ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.198
Committed: Fri May 5 19:10:16 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.197: +16 -4 lines
Log Message:
user event support and end of channel callback

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.176 BEGIN {
7     if (%PAR::LibCache) {
8     @INC = grep ref, @INC; # weed out all paths except pars loader refs
9    
10     while (my ($filename, $zip) = each %PAR::LibCache) {
11     for ($zip->memberNames) {
12     next unless /^\/root\/(.*)/;
13     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14     unless -e "$ENV{PAR_TEMP}/$1";
15     }
16     }
17    
18     unshift @INC, $ENV{PAR_TEMP};
19    
20     if ($^O eq "MSWin32") {
21     $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22     }
23     }
24     }
25    
26     # need to do it again because that pile of garbage called PAR nukes it before main
27     unshift @INC, $ENV{PAR_TEMP};
28    
29 root 1.87 use Time::HiRes 'time';
30     use Event;
31 root 1.13
32 elmex 1.11 use Crossfire;
33 root 1.2 use Crossfire::Protocol;
34    
35 root 1.116 use Compress::LZF;
36    
37 root 1.67 use CFClient;
38 root 1.72 use CFClient::UI;
39 root 1.141 use CFClient::MapWidget;
40 elmex 1.10
41 root 1.177 $Event::DIED = sub {
42     CFClient::error $_[1];
43     };
44 root 1.176
45 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46    
47 root 1.63 our $VERSION = '0.1';
48    
49 root 1.96 my $MAX_FPS = 60;
50 root 1.90 my $MIN_FPS = 5; # unused as of yet
51 root 1.63
52 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
53    
54 root 1.116 our $FACEMAP;
55     our $TILECACHE;
56     our $MAPCACHE;
57 root 1.19
58 root 1.87 our $LAST_REFRESH;
59     our $NOW;
60    
61 elmex 1.10 our $CFG;
62 root 1.13 our $CONN;
63 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64 root 1.2
65 root 1.75 our @SDL_MODES;
66 root 1.30 our $WIDTH;
67     our $HEIGHT;
68     our $FULLSCREEN;
69 root 1.99 our $FONTSIZE;
70 root 1.30
71 root 1.168 our $FONT_PROP;
72     our $FONT_FIXED;
73    
74 root 1.95 our $MAP;
75 root 1.187 our $MAPMAP;
76 root 1.69 our $MAPWIDGET;
77 root 1.112 our $BUTTONBAR;
78     our $LOGVIEW;
79     our $CONSOLE;
80     our $METASERVER;
81 root 1.57
82 root 1.173 our $FLOORBOX;
83 elmex 1.125 our $GAUGES;
84 elmex 1.154 our $STATWIDS;
85 elmex 1.125
86 root 1.86 our $SDL_ACTIVE;
87 root 1.13 our %SDL_CB;
88 root 1.18
89 root 1.134 our $SDL_MIXER;
90     our @SOUNDS; # event => file mapping
91     our %AUDIO_CHUNKS; # audio files
92    
93 root 1.30 our $ALT_ENTER_MESSAGE;
94 root 1.51 our $STATUS_LINE;
95 root 1.64 our $DEBUG_STATUS;
96 root 1.30
97 elmex 1.191 our $INVWIN;
98     our $INV;
99    
100 root 1.82 sub status {
101     $STATUS_LINE->set_text ($_[0]);
102 root 1.128 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
103 root 1.82 }
104    
105     sub debug {
106     $DEBUG_STATUS->set_text ($_[0]);
107 root 1.128 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
108 root 1.82 }
109    
110 root 1.84 sub start_game {
111 root 1.85 status "logging in...";
112    
113 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
114 root 1.84
115 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
116    
117 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
118 root 1.112
119     my ($host, $port) = split /:/, $CFG->{host};
120 root 1.95
121 root 1.194 $CONN = eval {
122     new conn
123     host => $host,
124     port => $port || 13327,
125     user => $CFG->{user},
126     pass => $CFG->{password},
127     mapw => $mapsize,
128     maph => $mapsize,
129     ;
130     };
131 root 1.84
132 root 1.194 if ($CONN) {
133     status "login successful";
134 root 1.85
135 root 1.194 CFClient::lowdelay fileno $CONN->{fh};
136     } else {
137     status "unable to connect";
138     }
139 root 1.84 }
140    
141     sub stop_game {
142     undef $CONN;
143     }
144    
145 root 1.111 sub client_setup {
146 root 1.99 my $dialog = new CFClient::UI::FancyFrame
147 root 1.150 title => "Client Setup",
148 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
149     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
150    
151 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
152 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
153    
154     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
155 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
156 root 1.81
157     $mode_slider->connect (changed => sub {
158     my ($self, $value) = @_;
159    
160     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
161     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
162     });
163     $mode_slider->emit (changed => $mode_slider->{range}[0]);
164 root 1.82
165 elmex 1.158 my $row = 1;
166    
167     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
168 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
169     state => $CFG->{fullscreen},
170     tooltip => "Bring the client into fullscreen mode",
171     connect_changed => sub {
172     my ($self, $value) = @_;
173     $CFG->{fullscreen} = $value;
174     }
175     );
176 root 1.85
177 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
178 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
179     state => $CFG->{fast},
180     tooltip => "Lower the visual quality considerably to speed up rendering.",
181     connect_changed => sub {
182     my ($self, $value) = @_;
183     $CFG->{fast} = $value;
184     }
185     );
186 root 1.89
187 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188     $table->add (1, $row++, new CFClient::UI::Slider
189     range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190     tooltip => "Enlarge or shrink the displayed map",
191     connect_changed => sub {
192     my ($self, $value) = @_;
193     $CFG->{map_scale} = 0.05 * int $value / 0.05;
194     }
195     );
196    
197 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
199     state => $CFG->{fow_enable},
200     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201     connect_changed => sub {
202     my ($self, $value) = @_;
203     $CFG->{fow_enable} = $value;
204     }
205     );
206 root 1.97
207 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
208 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
209     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211     connect_changed => sub {
212     my ($self, $value) = @_;
213     $CFG->{fow_intensity} = $value;
214     }
215     );
216 root 1.90
217 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
218 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
219     state => $CFG->{fow_smooth},
220     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221     connect_changed => sub {
222     my ($self, $value) = @_;
223     $CFG->{fow_smooth} = $value;
224     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225     }
226     );
227 root 1.91
228 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
230     range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231     tooltip => "The font size used by most GUI elements",
232     connect_changed => sub {
233     $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234 root 1.140 # $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 root 1.163 }
236     );
237 root 1.140
238 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
240     range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241     tooltip => "The font size used by the server log window only",
242     connect_changed => sub {
243     $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244     }
245     );
246 root 1.105
247 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248 root 1.163
249     $table->add (1, $row++, new CFClient::UI::Slider
250     range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251     tooltip => "The font size used by the statistics window only",
252     connect_changed => sub {
253     $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254     &set_stats_window_fontsize;
255     }
256     );
257 elmex 1.157
258 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259     $table->add (1, $row++, new CFClient::UI::Slider
260     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261     tooltip => "Adjust the size of the stats gauges at the bottom right",
262     connect_changed => sub {
263     $CFG->{gauge_size} = $_[1];
264 root 1.164 my $h = int $HEIGHT * $CFG->{gauge_size};
265 root 1.163 $GAUGES->{win}->set_size ($WIDTH, $h);
266 root 1.164 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 root 1.163 }
268     );
269 elmex 1.158
270     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
272     range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 root 1.163 connect_changed => sub {
275     $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276     &set_gauge_window_fontsize;
277     }
278     );
279 elmex 1.158
280 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
281     expand => 1, align => 0, text => "Apply",
282 root 1.168 tooltip => "Apply the video settings",
283 root 1.163 connect_activate => sub {
284     video_shutdown ();
285     video_init ();
286     }
287     );
288 root 1.111
289 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
291     state => $CFG->{audio_enable},
292     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293     connect_changed => sub {
294     $CFG->{audio_enable} = $_[1];
295     }
296     );
297 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299     # $CFG->{effects_volume} = $_[1];
300     # });
301 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
302     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 root 1.163 $hbox->add (new CFClient::UI::CheckBox
304     expand => 1, state => $CFG->{bgm_enable},
305     tooltip => "Enable background music playing",
306     connect_changed => sub {
307     $CFG->{bgm_enable} = $_[1];
308     }
309     );
310     $hbox->add (new CFClient::UI::Slider
311     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312     tooltip => "The volume of the background music",
313     connect_changed => sub {
314     $CFG->{bgm_volume} = $_[1];
315     CFClient::MixMusic::volume $_[1] * 128;
316     }
317     );
318 root 1.140
319 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
320     expand => 1, align => 0, text => "Apply",
321 root 1.168 tooltip => "Apply the audio settings",
322 root 1.163 connect_activate => sub {
323     audio_shutdown ();
324     audio_init ();
325     }
326     );
327 elmex 1.137
328 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330     text => $CFG->{say_command},
331     tooltip => "This is the command that will be used if you write a line in the message window entry. "
332     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334     connect_changed => sub {
335     my ($self, $value) = @_;
336     $CFG->{say_command} = $value;
337     }
338     );
339    
340 root 1.111 $dialog
341     }
342    
343 elmex 1.157 sub set_stats_window_fontsize {
344 elmex 1.158 for (values %{$STATWIDS}) {
345 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
346     }
347     }
348    
349 elmex 1.158 sub set_gauge_window_fontsize {
350     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351     $_->set_fontsize ($::CFG->{gauge_fontsize});
352     }
353 root 1.169
354     # local $GAUGES->{win}{parent};#d#
355     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356 elmex 1.158 }
357    
358     sub make_gauge_window {
359     my $gh = int ($HEIGHT * $CFG->{gauge_size});
360 elmex 1.161 # my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361 elmex 1.158
362     my $win = new CFClient::UI::Frame (
363 root 1.169 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 elmex 1.158 );
365 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
366     children => [
367     (new CFClient::UI::HBox expand => 1),
368     ($FLOORBOX = new CFClient::UI::VBox),
369     (my $vbox = new CFClient::UI::VBox),
370     ],
371     );
372 elmex 1.158
373 root 1.173 $vbox->add (new CFClient::UI::HBox
374     expand => 1,
375     children => [
376     (new CFClient::UI::Empty expand => 1),
377     (my $hb = new CFClient::UI::HBox),
378     ],
379     );
380 elmex 1.161
381 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389 root 1.172
390 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394 elmex 1.158
395     $GAUGES = {
396 elmex 1.166 exp => $exp, win => $win, range => $rng,
397 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
398     };
399 root 1.169
400     &set_gauge_window_fontsize;
401    
402 elmex 1.158 $win
403     }
404    
405 elmex 1.154 sub make_stats_window {
406 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407 root 1.155
408 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411 elmex 1.156
412     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413    
414     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415    
416 root 1.174 my $black = [0, 0, 0];
417    
418 root 1.180 for (
419     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426    
427     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433     ) {
434     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435    
436     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 root 1.180 }
441 root 1.155
442 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443 root 1.155
444 elmex 1.156 my $row = 0;
445     my $col = 0;
446 root 1.155
447 elmex 1.166 my %resist_names = (
448 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456     pois => "Poison (resistance to getting poisoned)",
457     para => "Paralysation (this resistance affects the chance you get paralysed)",
458 root 1.180 deat => "Death (resistance against death spells)",
459 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 elmex 1.166 tund => "Turn undead",
463 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 elmex 1.166 );
467 elmex 1.156 for (qw/slow holyw conf fire depl magic
468     drain acid pois para deat phys
469     blind fear tund elec cold ghit/)
470     {
471 root 1.164 $tbl2->add ($col, $row,
472 elmex 1.156 $STATWIDS->{"res_$_"} =
473 root 1.168 new CFClient::UI::Label
474 root 1.184 font => $FONT_FIXED,
475 root 1.180 template => "-100%",
476     align => +1,
477     valign => 0,
478     can_events => 1,
479     can_hover => 1,
480     tooltip => $resist_names{$_},
481 root 1.168 );
482     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 root 1.185 font => $FONT_FIXED,
484 root 1.180 can_hover => 1,
485 root 1.168 can_events => 1,
486 root 1.180 image => "ui/resist/resist_$_.png",
487     tooltip => $resist_names{$_},
488 elmex 1.156 );
489    
490     $row++;
491     if ($row % 6 == 0) {
492     $col += 2;
493     $row = 0;
494     }
495     }
496    
497 elmex 1.157 &set_stats_window_fontsize;
498 elmex 1.156 update_stats_window ({});
499 root 1.155
500 elmex 1.154 $tgw
501     }
502    
503 root 1.169 sub formsep {
504     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505     }
506    
507 elmex 1.154 sub update_stats_window {
508     my ($stats) = @_;
509    
510 elmex 1.156 # i love text protocols!!!
511 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 elmex 1.156 my $fo_m = 999;
517 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519 elmex 1.156
520     $GAUGES->{hp} ->set_value ($hp, $hp_m);
521     $GAUGES->{mana} ->set_value ($sp, $sp_m);
522     $GAUGES->{food} ->set_value ($fo, $fo_m);
523     $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
528     $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 elmex 1.165 $title =~ s/^Player: //;
531     $STATWIDS->{title} ->set_text ("Title: " . $title);
532 elmex 1.156
533 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546 elmex 1.156
547     my %tbl = (
548     phys => 100,
549     magic => 101,
550     fire => 102,
551     elec => 103,
552     cold => 104,
553     conf => 105,
554     acid => 106,
555     drain => 107,
556     ghit => 108,
557     pois => 109,
558     slow => 110,
559     para => 111,
560     tund => 112,
561     fear => 113,
562 elmex 1.165 depl => 113,
563 elmex 1.156 deat => 115,
564     holyw => 116,
565     blind => 117
566 elmex 1.154 );
567 elmex 1.156
568     for (keys %tbl) {
569     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570     }
571    
572 elmex 1.154 }
573    
574 root 1.112 sub metaserver_dialog {
575     my $dialog = new CFClient::UI::FancyFrame
576 root 1.150 title => "Metaserver",
577 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
578    
579     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
580    
581     $dialog
582     }
583    
584 root 1.179 my $METASERVER_ATIME;
585    
586 root 1.112 sub update_metaserver {
587 root 1.114 my ($HOST) = @_;
588    
589 root 1.179 return if $METASERVER_ATIME > time;
590     $METASERVER_ATIME = time + 60;
591    
592 root 1.178 my $table = $METASERVER->{table};
593     $table->clear;
594 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
595 root 1.112
596     my $buf;
597    
598     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599    
600 root 1.178 unless ($fh) {
601     $label->set_text ("unable to contact metaserver: $!");
602     return;
603     }
604    
605 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
606     my $res = sysread $fh, $buf, 8192, length $buf;
607    
608     if (!defined $res) {
609     $_[0]->w->cancel;
610 root 1.178 $label->set_text ("error while retrieving server list: $!");
611 root 1.112 } elsif ($res == 0) {
612     $_[0]->w->cancel;
613     status "server list retrieved";
614 root 1.113
615 root 1.178 utf8::decode $buf if utf8::valid $buf;
616 root 1.113
617     $table->clear;
618    
619 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
620 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
621     for 0 .. $#col;
622    
623     my @align = qw(1 0 1 1 -1);
624    
625     my $y = 0;
626 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
627 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
628    
629     for ($desc) {
630     s/<br>/\n/gi;
631     s/<li>/\n· /gi;
632     s/<.*?>//sgi;
633     s/&/&amp;/g;
634     s/</&lt;/g;
635     s/>/&gt;/g;
636     }
637    
638     $uptime = sprintf "%dd %02d:%02d:%02d",
639     (int $m->[8] / 86400),
640     (int $m->[8] / 3600) % 24,
641     (int $m->[8] / 60) % 60,
642     $m->[8] % 60;
643    
644     $m = [$users, $host, $uptime, $version, $desc];
645    
646     $y++;
647 root 1.114
648     $table->add (0, $y, new CFClient::UI::VBox children => [
649 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
650 root 1.114 $HOST->set_text ($CFG->{host} = $host);
651     }),
652     (new CFClient::UI::Empty expand => 1),
653     ]);
654    
655 root 1.140 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
656 root 1.113 for 0 .. $#$m;
657     }
658 root 1.112 }
659     });
660     }
661    
662 root 1.111 sub server_setup {
663     my $dialog = new CFClient::UI::FancyFrame
664 root 1.150 title => "Server Setup",
665 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
666 root 1.81
667 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
668 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
669 root 1.112
670     {
671     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
672    
673 elmex 1.166 $vbox->add (
674     my $HOST = new CFClient::UI::Entry
675     expand => 1,
676     text => $CFG->{host},
677     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678     connect_changed => sub {
679     my ($self, $value) = @_;
680     $CFG->{host} = $value;
681     }
682     );
683 root 1.112
684     $METASERVER = metaserver_dialog;
685 elmex 1.101
686 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
687     expand => 1,
688     text => "Metaserver",
689     other => $METASERVER,
690 root 1.167 tooltip => "Show a list of avaible crossfire servers",
691 elmex 1.166 connect_open => sub {
692     update_metaserver $HOST;
693     }
694     );
695 root 1.112 }
696 root 1.81
697 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
699     text => $CFG->{user},
700     tooltip => "The name of your character on the server",
701     connect_changed => sub {
702     my ($self, $value) = @_;
703     $CFG->{user} = $value;
704     }
705     );
706 root 1.81
707 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
708 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
709     text => $CFG->{password},
710     hidden => 1,
711     tooltip => "The password for your character",
712     connect_changed => sub {
713     my ($self, $value) = @_;
714     $CFG->{password} = $value;
715     }
716     );
717 elmex 1.101
718 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
719 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
720 root 1.81 req_w => 100,
721     range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
723     ."If you set this to a high value you will be able to see further for example.",
724 root 1.81 connect_changed => sub {
725     my ($self, $value) = @_;
726    
727     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
728     },
729     );
730    
731 elmex 1.101 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
732 root 1.84 start_game;
733 root 1.82 });
734    
735 root 1.98 $dialog
736 root 1.81 }
737 root 1.58
738 root 1.111 sub message_window {
739 root 1.99 my $window = new CFClient::UI::FancyFrame
740 root 1.150 title => "Messages",
741 root 1.186 border_bg => [1, 1, 1, 1],
742     bg => [0, 0, 0, 0.5],
743 root 1.124 user_w => int $::WIDTH / 3,
744     user_h => int $::HEIGHT / 5,
745 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
746    
747 root 1.105 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
748     expand => 1,
749 root 1.168 font => $FONT_FIXED,
750 root 1.105 fontsize => $::CFG->{log_fontsize},
751     );
752    
753 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
754 elmex 1.118 connect_focus_in => sub {
755     my ($input, $prev_focus) = @_;
756    
757     delete $input->{refocus_map};
758    
759     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
760     $input->{refocus_map} = 1;
761     }
762     delete $input->{auto_activated};
763     },
764 root 1.116 connect_activate => sub {
765 elmex 1.100 my ($input, $text) = @_;
766     $input->set_text ('');
767    
768     if ($text =~ /^\/(.*)/) {
769 root 1.123 $::CONN->user_send ($1);
770 elmex 1.100 } else {
771 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
772 root 1.123 $::CONN->user_send ("$say_cmd $text");
773 elmex 1.100 }
774 elmex 1.118 if ($input->{refocus_map}) {
775     delete $input->{refocus_map};
776     $MAPWIDGET->focus_in
777     }
778 root 1.116 },
779     connect_escape => sub {
780 elmex 1.102 $MAPWIDGET->focus_in
781 root 1.116 },
782     );
783 elmex 1.102
784     $CONSOLE = {
785     window => $window,
786     input => $input
787     };
788 root 1.99
789     $window
790     }
791    
792 elmex 1.191 sub make_inventory_window {
793     my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 root 1.195 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 elmex 1.191 $invwin
796     }
797    
798 root 1.89 sub sdl_init {
799 root 1.145 CFClient::SDL_Init
800 root 1.89 and die "SDL::Init failed!\n";
801     }
802    
803 root 1.134 sub video_init {
804 root 1.89 sdl_init;
805    
806 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
807    
808 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
809     $FULLSCREEN = $CFG->{fullscreen};
810 root 1.89 $FAST = $CFG->{fast};
811 root 1.84
812 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
813     or die "SDL_SetVideoMode failed!\n";
814 root 1.2
815 root 1.86 $SDL_ACTIVE = 1;
816    
817 root 1.87 $LAST_REFRESH = time - 0.01;
818 root 1.45
819 root 1.67 CFClient::gl_init;
820 root 1.30
821 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
822 root 1.39
823 root 1.52 #############################################################################
824    
825 root 1.99 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
826 root 1.140 $DEBUG_STATUS->show;
827 root 1.52
828 root 1.72 $STATUS_LINE = new CFClient::UI::Label
829 root 1.77 padding => 0,
830 root 1.140 y => $HEIGHT - $FONTSIZE * 1.8;
831     $STATUS_LINE->show;
832 root 1.51
833 root 1.72 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
834 root 1.123 padding => 0,
835 root 1.140 fontsize => 0.8,
836 root 1.123 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
837 root 1.140 $ALT_ENTER_MESSAGE->show;
838     $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
839 root 1.30
840 root 1.187 CFClient::UI::FancyFrame->new (
841     border_bg => [1, 1, 1, 192/255],
842     bg => [1, 1, 1, 0],
843 root 1.189 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
844 root 1.187 )->show;
845    
846     $MAPWIDGET = new CFClient::MapWidget;
847 elmex 1.102 $MAPWIDGET->connect (activate_console => sub {
848 elmex 1.103 my ($mapwidget, $preset) = @_;
849    
850 elmex 1.102 if ($CONSOLE) {
851 elmex 1.118 $CONSOLE->{input}->{auto_activated} = 1;
852 elmex 1.102 $CONSOLE->{input}->focus_in;
853 elmex 1.103
854     if ($preset && $CONSOLE->{input}->get_text eq '') {
855     $CONSOLE->{input}->set_text ($preset);
856     }
857 elmex 1.102 }
858     });
859 root 1.187 $MAPWIDGET->show;
860     $MAPWIDGET->focus_in;
861 root 1.81
862 root 1.187 $BUTTONBAR = new CFClient::UI::HBox;
863 root 1.111
864     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
865     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
866     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
867    
868 root 1.192 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
869    
870 root 1.167 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
871 elmex 1.191 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
872 root 1.167
873 root 1.111 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
874     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
875     status "Configuration Saved";
876     });
877 root 1.98
878 root 1.187 $BUTTONBAR->show;
879    
880 root 1.119 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
881 root 1.2 }
882    
883 root 1.134 sub video_shutdown {
884 root 1.111 $CFClient::UI::ROOT->{children} = [];
885 root 1.177 undef $CFClient::UI::GRAB;
886     undef $CFClient::UI::HOVER;
887 root 1.86 undef $SDL_ACTIVE;
888 root 1.134 }
889    
890 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
891 root 1.135 my $bgmusic;#TODO#hack#d#
892    
893 root 1.198 sub audio_channel_finished {
894     my ($channel) = @_;
895    
896     warn "channel $channel finished\n";#d#
897     }
898    
899 root 1.153 sub audio_music_finished {
900     return unless $CFG->{bgm_enable};
901    
902     # TODO: hack, do play loop and mood music
903     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
904     $bgmusic->play (0);
905    
906     push @bgmusic, shift @bgmusic;
907     }
908    
909 root 1.134 sub audio_init {
910 root 1.139 if ($CFG->{audio_enable}) {
911 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
912 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
913     CFClient::Mix_AllocateChannels 8;
914 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
915 root 1.134
916 root 1.153 audio_music_finished;
917 root 1.135
918 root 1.134 while (<$fh>) {
919     next if /^\s*#/;
920     next if /^\s*$/;
921    
922     my ($file, $volume, $event) = split /\s+/, $_, 3;
923    
924     push @SOUNDS, "$volume,$file";
925    
926     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
927 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
928 root 1.134 $chunk->volume ($volume * 128 / 100);
929     $chunk
930     };
931     }
932     } else {
933     status "unable to open sound config: $!";
934     }
935     }
936     }
937    
938     sub audio_shutdown {
939 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
940 root 1.134 undef $SDL_MIXER;
941     @SOUNDS = ();
942     %AUDIO_CHUNKS = ();
943 root 1.62 }
944    
945 root 1.87 my %animate_object;
946     my $animate_timer;
947    
948     my $want_refresh;
949     my $can_refresh;
950    
951     my $fps = 9;
952    
953 root 1.30 sub force_refresh {
954 root 1.87 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
955     debug sprintf "%3.2f", $fps;
956    
957 root 1.96 $want_refresh = 0;
958 root 1.87 $can_refresh = 0;
959    
960 root 1.111 $CFClient::UI::ROOT->draw;
961 root 1.1
962 root 1.148 CFClient::SDL_GL_SwapBuffers;
963 root 1.87
964     $LAST_REFRESH = $NOW;
965 root 1.1 }
966    
967 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
968     $NOW = time;
969    
970 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
971     for CFClient::SDL_PollEvent;
972 root 1.87
973     if (%animate_object) {
974     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
975     $want_refresh++;
976     }
977    
978     if ($want_refresh) {
979     force_refresh;
980     } else {
981     $can_refresh = 1;
982     }
983     });
984 root 1.64
985 root 1.30 sub refresh {
986 root 1.87 $want_refresh++;
987 root 1.30 }
988    
989 root 1.45 sub animation_start {
990     my ($widget) = @_;
991 root 1.87 $animate_object{$widget} = $widget;
992 root 1.45 }
993    
994     sub animation_stop {
995     my ($widget) = @_;
996 root 1.87 delete $animate_object{$widget};
997 root 1.45 }
998    
999 root 1.2 @conn::ISA = Crossfire::Protocol::;
1000 root 1.1
1001 elmex 1.125 sub conn::stats_update {
1002     my ($self, $stats) = @_;
1003    
1004 elmex 1.154 update_stats_window ($stats);
1005 elmex 1.125 }
1006    
1007 root 1.89 sub conn::user_send {
1008 root 1.88 my ($self, $command) = @_;
1009    
1010 root 1.123 $self->send_command ($command);
1011 root 1.88 status $command;
1012     }
1013    
1014 root 1.119 sub conn::map_scroll {
1015     my ($self, $dx, $dy) = @_;
1016    
1017     $MAP->scroll ($dx, $dy);
1018     }
1019    
1020 root 1.94 sub conn::feed_map1a {
1021     my ($self, $data) = @_;
1022    
1023 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1024 root 1.1
1025 root 1.95 $MAP->map1a_update ($data);
1026 root 1.69 $MAPWIDGET->update;
1027 root 1.1 }
1028    
1029 root 1.116 sub conn::flush_map {
1030     my ($self) = @_;
1031    
1032     my $map_info = delete $self->{map_info}
1033     or return;
1034    
1035     my ($hash, $x, $y, $w, $h) = @$map_info;
1036    
1037     my $data = $MAP->get_rect ($x, $y, $w, $h);
1038     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1039 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1040 root 1.116 }
1041 root 1.1
1042 root 1.2 sub conn::map_clear {
1043 root 1.1 my ($self) = @_;
1044    
1045 root 1.116 $self->flush_map;
1046 root 1.150 delete $self->{neigh_map};
1047 root 1.116
1048 root 1.95 $MAP->clear;
1049 root 1.1 }
1050    
1051 root 1.116
1052 root 1.119 sub conn::load_map($$$) {
1053     my ($self, $hash, $x, $y) = @_;
1054 root 1.115
1055 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1056     $data = Compress::LZF::decompress $data;
1057 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1058 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1059     my $data = $TILECACHE->get ($id)
1060     or next;
1061    
1062     $self->set_texture ($id => $data);
1063     }
1064     }
1065 root 1.115 }
1066    
1067 root 1.152 # this method does a "flood fill" into every tile direction
1068     # it assumes that tiles are arranged in a rectangular grid,
1069     # i.e. a map is the same as the left of the right map etc.
1070     # failure to comply are harmless and result in display errors
1071     # at worst.
1072 root 1.119 sub conn::flood_fill {
1073 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1074 root 1.119
1075 root 1.121 # the server does not allow map paths > 6
1076 root 1.187 return if 7 <= length $path;
1077 root 1.120
1078 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1079    
1080     for (
1081     [1, 0, -1],
1082     [2, 1, 0],
1083     [3, 0, 1],
1084     [4, -1, 0],
1085     ) {
1086     my ($tile, $dx, $dy) = @$_;
1087    
1088     my $gx = $gx + $dx;
1089     my $gy = $gy + $dy;
1090    
1091 root 1.119 next unless $flags & (1 << ($tile - 1));
1092 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1093 root 1.119
1094 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1095     if (my $info = $neigh->[$tile]) {
1096     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1097 root 1.119
1098 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1099     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1100    
1101     } else {
1102     $self->send_mapinfo ("spatial $path$tile", sub {
1103     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1104 root 1.119
1105 root 1.150 return if $mode ne "spatial";
1106 root 1.119
1107 root 1.150 $x += $MAP->ox;
1108     $y += $MAP->oy;
1109    
1110     $self->load_map ($hash, $x, $y)
1111     unless $self->{neigh_map}{$hash}[5]++;#d#
1112 root 1.119
1113 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1114 root 1.119
1115 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1116     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117     });
1118     }
1119 root 1.119 }
1120     }
1121    
1122     sub conn::map_change {
1123     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1124    
1125     $self->flush_map;
1126    
1127     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1128    
1129 root 1.187 my $mapmapw = $MAPMAP->{w};
1130     my $mapmaph = $MAPMAP->{h};
1131 root 1.150
1132     $self->{neigh_rect} = [
1133 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1134     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1135 root 1.150 ];
1136 root 1.119
1137 root 1.150 delete $self->{neigh_grid};
1138     $self->flood_fill (0, 0, "", $hash, $flags);
1139 root 1.119
1140     $x += $ox;
1141     $y += $oy;
1142    
1143     $self->{map_info} = [$hash, $x, $y, $w, $h];
1144    
1145 elmex 1.158 my $map = $self->{map_info}[0];
1146     $map =~ s/^.*?\/([^\/]+)$/\1/;
1147     $STATWIDS->{map}->set_text ("Map: " . $map);
1148 elmex 1.157
1149 root 1.119 $self->load_map ($hash, $x, $y);
1150     }
1151    
1152 root 1.19 sub conn::face_find {
1153 root 1.116 my ($self, $facenum, $face) = @_;
1154    
1155     my $hash = "$face->{chksum},$face->{name}";
1156    
1157     my $id = $FACEMAP->get ($hash);
1158    
1159     unless ($id) {
1160     # create new id for face
1161     # i love transactions
1162     for (1..100) {
1163     my $txn = $CFClient::DB_ENV->txn_begin;
1164     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1165     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1166     $id++;
1167     if ($FACEMAP->put (id => $id) == 0
1168     && $FACEMAP->put ($hash => $id) == 0) {
1169     $txn->txn_commit;
1170    
1171     goto gotid;
1172     }
1173     }
1174     $txn->abort;
1175     }
1176 root 1.19
1177 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1178     }
1179 root 1.114
1180 root 1.116 gotid:
1181     $face->{id} = $id;
1182     $MAP->set_face ($facenum => $id);
1183 root 1.173 $self->{faceid}[$facenum] = $id;#d#
1184 root 1.116 $TILECACHE->get ($id)
1185 root 1.19 }
1186    
1187 root 1.2 sub conn::face_update {
1188 root 1.95 my ($self, $facenum, $face) = @_;
1189 root 1.19
1190 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1191    
1192     $self->set_texture ($face->{id} => delete $face->{image});
1193     }
1194 root 1.1
1195 root 1.116 sub conn::set_texture {
1196     my ($self, $id, $data) = @_;
1197 root 1.95
1198 root 1.116 $self->{texture}[$id] ||= do {
1199     my $tex =
1200     new_from_image CFClient::Texture
1201 root 1.173 $data, minify => 1, mipmap => 1;
1202 root 1.116
1203     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1204     $MAPWIDGET->update;
1205    
1206     $tex
1207     };
1208 root 1.1 }
1209    
1210 root 1.134 sub conn::sound_play {
1211     my ($self, $x, $y, $soundnum, $type) = @_;
1212    
1213 root 1.139 $SDL_MIXER
1214     or return;
1215    
1216 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1217     or return;
1218    
1219 root 1.146 $chunk->play;
1220 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1221 root 1.134 }
1222    
1223 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1224    
1225 root 1.33 sub conn::query {
1226     my ($self, $flags, $prompt) = @_;
1227    
1228 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1229     $LAST_QUERY = $prompt;
1230    
1231     my $dialog = new CFClient::UI::FancyFrame
1232     title => "Query",
1233     child => my $vbox = new CFClient::UI::VBox;
1234    
1235     $vbox->add (new CFClient::UI::Label
1236     max_w => $::WIDTH * 0.4,
1237     text => $prompt);
1238    
1239     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1240     $vbox->add (my $hbox = new CFClient::HBox);
1241     $hbox->add (new CFClient::Button
1242     text => "No",
1243     connect_activate => sub {
1244     $self->send ("reply n");
1245     $dialog->destroy;
1246     $MAPWIDGET->focus_in;
1247     }
1248     );
1249     $hbox->add (new CFClient::Button
1250     text => "Yes",
1251     connect_activate => sub {
1252     $self->send ("reply y");
1253     $dialog->destroy;
1254     $MAPWIDGET->focus_in;
1255     },
1256     );
1257    
1258     $dialog->focus_in;
1259    
1260     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1261     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1262     $vbox->add (my $entry = new CFClient::UI::Entry
1263     connect_changed => sub {
1264     $self->send ("reply $_[1]");
1265     $dialog->destroy;
1266     $MAPWIDGET->focus_in;
1267     },
1268     );
1269    
1270     $entry->focus_in;
1271    
1272     } else {
1273     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1274    
1275     $vbox->add (my $entry = new CFClient::UI::Entry
1276     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1277     connect_activate => sub {
1278     $self->send ("reply $_[1]");
1279     $dialog->destroy;
1280     $MAPWIDGET->focus_in;
1281     },
1282     );
1283    
1284     $entry->focus_in;
1285     }
1286    
1287     $dialog->show;
1288 root 1.33 }
1289    
1290 root 1.99 sub conn::drawinfo {
1291     my ($self, $color, $text) = @_;
1292    
1293     my @color = (
1294     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1295     [1.00, 1.00, 1.00],
1296 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1297 root 1.99 [1.00, 0.00, 0.00],
1298     [1.00, 0.54, 0.00],
1299     [0.11, 0.56, 1.00],
1300     [0.93, 0.46, 0.00],
1301     [0.18, 0.54, 0.34],
1302     [0.56, 0.73, 0.56],
1303     [0.80, 0.80, 0.80],
1304     [0.55, 0.41, 0.13],
1305     [0.99, 0.77, 0.26],
1306     [0.74, 0.65, 0.41],
1307     );
1308    
1309     $LOGVIEW->add_paragraph ($color[$color], $text);
1310     }
1311    
1312 root 1.144 sub conn::spell_add {
1313 root 1.143 my ($self, $spell) = @_;
1314    
1315 root 1.171 # TODO
1316     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1317     $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1318     $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1319 root 1.144 }
1320    
1321     sub conn::spell_delete {
1322     my ($self, $spell) = @_;
1323     }
1324    
1325     sub conn::addme_success {
1326     my ($self) = @_;
1327    
1328     for my $skill (values %{$self->{skill_info}}) {
1329 root 1.171 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1330     $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1331 root 1.144 }
1332 root 1.143 }
1333    
1334 root 1.173 sub update_floorbox {
1335     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1336     $FLOORBOX->clear;
1337     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1338    
1339     # we basically have to use the same sorting as everybody else
1340 root 1.193 for my $item (@{ $CONN->{container}{0} }) {
1341 elmex 1.196 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1342 root 1.173 }
1343     });
1344     refresh;
1345     }
1346    
1347 root 1.169 sub conn::container_add {
1348     my ($self, $id, $items) = @_;
1349    
1350 root 1.173 update_floorbox if $id == 0;
1351 elmex 1.191 if ($self->{player}{tag} == $id) {
1352     $INV->set_items ($self->{container}{$self->{player}{tag}});
1353     }
1354 root 1.169 # $self-<{player}{tag} => player inv
1355     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1356     }
1357    
1358     sub conn::container_clear {
1359     my ($self, $id) = @_;
1360 root 1.173
1361     update_floorbox if $id == 0;
1362 elmex 1.191 if ($self->{player}{tag} == $id) {
1363     $INV->set_items ($self->{container}{$id});
1364     }
1365    
1366 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1367     }
1368    
1369 root 1.173 sub conn::item_delete {
1370     my ($self, @items) = @_;
1371    
1372     for (@items) {
1373     update_floorbox if $_->{container} == 0;
1374 elmex 1.191 if ($self->{player}{tag} == $_->{container}) {
1375     $INV->set_items ($self->{container}{$_->{container}});
1376     }
1377 root 1.173 }
1378     }
1379    
1380     sub conn::item_update {
1381     my ($self, $item) = @_;
1382    
1383     update_floorbox if $item->{container} == 0;
1384 elmex 1.191 if ($self->{player}{tag} == $item->{container}) {
1385     $INV->set_items ($self->{container}{$item->{container}});
1386     }
1387 root 1.173 }
1388    
1389 root 1.87 %SDL_CB = (
1390 root 1.145 CFClient::SDL_QUIT => sub {
1391 root 1.87 Event::unloop -1;
1392     },
1393 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1394 root 1.87 },
1395 root 1.153 CFClient::SDL_VIDEOEXPOSE => \&refresh,
1396     CFClient::SDL_ACTIVEEVENT => sub {
1397     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1398 root 1.87 },
1399 root 1.145 CFClient::SDL_KEYDOWN => sub {
1400 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1401 root 1.87 # alt-enter
1402 root 1.134 video_shutdown;
1403 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1404 root 1.134 video_init;
1405 root 1.87 } else {
1406 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1407 elmex 1.23 }
1408 root 1.87 },
1409 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1410     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1411 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1412 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1413     CFClient::SDL_USEREVENT => sub {
1414     if ($_[0]{code} == 1) {
1415     audio_channel_finished $_[0]{data1};
1416     } elsif ($_[0]{code} == 0) {
1417     audio_music_finished;
1418     }
1419     },
1420 root 1.87 );
1421 elmex 1.23
1422 root 1.1 #############################################################################
1423    
1424 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1425    
1426 root 1.194 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1427    
1428 root 1.116 $TILECACHE = CFClient::db_table "tilecache";
1429     $FACEMAP = CFClient::db_table "facemap";
1430 root 1.114
1431 root 1.90 my %DEF_CFG = (
1432 root 1.105 sdl_mode => 0,
1433 root 1.90 width => 640,
1434     height => 480,
1435 root 1.105 fullscreen => 0,
1436 root 1.90 fast => 0,
1437 root 1.169 map_scale => 0.5,
1438 root 1.97 fow_enable => 1,
1439 root 1.90 fow_intensity => 0.45,
1440 root 1.92 fow_smooth => 0,
1441 root 1.140 gui_fontsize => 1,
1442 elmex 1.157 log_fontsize => 1,
1443 elmex 1.158 gauge_fontsize => 1,
1444     gauge_size => 0.35,
1445 elmex 1.157 stat_fontsize => 1,
1446 root 1.90 mapsize => 100,
1447     host => "crossfire.schmorp.de",
1448 elmex 1.101 say_command => 'say',
1449 root 1.139 audio_enable => 1,
1450     bgm_enable => 1,
1451 root 1.149 bgm_volume => 0.25,
1452 root 1.90 );
1453    
1454     while (my ($k, $v) = each %DEF_CFG) {
1455     $CFG->{$k} = $v unless exists $CFG->{$k};
1456     }
1457 elmex 1.12
1458 root 1.89 sdl_init;
1459 root 1.87
1460 root 1.93 @SDL_MODES = reverse
1461     grep $_->[0] >= 640 && $_->[1] >= 480,
1462 root 1.145 CFClient::SDL_ListModes;
1463 root 1.87
1464 root 1.89 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1465    
1466     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1467    
1468 root 1.65 {
1469 root 1.168 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1470     DejaVuSans.ttf
1471     DejaVuSansMono.ttf
1472     DejaVuSans-Bold.ttf
1473     DejaVuSansMono-Bold.ttf
1474     DejaVuSans-Oblique.ttf
1475     DejaVuSansMono-Oblique.ttf
1476     DejaVuSans-BoldOblique.ttf
1477     DejaVuSansMono-BoldOblique.ttf
1478     );
1479 root 1.65
1480 root 1.67 CFClient::add_font $_ for @fonts;
1481 root 1.168
1482     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1483     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1484    
1485     $FONT_PROP->make_default;
1486 root 1.65 }
1487 root 1.40
1488 root 1.134 video_init;
1489     audio_init;
1490 root 1.122
1491 root 1.87 Event::loop;
1492 root 1.19
1493 root 1.148 END { CFClient::SDL_Quit }
1494 root 1.131
1495 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1496    
1497     Pclient is a Crossfire+ and Crossfire game client.
1498    
1499     =head2 Features
1500    
1501     =over 4
1502    
1503     =item Fullscreen Map
1504    
1505     PClient can uses a fullscreen map, which greatly enhances how much of the
1506     game world you can see.
1507    
1508     =item Persistent Map Cache (Crossfire+ only)
1509    
1510     PClient can persistently cache all map data it received from the
1511     server. This not only allows it to display an overview map, but also
1512     ensures that once-explored areas will be available the next time you want
1513     to explore more.
1514    
1515     =item Hardware acceleration
1516    
1517     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1518     acceleration. Most modern graphics cards have difficulties with 2D
1519     acceleration, while 3D graphics is accelerated well.
1520    
1521     =item No arbitrary limits
1522    
1523     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1524     limits (like a fixed amount of face numbers). There are still limits, but
1525     they are not arbitrarily low :)
1526    
1527     =back
1528    
1529 root 1.179 =head1 USAGE
1530    
1531     =head2 The Map
1532    
1533     The map is always displayed in the background, behind all other windows and UI elements.
1534    
1535     #TODO# middle-click scrolls
1536     #
1537     # keys:
1538     #
1539     # a apply
1540     # keypad moves, kp_5 applies ranged attack to self
1541    
1542     Starting to type enters the I<completion mode>. In that mode, you can type
1543     abbreviations or commands and have them executed as soon as they match a
1544     valid command. This is best explained by a few examples:
1545    
1546     Typing B<climb> will display a list of commands with I<climb> in their
1547     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1548    
1549     You can abbreviate commands by typing only the first character of every
1550     word. For example, typing I<iwor> will likely select I<invoke word of
1551     recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1552     will likely select I<ready_skill climbing> and I<usl> will give you
1553     I<use_skill levitation>.
1554    
1555     =head2 The map overview
1556    
1557     #TODO#
1558    
1559     =head2 The Status area in the lower right corner
1560    
1561     #TODO#
1562    
1563     =head2 The I<Statistics>/I>Stats> window
1564    
1565     #TODO#
1566    
1567 root 1.178 =head1 FAQ
1568    
1569     =over 4
1570    
1571     =item The client is very sluggish and slow, what can I do about this?
1572    
1573     Most likely, you don't have accelerated OpenGL support. Try to find a
1574     newer driver, or a driver from your hardware vendor, that features OpenGL
1575     support.
1576    
1577     If this is not an option, the following Setup options reduce the load and
1578     will likely make the client playable with sofwtare rendering (it will
1579     still be slow, though):
1580    
1581     =over 4
1582    
1583     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1584    
1585     =item Enable B<Fast & Ugly> mode
1586    
1587     =item Disable B<Fog of War>
1588    
1589     =item Increase B<Map Scale>
1590    
1591     =back
1592    
1593     =back
1594    
1595     =head1 AUTHOR
1596    
1597     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1598    
1599    
1600 root 1.82