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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.91
Committed: Tue Jul 11 13:51:38 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Changes since 1.90: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::BindingEditor;
42 use CFClient::MapWidget;
43
44 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
45 $SIG{PIPE} = 'IGNORE';
46
47 $Event::DIED = sub {
48 # TODO: display dialog box or so
49 Carp::confess $_[1];#d#TODO: remove when stable
50 CFClient::error $_[1];
51 };
52
53 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
54
55 our $VERSION = '0.1';
56
57 my $MAX_FPS = 60;
58 my $MIN_FPS = 5; # unused as of yet
59
60 our $META_SERVER = "crossfire.real-time.com:13326";
61
62 our $LAST_REFRESH;
63 our $NOW;
64
65 our $CFG;
66 our $CONN;
67 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
68
69 our $WANT_REFRESH;
70 our $CAN_REFRESH;
71
72 our @SDL_MODES;
73 our $WIDTH;
74 our $HEIGHT;
75 our $FULLSCREEN;
76 our $FONTSIZE;
77
78 our $FONT_PROP;
79 our $FONT_FIXED;
80
81 our $MAP;
82 our $MAPMAP;
83 our $MAPWIDGET;
84 our $BUTTONBAR;
85 our $LOGVIEW;
86 our $CONSOLE;
87 our $METASERVER;
88 our $LOGIN_BUTTON;
89 our $QUIT_DIALOG;
90 our $HOST_ENTRY;
91 our $PICKUP_ENABLE;
92 our $SERVER_INFO;
93
94 our $SETUP_DIALOG;
95 our $SETUP_NOTEBOOK;
96 our $SETUP_SERVER;
97 our $SETUP_KEYBOARD;
98
99 our $PL_NOTEBOOK;
100 our $PL_WINDOW;
101
102 our $INVENTORY_PAGE;
103 our $STATS_PAGE;
104 our $SPELL_PAGE;
105
106 our $HELP_WINDOW;
107 our $MESSAGE_WINDOW;
108 our $FLOORBOX;
109 our $GAUGES;
110 our $STATWIDS;
111
112 our $SDL_ACTIVE;
113 our %SDL_CB;
114
115 our $SDL_MIXER;
116 our @SOUNDS; # event => file mapping
117 our %AUDIO_CHUNKS; # audio files
118
119 our $ALT_ENTER_MESSAGE;
120 our $STATUSBOX;
121 our $DEBUG_STATUS;
122
123 our $INV;
124 our $INVR;
125 our $INV_RIGHT_HB;
126
127 our $BIND_EDITOR;
128 our $BIND_UPD_CB;
129
130 our $PICKUP_CFG;
131
132 sub status {
133 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
134 }
135
136 sub debug {
137 $DEBUG_STATUS->set_text ($_[0]);
138 }
139
140 sub destroy_query_dialog {
141 (delete $_[0]{query_dialog})->destroy
142 if $_[0]{query_dialog};
143 }
144
145 # server query dialog
146 sub server_query {
147 my ($conn, $flags, $prompt) = @_;
148
149 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
150 x => "center",
151 y => "center",
152 title => "Server Query",
153 child => my $vbox = new CFClient::UI::VBox,
154 ;
155
156 my @dialog = my $label = new CFClient::UI::Label
157 max_w => $::WIDTH * 0.4,
158 ellipsise => 0,
159 text => $prompt;
160
161 if ($flags & CS_QUERY_YESNO) {
162 push @dialog, my $hbox = new CFClient::UI::HBox;
163
164 $hbox->add (new CFClient::UI::Button
165 text => "No",
166 on_activate => sub {
167 $conn->send ("reply n");
168 $dialog->destroy;
169 0
170 }
171 );
172 $hbox->add (new CFClient::UI::Button
173 text => "Yes",
174 on_activate => sub {
175 $conn->send ("reply y");
176 destroy_query_dialog $conn;
177 0
178 },
179 );
180
181 $dialog->grab_focus;
182
183 } elsif ($flags & CS_QUERY_SINGLECHAR) {
184 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
185
186 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
187 $MESSAGE_WINDOW->show;
188
189 unshift @dialog, new CFClient::UI::Label
190 max_w => $::WIDTH * 0.4,
191 ellipsise => 0,
192 markup => "\nOr use your keyboard:\n";
193
194 unshift @dialog, my $table = new CFClient::UI::Table;
195
196 $table->add (0, 0, new CFClient::UI::Button
197 text => "Next Race",
198 on_activate => sub {
199 $conn->send ("reply n");
200 destroy_query_dialog $conn;
201 0
202 },
203 );
204 $table->add (2, 0, new CFClient::UI::Button
205 text => "Accept",
206 on_activate => sub {
207 $conn->send ("reply d");
208 destroy_query_dialog $conn;
209 0
210 },
211 );
212
213 unshift @dialog, new CFClient::UI::Label
214 max_w => $::WIDTH * 0.4,
215 ellipsise => 0,
216 markup =>
217 "<big><b>Character Creation: Race</b></big>\n\n"
218 . "Look at the <b>Messages</b> window to see a description of this race "
219 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
220 . "and the center of the screen to see how this race looks like "
221 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
222 . "You can look at another race, or accept this race (you will come back to this race eventually, "
223 . "so you can take your time making this important choice."
224 ;
225
226 } elsif ($prompt =~ /roll new stats/) {
227 if (my $stat = delete $conn->{stat_change_with}) {
228 $conn->send ("reply $stat");
229 destroy_query_dialog $conn;
230 return;
231 }
232
233 $STATS_PAGE->show;
234 $MESSAGE_WINDOW->hide;
235
236 unshift @dialog, new CFClient::UI::Label
237 max_w => $::WIDTH * 0.4,
238 ellipsise => 0,
239 markup => "\nOr use your keyboard:\n";
240
241 unshift @dialog, my $table = new CFClient::UI::Table;
242
243 # left: re-roll
244 $table->add (0, 0, new CFClient::UI::Button
245 text => "Roll Again",
246 on_activate => sub {
247 $conn->send ("reply y");
248 destroy_query_dialog $conn;
249 0
250 },
251 );
252
253 # center: swap stats
254 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
255 value => $_,
256 options => [
257 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
258 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
259 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
260 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
261 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
262 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
263 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
264 ],
265 ), 1 .. 2;
266
267 $table->add (2, 0, new CFClient::UI::Button
268 text => "Swap Stats",
269 on_activate => sub {
270 $conn->{stat_change_with} = $sw2->{value};
271 $conn->send ("reply $sw1->{value}");
272 destroy_query_dialog $conn;
273 0
274 },
275 );
276 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
277
278 # right: accept
279 $table->add (4, 0, new CFClient::UI::Button
280 text => "Accept",
281 on_activate => sub {
282 $conn->send ("reply n");
283 $STATS_PAGE->hide;
284 destroy_query_dialog $conn;
285 0
286 },
287 );
288
289 unshift @dialog, new CFClient::UI::Label
290 max_w => $::WIDTH * 0.4,
291 ellipsise => 0,
292 markup =>
293 "<big><b>Character Creation: Stats</b></big>\n\n"
294 . "Look at the <b>Stats</b> window to see your basic stats "
295 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
296 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
297 . "Race selection will influence those values later on."
298 ;
299 }
300
301 push @dialog, my $entry = new CFClient::UI::Entry
302 on_changed => sub {
303 $conn->send ("reply $_[1]");
304 destroy_query_dialog $conn;
305 0
306 },
307 ;
308
309 $entry->grab_focus;
310
311 } else {
312 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
313
314 push @dialog, my $entry = new CFClient::UI::Entry
315 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
316 on_activate => sub {
317 $conn->send ("reply $_[1]");
318 destroy_query_dialog $conn;
319 0
320 },
321 ;
322
323 $entry->grab_focus;
324 }
325
326 $vbox->add (@dialog);
327 $dialog->show;
328 }
329
330 sub start_game {
331 status "logging in...";
332
333 $LOGIN_BUTTON->set_text ("Logout");
334 $SETUP_DIALOG->hide;
335
336 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
337
338 my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
339
340 $MAP = new CFClient::Map $mapsize, $mapsize;
341
342 $CONN = eval {
343 new CFClient::Protocol
344 host => $host,
345 port => $port || 13327,
346 user => $CFG->{profile}{default}{user},
347 pass => $CFG->{profile}{default}{password},
348 mapw => $mapsize,
349 maph => $mapsize,
350
351 map_widget => $MAPWIDGET,
352 logview => $LOGVIEW,
353 statusbox => $STATUSBOX,
354 map => $MAP,
355 mapmap => $MAPMAP,
356 query => \&server_query,
357
358 sound_play => sub {
359 my ($x, $y, $soundnum, $type) = @_;
360
361 $SDL_MIXER
362 or return;
363
364 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
365 or return;
366
367 $chunk->play;
368 },
369 };
370
371 if ($CONN) {
372 CFClient::lowdelay fileno $CONN->{fh};
373
374 status "login successful";
375 } else {
376 status "unable to connect";
377 stop_game();
378 }
379 }
380
381 sub stop_game {
382 $LOGIN_BUTTON->set_text ("Login");
383 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
384 $SETUP_DIALOG->show;
385 $PL_WINDOW->hide;
386 $SPELL_PAGE->clear_spells;
387
388 return unless $CONN;
389
390 status "connection closed";
391
392 destroy_query_dialog $CONN;
393 $CONN->destroy;
394 $CONN = 0; # false, does not autovivify
395
396 undef $MAP;
397 }
398
399 sub graphics_setup {
400 my $vbox = new CFClient::UI::VBox;
401
402 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
403
404 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
405 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
406
407 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
408 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
409
410 $mode_slider->connect (changed => sub {
411 my ($self, $value) = @_;
412
413 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
414 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
415 });
416 $mode_slider->emit (changed => $mode_slider->{range}[0]);
417
418 my $row = 1;
419
420 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
421 $table->add (1, $row++, new CFClient::UI::CheckBox
422 state => $CFG->{fullscreen},
423 tooltip => "Bring the client into fullscreen mode.",
424 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
425 );
426
427 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
428 $table->add (1, $row++, new CFClient::UI::CheckBox
429 state => $CFG->{fast},
430 tooltip => "Lower the visual quality considerably to speed up rendering.",
431 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
432 );
433
434 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
435 $table->add (1, $row++, new CFClient::UI::Slider
436 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
437 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
438 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
439 );
440
441 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
442 $table->add (1, $row++, new CFClient::UI::CheckBox
443 state => $CFG->{fow_enable},
444 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
445 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
446 );
447
448 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
449 $table->add (1, $row++, new CFClient::UI::Slider
450 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
451 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
452 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
453 );
454
455 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
456 $table->add (1, $row++, new CFClient::UI::CheckBox
457 state => $CFG->{fow_smooth},
458 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
459 on_changed => sub {
460 my ($self, $value) = @_;
461 $CFG->{fow_smooth} = $value;
462 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
463 0
464 }
465 );
466
467 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
468 $table->add (1, $row++, new CFClient::UI::Slider
469 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
470 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
471 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
472 );
473
474 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
475 $table->add (1, $row++, new CFClient::UI::Slider
476 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
477 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
478 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
479 );
480
481 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
482 $table->add (1, $row++, new CFClient::UI::Slider
483 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
484 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
485 on_changed => sub {
486 $CFG->{gauge_fontsize} = $_[1];
487 &set_gauge_window_fontsize;
488 0
489 }
490 );
491
492 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
493 $table->add (1, $row++, new CFClient::UI::Slider
494 range => [$CFG->{gauge_size}, 0.2, 0.8],
495 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
496 on_changed => sub {
497 $CFG->{gauge_size} = $_[1];
498 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
499 0
500 }
501 );
502
503 $table->add (1, $row++, new CFClient::UI::Button
504 expand => 1, align => 0, text => "Apply",
505 tooltip => "Apply the video settings",
506 on_activate => sub {
507 video_shutdown ();
508 video_init ();
509 0
510 }
511 );
512
513 $vbox
514 }
515
516 sub audio_setup {
517 my $vbox = new CFClient::UI::VBox;
518
519 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
520
521 my $row = 0;
522
523 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
524 $table->add (1, $row++, new CFClient::UI::CheckBox
525 state => $CFG->{audio_enable},
526 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
527 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
528 );
529 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
530 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
531 # $CFG->{effects_volume} = $_[1];
532 # });
533 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
534 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
535 $hbox->add (new CFClient::UI::CheckBox
536 expand => 1, state => $CFG->{bgm_enable},
537 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
538 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
539 );
540 $hbox->add (new CFClient::UI::Slider
541 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
542 tooltip => "The volume of the background music. Changes are instant.",
543 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
544 );
545
546 $table->add (1, $row++, new CFClient::UI::Button
547 expand => 1, align => 0, text => "Apply",
548 tooltip => "Apply the audio settings",
549 on_activate => sub {
550 audio_shutdown ();
551 audio_init ();
552 0
553 }
554 );
555
556 $vbox
557 }
558
559 sub set_gauge_window_fontsize {
560 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
561 $_->set_fontsize ($::CFG->{gauge_fontsize});
562 }
563 }
564
565 sub make_gauge_window {
566 my $gh = int $HEIGHT * $CFG->{gauge_size};
567
568 my $win = new CFClient::UI::Frame (
569 force_x => 0,
570 force_y => "max",
571 force_w => $WIDTH,
572 force_h => $gh,
573 );
574
575 $win->add (my $hbox = new CFClient::UI::HBox
576 children => [
577 (new CFClient::UI::HBox expand => 1),
578 (new CFClient::UI::VBox children => [
579 (new CFClient::UI::Empty expand => 1),
580 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
581 ]),
582 (my $vbox = new CFClient::UI::VBox),
583 ],
584 );
585
586 $vbox->add (new CFClient::UI::HBox
587 expand => 1,
588 children => [
589 (new CFClient::UI::Empty expand => 1),
590 (my $hb = new CFClient::UI::HBox),
591 ],
592 );
593
594 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
595 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
596 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
597 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
598 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
599 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
600 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
601 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
602
603 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
604 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
605 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
606 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
607
608 $GAUGES = {
609 exp => $exp, win => $win, range => $rng,
610 food => $fg, mana => $mg, hp => $hg, grace => $gg
611 };
612
613 &set_gauge_window_fontsize;
614
615 $win
616 }
617
618 sub debug_setup {
619 my $table = new CFClient::UI::Table;
620
621 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
622 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
623 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
624 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
625 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
626 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
627 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
628 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
629
630 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
631
632 for my $x (0..2) {
633 for my $y (0 .. 2) {
634 $table->add ($x + 3, $y,
635 new CFClient::UI::Entry
636 text => $default_smooth[$x * 3 + $y],
637 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
638 );
639 }
640 }
641
642
643 $table
644 }
645
646 sub stats_window {
647 my $vb = new CFClient::UI::VBox;
648
649 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
650 can_hover => 1, can_events => 1,
651 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
652 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
653 can_hover => 1, can_events => 1,
654 tooltip => "The map you are currently on (if supported by the server).");
655
656 $vb->add (my $hb0 = new CFClient::UI::HBox);
657 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
658 can_hover => 1, can_events => 1,
659 tooltip => "The weight of the player including all inventory items.");
660 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
661 can_hover => 1, can_events => 1,
662 tooltip => "The weight limit: you cannot carry more than this.");
663
664
665 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
666 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
667
668 my $color2 = [1, 1, 0];
669
670 for (
671 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
672 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
673 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
674 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
675 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
676 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
677 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
678
679 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
680 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
681 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
682 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
683 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
684 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
685 ) {
686 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
687
688 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
689 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
690 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
691 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
692 }
693
694 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
695
696 my $row = 0;
697 my $col = 0;
698
699 my %resist_names = (
700 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
701 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
702 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
703 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
704 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
705 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
706 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
707 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
708 pois => "<b>Poison</b> (resistance to getting poisoned)",
709 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
710 deat => "<b>Death</b> (resistance against death spells)",
711 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)",
712 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
713 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
714 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
715 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
716 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
717 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
718 );
719 for (qw/slow holyw conf fire depl magic
720 drain acid pois para deat phys
721 blind fear tund elec cold ghit/)
722 {
723 $tbl2->add ($col, $row,
724 $STATWIDS->{"res_$_"} =
725 new CFClient::UI::Label
726 font => $FONT_FIXED,
727 template => "-100%",
728 align => +1,
729 valign => 0,
730 can_events => 1,
731 can_hover => 1,
732 tooltip => $resist_names{$_},
733 );
734 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
735 font => $FONT_FIXED,
736 can_hover => 1,
737 can_events => 1,
738 path => "ui/resist/resist_$_.png",
739 tooltip => $resist_names{$_},
740 );
741
742 $row++;
743 if ($row % 6 == 0) {
744 $col += 2;
745 $row = 0;
746 }
747 }
748
749 $vb->add (my $tbl3 = new CFClient::UI::Table expand => 1);
750 $STATWIDS->{"_skill_tbl"} = $tbl3;
751
752 update_stats_window ({});
753
754 $vb
755 }
756
757 sub formsep($) {
758 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
759 }
760
761 sub update_stats_window {
762 my ($stats) = @_;
763
764 # I love text protocols...
765
766 my $hp = $stats->{+CS_STAT_HP} * 1;
767 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
768 my $sp = $stats->{+CS_STAT_SP} * 1;
769 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
770 my $fo = $stats->{+CS_STAT_FOOD} * 1;
771 my $fo_m = 999;
772 my $gr = $stats->{+CS_STAT_GRACE} * 1;
773 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
774
775 $GAUGES->{hp} ->set_value ($hp, $hp_m);
776 $GAUGES->{mana} ->set_value ($sp, $sp_m);
777 $GAUGES->{food} ->set_value ($fo, $fo_m);
778 $GAUGES->{grace} ->set_value ($gr, $gr_m);
779 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
780 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
781 my $rng = $stats->{+CS_STAT_RANGE};
782 $rng =~ s/^Range: //; # thank you so much dear server
783 $GAUGES->{range} ->set_text ("Rng: " . $rng);
784 my $title = $stats->{+CS_STAT_TITLE};
785 $title =~ s/^Player: //;
786 $STATWIDS->{title} ->set_text ("Title: " . $title);
787
788 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
789 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
790 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
791 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
792 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
793 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
794 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
795 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
796 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
797 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
798 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
799 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
800 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
801
802 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
803
804 my %tbl = (
805 phys => CS_STAT_RES_PHYS,
806 magic => CS_STAT_RES_MAG,
807 fire => CS_STAT_RES_FIRE,
808 elec => CS_STAT_RES_ELEC,
809 cold => CS_STAT_RES_COLD,
810 conf => CS_STAT_RES_CONF,
811 acid => CS_STAT_RES_ACID,
812 drain => CS_STAT_RES_DRAIN,
813 ghit => CS_STAT_RES_GHOSTHIT,
814 pois => CS_STAT_RES_POISON,
815 slow => CS_STAT_RES_SLOW,
816 para => CS_STAT_RES_PARA,
817 tund => CS_STAT_TURN_UNDEAD,
818 fear => CS_STAT_RES_FEAR,
819 depl => CS_STAT_RES_DEPLETE,
820 deat => CS_STAT_RES_DEATH,
821 holyw => CS_STAT_RES_HOLYWORD,
822 blind => CS_STAT_RES_BLIND,
823 );
824
825 if ($::CONN && !$STATWIDS->{_skill_tbl_init}) {
826 my $sktbl = $STATWIDS->{_skill_tbl};
827 $sktbl->clear;
828
829 $sktbl->add (0, 0, new CFClient::UI::Label text => "Exp.", align => 1);
830 $sktbl->add (1, 0, new CFClient::UI::Label text => "Level", align => 1);
831 $sktbl->add (2, 0, new CFClient::UI::Label text => "Skillname");
832
833 my @skills;
834
835 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
836 push @skills, [$i, $::CONN->{skill_info}{$i}];
837 }
838
839 my $y = 1;
840 for (sort { $a->[1] cmp $b->[1] } @skills) {
841 my ($idx, $name) = @$_;
842
843 unless (defined $STATWIDS->{"sk_xp_$idx"} || !$::CONN->{skill_info}{$idx}) {
844 $sktbl->add (0, $y, $STATWIDS->{"sk_xp_$idx"} = new CFClient::UI::Label text => "0", align => 1);
845 $sktbl->add (1, $y, $STATWIDS->{"sk_lvl_$idx"} = new CFClient::UI::Label text => "0", align => 1);
846 $sktbl->add (2, $y++, new CFClient::UI::Label text => $name);
847 }
848 }
849
850 $STATWIDS->{_skill_tbl_init} = 1;
851 }
852
853 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
854 if (exists $stats->{$i}) {
855 $STATWIDS->{"sk_xp_$i"}->set_text (formsep $stats->{$i}->[1])
856 if $STATWIDS->{"sk_xp_$i"};
857 $STATWIDS->{"sk_lvl_$i"}->set_text (sprintf "%d", $stats->{$i}->[0])
858 if $STATWIDS->{"sk_lvl_$i"};
859 }
860 }
861
862 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
863 for keys %tbl;
864 }
865
866 my $METASERVER_ATIME;
867
868 sub update_metaserver {
869 my ($metaserver_dialog) = @_;
870
871 $METASERVER = $metaserver_dialog
872 if defined $metaserver_dialog;
873
874 return if $METASERVER_ATIME > time;
875 $METASERVER_ATIME = time + 60;
876
877 my $table = $METASERVER->{table};
878 $table->clear;
879 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
880
881 my $buf;
882
883 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
884
885 unless ($fh) {
886 $label->set_text ("unable to contact metaserver: $!");
887 return;
888 }
889
890 Event->io (fd => $fh, poll => 'r', cb => sub {
891 my $res = sysread $fh, $buf, 8192, length $buf;
892
893 if (!defined $res) {
894 $_[0]->w->cancel;
895 $label->set_text ("error while retrieving server list: $!");
896 } elsif ($res == 0) {
897 $_[0]->w->cancel;
898 status "server list retrieved";
899
900 utf8::decode $buf if utf8::valid $buf;
901
902 $table->clear;
903
904 my @tip = (
905 "The current number of users logged in on the server.",
906 "The hostname of the server.",
907 "The time this server has been running without being restarted.",
908 "The server software version - a '+' indicates a Crossfire+ server.",
909 "Short information about this server provided by its admins.",
910 );
911 my @col = qw(#Users Host Uptime Version Description);
912 $table->add ($_, 0, new CFClient::UI::Label
913 can_hover => 1, can_events => 1,
914 align => 0, fg => [1, 1, 0],
915 text => $col[$_], tooltip => $tip[$_])
916 for 0 .. $#col;
917
918 my @align = qw(1 0 1 1 -1);
919
920 my $y = 0;
921 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
922 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
923
924 for ($desc) {
925 s/<br>/\n/gi;
926 s/<li>/\n· /gi;
927 s/<.*?>//sgi;
928 s/&/&amp;/g;
929 s/</&lt;/g;
930 s/>/&gt;/g;
931 }
932
933 $uptime = sprintf "%dd %02d:%02d:%02d",
934 (int $m->[8] / 86400),
935 (int $m->[8] / 3600) % 24,
936 (int $m->[8] / 60) % 60,
937 $m->[8] % 60;
938
939 $m = [$users, $host, $uptime, $version, $desc];
940
941 $y++;
942
943 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
944 (new CFClient::UI::Button
945 text => "Use",
946 tooltip => "Put this server into the <b>Host:Port</b> field",
947 on_activate => sub {
948 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
949 $METASERVER->hide;
950 0
951 },
952 ),
953 (new CFClient::UI::Empty expand => 1),
954 ]);
955
956 $table->add ($_, $y, new CFClient::UI::Label
957 ellipsise => 0,
958 align => $align[$_],
959 text => $m->[$_],
960 tooltip => $tip[$_],
961 can_hover => 1,
962 can_events => 1,
963 fontsize => 0.8)
964 for 0 .. $#$m;
965 }
966 }
967 });
968 }
969
970 sub metaserver_dialog {
971 my $vbox = new CFClient::UI::VBox;
972 my $table = new CFClient::UI::Table;
973 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
974
975 my $dialog = new CFClient::UI::FancyFrame
976 title => "Server List",
977 name => 'metaserver_dialog',
978 x => 'center',
979 y => 'center',
980 z => 3,
981 force_h => $::HEIGHT * 0.4,
982 child => $vbox,
983 has_close_button => 1,
984 table => $table,
985 on_visibility_change => sub {
986 update_metaserver ($_[0]) if $_[1];
987 0
988 },
989 ;
990
991 $dialog
992 }
993
994 sub server_setup {
995 my $vbox = new CFClient::UI::VBox;
996
997 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
998 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
999
1000 {
1001 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
1002
1003 $vbox->add (
1004 $HOST_ENTRY = new CFClient::UI::Entry
1005 expand => 1,
1006 text => $CFG->{profile}{default}{host},
1007 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1008 on_changed => sub {
1009 my ($self, $value) = @_;
1010 $CFG->{profile}{default}{host} = $value;
1011 0
1012 }
1013 );
1014
1015 $vbox->add (new CFClient::UI::Button
1016 expand => 1,
1017 text => "Server List",
1018 other => $METASERVER,
1019 tooltip => "Show a list of available crossfire servers",
1020 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1021 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1022 );
1023 }
1024
1025 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
1026 $table->add (1, 4, new CFClient::UI::Entry
1027 text => $CFG->{profile}{default}{user},
1028 tooltip => "The name of your character on the server",
1029 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1030 );
1031
1032 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1033 $table->add (1, 5, new CFClient::UI::Entry
1034 text => $CFG->{profile}{default}{password},
1035 hidden => 1,
1036 tooltip => "The password for your character",
1037 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1038 );
1039
1040 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1041 $table->add (1, 7, new CFClient::UI::Slider
1042 force_w => 100,
1043 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1044 tooltip => "This is the size of the portion of the map update the server sends you. "
1045 . "If you set this to a high value you will be able to see further, "
1046 . "but you also increase bandwidth requirements and latency. "
1047 . "This option is only used once at log-in.",
1048 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1049 );
1050
1051 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1052 $table->add (1, 8, new CFClient::UI::CheckBox
1053 state => $CFG->{face_prefetch},
1054 tooltip => "<b>Background Image Prefetch</b>\n\n"
1055 . "If enabled, the client automatically pre-fetches images from the server. "
1056 . "This might increase or create lag, but increases the chances "
1057 . "of faces being ready for display when you encounter them. "
1058 . "It also uses up server bandwidth on every connect, "
1059 . "so only set it if you really need to prefetch images. "
1060 . "This option can be set and unset any time.",
1061 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1062 );
1063
1064 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1065 $table->add (1, 9, new CFClient::UI::Entry
1066 text => $CFG->{output_count},
1067 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1068 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1069 );
1070
1071 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1072 $table->add (1, 10, new CFClient::UI::Entry
1073 text => $CFG->{output_sync},
1074 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1075 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1076 );
1077
1078 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1079 expand => 1,
1080 align => 0,
1081 text => "Login",
1082 on_activate => sub {
1083 $CONN ? stop_game
1084 : start_game;
1085 0
1086 },
1087 );
1088
1089 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1090 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1091 text => $CFG->{say_command},
1092 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1093 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1094 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1095 on_changed => sub {
1096 my ($self, $value) = @_;
1097 $CFG->{say_command} = $value;
1098 0
1099 }
1100 );
1101
1102 $vbox->add (new CFClient::UI::Label
1103 text => "Server Info",
1104 fontsize => 1.2,
1105 padding_y => 8,
1106 fg => [1, 1, 0, 1],
1107 );
1108
1109 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1110
1111 $vbox
1112 }
1113
1114 sub message_window {
1115 my $window = new CFClient::UI::FancyFrame
1116 name => "message_window",
1117 title => "Messages",
1118 border_bg => [1, 1, 1, 1],
1119 bg => [0, 0, 0, 0.75],
1120 x => "max",
1121 y => 0,
1122 force_w => $::WIDTH * 0.4,
1123 force_h => $::HEIGHT * 0.5,
1124 child => (my $vbox = new CFClient::UI::VBox),
1125 has_close_button => 1;
1126
1127 $vbox->add ($LOGVIEW);
1128
1129 $vbox->add (my $input = new CFClient::UI::Entry
1130 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1131 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1132 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1133 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1134 on_focus_in => sub {
1135 my ($input, $prev_focus) = @_;
1136
1137 delete $input->{refocus_map};
1138
1139 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1140 $input->{refocus_map} = 1;
1141 }
1142 delete $input->{auto_activated};
1143
1144 0
1145 },
1146 on_activate => sub {
1147 my ($input, $text) = @_;
1148 $input->set_text ('');
1149
1150 if ($text =~ /^\/(.*)/) {
1151 $::CONN->user_send ($1);
1152 } else {
1153 my $say_cmd = $::CFG->{say_command} || 'say';
1154 $::CONN->user_send ("$say_cmd $text");
1155 }
1156 if ($input->{refocus_map}) {
1157 delete $input->{refocus_map};
1158 $MAPWIDGET->focus_in
1159 }
1160
1161 0
1162 },
1163 on_escape => sub {
1164 $MAPWIDGET->grab_focus;
1165
1166 0
1167 },
1168 );
1169
1170 $CONSOLE = {
1171 window => $window,
1172 input => $input,
1173 };
1174
1175 $window
1176 }
1177
1178 sub open_quit_dialog {
1179 unless ($QUIT_DIALOG) {
1180 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1181 x => "center",
1182 y => "center",
1183 z => 50,
1184 title => "Really Quit?",
1185 ;
1186
1187 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1188
1189 $vb->add (new CFClient::UI::Label
1190 text => "You should find a savebed and apply it first!",
1191 max_w => $WIDTH * 0.25,
1192 ellipsize => 0,
1193 );
1194 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1195 $hb->add (new CFClient::UI::Button
1196 text => "Ok",
1197 expand => 1,
1198 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1199 );
1200 $hb->add (new CFClient::UI::Button
1201 text => "Quit anyway",
1202 expand => 1,
1203 on_activate => sub { exit },
1204 );
1205 }
1206
1207 $QUIT_DIALOG->show;
1208 }
1209
1210 sub autopickup_setup {
1211 my $table = new CFClient::UI::Table;
1212
1213 for (
1214 ["General", 0, 0,
1215 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1216 ["Inhibit autopickup" => PICKUP_INHIBIT],
1217 ["Stop before pickup" => PICKUP_STOP],
1218 ["Debug autopickup" => PICKUP_DEBUG],
1219 ],
1220 ["Weapons", 0, 6,
1221 ["All weapons" => PICKUP_ALLWEAPON],
1222 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1223 ["Bows" => PICKUP_BOW],
1224 ["Arrows" => PICKUP_ARROW],
1225 ],
1226 ["Armour", 0, 12,
1227 ["Helmets" => PICKUP_HELMET],
1228 ["Shields" => PICKUP_SHIELD],
1229 ["Body Armour" => PICKUP_ARMOUR],
1230 ["Boots" => PICKUP_BOOTS],
1231 ["Gloves" => PICKUP_GLOVES],
1232 ["Cloaks" => PICKUP_CLOAK],
1233 ],
1234
1235 ["Readables", 2, 2,
1236 ["Spellbooks" => PICKUP_SPELLBOOK],
1237 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1238 ["Normal Books/Scrolls" => PICKUP_READABLES],
1239 ],
1240 ["Misc", 2, 7,
1241 ["Food" => PICKUP_FOOD],
1242 ["Drinks" => PICKUP_DRINK],
1243 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1244 ["Keys" => PICKUP_KEY],
1245 ["Magical Items" => PICKUP_MAGICAL],
1246 ["Potions" => PICKUP_POTION],
1247 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1248 ["Ignore cursed" => PICKUP_NOT_CURSED],
1249 ["Jewelery" => PICKUP_JEWELS],
1250 ],
1251 ["Weight/Value ratio", 2, 17]
1252 )
1253 {
1254 my ($title, $x, $y, @bits) = @$_;
1255 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1256
1257 for (@bits) {
1258 ++$y;
1259
1260 my $mask = $_->[1];
1261 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1262 $table->add ($x+1, $y, my $checkbox = new CFClient::UI::CheckBox
1263 state => $::CFG->{pickup} & $mask,
1264 on_changed => sub {
1265 my ($box, $value) = @_;
1266
1267 if ($value) {
1268 $::CFG->{pickup} |= $mask;
1269 } else {
1270 $::CFG->{pickup} &= ~$mask;
1271 }
1272
1273 $::CONN->send_command ("pickup $::CFG->{pickup}")
1274 if defined $::CONN;
1275
1276 0
1277 });
1278
1279 ${$_->[2]} = $checkbox if $_->[2];
1280 }
1281 }
1282
1283 $table->add (2, 18, new CFClient::UI::ValSlider
1284 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1285 template => ">= 99",
1286 to_value => sub { ">= " . 5 * $_[0] },
1287 on_changed => sub {
1288 my ($slider, $value) = @_;
1289
1290 $::CFG->{pickup} &= ~0xF;
1291 $::CFG->{pickup} |= int $value
1292 if $value;
1293 1;
1294 });
1295
1296 $table->add (3, 18, new CFClient::UI::Button
1297 text => "set",
1298 on_activate => sub {
1299 $::CONN->send_command ("pickup $::CFG->{pickup}")
1300 if defined $::CONN;
1301 0
1302 });
1303
1304 $table
1305 }
1306
1307 sub inventory_widget {
1308 my $hb = new CFClient::UI::HBox homogeneous => 1;
1309
1310 $hb->add (my $vb1 = new CFClient::UI::VBox);
1311 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1312 $vb1->add ($INV = new CFClient::UI::Inventory);
1313
1314 $hb->add (my $vb2 = new CFClient::UI::VBox);
1315
1316 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1317
1318 $vb2->add ($INVR = new CFClient::UI::Inventory);
1319
1320 # XXX: Call after $INVR = ... because set_opencont sets the items
1321 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1322
1323 $hb
1324 }
1325
1326 sub toggle_player_page {
1327 my ($widget) = @_;
1328
1329 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1330 $PL_WINDOW->hide;
1331 } else {
1332 $PL_NOTEBOOK->set_current_page ($widget);
1333 $PL_WINDOW->show;
1334 }
1335 }
1336
1337 sub player_window {
1338 my $plwin = $PL_WINDOW = new CFClient::UI::FancyFrame
1339 x => "center",
1340 y => "center",
1341 force_w => $WIDTH * 9/10,
1342 force_h => $HEIGHT * 9/10,
1343 title => "Player",
1344 name => "playerbook",
1345 has_close_button => 1
1346 ;
1347
1348 my $ntb =
1349 $PL_NOTEBOOK =
1350 new CFClient::UI::Notebook
1351 expand => 1,
1352 debug => 1,
1353 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1354 ;
1355
1356 $ntb->add (
1357 "Stats &amp; Skills" => $STATS_PAGE = stats_window,
1358 "Shows statistics and skill window, where all your Stats, Resistances and Skills are shown."
1359 );
1360 $ntb->add (
1361 Spellbook => $SPELL_PAGE = new CFClient::UI::SpellList,
1362 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1363 );
1364 $ntb->add (
1365 Inventory => $INVENTORY_PAGE = inventory_widget,
1366 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1367 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1368 );
1369
1370 $ntb->set_current_page ($INVENTORY_PAGE);
1371
1372 $plwin->add ($ntb);
1373 $plwin
1374 }
1375
1376 sub update_bindings {
1377 $BIND_UPD_CB->() if $BIND_UPD_CB;
1378 }
1379
1380 sub keyboard_setup {
1381 my $binding_list = new CFClient::UI::VBox;
1382
1383 my $refresh;
1384 $refresh = $BIND_UPD_CB = sub {
1385 $binding_list->clear ();
1386
1387 for my $mod (keys %{$::CFG->{profile}{default}{bindings}}) {
1388 for my $sym (keys %{$::CFG->{profile}{default}{bindings}{$mod}}) {
1389 my $cmds = $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1390 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1391
1392 my $lbl = join "; ", @$cmds;
1393 my $nam = CFClient::BindingEditor::keycombo_to_name ($mod, $sym);
1394 $binding_list->add (my $hb = new CFClient::UI::HBox);
1395 $hb->add (new CFClient::UI::Button
1396 text => "delete",
1397 tooltip => "Deletes the binding",
1398 on_activate => sub {
1399 $binding_list->remove ($hb);
1400 delete $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1401 0
1402 });
1403
1404 $hb->add (new CFClient::UI::Button
1405 text => "edit",
1406 tooltip => "Edits the binding",
1407 on_activate => sub {
1408 $::BIND_EDITOR->set_binding (
1409 $mod, $sym, $::CFG->{profile}{default}{bindings}{$mod}{$sym},
1410 sub {
1411 my ($nmod, $nsym, $ncmds) = @_;
1412 $::BIND_EDITOR->cfg_unbind ($mod, $sym);
1413 $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
1414 $refresh->();
1415 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1416 $SETUP_DIALOG->show;
1417 },
1418 sub {
1419 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1420 $SETUP_DIALOG->show;
1421 });
1422 $::BIND_EDITOR->show;
1423 $SETUP_DIALOG->hide;
1424 0
1425 });
1426
1427 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1428 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1429 }
1430 }
1431 };
1432
1433 my $vb = new CFClient::UI::VBox;
1434 $vb->add (my $hb = new CFClient::UI::HBox);
1435 $hb->add (new CFClient::UI::Label text => "only shift-up stops fire");
1436 $hb->add (new CFClient::UI::CheckBox
1437 expand => 1,
1438 state => $CFG->{shift_fire_stop},
1439 tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
1440 on_changed => sub {
1441 my ($cbox, $value) = @_;
1442 $CFG->{shift_fire_stop} = $value;
1443 0
1444 });
1445
1446 $vb->add ($binding_list);
1447 $vb->add (my $hb = new CFClient::UI::HBox);
1448
1449 $hb->add (new CFClient::UI::Button
1450 text => "record new",
1451 expand => 1,
1452 tooltip => "This button opens the binding editor with an empty binding.",
1453 on_activate => sub {
1454 $::BIND_EDITOR->set_binding (undef, undef, [],
1455 sub {
1456 my ($mod, $sym, $cmds) = @_;
1457 $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
1458 $refresh->();
1459 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1460 $SETUP_DIALOG->show;
1461 },
1462 sub {
1463 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1464 $SETUP_DIALOG->show;
1465 },
1466 );
1467 $SETUP_DIALOG->hide;
1468 $::BIND_EDITOR->show;
1469 0
1470 },
1471 );
1472
1473 $hb->add (new CFClient::UI::Button
1474 text => "close",
1475 tooltip => "Closes the binding window",
1476 expand => 1,
1477 on_activate => sub {
1478 $SETUP_DIALOG->hide;
1479 0
1480 }
1481 );
1482
1483 $refresh->();
1484
1485 $vb
1486 }
1487
1488 sub help_window {
1489 my $win = new CFClient::UI::FancyFrame
1490 x => 'center',
1491 y => 'center',
1492 z => 2,
1493 name => 'doc_browser',
1494 force_w => int $WIDTH * 7/8,
1495 force_h => int $HEIGHT * 7/8,
1496 title => "Help Browser",
1497 has_close_button => 1;
1498
1499 $win->add (my $vbox = new CFClient::UI::VBox);
1500
1501 $vbox->add (my $buttons = new CFClient::UI::HBox);
1502 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1503 expand => 1, fontsize => 0.8, padding_x => 4);
1504
1505 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1506 $buttons->add (my $combo = new CFClient::UI::Combobox
1507 value => undef,
1508 options => [
1509 [intro => "Introduction"],
1510 [manual => "Main Manual"],
1511 [skill_help => "Skill Reference"],
1512 [command_help => "Command Reference"],
1513 [dmcommand_help => "DM Commands"],
1514 [COPYING => "License Terms"],
1515 ],
1516 on_changed => sub {
1517 my ($self, $pod) = @_;
1518
1519 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1520 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1521
1522 $viewer->clear;
1523
1524 # $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1525 # (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1526 # (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1527 # ]);#d#
1528
1529 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1530 for @$pom;
1531
1532 $viewer->set_offset (0);
1533
1534 0
1535 },
1536 on_visibility_change => sub {
1537 my ($self, $visible) = @_;
1538 return unless $visible;
1539 return if $self->{value};
1540 $self->set_value ("intro");
1541 0
1542 },
1543 );
1544
1545 $win
1546 }
1547
1548 sub sdl_init {
1549 CFClient::SDL_Init
1550 and die "SDL::Init failed!\n";
1551 }
1552
1553 sub video_init {
1554 sdl_init;
1555
1556 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1557
1558 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1559
1560 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1561 $FULLSCREEN = $CFG->{fullscreen};
1562 $FAST = $CFG->{fast};
1563
1564 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1565 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1566
1567 $SDL_ACTIVE = 1;
1568 $LAST_REFRESH = time - 0.01;
1569
1570 CFClient::OpenGL::init;
1571
1572 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1573
1574 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1575
1576 #############################################################################
1577
1578 if ($DEBUG_STATUS) {
1579 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1580 } else {
1581 # create the widgets
1582
1583 $DEBUG_STATUS = new CFClient::UI::Label
1584 padding => 0,
1585 z => 100,
1586 force_x => "max",
1587 force_y => 0;
1588 $DEBUG_STATUS->show;
1589
1590 $BIND_EDITOR = new CFClient::BindingEditor (x => "max", y => 0);
1591
1592 $STATUSBOX = new CFClient::UI::Statusbox;
1593 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1594
1595 (new CFClient::UI::Frame
1596 bg => [0, 0, 0, 0.4],
1597 force_x => 0,
1598 force_y => "max",
1599 child => $STATUSBOX,
1600 )->show;
1601
1602 CFClient::UI::FancyFrame->new (
1603 title => "Map",
1604 name => "mapmap",
1605 x => 0,
1606 y => $FONTSIZE + 8,
1607 border_bg => [1, 1, 1, 192/255],
1608 bg => [1, 1, 1, 0],
1609 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1610 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1611 ),
1612 )->show;
1613
1614 $MAPWIDGET = new CFClient::MapWidget;
1615 $MAPWIDGET->connect (activate_console => sub {
1616 my ($mapwidget, $preset) = @_;
1617
1618 if ($CONSOLE) {
1619 $CONSOLE->{input}->{auto_activated} = 1;
1620 $CONSOLE->{input}->grab_focus;
1621
1622 if ($preset && $CONSOLE->{input}->get_text eq '') {
1623 $CONSOLE->{input}->set_text ($preset);
1624 }
1625 }
1626 });
1627 $MAPWIDGET->show;
1628 $MAPWIDGET->grab_focus;
1629
1630 $LOGVIEW = new CFClient::UI::TextScroller
1631 expand => 1,
1632 font => $FONT_FIXED,
1633 fontsize => $::CFG->{log_fontsize},
1634 indent => -4,
1635 can_hover => 1,
1636 can_events => 1,
1637 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1638 ;
1639
1640 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1641 title => "Setup",
1642 name => "setup_dialog",
1643 x => 'center',
1644 y => 'center',
1645 z => 2,
1646 force_w => $::WIDTH * 0.6,
1647 force_h => $::HEIGHT * 0.6,
1648 has_close_button => 1,
1649 ;
1650
1651 $METASERVER = metaserver_dialog;
1652
1653 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1654 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1655
1656 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1657 "Configure the server to play on, your username, password and other server-related options.");
1658 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1659 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1660 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1661 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1662 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1663 "Configure the use of audio, sound effects and background music.");
1664 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1665 "Lets you define, edit and delete key bindings."
1666 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1667 . "with nothing set and the recording started. After doing the actions you "
1668 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1669 . "After pressing the combo the binding will be saved automatically and the "
1670 . "binding editor closes");
1671 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1672 "Some debuggin' options. Do not ask.");
1673
1674 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1675
1676 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1677 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1678
1679 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1680 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1681
1682 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1683
1684 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Playerbook", other => player_window,
1685 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1686
1687 $BUTTONBAR->add (new CFClient::UI::Button
1688 text => "Save Config",
1689 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1690 on_activate => sub {
1691 $::CFG->{layout} = CFClient::UI::get_layout;
1692 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1693 status "Configuration Saved";
1694 0
1695 },
1696 );
1697
1698 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1699 tooltip => "View Documentation");
1700
1701 $BUTTONBAR->add (new CFClient::UI::Button
1702 text => "Quit",
1703 tooltip => "Terminates the program",
1704 on_activate => sub {
1705 if ($CONN) {
1706 open_quit_dialog;
1707 } else {
1708 exit;
1709 }
1710 0
1711 },
1712 );
1713
1714 $BUTTONBAR->show;
1715 $SETUP_DIALOG->show;
1716 }
1717
1718 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1719 }
1720
1721 sub video_shutdown {
1722 CFClient::OpenGL::shutdown;
1723
1724 undef $SDL_ACTIVE;
1725 }
1726
1727 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1728 my $bgmusic;#TODO#hack#d#
1729
1730 sub audio_channel_finished {
1731 my ($channel) = @_;
1732
1733 #warn "channel $channel finished\n";#d#
1734 }
1735
1736 sub audio_music_finished {
1737 return unless $CFG->{bgm_enable};
1738
1739 # TODO: hack, do play loop and mood music
1740 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1741 $bgmusic->play (0);
1742
1743 push @bgmusic, shift @bgmusic;
1744 }
1745
1746 sub audio_init {
1747 if ($CFG->{audio_enable}) {
1748 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1749 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1750
1751 unless ($SDL_MIXER) {
1752 status "Unable to open sound device: there will be no sound";
1753 return;
1754 }
1755
1756 CFClient::Mix_AllocateChannels 8;
1757 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1758
1759 audio_music_finished;
1760
1761 while (<$fh>) {
1762 next if /^\s*#/;
1763 next if /^\s*$/;
1764
1765 my ($file, $volume, $event) = split /\s+/, $_, 3;
1766
1767 push @SOUNDS, "$volume,$file";
1768
1769 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1770 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1771 $chunk->volume ($volume * 128 / 100);
1772 $chunk
1773 };
1774 }
1775 } else {
1776 status "unable to open sound config: $!";
1777 }
1778 }
1779 }
1780
1781 sub audio_shutdown {
1782 CFClient::Mix_CloseAudio if $SDL_MIXER;
1783 undef $SDL_MIXER;
1784 @SOUNDS = ();
1785 %AUDIO_CHUNKS = ();
1786 }
1787
1788 my %animate_object;
1789 my $animate_timer;
1790
1791 my $fps = 9;
1792
1793 my %demo;#d#
1794
1795 sub force_refresh {
1796 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1797 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1798
1799 $CFClient::UI::ROOT->draw;
1800
1801 $WANT_REFRESH = 0;
1802 $CAN_REFRESH = 0;
1803 $LAST_REFRESH = $NOW;
1804
1805 0 && do {
1806 # some weird model-drawing code, just a joke right now
1807 use CFClient::OpenGL;
1808
1809 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1810 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1811 $demo{r} ||= do {
1812 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1813 $mod->{v} = pack "f*", @{$mod->{v}};
1814 $_ = [scalar @$_, pack "S!*", @$_]
1815 for values %{$mod->{g}};
1816 $mod
1817 };
1818
1819 my $r = $demo{r} or die;
1820
1821 glDepthMask 1;
1822 glClear GL_DEPTH_BUFFER_BIT;
1823 glEnable GL_TEXTURE_2D;
1824 glEnable GL_DEPTH_TEST;
1825 glEnable GL_CULL_FACE;
1826 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1827
1828 glMatrixMode GL_PROJECTION;
1829 glLoadIdentity;
1830 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1831 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1832 glMatrixMode GL_MODELVIEW;
1833 glLoadIdentity;
1834
1835 glPushMatrix;
1836 glTranslate 0, 0, -800;
1837 glScale 1, -1, 1;
1838 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1839 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1840 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1841 glScale 50, 50, 50;
1842
1843 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1844 while (my ($k, $v) = each %{$r->{g}}) {
1845 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1846 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1847 }
1848
1849 glPopMatrix;
1850
1851 glShadeModel GL_FLAT;
1852 glDisable GL_DEPTH_TEST;
1853 glDisable GL_TEXTURE_2D;
1854 glDepthMask 0;
1855
1856 $WANT_REFRESH++;
1857 };
1858
1859 CFClient::SDL_GL_SwapBuffers;
1860 }
1861
1862 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1863 $NOW = time;
1864
1865 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1866 for CFClient::SDL_PollEvent;
1867
1868 if (%animate_object) {
1869 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1870 $WANT_REFRESH++;
1871 }
1872
1873 if ($WANT_REFRESH) {
1874 force_refresh;
1875 } else {
1876 $CAN_REFRESH = 1;
1877 }
1878 });
1879
1880 sub animation_start {
1881 my ($widget) = @_;
1882 $animate_object{$widget} = $widget;
1883 }
1884
1885 sub animation_stop {
1886 my ($widget) = @_;
1887 delete $animate_object{$widget};
1888 }
1889
1890 # check once/second for faces that need to be prefetched
1891 # this should, of course, only run on demand, but
1892 # SDL forces worse things on us....
1893
1894 Event->timer (after => 1, interval => 0.25, cb => sub {
1895 $CONN->face_prefetch
1896 if $CONN;
1897 });
1898
1899 %SDL_CB = (
1900 CFClient::SDL_QUIT => sub {
1901 Event::unloop -1;
1902 },
1903 CFClient::SDL_VIDEORESIZE => sub {
1904 },
1905 CFClient::SDL_VIDEOEXPOSE => sub {
1906 CFClient::UI::full_refresh;
1907 },
1908 CFClient::SDL_ACTIVEEVENT => sub {
1909 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1910 },
1911 CFClient::SDL_KEYDOWN => sub {
1912 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1913 # alt-enter
1914 video_shutdown;
1915 $CFG->{fullscreen} = !$CFG->{fullscreen};
1916 video_init;
1917 } else {
1918 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1919 }
1920 },
1921 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1922 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1923 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1924 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1925 CFClient::SDL_USEREVENT => sub {
1926 if ($_[0]{code} == 1) {
1927 audio_channel_finished $_[0]{data1};
1928 } elsif ($_[0]{code} == 0) {
1929 audio_music_finished;
1930 }
1931 },
1932 );
1933
1934 #############################################################################
1935
1936 $SIG{INT} = $SIG{TERM} = sub { exit };
1937
1938 {
1939 local $SIG{__DIE__} = sub {
1940 return unless defined $^S && !$^S;
1941 Carp::confess $_[1];#d#TODO: remove when stable
1942 CFClient::fatal $_[0];
1943 };
1944
1945 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1946 CFClient::UI::set_layout ($::CFG->{layout});
1947
1948 my %DEF_CFG = (
1949 sdl_mode => 0,
1950 width => 640,
1951 height => 480,
1952 fullscreen => 0,
1953 fast => 0,
1954 map_scale => 1,
1955 fow_enable => 1,
1956 fow_intensity => 0.45,
1957 fow_smooth => 0,
1958 gui_fontsize => 1,
1959 log_fontsize => 0.7,
1960 gauge_fontsize => 1,
1961 gauge_size => 0.35,
1962 stat_fontsize => 0.7,
1963 mapsize => 100,
1964 say_command => 'say',
1965 audio_enable => 1,
1966 bgm_enable => 1,
1967 bgm_volume => 0.25,
1968 face_prefetch => 0,
1969 output_sync => 1,
1970 output_count => 1,
1971 pickup => 0,
1972 default => "profile", # default profile
1973 );
1974
1975 while (my ($k, $v) = each %DEF_CFG) {
1976 $CFG->{$k} = $v unless exists $CFG->{$k};
1977 }
1978
1979 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
1980
1981 sdl_init;
1982
1983 @SDL_MODES = reverse
1984 grep $_->[0] >= 640 && $_->[1] >= 480,
1985 CFClient::SDL_ListModes;
1986
1987 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1988
1989 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1990
1991 {
1992 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1993 DejaVuSans.ttf
1994 DejaVuSansMono.ttf
1995 DejaVuSans-Bold.ttf
1996 DejaVuSansMono-Bold.ttf
1997 DejaVuSans-Oblique.ttf
1998 DejaVuSansMono-Oblique.ttf
1999 DejaVuSans-BoldOblique.ttf
2000 DejaVuSansMono-BoldOblique.ttf
2001 );
2002
2003 CFClient::add_font $_ for @fonts;
2004
2005 CFClient::pango_init;
2006
2007 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
2008 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
2009
2010 $FONT_PROP->make_default;
2011 }
2012
2013 # compare mono (ft) vs. rgba (cairo)
2014 # ft - 1.8s, cairo 3s, even in alpha-only mode
2015 # for my $rgba (0..1) {
2016 # my $t1 = Time::HiRes::time;
2017 # for (1..1000) {
2018 # my $layout = CFClient::Layout->new ($rgba);
2019 # $layout->set_text ("hallo" x 100);
2020 # $layout->render;
2021 # }
2022 # my $t2 = Time::HiRes::time;
2023 # warn $t2-$t1;
2024 # }
2025
2026 video_init;
2027 audio_init;
2028 }
2029
2030 Event::loop;
2031 #CFClient::SDL_Quit;
2032 #CFClient::_exit 0;
2033
2034 END { CFClient::SDL_Quit }
2035
2036 =head1 NAME
2037
2038 cfplus - A Crossfire+ and Crossfire game client
2039
2040 =head1 SYNOPSIS
2041
2042 Just run it - no commandline arguments are supported.
2043
2044 =head1 USAGE
2045
2046 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2047 fullscreen and interactively.
2048
2049 =head1 DEBUGGING
2050
2051
2052 CFPLUS_DEBUG - environment variable
2053
2054 1 draw borders around widgets
2055 2 add low-level widget info to tooltips
2056 4 show fps
2057 8 suppress tooltips
2058
2059 =head1 AUTHOR
2060
2061 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2062
2063
2064