUNDS; # event => file mapping
97     our %AUDIO_CHUNKS; # audio files
98    
99     our $ALT_ENTER_MESSAGE;
100     our $STATUSBOX;
101     our $DEBUG_STATUS;
102    
103 root 1.23 our $INV_WINDOW;
104 root 1.1 our $INV;
105     our $INVR;
106     our $INVR_LBL;
107    
108 elmex 1.24 our $BIND_WINDOW;
109    
110 root 1.1 sub status {
111     $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
112     }
113    
114     sub debug {
115     $DEBUG_STATUS->set_text ($_[0]);
116     my ($w, $h) = $DEBUG_STATUS->size_request;
117     $DEBUG_STATUS->move ($WIDTH - $w, 0);
118     }
119    
120     sub start_game {
121     status "logging in...";
122    
123 root 1.23 $LOGIN_BUTTON->set_text ("Logout");
124     $SERVER_SETUP->hide;
125    
126 root 1.1 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
127    
128 root 1.11 my ($host, $port) = split /:/, $CFG->{host};
129    
130 root 1.1 $MAP = new CFClient::Map $mapsize, $mapsize;
131    
132     $CONN = eval {
133 root 1.11 new CFClient::Protocol
134 root 1.1 host => $host,
135     port => $port || 13327,
136     user => $CFG->{user},
137     pass => $CFG->{password},
138     mapw => $mapsize,
139     maph => $mapsize,
140 root 1.11
141     map_widget => $MAPWIDGET,
142     logview => $LOGVIEW,
143     statusbox => $STATUSBOX,
144     map => $MAP,
145     mapmap => $MAPMAP,
146    
147     sound_play => sub {
148     my ($x, $y, $soundnum, $type) = @_;
149    
150     $SDL_MIXER
151     or return;
152    
153     my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
154     or return;
155    
156     $chunk->play;
157     },
158 root 1.1 };
159    
160     if ($CONN) {
161     CFClient::lowdelay fileno $CONN->{fh};
162    
163     status "login successful";
164     } else {
165     status "unable to connect";
166     stop_game();
167     }
168     }
169    
170     sub stop_game {
171 root 1.23 $LOGIN_BUTTON->set_text ("Login");
172     $SERVER_SETUP->show;
173     $INV_WINDOW->hide;
174     $LOGVIEW->hide;
175    
176 root 1.1 return unless $CONN;
177    
178     status "connection closed";
179 root 1.23
180 root 1.1 $CONN->destroy;
181     $CONN = 0; # false, does not autovivify
182     }
183    
184     sub client_setup {
185     my $dialog = new CFClient::UI::FancyFrame
186 elmex 1.19 req_x => 1,
187     req_y => $HEIGHT * (1/8),
188 elmex 1.16 name => "client_setup",
189 root 1.1 title => "Client Setup",
190     child => (my $vbox = new CFClient::UI::VBox);
191     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
192    
193     $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
194     $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
195    
196     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
197     $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
198    
199     $mode_slider->connect (changed => sub {
200     my ($self, $value) = @_;
201    
202     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
203     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
204     });
205     $mode_slider->emit (changed => $mode_slider->{range}[0]);
206    
207     my $row = 1;
208    
209     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
210     $table->add (1, $row++, new CFClient::UI::CheckBox
211     state => $CFG->{fullscreen},
212     tooltip => "Bring the client into fullscreen mode.",
213 root 1.18 on_changed => sub {
214 root 1.1 my ($self, $value) = @_;
215     $CFG->{fullscreen} = $value;
216     }
217     );
218    
219     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
220     $table->add (1, $row++, new CFClient::UI::CheckBox
221     state => $CFG->{fast},
222     tooltip => "Lower the visual quality considerably to speed up rendering.",
223 root 1.18 on_changed => sub {
224 root 1.1 my ($self, $value) = @_;
225     $CFG->{fast} = $value;
226     }
227     );
228    
229     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
230     $table->add (1, $row++, new CFClient::UI::Slider
231     range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
232     tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
233 root 1.18 on_changed => sub {
234 root 1.1 my ($self, $value) = @_;
235     $CFG->{map_scale} = 2 ** $value;
236     }
237     );
238    
239     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
240     $table->add (1, $row++, new CFClient::UI::CheckBox
241     state => $CFG->{fow_enable},
242     tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
243 root 1.18 on_changed => sub {
244 root 1.1 my ($self, $value) = @_;
245     $CFG->{fow_enable} = $value;
246     }
247     );
248    
249     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
250     $table->add (1, $row++, new CFClient::UI::Slider
251     range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
252     tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
253 root 1.18 on_changed => sub {
254 root 1.1 my ($self, $value) = @_;
255     $CFG->{fow_intensity} = $value;
256     }
257     );
258    
259     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
260     $table->add (1, $row++, new CFClient::UI::CheckBox
261     state => $CFG->{fow_smooth},
262     tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
263 root 1.18 on_changed => sub {
264 root 1.1 my ($self, $value) = @_;
265     $CFG->{fow_smooth} = $value;
266 root 1.15 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
267 root 1.1 }
268     );
269    
270     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
271     $table->add (1, $row++, new CFClient::UI::Slider
272     range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
273     tooltip => "The base font size used by most GUI elements that do not have their own setting.",
274 root 1.18 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
275 root 1.1 );
276    
277     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
278     $table->add (1, $row++, new CFClient::UI::Slider
279     range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
280     tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
281 root 1.18 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
282 root 1.1 );
283    
284     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
285    
286     $table->add (1, $row++, new CFClient::UI::Slider
287     range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
288     tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
289 root 1.18 on_changed => sub {
290 root 1.1 $CFG->{stat_fontsize} = $_[1];
291     &set_stats_window_fontsize;
292     }
293     );
294    
295     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
296     $table->add (1, $row++, new CFClient::UI::Slider
297     range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
298     tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
299 root 1.18 on_changed => sub {
300 root 1.1 $CFG->{gauge_fontsize} = $_[1];
301     &set_gauge_window_fontsize;
302     }
303     );
304    
305     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
306     $table->add (1, $row++, new CFClient::UI::Slider
307 root 1.18 range => [$CFG->{gauge_size}, 0.2, 0.8],
308     tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
309     on_changed => sub {
310 root 1.1 $CFG->{gauge_size} = $_[1];
311     $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
312     }
313     );
314    
315     $table->add (1, $row++, new CFClient::UI::Button
316     expand => 1, align => 0, text => "Apply",
317     tooltip => "Apply the video settings",
318 root 1.18 on_activate => sub {
319 root 1.1 video_shutdown ();
320     video_init ();
321     }
322     );
323    
324     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
325     $table->add (1, $row++, new CFClient::UI::CheckBox
326     state => $CFG->{audio_enable},
327     tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
328 root 1.18 on_changed => sub {
329 root 1.1 $CFG->{audio_enable} = $_[1];
330     }
331     );
332     # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
333 root 1.18 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
334 root 1.1 # $CFG->{effects_volume} = $_[1];
335     # });
336     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
337     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
338     $hbox->add (new CFClient::UI::CheckBox
339     expand => 1, state => $CFG->{bgm_enable},
340     tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
341 root 1.18 on_changed => sub {
342 root 1.1 $CFG->{bgm_enable} = $_[1];
343     }
344     );
345     $hbox->add (new CFClient::UI::Slider
346     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
347     tooltip => "The volume of the background music. Changes are instant.",
348 root 1.18 on_changed => sub {
349 root 1.1 $CFG->{bgm_volume} = $_[1];
350     CFClient::MixMusic::volume $_[1] * 128;
351     }
352     );
353    
354     $table->add (1, $row++, new CFClient::UI::Button
355     expand => 1, align => 0, text => "Apply",
356     tooltip => "Apply the audio settings",
357 root 1.18 on_activate => sub {
358 root 1.1 audio_shutdown ();
359     audio_init ();
360     }
361     );
362    
363     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
364     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
365     text => $CFG->{say_command},
366     tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
367     . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
368     . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
369 root 1.18 on_changed => sub {
370 root 1.1 my ($self, $value) = @_;
371     $CFG->{say_command} = $value;
372     }
373     );
374    
375     $dialog
376     }
377    
378     sub set_stats_window_fontsize {
379     for (values %{$STATWIDS}) {
380     $_->set_fontsize ($::CFG->{stat_fontsize});
381     }
382     }
383    
384     sub set_gauge_window_fontsize {
385     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
386     $_->set_fontsize ($::CFG->{gauge_fontsize});
387     }
388     }
389    
390     sub make_gauge_window {
391     my $gh = int $HEIGHT * $CFG->{gauge_size};
392    
393     my $win = new CFClient::UI::Frame (
394 root 1.20 req_x => 0,
395     req_y => -1,
396     def_w => $WIDTH,
397     def_h => $gh,
398 root 1.1 );
399    
400     $win->add (my $hbox = new CFClient::UI::HBox
401     children => [
402     (new CFClient::UI::HBox expand => 1),
403     (new CFClient::UI::VBox children => [
404     (new CFClient::UI::Empty expand => 1),
405 root 1.2 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
406 root 1.1 ]),
407     (my $vbox = new CFClient::UI::VBox),
408     ],
409     );
410    
411     $vbox->add (new CFClient::UI::HBox
412     expand => 1,
413     children => [
414     (new CFClient::UI::Empty expand => 1),
415     (my $hb = new CFClient::UI::HBox),
416     ],
417     );
418    
419     $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
420     tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
421     $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
422     tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
423     $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
424     tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
425     $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
426     tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
427    
428     $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
429     tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
430     $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
431     tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
432    
433     $GAUGES = {
434     exp => $exp, win => $win, range => $rng,
435     food => $fg, mana => $mg, hp => $hg, grace => $gg
436     };
437    
438     &set_gauge_window_fontsize;
439    
440     $win
441     }
442    
443 elmex 1.24
444 root 1.1 sub make_stats_window {
445 elmex 1.19 my $tgw = new CFClient::UI::FancyFrame
446     req_y => $HEIGHT * (2/8),
447     req_x => -1,
448     title => "Stats",
449     name => "stats_window";
450 root 1.1
451     $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
452     $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
453     can_hover => 1, can_events => 1,
454     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
455     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
456     can_hover => 1, can_events => 1,
457     tooltip => "The map you are currently on (if supported by the server).");
458    
459 elmex 1.5 $vb->add (my $hb0 = new CFClient::UI::HBox);
460     $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
461     can_hover => 1, can_events => 1,
462 root 1.15 tooltip => "The weight of the player including all inventory items.");
463 elmex 1.5 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
464     can_hover => 1, can_events => 1,
465 root 1.15 tooltip => "The weight limit: you cannot carry more than this.");
466 elmex 1.5
467    
468 root 1.1 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
469     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
470    
471     my $color2 = [1, 1, 0];
472    
473     for (
474     [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
475     [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
476     [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
477     [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
478     [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
479     [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
480     [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
481    
482     [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
483     [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
484     [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
485     [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
486     [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
487     [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
488     ) {
489     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
490    
491     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
492     font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
493     $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
494     font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
495     }
496    
497     $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
498    
499     my $row = 0;
500     my $col = 0;
501    
502     my %resist_names = (
503     slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
504     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
505     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
506     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
507     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
508     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
509     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
510     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
511     pois => "<b>Poison</b> (resistance to getting poisoned)",
512     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
513     deat => "<b>Death</b> (resistance against death spells)",
514     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
515     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
516     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
517     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
518     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
519     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
520     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
521     );
522     for (qw/slow holyw conf fire depl magic
523     drain acid pois para deat phys
524     blind fear tund elec cold ghit/)
525     {
526     $tbl2->add ($col, $row,
527     $STATWIDS->{"res_$_"} =
528     new CFClient::UI::Label
529     font => $FONT_FIXED,
530     template => "-100%",
531     align => +1,
532     valign => 0,
533     can_events => 1,
534     can_hover => 1,
535     tooltip => $resist_names{$_},
536     );
537     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
538     font => $FONT_FIXED,
539     can_hover => 1,
540     can_events => 1,
541     image => "ui/resist/resist_$_.png",
542     tooltip => $resist_names{$_},
543     );
544    
545     $row++;
546     if ($row % 6 == 0) {
547     $col += 2;
548     $row = 0;
549     }
550     }
551    
552     &set_stats_window_fontsize;
553     update_stats_window ({});
554    
555     $tgw
556     }
557    
558     sub formsep {
559     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
560     }
561    
562     sub update_stats_window {
563     my ($stats) = @_;
564    
565 root 1.12 # I love text protocols...
566    
567     my $hp = $stats->{+CS_STAT_HP} * 1;
568     my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
569     my $sp = $stats->{+CS_STAT_SP} * 1;
570     my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
571     my $fo = $stats->{+CS_STAT_FOOD} * 1;
572 root 1.1 my $fo_m = 999;
573 root 1.12 my $gr = $stats->{+CS_STAT_GRACE} * 1;
574     my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
575 root 1.1
576     $GAUGES->{hp} ->set_value ($hp, $hp_m);
577     $GAUGES->{mana} ->set_value ($sp, $sp_m);
578     $GAUGES->{food} ->set_value ($fo, $fo_m);
579     $GAUGES->{grace} ->set_value ($gr, $gr_m);
580 root 1.12 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
581     . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
582     my $rng = $stats->{+CS_STAT_RANGE};
583 root 1.1 $rng =~ s/^Range: //; # thank you so much dear server
584     $GAUGES->{range} ->set_text ("Rng: " . $rng);
585 root 1.12 my $title = $stats->{+CS_STAT_TITLE};
586 root 1.1 $title =~ s/^Player: //;
587     $STATWIDS->{title} ->set_text ("Title: " . $title);
588    
589 root 1.12 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
590     $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
591     $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
592     $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
593     $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
594     $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
595     $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
596     $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
597     $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
598     $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
599     $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
600     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
601     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
602 root 1.1
603 root 1.12 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
604 elmex 1.5
605 root 1.12 # TODO: replace by CS_STAT_RES_xxx constants
606 root 1.1 my %tbl = (
607     phys => 100,
608     magic => 101,
609     fire => 102,
610     elec => 103,
611     cold => 104,
612     conf => 105,
613     acid => 106,
614     drain => 107,
615     ghit => 108,
616     pois => 109,
617     slow => 110,
618     para => 111,
619     tund => 112,
620     fear => 113,
621     depl => 113,
622     deat => 115,
623     holyw => 116,
624 root 1.12 blind => 117,
625 root 1.1 );
626    
627 root 1.12 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
628     for keys %tbl;
629 root 1.1 }
630    
631     sub metaserver_dialog {
632     my $dialog = new CFClient::UI::FancyFrame
633     title => "Server List",
634     child => (my $vbox = new CFClient::UI::VBox);
635    
636     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
637    
638     $dialog
639     }
640    
641     my $METASERVER_ATIME;
642    
643     sub update_metaserver {
644     my ($HOST) = @_;
645    
646     return if $METASERVER_ATIME > time;
647     $METASERVER_ATIME = time + 60;
648    
649     my $table = $METASERVER->{table};
650     $table->clear;
651     $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
652    
653     my $buf;
654    
655     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
656    
657     unless ($fh) {
658     $label->set_text ("unable to contact metaserver: $!");
659     return;
660     }
661    
662     Event->io (fd => $fh, poll => 'r', cb => sub {
663     my $res = sysread $fh, $buf, 8192, length $buf;
664    
665     if (!defined $res) {
666     $_[0]->w->cancel;
667     $label->set_text ("error while retrieving server list: $!");
668     } elsif ($res == 0) {
669     $_[0]->w->cancel;
670     status "server list retrieved";
671    
672     utf8::decode $buf if utf8::valid $buf;
673    
674     $table->clear;
675    
676     my @col = qw(Use #Users Host Uptime Version Description);
677     $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
678     for 0 .. $#col;
679    
680     my @align = qw(1 0 1 1 -1);
681    
682     my $y = 0;
683     for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
684     my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
685    
686     for ($desc) {
687     s/<br>/\n/gi;
688     s/<li>/\n· /gi;
689     s/<.*?>//sgi;
690     s/&/&amp;/g;
691     s/</&lt;/g;
692     s/>/&gt;/g;
693     }
694    
695     $uptime = sprintf "%dd %02d:%02d:%02d",
696     (int $m->[8] / 86400),
697     (int $m->[8] / 3600) % 24,
698     (int $m->[8] / 60) % 60,
699     $m->[8] % 60;
700    
701     $m = [$users, $host, $uptime, $version, $desc];
702    
703     $y++;
704    
705     $table->add (0, $y, new CFClient::UI::VBox children => [
706 root 1.18 (new CFClient::UI::Button text => "Use", on_activate => sub {
707 root 1.1 $HOST->set_text ($CFG->{host} = $host);
708     }),
709     (new CFClient::UI::Empty expand => 1),
710     ]);
711    
712     $table->add ($_ + 1, $y, new CFClient::UI::Label
713     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
714     for 0 .. $#$m;
715     }
716     }
717     });
718     }
719    
720     sub server_setup {
721 root 1.23 my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame
722 root 1.21 x => $WIDTH * (1/3),
723 elmex 1.19 y => $HEIGHT * (1/8),
724     name => "server_setup",
725     title => "Server Setup",
726     child => (my $vbox = new CFClient::UI::VBox),
727     on_visibility_change => sub {
728 root 1.21 my ($self, $visible) = @_;
729     $self->center if $visible;
730     },
731     ;
732 elmex 1.19
733 root 1.1 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
734     $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
735    
736     {
737     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
738    
739     $vbox->add (
740     my $HOST = new CFClient::UI::Entry
741     expand => 1,
742     text => $CFG->{host},
743     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
744 root 1.18 on_changed => sub {
745 root 1.1 my ($self, $value) = @_;
746     $CFG->{host} = $value;
747     }
748     );
749    
750     $METASERVER = metaserver_dialog;
751    
752     $vbox->add (new CFClient::UI::Flopper
753     expand => 1,
754     text => "Server List",
755     other => $METASERVER,
756     tooltip => "Show a list of available crossfire servers",
757 root 1.18 on_open => sub {
758 root 1.1 update_metaserver $HOST;
759     }
760     );
761     }
762    
763     $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
764     $table->add (1, 4, new CFClient::UI::Entry
765     text => $CFG->{user},
766     tooltip => "The name of your character on the server",
767 root 1.18 on_changed => sub {
768 root 1.1 my ($self, $value) = @_;
769     $CFG->{user} = $value;
770     }
771     );
772    
773     $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
774     $table->add (1, 5, new CFClient::UI::Entry
775     text => $CFG->{password},
776     hidden => 1,
777     tooltip => "The password for your character",
778 root 1.18 on_changed => sub {
779 root 1.1 my ($self, $value) = @_;
780     $CFG->{password} = $value;
781     }
782     );
783    
784     $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
785     $table->add (1, 7, new CFClient::UI::Slider
786     req_w => 100,
787     range => [$CFG->{mapsize}, 10, 100, 0, 1],
788     tooltip => "This is the size of the portion of the map update the server sends you. "
789     . "If you set this to a high value you will be able to see further, "
790     . "but you also increase bandwidth requirements and latency. "
791     . "This option is only used once at log-in.",
792 root 1.18 on_changed => sub {
793 root 1.1 my ($self, $value) = @_;
794    
795     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
796     },
797     );
798    
799     $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
800     $table->add (1, 8, new CFClient::UI::CheckBox
801     state => $CFG->{face_prefetch},
802     tooltip => "<b>Background Image Prefetch</b>\n\n"
803     . "If enabled, the client automatically pre-fetches images from the server. "
804     . "This might increase or create lag, but increases the chances "
805     . "of faces being ready for display when you encounter them. "
806     . "It also uses up server bandwidth on every connect, "
807     . "so only set it if you really need to prefetch images. "
808     . "This option can be set and unset any time.",
809 root 1.18 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
810 root 1.1 );
811    
812     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
813     $table->add (1, 9, new CFClient::UI::Entry
814     text => $CFG->{output_count},
815     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
816 root 1.18 on_changed => sub { $CFG->{output_count} = $_[1] },
817 root 1.1 );
818    
819     $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
820     $table->add (1, 10, new CFClient::UI::Entry
821     text => $CFG->{output_sync},
822     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
823 root 1.18 on_changed => sub { $CFG->{output_sync} = $_[1] },
824 root 1.1 );
825    
826     $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
827     expand => 1,
828     align => 0,
829     text => "Login",
830 root 1.18 on_activate => sub {
831 root 1.1 $CONN ? stop_game
832     : start_game;
833     },
834     );
835    
836     $dialog
837     }
838    
839     sub message_window {
840     my $window = new CFClient::UI::FancyFrame
841 elmex 1.16 name => "message_window",
842 root 1.1 title => "Messages",
843     border_bg => [1, 1, 1, 1],
844     bg => [0, 0, 0, 0.75],
845 elmex 1.19 req_x => -1,
846 root 1.20 req_y => 0,
847     def_w => int $::WIDTH / 3,
848     def_h => int $::HEIGHT / 5,
849 root 1.1 child => (my $vbox = new CFClient::UI::VBox);
850    
851     $vbox->add ($LOGVIEW);
852    
853     $vbox->add (my $input = new CFClient::UI::Entry
854     tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
855     . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
856     . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
857     . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
858 root 1.18 on_focus_in => sub {
859 root 1.1 my ($input, $prev_focus) = @_;
860    
861     delete $input->{refocus_map};
862    
863     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
864     $input->{refocus_map} = 1;
865     }
866     delete $input->{auto_activated};
867     },
868 root 1.18 on_activate => sub {
869 root 1.1 my ($input, $text) = @_;
870     $input->set_text ('');
871    
872 elmex 1.24 if ($text =~ /^\/bind\s+(.*)$/) {
873     CFClient::Recorder::open_binding_dialog ([$1]);
874     } elsif ($text =~ /^\/(.*)/) {
875 root 1.1 $::CONN->user_send ($1);
876     } else {
877     my $say_cmd = $::CFG->{say_command} || 'say';
878     $::CONN->user_send ("$say_cmd $text");
879     }
880     if ($input->{refocus_map}) {
881     delete $input->{refocus_map};
882     $MAPWIDGET->focus_in
883     }
884     },
885 root 1.18 on_escape => sub {
886 root 1.1 $MAPWIDGET->focus_in
887     },
888     );
889    
890     $CONSOLE = {
891     window => $window,
892     input => $input
893     };
894    
895     $window
896     }
897    
898     sub open_quit_dialog {
899     unless ($QUIT_DIALOG) {
900     $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
901    
902     $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
903    
904     $vb->add (new CFClient::UI::Label
905     text => "You should find a savebed and apply it first!",
906     max_w => $WIDTH * 0.25,
907     ellipsize => 0,
908     );
909     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
910     $hb->add (new CFClient::UI::Button
911     text => "Ok",
912     expand => 1,
913 root 1.18 on_activate => sub { $QUIT_DIALOG->hide },
914 root 1.1 );
915     $hb->add (new CFClient::UI::Button
916     text => "Quit anyway",
917     expand => 1,
918 root 1.18 on_activate => sub { exit },
919 root 1.1 );
920 root 1.21 }
921 root 1.1
922 root 1.21 $QUIT_DIALOG->show;
923     $QUIT_DIALOG->center;
924 root 1.1 }
925    
926     sub make_inventory_window {
927 root 1.23 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
928 root 1.21 def_w => $WIDTH * 7/8,
929     def_h => $HEIGHT * 7/8,
930 elmex 1.19 title => "Inventory",
931 root 1.20 name => "inventory_window",
932 elmex 1.19 on_visibility_change => sub {
933 root 1.21 my ($self, $visible) = @_;
934     $self->center if $visible;
935     },
936     ;
937 root 1.1
938 root 1.21 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
939 root 1.1
940 root 1.21 $hb->add (my $vb1 = new CFClient::UI::VBox);
941     $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
942     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
943 root 1.1
944 root 1.21 $hb->add (my $vb2 = new CFClient::UI::VBox);
945 elmex 1.17
946 elmex 1.14 $vb2->add (my $hb2 = new CFClient::UI::HBox);
947 root 1.21 $hb2->add ($INVR_LBL = new CFClient::UI::Label align => 0, expand => 1, text => "Floor");
948 elmex 1.14 $hb2->add (new CFClient::UI::Button
949     text => "Close",
950     tooltip => "Close the currently open container (if one is open)",
951 root 1.18 on_activate => sub {
952 elmex 1.14 $CONN->send ("apply $CONN->{open_container}")
953     if $CONN->{open_container} != 0;
954     },
955     );
956    
957 root 1.1 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
958    
959     $invwin
960     }
961    
962 elmex 1.24 sub make_binding_window {
963     my $binding_list = new CFClient::UI::VBox;
964    
965     my $refresh = sub {
966     $binding_list->clear ();
967    
968     for my $mod (keys %{$::CFG->{bindings}}) {
969     for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
970     my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
971     next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
972    
973     my $lbl = join "; ", @$cmds;
974     my $nam = CFClient::Recorder::keycombo_to_name ($mod, $sym);
975     $binding_list->add (my $hb = new CFClient::UI::HBox);
976     $hb->add (new CFClient::UI::Button
977     text => "del",
978     on_activate => sub {
979     $binding_list->remove ($hb);
980     delete $::CFG->{bindings}->{$mod}->{$sym};
981     });
982     $hb->add (new CFClient::UI::Label text => "($nam)");
983     $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
984     }
985     }
986     };
987    
988     $BIND_WINDOW = new CFClient::UI::FancyFrame
989     title => "Bindings",
990     def_w => int $WIDTH * 7/8,
991     def_h => int $HEIGHT * 7/8,
992     on_visibility_change => sub {
993     my ($self, $visible) = @_;
994     if ($visible) {
995     $self->center;
996     $refresh->()
997     }
998     };
999    
1000     $BIND_WINDOW->add ($binding_list);
1001     $refresh->();
1002     $BIND_WINDOW
1003     }
1004    
1005 root 1.1 sub make_help_window {
1006     my $win = new CFClient::UI::FancyFrame
1007 root 1.20 def_w => int $WIDTH * 7/8,
1008     def_h => int $HEIGHT * 7/8,
1009     title => "Documentation";
1010 root 1.1
1011     $win->add (my $vbox = new CFClient::UI::VBox);
1012    
1013     $vbox->add (my $buttons = new CFClient::UI::HBox);
1014     $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1015    
1016     for (
1017     [intro => "Introduction"],
1018     [manual => "Manual"],
1019     [command_help => "Commands"],
1020     [skill_help => "Skills"],
1021     ) {
1022     my ($pod, $label) = @$_;
1023    
1024     $buttons->add (new CFClient::UI::Button
1025     text => $label,
1026 root 1.18 on_activate => sub {
1027 root 1.1 my $parser = new Pod::POM;
1028     my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1029    
1030     $viewer->clear;
1031    
1032     $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1033     for @{ CFClient::pod_to_pango_list $pom };
1034    
1035     $viewer->set_offset (0);
1036     },
1037     );
1038     }
1039    
1040     $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1041    
1042     $win
1043     }
1044    
1045     sub sdl_init {
1046     CFClient::SDL_Init
1047     and die "SDL::Init failed!\n";
1048     }
1049    
1050     sub video_init {
1051     sdl_init;
1052    
1053     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1054    
1055     my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1056    
1057     ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1058     $FULLSCREEN = $CFG->{fullscreen};
1059     $FAST = $CFG->{fast};
1060    
1061     CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1062     or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1063    
1064     $SDL_ACTIVE = 1;
1065     $LAST_REFRESH = time - 0.01;
1066    
1067 root 1.10 CFClient::OpenGL::init;
1068 root 1.1
1069     $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1070    
1071     $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1072    
1073     #############################################################################
1074    
1075     if ($DEBUG_STATUS) {
1076     CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1077     } else {
1078     # create the widgets
1079    
1080     $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
1081     $DEBUG_STATUS->show;
1082    
1083     $STATUSBOX = new CFClient::UI::Statusbox;
1084     $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1085    
1086     (new CFClient::UI::Frame
1087     bg => [0, 0, 0, 0.4],
1088     req_y => -1,
1089     child => $STATUSBOX,
1090     )->show;
1091    
1092     CFClient::UI::FancyFrame->new (
1093     border_bg => [1, 1, 1, 192/255],
1094     bg => [1, 1, 1, 0],
1095     child => ($MAPMAP = new CFClient::MapWidget::MapMap
1096     tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1097     ),
1098     )->show;
1099    
1100     $MAPWIDGET = new CFClient::MapWidget;
1101     $MAPWIDGET->connect (activate_console => sub {
1102     my ($mapwidget, $preset) = @_;
1103    
1104     if ($CONSOLE) {
1105     $CONSOLE->{input}->{auto_activated} = 1;
1106     $CONSOLE->{input}->focus_in;
1107    
1108     if ($preset && $CONSOLE->{input}->get_text eq '') {
1109     $CONSOLE->{input}->set_text ($preset);
1110     }
1111     }
1112     });
1113     $MAPWIDGET->show;
1114     $MAPWIDGET->focus_in;
1115    
1116     $LOGVIEW = new CFClient::UI::TextView
1117     expand => 1,
1118     font => $FONT_FIXED,
1119     fontsize => $::CFG->{log_fontsize},
1120     can_hover => 1,
1121     can_events => 1,
1122     tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1123     ;
1124    
1125     $BUTTONBAR = new CFClient::UI::HBox;
1126    
1127     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1128     tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1129     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1130     tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1131     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1132     tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1133    
1134     make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1135    
1136     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1137     tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1138     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1139     tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1140    
1141     $BUTTONBAR->add (new CFClient::UI::Button
1142     text => "Save Config",
1143     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1144 root 1.18 on_activate => sub {
1145 elmex 1.16 $::CFG->{layout} = CFClient::UI::get_layout;
1146 root 1.1 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1147     status "Configuration Saved";
1148     },
1149     );
1150    
1151     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1152     tooltip => "View Documentation");
1153    
1154 elmex 1.24 $BUTTONBAR->add (new CFClient::UI::Flopper
1155     text => "Bindings",
1156     other => make_binding_window,
1157     tooltip => "Lets you delete bindings you have made with the recorder"
1158     );
1159     $BUTTONBAR->add (new CFClient::UI::Flopper text => "[Rec]", other => CFClient::Recorder::make_window,
1160     tooltip => "This feature lets you record a series of actions (eg. walking a path or ready a skill) and bind them to keys");
1161    
1162 root 1.1 $BUTTONBAR->add (new CFClient::UI::Button
1163 root 1.18 text => "Quit",
1164     tooltip => "Terminates the program",
1165     on_activate => sub {
1166 root 1.1 if ($CONN) {
1167     open_quit_dialog;
1168     } else {
1169     exit;
1170     }
1171     },
1172     );
1173    
1174     $BUTTONBAR->show;
1175    
1176     $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1177    
1178 root 1.23 $SERVER_SETUP->show;
1179 root 1.1 }
1180     }
1181    
1182     sub video_shutdown {
1183     undef $SDL_ACTIVE;
1184     }
1185    
1186     my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1187     my $bgmusic;#TODO#hack#d#
1188    
1189     sub audio_channel_finished {
1190     my ($channel) = @_;
1191    
1192     #warn "channel $channel finished\n";#d#
1193     }
1194    
1195     sub audio_music_finished {
1196     return unless $CFG->{bgm_enable};
1197    
1198     # TODO: hack, do play loop and mood music
1199     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1200     $bgmusic->play (0);
1201    
1202     push @bgmusic, shift @bgmusic;
1203     }
1204    
1205     sub audio_init {
1206     if ($CFG->{audio_enable}) {
1207     if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1208     $SDL_MIXER = !CFClient::Mix_OpenAudio;
1209    
1210     unless ($SDL_MIXER) {
1211     status "Unable to open sound device: there will be no sound";
1212     return;
1213     }
1214    
1215     CFClient::Mix_AllocateChannels 8;
1216     CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1217    
1218     audio_music_finished;
1219    
1220     while (<$fh>) {
1221     next if /^\s*#/;
1222     next if /^\s*$/;
1223    
1224     my ($file, $volume, $event) = split /\s+/, $_, 3;
1225    
1226     push @SOUNDS, "$volume,$file";
1227    
1228     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1229     my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1230     $chunk->volume ($volume * 128 / 100);
1231     $chunk
1232     };
1233     }
1234     } else {
1235     status "unable to open sound config: $!";
1236     }
1237     }
1238     }
1239    
1240     sub audio_shutdown {
1241     CFClient::Mix_CloseAudio if $SDL_MIXER;
1242     undef $SDL_MIXER;
1243     @SOUNDS = ();
1244     %AUDIO_CHUNKS = ();
1245     }
1246    
1247     my %animate_object;
1248     my $animate_timer;
1249    
1250     my $fps = 9;
1251    
1252     my %demo;#d#
1253    
1254     sub force_refresh {
1255     $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1256     debug sprintf "%3.2f", $fps;
1257    
1258     $CFClient::UI::ROOT->draw;
1259    
1260     $WANT_REFRESH = 0;
1261     $CAN_REFRESH = 0;
1262     $LAST_REFRESH = $NOW;
1263    
1264     0 && do {
1265     # some weird model-drawing code, just a joke right now
1266     use CFClient::OpenGL;
1267    
1268     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1269     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1270     $demo{r} ||= do {
1271     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1272     $mod->{v} = pack "f*", @{$mod->{v}};
1273     $_ = [scalar @$_, pack "S!*", @$_]
1274     for values %{$mod->{g}};
1275     $mod
1276     };
1277    
1278     my $r = $demo{r} or die;
1279    
1280     glDepthMask 1;
1281     glClear GL_DEPTH_BUFFER_BIT;
1282     glEnable GL_TEXTURE_2D;
1283     glEnable GL_DEPTH_TEST;
1284     glEnable GL_CULL_FACE;
1285     glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1286    
1287     glMatrixMode GL_PROJECTION;
1288     glLoadIdentity;
1289     glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1290     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1291     glMatrixMode GL_MODELVIEW;
1292     glLoadIdentity;
1293    
1294     glPushMatrix;
1295     glTranslate 0, 0, -800;
1296     glScale 1, -1, 1;
1297     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1298     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1299     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1300     glScale 50, 50, 50;
1301    
1302     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1303     while (my ($k, $v) = each %{$r->{g}}) {
1304     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1305     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1306     }
1307    
1308     glPopMatrix;
1309    
1310     glShadeModel GL_FLAT;
1311     glDisable GL_DEPTH_TEST;
1312     glDisable GL_TEXTURE_2D;
1313     glDepthMask 0;
1314    
1315     $WANT_REFRESH++;
1316     };
1317    
1318     CFClient::SDL_GL_SwapBuffers;
1319     }
1320    
1321     my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1322     $NOW = time;
1323    
1324     ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1325     for CFClient::SDL_PollEvent;
1326    
1327     if (%animate_object) {
1328     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1329     $WANT_REFRESH++;
1330     }
1331    
1332     if ($WANT_REFRESH) {
1333     force_refresh;
1334     } else {
1335     $CAN_REFRESH = 1;
1336     }
1337     });
1338    
1339     sub animation_start {
1340     my ($widget) = @_;
1341     $animate_object{$widget} = $widget;
1342     }
1343    
1344     sub animation_stop {
1345     my ($widget) = @_;
1346     delete $animate_object{$widget};
1347     }
1348    
1349     # check once/second for faces that need to be prefetched
1350     # this should, of course, only run on demand, but
1351     # SDL forces worse things on us....
1352    
1353     Event->timer (after => 1, interval => 0.25, cb => sub {
1354     $CONN->face_prefetch
1355     if $CONN;
1356     });
1357    
1358     %SDL_CB = (
1359     CFClient::SDL_QUIT => sub {
1360     Event::unloop -1;
1361     },
1362     CFClient::SDL_VIDEORESIZE => sub {
1363     },
1364     CFClient::SDL_VIDEOEXPOSE => sub {
1365     CFClient::UI::full_refresh;
1366     },
1367     CFClient::SDL_ACTIVEEVENT => sub {
1368     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1369     },
1370     CFClient::SDL_KEYDOWN => sub {
1371     if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1372     # alt-enter
1373     video_shutdown;
1374     $CFG->{fullscreen} = !$CFG->{fullscreen};
1375     video_init;
1376     } else {
1377     CFClient::UI::feed_sdl_key_down_event ($_[0]);
1378     }
1379     },
1380     CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1381     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1382     CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1383     CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1384     CFClient::SDL_USEREVENT => sub {
1385     if ($_[0]{code} == 1) {
1386     audio_channel_finished $_[0]{data1};
1387     } elsif ($_[0]{code} == 0) {
1388     audio_music_finished;
1389     }
1390     },
1391     );
1392    
1393     #############################################################################
1394    
1395     $SIG{INT} = $SIG{TERM} = sub { exit };
1396    
1397     {
1398     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1399    
1400     CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1401 elmex 1.16 CFClient::UI::set_layout ($::CFG->{layout});
1402 root 1.1
1403     my %DEF_CFG = (
1404     sdl_mode => 0,
1405     width => 640,
1406     height => 480,
1407     fullscreen => 0,
1408     fast => 0,
1409     map_scale => 1,
1410     fow_enable => 1,
1411     fow_intensity => 0.45,
1412     fow_smooth => 0,
1413     gui_fontsize => 1,
1414     log_fontsize => 1,
1415     gauge_fontsize=> 1,
1416     gauge_size => 0.35,
1417     stat_fontsize => 1,
1418     mapsize => 100,
1419     host => "crossfire.schmorp.de",
1420     say_command => 'say',
1421     audio_enable => 1,
1422     bgm_enable => 1,
1423     bgm_volume => 0.25,
1424     face_prefetch => 0,
1425     output_sync => 1,
1426     output_count => 1,
1427     );
1428    
1429     while (my ($k, $v) = each %DEF_CFG) {
1430     $CFG->{$k} = $v unless exists $CFG->{$k};
1431     }
1432    
1433     sdl_init;
1434    
1435     @SDL_MODES = reverse
1436     grep $_->[0] >= 640 && $_->[1] >= 480,
1437     CFClient::SDL_ListModes;
1438    
1439     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1440    
1441     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1442    
1443     {
1444     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1445     DejaVuSans.ttf
1446     DejaVuSansMono.ttf
1447     DejaVuSans-Bold.ttf
1448     DejaVuSansMono-Bold.ttf
1449     DejaVuSans-Oblique.ttf
1450     DejaVuSansMono-Oblique.ttf
1451     DejaVuSans-BoldOblique.ttf
1452     DejaVuSansMono-BoldOblique.ttf
1453     );
1454    
1455     CFClient::add_font $_ for @fonts;
1456    
1457     CFClient::pango_init;
1458    
1459     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1460     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1461    
1462     $FONT_PROP->make_default;
1463     }
1464    
1465     # compare mono (ft) vs. rgba (cairo)
1466     # ft - 1.8s, cairo 3s, even in alpha-only mode
1467     # for my $rgba (0..1) {
1468     # my $t1 = Time::HiRes::time;
1469     # for (1..1000) {
1470     # my $layout = CFClient::Layout->new ($rgba);
1471     # $layout->set_text ("hallo" x 100);
1472     # $layout->render;
1473     # }
1474     # my $t2 = Time::HiRes::time;
1475     # warn $t2-$t1;
1476     # }
1477    
1478     video_init;
1479     audio_init;
1480     }
1481    
1482     Event::loop;
1483    
1484     END { CFClient::SDL_Quit }
1485    
1486     =head1 NAME
1487    
1488     pclient - A Crossfire+ and Crossfire game client
1489    
1490     =head1 SYNOPSIS
1491    
1492     Just run it - no commandline arguments are supported.
1493    
1494     =head1 USAGE
1495    
1496     Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1497     fullscreen and interactively.
1498    
1499     =head1 AUTHOR
1500    
1501     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1502    
1503    
1504