ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.29
Committed: Mon May 29 21:54:16 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.28: +1 -1 lines
Log Message:
improve bdb recovery robustness

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2    
3     use strict;
4     use utf8;
5    
6     # do things only needed for single-binary version (par)
7     BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19     # TODO: pango-rc file, anybody?
20    
21     unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26     unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28    
29     use Time::HiRes 'time';
30     use Pod::POM;
31     use Event;
32    
33     use Crossfire;
34 root 1.12 use Crossfire::Protocol::Constants;
35 root 1.1
36     use Compress::LZF;
37    
38     use CFClient;
39 root 1.10 use CFClient::OpenGL ();
40 root 1.11 use CFClient::Protocol;
41 root 1.1 use CFClient::UI;
42     use CFClient::MapWidget;
43    
44     $Event::DIED = sub {
45     # TODO: display dialog box or so
46     CFClient::error $_[1];
47     };
48    
49     #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50    
51     our $VERSION = '0.1';
52    
53     my $MAX_FPS = 60;
54     my $MIN_FPS = 5; # unused as of yet
55    
56     our $META_SERVER = "crossfire.real-time.com:13326";
57    
58     our $LAST_REFRESH;
59     our $NOW;
60    
61     our $CFG;
62     our $CONN;
63     our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64    
65     our $WANT_REFRESH;
66     our $CAN_REFRESH;
67    
68     our @SDL_MODES;
69     our $WIDTH;
70     our $HEIGHT;
71     our $FULLSCREEN;
72     our $FONTSIZE;
73    
74     our $FONT_PROP;
75     our $FONT_FIXED;
76    
77     our $MAP;
78     our $MAPMAP;
79     our $MAPWIDGET;
80     our $BUTTONBAR;
81     our $LOGVIEW;
82     our $CONSOLE;
83     our $METASERVER;
84     our $LOGIN_BUTTON;
85     our $QUIT_DIALOG;
86 root 1.23 our $SERVER_SETUP;
87 root 1.1
88     our $FLOORBOX;
89     our $GAUGES;
90     our $STATWIDS;
91    
92     our $SDL_ACTIVE;
93     our %SDL_CB;
94    
95     our $SDL_MIXER;
96     our @SOUNDS; # event => file mapping
97     our %AUDIO_CHUNKS; # audio files
98    
99     our $ALT_ENTER_MESSAGE;
100     our $STATUSBOX;
101     our $DEBUG_STATUS;
102    
103 root 1.23 our $INV_WINDOW;
104 root 1.1 our $INV;
105     our $INVR;
106 elmex 1.27 our $INV_RIGHT_HB;
107 root 1.1
108 elmex 1.24 our $BIND_WINDOW;
109    
110 root 1.1 sub status {
111     $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
112     }
113    
114     sub debug {
115     $DEBUG_STATUS->set_text ($_[0]);
116     my ($w, $h) = $DEBUG_STATUS->size_request;
117     $DEBUG_STATUS->move ($WIDTH - $w, 0);
118     }
119    
120     sub start_game {
121     status "logging in...";
122    
123 root 1.23 $LOGIN_BUTTON->set_text ("Logout");
124     $SERVER_SETUP->hide;
125    
126 root 1.1 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
127    
128 root 1.11 my ($host, $port) = split /:/, $CFG->{host};
129    
130 root 1.1 $MAP = new CFClient::Map $mapsize, $mapsize;
131    
132     $CONN = eval {
133 root 1.11 new CFClient::Protocol
134 root 1.1 host => $host,
135     port => $port || 13327,
136     user => $CFG->{user},
137     pass => $CFG->{password},
138     mapw => $mapsize,
139     maph => $mapsize,
140 root 1.11
141     map_widget => $MAPWIDGET,
142     logview => $LOGVIEW,
143     statusbox => $STATUSBOX,
144     map => $MAP,
145     mapmap => $MAPMAP,
146    
147     sound_play => sub {
148     my ($x, $y, $soundnum, $type) = @_;
149    
150     $SDL_MIXER
151     or return;
152    
153     my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
154     or return;
155    
156     $chunk->play;
157     },
158 root 1.1 };
159    
160     if ($CONN) {
161     CFClient::lowdelay fileno $CONN->{fh};
162    
163     status "login successful";
164     } else {
165     status "unable to connect";
166     stop_game();
167     }
168     }
169    
170     sub stop_game {
171 root 1.23 $LOGIN_BUTTON->set_text ("Login");
172     $SERVER_SETUP->show;
173     $INV_WINDOW->hide;
174     $LOGVIEW->hide;
175    
176 root 1.1 return unless $CONN;
177    
178     status "connection closed";
179 root 1.23
180 root 1.1 $CONN->destroy;
181     $CONN = 0; # false, does not autovivify
182     }
183    
184     sub client_setup {
185     my $dialog = new CFClient::UI::FancyFrame
186 elmex 1.19 req_x => 1,
187     req_y => $HEIGHT * (1/8),
188 elmex 1.16 name => "client_setup",
189 root 1.1 title => "Client Setup",
190     child => (my $vbox = new CFClient::UI::VBox);
191     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
192    
193     $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
194     $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
195    
196     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
197     $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
198    
199     $mode_slider->connect (changed => sub {
200     my ($self, $value) = @_;
201    
202     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
203     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
204     });
205     $mode_slider->emit (changed => $mode_slider->{range}[0]);
206    
207     my $row = 1;
208    
209     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
210     $table->add (1, $row++, new CFClient::UI::CheckBox
211     state => $CFG->{fullscreen},
212     tooltip => "Bring the client into fullscreen mode.",
213 root 1.18 on_changed => sub {
214 root 1.1 my ($self, $value) = @_;
215     $CFG->{fullscreen} = $value;
216     }
217     );
218    
219     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
220     $table->add (1, $row++, new CFClient::UI::CheckBox
221     state => $CFG->{fast},
222     tooltip => "Lower the visual quality considerably to speed up rendering.",
223 root 1.18 on_changed => sub {
224 root 1.1 my ($self, $value) = @_;
225     $CFG->{fast} = $value;
226     }
227     );
228    
229     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
230     $table->add (1, $row++, new CFClient::UI::Slider
231     range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
232     tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
233 root 1.18 on_changed => sub {
234 root 1.1 my ($self, $value) = @_;
235     $CFG->{map_scale} = 2 ** $value;
236     }
237     );
238    
239     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
240     $table->add (1, $row++, new CFClient::UI::CheckBox
241     state => $CFG->{fow_enable},
242     tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
243 root 1.18 on_changed => sub {
244 root 1.1 my ($self, $value) = @_;
245     $CFG->{fow_enable} = $value;
246     }
247     );
248    
249     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
250     $table->add (1, $row++, new CFClient::UI::Slider
251     range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
252     tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
253 root 1.18 on_changed => sub {
254 root 1.1 my ($self, $value) = @_;
255     $CFG->{fow_intensity} = $value;
256     }
257     );
258    
259     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
260     $table->add (1, $row++, new CFClient::UI::CheckBox
261     state => $CFG->{fow_smooth},
262     tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
263 root 1.18 on_changed => sub {
264 root 1.1 my ($self, $value) = @_;
265     $CFG->{fow_smooth} = $value;
266 root 1.15 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
267 root 1.1 }
268     );
269    
270     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
271     $table->add (1, $row++, new CFClient::UI::Slider
272     range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
273     tooltip => "The base font size used by most GUI elements that do not have their own setting.",
274 root 1.18 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
275 root 1.1 );
276    
277     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
278     $table->add (1, $row++, new CFClient::UI::Slider
279     range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
280     tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
281 root 1.18 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
282 root 1.1 );
283    
284     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
285    
286     $table->add (1, $row++, new CFClient::UI::Slider
287     range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
288     tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
289 root 1.18 on_changed => sub {
290 root 1.1 $CFG->{stat_fontsize} = $_[1];
291     &set_stats_window_fontsize;
292     }
293     );
294    
295     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
296     $table->add (1, $row++, new CFClient::UI::Slider
297     range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
298     tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
299 root 1.18 on_changed => sub {
300 root 1.1 $CFG->{gauge_fontsize} = $_[1];
301     &set_gauge_window_fontsize;
302     }
303     );
304    
305     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
306     $table->add (1, $row++, new CFClient::UI::Slider
307 root 1.18 range => [$CFG->{gauge_size}, 0.2, 0.8],
308     tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
309     on_changed => sub {
310 root 1.1 $CFG->{gauge_size} = $_[1];
311     $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
312     }
313     );
314    
315     $table->add (1, $row++, new CFClient::UI::Button
316     expand => 1, align => 0, text => "Apply",
317     tooltip => "Apply the video settings",
318 root 1.18 on_activate => sub {
319 root 1.1 video_shutdown ();
320     video_init ();
321     }
322     );
323    
324     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
325     $table->add (1, $row++, new CFClient::UI::CheckBox
326     state => $CFG->{audio_enable},
327     tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
328 root 1.18 on_changed => sub {
329 root 1.1 $CFG->{audio_enable} = $_[1];
330     }
331     );
332     # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
333 root 1.18 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
334 root 1.1 # $CFG->{effects_volume} = $_[1];
335     # });
336     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
337     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
338     $hbox->add (new CFClient::UI::CheckBox
339     expand => 1, state => $CFG->{bgm_enable},
340     tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
341 root 1.18 on_changed => sub {
342 root 1.1 $CFG->{bgm_enable} = $_[1];
343     }
344     );
345     $hbox->add (new CFClient::UI::Slider
346     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
347     tooltip => "The volume of the background music. Changes are instant.",
348 root 1.18 on_changed => sub {
349 root 1.1 $CFG->{bgm_volume} = $_[1];
350     CFClient::MixMusic::volume $_[1] * 128;
351     }
352     );
353    
354     $table->add (1, $row++, new CFClient::UI::Button
355     expand => 1, align => 0, text => "Apply",
356     tooltip => "Apply the audio settings",
357 root 1.18 on_activate => sub {
358 root 1.1 audio_shutdown ();
359     audio_init ();
360     }
361     );
362    
363     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
364     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
365     text => $CFG->{say_command},
366     tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
367     . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
368     . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
369 root 1.18 on_changed => sub {
370 root 1.1 my ($self, $value) = @_;
371     $CFG->{say_command} = $value;
372     }
373     );
374    
375     $dialog
376     }
377    
378     sub set_stats_window_fontsize {
379     for (values %{$STATWIDS}) {
380     $_->set_fontsize ($::CFG->{stat_fontsize});
381     }
382     }
383    
384     sub set_gauge_window_fontsize {
385     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
386     $_->set_fontsize ($::CFG->{gauge_fontsize});
387     }
388     }
389    
390     sub make_gauge_window {
391     my $gh = int $HEIGHT * $CFG->{gauge_size};
392    
393     my $win = new CFClient::UI::Frame (
394 root 1.20 req_x => 0,
395     req_y => -1,
396     def_w => $WIDTH,
397     def_h => $gh,
398 root 1.1 );
399    
400     $win->add (my $hbox = new CFClient::UI::HBox
401     children => [
402     (new CFClient::UI::HBox expand => 1),
403     (new CFClient::UI::VBox children => [
404     (new CFClient::UI::Empty expand => 1),
405 root 1.2 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
406 root 1.1 ]),
407     (my $vbox = new CFClient::UI::VBox),
408     ],
409     );
410    
411     $vbox->add (new CFClient::UI::HBox
412     expand => 1,
413     children => [
414     (new CFClient::UI::Empty expand => 1),
415     (my $hb = new CFClient::UI::HBox),
416     ],
417     );
418    
419     $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
420     tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
421     $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
422     tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
423     $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
424     tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
425     $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
426     tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
427    
428     $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
429     tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
430     $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
431     tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
432    
433     $GAUGES = {
434     exp => $exp, win => $win, range => $rng,
435     food => $fg, mana => $mg, hp => $hg, grace => $gg
436     };
437    
438     &set_gauge_window_fontsize;
439    
440     $win
441     }
442    
443 elmex 1.24
444 root 1.1 sub make_stats_window {
445 elmex 1.19 my $tgw = new CFClient::UI::FancyFrame
446     req_y => $HEIGHT * (2/8),
447     req_x => -1,
448     title => "Stats",
449     name => "stats_window";
450 root 1.1
451     $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
452     $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
453     can_hover => 1, can_events => 1,
454     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
455     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
456     can_hover => 1, can_events => 1,
457     tooltip => "The map you are currently on (if supported by the server).");
458    
459 elmex 1.5 $vb->add (my $hb0 = new CFClient::UI::HBox);
460     $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
461     can_hover => 1, can_events => 1,
462 root 1.15 tooltip => "The weight of the player including all inventory items.");
463 elmex 1.5 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
464     can_hover => 1, can_events => 1,
465 root 1.15 tooltip => "The weight limit: you cannot carry more than this.");
466 elmex 1.5
467    
468 root 1.1 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
469     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
470    
471     my $color2 = [1, 1, 0];
472    
473     for (
474     [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
475     [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
476     [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
477     [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
478     [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
479     [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
480     [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
481    
482     [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
483     [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
484     [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
485     [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
486     [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
487     [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
488     ) {
489     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
490    
491     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
492     font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
493     $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
494     font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
495     }
496    
497     $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
498    
499     my $row = 0;
500     my $col = 0;
501    
502     my %resist_names = (
503     slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
504     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
505     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
506     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
507     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
508     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
509     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
510     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
511     pois => "<b>Poison</b> (resistance to getting poisoned)",
512     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
513     deat => "<b>Death</b> (resistance against death spells)",
514     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
515     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
516     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
517     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
518     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
519     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
520     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
521     );
522     for (qw/slow holyw conf fire depl magic
523     drain acid pois para deat phys
524     blind fear tund elec cold ghit/)
525     {
526     $tbl2->add ($col, $row,
527     $STATWIDS->{"res_$_"} =
528     new CFClient::UI::Label
529     font => $FONT_FIXED,
530     template => "-100%",
531     align => +1,
532     valign => 0,
533     can_events => 1,
534     can_hover => 1,
535     tooltip => $resist_names{$_},
536     );
537     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
538     font => $FONT_FIXED,
539     can_hover => 1,
540     can_events => 1,
541     image => "ui/resist/resist_$_.png",
542     tooltip => $resist_names{$_},
543     );
544    
545     $row++;
546     if ($row % 6 == 0) {
547     $col += 2;
548     $row = 0;
549     }
550     }
551    
552     &set_stats_window_fontsize;
553     update_stats_window ({});
554    
555     $tgw
556     }
557    
558     sub formsep {
559     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
560     }
561    
562     sub update_stats_window {
563     my ($stats) = @_;
564    
565 root 1.12 # I love text protocols...
566    
567     my $hp = $stats->{+CS_STAT_HP} * 1;
568     my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
569     my $sp = $stats->{+CS_STAT_SP} * 1;
570     my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
571     my $fo = $stats->{+CS_STAT_FOOD} * 1;
572 root 1.1 my $fo_m = 999;
573 root 1.12 my $gr = $stats->{+CS_STAT_GRACE} * 1;
574     my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
575 root 1.1
576     $GAUGES->{hp} ->set_value ($hp, $hp_m);
577     $GAUGES->{mana} ->set_value ($sp, $sp_m);
578     $GAUGES->{food} ->set_value ($fo, $fo_m);
579     $GAUGES->{grace} ->set_value ($gr, $gr_m);
580 root 1.12 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
581     . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
582     my $rng = $stats->{+CS_STAT_RANGE};
583 root 1.1 $rng =~ s/^Range: //; # thank you so much dear server
584     $GAUGES->{range} ->set_text ("Rng: " . $rng);
585 root 1.12 my $title = $stats->{+CS_STAT_TITLE};
586 root 1.1 $title =~ s/^Player: //;
587     $STATWIDS->{title} ->set_text ("Title: " . $title);
588    
589 root 1.12 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
590     $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
591     $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
592     $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
593     $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
594     $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
595     $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
596     $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
597     $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
598     $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
599     $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
600     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
601     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
602 root 1.1
603 root 1.12 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
604 elmex 1.5
605 root 1.12 # TODO: replace by CS_STAT_RES_xxx constants
606 root 1.1 my %tbl = (
607     phys => 100,
608     magic => 101,
609     fire => 102,
610     elec => 103,
611     cold => 104,
612     conf => 105,
613     acid => 106,
614     drain => 107,
615     ghit => 108,
616     pois => 109,
617     slow => 110,
618     para => 111,
619     tund => 112,
620     fear => 113,
621     depl => 113,
622     deat => 115,
623     holyw => 116,
624 root 1.12 blind => 117,
625 root 1.1 );
626    
627 root 1.12 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
628     for keys %tbl;
629 root 1.1 }
630    
631     sub metaserver_dialog {
632     my $dialog = new CFClient::UI::FancyFrame
633     title => "Server List",
634     child => (my $vbox = new CFClient::UI::VBox);
635    
636     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
637    
638     $dialog
639     }
640    
641     my $METASERVER_ATIME;
642    
643     sub update_metaserver {
644     my ($HOST) = @_;
645    
646     return if $METASERVER_ATIME > time;
647     $METASERVER_ATIME = time + 60;
648    
649     my $table = $METASERVER->{table};
650     $table->clear;
651     $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
652    
653     my $buf;
654    
655     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
656    
657     unless ($fh) {
658     $label->set_text ("unable to contact metaserver: $!");
659     return;
660     }
661    
662     Event->io (fd => $fh, poll => 'r', cb => sub {
663     my $res = sysread $fh, $buf, 8192, length $buf;
664    
665     if (!defined $res) {
666     $_[0]->w->cancel;
667     $label->set_text ("error while retrieving server list: $!");
668     } elsif ($res == 0) {
669     $_[0]->w->cancel;
670     status "server list retrieved";
671    
672     utf8::decode $buf if utf8::valid $buf;
673    
674     $table->clear;
675    
676     my @col = qw(Use #Users Host Uptime Version Description);
677     $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
678     for 0 .. $#col;
679    
680     my @align = qw(1 0 1 1 -1);
681    
682     my $y = 0;
683     for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
684     my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
685    
686     for ($desc) {
687     s/<br>/\n/gi;
688     s/<li>/\n· /gi;
689     s/<.*?>//sgi;
690     s/&/&amp;/g;
691     s/</&lt;/g;
692     s/>/&gt;/g;
693     }
694    
695     $uptime = sprintf "%dd %02d:%02d:%02d",
696     (int $m->[8] / 86400),
697     (int $m->[8] / 3600) % 24,
698     (int $m->[8] / 60) % 60,
699     $m->[8] % 60;
700    
701     $m = [$users, $host, $uptime, $version, $desc];
702    
703     $y++;
704    
705     $table->add (0, $y, new CFClient::UI::VBox children => [
706 root 1.18 (new CFClient::UI::Button text => "Use", on_activate => sub {
707 root 1.1 $HOST->set_text ($CFG->{host} = $host);
708     }),
709     (new CFClient::UI::Empty expand => 1),
710     ]);
711    
712     $table->add ($_ + 1, $y, new CFClient::UI::Label
713     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
714     for 0 .. $#$m;
715     }
716     }
717     });
718     }
719    
720     sub server_setup {
721 root 1.23 my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame
722 root 1.21 x => $WIDTH * (1/3),
723 elmex 1.19 y => $HEIGHT * (1/8),
724     name => "server_setup",
725     title => "Server Setup",
726     child => (my $vbox = new CFClient::UI::VBox),
727     on_visibility_change => sub {
728 root 1.21 my ($self, $visible) = @_;
729     $self->center if $visible;
730     },
731     ;
732 elmex 1.19
733 root 1.1 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
734     $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
735    
736     {
737     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
738    
739     $vbox->add (
740     my $HOST = new CFClient::UI::Entry
741     expand => 1,
742     text => $CFG->{host},
743     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
744 root 1.18 on_changed => sub {
745 root 1.1 my ($self, $value) = @_;
746     $CFG->{host} = $value;
747     }
748     );
749    
750     $METASERVER = metaserver_dialog;
751    
752     $vbox->add (new CFClient::UI::Flopper
753     expand => 1,
754     text => "Server List",
755     other => $METASERVER,
756     tooltip => "Show a list of available crossfire servers",
757 root 1.18 on_open => sub {
758 root 1.1 update_metaserver $HOST;
759     }
760     );
761     }
762    
763     $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
764     $table->add (1, 4, new CFClient::UI::Entry
765     text => $CFG->{user},
766     tooltip => "The name of your character on the server",
767 root 1.18 on_changed => sub {
768 root 1.1 my ($self, $value) = @_;
769     $CFG->{user} = $value;
770     }
771     );
772    
773     $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
774     $table->add (1, 5, new CFClient::UI::Entry
775     text => $CFG->{password},
776     hidden => 1,
777     tooltip => "The password for your character",
778 root 1.18 on_changed => sub {
779 root 1.1 my ($self, $value) = @_;
780     $CFG->{password} = $value;
781     }
782     );
783    
784     $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
785     $table->add (1, 7, new CFClient::UI::Slider
786     req_w => 100,
787     range => [$CFG->{mapsize}, 10, 100, 0, 1],
788     tooltip => "This is the size of the portion of the map update the server sends you. "
789     . "If you set this to a high value you will be able to see further, "
790     . "but you also increase bandwidth requirements and latency. "
791     . "This option is only used once at log-in.",
792 root 1.18 on_changed => sub {
793 root 1.1 my ($self, $value) = @_;
794    
795     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
796     },
797     );
798    
799     $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
800     $table->add (1, 8, new CFClient::UI::CheckBox
801     state => $CFG->{face_prefetch},
802     tooltip => "<b>Background Image Prefetch</b>\n\n"
803     . "If enabled, the client automatically pre-fetches images from the server. "
804     . "This might increase or create lag, but increases the chances "
805     . "of faces being ready for display when you encounter them. "
806     . "It also uses up server bandwidth on every connect, "
807     . "so only set it if you really need to prefetch images. "
808     . "This option can be set and unset any time.",
809 root 1.18 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
810 root 1.1 );
811    
812     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
813     $table->add (1, 9, new CFClient::UI::Entry
814     text => $CFG->{output_count},
815     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
816 root 1.18 on_changed => sub { $CFG->{output_count} = $_[1] },
817 root 1.1 );
818    
819     $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
820     $table->add (1, 10, new CFClient::UI::Entry
821     text => $CFG->{output_sync},
822     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
823 root 1.18 on_changed => sub { $CFG->{output_sync} = $_[1] },
824 root 1.1 );
825    
826     $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
827     expand => 1,
828     align => 0,
829     text => "Login",
830 root 1.18 on_activate => sub {
831 root 1.1 $CONN ? stop_game
832     : start_game;
833     },
834     );
835    
836     $dialog
837     }
838    
839     sub message_window {
840     my $window = new CFClient::UI::FancyFrame
841 elmex 1.16 name => "message_window",
842 root 1.1 title => "Messages",
843     border_bg => [1, 1, 1, 1],
844     bg => [0, 0, 0, 0.75],
845 elmex 1.19 req_x => -1,
846 root 1.20 req_y => 0,
847     def_w => int $::WIDTH / 3,
848     def_h => int $::HEIGHT / 5,
849 root 1.1 child => (my $vbox = new CFClient::UI::VBox);
850    
851     $vbox->add ($LOGVIEW);
852    
853     $vbox->add (my $input = new CFClient::UI::Entry
854     tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
855     . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
856     . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
857     . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
858 root 1.18 on_focus_in => sub {
859 root 1.1 my ($input, $prev_focus) = @_;
860    
861     delete $input->{refocus_map};
862    
863     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
864     $input->{refocus_map} = 1;
865     }
866     delete $input->{auto_activated};
867     },
868 root 1.18 on_activate => sub {
869 root 1.1 my ($input, $text) = @_;
870     $input->set_text ('');
871    
872 elmex 1.24 if ($text =~ /^\/bind\s+(.*)$/) {
873     CFClient::Recorder::open_binding_dialog ([$1]);
874     } elsif ($text =~ /^\/(.*)/) {
875 root 1.1 $::CONN->user_send ($1);
876     } else {
877     my $say_cmd = $::CFG->{say_command} || 'say';
878     $::CONN->user_send ("$say_cmd $text");
879     }
880     if ($input->{refocus_map}) {
881     delete $input->{refocus_map};
882     $MAPWIDGET->focus_in
883     }
884     },
885 root 1.18 on_escape => sub {
886 root 1.1 $MAPWIDGET->focus_in
887     },
888     );
889    
890     $CONSOLE = {
891     window => $window,
892     input => $input
893     };
894    
895     $window
896     }
897    
898     sub open_quit_dialog {
899     unless ($QUIT_DIALOG) {
900     $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
901    
902     $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
903    
904     $vb->add (new CFClient::UI::Label
905     text => "You should find a savebed and apply it first!",
906     max_w => $WIDTH * 0.25,
907     ellipsize => 0,
908     );
909     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
910     $hb->add (new CFClient::UI::Button
911     text => "Ok",
912     expand => 1,
913 root 1.18 on_activate => sub { $QUIT_DIALOG->hide },
914 root 1.1 );
915     $hb->add (new CFClient::UI::Button
916     text => "Quit anyway",
917     expand => 1,
918 root 1.18 on_activate => sub { exit },
919 root 1.1 );
920 root 1.21 }
921 root 1.1
922 root 1.21 $QUIT_DIALOG->show;
923     $QUIT_DIALOG->center;
924 root 1.1 }
925    
926     sub make_inventory_window {
927 root 1.23 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
928 root 1.21 def_w => $WIDTH * 7/8,
929     def_h => $HEIGHT * 7/8,
930 elmex 1.19 title => "Inventory",
931 root 1.20 name => "inventory_window",
932 elmex 1.19 on_visibility_change => sub {
933 root 1.21 my ($self, $visible) = @_;
934     $self->center if $visible;
935     },
936     ;
937 root 1.1
938 root 1.21 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
939 root 1.1
940 root 1.21 $hb->add (my $vb1 = new CFClient::UI::VBox);
941     $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
942     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
943 root 1.1
944 root 1.21 $hb->add (my $vb2 = new CFClient::UI::VBox);
945 elmex 1.17
946 elmex 1.27 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
947 elmex 1.14
948 root 1.1 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
949    
950 elmex 1.27 # XXX: Call after $INVR = ... because set_opencont sets the items
951     CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
952    
953 root 1.1 $invwin
954     }
955    
956 elmex 1.24 sub make_binding_window {
957     my $binding_list = new CFClient::UI::VBox;
958    
959     my $refresh = sub {
960     $binding_list->clear ();
961    
962     for my $mod (keys %{$::CFG->{bindings}}) {
963     for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
964     my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
965     next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
966    
967     my $lbl = join "; ", @$cmds;
968     my $nam = CFClient::Recorder::keycombo_to_name ($mod, $sym);
969     $binding_list->add (my $hb = new CFClient::UI::HBox);
970     $hb->add (new CFClient::UI::Button
971 elmex 1.25 text => "delete",
972 elmex 1.24 on_activate => sub {
973     $binding_list->remove ($hb);
974     delete $::CFG->{bindings}->{$mod}->{$sym};
975     });
976     $hb->add (new CFClient::UI::Label text => "($nam)");
977     $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
978     }
979     }
980     };
981    
982     $BIND_WINDOW = new CFClient::UI::FancyFrame
983     title => "Bindings",
984     def_w => int $WIDTH * 7/8,
985     def_h => int $HEIGHT * 7/8,
986     on_visibility_change => sub {
987     my ($self, $visible) = @_;
988     if ($visible) {
989     $self->center;
990     $refresh->()
991     }
992     };
993    
994     $BIND_WINDOW->add ($binding_list);
995     $refresh->();
996     $BIND_WINDOW
997     }
998    
999 root 1.1 sub make_help_window {
1000     my $win = new CFClient::UI::FancyFrame
1001 root 1.20 def_w => int $WIDTH * 7/8,
1002     def_h => int $HEIGHT * 7/8,
1003     title => "Documentation";
1004 root 1.1
1005     $win->add (my $vbox = new CFClient::UI::VBox);
1006    
1007     $vbox->add (my $buttons = new CFClient::UI::HBox);
1008     $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1009    
1010     for (
1011     [intro => "Introduction"],
1012     [manual => "Manual"],
1013     [command_help => "Commands"],
1014     [skill_help => "Skills"],
1015     ) {
1016     my ($pod, $label) = @$_;
1017    
1018     $buttons->add (new CFClient::UI::Button
1019     text => $label,
1020 root 1.18 on_activate => sub {
1021 root 1.1 my $parser = new Pod::POM;
1022     my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1023    
1024     $viewer->clear;
1025    
1026     $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1027     for @{ CFClient::pod_to_pango_list $pom };
1028    
1029     $viewer->set_offset (0);
1030     },
1031     );
1032     }
1033    
1034     $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1035    
1036     $win
1037     }
1038    
1039     sub sdl_init {
1040     CFClient::SDL_Init
1041     and die "SDL::Init failed!\n";
1042     }
1043    
1044     sub video_init {
1045     sdl_init;
1046    
1047     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1048    
1049     my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1050    
1051     ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1052     $FULLSCREEN = $CFG->{fullscreen};
1053     $FAST = $CFG->{fast};
1054    
1055     CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1056     or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1057    
1058     $SDL_ACTIVE = 1;
1059     $LAST_REFRESH = time - 0.01;
1060    
1061 root 1.10 CFClient::OpenGL::init;
1062 root 1.1
1063     $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1064    
1065     $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1066    
1067     #############################################################################
1068    
1069     if ($DEBUG_STATUS) {
1070     CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1071     } else {
1072     # create the widgets
1073    
1074     $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
1075     $DEBUG_STATUS->show;
1076    
1077     $STATUSBOX = new CFClient::UI::Statusbox;
1078     $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1079    
1080     (new CFClient::UI::Frame
1081     bg => [0, 0, 0, 0.4],
1082     req_y => -1,
1083     child => $STATUSBOX,
1084     )->show;
1085    
1086     CFClient::UI::FancyFrame->new (
1087     border_bg => [1, 1, 1, 192/255],
1088     bg => [1, 1, 1, 0],
1089     child => ($MAPMAP = new CFClient::MapWidget::MapMap
1090     tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1091     ),
1092     )->show;
1093    
1094     $MAPWIDGET = new CFClient::MapWidget;
1095     $MAPWIDGET->connect (activate_console => sub {
1096     my ($mapwidget, $preset) = @_;
1097    
1098     if ($CONSOLE) {
1099     $CONSOLE->{input}->{auto_activated} = 1;
1100     $CONSOLE->{input}->focus_in;
1101    
1102     if ($preset && $CONSOLE->{input}->get_text eq '') {
1103     $CONSOLE->{input}->set_text ($preset);
1104     }
1105     }
1106     });
1107     $MAPWIDGET->show;
1108     $MAPWIDGET->focus_in;
1109    
1110     $LOGVIEW = new CFClient::UI::TextView
1111     expand => 1,
1112     font => $FONT_FIXED,
1113     fontsize => $::CFG->{log_fontsize},
1114     can_hover => 1,
1115     can_events => 1,
1116     tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1117     ;
1118    
1119     $BUTTONBAR = new CFClient::UI::HBox;
1120    
1121     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1122     tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1123     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1124     tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1125     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1126     tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1127    
1128     make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1129    
1130     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1131     tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1132     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1133     tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1134    
1135     $BUTTONBAR->add (new CFClient::UI::Button
1136     text => "Save Config",
1137     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1138 root 1.18 on_activate => sub {
1139 elmex 1.16 $::CFG->{layout} = CFClient::UI::get_layout;
1140 root 1.28 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1141 root 1.1 status "Configuration Saved";
1142     },
1143     );
1144    
1145     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1146     tooltip => "View Documentation");
1147    
1148 elmex 1.24 $BUTTONBAR->add (new CFClient::UI::Flopper
1149     text => "Bindings",
1150     other => make_binding_window,
1151     tooltip => "Lets you delete bindings you have made with the recorder"
1152     );
1153     $BUTTONBAR->add (new CFClient::UI::Flopper text => "[Rec]", other => CFClient::Recorder::make_window,
1154     tooltip => "This feature lets you record a series of actions (eg. walking a path or ready a skill) and bind them to keys");
1155    
1156 root 1.1 $BUTTONBAR->add (new CFClient::UI::Button
1157 root 1.18 text => "Quit",
1158     tooltip => "Terminates the program",
1159     on_activate => sub {
1160 root 1.1 if ($CONN) {
1161     open_quit_dialog;
1162     } else {
1163     exit;
1164     }
1165     },
1166     );
1167    
1168     $BUTTONBAR->show;
1169    
1170     $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1171    
1172 root 1.23 $SERVER_SETUP->show;
1173 root 1.1 }
1174     }
1175    
1176     sub video_shutdown {
1177     undef $SDL_ACTIVE;
1178     }
1179    
1180     my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1181     my $bgmusic;#TODO#hack#d#
1182    
1183     sub audio_channel_finished {
1184     my ($channel) = @_;
1185    
1186     #warn "channel $channel finished\n";#d#
1187     }
1188    
1189     sub audio_music_finished {
1190     return unless $CFG->{bgm_enable};
1191    
1192     # TODO: hack, do play loop and mood music
1193     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1194     $bgmusic->play (0);
1195    
1196     push @bgmusic, shift @bgmusic;
1197     }
1198    
1199     sub audio_init {
1200     if ($CFG->{audio_enable}) {
1201     if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1202     $SDL_MIXER = !CFClient::Mix_OpenAudio;
1203    
1204     unless ($SDL_MIXER) {
1205     status "Unable to open sound device: there will be no sound";
1206     return;
1207     }
1208    
1209     CFClient::Mix_AllocateChannels 8;
1210     CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1211    
1212     audio_music_finished;
1213    
1214     while (<$fh>) {
1215     next if /^\s*#/;
1216     next if /^\s*$/;
1217    
1218     my ($file, $volume, $event) = split /\s+/, $_, 3;
1219    
1220     push @SOUNDS, "$volume,$file";
1221    
1222     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1223     my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1224     $chunk->volume ($volume * 128 / 100);
1225     $chunk
1226     };
1227     }
1228     } else {
1229     status "unable to open sound config: $!";
1230     }
1231     }
1232     }
1233    
1234     sub audio_shutdown {
1235     CFClient::Mix_CloseAudio if $SDL_MIXER;
1236     undef $SDL_MIXER;
1237     @SOUNDS = ();
1238     %AUDIO_CHUNKS = ();
1239     }
1240    
1241     my %animate_object;
1242     my $animate_timer;
1243    
1244     my $fps = 9;
1245    
1246     my %demo;#d#
1247    
1248     sub force_refresh {
1249     $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1250     debug sprintf "%3.2f", $fps;
1251    
1252     $CFClient::UI::ROOT->draw;
1253    
1254     $WANT_REFRESH = 0;
1255     $CAN_REFRESH = 0;
1256     $LAST_REFRESH = $NOW;
1257    
1258     0 && do {
1259     # some weird model-drawing code, just a joke right now
1260     use CFClient::OpenGL;
1261    
1262     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1263     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1264     $demo{r} ||= do {
1265     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1266     $mod->{v} = pack "f*", @{$mod->{v}};
1267     $_ = [scalar @$_, pack "S!*", @$_]
1268     for values %{$mod->{g}};
1269     $mod
1270     };
1271    
1272     my $r = $demo{r} or die;
1273    
1274     glDepthMask 1;
1275     glClear GL_DEPTH_BUFFER_BIT;
1276     glEnable GL_TEXTURE_2D;
1277     glEnable GL_DEPTH_TEST;
1278     glEnable GL_CULL_FACE;
1279     glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1280    
1281     glMatrixMode GL_PROJECTION;
1282     glLoadIdentity;
1283     glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1284     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1285     glMatrixMode GL_MODELVIEW;
1286     glLoadIdentity;
1287    
1288     glPushMatrix;
1289     glTranslate 0, 0, -800;
1290     glScale 1, -1, 1;
1291     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1292     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1293     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1294     glScale 50, 50, 50;
1295    
1296     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1297     while (my ($k, $v) = each %{$r->{g}}) {
1298     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1299     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1300     }
1301    
1302     glPopMatrix;
1303    
1304     glShadeModel GL_FLAT;
1305     glDisable GL_DEPTH_TEST;
1306     glDisable GL_TEXTURE_2D;
1307     glDepthMask 0;
1308    
1309     $WANT_REFRESH++;
1310     };
1311    
1312     CFClient::SDL_GL_SwapBuffers;
1313     }
1314    
1315     my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1316     $NOW = time;
1317    
1318     ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1319     for CFClient::SDL_PollEvent;
1320    
1321     if (%animate_object) {
1322     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1323     $WANT_REFRESH++;
1324     }
1325    
1326     if ($WANT_REFRESH) {
1327     force_refresh;
1328     } else {
1329     $CAN_REFRESH = 1;
1330     }
1331     });
1332    
1333     sub animation_start {
1334     my ($widget) = @_;
1335     $animate_object{$widget} = $widget;
1336     }
1337    
1338     sub animation_stop {
1339     my ($widget) = @_;
1340     delete $animate_object{$widget};
1341     }
1342    
1343     # check once/second for faces that need to be prefetched
1344     # this should, of course, only run on demand, but
1345     # SDL forces worse things on us....
1346    
1347     Event->timer (after => 1, interval => 0.25, cb => sub {
1348     $CONN->face_prefetch
1349     if $CONN;
1350     });
1351    
1352     %SDL_CB = (
1353     CFClient::SDL_QUIT => sub {
1354     Event::unloop -1;
1355     },
1356     CFClient::SDL_VIDEORESIZE => sub {
1357     },
1358     CFClient::SDL_VIDEOEXPOSE => sub {
1359     CFClient::UI::full_refresh;
1360     },
1361     CFClient::SDL_ACTIVEEVENT => sub {
1362     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1363     },
1364     CFClient::SDL_KEYDOWN => sub {
1365     if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1366     # alt-enter
1367     video_shutdown;
1368     $CFG->{fullscreen} = !$CFG->{fullscreen};
1369     video_init;
1370     } else {
1371     CFClient::UI::feed_sdl_key_down_event ($_[0]);
1372     }
1373     },
1374     CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1375     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1376     CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1377     CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1378     CFClient::SDL_USEREVENT => sub {
1379     if ($_[0]{code} == 1) {
1380     audio_channel_finished $_[0]{data1};
1381     } elsif ($_[0]{code} == 0) {
1382     audio_music_finished;
1383     }
1384     },
1385     );
1386    
1387     #############################################################################
1388    
1389     $SIG{INT} = $SIG{TERM} = sub { exit };
1390    
1391     {
1392 root 1.29 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] if defined $^S && !$^S };
1393 root 1.1
1394 root 1.28 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1395 elmex 1.16 CFClient::UI::set_layout ($::CFG->{layout});
1396 root 1.1
1397     my %DEF_CFG = (
1398     sdl_mode => 0,
1399     width => 640,
1400     height => 480,
1401     fullscreen => 0,
1402     fast => 0,
1403     map_scale => 1,
1404     fow_enable => 1,
1405     fow_intensity => 0.45,
1406     fow_smooth => 0,
1407     gui_fontsize => 1,
1408     log_fontsize => 1,
1409     gauge_fontsize=> 1,
1410     gauge_size => 0.35,
1411     stat_fontsize => 1,
1412     mapsize => 100,
1413     host => "crossfire.schmorp.de",
1414     say_command => 'say',
1415     audio_enable => 1,
1416     bgm_enable => 1,
1417     bgm_volume => 0.25,
1418     face_prefetch => 0,
1419     output_sync => 1,
1420     output_count => 1,
1421     );
1422    
1423     while (my ($k, $v) = each %DEF_CFG) {
1424     $CFG->{$k} = $v unless exists $CFG->{$k};
1425     }
1426    
1427     sdl_init;
1428    
1429     @SDL_MODES = reverse
1430     grep $_->[0] >= 640 && $_->[1] >= 480,
1431     CFClient::SDL_ListModes;
1432    
1433     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1434    
1435     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1436    
1437     {
1438     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1439     DejaVuSans.ttf
1440     DejaVuSansMono.ttf
1441     DejaVuSans-Bold.ttf
1442     DejaVuSansMono-Bold.ttf
1443     DejaVuSans-Oblique.ttf
1444     DejaVuSansMono-Oblique.ttf
1445     DejaVuSans-BoldOblique.ttf
1446     DejaVuSansMono-BoldOblique.ttf
1447     );
1448    
1449     CFClient::add_font $_ for @fonts;
1450    
1451     CFClient::pango_init;
1452    
1453     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1454     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1455    
1456     $FONT_PROP->make_default;
1457     }
1458    
1459     # compare mono (ft) vs. rgba (cairo)
1460     # ft - 1.8s, cairo 3s, even in alpha-only mode
1461     # for my $rgba (0..1) {
1462     # my $t1 = Time::HiRes::time;
1463     # for (1..1000) {
1464     # my $layout = CFClient::Layout->new ($rgba);
1465     # $layout->set_text ("hallo" x 100);
1466     # $layout->render;
1467     # }
1468     # my $t2 = Time::HiRes::time;
1469     # warn $t2-$t1;
1470     # }
1471    
1472     video_init;
1473     audio_init;
1474     }
1475    
1476     Event::loop;
1477    
1478     END { CFClient::SDL_Quit }
1479    
1480     =head1 NAME
1481    
1482 root 1.28 cfplus - A Crossfire+ and Crossfire game client
1483 root 1.1
1484     =head1 SYNOPSIS
1485    
1486     Just run it - no commandline arguments are supported.
1487    
1488     =head1 USAGE
1489    
1490 root 1.28 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1491 root 1.1 fullscreen and interactively.
1492    
1493     =head1 AUTHOR
1494    
1495     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1496    
1497    
1498