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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.11
Committed: Fri May 26 18:56:14 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.10: +37 -643 lines
Log Message:
unbundled conn:: into CFClient::Protocol (not well-tested)

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Base;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86
87 our $FLOORBOX;
88 our $GAUGES;
89 our $STATWIDS;
90
91 our $SDL_ACTIVE;
92 our %SDL_CB;
93
94 our $SDL_MIXER;
95 our @SOUNDS; # event => file mapping
96 our %AUDIO_CHUNKS; # audio files
97
98 our $ALT_ENTER_MESSAGE;
99 our $STATUSBOX;
100 our $DEBUG_STATUS;
101
102 our $INVWIN;
103 our $INV;
104 our $INVR;
105 our $INVR_LBL;
106
107 sub status {
108 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
109 }
110
111 sub debug {
112 $DEBUG_STATUS->set_text ($_[0]);
113 my ($w, $h) = $DEBUG_STATUS->size_request;
114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
115 }
116
117 sub start_game {
118 status "logging in...";
119
120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
121
122 my ($host, $port) = split /:/, $CFG->{host};
123
124 $MAP = new CFClient::Map $mapsize, $mapsize;
125
126 $CONN = eval {
127 new CFClient::Protocol
128 host => $host,
129 port => $port || 13327,
130 user => $CFG->{user},
131 pass => $CFG->{password},
132 mapw => $mapsize,
133 maph => $mapsize,
134
135 map_widget => $MAPWIDGET,
136 logview => $LOGVIEW,
137 statusbox => $STATUSBOX,
138 map => $MAP,
139 mapmap => $MAPMAP,
140
141 sound_play => sub {
142 my ($x, $y, $soundnum, $type) = @_;
143
144 $SDL_MIXER
145 or return;
146
147 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
148 or return;
149
150 $chunk->play;
151 },
152 };
153
154 if ($CONN) {
155 CFClient::lowdelay fileno $CONN->{fh};
156
157 $LOGIN_BUTTON->set_text ("Logout");
158 status "login successful";
159
160 $BUTTONBAR->{children}[1]->emit ("activate")
161 if $BUTTONBAR->{children}[1]->{state};
162
163 } else {
164 status "unable to connect";
165 stop_game();
166 }
167 }
168
169 sub stop_game {
170 return unless $CONN;
171
172 status "connection closed";
173 $LOGIN_BUTTON->set_text ("Login");
174 $CONN->destroy;
175 $CONN = 0; # false, does not autovivify
176
177 $BUTTONBAR->{children}[1]->emit ("activate")
178 unless $BUTTONBAR->{children}[1]->{state};
179 }
180
181 sub client_setup {
182 my $dialog = new CFClient::UI::FancyFrame
183 title => "Client Setup",
184 child => (my $vbox = new CFClient::UI::VBox);
185 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
186
187 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
188 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
189
190 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
191 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
192
193 $mode_slider->connect (changed => sub {
194 my ($self, $value) = @_;
195
196 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
197 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
198 });
199 $mode_slider->emit (changed => $mode_slider->{range}[0]);
200
201 my $row = 1;
202
203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fullscreen},
206 tooltip => "Bring the client into fullscreen mode.",
207 connect_changed => sub {
208 my ($self, $value) = @_;
209 $CFG->{fullscreen} = $value;
210 }
211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
214 $table->add (1, $row++, new CFClient::UI::CheckBox
215 state => $CFG->{fast},
216 tooltip => "Lower the visual quality considerably to speed up rendering.",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{fast} = $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
224 $table->add (1, $row++, new CFClient::UI::Slider
225 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
226 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
227 connect_changed => sub {
228 my ($self, $value) = @_;
229 $CFG->{map_scale} = 2 ** $value;
230 }
231 );
232
233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
234 $table->add (1, $row++, new CFClient::UI::CheckBox
235 state => $CFG->{fow_enable},
236 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
237 connect_changed => sub {
238 my ($self, $value) = @_;
239 $CFG->{fow_enable} = $value;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
246 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
247 connect_changed => sub {
248 my ($self, $value) = @_;
249 $CFG->{fow_intensity} = $value;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
254 $table->add (1, $row++, new CFClient::UI::CheckBox
255 state => $CFG->{fow_smooth},
256 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
257 connect_changed => sub {
258 my ($self, $value) = @_;
259 $CFG->{fow_smooth} = $value;
260 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
267 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
268 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
269 );
270
271 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
272 $table->add (1, $row++, new CFClient::UI::Slider
273 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
274 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
275 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
279
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
283 connect_changed => sub {
284 $CFG->{stat_fontsize} = $_[1];
285 &set_stats_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = $_[1];
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
300 $table->add (1, $row++, new CFClient::UI::Slider
301 range => [$CFG->{gauge_size}, 0.2, 0.8],
302 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
303 connect_changed => sub {
304 $CFG->{gauge_size} = $_[1];
305 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
306 }
307 );
308
309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the video settings",
312 connect_activate => sub {
313 video_shutdown ();
314 video_init ();
315 }
316 );
317
318 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
319 $table->add (1, $row++, new CFClient::UI::CheckBox
320 state => $CFG->{audio_enable},
321 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
322 connect_changed => sub {
323 $CFG->{audio_enable} = $_[1];
324 }
325 );
326 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
327 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
328 # $CFG->{effects_volume} = $_[1];
329 # });
330 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
331 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
332 $hbox->add (new CFClient::UI::CheckBox
333 expand => 1, state => $CFG->{bgm_enable},
334 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
335 connect_changed => sub {
336 $CFG->{bgm_enable} = $_[1];
337 }
338 );
339 $hbox->add (new CFClient::UI::Slider
340 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
341 tooltip => "The volume of the background music. Changes are instant.",
342 connect_changed => sub {
343 $CFG->{bgm_volume} = $_[1];
344 CFClient::MixMusic::volume $_[1] * 128;
345 }
346 );
347
348 $table->add (1, $row++, new CFClient::UI::Button
349 expand => 1, align => 0, text => "Apply",
350 tooltip => "Apply the audio settings",
351 connect_activate => sub {
352 audio_shutdown ();
353 audio_init ();
354 }
355 );
356
357 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
358 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
359 text => $CFG->{say_command},
360 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
361 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
362 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
363 connect_changed => sub {
364 my ($self, $value) = @_;
365 $CFG->{say_command} = $value;
366 }
367 );
368
369 $dialog
370 }
371
372 sub set_stats_window_fontsize {
373 for (values %{$STATWIDS}) {
374 $_->set_fontsize ($::CFG->{stat_fontsize});
375 }
376 }
377
378 sub set_gauge_window_fontsize {
379 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
380 $_->set_fontsize ($::CFG->{gauge_fontsize});
381 }
382 }
383
384 sub make_gauge_window {
385 my $gh = int $HEIGHT * $CFG->{gauge_size};
386
387 my $win = new CFClient::UI::Frame (
388 req_y => -1,
389 user_w => $WIDTH,
390 user_h => $gh,
391 );
392
393 $win->add (my $hbox = new CFClient::UI::HBox
394 children => [
395 (new CFClient::UI::HBox expand => 1),
396 (new CFClient::UI::VBox children => [
397 (new CFClient::UI::Empty expand => 1),
398 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
399 ]),
400 (my $vbox = new CFClient::UI::VBox),
401 ],
402 );
403
404 $vbox->add (new CFClient::UI::HBox
405 expand => 1,
406 children => [
407 (new CFClient::UI::Empty expand => 1),
408 (my $hb = new CFClient::UI::HBox),
409 ],
410 );
411
412 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
413 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
414 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
415 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
416 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
417 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
418 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
419 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
420
421 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
422 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
423 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
424 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
425
426 $GAUGES = {
427 exp => $exp, win => $win, range => $rng,
428 food => $fg, mana => $mg, hp => $hg, grace => $gg
429 };
430
431 &set_gauge_window_fontsize;
432
433 $win
434 }
435
436 sub make_stats_window {
437 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
438
439 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
440 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
441 can_hover => 1, can_events => 1,
442 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
443 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
444 can_hover => 1, can_events => 1,
445 tooltip => "The map you are currently on (if supported by the server).");
446
447 $vb->add (my $hb0 = new CFClient::UI::HBox);
448 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
449 can_hover => 1, can_events => 1,
450 tooltip => "This is the amount the Player weights.");
451 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
452 can_hover => 1, can_events => 1,
453 tooltip => "The weight limit, you can't carry more than this.");
454
455
456 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
457 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
458
459 my $color2 = [1, 1, 0];
460
461 for (
462 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
463 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
464 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
465 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
466 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
467 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
468 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
469
470 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
471 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
472 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
473 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
474 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
475 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
476 ) {
477 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
478
479 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
480 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
481 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
482 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
483 }
484
485 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
486
487 my $row = 0;
488 my $col = 0;
489
490 my %resist_names = (
491 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
492 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
493 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
494 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
495 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
496 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
497 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
498 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
499 pois => "<b>Poison</b> (resistance to getting poisoned)",
500 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
501 deat => "<b>Death</b> (resistance against death spells)",
502 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
503 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
504 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
505 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
506 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
507 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
508 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
509 );
510 for (qw/slow holyw conf fire depl magic
511 drain acid pois para deat phys
512 blind fear tund elec cold ghit/)
513 {
514 $tbl2->add ($col, $row,
515 $STATWIDS->{"res_$_"} =
516 new CFClient::UI::Label
517 font => $FONT_FIXED,
518 template => "-100%",
519 align => +1,
520 valign => 0,
521 can_events => 1,
522 can_hover => 1,
523 tooltip => $resist_names{$_},
524 );
525 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
526 font => $FONT_FIXED,
527 can_hover => 1,
528 can_events => 1,
529 image => "ui/resist/resist_$_.png",
530 tooltip => $resist_names{$_},
531 );
532
533 $row++;
534 if ($row % 6 == 0) {
535 $col += 2;
536 $row = 0;
537 }
538 }
539
540 &set_stats_window_fontsize;
541 update_stats_window ({});
542
543 $tgw
544 }
545
546 sub formsep {
547 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
548 }
549
550 sub update_stats_window {
551 my ($stats) = @_;
552
553 # i love text protocols!!!
554 my $hp = $stats->{Crossfire::Protocol::Base::CS_STAT_HP} * 1;
555 my $hp_m = $stats->{Crossfire::Protocol::Base::CS_STAT_MAXHP} * 1;
556 my $sp = $stats->{Crossfire::Protocol::Base::CS_STAT_SP} * 1;
557 my $sp_m = $stats->{Crossfire::Protocol::Base::CS_STAT_MAXSP} * 1;
558 my $fo = $stats->{Crossfire::Protocol::Base::CS_STAT_FOOD} * 1;
559 my $fo_m = 999;
560 my $gr = $stats->{Crossfire::Protocol::Base::CS_STAT_GRACE} * 1;
561 my $gr_m = $stats->{Crossfire::Protocol::Base::CS_STAT_MAXGRACE} * 1;
562
563 $GAUGES->{hp} ->set_value ($hp, $hp_m);
564 $GAUGES->{mana} ->set_value ($sp, $sp_m);
565 $GAUGES->{food} ->set_value ($fo, $fo_m);
566 $GAUGES->{grace} ->set_value ($gr, $gr_m);
567 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::Base::CS_STAT_EXP64})
568 . " (lvl " . ($stats->{Crossfire::Protocol::Base::CS_STAT_LEVEL} * 1) . ")");
569 my $rng = $stats->{Crossfire::Protocol::Base::CS_STAT_RANGE};
570 $rng =~ s/^Range: //; # thank you so much dear server
571 $GAUGES->{range} ->set_text ("Rng: " . $rng);
572 my $title = $stats->{Crossfire::Protocol::Base::CS_STAT_TITLE};
573 $title =~ s/^Player: //;
574 $STATWIDS->{title} ->set_text ("Title: " . $title);
575
576 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
577 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
578 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
579 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
580 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
581 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
582 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
583 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
584 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
585 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
586 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
587 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::Base::CS_STAT_SPEED});
588 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::Base::CS_STAT_WEAP_SP});
589
590 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{Crossfire::Protocol::Base::CS_STAT_WEIGHT_LIM} / 1000);
591
592 my %tbl = (
593 phys => 100,
594 magic => 101,
595 fire => 102,
596 elec => 103,
597 cold => 104,
598 conf => 105,
599 acid => 106,
600 drain => 107,
601 ghit => 108,
602 pois => 109,
603 slow => 110,
604 para => 111,
605 tund => 112,
606 fear => 113,
607 depl => 113,
608 deat => 115,
609 holyw => 116,
610 blind => 117
611 );
612
613 for (keys %tbl) {
614 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
615 }
616
617 }
618
619 sub metaserver_dialog {
620 my $dialog = new CFClient::UI::FancyFrame
621 title => "Server List",
622 child => (my $vbox = new CFClient::UI::VBox);
623
624 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
625
626 $dialog
627 }
628
629 my $METASERVER_ATIME;
630
631 sub update_metaserver {
632 my ($HOST) = @_;
633
634 return if $METASERVER_ATIME > time;
635 $METASERVER_ATIME = time + 60;
636
637 my $table = $METASERVER->{table};
638 $table->clear;
639 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
640
641 my $buf;
642
643 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
644
645 unless ($fh) {
646 $label->set_text ("unable to contact metaserver: $!");
647 return;
648 }
649
650 Event->io (fd => $fh, poll => 'r', cb => sub {
651 my $res = sysread $fh, $buf, 8192, length $buf;
652
653 if (!defined $res) {
654 $_[0]->w->cancel;
655 $label->set_text ("error while retrieving server list: $!");
656 } elsif ($res == 0) {
657 $_[0]->w->cancel;
658 status "server list retrieved";
659
660 utf8::decode $buf if utf8::valid $buf;
661
662 $table->clear;
663
664 my @col = qw(Use #Users Host Uptime Version Description);
665 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
666 for 0 .. $#col;
667
668 my @align = qw(1 0 1 1 -1);
669
670 my $y = 0;
671 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
672 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
673
674 for ($desc) {
675 s/<br>/\n/gi;
676 s/<li>/\n· /gi;
677 s/<.*?>//sgi;
678 s/&/&amp;/g;
679 s/</&lt;/g;
680 s/>/&gt;/g;
681 }
682
683 $uptime = sprintf "%dd %02d:%02d:%02d",
684 (int $m->[8] / 86400),
685 (int $m->[8] / 3600) % 24,
686 (int $m->[8] / 60) % 60,
687 $m->[8] % 60;
688
689 $m = [$users, $host, $uptime, $version, $desc];
690
691 $y++;
692
693 $table->add (0, $y, new CFClient::UI::VBox children => [
694 (new CFClient::UI::Button text => "Use", connect_activate => sub {
695 $HOST->set_text ($CFG->{host} = $host);
696 }),
697 (new CFClient::UI::Empty expand => 1),
698 ]);
699
700 $table->add ($_ + 1, $y, new CFClient::UI::Label
701 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
702 for 0 .. $#$m;
703 }
704 }
705 });
706 }
707
708 sub server_setup {
709 my $dialog = new CFClient::UI::FancyFrame
710 title => "Server Setup",
711 child => (my $vbox = new CFClient::UI::VBox);
712
713 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
714 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
715
716 {
717 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
718
719 $vbox->add (
720 my $HOST = new CFClient::UI::Entry
721 expand => 1,
722 text => $CFG->{host},
723 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
724 connect_changed => sub {
725 my ($self, $value) = @_;
726 $CFG->{host} = $value;
727 }
728 );
729
730 $METASERVER = metaserver_dialog;
731
732 $vbox->add (new CFClient::UI::Flopper
733 expand => 1,
734 text => "Server List",
735 other => $METASERVER,
736 tooltip => "Show a list of available crossfire servers",
737 connect_open => sub {
738 update_metaserver $HOST;
739 }
740 );
741 }
742
743 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
744 $table->add (1, 4, new CFClient::UI::Entry
745 text => $CFG->{user},
746 tooltip => "The name of your character on the server",
747 connect_changed => sub {
748 my ($self, $value) = @_;
749 $CFG->{user} = $value;
750 }
751 );
752
753 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
754 $table->add (1, 5, new CFClient::UI::Entry
755 text => $CFG->{password},
756 hidden => 1,
757 tooltip => "The password for your character",
758 connect_changed => sub {
759 my ($self, $value) = @_;
760 $CFG->{password} = $value;
761 }
762 );
763
764 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
765 $table->add (1, 7, new CFClient::UI::Slider
766 req_w => 100,
767 range => [$CFG->{mapsize}, 10, 100, 0, 1],
768 tooltip => "This is the size of the portion of the map update the server sends you. "
769 . "If you set this to a high value you will be able to see further, "
770 . "but you also increase bandwidth requirements and latency. "
771 . "This option is only used once at log-in.",
772 connect_changed => sub {
773 my ($self, $value) = @_;
774
775 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
776 },
777 );
778
779 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
780 $table->add (1, 8, new CFClient::UI::CheckBox
781 state => $CFG->{face_prefetch},
782 tooltip => "<b>Background Image Prefetch</b>\n\n"
783 . "If enabled, the client automatically pre-fetches images from the server. "
784 . "This might increase or create lag, but increases the chances "
785 . "of faces being ready for display when you encounter them. "
786 . "It also uses up server bandwidth on every connect, "
787 . "so only set it if you really need to prefetch images. "
788 . "This option can be set and unset any time.",
789 connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
790 );
791
792 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
793 $table->add (1, 9, new CFClient::UI::Entry
794 text => $CFG->{output_count},
795 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
796 connect_changed => sub { $CFG->{output_count} = $_[1] },
797 );
798
799 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
800 $table->add (1, 10, new CFClient::UI::Entry
801 text => $CFG->{output_sync},
802 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
803 connect_changed => sub { $CFG->{output_sync} = $_[1] },
804 );
805
806 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
807 expand => 1,
808 align => 0,
809 text => "Login",
810 connect_activate => sub {
811 $CONN ? stop_game
812 : start_game;
813 },
814 );
815
816 $dialog
817 }
818
819 sub message_window {
820 my $window = new CFClient::UI::FancyFrame
821 title => "Messages",
822 border_bg => [1, 1, 1, 1],
823 bg => [0, 0, 0, 0.75],
824 user_w => int $::WIDTH / 3,
825 user_h => int $::HEIGHT / 5,
826 child => (my $vbox = new CFClient::UI::VBox);
827
828 $vbox->add ($LOGVIEW);
829
830 $vbox->add (my $input = new CFClient::UI::Entry
831 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
832 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
833 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
834 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
835 connect_focus_in => sub {
836 my ($input, $prev_focus) = @_;
837
838 delete $input->{refocus_map};
839
840 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
841 $input->{refocus_map} = 1;
842 }
843 delete $input->{auto_activated};
844 },
845 connect_activate => sub {
846 my ($input, $text) = @_;
847 $input->set_text ('');
848
849 if ($text =~ /^\/(.*)/) {
850 $::CONN->user_send ($1);
851 } else {
852 my $say_cmd = $::CFG->{say_command} || 'say';
853 $::CONN->user_send ("$say_cmd $text");
854 }
855 if ($input->{refocus_map}) {
856 delete $input->{refocus_map};
857 $MAPWIDGET->focus_in
858 }
859 },
860 connect_escape => sub {
861 $MAPWIDGET->focus_in
862 },
863 );
864
865 $CONSOLE = {
866 window => $window,
867 input => $input
868 };
869
870 $window
871 }
872
873 sub open_quit_dialog {
874 unless ($QUIT_DIALOG) {
875
876 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
877
878 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
879
880 $vb->add (new CFClient::UI::Label
881 text => "You should find a savebed and apply it first!",
882 max_w => $WIDTH * 0.25,
883 ellipsize => 0,
884 );
885 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
886 $hb->add (new CFClient::UI::Button
887 text => "Ok",
888 expand => 1,
889 connect_activate => sub { $QUIT_DIALOG->hide },
890 );
891 $hb->add (new CFClient::UI::Button
892 text => "Quit anyway",
893 expand => 1,
894 connect_activate => sub { exit },
895 );
896
897 $QUIT_DIALOG->show_centered;
898 } else {
899 $QUIT_DIALOG->show_centered;
900 }
901 }
902
903 sub make_inventory_window {
904 my $invwin = new CFClient::UI::FancyFrame
905 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
906
907 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
908
909 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
910 $vb1->add (my $lbl = new CFClient::UI::Label xalign => 0.5);
911 $lbl->set_text ("Player");
912 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
913
914 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
915 $vb2->add ($INVR_LBL = new CFClient::UI::Label xalign => 0.5);
916 $INVR_LBL->set_text ("Floor");
917 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
918
919 $invwin
920 }
921
922 sub make_help_window {
923 my $win = new CFClient::UI::FancyFrame
924 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
925
926 $win->add (my $vbox = new CFClient::UI::VBox);
927
928 $vbox->add (my $buttons = new CFClient::UI::HBox);
929 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
930
931 for (
932 [intro => "Introduction"],
933 [manual => "Manual"],
934 [command_help => "Commands"],
935 [skill_help => "Skills"],
936 ) {
937 my ($pod, $label) = @$_;
938
939 $buttons->add (new CFClient::UI::Button
940 text => $label,
941 connect_activate => sub {
942 my $parser = new Pod::POM;
943 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
944
945 $viewer->clear;
946
947 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
948 for @{ CFClient::pod_to_pango_list $pom };
949
950 $viewer->set_offset (0);
951 },
952 );
953 }
954
955 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
956
957 $win
958 }
959
960 sub sdl_init {
961 CFClient::SDL_Init
962 and die "SDL::Init failed!\n";
963 }
964
965 sub video_init {
966 sdl_init;
967
968 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
969
970 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
971
972 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
973 $FULLSCREEN = $CFG->{fullscreen};
974 $FAST = $CFG->{fast};
975
976 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
977 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
978
979 $SDL_ACTIVE = 1;
980 $LAST_REFRESH = time - 0.01;
981
982 CFClient::OpenGL::init;
983
984 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
985
986 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
987
988 #############################################################################
989
990 if ($DEBUG_STATUS) {
991 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
992 } else {
993 # create the widgets
994
995 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
996 $DEBUG_STATUS->show;
997
998 $STATUSBOX = new CFClient::UI::Statusbox;
999 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1000
1001 (new CFClient::UI::Frame
1002 bg => [0, 0, 0, 0.4],
1003 req_y => -1,
1004 child => $STATUSBOX,
1005 )->show;
1006
1007 CFClient::UI::FancyFrame->new (
1008 border_bg => [1, 1, 1, 192/255],
1009 bg => [1, 1, 1, 0],
1010 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1011 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1012 ),
1013 )->show;
1014
1015 $MAPWIDGET = new CFClient::MapWidget;
1016 $MAPWIDGET->connect (activate_console => sub {
1017 my ($mapwidget, $preset) = @_;
1018
1019 if ($CONSOLE) {
1020 $CONSOLE->{input}->{auto_activated} = 1;
1021 $CONSOLE->{input}->focus_in;
1022
1023 if ($preset && $CONSOLE->{input}->get_text eq '') {
1024 $CONSOLE->{input}->set_text ($preset);
1025 }
1026 }
1027 });
1028 $MAPWIDGET->show;
1029 $MAPWIDGET->focus_in;
1030
1031 $LOGVIEW = new CFClient::UI::TextView
1032 expand => 1,
1033 font => $FONT_FIXED,
1034 fontsize => $::CFG->{log_fontsize},
1035 can_hover => 1,
1036 can_events => 1,
1037 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1038 ;
1039
1040 $BUTTONBAR = new CFClient::UI::HBox;
1041
1042 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1043 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1044 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1045 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1046 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1047 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1048
1049 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1050
1051 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1052 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1053 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1054 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1055
1056 $BUTTONBAR->add (new CFClient::UI::Button
1057 text => "Save Config",
1058 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1059 connect_activate => sub {
1060 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1061 status "Configuration Saved";
1062 },
1063 );
1064
1065 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1066 tooltip => "View Documentation");
1067
1068 $BUTTONBAR->add (new CFClient::UI::Button
1069 text => "Quit",
1070 tooltip => "Terminates the program",
1071 connect_activate => sub {
1072 if ($CONN) {
1073 open_quit_dialog;
1074 } else {
1075 exit;
1076 }
1077 },
1078 );
1079
1080 $BUTTONBAR->show;
1081
1082 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1083
1084 # delay till geometry is constant
1085 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1086 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1087 my $widget = $GAUGES->{win};
1088 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1089 });
1090 force_refresh ();
1091 }
1092 }
1093
1094 sub video_shutdown {
1095 undef $SDL_ACTIVE;
1096 }
1097
1098 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1099 my $bgmusic;#TODO#hack#d#
1100
1101 sub audio_channel_finished {
1102 my ($channel) = @_;
1103
1104 #warn "channel $channel finished\n";#d#
1105 }
1106
1107 sub audio_music_finished {
1108 return unless $CFG->{bgm_enable};
1109
1110 # TODO: hack, do play loop and mood music
1111 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1112 $bgmusic->play (0);
1113
1114 push @bgmusic, shift @bgmusic;
1115 }
1116
1117 sub audio_init {
1118 if ($CFG->{audio_enable}) {
1119 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1120 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1121
1122 unless ($SDL_MIXER) {
1123 status "Unable to open sound device: there will be no sound";
1124 return;
1125 }
1126
1127 CFClient::Mix_AllocateChannels 8;
1128 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1129
1130 audio_music_finished;
1131
1132 while (<$fh>) {
1133 next if /^\s*#/;
1134 next if /^\s*$/;
1135
1136 my ($file, $volume, $event) = split /\s+/, $_, 3;
1137
1138 push @SOUNDS, "$volume,$file";
1139
1140 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1141 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1142 $chunk->volume ($volume * 128 / 100);
1143 $chunk
1144 };
1145 }
1146 } else {
1147 status "unable to open sound config: $!";
1148 }
1149 }
1150 }
1151
1152 sub audio_shutdown {
1153 CFClient::Mix_CloseAudio if $SDL_MIXER;
1154 undef $SDL_MIXER;
1155 @SOUNDS = ();
1156 %AUDIO_CHUNKS = ();
1157 }
1158
1159 my %animate_object;
1160 my $animate_timer;
1161
1162 my $fps = 9;
1163
1164 my %demo;#d#
1165
1166 sub force_refresh {
1167 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1168 debug sprintf "%3.2f", $fps;
1169
1170 $CFClient::UI::ROOT->draw;
1171
1172 $WANT_REFRESH = 0;
1173 $CAN_REFRESH = 0;
1174 $LAST_REFRESH = $NOW;
1175
1176 0 && do {
1177 # some weird model-drawing code, just a joke right now
1178 use CFClient::OpenGL;
1179
1180 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1181 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1182 $demo{r} ||= do {
1183 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1184 $mod->{v} = pack "f*", @{$mod->{v}};
1185 $_ = [scalar @$_, pack "S!*", @$_]
1186 for values %{$mod->{g}};
1187 $mod
1188 };
1189
1190 my $r = $demo{r} or die;
1191
1192 glDepthMask 1;
1193 glClear GL_DEPTH_BUFFER_BIT;
1194 glEnable GL_TEXTURE_2D;
1195 glEnable GL_DEPTH_TEST;
1196 glEnable GL_CULL_FACE;
1197 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1198
1199 glMatrixMode GL_PROJECTION;
1200 glLoadIdentity;
1201 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1202 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1203 glMatrixMode GL_MODELVIEW;
1204 glLoadIdentity;
1205
1206 glPushMatrix;
1207 glTranslate 0, 0, -800;
1208 glScale 1, -1, 1;
1209 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1210 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1211 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1212 glScale 50, 50, 50;
1213
1214 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1215 while (my ($k, $v) = each %{$r->{g}}) {
1216 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1217 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1218 }
1219
1220 glPopMatrix;
1221
1222 glShadeModel GL_FLAT;
1223 glDisable GL_DEPTH_TEST;
1224 glDisable GL_TEXTURE_2D;
1225 glDepthMask 0;
1226
1227 $WANT_REFRESH++;
1228 };
1229
1230 CFClient::SDL_GL_SwapBuffers;
1231 }
1232
1233 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1234 $NOW = time;
1235
1236 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1237 for CFClient::SDL_PollEvent;
1238
1239 if (%animate_object) {
1240 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1241 $WANT_REFRESH++;
1242 }
1243
1244 if ($WANT_REFRESH) {
1245 force_refresh;
1246 } else {
1247 $CAN_REFRESH = 1;
1248 }
1249 });
1250
1251 sub animation_start {
1252 my ($widget) = @_;
1253 $animate_object{$widget} = $widget;
1254 }
1255
1256 sub animation_stop {
1257 my ($widget) = @_;
1258 delete $animate_object{$widget};
1259 }
1260
1261 # check once/second for faces that need to be prefetched
1262 # this should, of course, only run on demand, but
1263 # SDL forces worse things on us....
1264
1265 Event->timer (after => 1, interval => 0.25, cb => sub {
1266 $CONN->face_prefetch
1267 if $CONN;
1268 });
1269
1270 %SDL_CB = (
1271 CFClient::SDL_QUIT => sub {
1272 Event::unloop -1;
1273 },
1274 CFClient::SDL_VIDEORESIZE => sub {
1275 },
1276 CFClient::SDL_VIDEOEXPOSE => sub {
1277 CFClient::UI::full_refresh;
1278 },
1279 CFClient::SDL_ACTIVEEVENT => sub {
1280 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1281 },
1282 CFClient::SDL_KEYDOWN => sub {
1283 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1284 # alt-enter
1285 video_shutdown;
1286 $CFG->{fullscreen} = !$CFG->{fullscreen};
1287 video_init;
1288 } else {
1289 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1290 }
1291 },
1292 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1293 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1294 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1295 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1296 CFClient::SDL_USEREVENT => sub {
1297 if ($_[0]{code} == 1) {
1298 audio_channel_finished $_[0]{data1};
1299 } elsif ($_[0]{code} == 0) {
1300 audio_music_finished;
1301 }
1302 },
1303 );
1304
1305 #############################################################################
1306
1307 $SIG{INT} = $SIG{TERM} = sub { exit };
1308
1309 {
1310 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1311
1312 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1313
1314 my %DEF_CFG = (
1315 sdl_mode => 0,
1316 width => 640,
1317 height => 480,
1318 fullscreen => 0,
1319 fast => 0,
1320 map_scale => 1,
1321 fow_enable => 1,
1322 fow_intensity => 0.45,
1323 fow_smooth => 0,
1324 gui_fontsize => 1,
1325 log_fontsize => 1,
1326 gauge_fontsize=> 1,
1327 gauge_size => 0.35,
1328 stat_fontsize => 1,
1329 mapsize => 100,
1330 host => "crossfire.schmorp.de",
1331 say_command => 'say',
1332 audio_enable => 1,
1333 bgm_enable => 1,
1334 bgm_volume => 0.25,
1335 face_prefetch => 0,
1336 output_sync => 1,
1337 output_count => 1,
1338 );
1339
1340 while (my ($k, $v) = each %DEF_CFG) {
1341 $CFG->{$k} = $v unless exists $CFG->{$k};
1342 }
1343
1344 sdl_init;
1345
1346 @SDL_MODES = reverse
1347 grep $_->[0] >= 640 && $_->[1] >= 480,
1348 CFClient::SDL_ListModes;
1349
1350 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1351
1352 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1353
1354 {
1355 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1356 DejaVuSans.ttf
1357 DejaVuSansMono.ttf
1358 DejaVuSans-Bold.ttf
1359 DejaVuSansMono-Bold.ttf
1360 DejaVuSans-Oblique.ttf
1361 DejaVuSansMono-Oblique.ttf
1362 DejaVuSans-BoldOblique.ttf
1363 DejaVuSansMono-BoldOblique.ttf
1364 );
1365
1366 CFClient::add_font $_ for @fonts;
1367
1368 CFClient::pango_init;
1369
1370 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1371 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1372
1373 $FONT_PROP->make_default;
1374 }
1375
1376 # compare mono (ft) vs. rgba (cairo)
1377 # ft - 1.8s, cairo 3s, even in alpha-only mode
1378 # for my $rgba (0..1) {
1379 # my $t1 = Time::HiRes::time;
1380 # for (1..1000) {
1381 # my $layout = CFClient::Layout->new ($rgba);
1382 # $layout->set_text ("hallo" x 100);
1383 # $layout->render;
1384 # }
1385 # my $t2 = Time::HiRes::time;
1386 # warn $t2-$t1;
1387 # }
1388
1389 video_init;
1390 audio_init;
1391 }
1392
1393 Event::loop;
1394
1395 END { CFClient::SDL_Quit }
1396
1397 =head1 NAME
1398
1399 pclient - A Crossfire+ and Crossfire game client
1400
1401 =head1 SYNOPSIS
1402
1403 Just run it - no commandline arguments are supported.
1404
1405 =head1 USAGE
1406
1407 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1408 fullscreen and interactively.
1409
1410 =head1 AUTHOR
1411
1412 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1413
1414
1415