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Revision: 1.207
Committed: Wed May 10 21:12:26 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.206: +9 -5 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.176 BEGIN {
7     if (%PAR::LibCache) {
8     @INC = grep ref, @INC; # weed out all paths except pars loader refs
9    
10     while (my ($filename, $zip) = each %PAR::LibCache) {
11     for ($zip->memberNames) {
12     next unless /^\/root\/(.*)/;
13     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14     unless -e "$ENV{PAR_TEMP}/$1";
15     }
16     }
17    
18     unshift @INC, $ENV{PAR_TEMP};
19    
20     if ($^O eq "MSWin32") {
21     $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22     }
23     }
24     }
25    
26     # need to do it again because that pile of garbage called PAR nukes it before main
27     unshift @INC, $ENV{PAR_TEMP};
28    
29 root 1.87 use Time::HiRes 'time';
30     use Event;
31 root 1.13
32 elmex 1.11 use Crossfire;
33 root 1.2 use Crossfire::Protocol;
34    
35 root 1.116 use Compress::LZF;
36    
37 root 1.67 use CFClient;
38 root 1.72 use CFClient::UI;
39 root 1.141 use CFClient::MapWidget;
40 elmex 1.10
41 root 1.177 $Event::DIED = sub {
42     CFClient::error $_[1];
43     };
44 root 1.176
45 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46    
47 root 1.63 our $VERSION = '0.1';
48    
49 root 1.96 my $MAX_FPS = 60;
50 root 1.90 my $MIN_FPS = 5; # unused as of yet
51 root 1.63
52 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
53    
54 root 1.116 our $FACEMAP;
55     our $TILECACHE;
56     our $MAPCACHE;
57 root 1.19
58 root 1.87 our $LAST_REFRESH;
59     our $NOW;
60    
61 elmex 1.10 our $CFG;
62 root 1.13 our $CONN;
63 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64 root 1.2
65 root 1.206 our $WANT_REFRESH;
66     our $CAN_REFRESH;
67    
68 root 1.75 our @SDL_MODES;
69 root 1.30 our $WIDTH;
70     our $HEIGHT;
71     our $FULLSCREEN;
72 root 1.99 our $FONTSIZE;
73 root 1.30
74 root 1.168 our $FONT_PROP;
75     our $FONT_FIXED;
76    
77 root 1.95 our $MAP;
78 root 1.187 our $MAPMAP;
79 root 1.69 our $MAPWIDGET;
80 root 1.112 our $BUTTONBAR;
81     our $LOGVIEW;
82     our $CONSOLE;
83     our $METASERVER;
84 root 1.199 our $LOGIN_BUTTON;
85 root 1.57
86 root 1.173 our $FLOORBOX;
87 elmex 1.125 our $GAUGES;
88 elmex 1.154 our $STATWIDS;
89 elmex 1.125
90 root 1.86 our $SDL_ACTIVE;
91 root 1.13 our %SDL_CB;
92 root 1.18
93 root 1.134 our $SDL_MIXER;
94     our @SOUNDS; # event => file mapping
95     our %AUDIO_CHUNKS; # audio files
96    
97 root 1.30 our $ALT_ENTER_MESSAGE;
98 root 1.51 our $STATUS_LINE;
99 root 1.64 our $DEBUG_STATUS;
100 root 1.30
101 elmex 1.191 our $INVWIN;
102     our $INV;
103    
104 root 1.82 sub status {
105     $STATUS_LINE->set_text ($_[0]);
106 root 1.128 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
107 root 1.82 }
108    
109     sub debug {
110     $DEBUG_STATUS->set_text ($_[0]);
111 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
112     $DEBUG_STATUS->move ($WIDTH - $w, 0);
113 root 1.82 }
114    
115 root 1.84 sub start_game {
116 root 1.85 status "logging in...";
117    
118 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
119 root 1.84
120 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
121 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
122 root 1.112
123     my ($host, $port) = split /:/, $CFG->{host};
124 root 1.95
125 root 1.194 $CONN = eval {
126     new conn
127     host => $host,
128     port => $port || 13327,
129     user => $CFG->{user},
130     pass => $CFG->{password},
131     mapw => $mapsize,
132     maph => $mapsize,
133     ;
134     };
135 root 1.84
136 root 1.194 if ($CONN) {
137 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
138    
139 root 1.194 status "login successful";
140 root 1.85
141 root 1.194 CFClient::lowdelay fileno $CONN->{fh};
142     } else {
143     status "unable to connect";
144 root 1.199 stop_game();
145 root 1.194 }
146 root 1.84 }
147    
148     sub stop_game {
149 root 1.200 return unless $CONN;
150    
151 root 1.199 status "connection closed";
152     $LOGIN_BUTTON->set_text ("Login");
153 root 1.200 $CONN->destroy;
154     $CONN = 0; # false, does not autovivify
155    
156     undef $MAPCACHE;
157     undef $MAP;
158 root 1.84 }
159    
160 root 1.111 sub client_setup {
161 root 1.99 my $dialog = new CFClient::UI::FancyFrame
162 root 1.150 title => "Client Setup",
163 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
164     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
165    
166 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
167 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
168    
169     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
170 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
171 root 1.81
172     $mode_slider->connect (changed => sub {
173     my ($self, $value) = @_;
174    
175     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
176     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
177     });
178     $mode_slider->emit (changed => $mode_slider->{range}[0]);
179 root 1.82
180 elmex 1.158 my $row = 1;
181    
182     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
183 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
184     state => $CFG->{fullscreen},
185     tooltip => "Bring the client into fullscreen mode",
186     connect_changed => sub {
187     my ($self, $value) = @_;
188     $CFG->{fullscreen} = $value;
189     }
190     );
191 root 1.85
192 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
193 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
194     state => $CFG->{fast},
195     tooltip => "Lower the visual quality considerably to speed up rendering.",
196     connect_changed => sub {
197     my ($self, $value) = @_;
198     $CFG->{fast} = $value;
199     }
200     );
201 root 1.89
202 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203     $table->add (1, $row++, new CFClient::UI::Slider
204     range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205     tooltip => "Enlarge or shrink the displayed map",
206     connect_changed => sub {
207     my ($self, $value) = @_;
208     $CFG->{map_scale} = 0.05 * int $value / 0.05;
209     }
210     );
211    
212 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
214     state => $CFG->{fow_enable},
215     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216     connect_changed => sub {
217     my ($self, $value) = @_;
218     $CFG->{fow_enable} = $value;
219     }
220     );
221 root 1.97
222 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
223 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
224     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226     connect_changed => sub {
227     my ($self, $value) = @_;
228     $CFG->{fow_intensity} = $value;
229     }
230     );
231 root 1.90
232 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
233 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
234     state => $CFG->{fow_smooth},
235     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236     connect_changed => sub {
237     my ($self, $value) = @_;
238     $CFG->{fow_smooth} = $value;
239     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240     }
241     );
242 root 1.91
243 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
245     range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246     tooltip => "The font size used by most GUI elements",
247     connect_changed => sub {
248     $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
249 root 1.140 # $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 root 1.163 }
251     );
252 root 1.140
253 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
255     range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256     tooltip => "The font size used by the server log window only",
257     connect_changed => sub {
258     $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259     }
260     );
261 root 1.105
262 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263 root 1.163
264     $table->add (1, $row++, new CFClient::UI::Slider
265     range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266     tooltip => "The font size used by the statistics window only",
267     connect_changed => sub {
268     $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269     &set_stats_window_fontsize;
270     }
271     );
272 elmex 1.157
273 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274     $table->add (1, $row++, new CFClient::UI::Slider
275     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276     tooltip => "Adjust the size of the stats gauges at the bottom right",
277     connect_changed => sub {
278     $CFG->{gauge_size} = $_[1];
279 root 1.164 my $h = int $HEIGHT * $CFG->{gauge_size};
280 root 1.163 $GAUGES->{win}->set_size ($WIDTH, $h);
281 root 1.164 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 root 1.163 }
283     );
284 elmex 1.158
285     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
287     range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 root 1.163 connect_changed => sub {
290     $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291     &set_gauge_window_fontsize;
292     }
293     );
294 elmex 1.158
295 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
296     expand => 1, align => 0, text => "Apply",
297 root 1.168 tooltip => "Apply the video settings",
298 root 1.163 connect_activate => sub {
299     video_shutdown ();
300     video_init ();
301     }
302     );
303 root 1.111
304 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
305 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
306     state => $CFG->{audio_enable},
307     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308     connect_changed => sub {
309     $CFG->{audio_enable} = $_[1];
310     }
311     );
312 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
313     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
314     # $CFG->{effects_volume} = $_[1];
315     # });
316 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
317     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
318 root 1.163 $hbox->add (new CFClient::UI::CheckBox
319     expand => 1, state => $CFG->{bgm_enable},
320     tooltip => "Enable background music playing",
321     connect_changed => sub {
322     $CFG->{bgm_enable} = $_[1];
323     }
324     );
325     $hbox->add (new CFClient::UI::Slider
326     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327     tooltip => "The volume of the background music",
328     connect_changed => sub {
329     $CFG->{bgm_volume} = $_[1];
330     CFClient::MixMusic::volume $_[1] * 128;
331     }
332     );
333 root 1.140
334 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
335     expand => 1, align => 0, text => "Apply",
336 root 1.168 tooltip => "Apply the audio settings",
337 root 1.163 connect_activate => sub {
338     audio_shutdown ();
339     audio_init ();
340     }
341     );
342 elmex 1.137
343 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345     text => $CFG->{say_command},
346     tooltip => "This is the command that will be used if you write a line in the message window entry. "
347     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349     connect_changed => sub {
350     my ($self, $value) = @_;
351     $CFG->{say_command} = $value;
352     }
353     );
354    
355 root 1.111 $dialog
356     }
357    
358 elmex 1.157 sub set_stats_window_fontsize {
359 elmex 1.158 for (values %{$STATWIDS}) {
360 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
361     }
362     }
363    
364 elmex 1.158 sub set_gauge_window_fontsize {
365     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366     $_->set_fontsize ($::CFG->{gauge_fontsize});
367     }
368 root 1.169
369     # local $GAUGES->{win}{parent};#d#
370     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371 elmex 1.158 }
372    
373     sub make_gauge_window {
374     my $gh = int ($HEIGHT * $CFG->{gauge_size});
375 elmex 1.161 # my $gw = int ($WIDTH * $CFG->{gauge_w_size});
376 elmex 1.158
377     my $win = new CFClient::UI::Frame (
378 root 1.169 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
379 elmex 1.158 );
380 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
381     children => [
382     (new CFClient::UI::HBox expand => 1),
383     ($FLOORBOX = new CFClient::UI::VBox),
384     (my $vbox = new CFClient::UI::VBox),
385     ],
386     );
387 elmex 1.158
388 root 1.173 $vbox->add (new CFClient::UI::HBox
389     expand => 1,
390     children => [
391     (new CFClient::UI::Empty expand => 1),
392     (my $hb = new CFClient::UI::HBox),
393     ],
394     );
395 elmex 1.161
396 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404 root 1.172
405 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409 elmex 1.158
410     $GAUGES = {
411 elmex 1.166 exp => $exp, win => $win, range => $rng,
412 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
413     };
414 root 1.169
415     &set_gauge_window_fontsize;
416    
417 elmex 1.158 $win
418     }
419    
420 elmex 1.154 sub make_stats_window {
421 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422 root 1.155
423 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426 elmex 1.156
427     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428    
429     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430    
431 root 1.174 my $black = [0, 0, 0];
432    
433 root 1.180 for (
434     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441    
442     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448     ) {
449     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450    
451     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 root 1.180 }
456 root 1.155
457 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458 root 1.155
459 elmex 1.156 my $row = 0;
460     my $col = 0;
461 root 1.155
462 elmex 1.166 my %resist_names = (
463 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471     pois => "Poison (resistance to getting poisoned)",
472     para => "Paralysation (this resistance affects the chance you get paralysed)",
473 root 1.180 deat => "Death (resistance against death spells)",
474 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 elmex 1.166 tund => "Turn undead",
478 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 elmex 1.166 );
482 elmex 1.156 for (qw/slow holyw conf fire depl magic
483     drain acid pois para deat phys
484     blind fear tund elec cold ghit/)
485     {
486 root 1.164 $tbl2->add ($col, $row,
487 elmex 1.156 $STATWIDS->{"res_$_"} =
488 root 1.168 new CFClient::UI::Label
489 root 1.184 font => $FONT_FIXED,
490 root 1.180 template => "-100%",
491     align => +1,
492     valign => 0,
493     can_events => 1,
494     can_hover => 1,
495     tooltip => $resist_names{$_},
496 root 1.168 );
497     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 root 1.185 font => $FONT_FIXED,
499 root 1.180 can_hover => 1,
500 root 1.168 can_events => 1,
501 root 1.180 image => "ui/resist/resist_$_.png",
502     tooltip => $resist_names{$_},
503 elmex 1.156 );
504    
505     $row++;
506     if ($row % 6 == 0) {
507     $col += 2;
508     $row = 0;
509     }
510     }
511    
512 elmex 1.157 &set_stats_window_fontsize;
513 elmex 1.156 update_stats_window ({});
514 root 1.155
515 elmex 1.154 $tgw
516     }
517    
518 root 1.169 sub formsep {
519     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520     }
521    
522 elmex 1.154 sub update_stats_window {
523     my ($stats) = @_;
524    
525 elmex 1.156 # i love text protocols!!!
526 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 elmex 1.156 my $fo_m = 999;
532 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534 elmex 1.156
535     $GAUGES->{hp} ->set_value ($hp, $hp_m);
536     $GAUGES->{mana} ->set_value ($sp, $sp_m);
537     $GAUGES->{food} ->set_value ($fo, $fo_m);
538     $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
543     $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 elmex 1.165 $title =~ s/^Player: //;
546     $STATWIDS->{title} ->set_text ("Title: " . $title);
547 elmex 1.156
548 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561 elmex 1.156
562     my %tbl = (
563     phys => 100,
564     magic => 101,
565     fire => 102,
566     elec => 103,
567     cold => 104,
568     conf => 105,
569     acid => 106,
570     drain => 107,
571     ghit => 108,
572     pois => 109,
573     slow => 110,
574     para => 111,
575     tund => 112,
576     fear => 113,
577 elmex 1.165 depl => 113,
578 elmex 1.156 deat => 115,
579     holyw => 116,
580     blind => 117
581 elmex 1.154 );
582 elmex 1.156
583     for (keys %tbl) {
584     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585     }
586    
587 elmex 1.154 }
588    
589 root 1.112 sub metaserver_dialog {
590     my $dialog = new CFClient::UI::FancyFrame
591 root 1.199 title => "Server List",
592 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
593    
594     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
595    
596     $dialog
597     }
598    
599 root 1.179 my $METASERVER_ATIME;
600    
601 root 1.112 sub update_metaserver {
602 root 1.114 my ($HOST) = @_;
603    
604 root 1.179 return if $METASERVER_ATIME > time;
605     $METASERVER_ATIME = time + 60;
606    
607 root 1.178 my $table = $METASERVER->{table};
608     $table->clear;
609 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
610 root 1.112
611     my $buf;
612    
613     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614    
615 root 1.178 unless ($fh) {
616     $label->set_text ("unable to contact metaserver: $!");
617     return;
618     }
619    
620 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
621     my $res = sysread $fh, $buf, 8192, length $buf;
622    
623     if (!defined $res) {
624     $_[0]->w->cancel;
625 root 1.178 $label->set_text ("error while retrieving server list: $!");
626 root 1.112 } elsif ($res == 0) {
627     $_[0]->w->cancel;
628     status "server list retrieved";
629 root 1.113
630 root 1.178 utf8::decode $buf if utf8::valid $buf;
631 root 1.113
632     $table->clear;
633    
634 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
635 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
636     for 0 .. $#col;
637    
638     my @align = qw(1 0 1 1 -1);
639    
640     my $y = 0;
641 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
642 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
643    
644     for ($desc) {
645     s/<br>/\n/gi;
646     s/<li>/\n· /gi;
647     s/<.*?>//sgi;
648     s/&/&amp;/g;
649     s/</&lt;/g;
650     s/>/&gt;/g;
651     }
652    
653     $uptime = sprintf "%dd %02d:%02d:%02d",
654     (int $m->[8] / 86400),
655     (int $m->[8] / 3600) % 24,
656     (int $m->[8] / 60) % 60,
657     $m->[8] % 60;
658    
659     $m = [$users, $host, $uptime, $version, $desc];
660    
661     $y++;
662 root 1.114
663     $table->add (0, $y, new CFClient::UI::VBox children => [
664 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
665 root 1.114 $HOST->set_text ($CFG->{host} = $host);
666     }),
667     (new CFClient::UI::Empty expand => 1),
668     ]);
669    
670 root 1.140 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
671 root 1.113 for 0 .. $#$m;
672     }
673 root 1.112 }
674     });
675     }
676    
677 root 1.111 sub server_setup {
678     my $dialog = new CFClient::UI::FancyFrame
679 root 1.150 title => "Server Setup",
680 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
681 root 1.81
682 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
683 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
684 root 1.112
685     {
686     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
687    
688 elmex 1.166 $vbox->add (
689     my $HOST = new CFClient::UI::Entry
690     expand => 1,
691     text => $CFG->{host},
692     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693     connect_changed => sub {
694     my ($self, $value) = @_;
695     $CFG->{host} = $value;
696     }
697     );
698 root 1.112
699     $METASERVER = metaserver_dialog;
700 elmex 1.101
701 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
702     expand => 1,
703 root 1.200 text => "Server List",
704 elmex 1.166 other => $METASERVER,
705 root 1.200 tooltip => "Show a list of available crossfire servers",
706 elmex 1.166 connect_open => sub {
707     update_metaserver $HOST;
708     }
709     );
710 root 1.112 }
711 root 1.81
712 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
714     text => $CFG->{user},
715     tooltip => "The name of your character on the server",
716     connect_changed => sub {
717     my ($self, $value) = @_;
718     $CFG->{user} = $value;
719     }
720     );
721 root 1.81
722 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
723 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
724     text => $CFG->{password},
725     hidden => 1,
726     tooltip => "The password for your character",
727     connect_changed => sub {
728     my ($self, $value) = @_;
729     $CFG->{password} = $value;
730     }
731     );
732 elmex 1.101
733 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
734 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
735 root 1.81 req_w => 100,
736     range => [$CFG->{mapsize}, 10, 100 + 1, 1],
737 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
738     ."If you set this to a high value you will be able to see further for example.",
739 root 1.81 connect_changed => sub {
740     my ($self, $value) = @_;
741    
742     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
743     },
744     );
745    
746 root 1.199 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747     expand => 1,
748     align => 0,
749     text => "Login",
750     connect_activate => sub {
751     $CONN ? stop_game
752     : start_game;
753     },
754     );
755 root 1.82
756 root 1.98 $dialog
757 root 1.81 }
758 root 1.58
759 root 1.111 sub message_window {
760 root 1.99 my $window = new CFClient::UI::FancyFrame
761 root 1.150 title => "Messages",
762 root 1.186 border_bg => [1, 1, 1, 1],
763     bg => [0, 0, 0, 0.5],
764 root 1.124 user_w => int $::WIDTH / 3,
765     user_h => int $::HEIGHT / 5,
766 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
767    
768 root 1.105 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
769     expand => 1,
770 root 1.168 font => $FONT_FIXED,
771 root 1.105 fontsize => $::CFG->{log_fontsize},
772     );
773    
774 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
775 elmex 1.118 connect_focus_in => sub {
776     my ($input, $prev_focus) = @_;
777    
778     delete $input->{refocus_map};
779    
780     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
781     $input->{refocus_map} = 1;
782     }
783     delete $input->{auto_activated};
784     },
785 root 1.116 connect_activate => sub {
786 elmex 1.100 my ($input, $text) = @_;
787     $input->set_text ('');
788    
789     if ($text =~ /^\/(.*)/) {
790 root 1.123 $::CONN->user_send ($1);
791 elmex 1.100 } else {
792 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
793 root 1.123 $::CONN->user_send ("$say_cmd $text");
794 elmex 1.100 }
795 elmex 1.118 if ($input->{refocus_map}) {
796     delete $input->{refocus_map};
797     $MAPWIDGET->focus_in
798     }
799 root 1.116 },
800     connect_escape => sub {
801 elmex 1.102 $MAPWIDGET->focus_in
802 root 1.116 },
803     );
804 elmex 1.102
805     $CONSOLE = {
806     window => $window,
807     input => $input
808     };
809 root 1.99
810     $window
811     }
812    
813 elmex 1.191 sub make_inventory_window {
814     my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
815 root 1.195 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
816 elmex 1.191 $invwin
817     }
818    
819 root 1.89 sub sdl_init {
820 root 1.145 CFClient::SDL_Init
821 root 1.89 and die "SDL::Init failed!\n";
822     }
823    
824 root 1.134 sub video_init {
825 root 1.89 sdl_init;
826    
827 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
828    
829 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
830     $FULLSCREEN = $CFG->{fullscreen};
831 root 1.89 $FAST = $CFG->{fast};
832 root 1.84
833 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
834     or die "SDL_SetVideoMode failed!\n";
835 root 1.2
836 root 1.86 $SDL_ACTIVE = 1;
837 root 1.87 $LAST_REFRESH = time - 0.01;
838 root 1.45
839 root 1.67 CFClient::gl_init;
840 root 1.30
841 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
842 root 1.39
843 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
844    
845 root 1.52 #############################################################################
846    
847 root 1.202 if ($DEBUG_STATUS) {
848     # reconfigure all widgets
849     $CFClient::UI::ROOT->reconfigure;
850    
851     } else {
852     # create the widgets
853    
854 root 1.206 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
855 root 1.202 $DEBUG_STATUS->show;
856    
857     $STATUS_LINE = new CFClient::UI::Label
858     padding => 0,
859     y => $HEIGHT - $FONTSIZE * 1.8;
860     $STATUS_LINE->show;
861    
862     $ALT_ENTER_MESSAGE = new CFClient::UI::Label
863     padding => 0,
864     fontsize => 0.8,
865     markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
866     $ALT_ENTER_MESSAGE->show;
867     $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
868    
869     CFClient::UI::FancyFrame->new (
870     border_bg => [1, 1, 1, 192/255],
871     bg => [1, 1, 1, 0],
872     child => ($MAPMAP = new CFClient::MapWidget::MapMap),
873     )->show;
874    
875     $MAPWIDGET = new CFClient::MapWidget;
876     $MAPWIDGET->connect (activate_console => sub {
877     my ($mapwidget, $preset) = @_;
878    
879     if ($CONSOLE) {
880     $CONSOLE->{input}->{auto_activated} = 1;
881     $CONSOLE->{input}->focus_in;
882 elmex 1.103
883 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
884     $CONSOLE->{input}->set_text ($preset);
885     }
886 elmex 1.103 }
887 root 1.202 });
888     $MAPWIDGET->show;
889     $MAPWIDGET->focus_in;
890 root 1.81
891 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
892 root 1.111
893 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
894     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
895     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
896 root 1.111
897 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
898 root 1.192
899 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
900     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
901 root 1.167
902 root 1.202 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
903     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
904     status "Configuration Saved";
905     });
906 root 1.98
907 root 1.202 $BUTTONBAR->show;
908 root 1.187
909 root 1.206 # delay till geometry is constant
910     $CFClient::UI::ROOT->on_refresh (startup => sub {
911     $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912     });
913     force_refresh ();
914 root 1.202 }
915 root 1.2 }
916    
917 root 1.134 sub video_shutdown {
918 root 1.86 undef $SDL_ACTIVE;
919 root 1.134 }
920    
921 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
922 root 1.135 my $bgmusic;#TODO#hack#d#
923    
924 root 1.198 sub audio_channel_finished {
925     my ($channel) = @_;
926    
927     warn "channel $channel finished\n";#d#
928     }
929    
930 root 1.153 sub audio_music_finished {
931     return unless $CFG->{bgm_enable};
932    
933     # TODO: hack, do play loop and mood music
934     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
935     $bgmusic->play (0);
936    
937     push @bgmusic, shift @bgmusic;
938     }
939    
940 root 1.134 sub audio_init {
941 root 1.139 if ($CFG->{audio_enable}) {
942 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
943 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
944     CFClient::Mix_AllocateChannels 8;
945 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
946 root 1.134
947 root 1.153 audio_music_finished;
948 root 1.135
949 root 1.134 while (<$fh>) {
950     next if /^\s*#/;
951     next if /^\s*$/;
952    
953     my ($file, $volume, $event) = split /\s+/, $_, 3;
954    
955     push @SOUNDS, "$volume,$file";
956    
957     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
958 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
959 root 1.134 $chunk->volume ($volume * 128 / 100);
960     $chunk
961     };
962     }
963     } else {
964     status "unable to open sound config: $!";
965     }
966     }
967     }
968    
969     sub audio_shutdown {
970 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
971 root 1.134 undef $SDL_MIXER;
972     @SOUNDS = ();
973     %AUDIO_CHUNKS = ();
974 root 1.62 }
975    
976 root 1.87 my %animate_object;
977     my $animate_timer;
978    
979     my $fps = 9;
980    
981 root 1.30 sub force_refresh {
982 root 1.87 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
983     debug sprintf "%3.2f", $fps;
984    
985 root 1.111 $CFClient::UI::ROOT->draw;
986 root 1.148 CFClient::SDL_GL_SwapBuffers;
987 root 1.87
988 root 1.206 $WANT_REFRESH = 0;
989     $CAN_REFRESH = 0;
990 root 1.87 $LAST_REFRESH = $NOW;
991 root 1.1 }
992    
993 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
994     $NOW = time;
995    
996 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
997     for CFClient::SDL_PollEvent;
998 root 1.87
999     if (%animate_object) {
1000     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1001 root 1.206 $WANT_REFRESH++;
1002 root 1.87 }
1003    
1004 root 1.206 if ($WANT_REFRESH) {
1005 root 1.87 force_refresh;
1006     } else {
1007 root 1.206 $CAN_REFRESH = 1;
1008 root 1.87 }
1009     });
1010 root 1.64
1011 root 1.45 sub animation_start {
1012     my ($widget) = @_;
1013 root 1.87 $animate_object{$widget} = $widget;
1014 root 1.45 }
1015    
1016     sub animation_stop {
1017     my ($widget) = @_;
1018 root 1.87 delete $animate_object{$widget};
1019 root 1.45 }
1020    
1021 root 1.2 @conn::ISA = Crossfire::Protocol::;
1022 root 1.1
1023 elmex 1.125 sub conn::stats_update {
1024     my ($self, $stats) = @_;
1025    
1026 elmex 1.154 update_stats_window ($stats);
1027 elmex 1.125 }
1028    
1029 root 1.89 sub conn::user_send {
1030 root 1.88 my ($self, $command) = @_;
1031    
1032 root 1.123 $self->send_command ($command);
1033 root 1.88 status $command;
1034     }
1035    
1036 root 1.119 sub conn::map_scroll {
1037     my ($self, $dx, $dy) = @_;
1038    
1039     $MAP->scroll ($dx, $dy);
1040     }
1041    
1042 root 1.94 sub conn::feed_map1a {
1043     my ($self, $data) = @_;
1044    
1045 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1046 root 1.1
1047 root 1.95 $MAP->map1a_update ($data);
1048 root 1.69 $MAPWIDGET->update;
1049 root 1.1 }
1050    
1051 root 1.116 sub conn::flush_map {
1052     my ($self) = @_;
1053    
1054     my $map_info = delete $self->{map_info}
1055     or return;
1056    
1057     my ($hash, $x, $y, $w, $h) = @$map_info;
1058    
1059     my $data = $MAP->get_rect ($x, $y, $w, $h);
1060     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1061 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1062 root 1.116 }
1063 root 1.1
1064 root 1.2 sub conn::map_clear {
1065 root 1.1 my ($self) = @_;
1066    
1067 root 1.116 $self->flush_map;
1068 root 1.150 delete $self->{neigh_map};
1069 root 1.116
1070 root 1.95 $MAP->clear;
1071 root 1.1 }
1072    
1073 root 1.116
1074 root 1.119 sub conn::load_map($$$) {
1075     my ($self, $hash, $x, $y) = @_;
1076 root 1.115
1077 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1078     $data = Compress::LZF::decompress $data;
1079 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1080 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1081     my $data = $TILECACHE->get ($id)
1082     or next;
1083    
1084     $self->set_texture ($id => $data);
1085     }
1086     }
1087 root 1.115 }
1088    
1089 root 1.152 # this method does a "flood fill" into every tile direction
1090     # it assumes that tiles are arranged in a rectangular grid,
1091     # i.e. a map is the same as the left of the right map etc.
1092     # failure to comply are harmless and result in display errors
1093     # at worst.
1094 root 1.119 sub conn::flood_fill {
1095 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1096 root 1.119
1097 root 1.121 # the server does not allow map paths > 6
1098 root 1.187 return if 7 <= length $path;
1099 root 1.120
1100 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1101    
1102     for (
1103     [1, 0, -1],
1104     [2, 1, 0],
1105     [3, 0, 1],
1106     [4, -1, 0],
1107     ) {
1108     my ($tile, $dx, $dy) = @$_;
1109    
1110     my $gx = $gx + $dx;
1111     my $gy = $gy + $dy;
1112    
1113 root 1.119 next unless $flags & (1 << ($tile - 1));
1114 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1115 root 1.119
1116 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1117     if (my $info = $neigh->[$tile]) {
1118     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1119 root 1.119
1120 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1121     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1122    
1123     } else {
1124     $self->send_mapinfo ("spatial $path$tile", sub {
1125     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1126 root 1.119
1127 root 1.150 return if $mode ne "spatial";
1128 root 1.119
1129 root 1.150 $x += $MAP->ox;
1130     $y += $MAP->oy;
1131    
1132     $self->load_map ($hash, $x, $y)
1133     unless $self->{neigh_map}{$hash}[5]++;#d#
1134 root 1.119
1135 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1136 root 1.119
1137 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1138     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1139     });
1140     }
1141 root 1.119 }
1142     }
1143    
1144     sub conn::map_change {
1145     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1146    
1147     $self->flush_map;
1148    
1149     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1150    
1151 root 1.187 my $mapmapw = $MAPMAP->{w};
1152     my $mapmaph = $MAPMAP->{h};
1153 root 1.150
1154     $self->{neigh_rect} = [
1155 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1156     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1157 root 1.150 ];
1158 root 1.119
1159 root 1.150 delete $self->{neigh_grid};
1160     $self->flood_fill (0, 0, "", $hash, $flags);
1161 root 1.119
1162     $x += $ox;
1163     $y += $oy;
1164    
1165     $self->{map_info} = [$hash, $x, $y, $w, $h];
1166    
1167 elmex 1.158 my $map = $self->{map_info}[0];
1168     $map =~ s/^.*?\/([^\/]+)$/\1/;
1169     $STATWIDS->{map}->set_text ("Map: " . $map);
1170 elmex 1.157
1171 root 1.119 $self->load_map ($hash, $x, $y);
1172     }
1173    
1174 root 1.19 sub conn::face_find {
1175 root 1.116 my ($self, $facenum, $face) = @_;
1176    
1177     my $hash = "$face->{chksum},$face->{name}";
1178    
1179     my $id = $FACEMAP->get ($hash);
1180    
1181     unless ($id) {
1182     # create new id for face
1183     # i love transactions
1184     for (1..100) {
1185     my $txn = $CFClient::DB_ENV->txn_begin;
1186     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1187     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1188     $id++;
1189     if ($FACEMAP->put (id => $id) == 0
1190     && $FACEMAP->put ($hash => $id) == 0) {
1191     $txn->txn_commit;
1192    
1193     goto gotid;
1194     }
1195     }
1196     $txn->abort;
1197     }
1198 root 1.19
1199 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1200     }
1201 root 1.114
1202 root 1.116 gotid:
1203     $face->{id} = $id;
1204     $MAP->set_face ($facenum => $id);
1205 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1206 root 1.116 $TILECACHE->get ($id)
1207 root 1.19 }
1208    
1209 root 1.2 sub conn::face_update {
1210 root 1.95 my ($self, $facenum, $face) = @_;
1211 root 1.19
1212 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1213    
1214     $self->set_texture ($face->{id} => delete $face->{image});
1215     }
1216 root 1.1
1217 root 1.116 sub conn::set_texture {
1218     my ($self, $id, $data) = @_;
1219 root 1.95
1220 root 1.116 $self->{texture}[$id] ||= do {
1221     my $tex =
1222     new_from_image CFClient::Texture
1223 root 1.173 $data, minify => 1, mipmap => 1;
1224 root 1.116
1225     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1226     $MAPWIDGET->update;
1227    
1228     $tex
1229     };
1230 root 1.1 }
1231    
1232 root 1.134 sub conn::sound_play {
1233     my ($self, $x, $y, $soundnum, $type) = @_;
1234    
1235 root 1.139 $SDL_MIXER
1236     or return;
1237    
1238 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1239     or return;
1240    
1241 root 1.146 $chunk->play;
1242 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1243 root 1.134 }
1244    
1245 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1246    
1247 root 1.33 sub conn::query {
1248     my ($self, $flags, $prompt) = @_;
1249    
1250 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1251     $LAST_QUERY = $prompt;
1252    
1253     my $dialog = new CFClient::UI::FancyFrame
1254     title => "Query",
1255     child => my $vbox = new CFClient::UI::VBox;
1256    
1257     $vbox->add (new CFClient::UI::Label
1258     max_w => $::WIDTH * 0.4,
1259     text => $prompt);
1260    
1261     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1262     $vbox->add (my $hbox = new CFClient::HBox);
1263     $hbox->add (new CFClient::Button
1264     text => "No",
1265     connect_activate => sub {
1266     $self->send ("reply n");
1267     $dialog->destroy;
1268     $MAPWIDGET->focus_in;
1269     }
1270     );
1271     $hbox->add (new CFClient::Button
1272     text => "Yes",
1273     connect_activate => sub {
1274     $self->send ("reply y");
1275     $dialog->destroy;
1276     $MAPWIDGET->focus_in;
1277     },
1278     );
1279    
1280     $dialog->focus_in;
1281    
1282     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1283     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1284     $vbox->add (my $entry = new CFClient::UI::Entry
1285     connect_changed => sub {
1286     $self->send ("reply $_[1]");
1287     $dialog->destroy;
1288     $MAPWIDGET->focus_in;
1289     },
1290     );
1291    
1292     $entry->focus_in;
1293    
1294     } else {
1295     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1296    
1297     $vbox->add (my $entry = new CFClient::UI::Entry
1298     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1299     connect_activate => sub {
1300     $self->send ("reply $_[1]");
1301     $dialog->destroy;
1302     $MAPWIDGET->focus_in;
1303     },
1304     );
1305    
1306     $entry->focus_in;
1307     }
1308    
1309     $dialog->show;
1310 root 1.33 }
1311    
1312 root 1.99 sub conn::drawinfo {
1313     my ($self, $color, $text) = @_;
1314    
1315     my @color = (
1316     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1317     [1.00, 1.00, 1.00],
1318 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1319 root 1.99 [1.00, 0.00, 0.00],
1320     [1.00, 0.54, 0.00],
1321     [0.11, 0.56, 1.00],
1322     [0.93, 0.46, 0.00],
1323     [0.18, 0.54, 0.34],
1324     [0.56, 0.73, 0.56],
1325     [0.80, 0.80, 0.80],
1326     [0.55, 0.41, 0.13],
1327     [0.99, 0.77, 0.26],
1328     [0.74, 0.65, 0.41],
1329     );
1330    
1331     $LOGVIEW->add_paragraph ($color[$color], $text);
1332     }
1333    
1334 root 1.144 sub conn::spell_add {
1335 root 1.143 my ($self, $spell) = @_;
1336    
1337 root 1.171 # TODO
1338     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1339     $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1340     $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1341 root 1.144 }
1342    
1343     sub conn::spell_delete {
1344     my ($self, $spell) = @_;
1345     }
1346    
1347     sub conn::addme_success {
1348     my ($self) = @_;
1349    
1350     for my $skill (values %{$self->{skill_info}}) {
1351 root 1.171 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1352     $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1353 root 1.144 }
1354 root 1.200
1355     $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1356     $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1357     $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1358     $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1359     }
1360    
1361     sub conn::eof {
1362     stop_game;
1363 root 1.143 }
1364    
1365 root 1.173 sub update_floorbox {
1366     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1367 root 1.200 return unless $CONN;
1368    
1369 root 1.173 $FLOORBOX->clear;
1370     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1371    
1372 root 1.207 my $count = 4;
1373     for (@{ $CONN->{container}{0} }) {
1374     if (--$count) {
1375     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1376     } else {
1377     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1378     last;
1379     }
1380     }
1381 root 1.173 });
1382 root 1.206
1383     $WANT_REFRESH++;
1384 root 1.173 }
1385    
1386 root 1.169 sub conn::container_add {
1387 root 1.203 my ($self, $tag, $items) = @_;
1388    
1389     update_floorbox if $tag == 0;
1390    
1391     $INV->set_items ($self->{container}{$self->{player}{tag}})
1392     if $tag == $self->{player}{tag};
1393 root 1.169
1394     # $self-<{player}{tag} => player inv
1395     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1396     }
1397    
1398     sub conn::container_clear {
1399 root 1.203 my ($self, $tag) = @_;
1400 root 1.173
1401 root 1.203 update_floorbox if $tag == 0;
1402    
1403     $INV->set_items ($self->{container}{$tag})
1404     if $tag == $self->{player}{tag};
1405 elmex 1.191
1406 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1407     }
1408    
1409 root 1.173 sub conn::item_delete {
1410     my ($self, @items) = @_;
1411    
1412     for (@items) {
1413     update_floorbox if $_->{container} == 0;
1414 root 1.203
1415     $INV->set_items ($self->{container}{$_->{container}})
1416     if $_->{container} == $self->{player}{tag};
1417 root 1.173 }
1418     }
1419    
1420     sub conn::item_update {
1421     my ($self, $item) = @_;
1422    
1423     update_floorbox if $item->{container} == 0;
1424 root 1.203
1425     $INV->set_items ($self->{container}{$item->{container}})
1426 root 1.204 if $item->{container} == $self->{player}{tag};
1427 root 1.173 }
1428    
1429 root 1.87 %SDL_CB = (
1430 root 1.145 CFClient::SDL_QUIT => sub {
1431 root 1.87 Event::unloop -1;
1432     },
1433 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1434 root 1.87 },
1435 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1436     $WANT_REFRESH++;
1437     },
1438 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1439     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1440 root 1.87 },
1441 root 1.145 CFClient::SDL_KEYDOWN => sub {
1442 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1443 root 1.87 # alt-enter
1444 root 1.134 video_shutdown;
1445 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1446 root 1.134 video_init;
1447 root 1.87 } else {
1448 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1449 elmex 1.23 }
1450 root 1.87 },
1451 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1452     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1453 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1454 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1455     CFClient::SDL_USEREVENT => sub {
1456     if ($_[0]{code} == 1) {
1457     audio_channel_finished $_[0]{data1};
1458     } elsif ($_[0]{code} == 0) {
1459     audio_music_finished;
1460     }
1461     },
1462 root 1.87 );
1463 elmex 1.23
1464 root 1.1 #############################################################################
1465    
1466 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1467    
1468 root 1.205 {
1469     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1470 root 1.194
1471 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1472 root 1.114
1473 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1474     $FACEMAP = CFClient::db_table "facemap";
1475 root 1.90
1476 root 1.205 my %DEF_CFG = (
1477     sdl_mode => 0,
1478     width => 640,
1479     height => 480,
1480     fullscreen => 0,
1481     fast => 0,
1482     map_scale => 0.5,
1483     fow_enable => 1,
1484     fow_intensity => 0.45,
1485     fow_smooth => 0,
1486     gui_fontsize => 1,
1487     log_fontsize => 1,
1488 root 1.206 gauge_fontsize=> 1,
1489     gauge_size => 0.35,
1490 root 1.205 stat_fontsize => 1,
1491     mapsize => 100,
1492     host => "crossfire.schmorp.de",
1493     say_command => 'say',
1494     audio_enable => 1,
1495     bgm_enable => 1,
1496     bgm_volume => 0.25,
1497     );
1498 root 1.87
1499 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1500     $CFG->{$k} = $v unless exists $CFG->{$k};
1501     }
1502    
1503     sdl_init;
1504    
1505     @SDL_MODES = reverse
1506     grep $_->[0] >= 640 && $_->[1] >= 480,
1507     CFClient::SDL_ListModes;
1508    
1509     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1510    
1511     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1512    
1513     {
1514     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1515     DejaVuSans.ttf
1516     DejaVuSansMono.ttf
1517     DejaVuSans-Bold.ttf
1518     DejaVuSansMono-Bold.ttf
1519     DejaVuSans-Oblique.ttf
1520     DejaVuSansMono-Oblique.ttf
1521     DejaVuSans-BoldOblique.ttf
1522     DejaVuSansMono-BoldOblique.ttf
1523     );
1524    
1525     CFClient::add_font $_ for @fonts;
1526    
1527     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1528     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1529 root 1.89
1530 root 1.205 $FONT_PROP->make_default;
1531     }
1532 root 1.89
1533 root 1.205 video_init;
1534     audio_init;
1535 root 1.65 }
1536 root 1.40
1537 root 1.87 Event::loop;
1538 root 1.19
1539 root 1.148 END { CFClient::SDL_Quit }
1540 root 1.131
1541 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1542    
1543     Pclient is a Crossfire+ and Crossfire game client.
1544    
1545     =head2 Features
1546    
1547     =over 4
1548    
1549     =item Fullscreen Map
1550    
1551     PClient can uses a fullscreen map, which greatly enhances how much of the
1552     game world you can see.
1553    
1554     =item Persistent Map Cache (Crossfire+ only)
1555    
1556     PClient can persistently cache all map data it received from the
1557     server. This not only allows it to display an overview map, but also
1558     ensures that once-explored areas will be available the next time you want
1559     to explore more.
1560    
1561     =item Hardware acceleration
1562    
1563     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1564     acceleration. Most modern graphics cards have difficulties with 2D
1565     acceleration, while 3D graphics is accelerated well.
1566    
1567     =item No arbitrary limits
1568    
1569     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1570     limits (like a fixed amount of face numbers). There are still limits, but
1571     they are not arbitrarily low :)
1572    
1573     =back
1574    
1575 root 1.179 =head1 USAGE
1576    
1577     =head2 The Map
1578    
1579     The map is always displayed in the background, behind all other windows and UI elements.
1580    
1581     #TODO# middle-click scrolls
1582     #
1583     # keys:
1584     #
1585     # a apply
1586     # keypad moves, kp_5 applies ranged attack to self
1587    
1588     Starting to type enters the I<completion mode>. In that mode, you can type
1589     abbreviations or commands and have them executed as soon as they match a
1590     valid command. This is best explained by a few examples:
1591    
1592     Typing B<climb> will display a list of commands with I<climb> in their
1593     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1594    
1595     You can abbreviate commands by typing only the first character of every
1596     word. For example, typing I<iwor> will likely select I<invoke word of
1597     recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1598     will likely select I<ready_skill climbing> and I<usl> will give you
1599     I<use_skill levitation>.
1600    
1601     =head2 The map overview
1602    
1603     #TODO#
1604    
1605     =head2 The Status area in the lower right corner
1606    
1607     #TODO#
1608    
1609     =head2 The I<Statistics>/I>Stats> window
1610    
1611     #TODO#
1612    
1613 root 1.178 =head1 FAQ
1614    
1615     =over 4
1616    
1617     =item The client is very sluggish and slow, what can I do about this?
1618    
1619     Most likely, you don't have accelerated OpenGL support. Try to find a
1620     newer driver, or a driver from your hardware vendor, that features OpenGL
1621     support.
1622    
1623     If this is not an option, the following Setup options reduce the load and
1624     will likely make the client playable with sofwtare rendering (it will
1625     still be slow, though):
1626    
1627     =over 4
1628    
1629     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1630    
1631     =item Enable B<Fast & Ugly> mode
1632    
1633     =item Disable B<Fog of War>
1634    
1635     =item Increase B<Map Scale>
1636    
1637     =back
1638    
1639     =back
1640    
1641     =head1 AUTHOR
1642    
1643     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1644    
1645    
1646 root 1.82