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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.16
Committed: Sat May 27 20:00:40 2006 UTC (18 years ago) by elmex
Branch: MAIN
Changes since 1.15: +7 -2 lines
Log Message:
added layout saving

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86
87 our $FLOORBOX;
88 our $GAUGES;
89 our $STATWIDS;
90
91 our $SDL_ACTIVE;
92 our %SDL_CB;
93
94 our $SDL_MIXER;
95 our @SOUNDS; # event => file mapping
96 our %AUDIO_CHUNKS; # audio files
97
98 our $ALT_ENTER_MESSAGE;
99 our $STATUSBOX;
100 our $DEBUG_STATUS;
101
102 our $INV;
103 our $INVR;
104 our $INVR_LBL;
105
106 sub status {
107 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
108 }
109
110 sub debug {
111 $DEBUG_STATUS->set_text ($_[0]);
112 my ($w, $h) = $DEBUG_STATUS->size_request;
113 $DEBUG_STATUS->move ($WIDTH - $w, 0);
114 }
115
116 sub start_game {
117 status "logging in...";
118
119 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
120
121 my ($host, $port) = split /:/, $CFG->{host};
122
123 $MAP = new CFClient::Map $mapsize, $mapsize;
124
125 $CONN = eval {
126 new CFClient::Protocol
127 host => $host,
128 port => $port || 13327,
129 user => $CFG->{user},
130 pass => $CFG->{password},
131 mapw => $mapsize,
132 maph => $mapsize,
133
134 map_widget => $MAPWIDGET,
135 logview => $LOGVIEW,
136 statusbox => $STATUSBOX,
137 map => $MAP,
138 mapmap => $MAPMAP,
139
140 sound_play => sub {
141 my ($x, $y, $soundnum, $type) = @_;
142
143 $SDL_MIXER
144 or return;
145
146 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
147 or return;
148
149 $chunk->play;
150 },
151 };
152
153 if ($CONN) {
154 CFClient::lowdelay fileno $CONN->{fh};
155
156 $LOGIN_BUTTON->set_text ("Logout");
157 status "login successful";
158
159 $BUTTONBAR->{children}[1]->emit ("activate")
160 if $BUTTONBAR->{children}[1]->{state};
161
162 } else {
163 status "unable to connect";
164 stop_game();
165 }
166 }
167
168 sub stop_game {
169 return unless $CONN;
170
171 status "connection closed";
172 $LOGIN_BUTTON->set_text ("Login");
173 $CONN->destroy;
174 $CONN = 0; # false, does not autovivify
175
176 $BUTTONBAR->{children}[1]->emit ("activate")
177 unless $BUTTONBAR->{children}[1]->{state};
178 }
179
180 sub client_setup {
181 my $dialog = new CFClient::UI::FancyFrame
182 name => "client_setup",
183 title => "Client Setup",
184 child => (my $vbox = new CFClient::UI::VBox);
185 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
186
187 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
188 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
189
190 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
191 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
192
193 $mode_slider->connect (changed => sub {
194 my ($self, $value) = @_;
195
196 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
197 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
198 });
199 $mode_slider->emit (changed => $mode_slider->{range}[0]);
200
201 my $row = 1;
202
203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fullscreen},
206 tooltip => "Bring the client into fullscreen mode.",
207 connect_changed => sub {
208 my ($self, $value) = @_;
209 $CFG->{fullscreen} = $value;
210 }
211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
214 $table->add (1, $row++, new CFClient::UI::CheckBox
215 state => $CFG->{fast},
216 tooltip => "Lower the visual quality considerably to speed up rendering.",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{fast} = $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
224 $table->add (1, $row++, new CFClient::UI::Slider
225 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
226 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
227 connect_changed => sub {
228 my ($self, $value) = @_;
229 $CFG->{map_scale} = 2 ** $value;
230 }
231 );
232
233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
234 $table->add (1, $row++, new CFClient::UI::CheckBox
235 state => $CFG->{fow_enable},
236 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
237 connect_changed => sub {
238 my ($self, $value) = @_;
239 $CFG->{fow_enable} = $value;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
246 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
247 connect_changed => sub {
248 my ($self, $value) = @_;
249 $CFG->{fow_intensity} = $value;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
254 $table->add (1, $row++, new CFClient::UI::CheckBox
255 state => $CFG->{fow_smooth},
256 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
257 connect_changed => sub {
258 my ($self, $value) = @_;
259 $CFG->{fow_smooth} = $value;
260 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
267 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
268 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
269 );
270
271 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
272 $table->add (1, $row++, new CFClient::UI::Slider
273 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
274 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
275 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
279
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
283 connect_changed => sub {
284 $CFG->{stat_fontsize} = $_[1];
285 &set_stats_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = $_[1];
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
300 $table->add (1, $row++, new CFClient::UI::Slider
301 range => [$CFG->{gauge_size}, 0.2, 0.8],
302 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
303 connect_changed => sub {
304 $CFG->{gauge_size} = $_[1];
305 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
306 }
307 );
308
309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the video settings",
312 connect_activate => sub {
313 video_shutdown ();
314 video_init ();
315 }
316 );
317
318 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
319 $table->add (1, $row++, new CFClient::UI::CheckBox
320 state => $CFG->{audio_enable},
321 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
322 connect_changed => sub {
323 $CFG->{audio_enable} = $_[1];
324 }
325 );
326 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
327 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
328 # $CFG->{effects_volume} = $_[1];
329 # });
330 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
331 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
332 $hbox->add (new CFClient::UI::CheckBox
333 expand => 1, state => $CFG->{bgm_enable},
334 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
335 connect_changed => sub {
336 $CFG->{bgm_enable} = $_[1];
337 }
338 );
339 $hbox->add (new CFClient::UI::Slider
340 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
341 tooltip => "The volume of the background music. Changes are instant.",
342 connect_changed => sub {
343 $CFG->{bgm_volume} = $_[1];
344 CFClient::MixMusic::volume $_[1] * 128;
345 }
346 );
347
348 $table->add (1, $row++, new CFClient::UI::Button
349 expand => 1, align => 0, text => "Apply",
350 tooltip => "Apply the audio settings",
351 connect_activate => sub {
352 audio_shutdown ();
353 audio_init ();
354 }
355 );
356
357 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
358 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
359 text => $CFG->{say_command},
360 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
361 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
362 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
363 connect_changed => sub {
364 my ($self, $value) = @_;
365 $CFG->{say_command} = $value;
366 }
367 );
368
369 $dialog
370 }
371
372 sub set_stats_window_fontsize {
373 for (values %{$STATWIDS}) {
374 $_->set_fontsize ($::CFG->{stat_fontsize});
375 }
376 }
377
378 sub set_gauge_window_fontsize {
379 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
380 $_->set_fontsize ($::CFG->{gauge_fontsize});
381 }
382 }
383
384 sub make_gauge_window {
385 my $gh = int $HEIGHT * $CFG->{gauge_size};
386
387 my $win = new CFClient::UI::Frame (
388 req_y => -1,
389 user_w => $WIDTH,
390 user_h => $gh,
391 );
392
393 $win->add (my $hbox = new CFClient::UI::HBox
394 children => [
395 (new CFClient::UI::HBox expand => 1),
396 (new CFClient::UI::VBox children => [
397 (new CFClient::UI::Empty expand => 1),
398 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
399 ]),
400 (my $vbox = new CFClient::UI::VBox),
401 ],
402 );
403
404 $vbox->add (new CFClient::UI::HBox
405 expand => 1,
406 children => [
407 (new CFClient::UI::Empty expand => 1),
408 (my $hb = new CFClient::UI::HBox),
409 ],
410 );
411
412 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
413 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
414 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
415 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
416 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
417 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
418 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
419 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
420
421 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
422 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
423 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
424 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
425
426 $GAUGES = {
427 exp => $exp, win => $win, range => $rng,
428 food => $fg, mana => $mg, hp => $hg, grace => $gg
429 };
430
431 &set_gauge_window_fontsize;
432
433 $win
434 }
435
436 sub make_stats_window {
437 my $tgw = new CFClient::UI::FancyFrame title => "Stats", name => "stats_window";
438
439 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
440 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
441 can_hover => 1, can_events => 1,
442 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
443 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
444 can_hover => 1, can_events => 1,
445 tooltip => "The map you are currently on (if supported by the server).");
446
447 $vb->add (my $hb0 = new CFClient::UI::HBox);
448 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
449 can_hover => 1, can_events => 1,
450 tooltip => "The weight of the player including all inventory items.");
451 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
452 can_hover => 1, can_events => 1,
453 tooltip => "The weight limit: you cannot carry more than this.");
454
455
456 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
457 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
458
459 my $color2 = [1, 1, 0];
460
461 for (
462 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
463 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
464 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
465 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
466 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
467 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
468 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
469
470 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
471 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
472 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
473 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
474 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
475 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
476 ) {
477 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
478
479 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
480 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
481 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
482 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
483 }
484
485 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
486
487 my $row = 0;
488 my $col = 0;
489
490 my %resist_names = (
491 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
492 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
493 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
494 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
495 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
496 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
497 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
498 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
499 pois => "<b>Poison</b> (resistance to getting poisoned)",
500 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
501 deat => "<b>Death</b> (resistance against death spells)",
502 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
503 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
504 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
505 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
506 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
507 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
508 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
509 );
510 for (qw/slow holyw conf fire depl magic
511 drain acid pois para deat phys
512 blind fear tund elec cold ghit/)
513 {
514 $tbl2->add ($col, $row,
515 $STATWIDS->{"res_$_"} =
516 new CFClient::UI::Label
517 font => $FONT_FIXED,
518 template => "-100%",
519 align => +1,
520 valign => 0,
521 can_events => 1,
522 can_hover => 1,
523 tooltip => $resist_names{$_},
524 );
525 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
526 font => $FONT_FIXED,
527 can_hover => 1,
528 can_events => 1,
529 image => "ui/resist/resist_$_.png",
530 tooltip => $resist_names{$_},
531 );
532
533 $row++;
534 if ($row % 6 == 0) {
535 $col += 2;
536 $row = 0;
537 }
538 }
539
540 &set_stats_window_fontsize;
541 update_stats_window ({});
542
543 $tgw
544 }
545
546 sub formsep {
547 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
548 }
549
550 sub update_stats_window {
551 my ($stats) = @_;
552
553 # I love text protocols...
554
555 my $hp = $stats->{+CS_STAT_HP} * 1;
556 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
557 my $sp = $stats->{+CS_STAT_SP} * 1;
558 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
559 my $fo = $stats->{+CS_STAT_FOOD} * 1;
560 my $fo_m = 999;
561 my $gr = $stats->{+CS_STAT_GRACE} * 1;
562 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
563
564 $GAUGES->{hp} ->set_value ($hp, $hp_m);
565 $GAUGES->{mana} ->set_value ($sp, $sp_m);
566 $GAUGES->{food} ->set_value ($fo, $fo_m);
567 $GAUGES->{grace} ->set_value ($gr, $gr_m);
568 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
569 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
570 my $rng = $stats->{+CS_STAT_RANGE};
571 $rng =~ s/^Range: //; # thank you so much dear server
572 $GAUGES->{range} ->set_text ("Rng: " . $rng);
573 my $title = $stats->{+CS_STAT_TITLE};
574 $title =~ s/^Player: //;
575 $STATWIDS->{title} ->set_text ("Title: " . $title);
576
577 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
578 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
579 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
580 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
581 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
582 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
583 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
584 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
585 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
586 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
587 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
588 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
589 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
590
591 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
592
593 # TODO: replace by CS_STAT_RES_xxx constants
594 my %tbl = (
595 phys => 100,
596 magic => 101,
597 fire => 102,
598 elec => 103,
599 cold => 104,
600 conf => 105,
601 acid => 106,
602 drain => 107,
603 ghit => 108,
604 pois => 109,
605 slow => 110,
606 para => 111,
607 tund => 112,
608 fear => 113,
609 depl => 113,
610 deat => 115,
611 holyw => 116,
612 blind => 117,
613 );
614
615 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
616 for keys %tbl;
617 }
618
619 sub metaserver_dialog {
620 my $dialog = new CFClient::UI::FancyFrame
621 title => "Server List",
622 child => (my $vbox = new CFClient::UI::VBox);
623
624 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
625
626 $dialog
627 }
628
629 my $METASERVER_ATIME;
630
631 sub update_metaserver {
632 my ($HOST) = @_;
633
634 return if $METASERVER_ATIME > time;
635 $METASERVER_ATIME = time + 60;
636
637 my $table = $METASERVER->{table};
638 $table->clear;
639 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
640
641 my $buf;
642
643 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
644
645 unless ($fh) {
646 $label->set_text ("unable to contact metaserver: $!");
647 return;
648 }
649
650 Event->io (fd => $fh, poll => 'r', cb => sub {
651 my $res = sysread $fh, $buf, 8192, length $buf;
652
653 if (!defined $res) {
654 $_[0]->w->cancel;
655 $label->set_text ("error while retrieving server list: $!");
656 } elsif ($res == 0) {
657 $_[0]->w->cancel;
658 status "server list retrieved";
659
660 utf8::decode $buf if utf8::valid $buf;
661
662 $table->clear;
663
664 my @col = qw(Use #Users Host Uptime Version Description);
665 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
666 for 0 .. $#col;
667
668 my @align = qw(1 0 1 1 -1);
669
670 my $y = 0;
671 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
672 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
673
674 for ($desc) {
675 s/<br>/\n/gi;
676 s/<li>/\n· /gi;
677 s/<.*?>//sgi;
678 s/&/&amp;/g;
679 s/</&lt;/g;
680 s/>/&gt;/g;
681 }
682
683 $uptime = sprintf "%dd %02d:%02d:%02d",
684 (int $m->[8] / 86400),
685 (int $m->[8] / 3600) % 24,
686 (int $m->[8] / 60) % 60,
687 $m->[8] % 60;
688
689 $m = [$users, $host, $uptime, $version, $desc];
690
691 $y++;
692
693 $table->add (0, $y, new CFClient::UI::VBox children => [
694 (new CFClient::UI::Button text => "Use", connect_activate => sub {
695 $HOST->set_text ($CFG->{host} = $host);
696 }),
697 (new CFClient::UI::Empty expand => 1),
698 ]);
699
700 $table->add ($_ + 1, $y, new CFClient::UI::Label
701 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
702 for 0 .. $#$m;
703 }
704 }
705 });
706 }
707
708 sub server_setup {
709 my $dialog = new CFClient::UI::FancyFrame
710 name => "server_setup",
711 title => "Server Setup",
712 child => (my $vbox = new CFClient::UI::VBox);
713
714 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
715 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
716
717 {
718 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
719
720 $vbox->add (
721 my $HOST = new CFClient::UI::Entry
722 expand => 1,
723 text => $CFG->{host},
724 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
725 connect_changed => sub {
726 my ($self, $value) = @_;
727 $CFG->{host} = $value;
728 }
729 );
730
731 $METASERVER = metaserver_dialog;
732
733 $vbox->add (new CFClient::UI::Flopper
734 expand => 1,
735 text => "Server List",
736 other => $METASERVER,
737 tooltip => "Show a list of available crossfire servers",
738 connect_open => sub {
739 update_metaserver $HOST;
740 }
741 );
742 }
743
744 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
745 $table->add (1, 4, new CFClient::UI::Entry
746 text => $CFG->{user},
747 tooltip => "The name of your character on the server",
748 connect_changed => sub {
749 my ($self, $value) = @_;
750 $CFG->{user} = $value;
751 }
752 );
753
754 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
755 $table->add (1, 5, new CFClient::UI::Entry
756 text => $CFG->{password},
757 hidden => 1,
758 tooltip => "The password for your character",
759 connect_changed => sub {
760 my ($self, $value) = @_;
761 $CFG->{password} = $value;
762 }
763 );
764
765 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
766 $table->add (1, 7, new CFClient::UI::Slider
767 req_w => 100,
768 range => [$CFG->{mapsize}, 10, 100, 0, 1],
769 tooltip => "This is the size of the portion of the map update the server sends you. "
770 . "If you set this to a high value you will be able to see further, "
771 . "but you also increase bandwidth requirements and latency. "
772 . "This option is only used once at log-in.",
773 connect_changed => sub {
774 my ($self, $value) = @_;
775
776 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
777 },
778 );
779
780 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
781 $table->add (1, 8, new CFClient::UI::CheckBox
782 state => $CFG->{face_prefetch},
783 tooltip => "<b>Background Image Prefetch</b>\n\n"
784 . "If enabled, the client automatically pre-fetches images from the server. "
785 . "This might increase or create lag, but increases the chances "
786 . "of faces being ready for display when you encounter them. "
787 . "It also uses up server bandwidth on every connect, "
788 . "so only set it if you really need to prefetch images. "
789 . "This option can be set and unset any time.",
790 connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
791 );
792
793 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
794 $table->add (1, 9, new CFClient::UI::Entry
795 text => $CFG->{output_count},
796 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
797 connect_changed => sub { $CFG->{output_count} = $_[1] },
798 );
799
800 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
801 $table->add (1, 10, new CFClient::UI::Entry
802 text => $CFG->{output_sync},
803 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
804 connect_changed => sub { $CFG->{output_sync} = $_[1] },
805 );
806
807 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
808 expand => 1,
809 align => 0,
810 text => "Login",
811 connect_activate => sub {
812 $CONN ? stop_game
813 : start_game;
814 },
815 );
816
817 $dialog
818 }
819
820 sub message_window {
821 my $window = new CFClient::UI::FancyFrame
822 name => "message_window",
823 title => "Messages",
824 border_bg => [1, 1, 1, 1],
825 bg => [0, 0, 0, 0.75],
826 user_w => int $::WIDTH / 3,
827 user_h => int $::HEIGHT / 5,
828 child => (my $vbox = new CFClient::UI::VBox);
829
830 $vbox->add ($LOGVIEW);
831
832 $vbox->add (my $input = new CFClient::UI::Entry
833 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
834 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
835 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
836 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
837 connect_focus_in => sub {
838 my ($input, $prev_focus) = @_;
839
840 delete $input->{refocus_map};
841
842 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
843 $input->{refocus_map} = 1;
844 }
845 delete $input->{auto_activated};
846 },
847 connect_activate => sub {
848 my ($input, $text) = @_;
849 $input->set_text ('');
850
851 if ($text =~ /^\/(.*)/) {
852 $::CONN->user_send ($1);
853 } else {
854 my $say_cmd = $::CFG->{say_command} || 'say';
855 $::CONN->user_send ("$say_cmd $text");
856 }
857 if ($input->{refocus_map}) {
858 delete $input->{refocus_map};
859 $MAPWIDGET->focus_in
860 }
861 },
862 connect_escape => sub {
863 $MAPWIDGET->focus_in
864 },
865 );
866
867 $CONSOLE = {
868 window => $window,
869 input => $input
870 };
871
872 $window
873 }
874
875 sub open_quit_dialog {
876 unless ($QUIT_DIALOG) {
877
878 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
879
880 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
881
882 $vb->add (new CFClient::UI::Label
883 text => "You should find a savebed and apply it first!",
884 max_w => $WIDTH * 0.25,
885 ellipsize => 0,
886 );
887 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
888 $hb->add (new CFClient::UI::Button
889 text => "Ok",
890 expand => 1,
891 connect_activate => sub { $QUIT_DIALOG->hide },
892 );
893 $hb->add (new CFClient::UI::Button
894 text => "Quit anyway",
895 expand => 1,
896 connect_activate => sub { exit },
897 );
898
899 $QUIT_DIALOG->show_centered;
900 } else {
901 $QUIT_DIALOG->show_centered;
902 }
903 }
904
905 sub make_inventory_window {
906 my $invwin = new CFClient::UI::FancyFrame
907 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory", name => "inventory_window";
908
909 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
910
911 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
912 $vb1->add (my $lbl = new CFClient::UI::Label align => 0);
913 $lbl->set_text ("Player");
914 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
915
916 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
917 $vb2->add (my $hb2 = new CFClient::UI::HBox);
918 $hb2->add (new CFClient::UI::Button
919 text => "Close",
920 tooltip => "Close the currently open container (if one is open)",
921 connect_activate => sub {
922 $CONN->send ("apply $CONN->{open_container}")
923 if $CONN->{open_container} != 0;
924 },
925 );
926 $hb2->add ($INVR_LBL = new CFClient::UI::Label align => 0);
927
928 $INVR_LBL->set_text ("Floor");
929 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
930
931 $invwin
932 }
933
934 sub make_help_window {
935 my $win = new CFClient::UI::FancyFrame
936 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
937
938 $win->add (my $vbox = new CFClient::UI::VBox);
939
940 $vbox->add (my $buttons = new CFClient::UI::HBox);
941 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
942
943 for (
944 [intro => "Introduction"],
945 [manual => "Manual"],
946 [command_help => "Commands"],
947 [skill_help => "Skills"],
948 ) {
949 my ($pod, $label) = @$_;
950
951 $buttons->add (new CFClient::UI::Button
952 text => $label,
953 connect_activate => sub {
954 my $parser = new Pod::POM;
955 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
956
957 $viewer->clear;
958
959 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
960 for @{ CFClient::pod_to_pango_list $pom };
961
962 $viewer->set_offset (0);
963 },
964 );
965 }
966
967 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
968
969 $win
970 }
971
972 sub sdl_init {
973 CFClient::SDL_Init
974 and die "SDL::Init failed!\n";
975 }
976
977 sub video_init {
978 sdl_init;
979
980 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
981
982 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
983
984 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
985 $FULLSCREEN = $CFG->{fullscreen};
986 $FAST = $CFG->{fast};
987
988 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
989 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
990
991 $SDL_ACTIVE = 1;
992 $LAST_REFRESH = time - 0.01;
993
994 CFClient::OpenGL::init;
995
996 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
997
998 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
999
1000 #############################################################################
1001
1002 if ($DEBUG_STATUS) {
1003 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1004 } else {
1005 # create the widgets
1006
1007 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
1008 $DEBUG_STATUS->show;
1009
1010 $STATUSBOX = new CFClient::UI::Statusbox;
1011 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1012
1013 (new CFClient::UI::Frame
1014 bg => [0, 0, 0, 0.4],
1015 req_y => -1,
1016 child => $STATUSBOX,
1017 )->show;
1018
1019 CFClient::UI::FancyFrame->new (
1020 border_bg => [1, 1, 1, 192/255],
1021 bg => [1, 1, 1, 0],
1022 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1023 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1024 ),
1025 )->show;
1026
1027 $MAPWIDGET = new CFClient::MapWidget;
1028 $MAPWIDGET->connect (activate_console => sub {
1029 my ($mapwidget, $preset) = @_;
1030
1031 if ($CONSOLE) {
1032 $CONSOLE->{input}->{auto_activated} = 1;
1033 $CONSOLE->{input}->focus_in;
1034
1035 if ($preset && $CONSOLE->{input}->get_text eq '') {
1036 $CONSOLE->{input}->set_text ($preset);
1037 }
1038 }
1039 });
1040 $MAPWIDGET->show;
1041 $MAPWIDGET->focus_in;
1042
1043 $LOGVIEW = new CFClient::UI::TextView
1044 expand => 1,
1045 font => $FONT_FIXED,
1046 fontsize => $::CFG->{log_fontsize},
1047 can_hover => 1,
1048 can_events => 1,
1049 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1050 ;
1051
1052 $BUTTONBAR = new CFClient::UI::HBox;
1053
1054 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1055 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1056 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1057 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1058 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1059 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1060
1061 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1062
1063 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1064 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1065 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1066 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1067
1068 $BUTTONBAR->add (new CFClient::UI::Button
1069 text => "Save Config",
1070 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1071 connect_activate => sub {
1072 $::CFG->{layout} = CFClient::UI::get_layout;
1073 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1074 status "Configuration Saved";
1075 },
1076 );
1077
1078 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1079 tooltip => "View Documentation");
1080
1081 $BUTTONBAR->add (new CFClient::UI::Button
1082 text => "Quit",
1083 tooltip => "Terminates the program",
1084 connect_activate => sub {
1085 if ($CONN) {
1086 open_quit_dialog;
1087 } else {
1088 exit;
1089 }
1090 },
1091 );
1092
1093 $BUTTONBAR->show;
1094
1095 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1096
1097 # delay till geometry is constant
1098 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1099 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1100 my $widget = $GAUGES->{win};
1101 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1102 });
1103 force_refresh ();
1104 }
1105 }
1106
1107 sub video_shutdown {
1108 undef $SDL_ACTIVE;
1109 }
1110
1111 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1112 my $bgmusic;#TODO#hack#d#
1113
1114 sub audio_channel_finished {
1115 my ($channel) = @_;
1116
1117 #warn "channel $channel finished\n";#d#
1118 }
1119
1120 sub audio_music_finished {
1121 return unless $CFG->{bgm_enable};
1122
1123 # TODO: hack, do play loop and mood music
1124 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1125 $bgmusic->play (0);
1126
1127 push @bgmusic, shift @bgmusic;
1128 }
1129
1130 sub audio_init {
1131 if ($CFG->{audio_enable}) {
1132 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1133 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1134
1135 unless ($SDL_MIXER) {
1136 status "Unable to open sound device: there will be no sound";
1137 return;
1138 }
1139
1140 CFClient::Mix_AllocateChannels 8;
1141 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1142
1143 audio_music_finished;
1144
1145 while (<$fh>) {
1146 next if /^\s*#/;
1147 next if /^\s*$/;
1148
1149 my ($file, $volume, $event) = split /\s+/, $_, 3;
1150
1151 push @SOUNDS, "$volume,$file";
1152
1153 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1154 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1155 $chunk->volume ($volume * 128 / 100);
1156 $chunk
1157 };
1158 }
1159 } else {
1160 status "unable to open sound config: $!";
1161 }
1162 }
1163 }
1164
1165 sub audio_shutdown {
1166 CFClient::Mix_CloseAudio if $SDL_MIXER;
1167 undef $SDL_MIXER;
1168 @SOUNDS = ();
1169 %AUDIO_CHUNKS = ();
1170 }
1171
1172 my %animate_object;
1173 my $animate_timer;
1174
1175 my $fps = 9;
1176
1177 my %demo;#d#
1178
1179 sub force_refresh {
1180 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1181 debug sprintf "%3.2f", $fps;
1182
1183 $CFClient::UI::ROOT->draw;
1184
1185 $WANT_REFRESH = 0;
1186 $CAN_REFRESH = 0;
1187 $LAST_REFRESH = $NOW;
1188
1189 0 && do {
1190 # some weird model-drawing code, just a joke right now
1191 use CFClient::OpenGL;
1192
1193 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1194 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1195 $demo{r} ||= do {
1196 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1197 $mod->{v} = pack "f*", @{$mod->{v}};
1198 $_ = [scalar @$_, pack "S!*", @$_]
1199 for values %{$mod->{g}};
1200 $mod
1201 };
1202
1203 my $r = $demo{r} or die;
1204
1205 glDepthMask 1;
1206 glClear GL_DEPTH_BUFFER_BIT;
1207 glEnable GL_TEXTURE_2D;
1208 glEnable GL_DEPTH_TEST;
1209 glEnable GL_CULL_FACE;
1210 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1211
1212 glMatrixMode GL_PROJECTION;
1213 glLoadIdentity;
1214 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1215 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1216 glMatrixMode GL_MODELVIEW;
1217 glLoadIdentity;
1218
1219 glPushMatrix;
1220 glTranslate 0, 0, -800;
1221 glScale 1, -1, 1;
1222 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1223 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1224 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1225 glScale 50, 50, 50;
1226
1227 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1228 while (my ($k, $v) = each %{$r->{g}}) {
1229 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1230 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1231 }
1232
1233 glPopMatrix;
1234
1235 glShadeModel GL_FLAT;
1236 glDisable GL_DEPTH_TEST;
1237 glDisable GL_TEXTURE_2D;
1238 glDepthMask 0;
1239
1240 $WANT_REFRESH++;
1241 };
1242
1243 CFClient::SDL_GL_SwapBuffers;
1244 }
1245
1246 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1247 $NOW = time;
1248
1249 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1250 for CFClient::SDL_PollEvent;
1251
1252 if (%animate_object) {
1253 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1254 $WANT_REFRESH++;
1255 }
1256
1257 if ($WANT_REFRESH) {
1258 force_refresh;
1259 } else {
1260 $CAN_REFRESH = 1;
1261 }
1262 });
1263
1264 sub animation_start {
1265 my ($widget) = @_;
1266 $animate_object{$widget} = $widget;
1267 }
1268
1269 sub animation_stop {
1270 my ($widget) = @_;
1271 delete $animate_object{$widget};
1272 }
1273
1274 # check once/second for faces that need to be prefetched
1275 # this should, of course, only run on demand, but
1276 # SDL forces worse things on us....
1277
1278 Event->timer (after => 1, interval => 0.25, cb => sub {
1279 $CONN->face_prefetch
1280 if $CONN;
1281 });
1282
1283 %SDL_CB = (
1284 CFClient::SDL_QUIT => sub {
1285 Event::unloop -1;
1286 },
1287 CFClient::SDL_VIDEORESIZE => sub {
1288 },
1289 CFClient::SDL_VIDEOEXPOSE => sub {
1290 CFClient::UI::full_refresh;
1291 },
1292 CFClient::SDL_ACTIVEEVENT => sub {
1293 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1294 },
1295 CFClient::SDL_KEYDOWN => sub {
1296 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1297 # alt-enter
1298 video_shutdown;
1299 $CFG->{fullscreen} = !$CFG->{fullscreen};
1300 video_init;
1301 } else {
1302 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1303 }
1304 },
1305 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1306 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1307 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1308 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1309 CFClient::SDL_USEREVENT => sub {
1310 if ($_[0]{code} == 1) {
1311 audio_channel_finished $_[0]{data1};
1312 } elsif ($_[0]{code} == 0) {
1313 audio_music_finished;
1314 }
1315 },
1316 );
1317
1318 #############################################################################
1319
1320 $SIG{INT} = $SIG{TERM} = sub { exit };
1321
1322 {
1323 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1324
1325 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1326 CFClient::UI::set_layout ($::CFG->{layout});
1327
1328 my %DEF_CFG = (
1329 sdl_mode => 0,
1330 width => 640,
1331 height => 480,
1332 fullscreen => 0,
1333 fast => 0,
1334 map_scale => 1,
1335 fow_enable => 1,
1336 fow_intensity => 0.45,
1337 fow_smooth => 0,
1338 gui_fontsize => 1,
1339 log_fontsize => 1,
1340 gauge_fontsize=> 1,
1341 gauge_size => 0.35,
1342 stat_fontsize => 1,
1343 mapsize => 100,
1344 host => "crossfire.schmorp.de",
1345 say_command => 'say',
1346 audio_enable => 1,
1347 bgm_enable => 1,
1348 bgm_volume => 0.25,
1349 face_prefetch => 0,
1350 output_sync => 1,
1351 output_count => 1,
1352 );
1353
1354 while (my ($k, $v) = each %DEF_CFG) {
1355 $CFG->{$k} = $v unless exists $CFG->{$k};
1356 }
1357
1358 sdl_init;
1359
1360 @SDL_MODES = reverse
1361 grep $_->[0] >= 640 && $_->[1] >= 480,
1362 CFClient::SDL_ListModes;
1363
1364 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1365
1366 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1367
1368 {
1369 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1370 DejaVuSans.ttf
1371 DejaVuSansMono.ttf
1372 DejaVuSans-Bold.ttf
1373 DejaVuSansMono-Bold.ttf
1374 DejaVuSans-Oblique.ttf
1375 DejaVuSansMono-Oblique.ttf
1376 DejaVuSans-BoldOblique.ttf
1377 DejaVuSansMono-BoldOblique.ttf
1378 );
1379
1380 CFClient::add_font $_ for @fonts;
1381
1382 CFClient::pango_init;
1383
1384 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1385 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1386
1387 $FONT_PROP->make_default;
1388 }
1389
1390 # compare mono (ft) vs. rgba (cairo)
1391 # ft - 1.8s, cairo 3s, even in alpha-only mode
1392 # for my $rgba (0..1) {
1393 # my $t1 = Time::HiRes::time;
1394 # for (1..1000) {
1395 # my $layout = CFClient::Layout->new ($rgba);
1396 # $layout->set_text ("hallo" x 100);
1397 # $layout->render;
1398 # }
1399 # my $t2 = Time::HiRes::time;
1400 # warn $t2-$t1;
1401 # }
1402
1403 video_init;
1404 audio_init;
1405 }
1406
1407 Event::loop;
1408
1409 END { CFClient::SDL_Quit }
1410
1411 =head1 NAME
1412
1413 pclient - A Crossfire+ and Crossfire game client
1414
1415 =head1 SYNOPSIS
1416
1417 Just run it - no commandline arguments are supported.
1418
1419 =head1 USAGE
1420
1421 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1422 fullscreen and interactively.
1423
1424 =head1 AUTHOR
1425
1426 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1427
1428
1429