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/cvs/deliantra/Deliantra-Client/bin/deliantra
Revision: 1.77
Committed: Fri Sep 26 04:45:48 2008 UTC (15 years, 8 months ago) by root
Branch: MAIN
Changes since 1.76: +185 -174 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2    
3 root 1.7 if ($ENV{DELIANTRA_CORO_DEBUG}) {
4     eval '
5     use Coro;
6     use Coro::EV;
7     use Coro::Debug;
8     our $debug = new_unix_server Coro::Debug "/tmp/dc";
9     ';
10     }
11    
12 root 1.1 # do splash-screen thingy on win32
13     my $startup_done = sub { };
14     BEGIN {
15     if (%PAR::LibCache && $^O eq "MSWin32") {
16     while (my ($filename, $zip) = each %PAR::LibCache) {
17     $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
18     }
19    
20     require Win32::GUI::SplashScreen;
21    
22     Win32::GUI::SplashScreen::Show (
23     -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
24     );
25    
26     $startup_done = sub {
27     Win32::GUI::SplashScreen::Done (1);
28     };
29     }
30     }
31    
32     use strict;
33     use utf8;
34    
35     use Carp 'verbose';
36    
37     # do things only needed for single-binary version (par)
38     BEGIN {
39     if (%PAR::LibCache) {
40     @INC = grep ref, @INC; # weed out all paths except pars loader refs
41    
42     my $root = $ENV{PAR_TEMP};
43    
44     while (my ($filename, $zip) = each %PAR::LibCache) {
45     for ($zip->memberNames) {
46     next unless /^root\/(.*)/;
47     $zip->extractMember ($_, "$root/$1")
48     unless -e "$root/$1";
49     }
50     }
51    
52     if ($^O eq "MSWin32") {
53     # pango is relocatable on win32
54 root 1.60 } elsif (-e "$root/pangoversion") {
55 root 1.1 open my $fh, "<:perlio", "$root/pangoversion"
56     or die "pangoversion: $!";
57     my $PANGO = <$fh>;
58     # unix, need to patch pango rc file
59     open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
60     or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
61     local $/;
62     my $rc = <$fh>;
63     $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
64    
65     mkdir "$root/pango-modules";
66     open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
67     or die "$root/pango-modules/pango.modules: $!";
68     print $fh $rc;
69    
70     $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71     open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
72     or die "$ENV{PANGO_RC_FILE}: $!";
73     print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 root 1.60 } else {
75     # OS X
76     $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
77     $ENV{FC_CONFIG_DIR} = $root; # no effect??!?!
78     $ENV{PANGO_RC_FILE} = "$root/pango.rc";
79 root 1.71 $ENV{DYLD_LIBRARY_PATH} = $root;
80 root 1.60 chdir $root; # for pango modules, maybe other things
81 root 1.1 }
82    
83     unshift @INC, $root;
84     }
85     }
86    
87 root 1.17 # prepend private library directory
88     BEGIN {
89     for (grep !ref, @INC) {
90 root 1.24 my $path = "$_/Deliantra/Client/private";
91 root 1.17 if (-d $path) {
92     unshift @INC, $path;
93     last;
94     }
95     }
96     }
97    
98 root 1.1 # need to do it again because that pile of garbage called PAR nukes it before main
99     unshift @INC, $ENV{PAR_TEMP}
100     if %PAR::LibCache;
101    
102 root 1.4 use EV;
103 root 1.67 BEGIN { *time = \&EV::time }
104    
105 root 1.1 use List::Util qw(max min);
106    
107 root 1.14 use Deliantra;
108     use Deliantra::Protocol::Constants;
109 root 1.1
110 root 1.66 use AnyEvent::Util ();
111 root 1.46 use AnyEvent::DNS;
112 root 1.51 use AnyEvent::Socket ();
113 root 1.46
114 root 1.1 use Compress::LZF;
115 root 1.66 use JSON::XS;
116 root 1.1
117 root 1.44 use DC;
118 root 1.66
119     sub crash($;$) {
120 root 1.67 # nop during compiletime
121 root 1.66 }
122    
123     BEGIN {
124     $SIG{__DIE__} = sub {
125     return if $^S;
126 root 1.68 crash "CRASH/DIE: $_[0]" => 1;
127 root 1.66 DC::fatal Carp::longmess "$_[0]";
128     }
129     }
130    
131 root 1.18 use DC::OpenGL ();
132     use DC::Protocol;
133     use DC::DB;
134     use DC::UI;
135     use DC::UI::Canvas;
136     use DC::UI::Inventory;
137     use DC::UI::SpellList;
138     use DC::UI::Dockable;
139 elmex 1.23 use DC::UI::Dockbar;
140 root 1.18 use DC::UI::ChatView;
141 elmex 1.23 use DC::MessageDistributor;
142 root 1.18 use DC::Pod;
143     use DC::MapWidget;
144     use DC::Macro;
145 root 1.1
146     $SIG{QUIT} = sub { Carp::cluck "QUIT" };
147     $SIG{PIPE} = 'IGNORE';
148    
149 root 1.4 $EV::DIED = sub {
150 root 1.68 crash "CRASH/EV::DIED: $@" => 1;
151 root 1.18 DC::fatal Carp::longmess $@;
152 root 1.1 };
153    
154     my $MAX_FPS = 60;
155    
156     our $META_SERVER = "http://metaserver.schmorp.de/current.json";
157    
158     our $LAST_REFRESH;
159     our $NOW;
160    
161     our $CFG;
162     our $PROFILE; # current profile
163     our $FAST; # fast, low-quality mode, possibly useful for software-rendering
164    
165     our $WANT_REFRESH;
166    
167 root 1.53 our $MODE_SLIDER;
168     our $CAVEAT_LABEL;
169    
170 root 1.1 our @SDL_MODES;
171 root 1.52 our $SDL_REINIT = 1;
172 root 1.1 our $WIDTH;
173     our $HEIGHT;
174     our $FULLSCREEN;
175     our $FONTSIZE;
176    
177     our $FONT_PROP;
178     our $FONT_FIXED;
179    
180 root 1.67 our $CONN;
181    
182 root 1.1 our $MAP;
183     our $MAPMAP;
184     our $MAPWIDGET;
185     our $COMPLETER;
186     our $BUTTONBAR;
187     our $METASERVER;
188     our $LOGIN_BUTTON;
189     our $QUIT_DIALOG;
190     our $HOST_ENTRY;
191     our $FULLSCREEN_ENABLE;
192     our $PICKUP_ENABLE;
193     our $SERVER_INFO;
194    
195     our $SETUP_DIALOG;
196     our $SETUP_NOTEBOOK;
197     our $SETUP_SERVER;
198     our $SETUP_LOGIN;
199     our $SETUP_KEYBOARD;
200    
201     our $PL_NOTEBOOK;
202     our $PL_WINDOW;
203    
204     our $MUSIC_PLAYING_WIDGET;
205     our $LICENSE_WIDGET;
206    
207     our $PICKUP_PAGE;
208     our $INVENTORY_PAGE;
209     our $STATS_PAGE;
210     our $SKILL_PAGE;
211     our $SPELL_PAGE;
212     our $SPELL_LIST;
213    
214     our $HELP_WINDOW;
215     our $MESSAGE_WINDOW;
216 elmex 1.23 our $MESSAGE_DIST;
217 root 1.1 our $FLOORBOX;
218     our $GAUGES;
219     our $STATWIDS;
220    
221     our $SDL_ACTIVE;
222     our %SDL_CB;
223    
224     our $ALT_ENTER_MESSAGE;
225     our $STATUSBOX;
226 root 1.29 our $MODBOX;
227 root 1.1 our $DEBUG_STATUS;
228    
229     our $INV;
230     our $INVR;
231     our $INVR_HB;
232    
233     #############################################################################
234    
235 root 1.67 # write a crash message blockingly to the socket, if possible
236     # this is a bit too complicated for my tastes, but it was easy.
237     *crash = sub($;$) {
238     my ($msg, $backtrace) = @_;
239    
240     return unless $CONN;
241    
242     my $fh = $CONN->{fh}
243     or return;
244    
245     my $buf = delete $CONN->{wbuf};
246    
247     $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000];
248    
249     AnyEvent::Util::fh_nonblocking $fh, 0;
250     syswrite $fh, $buf;
251     AnyEvent::Util::fh_nonblocking $fh, 1;
252    
253     $msg =~ s/\s+$//;
254    
255     # backtrace as second step, in case it crashes, too
256 root 1.68 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated"
257 root 1.67 if $backtrace;
258     };
259    
260     #############################################################################
261    
262 root 1.1 sub status {
263 root 1.18 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
264 root 1.1 }
265    
266     sub debug {
267     $DEBUG_STATUS->set_text ($_[0]);
268     }
269    
270     sub message {
271 elmex 1.23 $MESSAGE_DIST->message (@_);
272 root 1.1 }
273    
274 root 1.29 sub update_modbox {
275     my $mod = DC::SDL_GetModState;
276    
277     my $markup;
278    
279     $markup .= $mod & DC::KMOD_CTRL
280     ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]")
281     : "[<span foreground='#888'> once </span>]";
282    
283     $markup .= $mod & DC::KMOD_SHIFT
284     ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]")
285     : "[<span foreground='#888'>move</span>]";
286    
287     $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META)
288     ? "[ALT]"
289     : "[<span foreground='#888'>alt</span>]";
290    
291     $markup .= $mod & DC::KMOD_NUM
292     ? "[NUM]"
293     : "[<span foreground='#888'>num</span>]";
294    
295 root 1.30 # <tt> around next statement works around some bug that keeps the
296     # "font =>" from being used on windows
297     $MODBOX->set_markup ("<tt>$markup</tt>");
298 root 1.29 }
299    
300 root 1.1 #############################################################################
301     #TODO: maybe move into own audio module...
302    
303     our $SDL_MIXER;
304    
305     our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
306     our $MUSIC_WANT; # arryref of ambient music we want to play
307     our @MUSIC_HAVE; # ambient music we have on disk
308     our $MUSIC_START;
309     our @MUSIC_JINGLE; # which jingles to play next
310     our $MUSIC_PLAYING_DATA;
311     our $MUSIC_PLAYING_META;
312     our $MUSIC_PLAYER;
313     our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
314    
315     our %AUDIO_CHUNK; # audio "files"
316     our %AUDIO_PLAY; # which audio faces should be played
317    
318     sub audio_channel_finished {
319     my ($channel) = @_;
320    
321     # warn "channel $channel finished\n";#d#
322     }
323    
324     sub audio_sound_push($) {
325     my ($face) = @_;
326    
327     $CFG->{effects_enable}
328     or return;
329    
330     $AUDIO_PLAY{$face}
331     or return;
332    
333     if (my $chunk = $AUDIO_CHUNK{$face}) {
334 root 1.4 for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) {
335 root 1.1 my (undef, $dx, $dy, $vol) = @$_;
336    
337 root 1.18 my $channel = DC::Channel::find;
338 root 1.1 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
339     $channel->set_position_r ($dx, $dy, 20);
340     $chunk->play ($channel);
341     }
342     } else {
343     # sound_meta not set means data is in flight either way
344     my $meta = $CONN->{face}[$face]
345     or return;
346    
347     $meta->{data}
348     or return;
349    
350     # if its a jingle, play it as ambient music
351     if ($meta->{data}{jingle}) {
352     if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
353     push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
354     &audio_music_push ($face);
355     }
356     } else {
357     # fetch from database
358 root 1.18 DC::DB::get res_data => $meta->{name}, sub {
359     my $rwops = new DC::RW $_[0];
360     my $chunk = new DC::MixChunk $rwops
361     or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError;
362 root 1.1 $chunk->volume (($meta->{data}{volume} || 1) * 128);
363     $AUDIO_CHUNK{$face} = $chunk;
364    
365     audio_sound_push ($face);
366     };
367     }
368     }
369     }
370    
371     sub audio_sound_play {
372     my ($face, $dx, $dy, $vol) = @_;
373    
374     $SDL_MIXER
375     or return;
376     $CFG->{effects_enable}
377     or return;
378    
379     my $queue = $AUDIO_PLAY{$face} ||= [];
380 root 1.4 push @$queue, [EV::now + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
381 root 1.1 audio_sound_push $face
382     unless @$queue > 1;
383     }
384    
385     sub audio_music_set_meta {
386     my ($meta) = @_;
387    
388     $MUSIC_PLAYING_META = $meta;
389     $MUSIC_PLAYING_WIDGET->set_markup (
390 root 1.18 "<b>Name</b>: " . (DC::asxml $meta->{data}{name}) . "\n"
391     . "<b>Author</b>: " . (DC::asxml $meta->{data}{author}) . "\n"
392     . "<b>Source</b>: " . (DC::asxml $meta->{data}{source}) . "\n"
393     . "<b>License</b>: " . (DC::asxml $meta->{data}{license})
394 root 1.1 );
395     }
396    
397     sub audio_music_update_volume {
398     return unless $MUSIC_PLAYING_META;
399     my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
400     my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
401 root 1.18 DC::MixMusic::volume $base * $volume * 128;
402 root 1.1 }
403    
404     sub audio_music_start {
405     my $meta = $MUSIC_PLAYING_META;
406    
407 root 1.18 DC::DB::get res_data => $meta->{name}, sub {
408 root 1.1 return unless $SDL_MIXER;
409    
410     # music might have changed...
411     $meta eq $MUSIC_PLAYING_META
412     or return &audio_music_start ();
413    
414     audio_music_update_volume;
415    
416     $MUSIC_PLAYING_DATA = \$_[0];
417    
418     my $rwops = $meta->{path}
419 root 1.18 ? new_from_file DC::RW $meta->{path}
420     : new DC::RW $$MUSIC_PLAYING_DATA;
421 root 1.1
422 root 1.18 $MUSIC_PLAYER = new DC::MixMusic $rwops
423     or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError;
424 root 1.1
425     my $NOW = time;
426    
427     if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
428     my $pos = $MUSIC_PLAYING_META->{stop_pos};
429     $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
430     $MUSIC_START = time - $pos;
431     } else {
432     $MUSIC_PLAYER->play (0);
433     $MUSIC_START = time;
434     }
435    
436     delete $meta->{stop_time};
437     delete $meta->{stop_pos};
438     }
439     }
440    
441     sub audio_music_push {
442     return unless $SDL_MIXER;
443    
444     my $fade_out;
445    
446     if (@MUSIC_JINGLE) {
447 root 1.9 $fade_out = 333;
448 root 1.1 @MUSIC_HAVE = $MUSIC_JINGLE[0];
449 root 1.9
450 root 1.1 } else {
451     return unless $CFG->{bgm_enable};
452    
453 root 1.9 $fade_out = 700;
454    
455     @MUSIC_HAVE =
456 root 1.1 grep $_ && $_->{data},
457     map $CONN->{face}[$_],
458     @$MUSIC_WANT;
459    
460     # randomize music a bit so that the order is not always the same
461 root 1.9 $_->{stop_time} ||= rand for @MUSIC_HAVE;
462 root 1.1
463     # default MUSIC_HAVE == MUSIC_DEFAULT
464 root 1.18 @MUSIC_HAVE = { path => DC::find_rcfile "music/$MUSIC_DEFAULT" }
465 root 1.9 unless @MUSIC_HAVE;
466 root 1.1 }
467    
468     # if the currently playing song is acceptable, let it continue
469     return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
470    
471     my $NOW = time;
472    
473     if ($MUSIC_PLAYING_META) {
474     $MUSIC_PLAYING_META->{stop_time} = $NOW;
475     $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
476 root 1.18 DC::MixMusic::fade_out $fade_out;
477 root 1.1 } else {
478     # sort by stop time, oldest first
479     @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
480    
481     # if the most recently-played piece played very recently,
482     # resume it, else choose the oldest piece for rotation.
483     audio_music_set_meta
484     $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
485     ? $MUSIC_HAVE[-1]
486     : $MUSIC_HAVE[0];
487    
488     audio_music_start;
489     }
490     }
491    
492     sub audio_music_set_ambient {
493     my ($songs) = @_;
494    
495     $MUSIC_WANT = $songs;
496     audio_music_push;
497     }
498    
499     sub audio_music_finished {
500     if ($MUSIC_PLAYING_META) {
501     $MUSIC_PLAYING_META->{stop_time} = time;
502     }
503    
504     # we compress multiple jingles of the same type
505     shift @MUSIC_JINGLE
506     while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
507    
508     $MUSIC_PLAYING_WIDGET->clear;
509    
510     undef $MUSIC_PLAYER;
511     undef $MUSIC_PLAYING_META;
512     undef $MUSIC_PLAYING_DATA;
513    
514     audio_music_push;
515     }
516    
517     sub audio_init {
518     if ($CFG->{audio_enable}) {
519     $ENV{MIX_EFFECTSMAXSPEED} = 1;
520 root 1.18 $SDL_MIXER = !DC::Mix_OpenAudio
521 root 1.1 $CFG->{audio_hw_frequency},
522 root 1.18 DC::MIX_DEFAULT_FORMAT,
523 root 1.1 $CFG->{audio_hw_channels},
524     $CFG->{audio_hw_chunksize};
525    
526     if ($SDL_MIXER) {
527 root 1.18 DC::Mix_AllocateChannels $CFG->{audio_mix_channels};
528 root 1.1
529     audio_music_finished;
530     } else {
531     status "Unable to open sound device: there will be no sound";
532     }
533     } else {
534     undef $SDL_MIXER;
535     }
536    
537     sub audio_tab_update;
538     audio_tab_update;
539     }
540    
541     sub audio_shutdown {
542     undef $MUSIC_PLAYER;
543     undef $MUSIC_PLAYING_META;
544     undef $MUSIC_PLAYING_DATA;
545    
546     $MUSIC_WANT = [];
547     @MUSIC_JINGLE = ();
548     %AUDIO_PLAY = ();
549     %AUDIO_CHUNK = ();
550    
551 root 1.18 DC::Mix_CloseAudio if $SDL_MIXER;
552 root 1.1 undef $SDL_MIXER;
553     }
554    
555     #############################################################################
556    
557     sub destroy_query_dialog {
558     (delete $_[0]{query_dialog})->destroy
559     if $_[0]{query_dialog};
560     }
561    
562     # FIXME: a very ugly hack to wait for stat update look below! #d#
563     our $QUERY_TIMER; #d#
564    
565     # server query dialog
566     sub server_query {
567     my ($conn, $flags, $prompt) = @_;
568    
569     # FIXME: a very ugly hack to wait for stat update #d#
570     if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
571     unless ($QUERY_TIMER) {
572 root 1.10 $QUERY_TIMER = EV::timer 1, 0, sub {
573     server_query ($conn, $flags, $prompt, 1);
574     $QUERY_TIMER = undef
575     };
576    
577 root 1.1 return;
578     }
579     }
580    
581 root 1.18 $conn->{query_dialog} = my $dialog = new DC::UI::Toplevel
582 root 1.1 x => "center",
583     y => "center",
584     title => "Server Query",
585 root 1.18 child => my $vbox = new DC::UI::VBox,
586 root 1.1 ;
587    
588 root 1.18 my @dialog = my $label = new DC::UI::Label
589 root 1.1 max_w => $::WIDTH * 0.8,
590     ellipsise => 0,
591     text => $prompt;
592    
593     if ($flags & CS_QUERY_YESNO) {
594 root 1.18 push @dialog, my $hbox = new DC::UI::HBox;
595 root 1.1
596 root 1.18 $hbox->add (new DC::UI::Button
597 root 1.1 text => "No",
598     on_activate => sub {
599     $conn->send ("reply n");
600     $dialog->destroy;
601     0
602     }
603     );
604 root 1.18 $hbox->add (new DC::UI::Button
605 root 1.1 text => "Yes",
606     on_activate => sub {
607     $conn->send ("reply y");
608     destroy_query_dialog $conn;
609     0
610     },
611     );
612    
613     $dialog->grab_focus;
614    
615     } elsif ($flags & CS_QUERY_SINGLECHAR) {
616     if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
617     $dialog->{tooltip} = "#charcreation_focus";
618    
619 root 1.18 unshift @dialog, new DC::UI::Label
620 root 1.1 max_w => $::WIDTH * 0.8,
621     ellipsise => 0,
622     markup => "\nOr use your keyboard and the text entry below:\n";
623    
624 root 1.18 unshift @dialog, my $table = new DC::UI::Table;
625 root 1.1
626 root 1.18 $table->add_at (0, 0, new DC::UI::Button
627 root 1.1 text => "Next Race",
628     on_activate => sub {
629     $conn->send ("reply n");
630     destroy_query_dialog $conn;
631     0
632     },
633     );
634 root 1.18 $table->add_at (2, 0, new DC::UI::Button
635 root 1.1 text => "Accept",
636     on_activate => sub {
637     $conn->send ("reply d");
638     destroy_query_dialog $conn;
639     0
640     },
641     );
642    
643     if ($conn->{chargen_race_description}) {
644 root 1.18 unshift @dialog, new DC::UI::Label
645 root 1.1 max_w => $::WIDTH * 0.8,
646     ellipsise => 0,
647     markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
648     ;
649     }
650    
651 root 1.18 unshift @dialog, new DC::UI::Face
652 root 1.1 face => $conn->{player}{face},
653     bg => [.2, .2, .2, 1],
654     min_w => 64,
655     min_h => 64,
656     ;
657    
658     if ($conn->{chargen_race_title}) {
659 root 1.18 unshift @dialog, new DC::UI::Label
660 root 1.1 allign => 1,
661     ellipsise => 0,
662     markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
663     ;
664     }
665    
666 root 1.18 unshift @dialog, new DC::UI::Label
667 root 1.1 max_w => $::WIDTH * 0.4,
668     ellipsise => 0,
669 root 1.18 markup => (DC::Pod::section_label ui => "chargen_race"),
670 root 1.1 ;
671    
672     } elsif ($prompt =~ /roll new stats/) {
673     if (my $stat = delete $conn->{stat_change_with}) {
674     $conn->send ("reply $stat");
675     destroy_query_dialog $conn;
676     return;
677     }
678    
679 root 1.18 unshift @dialog, new DC::UI::Label
680 root 1.1 max_w => $::WIDTH * 0.4,
681     ellipsise => 0,
682     markup => "\nOr use your keyboard and the text entry below:\n";
683    
684 root 1.18 unshift @dialog, my $table = new DC::UI::Table;
685 root 1.1
686     # left: re-roll
687 root 1.18 $table->add_at (0, 0, new DC::UI::Button
688 root 1.1 text => "Roll Again",
689     on_activate => sub {
690     $conn->send ("reply y");
691     destroy_query_dialog $conn;
692     0
693     },
694     );
695    
696     # center: swap stats
697 root 1.18 my ($sw1, $sw2) = map +(new DC::UI::Selector
698 root 1.1 expand => 1,
699     value => $_,
700     options => [
701     [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
702     [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
703     [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
704     [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
705     [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
706     [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
707     [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
708     ],
709     ), 1 .. 2;
710    
711 root 1.18 $table->add_at (2, 0, new DC::UI::Button
712 root 1.1 text => "Swap Stats",
713     on_activate => sub {
714     $conn->{stat_change_with} = $sw2->{value};
715     $conn->send ("reply $sw1->{value}");
716     destroy_query_dialog $conn;
717     0
718     },
719     );
720 root 1.18 $table->add_at (2, 1, new DC::UI::HBox children => [$sw1, $sw2]);
721 root 1.1
722     # right: accept
723 root 1.18 $table->add_at (4, 0, new DC::UI::Button
724 root 1.1 text => "Accept",
725     on_activate => sub {
726     $conn->send ("reply n");
727     destroy_query_dialog $conn;
728     0
729     },
730     );
731    
732 root 1.18 unshift @dialog, my $hbox = new DC::UI::HBox;
733 root 1.1 for (
734     [Str => CS_STAT_STR],
735     [Dex => CS_STAT_DEX],
736     [Con => CS_STAT_CON],
737     [Int => CS_STAT_INT],
738     [Wis => CS_STAT_WIS],
739     [Pow => CS_STAT_POW],
740     [Cha => CS_STAT_CHA],
741     ) {
742     my ($name, $id) = @$_;
743 root 1.18 $hbox->add (new DC::UI::Label
744 root 1.1 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
745     expand => 1,
746     can_events => 1,
747     can_hover => 1,
748     tooltip => "#stat_$name",
749     );
750     }
751    
752 root 1.18 unshift @dialog, new DC::UI::Label
753 root 1.1 max_w => $::WIDTH * 0.4,
754     ellipsise => 0,
755 root 1.18 markup => (DC::Pod::section_label ui => "chargen_stats"),
756 root 1.1 ;
757     }
758    
759 root 1.18 push @dialog, my $entry = new DC::UI::Entry
760 root 1.1 on_changed => sub {
761     $conn->send ("reply $_[1]");
762     destroy_query_dialog $conn;
763     0
764     },
765     ;
766    
767     $entry->grab_focus;
768    
769     } else {
770     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
771    
772 root 1.18 push @dialog, my $entry = new DC::UI::Entry
773 root 1.1 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
774     on_activate => sub {
775     $conn->send ("reply $_[1]");
776     destroy_query_dialog $conn;
777     0
778     },
779     ;
780    
781     $entry->grab_focus;
782     }
783    
784     $vbox->add (@dialog);
785     $dialog->show;
786     }
787    
788 root 1.46 sub dc_connect {
789     my ($host, $port) = @_;
790 root 1.1
791     my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
792    
793 root 1.44 $CONN =
794 root 1.18 new DC::Protocol
795 root 1.1 host => $host,
796 root 1.51 port => $port,
797 root 1.1 user => $PROFILE->{user},
798     pass => $PROFILE->{password},
799     mapw => $mapsize,
800     maph => $mapsize,
801    
802 root 1.26 client => "$DC::VERSION $] $^O",
803 root 1.1
804     map_widget => $MAPWIDGET,
805     statusbox => $STATUSBOX,
806     map => $MAP,
807     mapmap => $MAPMAP,
808     query => \&server_query,
809    
810     setup_req => {
811     smoothing => $CFG->{map_smoothing}*1,
812     },
813    
814 root 1.44 on_connect => sub {
815     if ($_[0]) {
816     DC::lowdelay fileno $CONN->{fh};
817 root 1.1
818 root 1.44 status "login successful";
819     } else {
820     undef $CONN;
821     status "unable to connect: $!";
822     stop_game();
823     }
824     },
825     ;
826 root 1.1 }
827    
828 root 1.46 sub start_game {
829     status "logging in...";
830    
831     $LOGIN_BUTTON->set_text ("Logout");
832     $SETUP_DIALOG->hide;
833    
834 root 1.51 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
835 root 1.46
836     $MAP = new DC::Map;
837    
838     # hack to make SURE we find the IP address all right
839     # can be removed once AnyEvent::DNS is proven stable.
840     if ($host eq "gameserver.deliantra.net") {
841     AnyEvent::DNS::a "dnstest.deliantra.net", sub {
842     if ($_[0] ne "80.101.114.108") { # Perl
843     status "dns failure, using hardcoded address";
844     $host = "129.13.162.95";
845     }
846    
847     dc_connect $host, $port;
848     };
849     } else {
850     dc_connect $host, $port;
851     }
852     }
853    
854 root 1.1 sub stop_game {
855 root 1.66 crash "stop_game";
856    
857 root 1.1 $LOGIN_BUTTON->set_text ("Login / Register");
858     $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
859     $SETUP_DIALOG->show;
860     $PL_WINDOW->hide;
861     $SPELL_LIST->clear_spells;
862 root 1.18 $DC::UI::ROOT->emit (stop_game => ! ! $CONN);
863 root 1.1
864     &audio_music_set_ambient ([]);
865    
866     return unless $CONN;
867    
868     status "connection closed";
869    
870     destroy_query_dialog $CONN;
871     $CONN->destroy;
872     $CONN = 0; # false, does not autovivify
873    
874     undef $MAP;
875     }
876    
877     sub graphics_setup {
878 root 1.18 my $vbox = new DC::UI::VBox;
879 root 1.1
880 root 1.77 {
881     $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode");
882    
883     $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
884    
885     my $row = 0;
886    
887     $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
888     $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
889     can_events => 1,
890     tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
891    
892     $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats");
893     $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8,
894     can_events => 1,
895     tooltip => "This field shows any known issues with your config or driver, such as "
896     . "a non-accelerated display format. You can try to work around these issues "
897     . "by selecting a different video mode, changing the settings below or "
898     . "by installing the right driver for your graphics card.");
899    
900     $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme");
901     $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector
902     value => $CFG->{uitheme},
903     options => [
904     [wood => "Wood (the default)"],
905     [plain => "Plain (very)"],
906     [blue => "Blue (dark)"],
907     [metal => "Metal (light)"],
908     ],
909     tooltip => "Choose the User Interface theme that you like most :)",
910     on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 }
911     );
912 root 1.1
913 root 1.77 my $vidmode_tooltip =
914     "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
915     . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
916    
917     $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
918     $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
919    
920     $hbox->add ($MODE_SLIDER = new DC::UI::Slider
921     force_w => $WIDTH * 0.1, expand => 1,
922     range => [ ($CFG->{sdl_mode}) x 3 ],
923     tooltip => $vidmode_tooltip);
924     $hbox->add (my $mode_label = new DC::UI::Label
925     height => 0.8, template => "9999x9999@9+9",
926     can_events => 1, tooltip => $vidmode_tooltip);
927    
928     $MODE_SLIDER->connect (changed => sub {
929     my ($self, $value) = @_;
930 root 1.1
931 root 1.77 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
932     $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
933     });
934     $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
935 root 1.74
936 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
937     $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
938     state => $CFG->{fullscreen},
939     tooltip => "Bring the client into fullscreen mode.",
940     on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
941     );
942 root 1.1
943 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
944     $table->add_at (1, $row++, new DC::UI::CheckBox
945     state => $CFG->{force_opengl11},
946     tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
947     . "higher memory usage and slower performance. It will, however, help tremendously on "
948     . "cards that claim to support a feature but fall back to software rendering. "
949     . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
950     . "but cards and drivers from other vendors (ATI) are often just as bad. "
951     . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
952     on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
953     );
954 root 1.1
955 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
956     $table->add_at (1, $row++, new DC::UI::CheckBox
957     state => $CFG->{disable_alpha},
958     tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse "
959     . "by disabling a number of textures and transparency effects. Normally, these "
960     . "effects do not cost a lot of resources, but some graphics cards might fall "
961     . "back to extremely slow rendering if this is enabled. If disabling this option "
962     . "noticably improves the framerate of the client please report this! "
963     . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
964     on_changed => sub {
965     my ($self, $value) = @_;
966     $CFG->{disable_alpha} = $value;
967     $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes
968     0
969     }
970     );
971    
972     $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
973     $table->add_at (1, $row++, new DC::UI::CheckBox
974     state => $CFG->{texture_compression},
975     tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
976     . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). "
977     . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in "
978     . "forced OpenGL 1.1 mode and when using the Apple renderer.",
979     on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
980     );
981    
982     $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
983     $table->add_at (1, $row++, new DC::UI::CheckBox
984     state => $CFG->{fast},
985     tooltip => "Lower the visual quality considerably to speed up rendering.",
986     on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
987     );
988 root 1.1
989 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize");
990     $table->add_at (1, $row++, new DC::UI::Slider
991     range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
992     tooltip => "The base font size used by most GUI elements that do not have their own setting.",
993     on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
994     );
995 root 1.1
996 root 1.77 $table->add_at (1, $row++, new DC::UI::Button
997     expand => 1, text => "Apply",
998     tooltip => "Apply the video settings above.",
999     on_activate => sub {
1000     video_shutdown ();
1001     video_init ();
1002     0
1003     }
1004     );
1005     }
1006 root 1.1
1007 root 1.77 {
1008     $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings");
1009 root 1.52
1010 root 1.77 $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
1011 root 1.1
1012 root 1.77 my $row = 0;
1013     $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement");
1014     $table->add_at (1, $row++, new DC::UI::CheckBox
1015     state => $CFG->{smooth_movement},
1016     tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. "
1017     . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1018     . "then disable this option. Changes take effect immdiately.",
1019     on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
1020     );
1021 root 1.1
1022 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
1023     $table->add_at (1, $row++, new DC::UI::Slider
1024     range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
1025     tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
1026     on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
1027     );
1028 root 1.1
1029 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing");
1030     $table->add_at (1, $row++, new DC::UI::CheckBox
1031     state => $CFG->{map_smoothing},
1032     tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
1033     . "This increases load on the graphics subsystem and works only with TRT servers. "
1034     . "Changes take effect at next login only.",
1035     on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
1036     );
1037 root 1.1
1038 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
1039     $table->add_at (1, $row++, new DC::UI::CheckBox
1040     state => $CFG->{fow_enable},
1041     tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
1042     on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
1043     );
1044 root 1.56
1045 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
1046     $table->add_at (1, $row++, new DC::UI::Slider
1047     range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
1048     tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
1049     on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
1050     );
1051 root 1.1
1052 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize");
1053     $table->add_at (1, $row++, new DC::UI::Slider
1054     range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
1055     tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
1056     . "but you still need to press apply to correctly re-layout the widget.",
1057     on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
1058     );
1059 root 1.1
1060 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize");
1061     $table->add_at (1, $row++, new DC::UI::Slider
1062     range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
1063     tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
1064     on_changed => sub {
1065     $CFG->{gauge_fontsize} = $_[1];
1066     &set_gauge_window_fontsize;
1067     0
1068     }
1069     );
1070 root 1.1
1071 root 1.77 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size");
1072     $table->add_at (1, $row++, new DC::UI::Slider
1073     range => [$CFG->{gauge_size}, 0.2, 0.8],
1074     tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
1075     on_changed => sub {
1076     $CFG->{gauge_size} = $_[1];
1077     $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
1078     0
1079     }
1080     );
1081     }
1082 root 1.1
1083     $vbox
1084     }
1085    
1086     our $AUDIO_HW_CHUNKSIZE;
1087     our $AUDIO_INFO;
1088    
1089     sub audio_tab_update {
1090 root 1.18 my ($freq, $format, $chans) = DC::Mix_QuerySpec;
1091 root 1.1
1092     $AUDIO_HW_CHUNKSIZE->set_options ([
1093     [0, "default", "Use System Default"],
1094     map {
1095     my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050);
1096     [$_, $ms, "$ms ($_ samples)"],
1097     } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
1098     ]);
1099    
1100     my $text = !$freq
1101     ? "audio is off"
1102     : "audio is enabled\n"
1103     . "frequency (Hz): $freq\n"
1104     . "channels: $chans";
1105    
1106     $AUDIO_INFO->set_text ($text);
1107     }
1108    
1109     sub audio_setup {
1110 root 1.18 my $vbox = new DC::UI::VBox;
1111 root 1.1
1112 root 1.18 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]);
1113 root 1.1
1114     my $row = 0;
1115    
1116 root 1.22 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable");
1117 root 1.18 $table->add_at (1, $row++, new DC::UI::CheckBox
1118 root 1.1 state => $CFG->{audio_enable},
1119     tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
1120     on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
1121     );
1122    
1123 root 1.22 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects");
1124 root 1.18 $table->add_at (1, $row, new DC::UI::CheckBox
1125 root 1.1 expand => 1, state => $CFG->{effects_enable},
1126     tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
1127     on_changed => sub {
1128     $CFG->{effects_enable} = $_[1];
1129     $CONN->update_fx_want if $CONN;
1130     1
1131     }
1132     );
1133 root 1.18 $table->add_at (2, $row++, new DC::UI::Slider
1134 root 1.1 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
1135     tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
1136     . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
1137     on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
1138     );
1139    
1140 root 1.22 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music");
1141 root 1.18 $table->add_at (1, $row, new DC::UI::CheckBox
1142 root 1.1 expand => 1, state => $CFG->{bgm_enable},
1143     tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
1144     on_changed => sub {
1145     $CFG->{bgm_enable} = $_[1];
1146     $CONN->update_fx_want if $CONN;
1147     audio_music_push;
1148     1
1149     }
1150     );
1151 root 1.18 $table->add_at (2, $row++, new DC::UI::Slider
1152 root 1.1 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
1153     tooltip => "The volume of the background music. Changes are instant.",
1154     on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
1155     );
1156    
1157 root 1.22 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency");
1158 root 1.18 $table->add_at (1, $row++, new DC::UI::Selector
1159 root 1.1 c_colspan => 2, expand => 1,
1160     value => $CFG->{audio_hw_frequency},
1161     options => [
1162     [ 0, "default" , "Use System Default"],
1163     [11025, "11 kHz" , "11kHz (low quality)"],
1164     [22050, "22 kHz" , "22kHz (reduced quality)"],
1165     [44100, "44.1 kHz", "44.1kHz (cd quality)"],
1166     [48000, "48 kHz" , "48kHz (studio quality)"],
1167     ],
1168     tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1169     on_changed => sub {
1170     $CFG->{audio_hw_frequency} = $_[1];
1171     audio_tab_update;
1172     1
1173     }
1174     );
1175    
1176 root 1.22 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels");
1177 root 1.18 $table->add_at (1, $row++, new DC::UI::Selector
1178 root 1.1 c_colspan => 2, expand => 1,
1179     value => $CFG->{audio_hw_channels},
1180     options => [
1181     [0, "default" , "Use System Default"],
1182     [1, "Mono" , "Mono (single channel, low quality)"],
1183 root 1.6 [2, "Stereo" , "Stereo (dual channel, standard quality)"],
1184 root 1.1 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
1185     [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
1186     ],
1187     tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1188     on_changed => sub {
1189     $CFG->{audio_hw_channels} = $_[1];
1190     audio_tab_update;
1191     1
1192     }
1193     );
1194    
1195 root 1.22 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency");
1196 root 1.18 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector
1197 root 1.1 c_colspan => 2, expand => 1,
1198     value => $CFG->{audio_hw_chunksize},
1199     tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1200     . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1201     on_changed => sub {
1202     $CFG->{audio_hw_chunksize} = $_[1];
1203     audio_tab_update;
1204     1
1205     }
1206     );
1207    
1208     # should really be a slider
1209 root 1.22 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices");
1210 root 1.18 $table->add_at (1, $row++, new DC::UI::ValSlider
1211 root 1.1 c_colspan => 2, expand => 1,
1212     tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1213     range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1214     template => ">= 99",
1215     on_changed => sub {
1216     my ($slider, $value) = @_;
1217    
1218     $CFG->{audio_mix_channels} = $value
1219     if $value;
1220     1;
1221     }
1222     );
1223    
1224 root 1.18 $table->add_at (1, $row++, new DC::UI::Button
1225 root 1.22 c_colspan => 2, expand => 1, text => "Apply",
1226 root 1.1 tooltip => "Apply the audio settings",
1227     on_activate => sub {
1228     audio_shutdown ();
1229     audio_init ();
1230     0
1231     }
1232     );
1233    
1234 root 1.18 $vbox->add (new DC::UI::FancyFrame
1235 root 1.1 expand => 1,
1236     label => "Audio Info",
1237 root 1.18 child => ($AUDIO_INFO = new DC::UI::Label ellipsise => 0),
1238 root 1.1 );
1239    
1240     audio_tab_update;
1241    
1242     $vbox
1243     }
1244    
1245     sub set_gauge_window_fontsize {
1246     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
1247     $_->set_fontsize ($::CFG->{gauge_fontsize});
1248     }
1249     }
1250    
1251     sub make_gauge_window {
1252     my $gh = int $HEIGHT * $CFG->{gauge_size};
1253    
1254 root 1.18 my $win = new DC::UI::Frame (
1255 root 1.1 force_x => 0,
1256     force_y => "max",
1257     force_w => $WIDTH,
1258     force_h => $gh,
1259     );
1260    
1261 root 1.18 $win->add (my $hbox = new DC::UI::HBox
1262 root 1.1 children => [
1263 root 1.18 (new DC::UI::HBox expand => 1),
1264     (new DC::UI::VBox children => [
1265     (new DC::UI::Empty expand => 1),
1266     (new DC::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new DC::UI::Table)),
1267 root 1.1 ]),
1268 root 1.18 (my $vbox = new DC::UI::VBox),
1269 root 1.1 ],
1270     );
1271    
1272 root 1.18 $vbox->add (new DC::UI::HBox
1273 root 1.1 expand => 1,
1274     children => [
1275 root 1.18 (new DC::UI::Empty expand => 1),
1276     (my $hb = new DC::UI::HBox),
1277 root 1.1 ],
1278     );
1279    
1280 root 1.18 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health");
1281     $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1282     $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1283     $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food");
1284    
1285 root 1.22 $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1286 root 1.18 $vbox->add (my $prg = new DC::UI::ExperienceProgress);
1287     $vbox->add (my $sklprg = new DC::UI::ExperienceProgress);
1288 root 1.22 $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1289 root 1.1
1290     $GAUGES = {
1291     exp => $exp, prg => $prg, sklprg => $sklprg,
1292     win => $win, range => $rng,
1293     hp => $hg, mana => $mg, grace => $gg, food => $fg,
1294     };
1295    
1296     &set_gauge_window_fontsize;
1297    
1298     $win
1299     }
1300    
1301     sub debug_setup {
1302 root 1.18 my $table = new DC::UI::Table;
1303 root 1.1
1304 root 1.18 $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders");
1305     $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
1306     $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info");
1307     $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
1308     $table->add_at (0, 2, new DC::UI::Label text => "Show FPS");
1309     $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
1310     $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips");
1311     $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
1312     $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } );
1313    
1314 root 1.21 $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d#
1315 root 1.18
1316     $table->add_at (7,7, my $t = new DC::UI::Table expand => 0);
1317 root 1.20 $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2);
1318     $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1319     $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2);
1320     $t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1321 root 1.18 $t->add_at (1,1, new DC::UI::Label text => "e");
1322 root 1.1
1323 root 1.18 $table->add_at (7, 6, my $c = new DC::UI::Canvas);
1324 root 1.1
1325     $c->add_items ({
1326     type => "line_loop",
1327     color => [0, 1, 0],
1328     width => 9,
1329     coord_mode => "abs",
1330     coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
1331     });
1332    
1333     $c->add_items ({
1334     type => "lines",
1335     color => [1, 1, 0],
1336     width => 2,
1337     coord_mode => "rel",
1338     coord => [[0,0], [1,1], [1,0], [0,1]],
1339     });
1340    
1341     $c->add_items ({
1342     type => "polygon",
1343     color => [0, 0.43, 0],
1344     width => 2,
1345     coord_mode => "rel",
1346     coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
1347     });
1348    
1349     $table
1350     }
1351    
1352     sub stats_window {
1353 root 1.18 my $r = new DC::UI::ScrolledWindow (
1354 root 1.1 expand => 1,
1355     scroll_y => 1
1356     );
1357 root 1.18 $r->add (my $vb = new DC::UI::VBox);
1358 root 1.1
1359 root 1.18 $vb->add (new DC::UI::FancyFrame
1360 root 1.1 label => "Player",
1361 root 1.18 child => (my $pi = new DC::UI::VBox),
1362 root 1.1 );
1363    
1364 root 1.22 $pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0,
1365 root 1.1 can_hover => 1, can_events => 1,
1366     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1367 root 1.22 $pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1,
1368 root 1.1 can_hover => 1, can_events => 1,
1369     tooltip => "The map you are currently on (if supported by the server).");
1370    
1371 root 1.18 $pi->add (my $hb0 = new DC::UI::HBox);
1372 root 1.22 $hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0,
1373 root 1.1 can_hover => 1, can_events => 1,
1374     tooltip => "The weight of the player including all inventory items.");
1375 root 1.22 $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1,
1376 root 1.1 can_hover => 1, can_events => 1,
1377     tooltip => "The weight limit: you cannot carry more than this.");
1378    
1379 root 1.18 $vb->add (new DC::UI::FancyFrame
1380 root 1.1 label => "Primary/Secondary Statistics",
1381 root 1.18 child => (my $hb = new DC::UI::HBox expand => 1),
1382 root 1.1 );
1383 root 1.18 $hb->add (my $tbl = new DC::UI::Table expand => 1);
1384 root 1.1
1385     my $color2 = [1, 1, 0];
1386    
1387     for (
1388     [0, 0, st_str => "Str", 30],
1389     [0, 1, st_dex => "Dex", 30],
1390     [0, 2, st_con => "Con", 30],
1391     [0, 3, st_int => "Int", 30],
1392     [0, 4, st_wis => "Wis", 30],
1393     [0, 5, st_pow => "Pow", 30],
1394     [0, 6, st_cha => "Cha", 30],
1395    
1396     [2, 0, st_wc => "Wc", -120],
1397     [2, 1, st_ac => "Ac", -120],
1398     [2, 2, st_dam => "Dam", 120],
1399     [2, 3, st_arm => "Arm", 120],
1400     [2, 4, st_spd => "Spd", 10.54],
1401     [2, 5, st_wspd => "WSp", 10.54],
1402     ) {
1403     my ($col, $row, $id, $label, $template) = @$_;
1404    
1405 root 1.18 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label
1406 root 1.22 font => $FONT_FIXED, can_hover => 1, can_events => 1,
1407     align => 1, template => $template, tooltip => "#stat_$label");
1408 root 1.18 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label
1409 root 1.22 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2,
1410     align => 0, text => $label, tooltip => "#stat_$label");
1411 root 1.1 }
1412    
1413 root 1.18 $vb->add (new DC::UI::FancyFrame
1414 root 1.1 label => "Resistancies",
1415 root 1.22 child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]),
1416 root 1.1 );
1417    
1418     my $row = 0;
1419     my $col = 0;
1420    
1421     my %resist_names = (
1422     slow => ["Slow",
1423     "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
1424     holyw => ["Holy Word",
1425     "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
1426     conf => ["Confusion",
1427     "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
1428     fire => ["Fire",
1429     "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
1430     depl => ["Depletion",
1431     "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
1432     magic => ["Magic",
1433     "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
1434     drain => ["Draining",
1435     "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
1436     acid => ["Acid",
1437     "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
1438     pois => ["Poison",
1439     "<b>Poison</b> (resistance to getting poisoned)"],
1440     para => ["Paralysation",
1441     "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
1442     deat => ["Death",
1443     "<b>Death</b> (resistance against death spells)"],
1444     phys => ["Physical",
1445     "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
1446     blind => ["Blind",
1447     "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
1448     fear => ["Fear",
1449     "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
1450     tund => ["Turn undead",
1451     "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
1452     elec => ["Electricity",
1453     "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
1454     cold => ["Cold",
1455     "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
1456     ghit => ["Ghost hit",
1457     "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
1458     );
1459    
1460     for (qw/slow holyw conf fire depl magic
1461     drain acid pois para deat phys
1462     blind fear tund elec cold ghit/)
1463     {
1464 root 1.22 $tbl2->add_at ($col + 2, $row,
1465 root 1.1 $STATWIDS->{"res_$_"} =
1466 root 1.18 new DC::UI::Label
1467 root 1.1 font => $FONT_FIXED,
1468     template => "-100%",
1469 root 1.22 align => 1,
1470 root 1.1 can_events => 1,
1471     can_hover => 1,
1472     tooltip => $resist_names{$_}->[1],
1473     );
1474 root 1.18 $tbl2->add_at ($col + 1, $row, new DC::UI::Image
1475 root 1.1 font => $FONT_FIXED,
1476     can_hover => 1,
1477     can_events => 1,
1478     path => "ui/resist/resist_$_.png",
1479     tooltip => $resist_names{$_}->[1],
1480     );
1481 root 1.22 $tbl2->add_at ($col + 0, $row, new DC::UI::Label
1482 root 1.1 text => $resist_names{$_}->[0],
1483     font => $FONT_FIXED,
1484 root 1.22 align => 1,
1485 root 1.1 can_hover => 1,
1486     can_events => 1,
1487     tooltip => $resist_names{$_}->[1],
1488     );
1489    
1490     $row++;
1491     if ($row % 6 == 0) {
1492 root 1.22 $col += 4;
1493 root 1.1 $row = 0;
1494     }
1495     }
1496    
1497     #update_stats_window ({});
1498    
1499     $r
1500     }
1501    
1502     sub skill_window {
1503 root 1.18 my $sw = new DC::UI::ScrolledWindow (expand => 1);
1504 root 1.1
1505 root 1.18 $sw->add ($STATWIDS->{skill_tbl} = new DC::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1506 root 1.1
1507     $sw
1508     }
1509    
1510     sub formsep($) {
1511     scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1512     }
1513    
1514     my $METASERVER_ATIME;
1515    
1516     sub update_metaserver {
1517     my ($metaserver_dialog) = @_;
1518    
1519     $METASERVER = $metaserver_dialog
1520     if defined $metaserver_dialog;
1521    
1522     return if $METASERVER_ATIME > time;
1523     $METASERVER_ATIME = time + 60;
1524    
1525     my $table = $METASERVER->{table};
1526     $table->clear;
1527 root 1.18 $table->add_at (0, 0, my $label = new DC::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
1528 root 1.1
1529     my $ok = 0;
1530    
1531 root 1.18 DC::background {
1532     my $ua = DC::lwp_useragent;
1533 root 1.1
1534 root 1.18 DC::background_msg DC::decode_json +(DC::lwp_check $ua->get ($META_SERVER))->decoded_content;
1535 root 1.1 } sub {
1536     my ($msg) = @_;
1537     if ($msg) {
1538     $table->clear;
1539    
1540     my @tip = (
1541     "The current number of users logged in on the server.",
1542     "The hostname of the server.",
1543     "The time this server has been running without being restarted.",
1544     "Short information about this server provided by its admins.",
1545     );
1546     my @col = qw(#Users Host Uptime Version Description);
1547 root 1.18 $table->add_at ($_, 0, new DC::UI::Label
1548 root 1.22 can_hover => 1, can_events => 1, fg => [1, 1, 0],
1549 root 1.1 text => $col[$_], tooltip => $tip[$_])
1550     for 0 .. $#col;
1551    
1552 root 1.22 my @align = qw(1 0.5 1 1 0);
1553 root 1.1
1554     my $y = 0;
1555     for my $m (@{ $msg->{servers} }) {
1556     my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
1557     @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
1558    
1559     for ($desc) {
1560     s/<br>/\n/gi;
1561     s/<li>/\n· /gi;
1562     s/<.*?>//sgi;
1563     s/&amp;/&/g;
1564     s/&lt;/</g;
1565     s/&gt;/>/g;
1566     }
1567    
1568     $uptime = sprintf "%dd %02d:%02d:%02d",
1569     (int $uptime / 86400),
1570     (int $uptime / 3600) % 24,
1571     (int $uptime / 60) % 60,
1572     $uptime % 60;
1573    
1574     $m = [$users, $host, $uptime, $version, $desc];
1575    
1576     $y++;
1577    
1578 root 1.18 $table->add_at (scalar @$m, $y, new DC::UI::VBox children => [
1579     (new DC::UI::Button
1580 root 1.1 text => "Use",
1581     tooltip => "Put this server into the <b>Host:Port</b> field",
1582     on_activate => sub {
1583     $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1584     $METASERVER->hide;
1585     0
1586     },
1587     ),
1588 root 1.18 (new DC::UI::Empty expand => 1),
1589 root 1.1 ]);
1590    
1591 root 1.18 $table->add_at ($_, $y, new DC::UI::Label
1592 root 1.1 max_w => $::WIDTH * 0.4,
1593     ellipsise => 0,
1594     align => $align[$_],
1595     text => $m->[$_],
1596     tooltip => $tip[$_],
1597     fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
1598     can_hover => 1,
1599     can_events => 1,
1600     fontsize => 0.8)
1601     for 0 .. $#$m;
1602     }
1603     } else {
1604     $ok or $label->set_text ("error while contacting metaserver");
1605     }
1606     };
1607    
1608     }
1609    
1610     sub metaserver_dialog {
1611 root 1.18 my $vbox = new DC::UI::VBox;
1612     my $table = new DC::UI::Table;
1613     $vbox->add (new DC::UI::ScrolledWindow expand => 1, child => $table);
1614 root 1.1
1615 root 1.18 my $dialog = new DC::UI::Toplevel
1616 root 1.1 title => "Server List",
1617     name => 'metaserver_dialog',
1618     x => 'center',
1619     y => 'center',
1620     z => 3,
1621     force_w => $::WIDTH * 0.9,
1622     force_h => $::HEIGHT * 0.7,
1623     child => $vbox,
1624     has_close_button => 1,
1625     table => $table,
1626     on_visibility_change => sub {
1627     update_metaserver ($_[0]) if $_[1];
1628     0
1629     },
1630     ;
1631    
1632     $dialog
1633     }
1634    
1635     sub login_setup {
1636 root 1.18 my $vbox = new DC::UI::VBox;
1637 root 1.1
1638 root 1.18 $vbox->add (new DC::UI::FancyFrame
1639 root 1.1 label => "Login Settings",
1640 root 1.18 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1641 root 1.1 );
1642    
1643 root 1.22 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username");
1644 root 1.18 $table->add_at (1, 4, new DC::UI::Entry
1645 root 1.1 text => $CFG->{profile}{default}{user},
1646     tooltip => "The name of your character on the server.",
1647     on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1648     );
1649    
1650 root 1.22 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password");
1651 root 1.18 $table->add_at (1, 5, new DC::UI::Entry
1652 root 1.1 text => $CFG->{profile}{default}{password},
1653     hidden => 1,
1654     tooltip => "The password for your character.",
1655     on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1656     );
1657    
1658 root 1.18 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button
1659 root 1.1 expand => 1,
1660     text => "Login / Register",
1661     tooltip => "This button will either login to the account configured above or register a new account.",
1662     on_activate => sub {
1663     $CONN ? stop_game
1664     : start_game;
1665     1
1666     },
1667     );
1668    
1669 root 1.18 $vbox->add (new DC::UI::FancyFrame
1670 root 1.61 label => "How to Play",
1671 root 1.65 min_h => 240,
1672 root 1.22 child => (new DC::UI::Label valign => 0, ellipsise => 0,
1673 root 1.1 markup =>
1674 root 1.63 "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n"
1675 root 1.62 . "Then register a new account (or use an existing one if you have one). "
1676     . "To register an account, choose a username that hasn't been taken yet (just guess) and "
1677 root 1.1 . "try to log-in. Follow the instructions in the Log tab in the message window.",
1678     ),
1679     );
1680    
1681     $vbox
1682     }
1683    
1684     sub server_setup {
1685 root 1.18 my $vbox = new DC::UI::VBox;
1686 root 1.1
1687 root 1.18 $vbox->add (new DC::UI::FancyFrame
1688 root 1.1 label => "Connection Settings",
1689 root 1.18 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1690 root 1.1 );
1691    
1692     my $row = 0;
1693    
1694 root 1.22 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port");
1695 root 1.1 {
1696 root 1.18 $table->add_at (1, $row, my $vbox = new DC::UI::VBox);
1697 root 1.1
1698     $vbox->add (
1699 root 1.18 $HOST_ENTRY = new DC::UI::Entry
1700 root 1.1 expand => 1,
1701     text => $CFG->{profile}{default}{host},
1702 root 1.28 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)",
1703 root 1.1 on_changed => sub {
1704     my ($self, $value) = @_;
1705     $CFG->{profile}{default}{host} = $value;
1706     1
1707     }
1708     );
1709    
1710 root 1.5 if (0) { #d# disabled
1711 root 1.18 $vbox->add (new DC::UI::Button
1712 root 1.1 expand => 1,
1713     text => "Server List",
1714     other => $METASERVER,
1715 root 1.28 tooltip => "Show a list of available Deliantra servers",
1716 root 1.1 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1717     on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1718     );
1719 root 1.5 }#d#
1720 root 1.1 }
1721    
1722 root 1.22 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size");
1723 root 1.18 $table->add_at (1, $row, new DC::UI::Slider
1724 root 1.1 force_w => 100,
1725     range => [$CFG->{mapsize}, 10, 100, 0, 1],
1726     tooltip => "This is the size of the portion of the map update the server sends you. "
1727     . "If you set this to a high value you will be able to see further, "
1728     . "but you also increase bandwidth requirements and latency. "
1729     . "This option is only used once at log-in.",
1730     on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1731     );
1732    
1733 root 1.22 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate");
1734 root 1.18 $table->add_at (1, $row, new DC::UI::Entry
1735 root 1.1 text => $CFG->{output_rate},
1736     tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1737     . "when sending data. When 0 or unset, the server "
1738     . "default will be used, which is usually around 100kb/s. Most servers will "
1739     . "dynamically find an optimal rate, so adjust this only when necessary.",
1740     on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1741     );
1742    
1743 root 1.18 $vbox->add (new DC::UI::FancyFrame
1744 root 1.1 label => "Server Info",
1745 root 1.18 child => ($SERVER_INFO = new DC::UI::Label ellipsise => 0),
1746 root 1.1 );
1747    
1748     $vbox
1749     }
1750    
1751     sub client_setup {
1752 root 1.18 my $table = new DC::UI::Table expand => 1, col_expand => [0, 1];
1753 root 1.1
1754     my $row = 0;
1755    
1756 root 1.22 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day");
1757 root 1.18 $table->add_at (1, $row++, new DC::UI::CheckBox
1758 root 1.1 state => $CFG->{show_tips},
1759     tooltip => "Show the <b>Tip of the day</b> window at startup?",
1760     on_changed => sub {
1761     my ($self, $value) = @_;
1762     $CFG->{show_tips} = $value;
1763     0
1764     }
1765     );
1766    
1767 root 1.37 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size");
1768 root 1.18 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1769 root 1.1 text => $CFG->{logview_max_par},
1770 root 1.37 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server "
1771 root 1.1 . "sends more messages than this number, older messages get removed to save memory and "
1772     . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1773     on_changed => sub {
1774     my ($self, $value) = @_;
1775 root 1.28 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1);
1776 root 1.1 0
1777     },
1778     );
1779    
1780     $table
1781     }
1782    
1783     sub autopickup_setup {
1784 root 1.18 my $r = new DC::UI::ScrolledWindow (
1785 root 1.1 expand => 1,
1786     scroll_y => 1
1787     );
1788 root 1.18 $r->add (my $table = new DC::UI::Table
1789 root 1.1 row_expand => [0],
1790     col_expand => [0, 1, 0, 1],
1791     );
1792    
1793     for (
1794     ["General", 0, 0,
1795     ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1796     ["Inhibit autopickup" => PICKUP_INHIBIT],
1797     ["Stop before pickup" => PICKUP_STOP],
1798     ["Debug autopickup" => PICKUP_DEBUG],
1799     ],
1800     ["Weapons", 0, 6,
1801     ["All weapons" => PICKUP_ALLWEAPON],
1802     ["Missile weapons" => PICKUP_MISSILEWEAPON],
1803     ["Bows" => PICKUP_BOW],
1804     ["Arrows" => PICKUP_ARROW],
1805     ],
1806     ["Armour", 0, 12,
1807     ["Helmets" => PICKUP_HELMET],
1808     ["Shields" => PICKUP_SHIELD],
1809     ["Body Armour" => PICKUP_ARMOUR],
1810     ["Boots" => PICKUP_BOOTS],
1811     ["Gloves" => PICKUP_GLOVES],
1812     ["Cloaks" => PICKUP_CLOAK],
1813     ],
1814    
1815     ["Readables", 2, 0,
1816     ["Spellbooks" => PICKUP_SPELLBOOK],
1817     ["Skillscrolls" => PICKUP_SKILLSCROLL],
1818     ["Normal Books/Scrolls" => PICKUP_READABLES],
1819     ],
1820     ["Misc", 2, 5,
1821     ["Food" => PICKUP_FOOD],
1822     ["Drinks" => PICKUP_DRINK],
1823     ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1824     ["Keys" => PICKUP_KEY],
1825     ["Magical Items" => PICKUP_MAGICAL],
1826     ["Potions" => PICKUP_POTION],
1827     ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1828     ["Ignore cursed" => PICKUP_NOT_CURSED],
1829     ["Jewelery" => PICKUP_JEWELS],
1830     ["Flesh" => PICKUP_FLESH],
1831     ],
1832 root 1.58 ["Value/Weight ratio", 2, 17]
1833 root 1.1 )
1834     {
1835     my ($title, $x, $y, @bits) = @$_;
1836 root 1.18 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1837 root 1.1
1838     for (@bits) {
1839     ++$y;
1840    
1841     my $mask = $_->[1];
1842 root 1.18 $table->add_at ($x , $y, new DC::UI::Label text => $_->[0], align => 1, expand => 1);
1843     $table->add_at ($x+1, $y, my $checkbox = new DC::UI::CheckBox
1844 root 1.1 state => $::CFG->{pickup} & $mask,
1845     on_changed => sub {
1846     my ($box, $value) = @_;
1847    
1848     if ($value) {
1849     $::CFG->{pickup} |= $mask;
1850     } else {
1851     $::CFG->{pickup} &= ~$mask;
1852     }
1853    
1854     $::CONN->send_command ("pickup $::CFG->{pickup}")
1855     if defined $::CONN;
1856    
1857     0
1858     });
1859    
1860     ${$_->[2]} = $checkbox if $_->[2];
1861     }
1862     }
1863    
1864 root 1.18 $table->add_at (2, 18, new DC::UI::ValSlider
1865 root 1.1 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1866     template => ">= 99",
1867 root 1.58 tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).",
1868 root 1.1 to_value => sub { ">= " . 5 * $_[0] },
1869     on_changed => sub {
1870     my ($slider, $value) = @_;
1871    
1872     $::CFG->{pickup} &= ~0xF;
1873     $::CFG->{pickup} |= int $value
1874     if $value;
1875     1;
1876     });
1877    
1878 root 1.18 $table->add_at (3, 18, new DC::UI::Button
1879 root 1.1 text => "set",
1880     on_activate => sub {
1881     $::CONN->send_command ("pickup $::CFG->{pickup}")
1882     if defined $::CONN;
1883     0
1884     });
1885    
1886     $r
1887     }
1888    
1889     my %SORT_ORDER = (
1890 elmex 1.41 type => sub {
1891     sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_
1892     },
1893 root 1.1 mtime => sub {
1894     my $NOW = time;
1895     sort {
1896     my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1897     my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1898    
1899     ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1900     or $btime <=> $atime
1901     or $a->{type} <=> $b->{type}
1902     } @_
1903     },
1904     weight => sub { sort {
1905     $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1906     or $a->{type} <=> $b->{type}
1907     } @_ },
1908     );
1909    
1910     sub inventory_widget {
1911 root 1.18 my $hb = new DC::UI::HBox homogeneous => 1;
1912 root 1.1
1913 root 1.18 $hb->add (my $vb1 = new DC::UI::VBox);
1914 root 1.22 $vb1->add (new DC::UI::Label text => "Player");
1915 root 1.1
1916 root 1.18 $vb1->add (my $hb1 = new DC::UI::HBox);
1917 root 1.1
1918     use sort 'stable';
1919    
1920 root 1.18 $hb1->add (new DC::UI::Selector
1921 root 1.1 value => $::CFG->{inv_sort},
1922     options => [
1923     [type => "Type/Name"],
1924     [mtime => "Recent/Normal/Locked"],
1925     [weight => "Weight/Type"],
1926     ],
1927     on_changed => sub {
1928     $::CFG->{inv_sort} = $_[1];
1929     $INV->set_sort_order ($SORT_ORDER{$_[1]});
1930     },
1931     );
1932 root 1.18 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1);
1933 root 1.58 #TODO# update to weight/maxweight
1934 root 1.22 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0);
1935 root 1.1
1936 root 1.18 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1937     $sw1->add ($INV = new DC::UI::Inventory);
1938 root 1.1 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1939    
1940 root 1.18 $hb->add (my $vb2 = new DC::UI::VBox);
1941 root 1.1
1942 root 1.18 $vb2->add ($INVR_HB = new DC::UI::HBox);
1943 root 1.1
1944 root 1.18 $vb2->add (my $sw2 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1945     $sw2->add ($INVR = new DC::UI::Inventory);
1946 root 1.1
1947     # XXX: Call after $INVR = ... because set_opencont sets the items
1948 root 1.18 DC::Protocol::set_opencont ($::CONN, 0, "Floor");
1949 root 1.1
1950     $hb
1951     }
1952    
1953     sub media_window {
1954 root 1.18 my $vb = new DC::UI::VBox;
1955 root 1.1
1956 root 1.18 $vb->add (new DC::UI::FancyFrame
1957 root 1.1 label => "Currently playing music",
1958 root 1.18 child => new DC::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1959     child => ($MUSIC_PLAYING_WIDGET = new DC::UI::Label ellipsise => 0, fontsize => 0.8),
1960 root 1.1 );
1961    
1962 root 1.18 $vb->add (new DC::UI::FancyFrame
1963 root 1.1 label => "Other media used in this session",
1964     expand => 1,
1965 root 1.18 child => ($LICENSE_WIDGET = new DC::UI::TextScroller
1966 root 1.1 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1967     );
1968    
1969     $vb
1970     }
1971    
1972     sub add_license {
1973     my ($meta) = @_;
1974    
1975     $meta = $meta->{data}
1976     or return;
1977    
1978     $meta->{license} || $meta->{author} || $meta->{source}
1979     or return;
1980    
1981     $LICENSE_WIDGET->add_paragraph ({
1982     fg => [1, 1, 1, 1],
1983     markup => "<small>"
1984 root 1.18 . "<b>Name:</b> " . (DC::asxml $meta->{name}) . "\n"
1985     . "<b>Author:</b> " . (DC::asxml $meta->{author}) . "\n"
1986     . "<b>Source:</b> " . (DC::asxml $meta->{source}) . "\n"
1987     . "<b>License:</b> " . (DC::asxml $meta->{license}) . "\n"
1988 root 1.1 . "</small>",
1989     });
1990     $LICENSE_WIDGET->scroll_to_bottom;
1991     }
1992    
1993     sub toggle_player_page {
1994     my ($widget) = @_;
1995    
1996     if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1997     $PL_WINDOW->hide;
1998     } else {
1999     $PL_NOTEBOOK->set_current_page ($widget);
2000     $PL_WINDOW->show;
2001     }
2002     }
2003    
2004     sub player_window {
2005 root 1.18 my $plwin = $PL_WINDOW = new DC::UI::Toplevel
2006 root 1.1 x => "center",
2007     y => "center",
2008     force_w => $WIDTH * 9/10,
2009     force_h => $HEIGHT * 9/10,
2010     title => "Player",
2011     name => "playerbook",
2012     has_close_button => 1
2013     ;
2014    
2015     my $ntb =
2016     $PL_NOTEBOOK =
2017 root 1.18 new DC::UI::Notebook expand => 1;
2018 root 1.1
2019     $ntb->add_tab (
2020     "Statistics (F2)" => $STATS_PAGE = stats_window,
2021     "Shows statistics, where all your Stats and Resistances are shown."
2022     );
2023     $ntb->add_tab (
2024     "Skills (F3)" => $SKILL_PAGE = skill_window,
2025     "Shows all your Skills."
2026     );
2027    
2028 root 1.18 my $spellsw = $SPELL_PAGE = new DC::UI::ScrolledWindow (expand => 1, scroll_y => 1);
2029     $spellsw->add ($SPELL_LIST = new DC::UI::SpellList);
2030 root 1.1 $ntb->add_tab (
2031     "Spellbook (F4)" => $spellsw,
2032     "Displays all spells you have and lets you edit keyboard shortcuts for them."
2033     );
2034     $ntb->add_tab (
2035     "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
2036     "Toggles the inventory window, where you can manage your loot (or treasures :). "
2037     . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
2038     );
2039     $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
2040     "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
2041    
2042     $ntb->add_tab (Media => media_window,
2043     "License, Author and Source info for media sent by the server.");
2044    
2045     $ntb->set_current_page ($INVENTORY_PAGE);
2046    
2047     $plwin->add ($ntb);
2048     $plwin
2049     }
2050    
2051     sub keyboard_setup {
2052 root 1.18 DC::Macro::keyboard_setup
2053 root 1.1 }
2054    
2055     sub help_window {
2056 root 1.18 my $win = new DC::UI::Toplevel
2057 root 1.1 x => 'center',
2058     y => 'center',
2059     z => 4,
2060     name => 'doc_browser',
2061     force_w => int $WIDTH * 7/8,
2062     force_h => int $HEIGHT * 7/8,
2063     title => "Help Browser",
2064     has_close_button => 1;
2065    
2066 root 1.18 $win->add (my $vbox = new DC::UI::VBox);
2067 root 1.1
2068 root 1.18 $vbox->add (new DC::UI::FancyFrame
2069 root 1.1 label => "Navigation",
2070 root 1.18 child => (my $buttons = new DC::UI::HBox),
2071 root 1.1 );
2072 root 1.18 $vbox->add (my $viewer = new DC::UI::TextScroller
2073 root 1.1 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
2074    
2075     my @history;
2076     my @future;
2077     my $curnode;
2078    
2079     my $load_node; $load_node = sub {
2080     my ($node, $para) = @_;
2081    
2082     $buttons->clear;
2083    
2084 root 1.18 $buttons->add (new DC::UI::Button
2085 root 1.1 text => "⇤",
2086     tooltip => "back to the starting page",
2087     on_activate => sub {
2088     unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
2089     unshift @future, @history;
2090     @history = ();
2091     $load_node->(@{shift @future});
2092     },
2093     );
2094    
2095     if (@history) {
2096 root 1.18 $buttons->add (new DC::UI::Button
2097 root 1.1 text => "⋘",
2098 root 1.18 tooltip => "back to <i>" . (DC::asxml DC::Pod::full_path $history[-1][0]) . "</i>",
2099 root 1.1 on_activate => sub {
2100     unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
2101     $load_node->(@{pop @history});
2102     },
2103     );
2104     }
2105    
2106     if (@future) {
2107 root 1.18 $buttons->add (new DC::UI::Button
2108 root 1.1 text => "⋙",
2109 root 1.18 tooltip => "forward to <i>" . (DC::asxml DC::Pod::full_path $future[0][0]) . "</i>",
2110 root 1.1 on_activate => sub {
2111     push @history, [$curnode, $viewer->current_paragraph];
2112     $load_node->(@{shift @future});
2113     },
2114     );
2115     }
2116    
2117 root 1.18 $buttons->add (new DC::UI::Label text => " ");
2118 root 1.1
2119 root 1.18 my @path = DC::Pod::full_path_of $node;
2120 root 1.1 pop @path; # drop current node
2121    
2122     for my $node (@path) {
2123 root 1.18 $buttons->add (new DC::UI::Button
2124 root 1.31 text => $node->[DC::Pod::N_KW][0],
2125 root 1.18 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>",
2126 root 1.1 on_activate => sub {
2127     push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
2128     $load_node->($node);
2129     },
2130     );
2131 root 1.18 $buttons->add (new DC::UI::Label text => "/");
2132 root 1.1 }
2133    
2134 root 1.31 $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4);
2135 root 1.1
2136     $curnode = $node;
2137    
2138     $viewer->clear;
2139 root 1.18 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode);
2140 root 1.1 $viewer->scroll_to ($para);
2141     };
2142    
2143 root 1.18 $load_node->(DC::Pod::find pod => "mainpage");
2144 root 1.1
2145 root 1.18 $DC::Pod::goto_document = sub {
2146 root 1.1 my (@path) = @_;
2147    
2148     push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
2149    
2150 root 1.18 $load_node->((DC::Pod::find @path)[0]);
2151 root 1.1 $win->show;
2152     };
2153    
2154     $win
2155     }
2156    
2157     sub open_string_query {
2158     my ($title, $cb, $txt, $tooltip) = @_;
2159 root 1.18 my $dialog = new DC::UI::Toplevel
2160 root 1.1 x => "center",
2161     y => "center",
2162     z => 50,
2163     force_w => $WIDTH * 4/5,
2164     title => $title;
2165    
2166     $dialog->add (
2167 root 1.18 my $e = new DC::UI::Entry
2168 root 1.1 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
2169     on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
2170     tooltip => $tooltip
2171     );
2172    
2173     $e->grab_focus;
2174     $e->set_text ($txt) if $txt;
2175     $dialog->show;
2176     }
2177    
2178     sub open_quit_dialog {
2179     unless ($QUIT_DIALOG) {
2180 root 1.18 $QUIT_DIALOG = new DC::UI::Toplevel
2181 root 1.1 x => "center",
2182     y => "center",
2183     z => 50,
2184     title => "Really Quit?",
2185     on_key_down => sub {
2186     my ($dialog, $ev) = @_;
2187     $ev->{sym} == 27 and $dialog->hide;
2188     }
2189     ;
2190    
2191 root 1.18 $QUIT_DIALOG->add (my $vb = new DC::UI::VBox expand => 1);
2192 root 1.1
2193 root 1.18 $vb->add (new DC::UI::Label
2194 root 1.1 text => "You should find a savebed and apply it first!",
2195     max_w => $WIDTH * 0.25,
2196     ellipsize => 0,
2197     );
2198 root 1.18 $vb->add (my $hb = new DC::UI::HBox expand => 1);
2199     $hb->add (new DC::UI::Button
2200 root 1.1 text => "Ok",
2201     expand => 1,
2202     on_activate => sub { $QUIT_DIALOG->hide; 0 },
2203     );
2204 root 1.18 $hb->add (new DC::UI::Button
2205 root 1.1 text => "Quit anyway",
2206     expand => 1,
2207 root 1.66 on_activate => sub {
2208     crash "Quit anyway";
2209     EV::unloop EV::UNLOOP_ALL;
2210     },
2211 root 1.1 );
2212     }
2213    
2214     $QUIT_DIALOG->show;
2215     $QUIT_DIALOG->grab_focus;
2216     }
2217    
2218     sub show_tip_of_the_day {
2219     # find all tips
2220 root 1.18 my @tod = DC::Pod::find tip_of_the_day => "*";
2221 root 1.1
2222 root 1.18 DC::DB::get state => "tip_of_the_day", sub {
2223 root 1.1 my ($todindex) = @_;
2224     $todindex = 0 if $todindex >= @tod;
2225 root 1.18 DC::DB::put state => tip_of_the_day => $todindex + 1, sub { };
2226 root 1.1
2227     # create dialog
2228     my $dialog;
2229    
2230     my $close = sub {
2231     $dialog->destroy;
2232     };
2233    
2234 root 1.18 $dialog = new DC::UI::Toplevel
2235 root 1.1 x => "center",
2236     y => "center",
2237     z => 3,
2238     name => 'tip_of_the_day',
2239     force_w => int $WIDTH * 4/9,
2240     force_h => int $WIDTH * 2/9,
2241     title => "Tip of the day #" . (1 + $todindex),
2242 root 1.18 child => my $vbox = new DC::UI::VBox,
2243 root 1.1 has_close_button => 1,
2244     on_delete => $close,
2245     ;
2246    
2247 root 1.18 $vbox->add (my $viewer = new DC::UI::TextScroller
2248 root 1.1 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
2249 root 1.18 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $tod[$todindex]);
2250 root 1.1
2251 root 1.18 $vbox->add (my $table = new DC::UI::Table col_expand => [0, 1]);
2252 root 1.1
2253 root 1.18 $table->add_at (0, 0, new DC::UI::Button
2254 root 1.1 text => "Close",
2255     tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
2256     on_activate => $close,
2257     );
2258    
2259 root 1.18 $table->add_at (2, 0, new DC::UI::Button
2260 root 1.1 text => "Next",
2261     tooltip => "Show the next <b>Tip of the day</b>.",
2262     on_activate => sub {
2263     $close->();
2264     &show_tip_of_the_day;
2265     },
2266     );
2267    
2268     $dialog->show;
2269     };
2270     }
2271    
2272     sub sdl_init {
2273 root 1.52 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2274 root 1.1 and die "SDL::Init failed!\n";
2275     }
2276    
2277     sub video_init {
2278 root 1.74 DC::set_theme $CFG->{uitheme};
2279 root 1.73
2280 root 1.52 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2281     $SDL_REINIT = 0;
2282    
2283     @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8;
2284     @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES;
2285     @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2286     @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2287    
2288     @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2289    
2290 root 1.61 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) {
2291     $CFG->{sdl_mode} = 0; # lowest resolution by default
2292    
2293 root 1.72 # now choose biggest mode <= 1024x768
2294 root 1.61 for (0 .. $#SDL_MODES) {
2295     if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) {
2296     $CFG->{sdl_mode} = $_;
2297     }
2298 root 1.52 }
2299     }
2300 root 1.1
2301     my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2302    
2303     ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2304     $FULLSCREEN = $CFG->{fullscreen};
2305     $FAST = $CFG->{fast};
2306    
2307 root 1.59 # due to mac os x braindamage, we simply retry with !fullscreen in case of an error
2308 root 1.18 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2309 root 1.59 or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN
2310 root 1.18 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n";
2311 root 1.1
2312     $SDL_ACTIVE = 1;
2313     $LAST_REFRESH = time - 0.01;
2314    
2315 root 1.18 DC::OpenGL::init;
2316     DC::Macro::init;
2317 root 1.1
2318     $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
2319    
2320 root 1.18 $DC::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
2321 root 1.1
2322     #############################################################################
2323    
2324     if ($DEBUG_STATUS) {
2325 root 1.18 DC::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
2326 root 1.1 } else {
2327     # create/configure the widgets
2328    
2329 root 1.18 $DC::UI::ROOT->connect (key_down => sub {
2330 root 1.1 my (undef, $ev) = @_;
2331    
2332 root 1.18 if (my @macros = DC::Macro::find $ev) {
2333     DC::Macro::execute $_ for @macros;
2334 root 1.1
2335     return 1;
2336     }
2337    
2338     0
2339     });
2340    
2341 root 1.18 $DEBUG_STATUS = new DC::UI::Label
2342 root 1.1 padding => 0,
2343     z => 100,
2344     force_x => "max",
2345     force_y => 0;
2346     $DEBUG_STATUS->show;
2347    
2348 root 1.18 $STATUSBOX = new DC::UI::Statusbox;
2349 root 1.29
2350     $MODBOX = new DC::UI::Label
2351     can_events => 1,
2352     can_hover => 1,
2353     markup => "",
2354     align => 0,
2355     font => $FONT_FIXED,
2356 root 1.30 tooltip => "#modifier_box",
2357     tooltip_width => 0.67,
2358     ;
2359 root 1.29
2360     update_modbox;
2361 root 1.1
2362 root 1.18 (new DC::UI::Frame
2363 root 1.1 bg => [0, 0, 0, 0.4],
2364     force_x => 0,
2365     force_y => "max",
2366 root 1.29 child => (my $LR = new DC::UI::VBox),
2367 root 1.1 )->show;
2368    
2369 root 1.29 $LR->add ($STATUSBOX);
2370     $LR->add ($MODBOX);
2371     $LR->add (new DC::UI::Label
2372     align => 0,
2373     markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode",
2374     fontsize => 0.5,
2375     fg => [1, 1, 0, 0.7],
2376     );
2377    
2378 root 1.18 DC::UI::Toplevel->new (
2379 root 1.2 title => "Minimap",
2380 root 1.1 name => "mapmap",
2381     x => 0,
2382     y => $FONTSIZE + 8,
2383     border_bg => [1, 1, 1, 192/255],
2384     bg => [1, 1, 1, 0],
2385 root 1.18 child => ($MAPMAP = new DC::MapWidget::MapMap
2386 root 1.75 tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.",
2387 root 1.1 ),
2388     )->show;
2389    
2390 root 1.18 $MAPWIDGET = new DC::MapWidget;
2391 root 1.1 $MAPWIDGET->connect (activate_console => sub {
2392     my ($mapwidget, $preset) = @_;
2393    
2394 elmex 1.23 $MESSAGE_DIST->activate_console ($preset)
2395     if $MESSAGE_DIST;
2396 root 1.1 });
2397     $MAPWIDGET->show;
2398     $MAPWIDGET->grab_focus;
2399    
2400 root 1.18 $COMPLETER = new DC::MapWidget::Command::
2401 root 1.1 command => { },
2402     tooltip => "#completer_help",
2403     ;
2404    
2405 root 1.18 $SETUP_DIALOG = new DC::UI::Toplevel
2406 root 1.1 title => "Setup",
2407     name => "setup_dialog",
2408     x => 'center',
2409     y => 'center',
2410     z => 2,
2411     force_w => $::WIDTH * 0.6,
2412     force_h => $::HEIGHT * 0.6,
2413     has_close_button => 1,
2414     ;
2415    
2416     $METASERVER = metaserver_dialog;
2417 root 1.39 # the name is changed to not conflict with the older name as users could have hidden it
2418 root 1.40 $MESSAGE_WINDOW = new DC::UI::Dockbar
2419     name => "message_window2",
2420     title => 'Messages',
2421     force_w => $::WIDTH * 0.6,
2422     force_h => $::HEIGHT * 0.25,
2423     ;
2424    
2425 elmex 1.23 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2426 root 1.1
2427 root 1.38 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1,
2428 root 1.18 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
2429 root 1.1
2430     $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2431     "Configure the server to play on, your username and password.");
2432     $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2433     "Configure other server related options.");
2434     $SETUP_NOTEBOOK->add_tab (Client => client_setup,
2435     "Configure various client-specific settings.");
2436     $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
2437     "Configure the video mode, performance, fonts and other graphical aspects of the game.");
2438     $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
2439     "Configure the use of audio, sound effects and background music.");
2440     $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
2441     "Lets you define, edit and delete key bindings."
2442     . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
2443     . "with nothing set and the recording started. After doing the actions you "
2444     . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
2445     . "After pressing the combo the binding will be saved automatically and the "
2446     . "binding editor closes");
2447     $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
2448     "Some debuggin' options. Do not ask.");
2449    
2450 root 1.18 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2451 root 1.1
2452 root 1.18 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2453 root 1.1 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2454    
2455 root 1.37 # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2456     # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2457 root 1.1
2458     make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2459    
2460 root 1.18 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2461 root 1.1 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2462    
2463 root 1.18 $BUTTONBAR->add (new DC::UI::Button
2464 root 1.1 text => "Save Config",
2465     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2466     on_activate => sub {
2467 root 1.18 $::CFG->{layout} = DC::UI::get_layout;
2468 root 1.35 DC::write_cfg;
2469 root 1.1 status "Configuration Saved";
2470     0
2471     },
2472     );
2473    
2474 root 1.18 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2475 root 1.1 tooltip => "View Documentation");
2476    
2477 root 1.18 $BUTTONBAR->add (new DC::UI::Button
2478 root 1.1 text => "Quit",
2479     tooltip => "Terminates the program",
2480     on_activate => sub {
2481     if ($CONN) {
2482     open_quit_dialog;
2483     } else {
2484 root 1.4 EV::unloop EV::UNLOOP_ALL;
2485 root 1.1 }
2486     0
2487     },
2488     );
2489    
2490     $BUTTONBAR->show;
2491     $SETUP_DIALOG->show;
2492     $MESSAGE_WINDOW->show;
2493     }
2494    
2495 root 1.72 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2496 root 1.53 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2497    
2498     $CAVEAT_LABEL->set_text ("None :)");
2499 root 1.55 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2500 root 1.53 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2501    
2502 root 1.1 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2503     }
2504    
2505     sub video_shutdown {
2506 root 1.18 DC::OpenGL::shutdown;
2507 root 1.52 DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2508 root 1.1
2509     undef $SDL_ACTIVE;
2510     }
2511    
2512     my %animate_object;
2513     my $animate_timer;
2514    
2515     my $fps = 9;
2516    
2517     sub force_refresh {
2518     if ($ENV{CFPLUS_DEBUG} & 4) {
2519     $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2520     debug sprintf "%3.2f", $fps;
2521     }
2522    
2523 root 1.16 undef $WANT_REFRESH;
2524     $_[0]->stop;
2525 root 1.12
2526 root 1.18 $DC::UI::ROOT->draw;
2527     DC::SDL_GL_SwapBuffers;
2528 root 1.1 $LAST_REFRESH = $NOW;
2529     }
2530    
2531 root 1.19 my $want_refresh = EV::prepare_ns \&force_refresh;
2532 root 1.1
2533 root 1.19 my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub {
2534     $NOW = EV::now;
2535 root 1.1
2536     ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2537 root 1.18 for DC::poll_events;
2538 root 1.1
2539     if (%animate_object) {
2540     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2541 root 1.16 $WANT_REFRESH = 1;
2542 root 1.1 }
2543 root 1.16
2544     $want_refresh->start
2545     if $WANT_REFRESH;
2546 root 1.4 };
2547 root 1.1
2548     sub animation_start {
2549     my ($widget) = @_;
2550     $animate_object{$widget} = $widget;
2551     }
2552    
2553     sub animation_stop {
2554     my ($widget) = @_;
2555     delete $animate_object{$widget};
2556     }
2557    
2558     %SDL_CB = (
2559 root 1.18 DC::SDL_QUIT => sub {
2560 root 1.66 crash "SDL_QUIT";
2561 root 1.4 EV::unloop EV::UNLOOP_ALL;
2562 root 1.1 },
2563 root 1.18 DC::SDL_VIDEORESIZE => sub {
2564 root 1.1 },
2565 root 1.18 DC::SDL_VIDEOEXPOSE => sub {
2566     DC::UI::full_refresh;
2567 root 1.1 },
2568 root 1.18 DC::SDL_ACTIVEEVENT => sub {
2569 root 1.12 # not useful, as APPACTIVE includes only iconified state, not unmapped
2570 root 1.18 # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d#
2571     # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d#
2572     # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE;
2573     # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS;
2574     # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS;
2575 root 1.1 },
2576 root 1.18 DC::SDL_KEYDOWN => sub {
2577     if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) {
2578 root 1.1 # alt-enter
2579 root 1.52 video_shutdown;
2580 root 1.1 $FULLSCREEN_ENABLE->toggle;
2581     video_init;
2582     } else {
2583 root 1.29 &DC::UI::feed_sdl_key_down_event;
2584 root 1.1 }
2585 root 1.29 update_modbox;
2586     },
2587     DC::SDL_KEYUP => sub {
2588     &DC::UI::feed_sdl_key_up_event;
2589     update_modbox;
2590 root 1.1 },
2591 root 1.18 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event,
2592     DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event,
2593     DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event,
2594     DC::SDL_USEREVENT => sub {
2595 root 1.1 if ($_[0]{code} == 1) {
2596     audio_channel_finished $_[0]{data1};
2597     } elsif ($_[0]{code} == 0) {
2598     audio_music_finished;
2599     }
2600     },
2601     );
2602    
2603     #############################################################################
2604    
2605 root 1.11 $SIG{INT} = $SIG{TERM} = sub {
2606     EV::unloop;
2607     #d# TODO calling exit here hangs the process in some futex
2608     };
2609 root 1.1
2610 root 1.59 # due to mac os x + sdl combined briandamage, we need this contortion
2611     sub main {
2612     {
2613     DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2614 root 1.34
2615 root 1.59 if (-e "$Deliantra::VARDIR/client.cf") {
2616     DC::read_cfg "$Deliantra::VARDIR/client.cf";
2617     } else {
2618     #TODO: compatibility cruft
2619     DC::read_cfg "$Deliantra::OLDDIR/cfplusrc";
2620     print STDERR "INFO: used old configuration file\n";
2621     }
2622 root 1.15
2623 root 1.59 DC::DB::Server::run;
2624 root 1.35
2625 root 1.59 if ($CFG->{db_schema} < 1) {
2626     warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n";
2627     DC::DB::nuke_db;
2628     $CFG->{db_schema} = 1;
2629     DC::write_cfg;
2630     }
2631 root 1.35
2632 root 1.59 DC::DB::open_db;
2633 root 1.1
2634 root 1.59 DC::UI::set_layout ($::CFG->{layout});
2635 root 1.1
2636 root 1.59 my %DEF_CFG = (
2637 root 1.61 sdl_mode => undef,
2638 root 1.59 fullscreen => 1,
2639     fast => 0,
2640     force_opengl11 => undef,
2641     disable_alpha => 0,
2642     smooth_movement => 1,
2643     texture_compression => 1,
2644     map_scale => 1,
2645     fow_enable => 1,
2646     fow_intensity => 0,
2647     map_smoothing => 1,
2648     gui_fontsize => 1,
2649     log_fontsize => 0.7,
2650     gauge_fontsize => 1,
2651     gauge_size => 0.35,
2652     stat_fontsize => 0.7,
2653     mapsize => 100,
2654     audio_enable => 1,
2655     audio_hw_channels => 0,
2656     audio_hw_frequency => 0,
2657     audio_hw_chunksize => 0,
2658     audio_mix_channels => 8,
2659     effects_enable => 1,
2660     effects_volume => 1,
2661     bgm_enable => 1,
2662     bgm_volume => 0.5,
2663     output_rate => "",
2664     pickup => 0,
2665     inv_sort => "mtime",
2666     default => "profile", # default profile
2667     show_tips => 1,
2668     logview_max_par => 1000,
2669     shift_fire_stop => 0,
2670 root 1.74 uitheme => "wood",
2671 root 1.59 );
2672    
2673     while (my ($k, $v) = each %DEF_CFG) {
2674     $CFG->{$k} = $v unless exists $CFG->{$k};
2675     }
2676 root 1.1
2677 root 1.59 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net";
2678     $PROFILE = $CFG->{profile}{default};
2679 root 1.1
2680 root 1.59 # convert old bindings (only default profile matters)
2681     if (my $bindings = delete $PROFILE->{bindings}) {
2682     while (my ($mod, $syms) = each %$bindings) {
2683     while (my ($sym, $cmds) = each %$syms) {
2684     push @{ $PROFILE->{macro} }, {
2685     accelkey => [$mod*1, $sym*1],
2686     action => $cmds,
2687     };
2688     }
2689 root 1.1 }
2690     }
2691    
2692 root 1.59 sdl_init;
2693 root 1.1
2694 root 1.59 {
2695     my @fonts = map DC::find_rcfile "fonts/$_", qw(
2696     DejaVuSans.ttf
2697     DejaVuSansMono.ttf
2698     DejaVuSans-Bold.ttf
2699     DejaVuSansMono-Bold.ttf
2700     DejaVuSans-Oblique.ttf
2701     DejaVuSansMono-Oblique.ttf
2702     DejaVuSans-BoldOblique.ttf
2703     DejaVuSansMono-BoldOblique.ttf
2704     );
2705    
2706     DC::add_font $_ for @fonts;
2707    
2708     $FONT_PROP = new_from_file DC::Font $fonts[0];
2709     $FONT_FIXED = new_from_file DC::Font $fonts[1];
2710 root 1.1
2711 root 1.59 $FONT_PROP->make_default;
2712 root 1.30
2713 root 1.59 DC::pango_init;
2714     }
2715 root 1.1
2716     # compare mono (ft) vs. rgba (cairo)
2717     # ft - 1.8s, cairo 3s, even in alpha-only mode
2718     # for my $rgba (0..1) {
2719     # my $t1 = Time::HiRes::time;
2720     # for (1..1000) {
2721 root 1.18 # my $layout = DC::Layout->new ($rgba);
2722 root 1.1 # $layout->set_text ("hallo" x 100);
2723     # $layout->render;
2724     # }
2725     # my $t2 = Time::HiRes::time;
2726     # warn $t2-$t1;
2727     # }
2728    
2729 root 1.59 video_init;
2730     audio_init;
2731     }
2732 root 1.1
2733 root 1.59 show_tip_of_the_day if $CFG->{show_tips};
2734 root 1.1
2735 root 1.59 our $STARTUP_CANCEL = EV::idle sub {
2736     undef $::STARTUP_CANCEL;
2737     $startup_done->();
2738     };
2739 root 1.1
2740 root 1.59 delete $SIG{__DIE__};
2741     EV::loop;
2742 root 1.1
2743     #video_shutdown;
2744     #audio_shutdown;
2745 root 1.59 DC::OpenGL::quit;
2746     DC::SDL_Quit;
2747     DC::DB::Server::stop;
2748     }
2749    
2750     DC::SDL_braino; # see sub above
2751 root 1.1
2752     =head1 NAME
2753    
2754     deliantra - A Deliantra MORPG game client
2755    
2756     =head1 SYNOPSIS
2757    
2758     Just run it - no commandline arguments are supported.
2759    
2760     =head1 USAGE
2761    
2762     deliantra utilises OpenGL for all UI elements and the game. It is supposed to
2763     be used in fullscreen mode and interactively.
2764    
2765     =head1 DEBUGGING
2766    
2767    
2768     CFPLUS_DEBUG - environment variable
2769    
2770     1 draw borders around widgets
2771     2 add low-level widget info to tooltips
2772     4 show fps
2773     8 suppress tooltips
2774    
2775     =head1 AUTHOR
2776    
2777 root 1.57 Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2778 root 1.1
2779    
2780