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Revision: 1.194
Committed: Sun Apr 30 09:21:48 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.193: +18 -12 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.176 BEGIN {
7     if (%PAR::LibCache) {
8     @INC = grep ref, @INC; # weed out all paths except pars loader refs
9    
10     while (my ($filename, $zip) = each %PAR::LibCache) {
11     for ($zip->memberNames) {
12     next unless /^\/root\/(.*)/;
13     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14     unless -e "$ENV{PAR_TEMP}/$1";
15     }
16     }
17    
18     unshift @INC, $ENV{PAR_TEMP};
19    
20     if ($^O eq "MSWin32") {
21     $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22     }
23     }
24     }
25    
26     # need to do it again because that pile of garbage called PAR nukes it before main
27     unshift @INC, $ENV{PAR_TEMP};
28    
29 root 1.87 use Time::HiRes 'time';
30     use Event;
31 root 1.13
32 elmex 1.11 use Crossfire;
33 root 1.2 use Crossfire::Protocol;
34    
35 root 1.116 use Compress::LZF;
36    
37 root 1.67 use CFClient;
38 root 1.72 use CFClient::UI;
39 root 1.141 use CFClient::MapWidget;
40 elmex 1.10
41 root 1.177 $Event::DIED = sub {
42     CFClient::error $_[1];
43     };
44 root 1.176
45 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46    
47 root 1.63 our $VERSION = '0.1';
48    
49 root 1.96 my $MAX_FPS = 60;
50 root 1.90 my $MIN_FPS = 5; # unused as of yet
51 root 1.63
52 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
53    
54 root 1.116 our $FACEMAP;
55     our $TILECACHE;
56     our $MAPCACHE;
57 root 1.19
58 root 1.87 our $LAST_REFRESH;
59     our $NOW;
60    
61 elmex 1.10 our $CFG;
62 root 1.13 our $CONN;
63 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64 root 1.2
65 root 1.75 our @SDL_MODES;
66 root 1.30 our $WIDTH;
67     our $HEIGHT;
68     our $FULLSCREEN;
69 root 1.99 our $FONTSIZE;
70 root 1.30
71 root 1.168 our $FONT_PROP;
72     our $FONT_FIXED;
73    
74 root 1.95 our $MAP;
75 root 1.187 our $MAPMAP;
76 root 1.69 our $MAPWIDGET;
77 root 1.112 our $BUTTONBAR;
78     our $LOGVIEW;
79     our $CONSOLE;
80     our $METASERVER;
81 root 1.57
82 root 1.173 our $FLOORBOX;
83 elmex 1.125 our $GAUGES;
84 elmex 1.154 our $STATWIDS;
85 elmex 1.125
86 root 1.86 our $SDL_ACTIVE;
87 root 1.13 our %SDL_CB;
88 root 1.18
89 root 1.134 our $SDL_MIXER;
90     our @SOUNDS; # event => file mapping
91     our %AUDIO_CHUNKS; # audio files
92    
93 root 1.30 our $ALT_ENTER_MESSAGE;
94 root 1.51 our $STATUS_LINE;
95 root 1.64 our $DEBUG_STATUS;
96 root 1.30
97 elmex 1.191 our $INVWIN;
98     our $INV;
99    
100 root 1.82 sub status {
101     $STATUS_LINE->set_text ($_[0]);
102 root 1.128 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
103 root 1.82 }
104    
105     sub debug {
106     $DEBUG_STATUS->set_text ($_[0]);
107 root 1.128 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
108 root 1.82 }
109    
110 root 1.84 sub start_game {
111 root 1.85 status "logging in...";
112    
113 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
114 root 1.84
115 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
116    
117 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
118 root 1.112
119     my ($host, $port) = split /:/, $CFG->{host};
120 root 1.95
121 root 1.194 $CONN = eval {
122     new conn
123     host => $host,
124     port => $port || 13327,
125     user => $CFG->{user},
126     pass => $CFG->{password},
127     mapw => $mapsize,
128     maph => $mapsize,
129     ;
130     };
131 root 1.84
132 root 1.194 if ($CONN) {
133     status "login successful";
134 root 1.85
135 root 1.194 CFClient::lowdelay fileno $CONN->{fh};
136     } else {
137     status "unable to connect";
138     }
139 root 1.84 }
140    
141     sub stop_game {
142     undef $CONN;
143     }
144    
145 root 1.111 sub client_setup {
146 root 1.99 my $dialog = new CFClient::UI::FancyFrame
147 root 1.150 title => "Client Setup",
148 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
149     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
150    
151 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
152 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
153    
154     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
155 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
156 root 1.81
157     $mode_slider->connect (changed => sub {
158     my ($self, $value) = @_;
159    
160     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
161     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
162     });
163     $mode_slider->emit (changed => $mode_slider->{range}[0]);
164 root 1.82
165 elmex 1.158 my $row = 1;
166    
167     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
168 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
169     state => $CFG->{fullscreen},
170     tooltip => "Bring the client into fullscreen mode",
171     connect_changed => sub {
172     my ($self, $value) = @_;
173     $CFG->{fullscreen} = $value;
174     }
175     );
176 root 1.85
177 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
178 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
179     state => $CFG->{fast},
180     tooltip => "Lower the visual quality considerably to speed up rendering.",
181     connect_changed => sub {
182     my ($self, $value) = @_;
183     $CFG->{fast} = $value;
184     }
185     );
186 root 1.89
187 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188     $table->add (1, $row++, new CFClient::UI::Slider
189     range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190     tooltip => "Enlarge or shrink the displayed map",
191     connect_changed => sub {
192     my ($self, $value) = @_;
193     $CFG->{map_scale} = 0.05 * int $value / 0.05;
194     }
195     );
196    
197 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
199     state => $CFG->{fow_enable},
200     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201     connect_changed => sub {
202     my ($self, $value) = @_;
203     $CFG->{fow_enable} = $value;
204     }
205     );
206 root 1.97
207 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
208 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
209     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211     connect_changed => sub {
212     my ($self, $value) = @_;
213     $CFG->{fow_intensity} = $value;
214     }
215     );
216 root 1.90
217 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
218 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
219     state => $CFG->{fow_smooth},
220     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221     connect_changed => sub {
222     my ($self, $value) = @_;
223     $CFG->{fow_smooth} = $value;
224     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225     }
226     );
227 root 1.91
228 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
230     range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231     tooltip => "The font size used by most GUI elements",
232     connect_changed => sub {
233     $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234 root 1.140 # $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 root 1.163 }
236     );
237 root 1.140
238 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
240     range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241     tooltip => "The font size used by the server log window only",
242     connect_changed => sub {
243     $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244     }
245     );
246 root 1.105
247 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248 root 1.163
249     $table->add (1, $row++, new CFClient::UI::Slider
250     range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251     tooltip => "The font size used by the statistics window only",
252     connect_changed => sub {
253     $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254     &set_stats_window_fontsize;
255     }
256     );
257 elmex 1.157
258 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259     $table->add (1, $row++, new CFClient::UI::Slider
260     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261     tooltip => "Adjust the size of the stats gauges at the bottom right",
262     connect_changed => sub {
263     $CFG->{gauge_size} = $_[1];
264 root 1.164 my $h = int $HEIGHT * $CFG->{gauge_size};
265 root 1.163 $GAUGES->{win}->set_size ($WIDTH, $h);
266 root 1.164 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 root 1.163 }
268     );
269 elmex 1.158
270     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
272     range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 root 1.163 connect_changed => sub {
275     $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276     &set_gauge_window_fontsize;
277     }
278     );
279 elmex 1.158
280 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
281     expand => 1, align => 0, text => "Apply",
282 root 1.168 tooltip => "Apply the video settings",
283 root 1.163 connect_activate => sub {
284     video_shutdown ();
285     video_init ();
286     }
287     );
288 root 1.111
289 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
291     state => $CFG->{audio_enable},
292     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293     connect_changed => sub {
294     $CFG->{audio_enable} = $_[1];
295     }
296     );
297 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299     # $CFG->{effects_volume} = $_[1];
300     # });
301 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
302     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 root 1.163 $hbox->add (new CFClient::UI::CheckBox
304     expand => 1, state => $CFG->{bgm_enable},
305     tooltip => "Enable background music playing",
306     connect_changed => sub {
307     $CFG->{bgm_enable} = $_[1];
308     }
309     );
310     $hbox->add (new CFClient::UI::Slider
311     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312     tooltip => "The volume of the background music",
313     connect_changed => sub {
314     $CFG->{bgm_volume} = $_[1];
315     CFClient::MixMusic::volume $_[1] * 128;
316     }
317     );
318 root 1.140
319 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
320     expand => 1, align => 0, text => "Apply",
321 root 1.168 tooltip => "Apply the audio settings",
322 root 1.163 connect_activate => sub {
323     audio_shutdown ();
324     audio_init ();
325     }
326     );
327 elmex 1.137
328 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330     text => $CFG->{say_command},
331     tooltip => "This is the command that will be used if you write a line in the message window entry. "
332     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334     connect_changed => sub {
335     my ($self, $value) = @_;
336     $CFG->{say_command} = $value;
337     }
338     );
339    
340 root 1.111 $dialog
341     }
342    
343 elmex 1.157 sub set_stats_window_fontsize {
344 elmex 1.158 for (values %{$STATWIDS}) {
345 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
346     }
347     }
348    
349 elmex 1.158 sub set_gauge_window_fontsize {
350     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351     $_->set_fontsize ($::CFG->{gauge_fontsize});
352     }
353 root 1.169
354     # local $GAUGES->{win}{parent};#d#
355     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356 elmex 1.158 }
357    
358     sub make_gauge_window {
359     my $gh = int ($HEIGHT * $CFG->{gauge_size});
360 elmex 1.161 # my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361 elmex 1.158
362     my $win = new CFClient::UI::Frame (
363 root 1.169 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 elmex 1.158 );
365 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
366     children => [
367     (new CFClient::UI::HBox expand => 1),
368     ($FLOORBOX = new CFClient::UI::VBox),
369     (my $vbox = new CFClient::UI::VBox),
370     ],
371     );
372 elmex 1.158
373 root 1.173 $vbox->add (new CFClient::UI::HBox
374     expand => 1,
375     children => [
376     (new CFClient::UI::Empty expand => 1),
377     (my $hb = new CFClient::UI::HBox),
378     ],
379     );
380 elmex 1.161
381 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389 root 1.172
390 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394 elmex 1.158
395     $GAUGES = {
396 elmex 1.166 exp => $exp, win => $win, range => $rng,
397 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
398     };
399 root 1.169
400     &set_gauge_window_fontsize;
401    
402 elmex 1.158 $win
403     }
404    
405 elmex 1.154 sub make_stats_window {
406 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407 root 1.155
408 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411 elmex 1.156
412     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413    
414     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415    
416 root 1.174 my $black = [0, 0, 0];
417    
418 root 1.180 for (
419     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426    
427     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433     ) {
434     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435    
436     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 root 1.180 }
441 root 1.155
442 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443 root 1.155
444 elmex 1.156 my $row = 0;
445     my $col = 0;
446 root 1.155
447 elmex 1.166 my %resist_names = (
448 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456     pois => "Poison (resistance to getting poisoned)",
457     para => "Paralysation (this resistance affects the chance you get paralysed)",
458 root 1.180 deat => "Death (resistance against death spells)",
459 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 elmex 1.166 tund => "Turn undead",
463 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 elmex 1.166 );
467 elmex 1.156 for (qw/slow holyw conf fire depl magic
468     drain acid pois para deat phys
469     blind fear tund elec cold ghit/)
470     {
471 root 1.164 $tbl2->add ($col, $row,
472 elmex 1.156 $STATWIDS->{"res_$_"} =
473 root 1.168 new CFClient::UI::Label
474 root 1.184 font => $FONT_FIXED,
475 root 1.180 template => "-100%",
476     align => +1,
477     valign => 0,
478     can_events => 1,
479     can_hover => 1,
480     tooltip => $resist_names{$_},
481 root 1.168 );
482     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 root 1.185 font => $FONT_FIXED,
484 root 1.180 can_hover => 1,
485 root 1.168 can_events => 1,
486 root 1.180 image => "ui/resist/resist_$_.png",
487     tooltip => $resist_names{$_},
488 elmex 1.156 );
489    
490     $row++;
491     if ($row % 6 == 0) {
492     $col += 2;
493     $row = 0;
494     }
495     }
496    
497 elmex 1.157 &set_stats_window_fontsize;
498 elmex 1.156 update_stats_window ({});
499 root 1.155
500 elmex 1.154 $tgw
501     }
502    
503 root 1.169 sub formsep {
504     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505     }
506    
507 elmex 1.154 sub update_stats_window {
508     my ($stats) = @_;
509    
510 elmex 1.156 # i love text protocols!!!
511 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 elmex 1.156 my $fo_m = 999;
517 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519 elmex 1.156
520     $GAUGES->{hp} ->set_value ($hp, $hp_m);
521     $GAUGES->{mana} ->set_value ($sp, $sp_m);
522     $GAUGES->{food} ->set_value ($fo, $fo_m);
523     $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
528     $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 elmex 1.165 $title =~ s/^Player: //;
531     $STATWIDS->{title} ->set_text ("Title: " . $title);
532 elmex 1.156
533 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546 elmex 1.156
547     my %tbl = (
548     phys => 100,
549     magic => 101,
550     fire => 102,
551     elec => 103,
552     cold => 104,
553     conf => 105,
554     acid => 106,
555     drain => 107,
556     ghit => 108,
557     pois => 109,
558     slow => 110,
559     para => 111,
560     tund => 112,
561     fear => 113,
562 elmex 1.165 depl => 113,
563 elmex 1.156 deat => 115,
564     holyw => 116,
565     blind => 117
566 elmex 1.154 );
567 elmex 1.156
568     for (keys %tbl) {
569     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570     }
571    
572 elmex 1.154 }
573    
574 root 1.112 sub metaserver_dialog {
575     my $dialog = new CFClient::UI::FancyFrame
576 root 1.150 title => "Metaserver",
577 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
578    
579     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
580    
581     $dialog
582     }
583    
584 root 1.179 my $METASERVER_ATIME;
585    
586 root 1.112 sub update_metaserver {
587 root 1.114 my ($HOST) = @_;
588    
589 root 1.179 return if $METASERVER_ATIME > time;
590     $METASERVER_ATIME = time + 60;
591    
592 root 1.178 my $table = $METASERVER->{table};
593     $table->clear;
594 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
595 root 1.112
596     my $buf;
597    
598     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599    
600 root 1.178 unless ($fh) {
601     $label->set_text ("unable to contact metaserver: $!");
602     return;
603     }
604    
605 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
606     my $res = sysread $fh, $buf, 8192, length $buf;
607    
608     if (!defined $res) {
609     $_[0]->w->cancel;
610 root 1.178 $label->set_text ("error while retrieving server list: $!");
611 root 1.112 } elsif ($res == 0) {
612     $_[0]->w->cancel;
613     status "server list retrieved";
614 root 1.113
615 root 1.178 utf8::decode $buf if utf8::valid $buf;
616 root 1.113
617     $table->clear;
618    
619 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
620 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
621     for 0 .. $#col;
622    
623     my @align = qw(1 0 1 1 -1);
624    
625     my $y = 0;
626 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
627 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
628    
629     for ($desc) {
630     s/<br>/\n/gi;
631     s/<li>/\n· /gi;
632     s/<.*?>//sgi;
633     s/&/&amp;/g;
634     s/</&lt;/g;
635     s/>/&gt;/g;
636     }
637    
638     $uptime = sprintf "%dd %02d:%02d:%02d",
639     (int $m->[8] / 86400),
640     (int $m->[8] / 3600) % 24,
641     (int $m->[8] / 60) % 60,
642     $m->[8] % 60;
643    
644     $m = [$users, $host, $uptime, $version, $desc];
645    
646     $y++;
647 root 1.114
648     $table->add (0, $y, new CFClient::UI::VBox children => [
649 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
650 root 1.114 $HOST->set_text ($CFG->{host} = $host);
651     }),
652     (new CFClient::UI::Empty expand => 1),
653     ]);
654    
655 root 1.140 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
656 root 1.113 for 0 .. $#$m;
657     }
658 root 1.112 }
659     });
660     }
661    
662 root 1.111 sub server_setup {
663     my $dialog = new CFClient::UI::FancyFrame
664 root 1.150 title => "Server Setup",
665 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
666 root 1.81
667 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
668 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
669 root 1.112
670     {
671     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
672    
673 elmex 1.166 $vbox->add (
674     my $HOST = new CFClient::UI::Entry
675     expand => 1,
676     text => $CFG->{host},
677     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678     connect_changed => sub {
679     my ($self, $value) = @_;
680     $CFG->{host} = $value;
681     }
682     );
683 root 1.112
684     $METASERVER = metaserver_dialog;
685 elmex 1.101
686 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
687     expand => 1,
688     text => "Metaserver",
689     other => $METASERVER,
690 root 1.167 tooltip => "Show a list of avaible crossfire servers",
691 elmex 1.166 connect_open => sub {
692     update_metaserver $HOST;
693     }
694     );
695 root 1.112 }
696 root 1.81
697 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
699     text => $CFG->{user},
700     tooltip => "The name of your character on the server",
701     connect_changed => sub {
702     my ($self, $value) = @_;
703     $CFG->{user} = $value;
704     }
705     );
706 root 1.81
707 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
708 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
709     text => $CFG->{password},
710     hidden => 1,
711     tooltip => "The password for your character",
712     connect_changed => sub {
713     my ($self, $value) = @_;
714     $CFG->{password} = $value;
715     }
716     );
717 elmex 1.101
718 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
719 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
720 root 1.81 req_w => 100,
721     range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
723     ."If you set this to a high value you will be able to see further for example.",
724 root 1.81 connect_changed => sub {
725     my ($self, $value) = @_;
726    
727     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
728     },
729     );
730    
731 elmex 1.101 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
732 root 1.84 start_game;
733 root 1.82 });
734    
735 root 1.98 $dialog
736 root 1.81 }
737 root 1.58
738 root 1.111 sub message_window {
739 root 1.99 my $window = new CFClient::UI::FancyFrame
740 root 1.150 title => "Messages",
741 root 1.186 border_bg => [1, 1, 1, 1],
742     bg => [0, 0, 0, 0.5],
743 root 1.124 user_w => int $::WIDTH / 3,
744     user_h => int $::HEIGHT / 5,
745 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
746    
747 root 1.105 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
748     expand => 1,
749 root 1.168 font => $FONT_FIXED,
750 root 1.105 fontsize => $::CFG->{log_fontsize},
751     );
752    
753 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
754 elmex 1.118 connect_focus_in => sub {
755     my ($input, $prev_focus) = @_;
756    
757     delete $input->{refocus_map};
758    
759     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
760     $input->{refocus_map} = 1;
761     }
762     delete $input->{auto_activated};
763     },
764 root 1.116 connect_activate => sub {
765 elmex 1.100 my ($input, $text) = @_;
766     $input->set_text ('');
767    
768     if ($text =~ /^\/(.*)/) {
769 root 1.123 $::CONN->user_send ($1);
770 elmex 1.100 } else {
771 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
772 root 1.123 $::CONN->user_send ("$say_cmd $text");
773 elmex 1.100 }
774 elmex 1.118 if ($input->{refocus_map}) {
775     delete $input->{refocus_map};
776     $MAPWIDGET->focus_in
777     }
778 root 1.116 },
779     connect_escape => sub {
780 elmex 1.102 $MAPWIDGET->focus_in
781 root 1.116 },
782     );
783 elmex 1.102
784     $CONSOLE = {
785     window => $window,
786     input => $input
787     };
788 root 1.99
789     $window
790     }
791    
792 elmex 1.191 sub make_inventory_window {
793     my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794     $invwin->add (my $hb = new CFClient::UI::HBox);
795     $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
796     $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
797     $INV->set_range ($rng);
798     $invwin
799     }
800    
801 root 1.89 sub sdl_init {
802 root 1.145 CFClient::SDL_Init
803 root 1.89 and die "SDL::Init failed!\n";
804     }
805    
806 root 1.134 sub video_init {
807 root 1.89 sdl_init;
808    
809 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
810     $FULLSCREEN = $CFG->{fullscreen};
811 root 1.89 $FAST = $CFG->{fast};
812 root 1.84
813 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
814     or die "SDL_SetVideoMode failed!\n";
815 root 1.2
816 root 1.86 $SDL_ACTIVE = 1;
817    
818 root 1.87 $LAST_REFRESH = time - 0.01;
819 root 1.45
820 root 1.67 CFClient::gl_init;
821 root 1.30
822 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
823 root 1.39
824 root 1.52 #############################################################################
825    
826 root 1.99 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
827 root 1.140 $DEBUG_STATUS->show;
828 root 1.52
829 root 1.72 $STATUS_LINE = new CFClient::UI::Label
830 root 1.77 padding => 0,
831 root 1.140 y => $HEIGHT - $FONTSIZE * 1.8;
832     $STATUS_LINE->show;
833 root 1.51
834 root 1.72 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
835 root 1.123 padding => 0,
836 root 1.140 fontsize => 0.8,
837 root 1.123 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
838 root 1.140 $ALT_ENTER_MESSAGE->show;
839     $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
840 root 1.30
841 root 1.187 CFClient::UI::FancyFrame->new (
842     border_bg => [1, 1, 1, 192/255],
843     bg => [1, 1, 1, 0],
844 root 1.189 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
845 root 1.187 )->show;
846    
847     $MAPWIDGET = new CFClient::MapWidget;
848 elmex 1.102 $MAPWIDGET->connect (activate_console => sub {
849 elmex 1.103 my ($mapwidget, $preset) = @_;
850    
851 elmex 1.102 if ($CONSOLE) {
852 elmex 1.118 $CONSOLE->{input}->{auto_activated} = 1;
853 elmex 1.102 $CONSOLE->{input}->focus_in;
854 elmex 1.103
855     if ($preset && $CONSOLE->{input}->get_text eq '') {
856     $CONSOLE->{input}->set_text ($preset);
857     }
858 elmex 1.102 }
859     });
860 root 1.187 $MAPWIDGET->show;
861     $MAPWIDGET->focus_in;
862 root 1.81
863 root 1.187 $BUTTONBAR = new CFClient::UI::HBox;
864 root 1.111
865     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
866     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
867     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
868    
869 root 1.192 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
870    
871 root 1.167 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
872 elmex 1.191 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
873 root 1.167
874 root 1.111 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
875     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
876     status "Configuration Saved";
877     });
878 root 1.98
879 root 1.187 $BUTTONBAR->show;
880    
881 root 1.119 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
882 root 1.2 }
883    
884 root 1.134 sub video_shutdown {
885 root 1.111 $CFClient::UI::ROOT->{children} = [];
886 root 1.177 undef $CFClient::UI::GRAB;
887     undef $CFClient::UI::HOVER;
888 root 1.86 undef $SDL_ACTIVE;
889 root 1.134 }
890    
891 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
892 root 1.135 my $bgmusic;#TODO#hack#d#
893    
894 root 1.153 sub audio_music_finished {
895     return unless $CFG->{bgm_enable};
896    
897     # TODO: hack, do play loop and mood music
898     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
899     $bgmusic->play (0);
900    
901     push @bgmusic, shift @bgmusic;
902     }
903    
904 root 1.134 sub audio_init {
905 root 1.139 if ($CFG->{audio_enable}) {
906 root 1.134 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
907 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
908     CFClient::Mix_AllocateChannels 8;
909 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
910 root 1.134
911 root 1.153 audio_music_finished;
912 root 1.135
913 root 1.134 while (<$fh>) {
914     next if /^\s*#/;
915     next if /^\s*$/;
916    
917     my ($file, $volume, $event) = split /\s+/, $_, 3;
918    
919     push @SOUNDS, "$volume,$file";
920    
921     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
922 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
923 root 1.134 $chunk->volume ($volume * 128 / 100);
924     $chunk
925     };
926     }
927     } else {
928     status "unable to open sound config: $!";
929     }
930     }
931     }
932    
933     sub audio_shutdown {
934 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
935 root 1.134 undef $SDL_MIXER;
936     @SOUNDS = ();
937     %AUDIO_CHUNKS = ();
938 root 1.62 }
939    
940 root 1.87 my %animate_object;
941     my $animate_timer;
942    
943     my $want_refresh;
944     my $can_refresh;
945    
946     my $fps = 9;
947    
948 root 1.30 sub force_refresh {
949 root 1.87 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
950     debug sprintf "%3.2f", $fps;
951    
952 root 1.96 $want_refresh = 0;
953 root 1.87 $can_refresh = 0;
954    
955 root 1.111 $CFClient::UI::ROOT->draw;
956 root 1.1
957 root 1.148 CFClient::SDL_GL_SwapBuffers;
958 root 1.87
959     $LAST_REFRESH = $NOW;
960 root 1.1 }
961    
962 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
963     $NOW = time;
964    
965 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
966     for CFClient::SDL_PollEvent;
967 root 1.87
968     if (%animate_object) {
969     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
970     $want_refresh++;
971     }
972    
973     if ($want_refresh) {
974     force_refresh;
975     } else {
976     $can_refresh = 1;
977     }
978     });
979 root 1.64
980 root 1.30 sub refresh {
981 root 1.87 $want_refresh++;
982 root 1.30 }
983    
984 root 1.45 sub animation_start {
985     my ($widget) = @_;
986 root 1.87 $animate_object{$widget} = $widget;
987 root 1.45 }
988    
989     sub animation_stop {
990     my ($widget) = @_;
991 root 1.87 delete $animate_object{$widget};
992 root 1.45 }
993    
994 root 1.2 @conn::ISA = Crossfire::Protocol::;
995 root 1.1
996 elmex 1.125 sub conn::stats_update {
997     my ($self, $stats) = @_;
998    
999 elmex 1.154 update_stats_window ($stats);
1000 elmex 1.125 }
1001    
1002 root 1.89 sub conn::user_send {
1003 root 1.88 my ($self, $command) = @_;
1004    
1005 root 1.123 $self->send_command ($command);
1006 root 1.88 status $command;
1007     }
1008    
1009 root 1.119 sub conn::map_scroll {
1010     my ($self, $dx, $dy) = @_;
1011    
1012     $MAP->scroll ($dx, $dy);
1013     }
1014    
1015 root 1.94 sub conn::feed_map1a {
1016     my ($self, $data) = @_;
1017    
1018 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1019 root 1.1
1020 root 1.95 $MAP->map1a_update ($data);
1021 root 1.69 $MAPWIDGET->update;
1022 root 1.1 }
1023    
1024 root 1.116 sub conn::flush_map {
1025     my ($self) = @_;
1026    
1027     my $map_info = delete $self->{map_info}
1028     or return;
1029    
1030     my ($hash, $x, $y, $w, $h) = @$map_info;
1031    
1032     my $data = $MAP->get_rect ($x, $y, $w, $h);
1033     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1034 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1035 root 1.116 }
1036 root 1.1
1037 root 1.2 sub conn::map_clear {
1038 root 1.1 my ($self) = @_;
1039    
1040 root 1.116 $self->flush_map;
1041 root 1.150 delete $self->{neigh_map};
1042 root 1.116
1043 root 1.95 $MAP->clear;
1044 root 1.1 }
1045    
1046 root 1.116
1047 root 1.119 sub conn::load_map($$$) {
1048     my ($self, $hash, $x, $y) = @_;
1049 root 1.115
1050 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1051     $data = Compress::LZF::decompress $data;
1052 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1053 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1054     my $data = $TILECACHE->get ($id)
1055     or next;
1056    
1057     $self->set_texture ($id => $data);
1058     }
1059     }
1060 root 1.115 }
1061    
1062 root 1.152 # this method does a "flood fill" into every tile direction
1063     # it assumes that tiles are arranged in a rectangular grid,
1064     # i.e. a map is the same as the left of the right map etc.
1065     # failure to comply are harmless and result in display errors
1066     # at worst.
1067 root 1.119 sub conn::flood_fill {
1068 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1069 root 1.119
1070 root 1.121 # the server does not allow map paths > 6
1071 root 1.187 return if 7 <= length $path;
1072 root 1.120
1073 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1074    
1075     for (
1076     [1, 0, -1],
1077     [2, 1, 0],
1078     [3, 0, 1],
1079     [4, -1, 0],
1080     ) {
1081     my ($tile, $dx, $dy) = @$_;
1082    
1083     my $gx = $gx + $dx;
1084     my $gy = $gy + $dy;
1085    
1086 root 1.119 next unless $flags & (1 << ($tile - 1));
1087 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1088 root 1.119
1089 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1090     if (my $info = $neigh->[$tile]) {
1091     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1092 root 1.119
1093 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1094     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1095    
1096     } else {
1097     $self->send_mapinfo ("spatial $path$tile", sub {
1098     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1099 root 1.119
1100 root 1.150 return if $mode ne "spatial";
1101 root 1.119
1102 root 1.150 $x += $MAP->ox;
1103     $y += $MAP->oy;
1104    
1105     $self->load_map ($hash, $x, $y)
1106     unless $self->{neigh_map}{$hash}[5]++;#d#
1107 root 1.119
1108 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1109 root 1.119
1110 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1111     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1112     });
1113     }
1114 root 1.119 }
1115     }
1116    
1117     sub conn::map_change {
1118     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1119    
1120     $self->flush_map;
1121    
1122     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1123    
1124 root 1.187 my $mapmapw = $MAPMAP->{w};
1125     my $mapmaph = $MAPMAP->{h};
1126 root 1.150
1127     $self->{neigh_rect} = [
1128 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1129     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1130 root 1.150 ];
1131 root 1.119
1132 root 1.150 delete $self->{neigh_grid};
1133     $self->flood_fill (0, 0, "", $hash, $flags);
1134 root 1.119
1135     $x += $ox;
1136     $y += $oy;
1137    
1138     $self->{map_info} = [$hash, $x, $y, $w, $h];
1139    
1140 elmex 1.158 my $map = $self->{map_info}[0];
1141     $map =~ s/^.*?\/([^\/]+)$/\1/;
1142     $STATWIDS->{map}->set_text ("Map: " . $map);
1143 elmex 1.157
1144 root 1.119 $self->load_map ($hash, $x, $y);
1145     }
1146    
1147 root 1.19 sub conn::face_find {
1148 root 1.116 my ($self, $facenum, $face) = @_;
1149    
1150     my $hash = "$face->{chksum},$face->{name}";
1151    
1152     my $id = $FACEMAP->get ($hash);
1153    
1154     unless ($id) {
1155     # create new id for face
1156     # i love transactions
1157     for (1..100) {
1158     my $txn = $CFClient::DB_ENV->txn_begin;
1159     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1160     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1161     $id++;
1162     if ($FACEMAP->put (id => $id) == 0
1163     && $FACEMAP->put ($hash => $id) == 0) {
1164     $txn->txn_commit;
1165    
1166     goto gotid;
1167     }
1168     }
1169     $txn->abort;
1170     }
1171 root 1.19
1172 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1173     }
1174 root 1.114
1175 root 1.116 gotid:
1176     $face->{id} = $id;
1177     $MAP->set_face ($facenum => $id);
1178 root 1.173 $self->{faceid}[$facenum] = $id;#d#
1179 root 1.116 $TILECACHE->get ($id)
1180 root 1.19 }
1181    
1182 root 1.2 sub conn::face_update {
1183 root 1.95 my ($self, $facenum, $face) = @_;
1184 root 1.19
1185 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1186    
1187     $self->set_texture ($face->{id} => delete $face->{image});
1188     }
1189 root 1.1
1190 root 1.116 sub conn::set_texture {
1191     my ($self, $id, $data) = @_;
1192 root 1.95
1193 root 1.116 $self->{texture}[$id] ||= do {
1194     my $tex =
1195     new_from_image CFClient::Texture
1196 root 1.173 $data, minify => 1, mipmap => 1;
1197 root 1.116
1198     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1199     $MAPWIDGET->update;
1200    
1201     $tex
1202     };
1203 root 1.1 }
1204    
1205 root 1.134 sub conn::sound_play {
1206     my ($self, $x, $y, $soundnum, $type) = @_;
1207    
1208 root 1.139 $SDL_MIXER
1209     or return;
1210    
1211 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1212     or return;
1213    
1214 root 1.146 $chunk->play;
1215 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1216 root 1.134 }
1217    
1218 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1219    
1220 root 1.33 sub conn::query {
1221     my ($self, $flags, $prompt) = @_;
1222    
1223 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1224     $LAST_QUERY = $prompt;
1225    
1226     my $dialog = new CFClient::UI::FancyFrame
1227     title => "Query",
1228     child => my $vbox = new CFClient::UI::VBox;
1229    
1230     $vbox->add (new CFClient::UI::Label
1231     max_w => $::WIDTH * 0.4,
1232     text => $prompt);
1233    
1234     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1235     $vbox->add (my $hbox = new CFClient::HBox);
1236     $hbox->add (new CFClient::Button
1237     text => "No",
1238     connect_activate => sub {
1239     $self->send ("reply n");
1240     $dialog->destroy;
1241     $MAPWIDGET->focus_in;
1242     }
1243     );
1244     $hbox->add (new CFClient::Button
1245     text => "Yes",
1246     connect_activate => sub {
1247     $self->send ("reply y");
1248     $dialog->destroy;
1249     $MAPWIDGET->focus_in;
1250     },
1251     );
1252    
1253     $dialog->focus_in;
1254    
1255     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1256     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1257     $vbox->add (my $entry = new CFClient::UI::Entry
1258     connect_changed => sub {
1259     $self->send ("reply $_[1]");
1260     $dialog->destroy;
1261     $MAPWIDGET->focus_in;
1262     },
1263     );
1264    
1265     $entry->focus_in;
1266    
1267     } else {
1268     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1269    
1270     $vbox->add (my $entry = new CFClient::UI::Entry
1271     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1272     connect_activate => sub {
1273     $self->send ("reply $_[1]");
1274     $dialog->destroy;
1275     $MAPWIDGET->focus_in;
1276     },
1277     );
1278    
1279     $entry->focus_in;
1280     }
1281    
1282     $dialog->show;
1283 root 1.33 }
1284    
1285 root 1.99 sub conn::drawinfo {
1286     my ($self, $color, $text) = @_;
1287    
1288     my @color = (
1289     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1290     [1.00, 1.00, 1.00],
1291 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1292 root 1.99 [1.00, 0.00, 0.00],
1293     [1.00, 0.54, 0.00],
1294     [0.11, 0.56, 1.00],
1295     [0.93, 0.46, 0.00],
1296     [0.18, 0.54, 0.34],
1297     [0.56, 0.73, 0.56],
1298     [0.80, 0.80, 0.80],
1299     [0.55, 0.41, 0.13],
1300     [0.99, 0.77, 0.26],
1301     [0.74, 0.65, 0.41],
1302     );
1303    
1304     $LOGVIEW->add_paragraph ($color[$color], $text);
1305     }
1306    
1307 root 1.144 sub conn::spell_add {
1308 root 1.143 my ($self, $spell) = @_;
1309    
1310 root 1.171 # TODO
1311     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1312     $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1313     $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1314 root 1.144 }
1315    
1316     sub conn::spell_delete {
1317     my ($self, $spell) = @_;
1318     }
1319    
1320     sub conn::addme_success {
1321     my ($self) = @_;
1322    
1323     for my $skill (values %{$self->{skill_info}}) {
1324 root 1.171 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1325     $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1326 root 1.144 }
1327 root 1.143 }
1328    
1329 root 1.173 sub update_floorbox {
1330     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1331     $FLOORBOX->clear;
1332     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1333    
1334     # we basically have to use the same sorting as everybody else
1335 root 1.193 for my $item (@{ $CONN->{container}{0} }) {
1336 root 1.173 my $desc = $item->{nrof} < 2
1337     ? $item->{name}
1338     : "$item->{nrof} $item->{name_pl}";
1339     # todo: animation widget, face widget, weight(?) etc.
1340     $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1341     tooltip => (CFClient::UI::Label->escape ($desc)
1342     . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1343     can_hover => 1,
1344     can_events => 1,
1345 root 1.174 connect_button_down => sub {
1346     my ($self, $ev, $x, $y) = @_;
1347    
1348     # todo: maybe put examine on 1? but should just be a tooltip :(
1349     if ($ev->{button} == 1) {
1350     $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1351     } elsif ($ev->{button} == 2) {
1352     $CONN->send ("apply $item->{tag}");
1353     } elsif ($ev->{button} == 3) {
1354 root 1.189 CFClient::UI::Menu->new (
1355     items => [
1356     ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1357     [
1358     $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1359     sub { $CONN->send ("lock $item->{tag}") },
1360     ],
1361     ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1362     ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1363     ],
1364     )->popup ($ev);
1365 root 1.174 }
1366    
1367     1
1368     },
1369 root 1.173 );
1370    
1371     $hbox->add (new CFClient::UI::Face
1372 root 1.175 can_events => 0,
1373     face => $item->{face},
1374     anim => $item->{anim},
1375     animspeed => $item->{animspeed},
1376 root 1.173 );
1377    
1378     $hbox->add (new CFClient::UI::Label
1379 root 1.175 can_events => 0,
1380     text => $desc,
1381 root 1.173 );
1382     }
1383     });
1384     refresh;
1385     }
1386    
1387 root 1.169 sub conn::container_add {
1388     my ($self, $id, $items) = @_;
1389    
1390 root 1.173 update_floorbox if $id == 0;
1391 elmex 1.191 if ($self->{player}{tag} == $id) {
1392     $INV->set_items ($self->{container}{$self->{player}{tag}});
1393     }
1394 root 1.169 # $self-<{player}{tag} => player inv
1395     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1396     }
1397    
1398     sub conn::container_clear {
1399     my ($self, $id) = @_;
1400 root 1.173
1401     update_floorbox if $id == 0;
1402 elmex 1.191 if ($self->{player}{tag} == $id) {
1403     $INV->set_items ($self->{container}{$id});
1404     }
1405    
1406 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1407     }
1408    
1409 root 1.173 sub conn::item_delete {
1410     my ($self, @items) = @_;
1411    
1412     for (@items) {
1413     update_floorbox if $_->{container} == 0;
1414 elmex 1.191 if ($self->{player}{tag} == $_->{container}) {
1415     $INV->set_items ($self->{container}{$_->{container}});
1416     }
1417 root 1.173 }
1418     }
1419    
1420     sub conn::item_update {
1421     my ($self, $item) = @_;
1422    
1423     update_floorbox if $item->{container} == 0;
1424 elmex 1.191 if ($self->{player}{tag} == $item->{container}) {
1425     $INV->set_items ($self->{container}{$item->{container}});
1426     }
1427 root 1.173 }
1428    
1429 root 1.87 %SDL_CB = (
1430 root 1.145 CFClient::SDL_QUIT => sub {
1431 root 1.87 Event::unloop -1;
1432     },
1433 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1434 root 1.87 },
1435 root 1.153 CFClient::SDL_VIDEOEXPOSE => \&refresh,
1436     CFClient::SDL_ACTIVEEVENT => sub {
1437     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1438 root 1.87 },
1439 root 1.145 CFClient::SDL_KEYDOWN => sub {
1440 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1441 root 1.87 # alt-enter
1442 root 1.134 video_shutdown;
1443 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1444 root 1.134 video_init;
1445 root 1.87 } else {
1446 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1447 elmex 1.23 }
1448 root 1.87 },
1449 root 1.153 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1450     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1451     CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1452     CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1453     CFClient::SDL_USEREVENT => \&audio_music_finished,
1454 root 1.87 );
1455 elmex 1.23
1456 root 1.1 #############################################################################
1457    
1458 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1459    
1460 root 1.194 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1461    
1462 root 1.116 $TILECACHE = CFClient::db_table "tilecache";
1463     $FACEMAP = CFClient::db_table "facemap";
1464 root 1.114
1465 root 1.90 my %DEF_CFG = (
1466 root 1.105 sdl_mode => 0,
1467 root 1.90 width => 640,
1468     height => 480,
1469 root 1.105 fullscreen => 0,
1470 root 1.90 fast => 0,
1471 root 1.169 map_scale => 0.5,
1472 root 1.97 fow_enable => 1,
1473 root 1.90 fow_intensity => 0.45,
1474 root 1.92 fow_smooth => 0,
1475 root 1.140 gui_fontsize => 1,
1476 elmex 1.157 log_fontsize => 1,
1477 elmex 1.158 gauge_fontsize => 1,
1478     gauge_size => 0.35,
1479 elmex 1.157 stat_fontsize => 1,
1480 root 1.90 mapsize => 100,
1481     host => "crossfire.schmorp.de",
1482 elmex 1.101 say_command => 'say',
1483 root 1.139 audio_enable => 1,
1484     bgm_enable => 1,
1485 root 1.149 bgm_volume => 0.25,
1486 root 1.90 );
1487    
1488     while (my ($k, $v) = each %DEF_CFG) {
1489     $CFG->{$k} = $v unless exists $CFG->{$k};
1490     }
1491 elmex 1.12
1492 root 1.89 sdl_init;
1493 root 1.87
1494 root 1.93 @SDL_MODES = reverse
1495     grep $_->[0] >= 640 && $_->[1] >= 480,
1496 root 1.145 CFClient::SDL_ListModes;
1497 root 1.87
1498 root 1.89 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1499    
1500     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1501    
1502 root 1.65 {
1503 root 1.168 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1504     DejaVuSans.ttf
1505     DejaVuSansMono.ttf
1506     DejaVuSans-Bold.ttf
1507     DejaVuSansMono-Bold.ttf
1508     DejaVuSans-Oblique.ttf
1509     DejaVuSansMono-Oblique.ttf
1510     DejaVuSans-BoldOblique.ttf
1511     DejaVuSansMono-BoldOblique.ttf
1512     );
1513 root 1.65
1514 root 1.67 CFClient::add_font $_ for @fonts;
1515 root 1.168
1516     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1517     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1518    
1519     $FONT_PROP->make_default;
1520 root 1.65 }
1521 root 1.40
1522 root 1.134 video_init;
1523     audio_init;
1524 root 1.122
1525 root 1.87 Event::loop;
1526 root 1.19
1527 root 1.148 END { CFClient::SDL_Quit }
1528 root 1.131
1529 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1530    
1531     Pclient is a Crossfire+ and Crossfire game client.
1532    
1533     =head2 Features
1534    
1535     =over 4
1536    
1537     =item Fullscreen Map
1538    
1539     PClient can uses a fullscreen map, which greatly enhances how much of the
1540     game world you can see.
1541    
1542     =item Persistent Map Cache (Crossfire+ only)
1543    
1544     PClient can persistently cache all map data it received from the
1545     server. This not only allows it to display an overview map, but also
1546     ensures that once-explored areas will be available the next time you want
1547     to explore more.
1548    
1549     =item Hardware acceleration
1550    
1551     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1552     acceleration. Most modern graphics cards have difficulties with 2D
1553     acceleration, while 3D graphics is accelerated well.
1554    
1555     =item No arbitrary limits
1556    
1557     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1558     limits (like a fixed amount of face numbers). There are still limits, but
1559     they are not arbitrarily low :)
1560    
1561     =back
1562    
1563 root 1.179 =head1 USAGE
1564    
1565     =head2 The Map
1566    
1567     The map is always displayed in the background, behind all other windows and UI elements.
1568    
1569     #TODO# middle-click scrolls
1570     #
1571     # keys:
1572     #
1573     # a apply
1574     # keypad moves, kp_5 applies ranged attack to self
1575    
1576     Starting to type enters the I<completion mode>. In that mode, you can type
1577     abbreviations or commands and have them executed as soon as they match a
1578     valid command. This is best explained by a few examples:
1579    
1580     Typing B<climb> will display a list of commands with I<climb> in their
1581     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1582    
1583     You can abbreviate commands by typing only the first character of every
1584     word. For example, typing I<iwor> will likely select I<invoke word of
1585     recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1586     will likely select I<ready_skill climbing> and I<usl> will give you
1587     I<use_skill levitation>.
1588    
1589     =head2 The map overview
1590    
1591     #TODO#
1592    
1593     =head2 The Status area in the lower right corner
1594    
1595     #TODO#
1596    
1597     =head2 The I<Statistics>/I>Stats> window
1598    
1599     #TODO#
1600    
1601 root 1.178 =head1 FAQ
1602    
1603     =over 4
1604    
1605     =item The client is very sluggish and slow, what can I do about this?
1606    
1607     Most likely, you don't have accelerated OpenGL support. Try to find a
1608     newer driver, or a driver from your hardware vendor, that features OpenGL
1609     support.
1610    
1611     If this is not an option, the following Setup options reduce the load and
1612     will likely make the client playable with sofwtare rendering (it will
1613     still be slow, though):
1614    
1615     =over 4
1616    
1617     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1618    
1619     =item Enable B<Fast & Ugly> mode
1620    
1621     =item Disable B<Fog of War>
1622    
1623     =item Increase B<Map Scale>
1624    
1625     =back
1626    
1627     =back
1628    
1629     =head1 AUTHOR
1630    
1631     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1632    
1633    
1634 root 1.82