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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.34
Committed: Tue May 30 14:35:09 2006 UTC (18 years ago) by elmex
Branch: MAIN
Changes since 1.33: +54 -8 lines
Log Message:
major rework of the binding code. we have a binding editor now.

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86 our $SERVER_SETUP;
87
88 our $FLOORBOX;
89 our $GAUGES;
90 our $STATWIDS;
91
92 our $SDL_ACTIVE;
93 our %SDL_CB;
94
95 our $SDL_MIXER;
96 our @SOUNDS; # event => file mapping
97 our %AUDIO_CHUNKS; # audio files
98
99 our $ALT_ENTER_MESSAGE;
100 our $STATUSBOX;
101 our $DEBUG_STATUS;
102
103 our $INV_WINDOW;
104 our $INV;
105 our $INVR;
106 our $INV_RIGHT_HB;
107
108 our $BIND_WINDOW;
109 our $BIND_EDITOR;
110
111 sub status {
112 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
113 }
114
115 sub debug {
116 $DEBUG_STATUS->set_text ($_[0]);
117 }
118
119 sub start_game {
120 status "logging in...";
121
122 $LOGIN_BUTTON->set_text ("Logout");
123 $SERVER_SETUP->hide;
124
125 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
126
127 my ($host, $port) = split /:/, $CFG->{host};
128
129 $MAP = new CFClient::Map $mapsize, $mapsize;
130
131 $CONN = eval {
132 new CFClient::Protocol
133 host => $host,
134 port => $port || 13327,
135 user => $CFG->{user},
136 pass => $CFG->{password},
137 mapw => $mapsize,
138 maph => $mapsize,
139
140 map_widget => $MAPWIDGET,
141 logview => $LOGVIEW,
142 statusbox => $STATUSBOX,
143 map => $MAP,
144 mapmap => $MAPMAP,
145
146 sound_play => sub {
147 my ($x, $y, $soundnum, $type) = @_;
148
149 $SDL_MIXER
150 or return;
151
152 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
153 or return;
154
155 $chunk->play;
156 },
157 };
158
159 if ($CONN) {
160 CFClient::lowdelay fileno $CONN->{fh};
161
162 status "login successful";
163 } else {
164 status "unable to connect";
165 stop_game();
166 }
167 }
168
169 sub stop_game {
170 $LOGIN_BUTTON->set_text ("Login");
171 $SERVER_SETUP->show;
172 $INV_WINDOW->hide;
173 $LOGVIEW->hide;
174
175 return unless $CONN;
176
177 status "connection closed";
178
179 $CONN->destroy;
180 $CONN = 0; # false, does not autovivify
181 }
182
183 sub client_setup {
184 my $dialog = new CFClient::UI::FancyFrame
185 x => 1,
186 y => $HEIGHT * (1/8),
187 name => "client_setup",
188 title => "Client Setup",
189 child => (my $vbox = new CFClient::UI::VBox);
190
191 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
192
193 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
194 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
195
196 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
197 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
198
199 $mode_slider->connect (changed => sub {
200 my ($self, $value) = @_;
201
202 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
203 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
204 });
205 $mode_slider->emit (changed => $mode_slider->{range}[0]);
206
207 my $row = 1;
208
209 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
210 $table->add (1, $row++, new CFClient::UI::CheckBox
211 state => $CFG->{fullscreen},
212 tooltip => "Bring the client into fullscreen mode.",
213 on_changed => sub {
214 my ($self, $value) = @_;
215 $CFG->{fullscreen} = $value;
216 }
217 );
218
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
220 $table->add (1, $row++, new CFClient::UI::CheckBox
221 state => $CFG->{fast},
222 tooltip => "Lower the visual quality considerably to speed up rendering.",
223 on_changed => sub {
224 my ($self, $value) = @_;
225 $CFG->{fast} = $value;
226 }
227 );
228
229 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
230 $table->add (1, $row++, new CFClient::UI::Slider
231 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
232 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
233 on_changed => sub {
234 my ($self, $value) = @_;
235 $CFG->{map_scale} = 2 ** $value;
236 }
237 );
238
239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
240 $table->add (1, $row++, new CFClient::UI::CheckBox
241 state => $CFG->{fow_enable},
242 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
243 on_changed => sub {
244 my ($self, $value) = @_;
245 $CFG->{fow_enable} = $value;
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
252 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
253 on_changed => sub {
254 my ($self, $value) = @_;
255 $CFG->{fow_intensity} = $value;
256 }
257 );
258
259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
260 $table->add (1, $row++, new CFClient::UI::CheckBox
261 state => $CFG->{fow_smooth},
262 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
263 on_changed => sub {
264 my ($self, $value) = @_;
265 $CFG->{fow_smooth} = $value;
266 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
273 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
274 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
275 );
276
277 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
278 $table->add (1, $row++, new CFClient::UI::Slider
279 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
280 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
281 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
282 );
283
284 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
285
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
288 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
289 on_changed => sub {
290 $CFG->{stat_fontsize} = $_[1];
291 &set_stats_window_fontsize;
292 }
293 );
294
295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
296 $table->add (1, $row++, new CFClient::UI::Slider
297 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
298 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
299 on_changed => sub {
300 $CFG->{gauge_fontsize} = $_[1];
301 &set_gauge_window_fontsize;
302 }
303 );
304
305 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
306 $table->add (1, $row++, new CFClient::UI::Slider
307 range => [$CFG->{gauge_size}, 0.2, 0.8],
308 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
309 on_changed => sub {
310 $CFG->{gauge_size} = $_[1];
311 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
312 }
313 );
314
315 $table->add (1, $row++, new CFClient::UI::Button
316 expand => 1, align => 0, text => "Apply",
317 tooltip => "Apply the video settings",
318 on_activate => sub {
319 video_shutdown ();
320 video_init ();
321 }
322 );
323
324 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
325 $table->add (1, $row++, new CFClient::UI::CheckBox
326 state => $CFG->{audio_enable},
327 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
328 on_changed => sub {
329 $CFG->{audio_enable} = $_[1];
330 }
331 );
332 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
333 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
334 # $CFG->{effects_volume} = $_[1];
335 # });
336 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
337 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
338 $hbox->add (new CFClient::UI::CheckBox
339 expand => 1, state => $CFG->{bgm_enable},
340 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
341 on_changed => sub {
342 $CFG->{bgm_enable} = $_[1];
343 }
344 );
345 $hbox->add (new CFClient::UI::Slider
346 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
347 tooltip => "The volume of the background music. Changes are instant.",
348 on_changed => sub {
349 $CFG->{bgm_volume} = $_[1];
350 CFClient::MixMusic::volume $_[1] * 128;
351 }
352 );
353
354 $table->add (1, $row++, new CFClient::UI::Button
355 expand => 1, align => 0, text => "Apply",
356 tooltip => "Apply the audio settings",
357 on_activate => sub {
358 audio_shutdown ();
359 audio_init ();
360 }
361 );
362
363 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
364 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
365 text => $CFG->{say_command},
366 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
367 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
368 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
369 on_changed => sub {
370 my ($self, $value) = @_;
371 $CFG->{say_command} = $value;
372 }
373 );
374
375 $dialog
376 }
377
378 sub set_stats_window_fontsize {
379 for (values %{$STATWIDS}) {
380 $_->set_fontsize ($::CFG->{stat_fontsize});
381 }
382 }
383
384 sub set_gauge_window_fontsize {
385 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
386 $_->set_fontsize ($::CFG->{gauge_fontsize});
387 }
388 }
389
390 sub make_gauge_window {
391 my $gh = int $HEIGHT * $CFG->{gauge_size};
392
393 my $win = new CFClient::UI::Frame (
394 force_x => 0,
395 force_y => "max",
396 force_w => $WIDTH,
397 force_h => $gh,
398 );
399
400 $win->add (my $hbox = new CFClient::UI::HBox
401 children => [
402 (new CFClient::UI::HBox expand => 1),
403 (new CFClient::UI::VBox children => [
404 (new CFClient::UI::Empty expand => 1),
405 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
406 ]),
407 (my $vbox = new CFClient::UI::VBox),
408 ],
409 );
410
411 $vbox->add (new CFClient::UI::HBox
412 expand => 1,
413 children => [
414 (new CFClient::UI::Empty expand => 1),
415 (my $hb = new CFClient::UI::HBox),
416 ],
417 );
418
419 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
420 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
421 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
422 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
423 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
424 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
425 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
426 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
427
428 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
429 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
430 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
431 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
432
433 $GAUGES = {
434 exp => $exp, win => $win, range => $rng,
435 food => $fg, mana => $mg, hp => $hg, grace => $gg
436 };
437
438 &set_gauge_window_fontsize;
439
440 $win
441 }
442
443
444 sub make_stats_window {
445 my $tgw = new CFClient::UI::FancyFrame
446 y => $HEIGHT * (2/8),
447 x => "max",
448 title => "Stats",
449 name => "stats_window";
450
451 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
452 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
453 can_hover => 1, can_events => 1,
454 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
455 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
456 can_hover => 1, can_events => 1,
457 tooltip => "The map you are currently on (if supported by the server).");
458
459 $vb->add (my $hb0 = new CFClient::UI::HBox);
460 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
461 can_hover => 1, can_events => 1,
462 tooltip => "The weight of the player including all inventory items.");
463 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
464 can_hover => 1, can_events => 1,
465 tooltip => "The weight limit: you cannot carry more than this.");
466
467
468 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
469 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
470
471 my $color2 = [1, 1, 0];
472
473 for (
474 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
475 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
476 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
477 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
478 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
479 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
480 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
481
482 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
483 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
484 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
485 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
486 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
487 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
488 ) {
489 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
490
491 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
492 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
493 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
494 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
495 }
496
497 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
498
499 my $row = 0;
500 my $col = 0;
501
502 my %resist_names = (
503 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
504 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
505 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
506 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
507 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
508 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
509 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
510 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
511 pois => "<b>Poison</b> (resistance to getting poisoned)",
512 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
513 deat => "<b>Death</b> (resistance against death spells)",
514 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
515 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
516 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
517 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
518 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
519 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
520 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
521 );
522 for (qw/slow holyw conf fire depl magic
523 drain acid pois para deat phys
524 blind fear tund elec cold ghit/)
525 {
526 $tbl2->add ($col, $row,
527 $STATWIDS->{"res_$_"} =
528 new CFClient::UI::Label
529 font => $FONT_FIXED,
530 template => "-100%",
531 align => +1,
532 valign => 0,
533 can_events => 1,
534 can_hover => 1,
535 tooltip => $resist_names{$_},
536 );
537 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
538 font => $FONT_FIXED,
539 can_hover => 1,
540 can_events => 1,
541 image => "ui/resist/resist_$_.png",
542 tooltip => $resist_names{$_},
543 );
544
545 $row++;
546 if ($row % 6 == 0) {
547 $col += 2;
548 $row = 0;
549 }
550 }
551
552 &set_stats_window_fontsize;
553 update_stats_window ({});
554
555 $tgw
556 }
557
558 sub formsep {
559 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
560 }
561
562 sub update_stats_window {
563 my ($stats) = @_;
564
565 # I love text protocols...
566
567 my $hp = $stats->{+CS_STAT_HP} * 1;
568 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
569 my $sp = $stats->{+CS_STAT_SP} * 1;
570 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
571 my $fo = $stats->{+CS_STAT_FOOD} * 1;
572 my $fo_m = 999;
573 my $gr = $stats->{+CS_STAT_GRACE} * 1;
574 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
575
576 $GAUGES->{hp} ->set_value ($hp, $hp_m);
577 $GAUGES->{mana} ->set_value ($sp, $sp_m);
578 $GAUGES->{food} ->set_value ($fo, $fo_m);
579 $GAUGES->{grace} ->set_value ($gr, $gr_m);
580 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
581 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
582 my $rng = $stats->{+CS_STAT_RANGE};
583 $rng =~ s/^Range: //; # thank you so much dear server
584 $GAUGES->{range} ->set_text ("Rng: " . $rng);
585 my $title = $stats->{+CS_STAT_TITLE};
586 $title =~ s/^Player: //;
587 $STATWIDS->{title} ->set_text ("Title: " . $title);
588
589 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
590 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
591 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
592 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
593 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
594 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
595 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
596 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
597 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
598 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
599 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
600 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
601 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
602
603 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
604
605 # TODO: replace by CS_STAT_RES_xxx constants
606 my %tbl = (
607 phys => 100,
608 magic => 101,
609 fire => 102,
610 elec => 103,
611 cold => 104,
612 conf => 105,
613 acid => 106,
614 drain => 107,
615 ghit => 108,
616 pois => 109,
617 slow => 110,
618 para => 111,
619 tund => 112,
620 fear => 113,
621 depl => 113,
622 deat => 115,
623 holyw => 116,
624 blind => 117,
625 );
626
627 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
628 for keys %tbl;
629 }
630
631 sub metaserver_dialog {
632 my $dialog = new CFClient::UI::FancyFrame
633 title => "Server List",
634 child => (my $vbox = new CFClient::UI::VBox);
635
636 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
637
638 $dialog
639 }
640
641 my $METASERVER_ATIME;
642
643 sub update_metaserver {
644 my ($HOST) = @_;
645
646 return if $METASERVER_ATIME > time;
647 $METASERVER_ATIME = time + 60;
648
649 my $table = $METASERVER->{table};
650 $table->clear;
651 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
652
653 my $buf;
654
655 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
656
657 unless ($fh) {
658 $label->set_text ("unable to contact metaserver: $!");
659 return;
660 }
661
662 Event->io (fd => $fh, poll => 'r', cb => sub {
663 my $res = sysread $fh, $buf, 8192, length $buf;
664
665 if (!defined $res) {
666 $_[0]->w->cancel;
667 $label->set_text ("error while retrieving server list: $!");
668 } elsif ($res == 0) {
669 $_[0]->w->cancel;
670 status "server list retrieved";
671
672 utf8::decode $buf if utf8::valid $buf;
673
674 $table->clear;
675
676 my @col = qw(Use #Users Host Uptime Version Description);
677 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
678 for 0 .. $#col;
679
680 my @align = qw(1 0 1 1 -1);
681
682 my $y = 0;
683 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
684 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
685
686 for ($desc) {
687 s/<br>/\n/gi;
688 s/<li>/\n· /gi;
689 s/<.*?>//sgi;
690 s/&/&amp;/g;
691 s/</&lt;/g;
692 s/>/&gt;/g;
693 }
694
695 $uptime = sprintf "%dd %02d:%02d:%02d",
696 (int $m->[8] / 86400),
697 (int $m->[8] / 3600) % 24,
698 (int $m->[8] / 60) % 60,
699 $m->[8] % 60;
700
701 $m = [$users, $host, $uptime, $version, $desc];
702
703 $y++;
704
705 $table->add (0, $y, new CFClient::UI::VBox children => [
706 (new CFClient::UI::Button text => "Use", on_activate => sub {
707 $HOST->set_text ($CFG->{host} = $host);
708 }),
709 (new CFClient::UI::Empty expand => 1),
710 ]);
711
712 $table->add ($_ + 1, $y, new CFClient::UI::Label
713 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
714 for 0 .. $#$m;
715 }
716 }
717 });
718 }
719
720 sub server_setup {
721 my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame
722 x => "center",
723 y => "center",
724 name => "server_setup",
725 title => "Server Setup",
726 child => (my $vbox = new CFClient::UI::VBox),
727 ;
728
729 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
730 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
731
732 {
733 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
734
735 $vbox->add (
736 my $HOST = new CFClient::UI::Entry
737 expand => 1,
738 text => $CFG->{host},
739 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
740 on_changed => sub {
741 my ($self, $value) = @_;
742 $CFG->{host} = $value;
743 }
744 );
745
746 $METASERVER = metaserver_dialog;
747
748 $vbox->add (new CFClient::UI::Flopper
749 expand => 1,
750 text => "Server List",
751 other => $METASERVER,
752 tooltip => "Show a list of available crossfire servers",
753 on_open => sub {
754 update_metaserver $HOST;
755 }
756 );
757 }
758
759 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
760 $table->add (1, 4, new CFClient::UI::Entry
761 text => $CFG->{user},
762 tooltip => "The name of your character on the server",
763 on_changed => sub {
764 my ($self, $value) = @_;
765 $CFG->{user} = $value;
766 }
767 );
768
769 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
770 $table->add (1, 5, new CFClient::UI::Entry
771 text => $CFG->{password},
772 hidden => 1,
773 tooltip => "The password for your character",
774 on_changed => sub {
775 my ($self, $value) = @_;
776 $CFG->{password} = $value;
777 }
778 );
779
780 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
781 $table->add (1, 7, new CFClient::UI::Slider
782 force_w => 100,
783 range => [$CFG->{mapsize}, 10, 100, 0, 1],
784 tooltip => "This is the size of the portion of the map update the server sends you. "
785 . "If you set this to a high value you will be able to see further, "
786 . "but you also increase bandwidth requirements and latency. "
787 . "This option is only used once at log-in.",
788 on_changed => sub {
789 my ($self, $value) = @_;
790
791 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
792 },
793 );
794
795 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
796 $table->add (1, 8, new CFClient::UI::CheckBox
797 state => $CFG->{face_prefetch},
798 tooltip => "<b>Background Image Prefetch</b>\n\n"
799 . "If enabled, the client automatically pre-fetches images from the server. "
800 . "This might increase or create lag, but increases the chances "
801 . "of faces being ready for display when you encounter them. "
802 . "It also uses up server bandwidth on every connect, "
803 . "so only set it if you really need to prefetch images. "
804 . "This option can be set and unset any time.",
805 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
806 );
807
808 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
809 $table->add (1, 9, new CFClient::UI::Entry
810 text => $CFG->{output_count},
811 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
812 on_changed => sub { $CFG->{output_count} = $_[1] },
813 );
814
815 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
816 $table->add (1, 10, new CFClient::UI::Entry
817 text => $CFG->{output_sync},
818 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
819 on_changed => sub { $CFG->{output_sync} = $_[1] },
820 );
821
822 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
823 expand => 1,
824 align => 0,
825 text => "Login",
826 on_activate => sub {
827 $CONN ? stop_game
828 : start_game;
829 },
830 );
831
832 $dialog
833 }
834
835 sub message_window {
836 my $window = new CFClient::UI::FancyFrame
837 name => "message_window",
838 title => "Messages",
839 border_bg => [1, 1, 1, 1],
840 bg => [0, 0, 0, 0.75],
841 x => "max",
842 y => 0,
843 force_w => $::WIDTH / 3,
844 force_h => $::HEIGHT / 5,
845 child => (my $vbox = new CFClient::UI::VBox);
846
847 $vbox->add ($LOGVIEW);
848
849 $vbox->add (my $input = new CFClient::UI::Entry
850 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
851 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
852 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
853 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
854 on_focus_in => sub {
855 my ($input, $prev_focus) = @_;
856
857 delete $input->{refocus_map};
858
859 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
860 $input->{refocus_map} = 1;
861 }
862 delete $input->{auto_activated};
863 },
864 on_activate => sub {
865 my ($input, $text) = @_;
866 $input->set_text ('');
867
868 if ($text =~ /^\/bind\s+(.*)$/) {
869 CFClient::Binder::open_binding_dialog (sub {
870 my ($mod, $sym) = @_;
871 $::CFG->{bindings}->{$mod}->{$sym} = [$1];
872 });
873 } elsif ($text =~ /^\/(.*)/) {
874 $::CONN->user_send ($1);
875 } else {
876 my $say_cmd = $::CFG->{say_command} || 'say';
877 $::CONN->user_send ("$say_cmd $text");
878 }
879 if ($input->{refocus_map}) {
880 delete $input->{refocus_map};
881 $MAPWIDGET->focus_in
882 }
883 },
884 on_escape => sub {
885 $MAPWIDGET->focus_in
886 },
887 );
888
889 $CONSOLE = {
890 window => $window,
891 input => $input,
892 };
893
894 $window
895 }
896
897 sub open_quit_dialog {
898 unless ($QUIT_DIALOG) {
899 $QUIT_DIALOG = new CFClient::UI::FancyFrame
900 x => "center",
901 y => "center",
902 title => "Really Quit?",
903 ;
904
905 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
906
907 $vb->add (new CFClient::UI::Label
908 text => "You should find a savebed and apply it first!",
909 max_w => $WIDTH * 0.25,
910 ellipsize => 0,
911 );
912 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
913 $hb->add (new CFClient::UI::Button
914 text => "Ok",
915 expand => 1,
916 on_activate => sub { $QUIT_DIALOG->hide },
917 );
918 $hb->add (new CFClient::UI::Button
919 text => "Quit anyway",
920 expand => 1,
921 on_activate => sub { exit },
922 );
923 }
924
925 $QUIT_DIALOG->show;
926 }
927
928 sub make_inventory_window {
929 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
930 x => "center",
931 y => "center",
932 force_w => $WIDTH * 9/10,
933 force_h => $HEIGHT * 9/10,
934 title => "Inventory",
935 name => "inventory_window",
936 ;
937
938 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
939
940 $hb->add (my $vb1 = new CFClient::UI::VBox);
941 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
942 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
943
944 $hb->add (my $vb2 = new CFClient::UI::VBox);
945
946 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
947
948 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
949
950 # XXX: Call after $INVR = ... because set_opencont sets the items
951 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
952
953 $invwin
954 }
955
956 sub make_binding_window {
957 my $binding_list = new CFClient::UI::VBox;
958
959 my $refresh;
960 $refresh = sub {
961 $binding_list->clear ();
962
963 for my $mod (keys %{$::CFG->{bindings}}) {
964 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
965 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
966 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
967
968 my $lbl = join "; ", @$cmds;
969 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
970 $binding_list->add (my $hb = new CFClient::UI::HBox);
971 $hb->add (new CFClient::UI::Button
972 text => "delete",
973 tooltip => "Deletes the binding",
974 on_activate => sub {
975 $binding_list->remove ($hb);
976 delete $::CFG->{bindings}->{$mod}->{$sym};
977 });
978
979 $hb->add (new CFClient::UI::Button
980 text => "edit",
981 tooltip => "Edits the binding",
982 on_activate => sub {
983 $::BIND_EDITOR->set_binding (
984 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
985 sub {
986 my ($nmod, $nsym, $ncmds) = @_;
987 delete $::CFG->{bindings}->{$mod}->{$sym};
988 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
989 $refresh->();
990 $::BIND_WINDOW->show;
991 },
992 sub {
993 $::BIND_WINDOW->show;
994 });
995 $::BIND_EDITOR->show;
996 $::BIND_WINDOW->hide;
997 });
998
999 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1000 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1001 }
1002 }
1003 };
1004
1005 $BIND_WINDOW = new CFClient::UI::FancyFrame
1006 title => "Bindings",
1007 x => "center",
1008 y => "center",
1009 def_w => int $WIDTH * 9/10,
1010 def_h => int $HEIGHT * 9/10,
1011 on_visibility_change => sub {
1012 my ($self, $visible) = @_;
1013 $refresh->() if $visible;
1014 };
1015
1016 $BIND_WINDOW->add (my $vb = new CFClient::UI::VBox);
1017 $vb->add (new CFClient::UI::Button
1018 text => "record new",
1019 tooltip => "This button opens the binding editor with an empty binding.",
1020 on_activate => sub {
1021 $::BIND_EDITOR->set_binding (undef, undef, [],
1022 sub {
1023 my ($mod, $sym, $cmds) = @_;
1024 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1025 $refresh->();
1026 $::BIND_WINDOW->show;
1027 },
1028 sub {
1029 $::BIND_WINDOW->show;
1030 });
1031 $::BIND_WINDOW->hide;
1032 $::BIND_EDITOR->show;
1033 },
1034 );
1035 $vb->add ($binding_list);
1036 $refresh->();
1037 $BIND_WINDOW
1038 }
1039
1040 sub make_help_window {
1041 my $win = new CFClient::UI::FancyFrame
1042 def_w => int $WIDTH * 7/8,
1043 def_h => int $HEIGHT * 7/8,
1044 title => "Documentation";
1045
1046 $win->add (my $vbox = new CFClient::UI::VBox);
1047
1048 $vbox->add (my $buttons = new CFClient::UI::HBox);
1049 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1050
1051 for (
1052 [intro => "Introduction"],
1053 [manual => "Manual"],
1054 [command_help => "Commands"],
1055 [skill_help => "Skills"],
1056 ) {
1057 my ($pod, $label) = @$_;
1058
1059 $buttons->add (new CFClient::UI::Button
1060 text => $label,
1061 on_activate => sub {
1062 my $parser = new Pod::POM;
1063 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1064
1065 $viewer->clear;
1066
1067 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1068 for @{ CFClient::pod_to_pango_list $pom };
1069
1070 $viewer->set_offset (0);
1071 },
1072 );
1073 }
1074
1075 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1076
1077 $win
1078 }
1079
1080 sub sdl_init {
1081 CFClient::SDL_Init
1082 and die "SDL::Init failed!\n";
1083 }
1084
1085 sub video_init {
1086 sdl_init;
1087
1088 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1089
1090 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1091
1092 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1093 $FULLSCREEN = $CFG->{fullscreen};
1094 $FAST = $CFG->{fast};
1095
1096 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1097 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1098
1099 $SDL_ACTIVE = 1;
1100 $LAST_REFRESH = time - 0.01;
1101
1102 CFClient::OpenGL::init;
1103
1104 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1105
1106 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1107
1108 #############################################################################
1109
1110 if ($DEBUG_STATUS) {
1111 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1112 } else {
1113 # create the widgets
1114
1115 $DEBUG_STATUS = new CFClient::UI::Label
1116 padding => 0,
1117 z => 100,
1118 force_x => "max",
1119 force_y => 0;
1120 $DEBUG_STATUS->show;
1121
1122 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1123
1124 $STATUSBOX = new CFClient::UI::Statusbox;
1125 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1126
1127 (new CFClient::UI::Frame
1128 bg => [0, 0, 0, 0.4],
1129 force_x => 0,
1130 force_y => "max",
1131 child => $STATUSBOX,
1132 )->show;
1133
1134 CFClient::UI::FancyFrame->new (
1135 x => 0,
1136 y => $FONTSIZE + 8,
1137 border_bg => [1, 1, 1, 192/255],
1138 bg => [1, 1, 1, 0],
1139 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1140 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1141 ),
1142 )->show;
1143
1144 $MAPWIDGET = new CFClient::MapWidget;
1145 $MAPWIDGET->connect (activate_console => sub {
1146 my ($mapwidget, $preset) = @_;
1147
1148 if ($CONSOLE) {
1149 $CONSOLE->{input}->{auto_activated} = 1;
1150 $CONSOLE->{input}->focus_in;
1151
1152 if ($preset && $CONSOLE->{input}->get_text eq '') {
1153 $CONSOLE->{input}->set_text ($preset);
1154 }
1155 }
1156 });
1157 $MAPWIDGET->show;
1158 $MAPWIDGET->focus_in;
1159
1160 $LOGVIEW = new CFClient::UI::TextView
1161 expand => 1,
1162 font => $FONT_FIXED,
1163 fontsize => $::CFG->{log_fontsize},
1164 can_hover => 1,
1165 can_events => 1,
1166 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1167 ;
1168
1169 $BUTTONBAR = new CFClient::UI::HBox x => 0, y => 0;
1170
1171 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1172 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1173 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1174 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1175 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1176 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1177
1178 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1179
1180 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1181 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1182 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1183 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1184
1185 $BUTTONBAR->add (new CFClient::UI::Button
1186 text => "Save Config",
1187 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1188 on_activate => sub {
1189 $::CFG->{layout} = CFClient::UI::get_layout;
1190 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1191 status "Configuration Saved";
1192 },
1193 );
1194
1195 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1196 tooltip => "View Documentation");
1197
1198 $BUTTONBAR->add (new CFClient::UI::Flopper
1199 text => "Bindings",
1200 other => make_binding_window,
1201 tooltip => "Lets you delete bindings you have made with the recorder"
1202 );
1203
1204 $BUTTONBAR->add (new CFClient::UI::Button
1205 text => "Quit",
1206 tooltip => "Terminates the program",
1207 on_activate => sub {
1208 if ($CONN) {
1209 open_quit_dialog;
1210 } else {
1211 exit;
1212 }
1213 },
1214 );
1215
1216 $BUTTONBAR->show;
1217 $SERVER_SETUP->show;
1218
1219 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1220 }
1221 }
1222
1223 sub video_shutdown {
1224 undef $SDL_ACTIVE;
1225 }
1226
1227 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1228 my $bgmusic;#TODO#hack#d#
1229
1230 sub audio_channel_finished {
1231 my ($channel) = @_;
1232
1233 #warn "channel $channel finished\n";#d#
1234 }
1235
1236 sub audio_music_finished {
1237 return unless $CFG->{bgm_enable};
1238
1239 # TODO: hack, do play loop and mood music
1240 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1241 $bgmusic->play (0);
1242
1243 push @bgmusic, shift @bgmusic;
1244 }
1245
1246 sub audio_init {
1247 if ($CFG->{audio_enable}) {
1248 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1249 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1250
1251 unless ($SDL_MIXER) {
1252 status "Unable to open sound device: there will be no sound";
1253 return;
1254 }
1255
1256 CFClient::Mix_AllocateChannels 8;
1257 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1258
1259 audio_music_finished;
1260
1261 while (<$fh>) {
1262 next if /^\s*#/;
1263 next if /^\s*$/;
1264
1265 my ($file, $volume, $event) = split /\s+/, $_, 3;
1266
1267 push @SOUNDS, "$volume,$file";
1268
1269 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1270 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1271 $chunk->volume ($volume * 128 / 100);
1272 $chunk
1273 };
1274 }
1275 } else {
1276 status "unable to open sound config: $!";
1277 }
1278 }
1279 }
1280
1281 sub audio_shutdown {
1282 CFClient::Mix_CloseAudio if $SDL_MIXER;
1283 undef $SDL_MIXER;
1284 @SOUNDS = ();
1285 %AUDIO_CHUNKS = ();
1286 }
1287
1288 my %animate_object;
1289 my $animate_timer;
1290
1291 my $fps = 9;
1292
1293 my %demo;#d#
1294
1295 sub force_refresh {
1296 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1297 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1298
1299 $CFClient::UI::ROOT->draw;
1300
1301 $WANT_REFRESH = 0;
1302 $CAN_REFRESH = 0;
1303 $LAST_REFRESH = $NOW;
1304
1305 0 && do {
1306 # some weird model-drawing code, just a joke right now
1307 use CFClient::OpenGL;
1308
1309 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1310 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1311 $demo{r} ||= do {
1312 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1313 $mod->{v} = pack "f*", @{$mod->{v}};
1314 $_ = [scalar @$_, pack "S!*", @$_]
1315 for values %{$mod->{g}};
1316 $mod
1317 };
1318
1319 my $r = $demo{r} or die;
1320
1321 glDepthMask 1;
1322 glClear GL_DEPTH_BUFFER_BIT;
1323 glEnable GL_TEXTURE_2D;
1324 glEnable GL_DEPTH_TEST;
1325 glEnable GL_CULL_FACE;
1326 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1327
1328 glMatrixMode GL_PROJECTION;
1329 glLoadIdentity;
1330 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1331 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1332 glMatrixMode GL_MODELVIEW;
1333 glLoadIdentity;
1334
1335 glPushMatrix;
1336 glTranslate 0, 0, -800;
1337 glScale 1, -1, 1;
1338 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1339 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1340 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1341 glScale 50, 50, 50;
1342
1343 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1344 while (my ($k, $v) = each %{$r->{g}}) {
1345 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1346 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1347 }
1348
1349 glPopMatrix;
1350
1351 glShadeModel GL_FLAT;
1352 glDisable GL_DEPTH_TEST;
1353 glDisable GL_TEXTURE_2D;
1354 glDepthMask 0;
1355
1356 $WANT_REFRESH++;
1357 };
1358
1359 CFClient::SDL_GL_SwapBuffers;
1360 }
1361
1362 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1363 $NOW = time;
1364
1365 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1366 for CFClient::SDL_PollEvent;
1367
1368 if (%animate_object) {
1369 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1370 $WANT_REFRESH++;
1371 }
1372
1373 if ($WANT_REFRESH) {
1374 force_refresh;
1375 } else {
1376 $CAN_REFRESH = 1;
1377 }
1378 });
1379
1380 sub animation_start {
1381 my ($widget) = @_;
1382 $animate_object{$widget} = $widget;
1383 }
1384
1385 sub animation_stop {
1386 my ($widget) = @_;
1387 delete $animate_object{$widget};
1388 }
1389
1390 # check once/second for faces that need to be prefetched
1391 # this should, of course, only run on demand, but
1392 # SDL forces worse things on us....
1393
1394 Event->timer (after => 1, interval => 0.25, cb => sub {
1395 $CONN->face_prefetch
1396 if $CONN;
1397 });
1398
1399 %SDL_CB = (
1400 CFClient::SDL_QUIT => sub {
1401 Event::unloop -1;
1402 },
1403 CFClient::SDL_VIDEORESIZE => sub {
1404 },
1405 CFClient::SDL_VIDEOEXPOSE => sub {
1406 CFClient::UI::full_refresh;
1407 },
1408 CFClient::SDL_ACTIVEEVENT => sub {
1409 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1410 },
1411 CFClient::SDL_KEYDOWN => sub {
1412 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1413 # alt-enter
1414 video_shutdown;
1415 $CFG->{fullscreen} = !$CFG->{fullscreen};
1416 video_init;
1417 } else {
1418 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1419 }
1420 },
1421 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1422 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1423 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1424 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1425 CFClient::SDL_USEREVENT => sub {
1426 if ($_[0]{code} == 1) {
1427 audio_channel_finished $_[0]{data1};
1428 } elsif ($_[0]{code} == 0) {
1429 audio_music_finished;
1430 }
1431 },
1432 );
1433
1434 #############################################################################
1435
1436 $SIG{INT} = $SIG{TERM} = sub { exit };
1437
1438 {
1439 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] if defined $^S && !$^S };
1440
1441 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1442 CFClient::UI::set_layout ($::CFG->{layout});
1443
1444 my %DEF_CFG = (
1445 sdl_mode => 0,
1446 width => 640,
1447 height => 480,
1448 fullscreen => 0,
1449 fast => 0,
1450 map_scale => 1,
1451 fow_enable => 1,
1452 fow_intensity => 0.45,
1453 fow_smooth => 0,
1454 gui_fontsize => 1,
1455 log_fontsize => 1,
1456 gauge_fontsize=> 1,
1457 gauge_size => 0.35,
1458 stat_fontsize => 1,
1459 mapsize => 100,
1460 host => "crossfire.schmorp.de",
1461 say_command => 'say',
1462 audio_enable => 1,
1463 bgm_enable => 1,
1464 bgm_volume => 0.25,
1465 face_prefetch => 0,
1466 output_sync => 1,
1467 output_count => 1,
1468 );
1469
1470 while (my ($k, $v) = each %DEF_CFG) {
1471 $CFG->{$k} = $v unless exists $CFG->{$k};
1472 }
1473
1474 sdl_init;
1475
1476 @SDL_MODES = reverse
1477 grep $_->[0] >= 640 && $_->[1] >= 480,
1478 CFClient::SDL_ListModes;
1479
1480 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1481
1482 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1483
1484 {
1485 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1486 DejaVuSans.ttf
1487 DejaVuSansMono.ttf
1488 DejaVuSans-Bold.ttf
1489 DejaVuSansMono-Bold.ttf
1490 DejaVuSans-Oblique.ttf
1491 DejaVuSansMono-Oblique.ttf
1492 DejaVuSans-BoldOblique.ttf
1493 DejaVuSansMono-BoldOblique.ttf
1494 );
1495
1496 CFClient::add_font $_ for @fonts;
1497
1498 CFClient::pango_init;
1499
1500 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1501 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1502
1503 $FONT_PROP->make_default;
1504 }
1505
1506 # compare mono (ft) vs. rgba (cairo)
1507 # ft - 1.8s, cairo 3s, even in alpha-only mode
1508 # for my $rgba (0..1) {
1509 # my $t1 = Time::HiRes::time;
1510 # for (1..1000) {
1511 # my $layout = CFClient::Layout->new ($rgba);
1512 # $layout->set_text ("hallo" x 100);
1513 # $layout->render;
1514 # }
1515 # my $t2 = Time::HiRes::time;
1516 # warn $t2-$t1;
1517 # }
1518
1519 video_init;
1520 audio_init;
1521 }
1522
1523 Event::loop;
1524
1525 END { CFClient::SDL_Quit }
1526
1527 =head1 NAME
1528
1529 cfplus - A Crossfire+ and Crossfire game client
1530
1531 =head1 SYNOPSIS
1532
1533 Just run it - no commandline arguments are supported.
1534
1535 =head1 USAGE
1536
1537 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1538 fullscreen and interactively.
1539
1540 =head1 AUTHOR
1541
1542 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1543
1544
1545