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Revision: 1.209
Committed: Thu May 11 23:54:31 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.208: +3 -3 lines
Log Message:
optimise draw_quad callers and use rgba layouts in logviewer

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.176 BEGIN {
7     if (%PAR::LibCache) {
8     @INC = grep ref, @INC; # weed out all paths except pars loader refs
9    
10     while (my ($filename, $zip) = each %PAR::LibCache) {
11     for ($zip->memberNames) {
12     next unless /^\/root\/(.*)/;
13     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14     unless -e "$ENV{PAR_TEMP}/$1";
15     }
16     }
17    
18     unshift @INC, $ENV{PAR_TEMP};
19    
20     if ($^O eq "MSWin32") {
21     $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22     }
23     }
24     }
25    
26     # need to do it again because that pile of garbage called PAR nukes it before main
27     unshift @INC, $ENV{PAR_TEMP};
28    
29 root 1.87 use Time::HiRes 'time';
30     use Event;
31 root 1.13
32 elmex 1.11 use Crossfire;
33 root 1.2 use Crossfire::Protocol;
34    
35 root 1.116 use Compress::LZF;
36    
37 root 1.67 use CFClient;
38 root 1.72 use CFClient::UI;
39 root 1.141 use CFClient::MapWidget;
40 elmex 1.10
41 root 1.177 $Event::DIED = sub {
42 root 1.208 # TODO: display dialog box or so
43 root 1.177 CFClient::error $_[1];
44     };
45 root 1.176
46 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47    
48 root 1.63 our $VERSION = '0.1';
49    
50 root 1.96 my $MAX_FPS = 60;
51 root 1.90 my $MIN_FPS = 5; # unused as of yet
52 root 1.63
53 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
54    
55 root 1.116 our $FACEMAP;
56     our $TILECACHE;
57     our $MAPCACHE;
58 root 1.19
59 root 1.87 our $LAST_REFRESH;
60     our $NOW;
61    
62 elmex 1.10 our $CFG;
63 root 1.13 our $CONN;
64 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65 root 1.2
66 root 1.206 our $WANT_REFRESH;
67     our $CAN_REFRESH;
68    
69 root 1.75 our @SDL_MODES;
70 root 1.30 our $WIDTH;
71     our $HEIGHT;
72     our $FULLSCREEN;
73 root 1.99 our $FONTSIZE;
74 root 1.30
75 root 1.168 our $FONT_PROP;
76     our $FONT_FIXED;
77    
78 root 1.95 our $MAP;
79 root 1.187 our $MAPMAP;
80 root 1.69 our $MAPWIDGET;
81 root 1.112 our $BUTTONBAR;
82     our $LOGVIEW;
83     our $CONSOLE;
84     our $METASERVER;
85 root 1.199 our $LOGIN_BUTTON;
86 root 1.57
87 root 1.173 our $FLOORBOX;
88 elmex 1.125 our $GAUGES;
89 elmex 1.154 our $STATWIDS;
90 elmex 1.125
91 root 1.86 our $SDL_ACTIVE;
92 root 1.13 our %SDL_CB;
93 root 1.18
94 root 1.134 our $SDL_MIXER;
95     our @SOUNDS; # event => file mapping
96     our %AUDIO_CHUNKS; # audio files
97    
98 root 1.30 our $ALT_ENTER_MESSAGE;
99 root 1.51 our $STATUS_LINE;
100 root 1.64 our $DEBUG_STATUS;
101 root 1.30
102 elmex 1.191 our $INVWIN;
103     our $INV;
104    
105 root 1.82 sub status {
106 root 1.208 $STATUS_LINE->add ($_[0], group => "status", timeout => 60);
107     $CFClient::UI::ROOT->on_refresh ($STATUS_LINE => sub {
108     $STATUS_LINE->move (0, $HEIGHT - $STATUS_LINE->{h});#d# to in toplevel
109     });
110 root 1.82 }
111    
112     sub debug {
113     $DEBUG_STATUS->set_text ($_[0]);
114 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
115     $DEBUG_STATUS->move ($WIDTH - $w, 0);
116 root 1.82 }
117    
118 root 1.84 sub start_game {
119 root 1.85 status "logging in...";
120    
121 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
122 root 1.84
123 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
124 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
125 root 1.112
126     my ($host, $port) = split /:/, $CFG->{host};
127 root 1.95
128 root 1.194 $CONN = eval {
129     new conn
130     host => $host,
131     port => $port || 13327,
132     user => $CFG->{user},
133     pass => $CFG->{password},
134     mapw => $mapsize,
135     maph => $mapsize,
136     ;
137     };
138 root 1.84
139 root 1.194 if ($CONN) {
140 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
141    
142 root 1.194 status "login successful";
143 root 1.85
144 root 1.194 CFClient::lowdelay fileno $CONN->{fh};
145     } else {
146     status "unable to connect";
147 root 1.199 stop_game();
148 root 1.194 }
149 root 1.84 }
150    
151     sub stop_game {
152 root 1.200 return unless $CONN;
153    
154 root 1.199 status "connection closed";
155     $LOGIN_BUTTON->set_text ("Login");
156 root 1.200 $CONN->destroy;
157     $CONN = 0; # false, does not autovivify
158    
159     undef $MAPCACHE;
160     undef $MAP;
161 root 1.84 }
162    
163 root 1.111 sub client_setup {
164 root 1.99 my $dialog = new CFClient::UI::FancyFrame
165 root 1.150 title => "Client Setup",
166 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
167     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
168    
169 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
170 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
171    
172     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
173 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
174 root 1.81
175     $mode_slider->connect (changed => sub {
176     my ($self, $value) = @_;
177    
178     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
179     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
180     });
181     $mode_slider->emit (changed => $mode_slider->{range}[0]);
182 root 1.82
183 elmex 1.158 my $row = 1;
184    
185     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
186 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
187     state => $CFG->{fullscreen},
188     tooltip => "Bring the client into fullscreen mode",
189     connect_changed => sub {
190     my ($self, $value) = @_;
191     $CFG->{fullscreen} = $value;
192     }
193     );
194 root 1.85
195 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
196 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
197     state => $CFG->{fast},
198     tooltip => "Lower the visual quality considerably to speed up rendering.",
199     connect_changed => sub {
200     my ($self, $value) = @_;
201     $CFG->{fast} = $value;
202     }
203     );
204 root 1.89
205 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
206     $table->add (1, $row++, new CFClient::UI::Slider
207     range => [$CFG->{map_scale}, 0.25, 2, 0.05],
208     tooltip => "Enlarge or shrink the displayed map",
209     connect_changed => sub {
210     my ($self, $value) = @_;
211     $CFG->{map_scale} = 0.05 * int $value / 0.05;
212     }
213     );
214    
215 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
216 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
217     state => $CFG->{fow_enable},
218     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
219     connect_changed => sub {
220     my ($self, $value) = @_;
221     $CFG->{fow_enable} = $value;
222     }
223     );
224 root 1.97
225 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
226 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
227     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
228     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
229     connect_changed => sub {
230     my ($self, $value) = @_;
231     $CFG->{fow_intensity} = $value;
232     }
233     );
234 root 1.90
235 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
236 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
237     state => $CFG->{fow_smooth},
238     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
239     connect_changed => sub {
240     my ($self, $value) = @_;
241     $CFG->{fow_smooth} = $value;
242     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
243     }
244     );
245 root 1.91
246 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
247 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
248     range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
249     tooltip => "The font size used by most GUI elements",
250     connect_changed => sub {
251     $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
252 root 1.140 # $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
253 root 1.163 }
254     );
255 root 1.140
256 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
257 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
258     range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
259     tooltip => "The font size used by the server log window only",
260     connect_changed => sub {
261     $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
262     }
263     );
264 root 1.105
265 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
266 root 1.163
267     $table->add (1, $row++, new CFClient::UI::Slider
268     range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
269     tooltip => "The font size used by the statistics window only",
270     connect_changed => sub {
271     $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
272     &set_stats_window_fontsize;
273     }
274     );
275 elmex 1.157
276 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
277     $table->add (1, $row++, new CFClient::UI::Slider
278     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
279     tooltip => "Adjust the size of the stats gauges at the bottom right",
280     connect_changed => sub {
281     $CFG->{gauge_size} = $_[1];
282 root 1.164 my $h = int $HEIGHT * $CFG->{gauge_size};
283 root 1.163 $GAUGES->{win}->set_size ($WIDTH, $h);
284 root 1.164 $GAUGES->{win}->move (0, $HEIGHT - $h);
285 root 1.163 }
286     );
287 elmex 1.158
288     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
290     range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
291 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 root 1.163 connect_changed => sub {
293     $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
294     &set_gauge_window_fontsize;
295     }
296     );
297 elmex 1.158
298 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
299     expand => 1, align => 0, text => "Apply",
300 root 1.168 tooltip => "Apply the video settings",
301 root 1.163 connect_activate => sub {
302     video_shutdown ();
303     video_init ();
304     }
305     );
306 root 1.111
307 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
309     state => $CFG->{audio_enable},
310     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311     connect_changed => sub {
312     $CFG->{audio_enable} = $_[1];
313     }
314     );
315 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317     # $CFG->{effects_volume} = $_[1];
318     # });
319 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
320     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 root 1.163 $hbox->add (new CFClient::UI::CheckBox
322     expand => 1, state => $CFG->{bgm_enable},
323     tooltip => "Enable background music playing",
324     connect_changed => sub {
325     $CFG->{bgm_enable} = $_[1];
326     }
327     );
328     $hbox->add (new CFClient::UI::Slider
329     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330     tooltip => "The volume of the background music",
331     connect_changed => sub {
332     $CFG->{bgm_volume} = $_[1];
333     CFClient::MixMusic::volume $_[1] * 128;
334     }
335     );
336 root 1.140
337 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
338     expand => 1, align => 0, text => "Apply",
339 root 1.168 tooltip => "Apply the audio settings",
340 root 1.163 connect_activate => sub {
341     audio_shutdown ();
342     audio_init ();
343     }
344     );
345 elmex 1.137
346 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348     text => $CFG->{say_command},
349     tooltip => "This is the command that will be used if you write a line in the message window entry. "
350     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352     connect_changed => sub {
353     my ($self, $value) = @_;
354     $CFG->{say_command} = $value;
355     }
356     );
357    
358 root 1.111 $dialog
359     }
360    
361 elmex 1.157 sub set_stats_window_fontsize {
362 elmex 1.158 for (values %{$STATWIDS}) {
363 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
364     }
365     }
366    
367 elmex 1.158 sub set_gauge_window_fontsize {
368     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369     $_->set_fontsize ($::CFG->{gauge_fontsize});
370     }
371 root 1.169
372     # local $GAUGES->{win}{parent};#d#
373     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374 elmex 1.158 }
375    
376     sub make_gauge_window {
377     my $gh = int ($HEIGHT * $CFG->{gauge_size});
378 elmex 1.161 # my $gw = int ($WIDTH * $CFG->{gauge_w_size});
379 elmex 1.158
380     my $win = new CFClient::UI::Frame (
381 root 1.169 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
382 elmex 1.158 );
383 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
384     children => [
385     (new CFClient::UI::HBox expand => 1),
386     ($FLOORBOX = new CFClient::UI::VBox),
387     (my $vbox = new CFClient::UI::VBox),
388     ],
389     );
390 elmex 1.158
391 root 1.173 $vbox->add (new CFClient::UI::HBox
392     expand => 1,
393     children => [
394     (new CFClient::UI::Empty expand => 1),
395     (my $hb = new CFClient::UI::HBox),
396     ],
397     );
398 elmex 1.161
399 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
400 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
401 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
402 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
403 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
404 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
405 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
406 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
407 root 1.172
408 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
409 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
410 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
412 elmex 1.158
413     $GAUGES = {
414 elmex 1.166 exp => $exp, win => $win, range => $rng,
415 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
416     };
417 root 1.169
418     &set_gauge_window_fontsize;
419    
420 elmex 1.158 $win
421     }
422    
423 elmex 1.154 sub make_stats_window {
424 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
425 root 1.155
426 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
427 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
428     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
429 elmex 1.156
430     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
431    
432     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
433    
434 root 1.174 my $black = [0, 0, 0];
435    
436 root 1.180 for (
437     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
438     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
439     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
440     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
441     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
442     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
443     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
444    
445     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
446     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
447     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
448     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
449     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
450     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
451     ) {
452     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
453    
454     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
455 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
456 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
457 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
458 root 1.180 }
459 root 1.155
460 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
461 root 1.155
462 elmex 1.156 my $row = 0;
463     my $col = 0;
464 root 1.155
465 elmex 1.166 my %resist_names = (
466 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
467     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
468     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
469     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
470 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
471 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
472 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
473 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
474     pois => "Poison (resistance to getting poisoned)",
475     para => "Paralysation (this resistance affects the chance you get paralysed)",
476 root 1.180 deat => "Death (resistance against death spells)",
477 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
478     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
479     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
480 elmex 1.166 tund => "Turn undead",
481 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
482     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
483 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
484 elmex 1.166 );
485 elmex 1.156 for (qw/slow holyw conf fire depl magic
486     drain acid pois para deat phys
487     blind fear tund elec cold ghit/)
488     {
489 root 1.164 $tbl2->add ($col, $row,
490 elmex 1.156 $STATWIDS->{"res_$_"} =
491 root 1.168 new CFClient::UI::Label
492 root 1.184 font => $FONT_FIXED,
493 root 1.180 template => "-100%",
494     align => +1,
495     valign => 0,
496     can_events => 1,
497     can_hover => 1,
498     tooltip => $resist_names{$_},
499 root 1.168 );
500     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
501 root 1.185 font => $FONT_FIXED,
502 root 1.180 can_hover => 1,
503 root 1.168 can_events => 1,
504 root 1.180 image => "ui/resist/resist_$_.png",
505     tooltip => $resist_names{$_},
506 elmex 1.156 );
507    
508     $row++;
509     if ($row % 6 == 0) {
510     $col += 2;
511     $row = 0;
512     }
513     }
514    
515 elmex 1.157 &set_stats_window_fontsize;
516 elmex 1.156 update_stats_window ({});
517 root 1.155
518 elmex 1.154 $tgw
519     }
520    
521 root 1.169 sub formsep {
522     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
523     }
524    
525 elmex 1.154 sub update_stats_window {
526     my ($stats) = @_;
527    
528 elmex 1.156 # i love text protocols!!!
529 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
530     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
531     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
532     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
533     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
534 elmex 1.156 my $fo_m = 999;
535 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
536     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
537 elmex 1.156
538     $GAUGES->{hp} ->set_value ($hp, $hp_m);
539     $GAUGES->{mana} ->set_value ($sp, $sp_m);
540     $GAUGES->{food} ->set_value ($fo, $fo_m);
541     $GAUGES->{grace} ->set_value ($gr, $gr_m);
542 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
543     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
544     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
545 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
546     $GAUGES->{range} ->set_text ("Rng: " . $rng);
547 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
548 elmex 1.165 $title =~ s/^Player: //;
549     $STATWIDS->{title} ->set_text ("Title: " . $title);
550 elmex 1.156
551 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
552     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
553     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
554     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
555     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
556     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
557     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
558     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
559     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
560     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
561     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
562     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
563     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
564 elmex 1.156
565     my %tbl = (
566     phys => 100,
567     magic => 101,
568     fire => 102,
569     elec => 103,
570     cold => 104,
571     conf => 105,
572     acid => 106,
573     drain => 107,
574     ghit => 108,
575     pois => 109,
576     slow => 110,
577     para => 111,
578     tund => 112,
579     fear => 113,
580 elmex 1.165 depl => 113,
581 elmex 1.156 deat => 115,
582     holyw => 116,
583     blind => 117
584 elmex 1.154 );
585 elmex 1.156
586     for (keys %tbl) {
587     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
588     }
589    
590 elmex 1.154 }
591    
592 root 1.112 sub metaserver_dialog {
593     my $dialog = new CFClient::UI::FancyFrame
594 root 1.199 title => "Server List",
595 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
596    
597     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
598    
599     $dialog
600     }
601    
602 root 1.179 my $METASERVER_ATIME;
603    
604 root 1.112 sub update_metaserver {
605 root 1.114 my ($HOST) = @_;
606    
607 root 1.179 return if $METASERVER_ATIME > time;
608     $METASERVER_ATIME = time + 60;
609    
610 root 1.178 my $table = $METASERVER->{table};
611     $table->clear;
612 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
613 root 1.112
614     my $buf;
615    
616     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
617    
618 root 1.178 unless ($fh) {
619     $label->set_text ("unable to contact metaserver: $!");
620     return;
621     }
622    
623 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
624     my $res = sysread $fh, $buf, 8192, length $buf;
625    
626     if (!defined $res) {
627     $_[0]->w->cancel;
628 root 1.178 $label->set_text ("error while retrieving server list: $!");
629 root 1.112 } elsif ($res == 0) {
630     $_[0]->w->cancel;
631     status "server list retrieved";
632 root 1.113
633 root 1.178 utf8::decode $buf if utf8::valid $buf;
634 root 1.113
635     $table->clear;
636    
637 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
638 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
639     for 0 .. $#col;
640    
641     my @align = qw(1 0 1 1 -1);
642    
643     my $y = 0;
644 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
645 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
646    
647     for ($desc) {
648     s/<br>/\n/gi;
649     s/<li>/\n· /gi;
650     s/<.*?>//sgi;
651     s/&/&amp;/g;
652     s/</&lt;/g;
653     s/>/&gt;/g;
654     }
655    
656     $uptime = sprintf "%dd %02d:%02d:%02d",
657     (int $m->[8] / 86400),
658     (int $m->[8] / 3600) % 24,
659     (int $m->[8] / 60) % 60,
660     $m->[8] % 60;
661    
662     $m = [$users, $host, $uptime, $version, $desc];
663    
664     $y++;
665 root 1.114
666     $table->add (0, $y, new CFClient::UI::VBox children => [
667 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
668 root 1.114 $HOST->set_text ($CFG->{host} = $host);
669     }),
670     (new CFClient::UI::Empty expand => 1),
671     ]);
672    
673 root 1.140 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
674 root 1.113 for 0 .. $#$m;
675     }
676 root 1.112 }
677     });
678     }
679    
680 root 1.111 sub server_setup {
681     my $dialog = new CFClient::UI::FancyFrame
682 root 1.150 title => "Server Setup",
683 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
684 root 1.81
685 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
686 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
687 root 1.112
688     {
689     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
690    
691 elmex 1.166 $vbox->add (
692     my $HOST = new CFClient::UI::Entry
693     expand => 1,
694     text => $CFG->{host},
695     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696     connect_changed => sub {
697     my ($self, $value) = @_;
698     $CFG->{host} = $value;
699     }
700     );
701 root 1.112
702     $METASERVER = metaserver_dialog;
703 elmex 1.101
704 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
705     expand => 1,
706 root 1.200 text => "Server List",
707 elmex 1.166 other => $METASERVER,
708 root 1.200 tooltip => "Show a list of available crossfire servers",
709 elmex 1.166 connect_open => sub {
710     update_metaserver $HOST;
711     }
712     );
713 root 1.112 }
714 root 1.81
715 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
717     text => $CFG->{user},
718     tooltip => "The name of your character on the server",
719     connect_changed => sub {
720     my ($self, $value) = @_;
721     $CFG->{user} = $value;
722     }
723     );
724 root 1.81
725 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
726 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
727     text => $CFG->{password},
728     hidden => 1,
729     tooltip => "The password for your character",
730     connect_changed => sub {
731     my ($self, $value) = @_;
732     $CFG->{password} = $value;
733     }
734     );
735 elmex 1.101
736 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
737 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
738 root 1.81 req_w => 100,
739     range => [$CFG->{mapsize}, 10, 100 + 1, 1],
740 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
741     ."If you set this to a high value you will be able to see further for example.",
742 root 1.81 connect_changed => sub {
743     my ($self, $value) = @_;
744    
745     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
746     },
747     );
748    
749 root 1.199 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750     expand => 1,
751     align => 0,
752     text => "Login",
753     connect_activate => sub {
754     $CONN ? stop_game
755     : start_game;
756     },
757     );
758 root 1.82
759 root 1.98 $dialog
760 root 1.81 }
761 root 1.58
762 root 1.111 sub message_window {
763 root 1.99 my $window = new CFClient::UI::FancyFrame
764 root 1.150 title => "Messages",
765 root 1.186 border_bg => [1, 1, 1, 1],
766     bg => [0, 0, 0, 0.5],
767 root 1.124 user_w => int $::WIDTH / 3,
768     user_h => int $::HEIGHT / 5,
769 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
770    
771 root 1.105 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
772     expand => 1,
773 root 1.168 font => $FONT_FIXED,
774 root 1.105 fontsize => $::CFG->{log_fontsize},
775     );
776    
777 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
778 elmex 1.118 connect_focus_in => sub {
779     my ($input, $prev_focus) = @_;
780    
781     delete $input->{refocus_map};
782    
783     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
784     $input->{refocus_map} = 1;
785     }
786     delete $input->{auto_activated};
787     },
788 root 1.116 connect_activate => sub {
789 elmex 1.100 my ($input, $text) = @_;
790     $input->set_text ('');
791    
792     if ($text =~ /^\/(.*)/) {
793 root 1.123 $::CONN->user_send ($1);
794 elmex 1.100 } else {
795 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
796 root 1.123 $::CONN->user_send ("$say_cmd $text");
797 elmex 1.100 }
798 elmex 1.118 if ($input->{refocus_map}) {
799     delete $input->{refocus_map};
800     $MAPWIDGET->focus_in
801     }
802 root 1.116 },
803     connect_escape => sub {
804 elmex 1.102 $MAPWIDGET->focus_in
805 root 1.116 },
806     );
807 elmex 1.102
808     $CONSOLE = {
809     window => $window,
810     input => $input
811     };
812 root 1.99
813     $window
814     }
815    
816 elmex 1.191 sub make_inventory_window {
817     my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
818 root 1.195 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
819 elmex 1.191 $invwin
820     }
821    
822 root 1.89 sub sdl_init {
823 root 1.145 CFClient::SDL_Init
824 root 1.89 and die "SDL::Init failed!\n";
825     }
826    
827 root 1.134 sub video_init {
828 root 1.89 sdl_init;
829    
830 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
831    
832 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
833     $FULLSCREEN = $CFG->{fullscreen};
834 root 1.89 $FAST = $CFG->{fast};
835 root 1.84
836 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
837     or die "SDL_SetVideoMode failed!\n";
838 root 1.2
839 root 1.86 $SDL_ACTIVE = 1;
840 root 1.87 $LAST_REFRESH = time - 0.01;
841 root 1.45
842 root 1.67 CFClient::gl_init;
843 root 1.30
844 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
845 root 1.39
846 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
847    
848 root 1.52 #############################################################################
849    
850 root 1.202 if ($DEBUG_STATUS) {
851     # reconfigure all widgets
852     $CFClient::UI::ROOT->reconfigure;
853    
854     } else {
855     # create the widgets
856    
857 root 1.206 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
858 root 1.202 $DEBUG_STATUS->show;
859    
860 root 1.208 $STATUS_LINE = new CFClient::UI::Statusbox;
861     $STATUS_LINE->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => 0, size => 0.8, color => [1, 1, 1]);
862 root 1.202 $STATUS_LINE->show;
863    
864     CFClient::UI::FancyFrame->new (
865     border_bg => [1, 1, 1, 192/255],
866     bg => [1, 1, 1, 0],
867     child => ($MAPMAP = new CFClient::MapWidget::MapMap),
868     )->show;
869    
870     $MAPWIDGET = new CFClient::MapWidget;
871     $MAPWIDGET->connect (activate_console => sub {
872     my ($mapwidget, $preset) = @_;
873    
874     if ($CONSOLE) {
875     $CONSOLE->{input}->{auto_activated} = 1;
876     $CONSOLE->{input}->focus_in;
877 elmex 1.103
878 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
879     $CONSOLE->{input}->set_text ($preset);
880     }
881 elmex 1.103 }
882 root 1.202 });
883     $MAPWIDGET->show;
884     $MAPWIDGET->focus_in;
885 root 1.81
886 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
887 root 1.111
888 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
889     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
890     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
891 root 1.111
892 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
893 root 1.192
894 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
895     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
896 root 1.167
897 root 1.202 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
898     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
899     status "Configuration Saved";
900     });
901 root 1.98
902 root 1.202 $BUTTONBAR->show;
903 root 1.187
904 root 1.206 # delay till geometry is constant
905     $CFClient::UI::ROOT->on_refresh (startup => sub {
906     $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
907     });
908     force_refresh ();
909 root 1.202 }
910 root 1.2 }
911    
912 root 1.134 sub video_shutdown {
913 root 1.86 undef $SDL_ACTIVE;
914 root 1.134 }
915    
916 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
917 root 1.135 my $bgmusic;#TODO#hack#d#
918    
919 root 1.198 sub audio_channel_finished {
920     my ($channel) = @_;
921    
922     warn "channel $channel finished\n";#d#
923     }
924    
925 root 1.153 sub audio_music_finished {
926     return unless $CFG->{bgm_enable};
927    
928     # TODO: hack, do play loop and mood music
929     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
930     $bgmusic->play (0);
931    
932     push @bgmusic, shift @bgmusic;
933     }
934    
935 root 1.134 sub audio_init {
936 root 1.139 if ($CFG->{audio_enable}) {
937 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
938 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
939     CFClient::Mix_AllocateChannels 8;
940 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
941 root 1.134
942 root 1.153 audio_music_finished;
943 root 1.135
944 root 1.134 while (<$fh>) {
945     next if /^\s*#/;
946     next if /^\s*$/;
947    
948     my ($file, $volume, $event) = split /\s+/, $_, 3;
949    
950     push @SOUNDS, "$volume,$file";
951    
952     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
953 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
954 root 1.134 $chunk->volume ($volume * 128 / 100);
955     $chunk
956     };
957     }
958     } else {
959     status "unable to open sound config: $!";
960     }
961     }
962     }
963    
964     sub audio_shutdown {
965 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
966 root 1.134 undef $SDL_MIXER;
967     @SOUNDS = ();
968     %AUDIO_CHUNKS = ();
969 root 1.62 }
970    
971 root 1.87 my %animate_object;
972     my $animate_timer;
973    
974     my $fps = 9;
975    
976 root 1.30 sub force_refresh {
977 root 1.87 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
978     debug sprintf "%3.2f", $fps;
979    
980 root 1.111 $CFClient::UI::ROOT->draw;
981 root 1.148 CFClient::SDL_GL_SwapBuffers;
982 root 1.87
983 root 1.206 $WANT_REFRESH = 0;
984     $CAN_REFRESH = 0;
985 root 1.87 $LAST_REFRESH = $NOW;
986 root 1.1 }
987    
988 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
989     $NOW = time;
990    
991 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
992     for CFClient::SDL_PollEvent;
993 root 1.87
994     if (%animate_object) {
995     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
996 root 1.206 $WANT_REFRESH++;
997 root 1.87 }
998    
999 root 1.206 if ($WANT_REFRESH) {
1000 root 1.87 force_refresh;
1001     } else {
1002 root 1.206 $CAN_REFRESH = 1;
1003 root 1.87 }
1004     });
1005 root 1.64
1006 root 1.45 sub animation_start {
1007     my ($widget) = @_;
1008 root 1.87 $animate_object{$widget} = $widget;
1009 root 1.45 }
1010    
1011     sub animation_stop {
1012     my ($widget) = @_;
1013 root 1.87 delete $animate_object{$widget};
1014 root 1.45 }
1015    
1016 root 1.2 @conn::ISA = Crossfire::Protocol::;
1017 root 1.1
1018 elmex 1.125 sub conn::stats_update {
1019     my ($self, $stats) = @_;
1020    
1021 elmex 1.154 update_stats_window ($stats);
1022 elmex 1.125 }
1023    
1024 root 1.89 sub conn::user_send {
1025 root 1.88 my ($self, $command) = @_;
1026    
1027 root 1.123 $self->send_command ($command);
1028 root 1.88 status $command;
1029     }
1030    
1031 root 1.119 sub conn::map_scroll {
1032     my ($self, $dx, $dy) = @_;
1033    
1034     $MAP->scroll ($dx, $dy);
1035     }
1036    
1037 root 1.94 sub conn::feed_map1a {
1038     my ($self, $data) = @_;
1039    
1040 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1041 root 1.1
1042 root 1.95 $MAP->map1a_update ($data);
1043 root 1.69 $MAPWIDGET->update;
1044 root 1.1 }
1045    
1046 root 1.116 sub conn::flush_map {
1047     my ($self) = @_;
1048    
1049     my $map_info = delete $self->{map_info}
1050     or return;
1051    
1052     my ($hash, $x, $y, $w, $h) = @$map_info;
1053    
1054     my $data = $MAP->get_rect ($x, $y, $w, $h);
1055     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1056 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1057 root 1.116 }
1058 root 1.1
1059 root 1.2 sub conn::map_clear {
1060 root 1.1 my ($self) = @_;
1061    
1062 root 1.116 $self->flush_map;
1063 root 1.150 delete $self->{neigh_map};
1064 root 1.116
1065 root 1.95 $MAP->clear;
1066 root 1.1 }
1067    
1068 root 1.116
1069 root 1.119 sub conn::load_map($$$) {
1070     my ($self, $hash, $x, $y) = @_;
1071 root 1.115
1072 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1073     $data = Compress::LZF::decompress $data;
1074 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1075 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1076     my $data = $TILECACHE->get ($id)
1077     or next;
1078    
1079     $self->set_texture ($id => $data);
1080     }
1081     }
1082 root 1.115 }
1083    
1084 root 1.152 # this method does a "flood fill" into every tile direction
1085     # it assumes that tiles are arranged in a rectangular grid,
1086     # i.e. a map is the same as the left of the right map etc.
1087     # failure to comply are harmless and result in display errors
1088     # at worst.
1089 root 1.119 sub conn::flood_fill {
1090 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1091 root 1.119
1092 root 1.121 # the server does not allow map paths > 6
1093 root 1.187 return if 7 <= length $path;
1094 root 1.120
1095 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1096    
1097     for (
1098     [1, 0, -1],
1099     [2, 1, 0],
1100     [3, 0, 1],
1101     [4, -1, 0],
1102     ) {
1103     my ($tile, $dx, $dy) = @$_;
1104    
1105     my $gx = $gx + $dx;
1106     my $gy = $gy + $dy;
1107    
1108 root 1.119 next unless $flags & (1 << ($tile - 1));
1109 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1110 root 1.119
1111 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1112     if (my $info = $neigh->[$tile]) {
1113     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1114 root 1.119
1115 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1116     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117    
1118     } else {
1119     $self->send_mapinfo ("spatial $path$tile", sub {
1120     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121 root 1.119
1122 root 1.150 return if $mode ne "spatial";
1123 root 1.119
1124 root 1.150 $x += $MAP->ox;
1125     $y += $MAP->oy;
1126    
1127     $self->load_map ($hash, $x, $y)
1128     unless $self->{neigh_map}{$hash}[5]++;#d#
1129 root 1.119
1130 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131 root 1.119
1132 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134     });
1135     }
1136 root 1.119 }
1137     }
1138    
1139     sub conn::map_change {
1140     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1141    
1142     $self->flush_map;
1143    
1144     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1145    
1146 root 1.187 my $mapmapw = $MAPMAP->{w};
1147     my $mapmaph = $MAPMAP->{h};
1148 root 1.150
1149     $self->{neigh_rect} = [
1150 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 root 1.150 ];
1153 root 1.119
1154 root 1.150 delete $self->{neigh_grid};
1155     $self->flood_fill (0, 0, "", $hash, $flags);
1156 root 1.119
1157     $x += $ox;
1158     $y += $oy;
1159    
1160     $self->{map_info} = [$hash, $x, $y, $w, $h];
1161    
1162 elmex 1.158 my $map = $self->{map_info}[0];
1163     $map =~ s/^.*?\/([^\/]+)$/\1/;
1164     $STATWIDS->{map}->set_text ("Map: " . $map);
1165 elmex 1.157
1166 root 1.119 $self->load_map ($hash, $x, $y);
1167     }
1168    
1169 root 1.19 sub conn::face_find {
1170 root 1.116 my ($self, $facenum, $face) = @_;
1171    
1172     my $hash = "$face->{chksum},$face->{name}";
1173    
1174     my $id = $FACEMAP->get ($hash);
1175    
1176     unless ($id) {
1177     # create new id for face
1178     # i love transactions
1179     for (1..100) {
1180     my $txn = $CFClient::DB_ENV->txn_begin;
1181     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1182     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1183     $id++;
1184     if ($FACEMAP->put (id => $id) == 0
1185     && $FACEMAP->put ($hash => $id) == 0) {
1186     $txn->txn_commit;
1187    
1188     goto gotid;
1189     }
1190     }
1191     $txn->abort;
1192     }
1193 root 1.19
1194 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1195     }
1196 root 1.114
1197 root 1.116 gotid:
1198     $face->{id} = $id;
1199     $MAP->set_face ($facenum => $id);
1200 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1201 root 1.116 $TILECACHE->get ($id)
1202 root 1.19 }
1203    
1204 root 1.2 sub conn::face_update {
1205 root 1.95 my ($self, $facenum, $face) = @_;
1206 root 1.19
1207 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1208    
1209     $self->set_texture ($face->{id} => delete $face->{image});
1210     }
1211 root 1.1
1212 root 1.116 sub conn::set_texture {
1213     my ($self, $id, $data) = @_;
1214 root 1.95
1215 root 1.116 $self->{texture}[$id] ||= do {
1216     my $tex =
1217     new_from_image CFClient::Texture
1218 root 1.173 $data, minify => 1, mipmap => 1;
1219 root 1.116
1220     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1221     $MAPWIDGET->update;
1222    
1223     $tex
1224     };
1225 root 1.1 }
1226    
1227 root 1.134 sub conn::sound_play {
1228     my ($self, $x, $y, $soundnum, $type) = @_;
1229    
1230 root 1.139 $SDL_MIXER
1231     or return;
1232    
1233 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1234     or return;
1235    
1236 root 1.146 $chunk->play;
1237 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1238 root 1.134 }
1239    
1240 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1241    
1242 root 1.33 sub conn::query {
1243     my ($self, $flags, $prompt) = @_;
1244    
1245 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1246     $LAST_QUERY = $prompt;
1247    
1248     my $dialog = new CFClient::UI::FancyFrame
1249     title => "Query",
1250     child => my $vbox = new CFClient::UI::VBox;
1251    
1252     $vbox->add (new CFClient::UI::Label
1253     max_w => $::WIDTH * 0.4,
1254     text => $prompt);
1255    
1256     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257     $vbox->add (my $hbox = new CFClient::HBox);
1258     $hbox->add (new CFClient::Button
1259     text => "No",
1260     connect_activate => sub {
1261     $self->send ("reply n");
1262     $dialog->destroy;
1263     $MAPWIDGET->focus_in;
1264     }
1265     );
1266     $hbox->add (new CFClient::Button
1267     text => "Yes",
1268     connect_activate => sub {
1269     $self->send ("reply y");
1270     $dialog->destroy;
1271     $MAPWIDGET->focus_in;
1272     },
1273     );
1274    
1275     $dialog->focus_in;
1276    
1277     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279     $vbox->add (my $entry = new CFClient::UI::Entry
1280     connect_changed => sub {
1281     $self->send ("reply $_[1]");
1282     $dialog->destroy;
1283     $MAPWIDGET->focus_in;
1284     },
1285     );
1286    
1287     $entry->focus_in;
1288    
1289     } else {
1290     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291    
1292     $vbox->add (my $entry = new CFClient::UI::Entry
1293     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294     connect_activate => sub {
1295     $self->send ("reply $_[1]");
1296     $dialog->destroy;
1297     $MAPWIDGET->focus_in;
1298     },
1299     );
1300    
1301     $entry->focus_in;
1302     }
1303    
1304     $dialog->show;
1305 root 1.33 }
1306    
1307 root 1.99 sub conn::drawinfo {
1308     my ($self, $color, $text) = @_;
1309    
1310     my @color = (
1311     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1312     [1.00, 1.00, 1.00],
1313 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1314 root 1.99 [1.00, 0.00, 0.00],
1315     [1.00, 0.54, 0.00],
1316     [0.11, 0.56, 1.00],
1317     [0.93, 0.46, 0.00],
1318     [0.18, 0.54, 0.34],
1319     [0.56, 0.73, 0.56],
1320     [0.80, 0.80, 0.80],
1321     [0.55, 0.41, 0.13],
1322     [0.99, 0.77, 0.26],
1323     [0.74, 0.65, 0.41],
1324     );
1325    
1326 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327    
1328     $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329     $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331 root 1.209
1332     $LOGVIEW->add_paragraph ($color[$color],
1333     join "\n", map "$time $_", split /\n/, $text);
1334 root 1.208 $STATUS_LINE->add ($text, color => $color[$color], timeout => 60);
1335     }
1336    
1337     sub conn::drawextinfo {
1338     my ($self, $color, $type, $subtype, $message) = @_;
1339    
1340     $self->drawinfo ($color, $message);
1341 root 1.99 }
1342    
1343 root 1.144 sub conn::spell_add {
1344 root 1.143 my ($self, $spell) = @_;
1345    
1346 root 1.171 # TODO
1347     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1348     $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1349     $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1350 root 1.144 }
1351    
1352     sub conn::spell_delete {
1353     my ($self, $spell) = @_;
1354     }
1355    
1356     sub conn::addme_success {
1357     my ($self) = @_;
1358    
1359     for my $skill (values %{$self->{skill_info}}) {
1360 root 1.171 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1361     $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1362 root 1.144 }
1363 root 1.200
1364     $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1365     $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1366     $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1367     $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1368     }
1369    
1370     sub conn::eof {
1371     stop_game;
1372 root 1.143 }
1373    
1374 root 1.173 sub update_floorbox {
1375     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1376 root 1.200 return unless $CONN;
1377    
1378 root 1.173 $FLOORBOX->clear;
1379     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1380    
1381 root 1.207 my $count = 4;
1382     for (@{ $CONN->{container}{0} }) {
1383     if (--$count) {
1384     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1385     } else {
1386     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1387     last;
1388     }
1389     }
1390 root 1.173 });
1391 root 1.206
1392     $WANT_REFRESH++;
1393 root 1.173 }
1394    
1395 root 1.169 sub conn::container_add {
1396 root 1.203 my ($self, $tag, $items) = @_;
1397    
1398     update_floorbox if $tag == 0;
1399    
1400     $INV->set_items ($self->{container}{$self->{player}{tag}})
1401     if $tag == $self->{player}{tag};
1402 root 1.169
1403     # $self-<{player}{tag} => player inv
1404     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1405     }
1406    
1407     sub conn::container_clear {
1408 root 1.203 my ($self, $tag) = @_;
1409 root 1.173
1410 root 1.203 update_floorbox if $tag == 0;
1411    
1412     $INV->set_items ($self->{container}{$tag})
1413     if $tag == $self->{player}{tag};
1414 elmex 1.191
1415 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1416     }
1417    
1418 root 1.173 sub conn::item_delete {
1419     my ($self, @items) = @_;
1420    
1421     for (@items) {
1422     update_floorbox if $_->{container} == 0;
1423 root 1.203
1424     $INV->set_items ($self->{container}{$_->{container}})
1425     if $_->{container} == $self->{player}{tag};
1426 root 1.173 }
1427     }
1428    
1429     sub conn::item_update {
1430     my ($self, $item) = @_;
1431    
1432     update_floorbox if $item->{container} == 0;
1433 root 1.203
1434     $INV->set_items ($self->{container}{$item->{container}})
1435 root 1.204 if $item->{container} == $self->{player}{tag};
1436 root 1.173 }
1437    
1438 root 1.87 %SDL_CB = (
1439 root 1.145 CFClient::SDL_QUIT => sub {
1440 root 1.87 Event::unloop -1;
1441     },
1442 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1443 root 1.87 },
1444 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1445     $WANT_REFRESH++;
1446     },
1447 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1448     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1449 root 1.87 },
1450 root 1.145 CFClient::SDL_KEYDOWN => sub {
1451 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1452 root 1.87 # alt-enter
1453 root 1.134 video_shutdown;
1454 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1455 root 1.134 video_init;
1456 root 1.87 } else {
1457 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1458 elmex 1.23 }
1459 root 1.87 },
1460 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1461     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1462 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1463 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1464     CFClient::SDL_USEREVENT => sub {
1465     if ($_[0]{code} == 1) {
1466     audio_channel_finished $_[0]{data1};
1467     } elsif ($_[0]{code} == 0) {
1468     audio_music_finished;
1469     }
1470     },
1471 root 1.87 );
1472 elmex 1.23
1473 root 1.1 #############################################################################
1474    
1475 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1476    
1477 root 1.205 {
1478     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1479 root 1.194
1480 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1481 root 1.114
1482 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1483     $FACEMAP = CFClient::db_table "facemap";
1484 root 1.90
1485 root 1.205 my %DEF_CFG = (
1486     sdl_mode => 0,
1487     width => 640,
1488     height => 480,
1489     fullscreen => 0,
1490     fast => 0,
1491     map_scale => 0.5,
1492     fow_enable => 1,
1493     fow_intensity => 0.45,
1494     fow_smooth => 0,
1495     gui_fontsize => 1,
1496     log_fontsize => 1,
1497 root 1.206 gauge_fontsize=> 1,
1498     gauge_size => 0.35,
1499 root 1.205 stat_fontsize => 1,
1500     mapsize => 100,
1501     host => "crossfire.schmorp.de",
1502     say_command => 'say',
1503     audio_enable => 1,
1504     bgm_enable => 1,
1505     bgm_volume => 0.25,
1506     );
1507 root 1.87
1508 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1509     $CFG->{$k} = $v unless exists $CFG->{$k};
1510     }
1511    
1512     sdl_init;
1513    
1514     @SDL_MODES = reverse
1515     grep $_->[0] >= 640 && $_->[1] >= 480,
1516     CFClient::SDL_ListModes;
1517    
1518     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1519    
1520     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1521    
1522     {
1523     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1524     DejaVuSans.ttf
1525     DejaVuSansMono.ttf
1526     DejaVuSans-Bold.ttf
1527     DejaVuSansMono-Bold.ttf
1528     DejaVuSans-Oblique.ttf
1529     DejaVuSansMono-Oblique.ttf
1530     DejaVuSans-BoldOblique.ttf
1531     DejaVuSansMono-BoldOblique.ttf
1532     );
1533    
1534     CFClient::add_font $_ for @fonts;
1535    
1536     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1537     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1538 root 1.89
1539 root 1.205 $FONT_PROP->make_default;
1540     }
1541 root 1.89
1542 root 1.205 video_init;
1543     audio_init;
1544 root 1.65 }
1545 root 1.40
1546 root 1.87 Event::loop;
1547 root 1.19
1548 root 1.148 END { CFClient::SDL_Quit }
1549 root 1.131
1550 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1551    
1552     Pclient is a Crossfire+ and Crossfire game client.
1553    
1554     =head2 Features
1555    
1556     =over 4
1557    
1558     =item Fullscreen Map
1559    
1560     PClient can uses a fullscreen map, which greatly enhances how much of the
1561     game world you can see.
1562    
1563     =item Persistent Map Cache (Crossfire+ only)
1564    
1565     PClient can persistently cache all map data it received from the
1566     server. This not only allows it to display an overview map, but also
1567     ensures that once-explored areas will be available the next time you want
1568     to explore more.
1569    
1570     =item Hardware acceleration
1571    
1572     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1573     acceleration. Most modern graphics cards have difficulties with 2D
1574     acceleration, while 3D graphics is accelerated well.
1575    
1576     =item No arbitrary limits
1577    
1578     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1579     limits (like a fixed amount of face numbers). There are still limits, but
1580     they are not arbitrarily low :)
1581    
1582     =back
1583    
1584 root 1.179 =head1 USAGE
1585    
1586     =head2 The Map
1587    
1588     The map is always displayed in the background, behind all other windows and UI elements.
1589    
1590     #TODO# middle-click scrolls
1591     #
1592     # keys:
1593     #
1594     # a apply
1595     # keypad moves, kp_5 applies ranged attack to self
1596    
1597     Starting to type enters the I<completion mode>. In that mode, you can type
1598     abbreviations or commands and have them executed as soon as they match a
1599     valid command. This is best explained by a few examples:
1600    
1601     Typing B<climb> will display a list of commands with I<climb> in their
1602     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1603    
1604     You can abbreviate commands by typing only the first character of every
1605     word. For example, typing I<iwor> will likely select I<invoke word of
1606     recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1607     will likely select I<ready_skill climbing> and I<usl> will give you
1608     I<use_skill levitation>.
1609    
1610     =head2 The map overview
1611    
1612     #TODO#
1613    
1614     =head2 The Status area in the lower right corner
1615    
1616     #TODO#
1617    
1618     =head2 The I<Statistics>/I>Stats> window
1619    
1620     #TODO#
1621    
1622 root 1.178 =head1 FAQ
1623    
1624     =over 4
1625    
1626     =item The client is very sluggish and slow, what can I do about this?
1627    
1628     Most likely, you don't have accelerated OpenGL support. Try to find a
1629     newer driver, or a driver from your hardware vendor, that features OpenGL
1630     support.
1631    
1632     If this is not an option, the following Setup options reduce the load and
1633     will likely make the client playable with sofwtare rendering (it will
1634     still be slow, though):
1635    
1636     =over 4
1637    
1638     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1639    
1640     =item Enable B<Fast & Ugly> mode
1641    
1642     =item Disable B<Fog of War>
1643    
1644     =item Increase B<Map Scale>
1645    
1646     =back
1647    
1648     =back
1649    
1650     =head1 AUTHOR
1651    
1652     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1653    
1654    
1655 root 1.82