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Revision: 1.34
Committed: Tue May 30 14:35:09 2006 UTC (17 years, 11 months ago) by elmex
Branch: MAIN
Changes since 1.33: +54 -8 lines
Log Message:
major rework of the binding code. we have a binding editor now.

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2    
3     use strict;
4     use utf8;
5    
6     # do things only needed for single-binary version (par)
7     BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19     # TODO: pango-rc file, anybody?
20    
21     unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26     unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28    
29     use Time::HiRes 'time';
30     use Pod::POM;
31     use Event;
32    
33     use Crossfire;
34 root 1.12 use Crossfire::Protocol::Constants;
35 root 1.1
36     use Compress::LZF;
37    
38     use CFClient;
39 root 1.10 use CFClient::OpenGL ();
40 root 1.11 use CFClient::Protocol;
41 root 1.1 use CFClient::UI;
42     use CFClient::MapWidget;
43    
44     $Event::DIED = sub {
45     # TODO: display dialog box or so
46     CFClient::error $_[1];
47     };
48    
49     #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50    
51     our $VERSION = '0.1';
52    
53     my $MAX_FPS = 60;
54     my $MIN_FPS = 5; # unused as of yet
55    
56     our $META_SERVER = "crossfire.real-time.com:13326";
57    
58     our $LAST_REFRESH;
59     our $NOW;
60    
61     our $CFG;
62     our $CONN;
63     our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64    
65     our $WANT_REFRESH;
66     our $CAN_REFRESH;
67    
68     our @SDL_MODES;
69     our $WIDTH;
70     our $HEIGHT;
71     our $FULLSCREEN;
72     our $FONTSIZE;
73    
74     our $FONT_PROP;
75     our $FONT_FIXED;
76    
77     our $MAP;
78     our $MAPMAP;
79     our $MAPWIDGET;
80     our $BUTTONBAR;
81     our $LOGVIEW;
82     our $CONSOLE;
83     our $METASERVER;
84     our $LOGIN_BUTTON;
85     our $QUIT_DIALOG;
86 root 1.23 our $SERVER_SETUP;
87 root 1.1
88     our $FLOORBOX;
89     our $GAUGES;
90     our $STATWIDS;
91    
92     our $SDL_ACTIVE;
93     our %SDL_CB;
94    
95     our $SDL_MIXER;
96     our @SOUNDS; # event => file mapping
97     our %AUDIO_CHUNKS; # audio files
98    
99     our $ALT_ENTER_MESSAGE;
100     our $STATUSBOX;
101     our $DEBUG_STATUS;
102    
103 root 1.23 our $INV_WINDOW;
104 root 1.1 our $INV;
105     our $INVR;
106 elmex 1.27 our $INV_RIGHT_HB;
107 root 1.1
108 elmex 1.24 our $BIND_WINDOW;
109 elmex 1.34 our $BIND_EDITOR;
110 elmex 1.24
111 root 1.1 sub status {
112     $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
113     }
114    
115     sub debug {
116     $DEBUG_STATUS->set_text ($_[0]);
117     }
118    
119     sub start_game {
120     status "logging in...";
121    
122 root 1.23 $LOGIN_BUTTON->set_text ("Logout");
123     $SERVER_SETUP->hide;
124    
125 root 1.1 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
126    
127 root 1.11 my ($host, $port) = split /:/, $CFG->{host};
128    
129 root 1.1 $MAP = new CFClient::Map $mapsize, $mapsize;
130    
131     $CONN = eval {
132 root 1.11 new CFClient::Protocol
133 root 1.1 host => $host,
134     port => $port || 13327,
135     user => $CFG->{user},
136     pass => $CFG->{password},
137     mapw => $mapsize,
138     maph => $mapsize,
139 root 1.11
140     map_widget => $MAPWIDGET,
141     logview => $LOGVIEW,
142     statusbox => $STATUSBOX,
143     map => $MAP,
144     mapmap => $MAPMAP,
145    
146     sound_play => sub {
147     my ($x, $y, $soundnum, $type) = @_;
148    
149     $SDL_MIXER
150     or return;
151    
152     my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
153     or return;
154    
155     $chunk->play;
156     },
157 root 1.1 };
158    
159     if ($CONN) {
160     CFClient::lowdelay fileno $CONN->{fh};
161    
162     status "login successful";
163     } else {
164     status "unable to connect";
165     stop_game();
166     }
167     }
168    
169     sub stop_game {
170 root 1.23 $LOGIN_BUTTON->set_text ("Login");
171     $SERVER_SETUP->show;
172     $INV_WINDOW->hide;
173     $LOGVIEW->hide;
174    
175 root 1.1 return unless $CONN;
176    
177     status "connection closed";
178 root 1.23
179 root 1.1 $CONN->destroy;
180     $CONN = 0; # false, does not autovivify
181     }
182    
183     sub client_setup {
184     my $dialog = new CFClient::UI::FancyFrame
185 root 1.30 x => 1,
186     y => $HEIGHT * (1/8),
187     name => "client_setup",
188 root 1.1 title => "Client Setup",
189     child => (my $vbox = new CFClient::UI::VBox);
190 root 1.30
191 root 1.1 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
192    
193     $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
194     $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
195    
196 root 1.31 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
197 root 1.1 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
198    
199     $mode_slider->connect (changed => sub {
200     my ($self, $value) = @_;
201    
202     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
203     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
204     });
205     $mode_slider->emit (changed => $mode_slider->{range}[0]);
206    
207     my $row = 1;
208    
209     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
210     $table->add (1, $row++, new CFClient::UI::CheckBox
211     state => $CFG->{fullscreen},
212     tooltip => "Bring the client into fullscreen mode.",
213 root 1.18 on_changed => sub {
214 root 1.1 my ($self, $value) = @_;
215     $CFG->{fullscreen} = $value;
216     }
217     );
218    
219     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
220     $table->add (1, $row++, new CFClient::UI::CheckBox
221     state => $CFG->{fast},
222     tooltip => "Lower the visual quality considerably to speed up rendering.",
223 root 1.18 on_changed => sub {
224 root 1.1 my ($self, $value) = @_;
225     $CFG->{fast} = $value;
226     }
227     );
228    
229     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
230     $table->add (1, $row++, new CFClient::UI::Slider
231     range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
232     tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
233 root 1.18 on_changed => sub {
234 root 1.1 my ($self, $value) = @_;
235     $CFG->{map_scale} = 2 ** $value;
236     }
237     );
238    
239     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
240     $table->add (1, $row++, new CFClient::UI::CheckBox
241     state => $CFG->{fow_enable},
242     tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
243 root 1.18 on_changed => sub {
244 root 1.1 my ($self, $value) = @_;
245     $CFG->{fow_enable} = $value;
246     }
247     );
248    
249     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
250     $table->add (1, $row++, new CFClient::UI::Slider
251     range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
252     tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
253 root 1.18 on_changed => sub {
254 root 1.1 my ($self, $value) = @_;
255     $CFG->{fow_intensity} = $value;
256     }
257     );
258    
259     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
260     $table->add (1, $row++, new CFClient::UI::CheckBox
261     state => $CFG->{fow_smooth},
262     tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
263 root 1.18 on_changed => sub {
264 root 1.1 my ($self, $value) = @_;
265     $CFG->{fow_smooth} = $value;
266 root 1.15 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
267 root 1.1 }
268     );
269    
270     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
271     $table->add (1, $row++, new CFClient::UI::Slider
272     range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
273     tooltip => "The base font size used by most GUI elements that do not have their own setting.",
274 root 1.18 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
275 root 1.1 );
276    
277     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
278     $table->add (1, $row++, new CFClient::UI::Slider
279     range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
280     tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
281 root 1.18 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
282 root 1.1 );
283    
284     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
285    
286     $table->add (1, $row++, new CFClient::UI::Slider
287     range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
288     tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
289 root 1.18 on_changed => sub {
290 root 1.1 $CFG->{stat_fontsize} = $_[1];
291     &set_stats_window_fontsize;
292     }
293     );
294    
295     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
296     $table->add (1, $row++, new CFClient::UI::Slider
297     range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
298     tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
299 root 1.18 on_changed => sub {
300 root 1.1 $CFG->{gauge_fontsize} = $_[1];
301     &set_gauge_window_fontsize;
302     }
303     );
304    
305     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
306     $table->add (1, $row++, new CFClient::UI::Slider
307 root 1.18 range => [$CFG->{gauge_size}, 0.2, 0.8],
308     tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
309     on_changed => sub {
310 root 1.1 $CFG->{gauge_size} = $_[1];
311     $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
312     }
313     );
314    
315     $table->add (1, $row++, new CFClient::UI::Button
316     expand => 1, align => 0, text => "Apply",
317     tooltip => "Apply the video settings",
318 root 1.18 on_activate => sub {
319 root 1.1 video_shutdown ();
320     video_init ();
321     }
322     );
323    
324     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
325     $table->add (1, $row++, new CFClient::UI::CheckBox
326     state => $CFG->{audio_enable},
327     tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
328 root 1.18 on_changed => sub {
329 root 1.1 $CFG->{audio_enable} = $_[1];
330     }
331     );
332     # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
333 root 1.18 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
334 root 1.1 # $CFG->{effects_volume} = $_[1];
335     # });
336     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
337     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
338     $hbox->add (new CFClient::UI::CheckBox
339     expand => 1, state => $CFG->{bgm_enable},
340     tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
341 root 1.18 on_changed => sub {
342 root 1.1 $CFG->{bgm_enable} = $_[1];
343     }
344     );
345     $hbox->add (new CFClient::UI::Slider
346     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
347     tooltip => "The volume of the background music. Changes are instant.",
348 root 1.18 on_changed => sub {
349 root 1.1 $CFG->{bgm_volume} = $_[1];
350     CFClient::MixMusic::volume $_[1] * 128;
351     }
352     );
353    
354     $table->add (1, $row++, new CFClient::UI::Button
355     expand => 1, align => 0, text => "Apply",
356     tooltip => "Apply the audio settings",
357 root 1.18 on_activate => sub {
358 root 1.1 audio_shutdown ();
359     audio_init ();
360     }
361     );
362    
363     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
364     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
365     text => $CFG->{say_command},
366     tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
367     . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
368     . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
369 root 1.18 on_changed => sub {
370 root 1.1 my ($self, $value) = @_;
371     $CFG->{say_command} = $value;
372     }
373     );
374    
375     $dialog
376     }
377    
378     sub set_stats_window_fontsize {
379     for (values %{$STATWIDS}) {
380     $_->set_fontsize ($::CFG->{stat_fontsize});
381     }
382     }
383    
384     sub set_gauge_window_fontsize {
385     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
386     $_->set_fontsize ($::CFG->{gauge_fontsize});
387     }
388     }
389    
390     sub make_gauge_window {
391     my $gh = int $HEIGHT * $CFG->{gauge_size};
392    
393     my $win = new CFClient::UI::Frame (
394 root 1.30 force_x => 0,
395     force_y => "max",
396     force_w => $WIDTH,
397     force_h => $gh,
398 root 1.1 );
399    
400     $win->add (my $hbox = new CFClient::UI::HBox
401     children => [
402     (new CFClient::UI::HBox expand => 1),
403     (new CFClient::UI::VBox children => [
404     (new CFClient::UI::Empty expand => 1),
405 root 1.2 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
406 root 1.1 ]),
407     (my $vbox = new CFClient::UI::VBox),
408     ],
409     );
410    
411     $vbox->add (new CFClient::UI::HBox
412     expand => 1,
413     children => [
414     (new CFClient::UI::Empty expand => 1),
415     (my $hb = new CFClient::UI::HBox),
416     ],
417     );
418    
419     $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
420     tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
421     $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
422     tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
423     $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
424     tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
425     $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
426     tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
427    
428     $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
429     tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
430     $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
431     tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
432    
433     $GAUGES = {
434     exp => $exp, win => $win, range => $rng,
435     food => $fg, mana => $mg, hp => $hg, grace => $gg
436     };
437    
438     &set_gauge_window_fontsize;
439    
440     $win
441     }
442    
443 elmex 1.24
444 root 1.1 sub make_stats_window {
445 elmex 1.19 my $tgw = new CFClient::UI::FancyFrame
446 root 1.30 y => $HEIGHT * (2/8),
447     x => "max",
448 elmex 1.19 title => "Stats",
449 root 1.30 name => "stats_window";
450 root 1.1
451     $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
452     $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
453     can_hover => 1, can_events => 1,
454     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
455     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
456     can_hover => 1, can_events => 1,
457     tooltip => "The map you are currently on (if supported by the server).");
458    
459 elmex 1.5 $vb->add (my $hb0 = new CFClient::UI::HBox);
460     $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
461     can_hover => 1, can_events => 1,
462 root 1.15 tooltip => "The weight of the player including all inventory items.");
463 elmex 1.5 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
464     can_hover => 1, can_events => 1,
465 root 1.15 tooltip => "The weight limit: you cannot carry more than this.");
466 elmex 1.5
467    
468 root 1.1 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
469     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
470    
471     my $color2 = [1, 1, 0];
472    
473     for (
474     [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
475     [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
476     [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
477     [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
478     [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
479     [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
480     [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
481    
482     [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
483     [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
484     [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
485     [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
486     [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
487     [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
488     ) {
489     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
490    
491     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
492     font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
493     $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
494     font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
495     }
496    
497     $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
498    
499     my $row = 0;
500     my $col = 0;
501    
502     my %resist_names = (
503     slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
504     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
505     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
506     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
507     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
508     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
509     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
510     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
511     pois => "<b>Poison</b> (resistance to getting poisoned)",
512     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
513     deat => "<b>Death</b> (resistance against death spells)",
514     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
515     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
516     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
517     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
518     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
519     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
520     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
521     );
522     for (qw/slow holyw conf fire depl magic
523     drain acid pois para deat phys
524     blind fear tund elec cold ghit/)
525     {
526     $tbl2->add ($col, $row,
527     $STATWIDS->{"res_$_"} =
528     new CFClient::UI::Label
529     font => $FONT_FIXED,
530     template => "-100%",
531     align => +1,
532     valign => 0,
533     can_events => 1,
534     can_hover => 1,
535     tooltip => $resist_names{$_},
536     );
537     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
538     font => $FONT_FIXED,
539     can_hover => 1,
540     can_events => 1,
541     image => "ui/resist/resist_$_.png",
542     tooltip => $resist_names{$_},
543     );
544    
545     $row++;
546     if ($row % 6 == 0) {
547     $col += 2;
548     $row = 0;
549     }
550     }
551    
552     &set_stats_window_fontsize;
553     update_stats_window ({});
554    
555     $tgw
556     }
557    
558     sub formsep {
559     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
560     }
561    
562     sub update_stats_window {
563     my ($stats) = @_;
564    
565 root 1.12 # I love text protocols...
566    
567     my $hp = $stats->{+CS_STAT_HP} * 1;
568     my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
569     my $sp = $stats->{+CS_STAT_SP} * 1;
570     my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
571     my $fo = $stats->{+CS_STAT_FOOD} * 1;
572 root 1.1 my $fo_m = 999;
573 root 1.12 my $gr = $stats->{+CS_STAT_GRACE} * 1;
574     my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
575 root 1.1
576     $GAUGES->{hp} ->set_value ($hp, $hp_m);
577     $GAUGES->{mana} ->set_value ($sp, $sp_m);
578     $GAUGES->{food} ->set_value ($fo, $fo_m);
579     $GAUGES->{grace} ->set_value ($gr, $gr_m);
580 root 1.12 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
581     . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
582     my $rng = $stats->{+CS_STAT_RANGE};
583 root 1.1 $rng =~ s/^Range: //; # thank you so much dear server
584     $GAUGES->{range} ->set_text ("Rng: " . $rng);
585 root 1.12 my $title = $stats->{+CS_STAT_TITLE};
586 root 1.1 $title =~ s/^Player: //;
587     $STATWIDS->{title} ->set_text ("Title: " . $title);
588    
589 root 1.12 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
590     $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
591     $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
592     $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
593     $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
594     $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
595     $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
596     $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
597     $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
598     $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
599     $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
600     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
601     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
602 root 1.1
603 root 1.12 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
604 elmex 1.5
605 root 1.12 # TODO: replace by CS_STAT_RES_xxx constants
606 root 1.1 my %tbl = (
607     phys => 100,
608     magic => 101,
609     fire => 102,
610     elec => 103,
611     cold => 104,
612     conf => 105,
613     acid => 106,
614     drain => 107,
615     ghit => 108,
616     pois => 109,
617     slow => 110,
618     para => 111,
619     tund => 112,
620     fear => 113,
621     depl => 113,
622     deat => 115,
623     holyw => 116,
624 root 1.12 blind => 117,
625 root 1.1 );
626    
627 root 1.12 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
628     for keys %tbl;
629 root 1.1 }
630    
631     sub metaserver_dialog {
632     my $dialog = new CFClient::UI::FancyFrame
633     title => "Server List",
634     child => (my $vbox = new CFClient::UI::VBox);
635    
636     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
637    
638     $dialog
639     }
640    
641     my $METASERVER_ATIME;
642    
643     sub update_metaserver {
644     my ($HOST) = @_;
645    
646     return if $METASERVER_ATIME > time;
647     $METASERVER_ATIME = time + 60;
648    
649     my $table = $METASERVER->{table};
650     $table->clear;
651     $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
652    
653     my $buf;
654    
655     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
656    
657     unless ($fh) {
658     $label->set_text ("unable to contact metaserver: $!");
659     return;
660     }
661    
662     Event->io (fd => $fh, poll => 'r', cb => sub {
663     my $res = sysread $fh, $buf, 8192, length $buf;
664    
665     if (!defined $res) {
666     $_[0]->w->cancel;
667     $label->set_text ("error while retrieving server list: $!");
668     } elsif ($res == 0) {
669     $_[0]->w->cancel;
670     status "server list retrieved";
671    
672     utf8::decode $buf if utf8::valid $buf;
673    
674     $table->clear;
675    
676     my @col = qw(Use #Users Host Uptime Version Description);
677     $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
678     for 0 .. $#col;
679    
680     my @align = qw(1 0 1 1 -1);
681    
682     my $y = 0;
683     for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
684     my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
685    
686     for ($desc) {
687     s/<br>/\n/gi;
688     s/<li>/\n· /gi;
689     s/<.*?>//sgi;
690     s/&/&amp;/g;
691     s/</&lt;/g;
692     s/>/&gt;/g;
693     }
694    
695     $uptime = sprintf "%dd %02d:%02d:%02d",
696     (int $m->[8] / 86400),
697     (int $m->[8] / 3600) % 24,
698     (int $m->[8] / 60) % 60,
699     $m->[8] % 60;
700    
701     $m = [$users, $host, $uptime, $version, $desc];
702    
703     $y++;
704    
705     $table->add (0, $y, new CFClient::UI::VBox children => [
706 root 1.18 (new CFClient::UI::Button text => "Use", on_activate => sub {
707 root 1.1 $HOST->set_text ($CFG->{host} = $host);
708     }),
709     (new CFClient::UI::Empty expand => 1),
710     ]);
711    
712     $table->add ($_ + 1, $y, new CFClient::UI::Label
713     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
714     for 0 .. $#$m;
715     }
716     }
717     });
718     }
719    
720     sub server_setup {
721 root 1.23 my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame
722 root 1.30 x => "center",
723     y => "center",
724     name => "server_setup",
725     title => "Server Setup",
726     child => (my $vbox = new CFClient::UI::VBox),
727 root 1.21 ;
728 elmex 1.19
729 root 1.1 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
730     $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
731    
732     {
733     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
734    
735     $vbox->add (
736     my $HOST = new CFClient::UI::Entry
737     expand => 1,
738     text => $CFG->{host},
739     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
740 root 1.18 on_changed => sub {
741 root 1.1 my ($self, $value) = @_;
742     $CFG->{host} = $value;
743     }
744     );
745    
746     $METASERVER = metaserver_dialog;
747    
748     $vbox->add (new CFClient::UI::Flopper
749     expand => 1,
750     text => "Server List",
751     other => $METASERVER,
752     tooltip => "Show a list of available crossfire servers",
753 root 1.18 on_open => sub {
754 root 1.1 update_metaserver $HOST;
755     }
756     );
757     }
758    
759     $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
760     $table->add (1, 4, new CFClient::UI::Entry
761     text => $CFG->{user},
762     tooltip => "The name of your character on the server",
763 root 1.18 on_changed => sub {
764 root 1.1 my ($self, $value) = @_;
765     $CFG->{user} = $value;
766     }
767     );
768    
769     $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
770     $table->add (1, 5, new CFClient::UI::Entry
771     text => $CFG->{password},
772     hidden => 1,
773     tooltip => "The password for your character",
774 root 1.18 on_changed => sub {
775 root 1.1 my ($self, $value) = @_;
776     $CFG->{password} = $value;
777     }
778     );
779    
780     $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
781     $table->add (1, 7, new CFClient::UI::Slider
782 root 1.30 force_w => 100,
783 root 1.1 range => [$CFG->{mapsize}, 10, 100, 0, 1],
784     tooltip => "This is the size of the portion of the map update the server sends you. "
785     . "If you set this to a high value you will be able to see further, "
786     . "but you also increase bandwidth requirements and latency. "
787     . "This option is only used once at log-in.",
788 root 1.18 on_changed => sub {
789 root 1.1 my ($self, $value) = @_;
790    
791     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
792     },
793     );
794    
795     $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
796     $table->add (1, 8, new CFClient::UI::CheckBox
797     state => $CFG->{face_prefetch},
798     tooltip => "<b>Background Image Prefetch</b>\n\n"
799     . "If enabled, the client automatically pre-fetches images from the server. "
800     . "This might increase or create lag, but increases the chances "
801     . "of faces being ready for display when you encounter them. "
802     . "It also uses up server bandwidth on every connect, "
803     . "so only set it if you really need to prefetch images. "
804     . "This option can be set and unset any time.",
805 root 1.18 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
806 root 1.1 );
807    
808     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
809     $table->add (1, 9, new CFClient::UI::Entry
810     text => $CFG->{output_count},
811     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
812 root 1.18 on_changed => sub { $CFG->{output_count} = $_[1] },
813 root 1.1 );
814    
815     $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
816     $table->add (1, 10, new CFClient::UI::Entry
817     text => $CFG->{output_sync},
818     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
819 root 1.18 on_changed => sub { $CFG->{output_sync} = $_[1] },
820 root 1.1 );
821    
822     $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
823     expand => 1,
824     align => 0,
825     text => "Login",
826 root 1.18 on_activate => sub {
827 root 1.1 $CONN ? stop_game
828     : start_game;
829     },
830     );
831    
832     $dialog
833     }
834    
835     sub message_window {
836     my $window = new CFClient::UI::FancyFrame
837 elmex 1.16 name => "message_window",
838 root 1.1 title => "Messages",
839     border_bg => [1, 1, 1, 1],
840     bg => [0, 0, 0, 0.75],
841 root 1.30 x => "max",
842     y => 0,
843     force_w => $::WIDTH / 3,
844     force_h => $::HEIGHT / 5,
845 root 1.1 child => (my $vbox = new CFClient::UI::VBox);
846    
847     $vbox->add ($LOGVIEW);
848    
849     $vbox->add (my $input = new CFClient::UI::Entry
850     tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
851     . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
852     . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
853     . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
854 root 1.18 on_focus_in => sub {
855 root 1.1 my ($input, $prev_focus) = @_;
856    
857     delete $input->{refocus_map};
858    
859     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
860     $input->{refocus_map} = 1;
861     }
862     delete $input->{auto_activated};
863     },
864 root 1.18 on_activate => sub {
865 root 1.1 my ($input, $text) = @_;
866     $input->set_text ('');
867    
868 elmex 1.24 if ($text =~ /^\/bind\s+(.*)$/) {
869 elmex 1.34 CFClient::Binder::open_binding_dialog (sub {
870     my ($mod, $sym) = @_;
871     $::CFG->{bindings}->{$mod}->{$sym} = [$1];
872     });
873 elmex 1.24 } elsif ($text =~ /^\/(.*)/) {
874 root 1.1 $::CONN->user_send ($1);
875     } else {
876     my $say_cmd = $::CFG->{say_command} || 'say';
877     $::CONN->user_send ("$say_cmd $text");
878     }
879     if ($input->{refocus_map}) {
880     delete $input->{refocus_map};
881     $MAPWIDGET->focus_in
882     }
883     },
884 root 1.18 on_escape => sub {
885 root 1.1 $MAPWIDGET->focus_in
886     },
887     );
888    
889     $CONSOLE = {
890     window => $window,
891 root 1.30 input => $input,
892 root 1.1 };
893    
894     $window
895     }
896    
897     sub open_quit_dialog {
898     unless ($QUIT_DIALOG) {
899 root 1.30 $QUIT_DIALOG = new CFClient::UI::FancyFrame
900     x => "center",
901     y => "center",
902     title => "Really Quit?",
903     ;
904 root 1.1
905     $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
906    
907     $vb->add (new CFClient::UI::Label
908     text => "You should find a savebed and apply it first!",
909     max_w => $WIDTH * 0.25,
910     ellipsize => 0,
911     );
912     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
913     $hb->add (new CFClient::UI::Button
914     text => "Ok",
915     expand => 1,
916 root 1.18 on_activate => sub { $QUIT_DIALOG->hide },
917 root 1.1 );
918     $hb->add (new CFClient::UI::Button
919     text => "Quit anyway",
920     expand => 1,
921 root 1.18 on_activate => sub { exit },
922 root 1.1 );
923 root 1.21 }
924 root 1.1
925 root 1.21 $QUIT_DIALOG->show;
926 root 1.1 }
927    
928     sub make_inventory_window {
929 root 1.23 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
930 root 1.32 x => "center",
931     y => "center",
932     force_w => $WIDTH * 9/10,
933     force_h => $HEIGHT * 9/10,
934     title => "Inventory",
935     name => "inventory_window",
936 root 1.21 ;
937 root 1.1
938 root 1.21 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
939 root 1.1
940 root 1.21 $hb->add (my $vb1 = new CFClient::UI::VBox);
941     $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
942     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
943 root 1.1
944 root 1.21 $hb->add (my $vb2 = new CFClient::UI::VBox);
945 elmex 1.17
946 elmex 1.27 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
947 elmex 1.14
948 root 1.1 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
949    
950 elmex 1.27 # XXX: Call after $INVR = ... because set_opencont sets the items
951     CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
952    
953 root 1.1 $invwin
954     }
955    
956 elmex 1.24 sub make_binding_window {
957     my $binding_list = new CFClient::UI::VBox;
958    
959 elmex 1.34 my $refresh;
960     $refresh = sub {
961 elmex 1.24 $binding_list->clear ();
962    
963     for my $mod (keys %{$::CFG->{bindings}}) {
964     for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
965     my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
966     next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
967    
968     my $lbl = join "; ", @$cmds;
969 elmex 1.34 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
970 elmex 1.24 $binding_list->add (my $hb = new CFClient::UI::HBox);
971     $hb->add (new CFClient::UI::Button
972 elmex 1.25 text => "delete",
973 elmex 1.34 tooltip => "Deletes the binding",
974 elmex 1.24 on_activate => sub {
975     $binding_list->remove ($hb);
976     delete $::CFG->{bindings}->{$mod}->{$sym};
977     });
978 elmex 1.34
979     $hb->add (new CFClient::UI::Button
980     text => "edit",
981     tooltip => "Edits the binding",
982     on_activate => sub {
983     $::BIND_EDITOR->set_binding (
984     $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
985     sub {
986     my ($nmod, $nsym, $ncmds) = @_;
987     delete $::CFG->{bindings}->{$mod}->{$sym};
988     $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
989     $refresh->();
990     $::BIND_WINDOW->show;
991     },
992     sub {
993     $::BIND_WINDOW->show;
994     });
995     $::BIND_EDITOR->show;
996     $::BIND_WINDOW->hide;
997     });
998    
999     $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1000 elmex 1.24 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1001     }
1002     }
1003     };
1004    
1005     $BIND_WINDOW = new CFClient::UI::FancyFrame
1006     title => "Bindings",
1007 root 1.30 x => "center",
1008     y => "center",
1009     def_w => int $WIDTH * 9/10,
1010     def_h => int $HEIGHT * 9/10,
1011 elmex 1.24 on_visibility_change => sub {
1012     my ($self, $visible) = @_;
1013 root 1.30 $refresh->() if $visible;
1014 elmex 1.24 };
1015    
1016 elmex 1.34 $BIND_WINDOW->add (my $vb = new CFClient::UI::VBox);
1017     $vb->add (new CFClient::UI::Button
1018     text => "record new",
1019     tooltip => "This button opens the binding editor with an empty binding.",
1020     on_activate => sub {
1021     $::BIND_EDITOR->set_binding (undef, undef, [],
1022     sub {
1023     my ($mod, $sym, $cmds) = @_;
1024     $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1025     $refresh->();
1026     $::BIND_WINDOW->show;
1027     },
1028     sub {
1029     $::BIND_WINDOW->show;
1030     });
1031     $::BIND_WINDOW->hide;
1032     $::BIND_EDITOR->show;
1033     },
1034     );
1035     $vb->add ($binding_list);
1036 elmex 1.24 $refresh->();
1037     $BIND_WINDOW
1038     }
1039    
1040 root 1.1 sub make_help_window {
1041     my $win = new CFClient::UI::FancyFrame
1042 root 1.20 def_w => int $WIDTH * 7/8,
1043     def_h => int $HEIGHT * 7/8,
1044     title => "Documentation";
1045 root 1.1
1046     $win->add (my $vbox = new CFClient::UI::VBox);
1047    
1048     $vbox->add (my $buttons = new CFClient::UI::HBox);
1049     $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1050    
1051     for (
1052     [intro => "Introduction"],
1053     [manual => "Manual"],
1054     [command_help => "Commands"],
1055     [skill_help => "Skills"],
1056     ) {
1057     my ($pod, $label) = @$_;
1058    
1059     $buttons->add (new CFClient::UI::Button
1060     text => $label,
1061 root 1.18 on_activate => sub {
1062 root 1.1 my $parser = new Pod::POM;
1063     my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1064    
1065     $viewer->clear;
1066    
1067     $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1068     for @{ CFClient::pod_to_pango_list $pom };
1069    
1070     $viewer->set_offset (0);
1071     },
1072     );
1073     }
1074    
1075     $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1076    
1077     $win
1078     }
1079    
1080     sub sdl_init {
1081     CFClient::SDL_Init
1082     and die "SDL::Init failed!\n";
1083     }
1084    
1085     sub video_init {
1086     sdl_init;
1087    
1088     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1089    
1090     my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1091    
1092     ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1093     $FULLSCREEN = $CFG->{fullscreen};
1094     $FAST = $CFG->{fast};
1095    
1096     CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1097     or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1098    
1099     $SDL_ACTIVE = 1;
1100     $LAST_REFRESH = time - 0.01;
1101    
1102 root 1.10 CFClient::OpenGL::init;
1103 root 1.1
1104     $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1105    
1106     $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1107    
1108     #############################################################################
1109    
1110     if ($DEBUG_STATUS) {
1111     CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1112     } else {
1113     # create the widgets
1114    
1115 root 1.30 $DEBUG_STATUS = new CFClient::UI::Label
1116     padding => 0,
1117     z => 100,
1118     force_x => "max",
1119     force_y => 0;
1120 root 1.1 $DEBUG_STATUS->show;
1121 elmex 1.34
1122     $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1123    
1124 root 1.1 $STATUSBOX = new CFClient::UI::Statusbox;
1125     $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1126    
1127     (new CFClient::UI::Frame
1128     bg => [0, 0, 0, 0.4],
1129 root 1.30 force_x => 0,
1130     force_y => "max",
1131 root 1.1 child => $STATUSBOX,
1132     )->show;
1133    
1134     CFClient::UI::FancyFrame->new (
1135 root 1.30 x => 0,
1136     y => $FONTSIZE + 8,
1137 root 1.1 border_bg => [1, 1, 1, 192/255],
1138     bg => [1, 1, 1, 0],
1139     child => ($MAPMAP = new CFClient::MapWidget::MapMap
1140     tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1141     ),
1142     )->show;
1143    
1144     $MAPWIDGET = new CFClient::MapWidget;
1145     $MAPWIDGET->connect (activate_console => sub {
1146     my ($mapwidget, $preset) = @_;
1147    
1148     if ($CONSOLE) {
1149     $CONSOLE->{input}->{auto_activated} = 1;
1150     $CONSOLE->{input}->focus_in;
1151    
1152     if ($preset && $CONSOLE->{input}->get_text eq '') {
1153     $CONSOLE->{input}->set_text ($preset);
1154     }
1155     }
1156     });
1157     $MAPWIDGET->show;
1158     $MAPWIDGET->focus_in;
1159    
1160     $LOGVIEW = new CFClient::UI::TextView
1161     expand => 1,
1162     font => $FONT_FIXED,
1163     fontsize => $::CFG->{log_fontsize},
1164     can_hover => 1,
1165     can_events => 1,
1166     tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1167     ;
1168    
1169 root 1.30 $BUTTONBAR = new CFClient::UI::HBox x => 0, y => 0;
1170 root 1.1
1171     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1172     tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1173     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1174     tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1175     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1176     tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1177    
1178     make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1179    
1180     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1181     tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1182     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1183     tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1184    
1185     $BUTTONBAR->add (new CFClient::UI::Button
1186     text => "Save Config",
1187     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1188 root 1.18 on_activate => sub {
1189 elmex 1.16 $::CFG->{layout} = CFClient::UI::get_layout;
1190 root 1.28 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1191 root 1.1 status "Configuration Saved";
1192     },
1193     );
1194    
1195     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1196     tooltip => "View Documentation");
1197    
1198 elmex 1.24 $BUTTONBAR->add (new CFClient::UI::Flopper
1199     text => "Bindings",
1200     other => make_binding_window,
1201     tooltip => "Lets you delete bindings you have made with the recorder"
1202     );
1203    
1204 root 1.1 $BUTTONBAR->add (new CFClient::UI::Button
1205 root 1.18 text => "Quit",
1206     tooltip => "Terminates the program",
1207     on_activate => sub {
1208 root 1.1 if ($CONN) {
1209     open_quit_dialog;
1210     } else {
1211     exit;
1212     }
1213     },
1214     );
1215    
1216     $BUTTONBAR->show;
1217 root 1.30 $SERVER_SETUP->show;
1218 root 1.1
1219     $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1220     }
1221     }
1222    
1223     sub video_shutdown {
1224     undef $SDL_ACTIVE;
1225     }
1226    
1227     my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1228     my $bgmusic;#TODO#hack#d#
1229    
1230     sub audio_channel_finished {
1231     my ($channel) = @_;
1232    
1233     #warn "channel $channel finished\n";#d#
1234     }
1235    
1236     sub audio_music_finished {
1237     return unless $CFG->{bgm_enable};
1238    
1239     # TODO: hack, do play loop and mood music
1240     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1241     $bgmusic->play (0);
1242    
1243     push @bgmusic, shift @bgmusic;
1244     }
1245    
1246     sub audio_init {
1247     if ($CFG->{audio_enable}) {
1248     if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1249     $SDL_MIXER = !CFClient::Mix_OpenAudio;
1250    
1251     unless ($SDL_MIXER) {
1252     status "Unable to open sound device: there will be no sound";
1253     return;
1254     }
1255    
1256     CFClient::Mix_AllocateChannels 8;
1257     CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1258    
1259     audio_music_finished;
1260    
1261     while (<$fh>) {
1262     next if /^\s*#/;
1263     next if /^\s*$/;
1264    
1265     my ($file, $volume, $event) = split /\s+/, $_, 3;
1266    
1267     push @SOUNDS, "$volume,$file";
1268    
1269     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1270     my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1271     $chunk->volume ($volume * 128 / 100);
1272     $chunk
1273     };
1274     }
1275     } else {
1276     status "unable to open sound config: $!";
1277     }
1278     }
1279     }
1280    
1281     sub audio_shutdown {
1282     CFClient::Mix_CloseAudio if $SDL_MIXER;
1283     undef $SDL_MIXER;
1284     @SOUNDS = ();
1285     %AUDIO_CHUNKS = ();
1286     }
1287    
1288     my %animate_object;
1289     my $animate_timer;
1290    
1291     my $fps = 9;
1292    
1293     my %demo;#d#
1294    
1295     sub force_refresh {
1296     $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1297 root 1.33 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1298 root 1.1
1299     $CFClient::UI::ROOT->draw;
1300    
1301     $WANT_REFRESH = 0;
1302     $CAN_REFRESH = 0;
1303     $LAST_REFRESH = $NOW;
1304    
1305     0 && do {
1306     # some weird model-drawing code, just a joke right now
1307     use CFClient::OpenGL;
1308    
1309     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1310     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1311     $demo{r} ||= do {
1312     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1313     $mod->{v} = pack "f*", @{$mod->{v}};
1314     $_ = [scalar @$_, pack "S!*", @$_]
1315     for values %{$mod->{g}};
1316     $mod
1317     };
1318    
1319     my $r = $demo{r} or die;
1320    
1321     glDepthMask 1;
1322     glClear GL_DEPTH_BUFFER_BIT;
1323     glEnable GL_TEXTURE_2D;
1324     glEnable GL_DEPTH_TEST;
1325     glEnable GL_CULL_FACE;
1326     glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1327    
1328     glMatrixMode GL_PROJECTION;
1329     glLoadIdentity;
1330     glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1331     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1332     glMatrixMode GL_MODELVIEW;
1333     glLoadIdentity;
1334    
1335     glPushMatrix;
1336     glTranslate 0, 0, -800;
1337     glScale 1, -1, 1;
1338     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1339     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1340     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1341     glScale 50, 50, 50;
1342    
1343     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1344     while (my ($k, $v) = each %{$r->{g}}) {
1345     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1346     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1347     }
1348    
1349     glPopMatrix;
1350    
1351     glShadeModel GL_FLAT;
1352     glDisable GL_DEPTH_TEST;
1353     glDisable GL_TEXTURE_2D;
1354     glDepthMask 0;
1355    
1356     $WANT_REFRESH++;
1357     };
1358    
1359     CFClient::SDL_GL_SwapBuffers;
1360     }
1361    
1362     my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1363     $NOW = time;
1364    
1365     ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1366     for CFClient::SDL_PollEvent;
1367    
1368     if (%animate_object) {
1369     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1370     $WANT_REFRESH++;
1371     }
1372    
1373     if ($WANT_REFRESH) {
1374     force_refresh;
1375     } else {
1376     $CAN_REFRESH = 1;
1377     }
1378     });
1379    
1380     sub animation_start {
1381     my ($widget) = @_;
1382     $animate_object{$widget} = $widget;
1383     }
1384    
1385     sub animation_stop {
1386     my ($widget) = @_;
1387     delete $animate_object{$widget};
1388     }
1389    
1390     # check once/second for faces that need to be prefetched
1391     # this should, of course, only run on demand, but
1392     # SDL forces worse things on us....
1393    
1394     Event->timer (after => 1, interval => 0.25, cb => sub {
1395     $CONN->face_prefetch
1396     if $CONN;
1397     });
1398    
1399     %SDL_CB = (
1400     CFClient::SDL_QUIT => sub {
1401     Event::unloop -1;
1402     },
1403     CFClient::SDL_VIDEORESIZE => sub {
1404     },
1405     CFClient::SDL_VIDEOEXPOSE => sub {
1406     CFClient::UI::full_refresh;
1407     },
1408     CFClient::SDL_ACTIVEEVENT => sub {
1409     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1410     },
1411     CFClient::SDL_KEYDOWN => sub {
1412     if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1413     # alt-enter
1414     video_shutdown;
1415     $CFG->{fullscreen} = !$CFG->{fullscreen};
1416     video_init;
1417     } else {
1418     CFClient::UI::feed_sdl_key_down_event ($_[0]);
1419     }
1420     },
1421     CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1422     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1423     CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1424     CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1425     CFClient::SDL_USEREVENT => sub {
1426     if ($_[0]{code} == 1) {
1427     audio_channel_finished $_[0]{data1};
1428     } elsif ($_[0]{code} == 0) {
1429     audio_music_finished;
1430     }
1431     },
1432     );
1433    
1434     #############################################################################
1435    
1436     $SIG{INT} = $SIG{TERM} = sub { exit };
1437    
1438     {
1439 root 1.29 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] if defined $^S && !$^S };
1440 root 1.1
1441 root 1.28 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1442 elmex 1.16 CFClient::UI::set_layout ($::CFG->{layout});
1443 root 1.1
1444     my %DEF_CFG = (
1445     sdl_mode => 0,
1446     width => 640,
1447     height => 480,
1448     fullscreen => 0,
1449     fast => 0,
1450     map_scale => 1,
1451     fow_enable => 1,
1452     fow_intensity => 0.45,
1453     fow_smooth => 0,
1454     gui_fontsize => 1,
1455     log_fontsize => 1,
1456     gauge_fontsize=> 1,
1457     gauge_size => 0.35,
1458     stat_fontsize => 1,
1459     mapsize => 100,
1460     host => "crossfire.schmorp.de",
1461     say_command => 'say',
1462     audio_enable => 1,
1463     bgm_enable => 1,
1464     bgm_volume => 0.25,
1465     face_prefetch => 0,
1466     output_sync => 1,
1467     output_count => 1,
1468     );
1469    
1470     while (my ($k, $v) = each %DEF_CFG) {
1471     $CFG->{$k} = $v unless exists $CFG->{$k};
1472     }
1473    
1474     sdl_init;
1475    
1476     @SDL_MODES = reverse
1477     grep $_->[0] >= 640 && $_->[1] >= 480,
1478     CFClient::SDL_ListModes;
1479    
1480     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1481    
1482     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1483    
1484     {
1485     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1486     DejaVuSans.ttf
1487     DejaVuSansMono.ttf
1488     DejaVuSans-Bold.ttf
1489     DejaVuSansMono-Bold.ttf
1490     DejaVuSans-Oblique.ttf
1491     DejaVuSansMono-Oblique.ttf
1492     DejaVuSans-BoldOblique.ttf
1493     DejaVuSansMono-BoldOblique.ttf
1494     );
1495    
1496     CFClient::add_font $_ for @fonts;
1497    
1498     CFClient::pango_init;
1499    
1500     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1501     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1502    
1503     $FONT_PROP->make_default;
1504     }
1505    
1506     # compare mono (ft) vs. rgba (cairo)
1507     # ft - 1.8s, cairo 3s, even in alpha-only mode
1508     # for my $rgba (0..1) {
1509     # my $t1 = Time::HiRes::time;
1510     # for (1..1000) {
1511     # my $layout = CFClient::Layout->new ($rgba);
1512     # $layout->set_text ("hallo" x 100);
1513     # $layout->render;
1514     # }
1515     # my $t2 = Time::HiRes::time;
1516     # warn $t2-$t1;
1517     # }
1518    
1519     video_init;
1520     audio_init;
1521     }
1522    
1523     Event::loop;
1524    
1525     END { CFClient::SDL_Quit }
1526    
1527     =head1 NAME
1528    
1529 root 1.28 cfplus - A Crossfire+ and Crossfire game client
1530 root 1.1
1531     =head1 SYNOPSIS
1532    
1533     Just run it - no commandline arguments are supported.
1534    
1535     =head1 USAGE
1536    
1537 root 1.28 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1538 root 1.1 fullscreen and interactively.
1539    
1540     =head1 AUTHOR
1541    
1542     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1543    
1544    
1545