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Revision: 1.197
Committed: Fri May 5 19:05:47 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.196: +2 -0 lines
Log Message:
better mode management, experimental 'end of channel' event for sound

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.176 BEGIN {
7     if (%PAR::LibCache) {
8     @INC = grep ref, @INC; # weed out all paths except pars loader refs
9    
10     while (my ($filename, $zip) = each %PAR::LibCache) {
11     for ($zip->memberNames) {
12     next unless /^\/root\/(.*)/;
13     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14     unless -e "$ENV{PAR_TEMP}/$1";
15     }
16     }
17    
18     unshift @INC, $ENV{PAR_TEMP};
19    
20     if ($^O eq "MSWin32") {
21     $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22     }
23     }
24     }
25    
26     # need to do it again because that pile of garbage called PAR nukes it before main
27     unshift @INC, $ENV{PAR_TEMP};
28    
29 root 1.87 use Time::HiRes 'time';
30     use Event;
31 root 1.13
32 elmex 1.11 use Crossfire;
33 root 1.2 use Crossfire::Protocol;
34    
35 root 1.116 use Compress::LZF;
36    
37 root 1.67 use CFClient;
38 root 1.72 use CFClient::UI;
39 root 1.141 use CFClient::MapWidget;
40 elmex 1.10
41 root 1.177 $Event::DIED = sub {
42     CFClient::error $_[1];
43     };
44 root 1.176
45 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46    
47 root 1.63 our $VERSION = '0.1';
48    
49 root 1.96 my $MAX_FPS = 60;
50 root 1.90 my $MIN_FPS = 5; # unused as of yet
51 root 1.63
52 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
53    
54 root 1.116 our $FACEMAP;
55     our $TILECACHE;
56     our $MAPCACHE;
57 root 1.19
58 root 1.87 our $LAST_REFRESH;
59     our $NOW;
60    
61 elmex 1.10 our $CFG;
62 root 1.13 our $CONN;
63 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64 root 1.2
65 root 1.75 our @SDL_MODES;
66 root 1.30 our $WIDTH;
67     our $HEIGHT;
68     our $FULLSCREEN;
69 root 1.99 our $FONTSIZE;
70 root 1.30
71 root 1.168 our $FONT_PROP;
72     our $FONT_FIXED;
73    
74 root 1.95 our $MAP;
75 root 1.187 our $MAPMAP;
76 root 1.69 our $MAPWIDGET;
77 root 1.112 our $BUTTONBAR;
78     our $LOGVIEW;
79     our $CONSOLE;
80     our $METASERVER;
81 root 1.57
82 root 1.173 our $FLOORBOX;
83 elmex 1.125 our $GAUGES;
84 elmex 1.154 our $STATWIDS;
85 elmex 1.125
86 root 1.86 our $SDL_ACTIVE;
87 root 1.13 our %SDL_CB;
88 root 1.18
89 root 1.134 our $SDL_MIXER;
90     our @SOUNDS; # event => file mapping
91     our %AUDIO_CHUNKS; # audio files
92    
93 root 1.30 our $ALT_ENTER_MESSAGE;
94 root 1.51 our $STATUS_LINE;
95 root 1.64 our $DEBUG_STATUS;
96 root 1.30
97 elmex 1.191 our $INVWIN;
98     our $INV;
99    
100 root 1.82 sub status {
101     $STATUS_LINE->set_text ($_[0]);
102 root 1.128 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
103 root 1.82 }
104    
105     sub debug {
106     $DEBUG_STATUS->set_text ($_[0]);
107 root 1.128 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
108 root 1.82 }
109    
110 root 1.84 sub start_game {
111 root 1.85 status "logging in...";
112    
113 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
114 root 1.84
115 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
116    
117 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
118 root 1.112
119     my ($host, $port) = split /:/, $CFG->{host};
120 root 1.95
121 root 1.194 $CONN = eval {
122     new conn
123     host => $host,
124     port => $port || 13327,
125     user => $CFG->{user},
126     pass => $CFG->{password},
127     mapw => $mapsize,
128     maph => $mapsize,
129     ;
130     };
131 root 1.84
132 root 1.194 if ($CONN) {
133     status "login successful";
134 root 1.85
135 root 1.194 CFClient::lowdelay fileno $CONN->{fh};
136     } else {
137     status "unable to connect";
138     }
139 root 1.84 }
140    
141     sub stop_game {
142     undef $CONN;
143     }
144    
145 root 1.111 sub client_setup {
146 root 1.99 my $dialog = new CFClient::UI::FancyFrame
147 root 1.150 title => "Client Setup",
148 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
149     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
150    
151 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
152 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
153    
154     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
155 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
156 root 1.81
157     $mode_slider->connect (changed => sub {
158     my ($self, $value) = @_;
159    
160     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
161     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
162     });
163     $mode_slider->emit (changed => $mode_slider->{range}[0]);
164 root 1.82
165 elmex 1.158 my $row = 1;
166    
167     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
168 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
169     state => $CFG->{fullscreen},
170     tooltip => "Bring the client into fullscreen mode",
171     connect_changed => sub {
172     my ($self, $value) = @_;
173     $CFG->{fullscreen} = $value;
174     }
175     );
176 root 1.85
177 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
178 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
179     state => $CFG->{fast},
180     tooltip => "Lower the visual quality considerably to speed up rendering.",
181     connect_changed => sub {
182     my ($self, $value) = @_;
183     $CFG->{fast} = $value;
184     }
185     );
186 root 1.89
187 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188     $table->add (1, $row++, new CFClient::UI::Slider
189     range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190     tooltip => "Enlarge or shrink the displayed map",
191     connect_changed => sub {
192     my ($self, $value) = @_;
193     $CFG->{map_scale} = 0.05 * int $value / 0.05;
194     }
195     );
196    
197 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
199     state => $CFG->{fow_enable},
200     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201     connect_changed => sub {
202     my ($self, $value) = @_;
203     $CFG->{fow_enable} = $value;
204     }
205     );
206 root 1.97
207 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
208 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
209     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211     connect_changed => sub {
212     my ($self, $value) = @_;
213     $CFG->{fow_intensity} = $value;
214     }
215     );
216 root 1.90
217 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
218 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
219     state => $CFG->{fow_smooth},
220     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221     connect_changed => sub {
222     my ($self, $value) = @_;
223     $CFG->{fow_smooth} = $value;
224     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225     }
226     );
227 root 1.91
228 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
230     range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231     tooltip => "The font size used by most GUI elements",
232     connect_changed => sub {
233     $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234 root 1.140 # $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 root 1.163 }
236     );
237 root 1.140
238 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
240     range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241     tooltip => "The font size used by the server log window only",
242     connect_changed => sub {
243     $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244     }
245     );
246 root 1.105
247 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248 root 1.163
249     $table->add (1, $row++, new CFClient::UI::Slider
250     range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251     tooltip => "The font size used by the statistics window only",
252     connect_changed => sub {
253     $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254     &set_stats_window_fontsize;
255     }
256     );
257 elmex 1.157
258 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259     $table->add (1, $row++, new CFClient::UI::Slider
260     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261     tooltip => "Adjust the size of the stats gauges at the bottom right",
262     connect_changed => sub {
263     $CFG->{gauge_size} = $_[1];
264 root 1.164 my $h = int $HEIGHT * $CFG->{gauge_size};
265 root 1.163 $GAUGES->{win}->set_size ($WIDTH, $h);
266 root 1.164 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 root 1.163 }
268     );
269 elmex 1.158
270     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
272     range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 root 1.163 connect_changed => sub {
275     $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276     &set_gauge_window_fontsize;
277     }
278     );
279 elmex 1.158
280 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
281     expand => 1, align => 0, text => "Apply",
282 root 1.168 tooltip => "Apply the video settings",
283 root 1.163 connect_activate => sub {
284     video_shutdown ();
285     video_init ();
286     }
287     );
288 root 1.111
289 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
291     state => $CFG->{audio_enable},
292     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293     connect_changed => sub {
294     $CFG->{audio_enable} = $_[1];
295     }
296     );
297 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299     # $CFG->{effects_volume} = $_[1];
300     # });
301 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
302     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 root 1.163 $hbox->add (new CFClient::UI::CheckBox
304     expand => 1, state => $CFG->{bgm_enable},
305     tooltip => "Enable background music playing",
306     connect_changed => sub {
307     $CFG->{bgm_enable} = $_[1];
308     }
309     );
310     $hbox->add (new CFClient::UI::Slider
311     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312     tooltip => "The volume of the background music",
313     connect_changed => sub {
314     $CFG->{bgm_volume} = $_[1];
315     CFClient::MixMusic::volume $_[1] * 128;
316     }
317     );
318 root 1.140
319 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
320     expand => 1, align => 0, text => "Apply",
321 root 1.168 tooltip => "Apply the audio settings",
322 root 1.163 connect_activate => sub {
323     audio_shutdown ();
324     audio_init ();
325     }
326     );
327 elmex 1.137
328 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330     text => $CFG->{say_command},
331     tooltip => "This is the command that will be used if you write a line in the message window entry. "
332     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334     connect_changed => sub {
335     my ($self, $value) = @_;
336     $CFG->{say_command} = $value;
337     }
338     );
339    
340 root 1.111 $dialog
341     }
342    
343 elmex 1.157 sub set_stats_window_fontsize {
344 elmex 1.158 for (values %{$STATWIDS}) {
345 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
346     }
347     }
348    
349 elmex 1.158 sub set_gauge_window_fontsize {
350     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351     $_->set_fontsize ($::CFG->{gauge_fontsize});
352     }
353 root 1.169
354     # local $GAUGES->{win}{parent};#d#
355     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356 elmex 1.158 }
357    
358     sub make_gauge_window {
359     my $gh = int ($HEIGHT * $CFG->{gauge_size});
360 elmex 1.161 # my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361 elmex 1.158
362     my $win = new CFClient::UI::Frame (
363 root 1.169 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 elmex 1.158 );
365 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
366     children => [
367     (new CFClient::UI::HBox expand => 1),
368     ($FLOORBOX = new CFClient::UI::VBox),
369     (my $vbox = new CFClient::UI::VBox),
370     ],
371     );
372 elmex 1.158
373 root 1.173 $vbox->add (new CFClient::UI::HBox
374     expand => 1,
375     children => [
376     (new CFClient::UI::Empty expand => 1),
377     (my $hb = new CFClient::UI::HBox),
378     ],
379     );
380 elmex 1.161
381 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389 root 1.172
390 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394 elmex 1.158
395     $GAUGES = {
396 elmex 1.166 exp => $exp, win => $win, range => $rng,
397 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
398     };
399 root 1.169
400     &set_gauge_window_fontsize;
401    
402 elmex 1.158 $win
403     }
404    
405 elmex 1.154 sub make_stats_window {
406 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407 root 1.155
408 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411 elmex 1.156
412     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413    
414     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415    
416 root 1.174 my $black = [0, 0, 0];
417    
418 root 1.180 for (
419     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426    
427     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433     ) {
434     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435    
436     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 root 1.180 }
441 root 1.155
442 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443 root 1.155
444 elmex 1.156 my $row = 0;
445     my $col = 0;
446 root 1.155
447 elmex 1.166 my %resist_names = (
448 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456     pois => "Poison (resistance to getting poisoned)",
457     para => "Paralysation (this resistance affects the chance you get paralysed)",
458 root 1.180 deat => "Death (resistance against death spells)",
459 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 elmex 1.166 tund => "Turn undead",
463 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 elmex 1.166 );
467 elmex 1.156 for (qw/slow holyw conf fire depl magic
468     drain acid pois para deat phys
469     blind fear tund elec cold ghit/)
470     {
471 root 1.164 $tbl2->add ($col, $row,
472 elmex 1.156 $STATWIDS->{"res_$_"} =
473 root 1.168 new CFClient::UI::Label
474 root 1.184 font => $FONT_FIXED,
475 root 1.180 template => "-100%",
476     align => +1,
477     valign => 0,
478     can_events => 1,
479     can_hover => 1,
480     tooltip => $resist_names{$_},
481 root 1.168 );
482     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 root 1.185 font => $FONT_FIXED,
484 root 1.180 can_hover => 1,
485 root 1.168 can_events => 1,
486 root 1.180 image => "ui/resist/resist_$_.png",
487     tooltip => $resist_names{$_},
488 elmex 1.156 );
489    
490     $row++;
491     if ($row % 6 == 0) {
492     $col += 2;
493     $row = 0;
494     }
495     }
496    
497 elmex 1.157 &set_stats_window_fontsize;
498 elmex 1.156 update_stats_window ({});
499 root 1.155
500 elmex 1.154 $tgw
501     }
502    
503 root 1.169 sub formsep {
504     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505     }
506    
507 elmex 1.154 sub update_stats_window {
508     my ($stats) = @_;
509    
510 elmex 1.156 # i love text protocols!!!
511 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 elmex 1.156 my $fo_m = 999;
517 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519 elmex 1.156
520     $GAUGES->{hp} ->set_value ($hp, $hp_m);
521     $GAUGES->{mana} ->set_value ($sp, $sp_m);
522     $GAUGES->{food} ->set_value ($fo, $fo_m);
523     $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
528     $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 elmex 1.165 $title =~ s/^Player: //;
531     $STATWIDS->{title} ->set_text ("Title: " . $title);
532 elmex 1.156
533 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546 elmex 1.156
547     my %tbl = (
548     phys => 100,
549     magic => 101,
550     fire => 102,
551     elec => 103,
552     cold => 104,
553     conf => 105,
554     acid => 106,
555     drain => 107,
556     ghit => 108,
557     pois => 109,
558     slow => 110,
559     para => 111,
560     tund => 112,
561     fear => 113,
562 elmex 1.165 depl => 113,
563 elmex 1.156 deat => 115,
564     holyw => 116,
565     blind => 117
566 elmex 1.154 );
567 elmex 1.156
568     for (keys %tbl) {
569     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570     }
571    
572 elmex 1.154 }
573    
574 root 1.112 sub metaserver_dialog {
575     my $dialog = new CFClient::UI::FancyFrame
576 root 1.150 title => "Metaserver",
577 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
578    
579     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
580    
581     $dialog
582     }
583    
584 root 1.179 my $METASERVER_ATIME;
585    
586 root 1.112 sub update_metaserver {
587 root 1.114 my ($HOST) = @_;
588    
589 root 1.179 return if $METASERVER_ATIME > time;
590     $METASERVER_ATIME = time + 60;
591    
592 root 1.178 my $table = $METASERVER->{table};
593     $table->clear;
594 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
595 root 1.112
596     my $buf;
597    
598     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599    
600 root 1.178 unless ($fh) {
601     $label->set_text ("unable to contact metaserver: $!");
602     return;
603     }
604    
605 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
606     my $res = sysread $fh, $buf, 8192, length $buf;
607    
608     if (!defined $res) {
609     $_[0]->w->cancel;
610 root 1.178 $label->set_text ("error while retrieving server list: $!");
611 root 1.112 } elsif ($res == 0) {
612     $_[0]->w->cancel;
613     status "server list retrieved";
614 root 1.113
615 root 1.178 utf8::decode $buf if utf8::valid $buf;
616 root 1.113
617     $table->clear;
618    
619 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
620 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
621     for 0 .. $#col;
622    
623     my @align = qw(1 0 1 1 -1);
624    
625     my $y = 0;
626 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
627 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
628    
629     for ($desc) {
630     s/<br>/\n/gi;
631     s/<li>/\n· /gi;
632     s/<.*?>//sgi;
633     s/&/&amp;/g;
634     s/</&lt;/g;
635     s/>/&gt;/g;
636     }
637    
638     $uptime = sprintf "%dd %02d:%02d:%02d",
639     (int $m->[8] / 86400),
640     (int $m->[8] / 3600) % 24,
641     (int $m->[8] / 60) % 60,
642     $m->[8] % 60;
643    
644     $m = [$users, $host, $uptime, $version, $desc];
645    
646     $y++;
647 root 1.114
648     $table->add (0, $y, new CFClient::UI::VBox children => [
649 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
650 root 1.114 $HOST->set_text ($CFG->{host} = $host);
651     }),
652     (new CFClient::UI::Empty expand => 1),
653     ]);
654    
655 root 1.140 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
656 root 1.113 for 0 .. $#$m;
657     }
658 root 1.112 }
659     });
660     }
661    
662 root 1.111 sub server_setup {
663     my $dialog = new CFClient::UI::FancyFrame
664 root 1.150 title => "Server Setup",
665 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
666 root 1.81
667 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
668 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
669 root 1.112
670     {
671     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
672    
673 elmex 1.166 $vbox->add (
674     my $HOST = new CFClient::UI::Entry
675     expand => 1,
676     text => $CFG->{host},
677     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678     connect_changed => sub {
679     my ($self, $value) = @_;
680     $CFG->{host} = $value;
681     }
682     );
683 root 1.112
684     $METASERVER = metaserver_dialog;
685 elmex 1.101
686 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
687     expand => 1,
688     text => "Metaserver",
689     other => $METASERVER,
690 root 1.167 tooltip => "Show a list of avaible crossfire servers",
691 elmex 1.166 connect_open => sub {
692     update_metaserver $HOST;
693     }
694     );
695 root 1.112 }
696 root 1.81
697 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
699     text => $CFG->{user},
700     tooltip => "The name of your character on the server",
701     connect_changed => sub {
702     my ($self, $value) = @_;
703     $CFG->{user} = $value;
704     }
705     );
706 root 1.81
707 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
708 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
709     text => $CFG->{password},
710     hidden => 1,
711     tooltip => "The password for your character",
712     connect_changed => sub {
713     my ($self, $value) = @_;
714     $CFG->{password} = $value;
715     }
716     );
717 elmex 1.101
718 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
719 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
720 root 1.81 req_w => 100,
721     range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
723     ."If you set this to a high value you will be able to see further for example.",
724 root 1.81 connect_changed => sub {
725     my ($self, $value) = @_;
726    
727     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
728     },
729     );
730    
731 elmex 1.101 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
732 root 1.84 start_game;
733 root 1.82 });
734    
735 root 1.98 $dialog
736 root 1.81 }
737 root 1.58
738 root 1.111 sub message_window {
739 root 1.99 my $window = new CFClient::UI::FancyFrame
740 root 1.150 title => "Messages",
741 root 1.186 border_bg => [1, 1, 1, 1],
742     bg => [0, 0, 0, 0.5],
743 root 1.124 user_w => int $::WIDTH / 3,
744     user_h => int $::HEIGHT / 5,
745 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
746    
747 root 1.105 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
748     expand => 1,
749 root 1.168 font => $FONT_FIXED,
750 root 1.105 fontsize => $::CFG->{log_fontsize},
751     );
752    
753 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
754 elmex 1.118 connect_focus_in => sub {
755     my ($input, $prev_focus) = @_;
756    
757     delete $input->{refocus_map};
758    
759     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
760     $input->{refocus_map} = 1;
761     }
762     delete $input->{auto_activated};
763     },
764 root 1.116 connect_activate => sub {
765 elmex 1.100 my ($input, $text) = @_;
766     $input->set_text ('');
767    
768     if ($text =~ /^\/(.*)/) {
769 root 1.123 $::CONN->user_send ($1);
770 elmex 1.100 } else {
771 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
772 root 1.123 $::CONN->user_send ("$say_cmd $text");
773 elmex 1.100 }
774 elmex 1.118 if ($input->{refocus_map}) {
775     delete $input->{refocus_map};
776     $MAPWIDGET->focus_in
777     }
778 root 1.116 },
779     connect_escape => sub {
780 elmex 1.102 $MAPWIDGET->focus_in
781 root 1.116 },
782     );
783 elmex 1.102
784     $CONSOLE = {
785     window => $window,
786     input => $input
787     };
788 root 1.99
789     $window
790     }
791    
792 elmex 1.191 sub make_inventory_window {
793     my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 root 1.195 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 elmex 1.191 $invwin
796     }
797    
798 root 1.89 sub sdl_init {
799 root 1.145 CFClient::SDL_Init
800 root 1.89 and die "SDL::Init failed!\n";
801     }
802    
803 root 1.134 sub video_init {
804 root 1.89 sdl_init;
805    
806 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
807    
808 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
809     $FULLSCREEN = $CFG->{fullscreen};
810 root 1.89 $FAST = $CFG->{fast};
811 root 1.84
812 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
813     or die "SDL_SetVideoMode failed!\n";
814 root 1.2
815 root 1.86 $SDL_ACTIVE = 1;
816    
817 root 1.87 $LAST_REFRESH = time - 0.01;
818 root 1.45
819 root 1.67 CFClient::gl_init;
820 root 1.30
821 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
822 root 1.39
823 root 1.52 #############################################################################
824    
825 root 1.99 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
826 root 1.140 $DEBUG_STATUS->show;
827 root 1.52
828 root 1.72 $STATUS_LINE = new CFClient::UI::Label
829 root 1.77 padding => 0,
830 root 1.140 y => $HEIGHT - $FONTSIZE * 1.8;
831     $STATUS_LINE->show;
832 root 1.51
833 root 1.72 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
834 root 1.123 padding => 0,
835 root 1.140 fontsize => 0.8,
836 root 1.123 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
837 root 1.140 $ALT_ENTER_MESSAGE->show;
838     $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
839 root 1.30
840 root 1.187 CFClient::UI::FancyFrame->new (
841     border_bg => [1, 1, 1, 192/255],
842     bg => [1, 1, 1, 0],
843 root 1.189 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
844 root 1.187 )->show;
845    
846     $MAPWIDGET = new CFClient::MapWidget;
847 elmex 1.102 $MAPWIDGET->connect (activate_console => sub {
848 elmex 1.103 my ($mapwidget, $preset) = @_;
849    
850 elmex 1.102 if ($CONSOLE) {
851 elmex 1.118 $CONSOLE->{input}->{auto_activated} = 1;
852 elmex 1.102 $CONSOLE->{input}->focus_in;
853 elmex 1.103
854     if ($preset && $CONSOLE->{input}->get_text eq '') {
855     $CONSOLE->{input}->set_text ($preset);
856     }
857 elmex 1.102 }
858     });
859 root 1.187 $MAPWIDGET->show;
860     $MAPWIDGET->focus_in;
861 root 1.81
862 root 1.187 $BUTTONBAR = new CFClient::UI::HBox;
863 root 1.111
864     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
865     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
866     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
867    
868 root 1.192 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
869    
870 root 1.167 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
871 elmex 1.191 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
872 root 1.167
873 root 1.111 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
874     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
875     status "Configuration Saved";
876     });
877 root 1.98
878 root 1.187 $BUTTONBAR->show;
879    
880 root 1.119 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
881 root 1.2 }
882    
883 root 1.134 sub video_shutdown {
884 root 1.111 $CFClient::UI::ROOT->{children} = [];
885 root 1.177 undef $CFClient::UI::GRAB;
886     undef $CFClient::UI::HOVER;
887 root 1.86 undef $SDL_ACTIVE;
888 root 1.134 }
889    
890 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
891 root 1.135 my $bgmusic;#TODO#hack#d#
892    
893 root 1.153 sub audio_music_finished {
894     return unless $CFG->{bgm_enable};
895    
896     # TODO: hack, do play loop and mood music
897     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
898     $bgmusic->play (0);
899    
900     push @bgmusic, shift @bgmusic;
901     }
902    
903 root 1.134 sub audio_init {
904 root 1.139 if ($CFG->{audio_enable}) {
905 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
906 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
907     CFClient::Mix_AllocateChannels 8;
908 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
909 root 1.134
910 root 1.153 audio_music_finished;
911 root 1.135
912 root 1.134 while (<$fh>) {
913     next if /^\s*#/;
914     next if /^\s*$/;
915    
916     my ($file, $volume, $event) = split /\s+/, $_, 3;
917    
918     push @SOUNDS, "$volume,$file";
919    
920     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
921 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
922 root 1.134 $chunk->volume ($volume * 128 / 100);
923     $chunk
924     };
925     }
926     } else {
927     status "unable to open sound config: $!";
928     }
929     }
930     }
931    
932     sub audio_shutdown {
933 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
934 root 1.134 undef $SDL_MIXER;
935     @SOUNDS = ();
936     %AUDIO_CHUNKS = ();
937 root 1.62 }
938    
939 root 1.87 my %animate_object;
940     my $animate_timer;
941    
942     my $want_refresh;
943     my $can_refresh;
944    
945     my $fps = 9;
946    
947 root 1.30 sub force_refresh {
948 root 1.87 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
949     debug sprintf "%3.2f", $fps;
950    
951 root 1.96 $want_refresh = 0;
952 root 1.87 $can_refresh = 0;
953    
954 root 1.111 $CFClient::UI::ROOT->draw;
955 root 1.1
956 root 1.148 CFClient::SDL_GL_SwapBuffers;
957 root 1.87
958     $LAST_REFRESH = $NOW;
959 root 1.1 }
960    
961 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
962     $NOW = time;
963    
964 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
965     for CFClient::SDL_PollEvent;
966 root 1.87
967     if (%animate_object) {
968     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
969     $want_refresh++;
970     }
971    
972     if ($want_refresh) {
973     force_refresh;
974     } else {
975     $can_refresh = 1;
976     }
977     });
978 root 1.64
979 root 1.30 sub refresh {
980 root 1.87 $want_refresh++;
981 root 1.30 }
982    
983 root 1.45 sub animation_start {
984     my ($widget) = @_;
985 root 1.87 $animate_object{$widget} = $widget;
986 root 1.45 }
987    
988     sub animation_stop {
989     my ($widget) = @_;
990 root 1.87 delete $animate_object{$widget};
991 root 1.45 }
992    
993 root 1.2 @conn::ISA = Crossfire::Protocol::;
994 root 1.1
995 elmex 1.125 sub conn::stats_update {
996     my ($self, $stats) = @_;
997    
998 elmex 1.154 update_stats_window ($stats);
999 elmex 1.125 }
1000    
1001 root 1.89 sub conn::user_send {
1002 root 1.88 my ($self, $command) = @_;
1003    
1004 root 1.123 $self->send_command ($command);
1005 root 1.88 status $command;
1006     }
1007    
1008 root 1.119 sub conn::map_scroll {
1009     my ($self, $dx, $dy) = @_;
1010    
1011     $MAP->scroll ($dx, $dy);
1012     }
1013    
1014 root 1.94 sub conn::feed_map1a {
1015     my ($self, $data) = @_;
1016    
1017 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1018 root 1.1
1019 root 1.95 $MAP->map1a_update ($data);
1020 root 1.69 $MAPWIDGET->update;
1021 root 1.1 }
1022    
1023 root 1.116 sub conn::flush_map {
1024     my ($self) = @_;
1025    
1026     my $map_info = delete $self->{map_info}
1027     or return;
1028    
1029     my ($hash, $x, $y, $w, $h) = @$map_info;
1030    
1031     my $data = $MAP->get_rect ($x, $y, $w, $h);
1032     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1033 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1034 root 1.116 }
1035 root 1.1
1036 root 1.2 sub conn::map_clear {
1037 root 1.1 my ($self) = @_;
1038    
1039 root 1.116 $self->flush_map;
1040 root 1.150 delete $self->{neigh_map};
1041 root 1.116
1042 root 1.95 $MAP->clear;
1043 root 1.1 }
1044    
1045 root 1.116
1046 root 1.119 sub conn::load_map($$$) {
1047     my ($self, $hash, $x, $y) = @_;
1048 root 1.115
1049 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1050     $data = Compress::LZF::decompress $data;
1051 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1052 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1053     my $data = $TILECACHE->get ($id)
1054     or next;
1055    
1056     $self->set_texture ($id => $data);
1057     }
1058     }
1059 root 1.115 }
1060    
1061 root 1.152 # this method does a "flood fill" into every tile direction
1062     # it assumes that tiles are arranged in a rectangular grid,
1063     # i.e. a map is the same as the left of the right map etc.
1064     # failure to comply are harmless and result in display errors
1065     # at worst.
1066 root 1.119 sub conn::flood_fill {
1067 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1068 root 1.119
1069 root 1.121 # the server does not allow map paths > 6
1070 root 1.187 return if 7 <= length $path;
1071 root 1.120
1072 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1073    
1074     for (
1075     [1, 0, -1],
1076     [2, 1, 0],
1077     [3, 0, 1],
1078     [4, -1, 0],
1079     ) {
1080     my ($tile, $dx, $dy) = @$_;
1081    
1082     my $gx = $gx + $dx;
1083     my $gy = $gy + $dy;
1084    
1085 root 1.119 next unless $flags & (1 << ($tile - 1));
1086 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1087 root 1.119
1088 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1089     if (my $info = $neigh->[$tile]) {
1090     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1091 root 1.119
1092 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1093     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1094    
1095     } else {
1096     $self->send_mapinfo ("spatial $path$tile", sub {
1097     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1098 root 1.119
1099 root 1.150 return if $mode ne "spatial";
1100 root 1.119
1101 root 1.150 $x += $MAP->ox;
1102     $y += $MAP->oy;
1103    
1104     $self->load_map ($hash, $x, $y)
1105     unless $self->{neigh_map}{$hash}[5]++;#d#
1106 root 1.119
1107 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1108 root 1.119
1109 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1110     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1111     });
1112     }
1113 root 1.119 }
1114     }
1115    
1116     sub conn::map_change {
1117     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1118    
1119     $self->flush_map;
1120    
1121     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1122    
1123 root 1.187 my $mapmapw = $MAPMAP->{w};
1124     my $mapmaph = $MAPMAP->{h};
1125 root 1.150
1126     $self->{neigh_rect} = [
1127 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1128     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1129 root 1.150 ];
1130 root 1.119
1131 root 1.150 delete $self->{neigh_grid};
1132     $self->flood_fill (0, 0, "", $hash, $flags);
1133 root 1.119
1134     $x += $ox;
1135     $y += $oy;
1136    
1137     $self->{map_info} = [$hash, $x, $y, $w, $h];
1138    
1139 elmex 1.158 my $map = $self->{map_info}[0];
1140     $map =~ s/^.*?\/([^\/]+)$/\1/;
1141     $STATWIDS->{map}->set_text ("Map: " . $map);
1142 elmex 1.157
1143 root 1.119 $self->load_map ($hash, $x, $y);
1144     }
1145    
1146 root 1.19 sub conn::face_find {
1147 root 1.116 my ($self, $facenum, $face) = @_;
1148    
1149     my $hash = "$face->{chksum},$face->{name}";
1150    
1151     my $id = $FACEMAP->get ($hash);
1152    
1153     unless ($id) {
1154     # create new id for face
1155     # i love transactions
1156     for (1..100) {
1157     my $txn = $CFClient::DB_ENV->txn_begin;
1158     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1159     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1160     $id++;
1161     if ($FACEMAP->put (id => $id) == 0
1162     && $FACEMAP->put ($hash => $id) == 0) {
1163     $txn->txn_commit;
1164    
1165     goto gotid;
1166     }
1167     }
1168     $txn->abort;
1169     }
1170 root 1.19
1171 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1172     }
1173 root 1.114
1174 root 1.116 gotid:
1175     $face->{id} = $id;
1176     $MAP->set_face ($facenum => $id);
1177 root 1.173 $self->{faceid}[$facenum] = $id;#d#
1178 root 1.116 $TILECACHE->get ($id)
1179 root 1.19 }
1180    
1181 root 1.2 sub conn::face_update {
1182 root 1.95 my ($self, $facenum, $face) = @_;
1183 root 1.19
1184 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1185    
1186     $self->set_texture ($face->{id} => delete $face->{image});
1187     }
1188 root 1.1
1189 root 1.116 sub conn::set_texture {
1190     my ($self, $id, $data) = @_;
1191 root 1.95
1192 root 1.116 $self->{texture}[$id] ||= do {
1193     my $tex =
1194     new_from_image CFClient::Texture
1195 root 1.173 $data, minify => 1, mipmap => 1;
1196 root 1.116
1197     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1198     $MAPWIDGET->update;
1199    
1200     $tex
1201     };
1202 root 1.1 }
1203    
1204 root 1.134 sub conn::sound_play {
1205     my ($self, $x, $y, $soundnum, $type) = @_;
1206    
1207 root 1.139 $SDL_MIXER
1208     or return;
1209    
1210 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1211     or return;
1212    
1213 root 1.146 $chunk->play;
1214 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1215 root 1.134 }
1216    
1217 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1218    
1219 root 1.33 sub conn::query {
1220     my ($self, $flags, $prompt) = @_;
1221    
1222 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1223     $LAST_QUERY = $prompt;
1224    
1225     my $dialog = new CFClient::UI::FancyFrame
1226     title => "Query",
1227     child => my $vbox = new CFClient::UI::VBox;
1228    
1229     $vbox->add (new CFClient::UI::Label
1230     max_w => $::WIDTH * 0.4,
1231     text => $prompt);
1232    
1233     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1234     $vbox->add (my $hbox = new CFClient::HBox);
1235     $hbox->add (new CFClient::Button
1236     text => "No",
1237     connect_activate => sub {
1238     $self->send ("reply n");
1239     $dialog->destroy;
1240     $MAPWIDGET->focus_in;
1241     }
1242     );
1243     $hbox->add (new CFClient::Button
1244     text => "Yes",
1245     connect_activate => sub {
1246     $self->send ("reply y");
1247     $dialog->destroy;
1248     $MAPWIDGET->focus_in;
1249     },
1250     );
1251    
1252     $dialog->focus_in;
1253    
1254     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1255     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1256     $vbox->add (my $entry = new CFClient::UI::Entry
1257     connect_changed => sub {
1258     $self->send ("reply $_[1]");
1259     $dialog->destroy;
1260     $MAPWIDGET->focus_in;
1261     },
1262     );
1263    
1264     $entry->focus_in;
1265    
1266     } else {
1267     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1268    
1269     $vbox->add (my $entry = new CFClient::UI::Entry
1270     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1271     connect_activate => sub {
1272     $self->send ("reply $_[1]");
1273     $dialog->destroy;
1274     $MAPWIDGET->focus_in;
1275     },
1276     );
1277    
1278     $entry->focus_in;
1279     }
1280    
1281     $dialog->show;
1282 root 1.33 }
1283    
1284 root 1.99 sub conn::drawinfo {
1285     my ($self, $color, $text) = @_;
1286    
1287     my @color = (
1288     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1289     [1.00, 1.00, 1.00],
1290 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1291 root 1.99 [1.00, 0.00, 0.00],
1292     [1.00, 0.54, 0.00],
1293     [0.11, 0.56, 1.00],
1294     [0.93, 0.46, 0.00],
1295     [0.18, 0.54, 0.34],
1296     [0.56, 0.73, 0.56],
1297     [0.80, 0.80, 0.80],
1298     [0.55, 0.41, 0.13],
1299     [0.99, 0.77, 0.26],
1300     [0.74, 0.65, 0.41],
1301     );
1302    
1303     $LOGVIEW->add_paragraph ($color[$color], $text);
1304     }
1305    
1306 root 1.144 sub conn::spell_add {
1307 root 1.143 my ($self, $spell) = @_;
1308    
1309 root 1.171 # TODO
1310     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1311     $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1312     $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1313 root 1.144 }
1314    
1315     sub conn::spell_delete {
1316     my ($self, $spell) = @_;
1317     }
1318    
1319     sub conn::addme_success {
1320     my ($self) = @_;
1321    
1322     for my $skill (values %{$self->{skill_info}}) {
1323 root 1.171 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1324     $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1325 root 1.144 }
1326 root 1.143 }
1327    
1328 root 1.173 sub update_floorbox {
1329     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1330     $FLOORBOX->clear;
1331     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1332    
1333     # we basically have to use the same sorting as everybody else
1334 root 1.193 for my $item (@{ $CONN->{container}{0} }) {
1335 elmex 1.196 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1336 root 1.173 }
1337     });
1338     refresh;
1339     }
1340    
1341 root 1.169 sub conn::container_add {
1342     my ($self, $id, $items) = @_;
1343    
1344 root 1.173 update_floorbox if $id == 0;
1345 elmex 1.191 if ($self->{player}{tag} == $id) {
1346     $INV->set_items ($self->{container}{$self->{player}{tag}});
1347     }
1348 root 1.169 # $self-<{player}{tag} => player inv
1349     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1350     }
1351    
1352     sub conn::container_clear {
1353     my ($self, $id) = @_;
1354 root 1.173
1355     update_floorbox if $id == 0;
1356 elmex 1.191 if ($self->{player}{tag} == $id) {
1357     $INV->set_items ($self->{container}{$id});
1358     }
1359    
1360 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1361     }
1362    
1363 root 1.173 sub conn::item_delete {
1364     my ($self, @items) = @_;
1365    
1366     for (@items) {
1367     update_floorbox if $_->{container} == 0;
1368 elmex 1.191 if ($self->{player}{tag} == $_->{container}) {
1369     $INV->set_items ($self->{container}{$_->{container}});
1370     }
1371 root 1.173 }
1372     }
1373    
1374     sub conn::item_update {
1375     my ($self, $item) = @_;
1376    
1377     update_floorbox if $item->{container} == 0;
1378 elmex 1.191 if ($self->{player}{tag} == $item->{container}) {
1379     $INV->set_items ($self->{container}{$item->{container}});
1380     }
1381 root 1.173 }
1382    
1383 root 1.87 %SDL_CB = (
1384 root 1.145 CFClient::SDL_QUIT => sub {
1385 root 1.87 Event::unloop -1;
1386     },
1387 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1388 root 1.87 },
1389 root 1.153 CFClient::SDL_VIDEOEXPOSE => \&refresh,
1390     CFClient::SDL_ACTIVEEVENT => sub {
1391     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1392 root 1.87 },
1393 root 1.145 CFClient::SDL_KEYDOWN => sub {
1394 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1395 root 1.87 # alt-enter
1396 root 1.134 video_shutdown;
1397 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1398 root 1.134 video_init;
1399 root 1.87 } else {
1400 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1401 elmex 1.23 }
1402 root 1.87 },
1403 root 1.153 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1404     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1405     CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1406     CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1407     CFClient::SDL_USEREVENT => \&audio_music_finished,
1408 root 1.87 );
1409 elmex 1.23
1410 root 1.1 #############################################################################
1411    
1412 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1413    
1414 root 1.194 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1415    
1416 root 1.116 $TILECACHE = CFClient::db_table "tilecache";
1417     $FACEMAP = CFClient::db_table "facemap";
1418 root 1.114
1419 root 1.90 my %DEF_CFG = (
1420 root 1.105 sdl_mode => 0,
1421 root 1.90 width => 640,
1422     height => 480,
1423 root 1.105 fullscreen => 0,
1424 root 1.90 fast => 0,
1425 root 1.169 map_scale => 0.5,
1426 root 1.97 fow_enable => 1,
1427 root 1.90 fow_intensity => 0.45,
1428 root 1.92 fow_smooth => 0,
1429 root 1.140 gui_fontsize => 1,
1430 elmex 1.157 log_fontsize => 1,
1431 elmex 1.158 gauge_fontsize => 1,
1432     gauge_size => 0.35,
1433 elmex 1.157 stat_fontsize => 1,
1434 root 1.90 mapsize => 100,
1435     host => "crossfire.schmorp.de",
1436 elmex 1.101 say_command => 'say',
1437 root 1.139 audio_enable => 1,
1438     bgm_enable => 1,
1439 root 1.149 bgm_volume => 0.25,
1440 root 1.90 );
1441    
1442     while (my ($k, $v) = each %DEF_CFG) {
1443     $CFG->{$k} = $v unless exists $CFG->{$k};
1444     }
1445 elmex 1.12
1446 root 1.89 sdl_init;
1447 root 1.87
1448 root 1.93 @SDL_MODES = reverse
1449     grep $_->[0] >= 640 && $_->[1] >= 480,
1450 root 1.145 CFClient::SDL_ListModes;
1451 root 1.87
1452 root 1.89 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1453    
1454     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1455    
1456 root 1.65 {
1457 root 1.168 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1458     DejaVuSans.ttf
1459     DejaVuSansMono.ttf
1460     DejaVuSans-Bold.ttf
1461     DejaVuSansMono-Bold.ttf
1462     DejaVuSans-Oblique.ttf
1463     DejaVuSansMono-Oblique.ttf
1464     DejaVuSans-BoldOblique.ttf
1465     DejaVuSansMono-BoldOblique.ttf
1466     );
1467 root 1.65
1468 root 1.67 CFClient::add_font $_ for @fonts;
1469 root 1.168
1470     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1471     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1472    
1473     $FONT_PROP->make_default;
1474 root 1.65 }
1475 root 1.40
1476 root 1.134 video_init;
1477     audio_init;
1478 root 1.122
1479 root 1.87 Event::loop;
1480 root 1.19
1481 root 1.148 END { CFClient::SDL_Quit }
1482 root 1.131
1483 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1484    
1485     Pclient is a Crossfire+ and Crossfire game client.
1486    
1487     =head2 Features
1488    
1489     =over 4
1490    
1491     =item Fullscreen Map
1492    
1493     PClient can uses a fullscreen map, which greatly enhances how much of the
1494     game world you can see.
1495    
1496     =item Persistent Map Cache (Crossfire+ only)
1497    
1498     PClient can persistently cache all map data it received from the
1499     server. This not only allows it to display an overview map, but also
1500     ensures that once-explored areas will be available the next time you want
1501     to explore more.
1502    
1503     =item Hardware acceleration
1504    
1505     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1506     acceleration. Most modern graphics cards have difficulties with 2D
1507     acceleration, while 3D graphics is accelerated well.
1508    
1509     =item No arbitrary limits
1510    
1511     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1512     limits (like a fixed amount of face numbers). There are still limits, but
1513     they are not arbitrarily low :)
1514    
1515     =back
1516    
1517 root 1.179 =head1 USAGE
1518    
1519     =head2 The Map
1520    
1521     The map is always displayed in the background, behind all other windows and UI elements.
1522    
1523     #TODO# middle-click scrolls
1524     #
1525     # keys:
1526     #
1527     # a apply
1528     # keypad moves, kp_5 applies ranged attack to self
1529    
1530     Starting to type enters the I<completion mode>. In that mode, you can type
1531     abbreviations or commands and have them executed as soon as they match a
1532     valid command. This is best explained by a few examples:
1533    
1534     Typing B<climb> will display a list of commands with I<climb> in their
1535     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1536    
1537     You can abbreviate commands by typing only the first character of every
1538     word. For example, typing I<iwor> will likely select I<invoke word of
1539     recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1540     will likely select I<ready_skill climbing> and I<usl> will give you
1541     I<use_skill levitation>.
1542    
1543     =head2 The map overview
1544    
1545     #TODO#
1546    
1547     =head2 The Status area in the lower right corner
1548    
1549     #TODO#
1550    
1551     =head2 The I<Statistics>/I>Stats> window
1552    
1553     #TODO#
1554    
1555 root 1.178 =head1 FAQ
1556    
1557     =over 4
1558    
1559     =item The client is very sluggish and slow, what can I do about this?
1560    
1561     Most likely, you don't have accelerated OpenGL support. Try to find a
1562     newer driver, or a driver from your hardware vendor, that features OpenGL
1563     support.
1564    
1565     If this is not an option, the following Setup options reduce the load and
1566     will likely make the client playable with sofwtare rendering (it will
1567     still be slow, though):
1568    
1569     =over 4
1570    
1571     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1572    
1573     =item Enable B<Fast & Ugly> mode
1574    
1575     =item Disable B<Fog of War>
1576    
1577     =item Increase B<Map Scale>
1578    
1579     =back
1580    
1581     =back
1582    
1583     =head1 AUTHOR
1584    
1585     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1586    
1587    
1588 root 1.82