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Revision: 1.214
Committed: Sun May 14 22:24:17 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.213: +2 -0 lines
Log Message:
improved win32 support and enable auto-hinting (cairo enforces auto-hinting it seems, so be consistent)

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.176 BEGIN {
7     if (%PAR::LibCache) {
8     @INC = grep ref, @INC; # weed out all paths except pars loader refs
9    
10     while (my ($filename, $zip) = each %PAR::LibCache) {
11     for ($zip->memberNames) {
12     next unless /^\/root\/(.*)/;
13     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14     unless -e "$ENV{PAR_TEMP}/$1";
15     }
16     }
17    
18     unshift @INC, $ENV{PAR_TEMP};
19    
20     if ($^O eq "MSWin32") {
21     $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22     }
23     }
24     }
25    
26     # need to do it again because that pile of garbage called PAR nukes it before main
27     unshift @INC, $ENV{PAR_TEMP};
28    
29 root 1.87 use Time::HiRes 'time';
30     use Event;
31 root 1.13
32 elmex 1.11 use Crossfire;
33 root 1.2 use Crossfire::Protocol;
34    
35 root 1.116 use Compress::LZF;
36    
37 root 1.67 use CFClient;
38 root 1.72 use CFClient::UI;
39 root 1.141 use CFClient::MapWidget;
40 elmex 1.10
41 root 1.177 $Event::DIED = sub {
42 root 1.208 # TODO: display dialog box or so
43 root 1.177 CFClient::error $_[1];
44     };
45 root 1.176
46 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47    
48 root 1.63 our $VERSION = '0.1';
49    
50 root 1.96 my $MAX_FPS = 60;
51 root 1.90 my $MIN_FPS = 5; # unused as of yet
52 root 1.63
53 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
54    
55 root 1.116 our $FACEMAP;
56     our $TILECACHE;
57     our $MAPCACHE;
58 root 1.19
59 root 1.87 our $LAST_REFRESH;
60     our $NOW;
61    
62 elmex 1.10 our $CFG;
63 root 1.13 our $CONN;
64 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65 root 1.2
66 root 1.206 our $WANT_REFRESH;
67     our $CAN_REFRESH;
68    
69 root 1.75 our @SDL_MODES;
70 root 1.30 our $WIDTH;
71     our $HEIGHT;
72     our $FULLSCREEN;
73 root 1.99 our $FONTSIZE;
74 root 1.30
75 root 1.168 our $FONT_PROP;
76     our $FONT_FIXED;
77    
78 root 1.95 our $MAP;
79 root 1.187 our $MAPMAP;
80 root 1.69 our $MAPWIDGET;
81 root 1.112 our $BUTTONBAR;
82     our $LOGVIEW;
83     our $CONSOLE;
84     our $METASERVER;
85 root 1.199 our $LOGIN_BUTTON;
86 root 1.57
87 root 1.173 our $FLOORBOX;
88 elmex 1.125 our $GAUGES;
89 elmex 1.154 our $STATWIDS;
90 elmex 1.125
91 root 1.86 our $SDL_ACTIVE;
92 root 1.13 our %SDL_CB;
93 root 1.18
94 root 1.134 our $SDL_MIXER;
95     our @SOUNDS; # event => file mapping
96     our %AUDIO_CHUNKS; # audio files
97    
98 root 1.30 our $ALT_ENTER_MESSAGE;
99 root 1.212 our $STATUSBOX;
100 root 1.64 our $DEBUG_STATUS;
101 root 1.30
102 elmex 1.191 our $INVWIN;
103     our $INV;
104    
105 root 1.82 sub status {
106 root 1.212 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
107     $CFClient::UI::ROOT->on_post_alloc (status_line_positioner => sub {
108     my $widget = $STATUSBOX->{parent};
109     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
110 root 1.208 });
111 root 1.82 }
112    
113     sub debug {
114     $DEBUG_STATUS->set_text ($_[0]);
115 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
116     $DEBUG_STATUS->move ($WIDTH - $w, 0);
117 root 1.82 }
118    
119 root 1.84 sub start_game {
120 root 1.85 status "logging in...";
121    
122 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
123 root 1.84
124 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
125 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
126 root 1.112
127     my ($host, $port) = split /:/, $CFG->{host};
128 root 1.95
129 root 1.194 $CONN = eval {
130     new conn
131     host => $host,
132     port => $port || 13327,
133     user => $CFG->{user},
134     pass => $CFG->{password},
135     mapw => $mapsize,
136     maph => $mapsize,
137     ;
138     };
139 root 1.84
140 root 1.194 if ($CONN) {
141 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
142    
143 root 1.194 status "login successful";
144 root 1.85
145 root 1.194 CFClient::lowdelay fileno $CONN->{fh};
146     } else {
147     status "unable to connect";
148 root 1.199 stop_game();
149 root 1.194 }
150 root 1.84 }
151    
152     sub stop_game {
153 root 1.200 return unless $CONN;
154    
155 root 1.199 status "connection closed";
156     $LOGIN_BUTTON->set_text ("Login");
157 root 1.200 $CONN->destroy;
158     $CONN = 0; # false, does not autovivify
159    
160     undef $MAPCACHE;
161     undef $MAP;
162 root 1.84 }
163    
164 root 1.111 sub client_setup {
165 root 1.99 my $dialog = new CFClient::UI::FancyFrame
166 root 1.150 title => "Client Setup",
167 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
168     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
169    
170 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
171 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
172    
173     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
174 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
175 root 1.81
176     $mode_slider->connect (changed => sub {
177     my ($self, $value) = @_;
178    
179     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
180     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
181     });
182     $mode_slider->emit (changed => $mode_slider->{range}[0]);
183 root 1.82
184 elmex 1.158 my $row = 1;
185    
186     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
187 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
188     state => $CFG->{fullscreen},
189     tooltip => "Bring the client into fullscreen mode",
190     connect_changed => sub {
191     my ($self, $value) = @_;
192     $CFG->{fullscreen} = $value;
193     }
194     );
195 root 1.85
196 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
197 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
198     state => $CFG->{fast},
199     tooltip => "Lower the visual quality considerably to speed up rendering.",
200     connect_changed => sub {
201     my ($self, $value) = @_;
202     $CFG->{fast} = $value;
203     }
204     );
205 root 1.89
206 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
207     $table->add (1, $row++, new CFClient::UI::Slider
208     range => [$CFG->{map_scale}, 0.25, 2, 0.05],
209     tooltip => "Enlarge or shrink the displayed map",
210     connect_changed => sub {
211     my ($self, $value) = @_;
212     $CFG->{map_scale} = 0.05 * int $value / 0.05;
213     }
214     );
215    
216 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
217 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
218     state => $CFG->{fow_enable},
219     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
220     connect_changed => sub {
221     my ($self, $value) = @_;
222     $CFG->{fow_enable} = $value;
223     }
224     );
225 root 1.97
226 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
227 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
228     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
229     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
230     connect_changed => sub {
231     my ($self, $value) = @_;
232     $CFG->{fow_intensity} = $value;
233     }
234     );
235 root 1.90
236 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
237 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
238     state => $CFG->{fow_smooth},
239     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
240     connect_changed => sub {
241     my ($self, $value) = @_;
242     $CFG->{fow_smooth} = $value;
243     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
244     }
245     );
246 root 1.91
247 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
248 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
249     range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
250     tooltip => "The font size used by most GUI elements",
251     connect_changed => sub {
252     $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
253 root 1.140 # $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
254 root 1.163 }
255     );
256 root 1.140
257 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
258 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
259     range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
260     tooltip => "The font size used by the server log window only",
261     connect_changed => sub {
262     $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
263     }
264     );
265 root 1.105
266 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
267 root 1.163
268     $table->add (1, $row++, new CFClient::UI::Slider
269     range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
270     tooltip => "The font size used by the statistics window only",
271     connect_changed => sub {
272     $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
273     &set_stats_window_fontsize;
274     }
275     );
276 elmex 1.157
277 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
278     $table->add (1, $row++, new CFClient::UI::Slider
279     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
280     tooltip => "Adjust the size of the stats gauges at the bottom right",
281     connect_changed => sub {
282     $CFG->{gauge_size} = $_[1];
283 root 1.164 my $h = int $HEIGHT * $CFG->{gauge_size};
284 root 1.163 $GAUGES->{win}->set_size ($WIDTH, $h);
285 root 1.164 $GAUGES->{win}->move (0, $HEIGHT - $h);
286 root 1.163 }
287     );
288 elmex 1.158
289     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
291     range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
292 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 root 1.163 connect_changed => sub {
294     $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
295     &set_gauge_window_fontsize;
296     }
297     );
298 elmex 1.158
299 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
300     expand => 1, align => 0, text => "Apply",
301 root 1.168 tooltip => "Apply the video settings",
302 root 1.163 connect_activate => sub {
303     video_shutdown ();
304     video_init ();
305     }
306     );
307 root 1.111
308 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
310     state => $CFG->{audio_enable},
311     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312     connect_changed => sub {
313     $CFG->{audio_enable} = $_[1];
314     }
315     );
316 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318     # $CFG->{effects_volume} = $_[1];
319     # });
320 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
321     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 root 1.163 $hbox->add (new CFClient::UI::CheckBox
323     expand => 1, state => $CFG->{bgm_enable},
324     tooltip => "Enable background music playing",
325     connect_changed => sub {
326     $CFG->{bgm_enable} = $_[1];
327     }
328     );
329     $hbox->add (new CFClient::UI::Slider
330     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331     tooltip => "The volume of the background music",
332     connect_changed => sub {
333     $CFG->{bgm_volume} = $_[1];
334     CFClient::MixMusic::volume $_[1] * 128;
335     }
336     );
337 root 1.140
338 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
339     expand => 1, align => 0, text => "Apply",
340 root 1.168 tooltip => "Apply the audio settings",
341 root 1.163 connect_activate => sub {
342     audio_shutdown ();
343     audio_init ();
344     }
345     );
346 elmex 1.137
347 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349     text => $CFG->{say_command},
350     tooltip => "This is the command that will be used if you write a line in the message window entry. "
351     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353     connect_changed => sub {
354     my ($self, $value) = @_;
355     $CFG->{say_command} = $value;
356     }
357     );
358    
359 root 1.111 $dialog
360     }
361    
362 elmex 1.157 sub set_stats_window_fontsize {
363 elmex 1.158 for (values %{$STATWIDS}) {
364 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
365     }
366     }
367    
368 elmex 1.158 sub set_gauge_window_fontsize {
369     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370     $_->set_fontsize ($::CFG->{gauge_fontsize});
371     }
372 root 1.169
373     # local $GAUGES->{win}{parent};#d#
374     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375 elmex 1.158 }
376    
377     sub make_gauge_window {
378     my $gh = int ($HEIGHT * $CFG->{gauge_size});
379 elmex 1.161 # my $gw = int ($WIDTH * $CFG->{gauge_w_size});
380 elmex 1.158
381     my $win = new CFClient::UI::Frame (
382 root 1.169 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
383 elmex 1.158 );
384 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
385     children => [
386     (new CFClient::UI::HBox expand => 1),
387 root 1.212 (new CFClient::UI::VBox children => [
388     (new CFClient::UI::Empty expand => 1),
389     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
390     ]),
391 root 1.173 (my $vbox = new CFClient::UI::VBox),
392     ],
393     );
394 elmex 1.158
395 root 1.173 $vbox->add (new CFClient::UI::HBox
396     expand => 1,
397     children => [
398     (new CFClient::UI::Empty expand => 1),
399     (my $hb = new CFClient::UI::HBox),
400     ],
401     );
402 elmex 1.161
403 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
404 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
405 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
406 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
407 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
408 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
409 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
410 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
411 root 1.172
412 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
413 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
414 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
416 elmex 1.158
417     $GAUGES = {
418 elmex 1.166 exp => $exp, win => $win, range => $rng,
419 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
420     };
421 root 1.169
422     &set_gauge_window_fontsize;
423    
424 elmex 1.158 $win
425     }
426    
427 elmex 1.154 sub make_stats_window {
428 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
429 root 1.155
430 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
431 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
432     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
433 elmex 1.156
434     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
435    
436     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
437    
438 root 1.174 my $black = [0, 0, 0];
439    
440 root 1.180 for (
441     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
442     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
443     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
444     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
445     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
446     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
447     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
448    
449     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
450     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
451     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
452     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
453     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
454     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
455     ) {
456     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
457    
458     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
459 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
460 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
461 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
462 root 1.180 }
463 root 1.155
464 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
465 root 1.155
466 elmex 1.156 my $row = 0;
467     my $col = 0;
468 root 1.155
469 elmex 1.166 my %resist_names = (
470 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
471     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
472     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
473     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
474 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
475 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
476 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
477 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
478     pois => "Poison (resistance to getting poisoned)",
479     para => "Paralysation (this resistance affects the chance you get paralysed)",
480 root 1.180 deat => "Death (resistance against death spells)",
481 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
482     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
483     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
484 elmex 1.166 tund => "Turn undead",
485 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
486     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
487 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
488 elmex 1.166 );
489 elmex 1.156 for (qw/slow holyw conf fire depl magic
490     drain acid pois para deat phys
491     blind fear tund elec cold ghit/)
492     {
493 root 1.164 $tbl2->add ($col, $row,
494 elmex 1.156 $STATWIDS->{"res_$_"} =
495 root 1.168 new CFClient::UI::Label
496 root 1.184 font => $FONT_FIXED,
497 root 1.180 template => "-100%",
498     align => +1,
499     valign => 0,
500     can_events => 1,
501     can_hover => 1,
502     tooltip => $resist_names{$_},
503 root 1.168 );
504     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
505 root 1.185 font => $FONT_FIXED,
506 root 1.180 can_hover => 1,
507 root 1.168 can_events => 1,
508 root 1.180 image => "ui/resist/resist_$_.png",
509     tooltip => $resist_names{$_},
510 elmex 1.156 );
511    
512     $row++;
513     if ($row % 6 == 0) {
514     $col += 2;
515     $row = 0;
516     }
517     }
518    
519 elmex 1.157 &set_stats_window_fontsize;
520 elmex 1.156 update_stats_window ({});
521 root 1.155
522 elmex 1.154 $tgw
523     }
524    
525 root 1.169 sub formsep {
526     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
527     }
528    
529 elmex 1.154 sub update_stats_window {
530     my ($stats) = @_;
531    
532 elmex 1.156 # i love text protocols!!!
533 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
534     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
535     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
536     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
537     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
538 elmex 1.156 my $fo_m = 999;
539 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
540     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
541 elmex 1.156
542     $GAUGES->{hp} ->set_value ($hp, $hp_m);
543     $GAUGES->{mana} ->set_value ($sp, $sp_m);
544     $GAUGES->{food} ->set_value ($fo, $fo_m);
545     $GAUGES->{grace} ->set_value ($gr, $gr_m);
546 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
547     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
548     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
549 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
550     $GAUGES->{range} ->set_text ("Rng: " . $rng);
551 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
552 elmex 1.165 $title =~ s/^Player: //;
553     $STATWIDS->{title} ->set_text ("Title: " . $title);
554 elmex 1.156
555 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
556     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
557     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
558     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
559     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
560     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
561     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
562     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
563     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
564     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
565     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
566     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
567     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
568 elmex 1.156
569     my %tbl = (
570     phys => 100,
571     magic => 101,
572     fire => 102,
573     elec => 103,
574     cold => 104,
575     conf => 105,
576     acid => 106,
577     drain => 107,
578     ghit => 108,
579     pois => 109,
580     slow => 110,
581     para => 111,
582     tund => 112,
583     fear => 113,
584 elmex 1.165 depl => 113,
585 elmex 1.156 deat => 115,
586     holyw => 116,
587     blind => 117
588 elmex 1.154 );
589 elmex 1.156
590     for (keys %tbl) {
591     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
592     }
593    
594 elmex 1.154 }
595    
596 root 1.112 sub metaserver_dialog {
597     my $dialog = new CFClient::UI::FancyFrame
598 root 1.199 title => "Server List",
599 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
600    
601     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
602    
603     $dialog
604     }
605    
606 root 1.179 my $METASERVER_ATIME;
607    
608 root 1.112 sub update_metaserver {
609 root 1.114 my ($HOST) = @_;
610    
611 root 1.179 return if $METASERVER_ATIME > time;
612     $METASERVER_ATIME = time + 60;
613    
614 root 1.178 my $table = $METASERVER->{table};
615     $table->clear;
616 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
617 root 1.112
618     my $buf;
619    
620     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
621    
622 root 1.178 unless ($fh) {
623     $label->set_text ("unable to contact metaserver: $!");
624     return;
625     }
626    
627 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
628     my $res = sysread $fh, $buf, 8192, length $buf;
629    
630     if (!defined $res) {
631     $_[0]->w->cancel;
632 root 1.178 $label->set_text ("error while retrieving server list: $!");
633 root 1.112 } elsif ($res == 0) {
634     $_[0]->w->cancel;
635     status "server list retrieved";
636 root 1.113
637 root 1.178 utf8::decode $buf if utf8::valid $buf;
638 root 1.113
639     $table->clear;
640    
641 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
642 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
643     for 0 .. $#col;
644    
645     my @align = qw(1 0 1 1 -1);
646    
647     my $y = 0;
648 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
649 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
650    
651     for ($desc) {
652     s/<br>/\n/gi;
653     s/<li>/\n· /gi;
654     s/<.*?>//sgi;
655     s/&/&amp;/g;
656     s/</&lt;/g;
657     s/>/&gt;/g;
658     }
659    
660     $uptime = sprintf "%dd %02d:%02d:%02d",
661     (int $m->[8] / 86400),
662     (int $m->[8] / 3600) % 24,
663     (int $m->[8] / 60) % 60,
664     $m->[8] % 60;
665    
666     $m = [$users, $host, $uptime, $version, $desc];
667    
668     $y++;
669 root 1.114
670     $table->add (0, $y, new CFClient::UI::VBox children => [
671 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
672 root 1.114 $HOST->set_text ($CFG->{host} = $host);
673     }),
674     (new CFClient::UI::Empty expand => 1),
675     ]);
676    
677 root 1.140 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
678 root 1.113 for 0 .. $#$m;
679     }
680 root 1.112 }
681     });
682     }
683    
684 root 1.111 sub server_setup {
685     my $dialog = new CFClient::UI::FancyFrame
686 root 1.150 title => "Server Setup",
687 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
688 root 1.81
689 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
690 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
691 root 1.112
692     {
693     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
694    
695 elmex 1.166 $vbox->add (
696     my $HOST = new CFClient::UI::Entry
697     expand => 1,
698     text => $CFG->{host},
699     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
700     connect_changed => sub {
701     my ($self, $value) = @_;
702     $CFG->{host} = $value;
703     }
704     );
705 root 1.112
706     $METASERVER = metaserver_dialog;
707 elmex 1.101
708 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
709     expand => 1,
710 root 1.200 text => "Server List",
711 elmex 1.166 other => $METASERVER,
712 root 1.200 tooltip => "Show a list of available crossfire servers",
713 elmex 1.166 connect_open => sub {
714     update_metaserver $HOST;
715     }
716     );
717 root 1.112 }
718 root 1.81
719 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
720 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
721     text => $CFG->{user},
722     tooltip => "The name of your character on the server",
723     connect_changed => sub {
724     my ($self, $value) = @_;
725     $CFG->{user} = $value;
726     }
727     );
728 root 1.81
729 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
730 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
731     text => $CFG->{password},
732     hidden => 1,
733     tooltip => "The password for your character",
734     connect_changed => sub {
735     my ($self, $value) = @_;
736     $CFG->{password} = $value;
737     }
738     );
739 elmex 1.101
740 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
741 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
742 root 1.81 req_w => 100,
743     range => [$CFG->{mapsize}, 10, 100 + 1, 1],
744 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
745     ."If you set this to a high value you will be able to see further for example.",
746 root 1.81 connect_changed => sub {
747     my ($self, $value) = @_;
748    
749     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
750     },
751     );
752    
753 root 1.199 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
754     expand => 1,
755     align => 0,
756     text => "Login",
757     connect_activate => sub {
758     $CONN ? stop_game
759     : start_game;
760     },
761     );
762 root 1.82
763 root 1.98 $dialog
764 root 1.81 }
765 root 1.58
766 root 1.111 sub message_window {
767 root 1.99 my $window = new CFClient::UI::FancyFrame
768 root 1.150 title => "Messages",
769 root 1.186 border_bg => [1, 1, 1, 1],
770     bg => [0, 0, 0, 0.5],
771 root 1.124 user_w => int $::WIDTH / 3,
772     user_h => int $::HEIGHT / 5,
773 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
774    
775 root 1.105 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
776     expand => 1,
777 root 1.168 font => $FONT_FIXED,
778 root 1.105 fontsize => $::CFG->{log_fontsize},
779     );
780    
781 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
782 elmex 1.118 connect_focus_in => sub {
783     my ($input, $prev_focus) = @_;
784    
785     delete $input->{refocus_map};
786    
787     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
788     $input->{refocus_map} = 1;
789     }
790     delete $input->{auto_activated};
791     },
792 root 1.116 connect_activate => sub {
793 elmex 1.100 my ($input, $text) = @_;
794     $input->set_text ('');
795    
796     if ($text =~ /^\/(.*)/) {
797 root 1.123 $::CONN->user_send ($1);
798 elmex 1.100 } else {
799 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
800 root 1.123 $::CONN->user_send ("$say_cmd $text");
801 elmex 1.100 }
802 elmex 1.118 if ($input->{refocus_map}) {
803     delete $input->{refocus_map};
804     $MAPWIDGET->focus_in
805     }
806 root 1.116 },
807     connect_escape => sub {
808 elmex 1.102 $MAPWIDGET->focus_in
809 root 1.116 },
810     );
811 elmex 1.102
812     $CONSOLE = {
813     window => $window,
814     input => $input
815     };
816 root 1.99
817     $window
818     }
819    
820 elmex 1.191 sub make_inventory_window {
821     my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
822 root 1.195 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
823 elmex 1.191 $invwin
824     }
825    
826 root 1.89 sub sdl_init {
827 root 1.145 CFClient::SDL_Init
828 root 1.89 and die "SDL::Init failed!\n";
829     }
830    
831 root 1.134 sub video_init {
832 root 1.89 sdl_init;
833    
834 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
835    
836 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
837     $FULLSCREEN = $CFG->{fullscreen};
838 root 1.89 $FAST = $CFG->{fast};
839 root 1.84
840 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
841     or die "SDL_SetVideoMode failed!\n";
842 root 1.2
843 root 1.86 $SDL_ACTIVE = 1;
844 root 1.87 $LAST_REFRESH = time - 0.01;
845 root 1.45
846 root 1.67 CFClient::gl_init;
847 root 1.30
848 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
849 root 1.39
850 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
851    
852 root 1.52 #############################################################################
853    
854 root 1.213 unless ($DEBUG_STATUS) {
855 root 1.202 # create the widgets
856    
857 root 1.213 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
858 root 1.202 $DEBUG_STATUS->show;
859    
860 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
861     $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
862    
863     (new CFClient::UI::Frame
864     bg => [0, 0, 0, 0.4],
865     child => $STATUSBOX,
866     )->show;
867 root 1.202
868     CFClient::UI::FancyFrame->new (
869     border_bg => [1, 1, 1, 192/255],
870     bg => [1, 1, 1, 0],
871     child => ($MAPMAP = new CFClient::MapWidget::MapMap),
872     )->show;
873    
874     $MAPWIDGET = new CFClient::MapWidget;
875     $MAPWIDGET->connect (activate_console => sub {
876     my ($mapwidget, $preset) = @_;
877    
878     if ($CONSOLE) {
879     $CONSOLE->{input}->{auto_activated} = 1;
880     $CONSOLE->{input}->focus_in;
881 elmex 1.103
882 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
883     $CONSOLE->{input}->set_text ($preset);
884     }
885 elmex 1.103 }
886 root 1.202 });
887     $MAPWIDGET->show;
888     $MAPWIDGET->focus_in;
889 root 1.81
890 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
891 root 1.111
892 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
893     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
894     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
895 root 1.111
896 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
897 root 1.192
898 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
899     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
900 root 1.167
901 root 1.202 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
902     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
903     status "Configuration Saved";
904     });
905 root 1.98
906 root 1.202 $BUTTONBAR->show;
907 root 1.187
908 root 1.206 # delay till geometry is constant
909 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
910 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
911     });
912     force_refresh ();
913 root 1.202 }
914 root 1.2 }
915    
916 root 1.134 sub video_shutdown {
917 root 1.86 undef $SDL_ACTIVE;
918 root 1.134 }
919    
920 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
921 root 1.135 my $bgmusic;#TODO#hack#d#
922    
923 root 1.198 sub audio_channel_finished {
924     my ($channel) = @_;
925    
926     warn "channel $channel finished\n";#d#
927     }
928    
929 root 1.153 sub audio_music_finished {
930     return unless $CFG->{bgm_enable};
931    
932     # TODO: hack, do play loop and mood music
933     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
934     $bgmusic->play (0);
935    
936     push @bgmusic, shift @bgmusic;
937     }
938    
939 root 1.134 sub audio_init {
940 root 1.139 if ($CFG->{audio_enable}) {
941 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
942 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
943     CFClient::Mix_AllocateChannels 8;
944 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
945 root 1.134
946 root 1.153 audio_music_finished;
947 root 1.135
948 root 1.134 while (<$fh>) {
949     next if /^\s*#/;
950     next if /^\s*$/;
951    
952     my ($file, $volume, $event) = split /\s+/, $_, 3;
953    
954     push @SOUNDS, "$volume,$file";
955    
956     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
957 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
958 root 1.134 $chunk->volume ($volume * 128 / 100);
959     $chunk
960     };
961     }
962     } else {
963     status "unable to open sound config: $!";
964     }
965     }
966     }
967    
968     sub audio_shutdown {
969 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
970 root 1.134 undef $SDL_MIXER;
971     @SOUNDS = ();
972     %AUDIO_CHUNKS = ();
973 root 1.62 }
974    
975 root 1.87 my %animate_object;
976     my $animate_timer;
977    
978     my $fps = 9;
979    
980 root 1.30 sub force_refresh {
981 root 1.87 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
982     debug sprintf "%3.2f", $fps;
983    
984 root 1.111 $CFClient::UI::ROOT->draw;
985 root 1.148 CFClient::SDL_GL_SwapBuffers;
986 root 1.87
987 root 1.206 $WANT_REFRESH = 0;
988     $CAN_REFRESH = 0;
989 root 1.87 $LAST_REFRESH = $NOW;
990 root 1.1 }
991    
992 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
993     $NOW = time;
994    
995 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
996     for CFClient::SDL_PollEvent;
997 root 1.87
998     if (%animate_object) {
999     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1000 root 1.206 $WANT_REFRESH++;
1001 root 1.87 }
1002    
1003 root 1.206 if ($WANT_REFRESH) {
1004 root 1.87 force_refresh;
1005     } else {
1006 root 1.206 $CAN_REFRESH = 1;
1007 root 1.87 }
1008     });
1009 root 1.64
1010 root 1.45 sub animation_start {
1011     my ($widget) = @_;
1012 root 1.87 $animate_object{$widget} = $widget;
1013 root 1.45 }
1014    
1015     sub animation_stop {
1016     my ($widget) = @_;
1017 root 1.87 delete $animate_object{$widget};
1018 root 1.45 }
1019    
1020 root 1.2 @conn::ISA = Crossfire::Protocol::;
1021 root 1.1
1022 elmex 1.125 sub conn::stats_update {
1023     my ($self, $stats) = @_;
1024    
1025 elmex 1.154 update_stats_window ($stats);
1026 elmex 1.125 }
1027    
1028 root 1.89 sub conn::user_send {
1029 root 1.88 my ($self, $command) = @_;
1030    
1031 root 1.123 $self->send_command ($command);
1032 root 1.88 status $command;
1033     }
1034    
1035 root 1.119 sub conn::map_scroll {
1036     my ($self, $dx, $dy) = @_;
1037    
1038     $MAP->scroll ($dx, $dy);
1039     }
1040    
1041 root 1.94 sub conn::feed_map1a {
1042     my ($self, $data) = @_;
1043    
1044 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1045 root 1.1
1046 root 1.95 $MAP->map1a_update ($data);
1047 root 1.69 $MAPWIDGET->update;
1048 root 1.1 }
1049    
1050 root 1.116 sub conn::flush_map {
1051     my ($self) = @_;
1052    
1053     my $map_info = delete $self->{map_info}
1054     or return;
1055    
1056     my ($hash, $x, $y, $w, $h) = @$map_info;
1057    
1058     my $data = $MAP->get_rect ($x, $y, $w, $h);
1059     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1060 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1061 root 1.116 }
1062 root 1.1
1063 root 1.2 sub conn::map_clear {
1064 root 1.1 my ($self) = @_;
1065    
1066 root 1.116 $self->flush_map;
1067 root 1.150 delete $self->{neigh_map};
1068 root 1.116
1069 root 1.95 $MAP->clear;
1070 root 1.1 }
1071    
1072 root 1.116
1073 root 1.119 sub conn::load_map($$$) {
1074     my ($self, $hash, $x, $y) = @_;
1075 root 1.115
1076 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1077     $data = Compress::LZF::decompress $data;
1078 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1079 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1080     my $data = $TILECACHE->get ($id)
1081     or next;
1082    
1083     $self->set_texture ($id => $data);
1084     }
1085     }
1086 root 1.115 }
1087    
1088 root 1.152 # this method does a "flood fill" into every tile direction
1089     # it assumes that tiles are arranged in a rectangular grid,
1090     # i.e. a map is the same as the left of the right map etc.
1091     # failure to comply are harmless and result in display errors
1092     # at worst.
1093 root 1.119 sub conn::flood_fill {
1094 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1095 root 1.119
1096 root 1.121 # the server does not allow map paths > 6
1097 root 1.187 return if 7 <= length $path;
1098 root 1.120
1099 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1100    
1101     for (
1102     [1, 0, -1],
1103     [2, 1, 0],
1104     [3, 0, 1],
1105     [4, -1, 0],
1106     ) {
1107     my ($tile, $dx, $dy) = @$_;
1108    
1109     my $gx = $gx + $dx;
1110     my $gy = $gy + $dy;
1111    
1112 root 1.119 next unless $flags & (1 << ($tile - 1));
1113 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1114 root 1.119
1115 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1116     if (my $info = $neigh->[$tile]) {
1117     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1118 root 1.119
1119 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1120     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1121    
1122     } else {
1123     $self->send_mapinfo ("spatial $path$tile", sub {
1124     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1125 root 1.119
1126 root 1.150 return if $mode ne "spatial";
1127 root 1.119
1128 root 1.150 $x += $MAP->ox;
1129     $y += $MAP->oy;
1130    
1131     $self->load_map ($hash, $x, $y)
1132     unless $self->{neigh_map}{$hash}[5]++;#d#
1133 root 1.119
1134 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1135 root 1.119
1136 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1137     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1138     });
1139     }
1140 root 1.119 }
1141     }
1142    
1143     sub conn::map_change {
1144     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1145    
1146     $self->flush_map;
1147    
1148     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1149    
1150 root 1.187 my $mapmapw = $MAPMAP->{w};
1151     my $mapmaph = $MAPMAP->{h};
1152 root 1.150
1153     $self->{neigh_rect} = [
1154 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1155     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1156 root 1.150 ];
1157 root 1.119
1158 root 1.150 delete $self->{neigh_grid};
1159     $self->flood_fill (0, 0, "", $hash, $flags);
1160 root 1.119
1161     $x += $ox;
1162     $y += $oy;
1163    
1164     $self->{map_info} = [$hash, $x, $y, $w, $h];
1165    
1166 elmex 1.158 my $map = $self->{map_info}[0];
1167     $map =~ s/^.*?\/([^\/]+)$/\1/;
1168     $STATWIDS->{map}->set_text ("Map: " . $map);
1169 elmex 1.157
1170 root 1.119 $self->load_map ($hash, $x, $y);
1171     }
1172    
1173 root 1.19 sub conn::face_find {
1174 root 1.116 my ($self, $facenum, $face) = @_;
1175    
1176     my $hash = "$face->{chksum},$face->{name}";
1177    
1178     my $id = $FACEMAP->get ($hash);
1179    
1180     unless ($id) {
1181     # create new id for face
1182     # i love transactions
1183     for (1..100) {
1184     my $txn = $CFClient::DB_ENV->txn_begin;
1185     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1186     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1187     $id++;
1188     if ($FACEMAP->put (id => $id) == 0
1189     && $FACEMAP->put ($hash => $id) == 0) {
1190     $txn->txn_commit;
1191    
1192     goto gotid;
1193     }
1194     }
1195     $txn->abort;
1196     }
1197 root 1.19
1198 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1199     }
1200 root 1.114
1201 root 1.116 gotid:
1202     $face->{id} = $id;
1203     $MAP->set_face ($facenum => $id);
1204 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1205 root 1.116 $TILECACHE->get ($id)
1206 root 1.19 }
1207    
1208 root 1.2 sub conn::face_update {
1209 root 1.95 my ($self, $facenum, $face) = @_;
1210 root 1.19
1211 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1212    
1213     $self->set_texture ($face->{id} => delete $face->{image});
1214     }
1215 root 1.1
1216 root 1.116 sub conn::set_texture {
1217     my ($self, $id, $data) = @_;
1218 root 1.95
1219 root 1.116 $self->{texture}[$id] ||= do {
1220     my $tex =
1221     new_from_image CFClient::Texture
1222 root 1.173 $data, minify => 1, mipmap => 1;
1223 root 1.116
1224     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1225     $MAPWIDGET->update;
1226    
1227     $tex
1228     };
1229 root 1.1 }
1230    
1231 root 1.134 sub conn::sound_play {
1232     my ($self, $x, $y, $soundnum, $type) = @_;
1233    
1234 root 1.139 $SDL_MIXER
1235     or return;
1236    
1237 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1238     or return;
1239    
1240 root 1.146 $chunk->play;
1241 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1242 root 1.134 }
1243    
1244 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1245    
1246 root 1.33 sub conn::query {
1247     my ($self, $flags, $prompt) = @_;
1248    
1249 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1250     $LAST_QUERY = $prompt;
1251    
1252     my $dialog = new CFClient::UI::FancyFrame
1253     title => "Query",
1254     child => my $vbox = new CFClient::UI::VBox;
1255    
1256     $vbox->add (new CFClient::UI::Label
1257     max_w => $::WIDTH * 0.4,
1258     text => $prompt);
1259    
1260     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1261     $vbox->add (my $hbox = new CFClient::HBox);
1262     $hbox->add (new CFClient::Button
1263     text => "No",
1264     connect_activate => sub {
1265     $self->send ("reply n");
1266     $dialog->destroy;
1267     $MAPWIDGET->focus_in;
1268     }
1269     );
1270     $hbox->add (new CFClient::Button
1271     text => "Yes",
1272     connect_activate => sub {
1273     $self->send ("reply y");
1274     $dialog->destroy;
1275     $MAPWIDGET->focus_in;
1276     },
1277     );
1278    
1279     $dialog->focus_in;
1280    
1281     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1282     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1283     $vbox->add (my $entry = new CFClient::UI::Entry
1284     connect_changed => sub {
1285     $self->send ("reply $_[1]");
1286     $dialog->destroy;
1287     $MAPWIDGET->focus_in;
1288     },
1289     );
1290    
1291     $entry->focus_in;
1292    
1293     } else {
1294     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1295    
1296     $vbox->add (my $entry = new CFClient::UI::Entry
1297     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1298     connect_activate => sub {
1299     $self->send ("reply $_[1]");
1300     $dialog->destroy;
1301     $MAPWIDGET->focus_in;
1302     },
1303     );
1304    
1305     $entry->focus_in;
1306     }
1307    
1308     $dialog->show;
1309 root 1.33 }
1310    
1311 root 1.99 sub conn::drawinfo {
1312     my ($self, $color, $text) = @_;
1313    
1314     my @color = (
1315     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1316     [1.00, 1.00, 1.00],
1317 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1318 root 1.99 [1.00, 0.00, 0.00],
1319     [1.00, 0.54, 0.00],
1320     [0.11, 0.56, 1.00],
1321     [0.93, 0.46, 0.00],
1322     [0.18, 0.54, 0.34],
1323     [0.56, 0.73, 0.56],
1324     [0.80, 0.80, 0.80],
1325     [0.55, 0.41, 0.13],
1326     [0.99, 0.77, 0.26],
1327     [0.74, 0.65, 0.41],
1328     );
1329    
1330 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1331    
1332     $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1333     $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1334     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1335 root 1.209
1336     $LOGVIEW->add_paragraph ($color[$color],
1337     join "\n", map "$time $_", split /\n/, $text);
1338 root 1.211
1339 root 1.212 $STATUSBOX->add ($text,
1340 root 1.211 group => $text,
1341     color => $color[$color],
1342     timeout => 60,
1343     tooltip_font => $::FONT_FIXED,
1344     );
1345 root 1.208 }
1346    
1347     sub conn::drawextinfo {
1348     my ($self, $color, $type, $subtype, $message) = @_;
1349    
1350     $self->drawinfo ($color, $message);
1351 root 1.99 }
1352    
1353 root 1.144 sub conn::spell_add {
1354 root 1.143 my ($self, $spell) = @_;
1355    
1356 root 1.171 # TODO
1357     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1358     $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1359     $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1360 root 1.144 }
1361    
1362     sub conn::spell_delete {
1363     my ($self, $spell) = @_;
1364     }
1365    
1366     sub conn::addme_success {
1367     my ($self) = @_;
1368    
1369     for my $skill (values %{$self->{skill_info}}) {
1370 root 1.171 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1371     $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1372 root 1.144 }
1373 root 1.200
1374     $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1375     $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1376     $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1377     $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1378     }
1379    
1380     sub conn::eof {
1381     stop_game;
1382 root 1.143 }
1383    
1384 root 1.173 sub update_floorbox {
1385     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1386 root 1.200 return unless $CONN;
1387    
1388 root 1.173 $FLOORBOX->clear;
1389     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1390    
1391 root 1.207 my $count = 4;
1392     for (@{ $CONN->{container}{0} }) {
1393     if (--$count) {
1394     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1395     } else {
1396     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1397     last;
1398     }
1399     }
1400 root 1.173 });
1401 root 1.206
1402     $WANT_REFRESH++;
1403 root 1.173 }
1404    
1405 root 1.169 sub conn::container_add {
1406 root 1.203 my ($self, $tag, $items) = @_;
1407    
1408     update_floorbox if $tag == 0;
1409    
1410     $INV->set_items ($self->{container}{$self->{player}{tag}})
1411     if $tag == $self->{player}{tag};
1412 root 1.169
1413     # $self-<{player}{tag} => player inv
1414     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1415     }
1416    
1417     sub conn::container_clear {
1418 root 1.203 my ($self, $tag) = @_;
1419 root 1.173
1420 root 1.203 update_floorbox if $tag == 0;
1421    
1422     $INV->set_items ($self->{container}{$tag})
1423     if $tag == $self->{player}{tag};
1424 elmex 1.191
1425 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1426     }
1427    
1428 root 1.173 sub conn::item_delete {
1429     my ($self, @items) = @_;
1430    
1431     for (@items) {
1432     update_floorbox if $_->{container} == 0;
1433 root 1.203
1434     $INV->set_items ($self->{container}{$_->{container}})
1435     if $_->{container} == $self->{player}{tag};
1436 root 1.173 }
1437     }
1438    
1439     sub conn::item_update {
1440     my ($self, $item) = @_;
1441    
1442     update_floorbox if $item->{container} == 0;
1443 root 1.203
1444     $INV->set_items ($self->{container}{$item->{container}})
1445 root 1.204 if $item->{container} == $self->{player}{tag};
1446 root 1.173 }
1447    
1448 root 1.87 %SDL_CB = (
1449 root 1.145 CFClient::SDL_QUIT => sub {
1450 root 1.87 Event::unloop -1;
1451     },
1452 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1453 root 1.87 },
1454 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1455     $WANT_REFRESH++;
1456     },
1457 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1458     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1459 root 1.87 },
1460 root 1.145 CFClient::SDL_KEYDOWN => sub {
1461 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1462 root 1.87 # alt-enter
1463 root 1.134 video_shutdown;
1464 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1465 root 1.134 video_init;
1466 root 1.87 } else {
1467 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1468 elmex 1.23 }
1469 root 1.87 },
1470 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1471     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1472 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1473 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1474     CFClient::SDL_USEREVENT => sub {
1475     if ($_[0]{code} == 1) {
1476     audio_channel_finished $_[0]{data1};
1477     } elsif ($_[0]{code} == 0) {
1478     audio_music_finished;
1479     }
1480     },
1481 root 1.87 );
1482 elmex 1.23
1483 root 1.1 #############################################################################
1484    
1485 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1486    
1487 root 1.205 {
1488     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1489 root 1.194
1490 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1491 root 1.114
1492 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1493     $FACEMAP = CFClient::db_table "facemap";
1494 root 1.90
1495 root 1.205 my %DEF_CFG = (
1496     sdl_mode => 0,
1497     width => 640,
1498     height => 480,
1499     fullscreen => 0,
1500     fast => 0,
1501     map_scale => 0.5,
1502     fow_enable => 1,
1503     fow_intensity => 0.45,
1504     fow_smooth => 0,
1505     gui_fontsize => 1,
1506     log_fontsize => 1,
1507 root 1.206 gauge_fontsize=> 1,
1508     gauge_size => 0.35,
1509 root 1.205 stat_fontsize => 1,
1510     mapsize => 100,
1511     host => "crossfire.schmorp.de",
1512     say_command => 'say',
1513     audio_enable => 1,
1514     bgm_enable => 1,
1515     bgm_volume => 0.25,
1516     );
1517 root 1.87
1518 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1519     $CFG->{$k} = $v unless exists $CFG->{$k};
1520     }
1521    
1522     sdl_init;
1523    
1524     @SDL_MODES = reverse
1525     grep $_->[0] >= 640 && $_->[1] >= 480,
1526     CFClient::SDL_ListModes;
1527    
1528     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1529    
1530     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1531    
1532     {
1533     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1534     DejaVuSans.ttf
1535     DejaVuSansMono.ttf
1536     DejaVuSans-Bold.ttf
1537     DejaVuSansMono-Bold.ttf
1538     DejaVuSans-Oblique.ttf
1539     DejaVuSansMono-Oblique.ttf
1540     DejaVuSans-BoldOblique.ttf
1541     DejaVuSansMono-BoldOblique.ttf
1542     );
1543    
1544     CFClient::add_font $_ for @fonts;
1545    
1546 root 1.214 CFClient::pango_init;
1547    
1548 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1549     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1550 root 1.89
1551 root 1.205 $FONT_PROP->make_default;
1552     }
1553 root 1.89
1554 root 1.205 video_init;
1555     audio_init;
1556 root 1.65 }
1557 root 1.40
1558 root 1.87 Event::loop;
1559 root 1.19
1560 root 1.148 END { CFClient::SDL_Quit }
1561 root 1.131
1562 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1563    
1564     Pclient is a Crossfire+ and Crossfire game client.
1565    
1566     =head2 Features
1567    
1568     =over 4
1569    
1570     =item Fullscreen Map
1571    
1572     PClient can uses a fullscreen map, which greatly enhances how much of the
1573     game world you can see.
1574    
1575     =item Persistent Map Cache (Crossfire+ only)
1576    
1577     PClient can persistently cache all map data it received from the
1578     server. This not only allows it to display an overview map, but also
1579     ensures that once-explored areas will be available the next time you want
1580     to explore more.
1581    
1582     =item Hardware acceleration
1583    
1584     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1585     acceleration. Most modern graphics cards have difficulties with 2D
1586     acceleration, while 3D graphics is accelerated well.
1587    
1588     =item No arbitrary limits
1589    
1590     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1591     limits (like a fixed amount of face numbers). There are still limits, but
1592     they are not arbitrarily low :)
1593    
1594     =back
1595    
1596 root 1.179 =head1 USAGE
1597    
1598     =head2 The Map
1599    
1600     The map is always displayed in the background, behind all other windows and UI elements.
1601    
1602     #TODO# middle-click scrolls
1603     #
1604     # keys:
1605     #
1606     # a apply
1607     # keypad moves, kp_5 applies ranged attack to self
1608    
1609     Starting to type enters the I<completion mode>. In that mode, you can type
1610     abbreviations or commands and have them executed as soon as they match a
1611     valid command. This is best explained by a few examples:
1612    
1613     Typing B<climb> will display a list of commands with I<climb> in their
1614     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1615    
1616     You can abbreviate commands by typing only the first character of every
1617     word. For example, typing I<iwor> will likely select I<invoke word of
1618     recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1619     will likely select I<ready_skill climbing> and I<usl> will give you
1620     I<use_skill levitation>.
1621    
1622     =head2 The map overview
1623    
1624     #TODO#
1625    
1626     =head2 The Status area in the lower right corner
1627    
1628     #TODO#
1629    
1630     =head2 The I<Statistics>/I>Stats> window
1631    
1632     #TODO#
1633    
1634 root 1.178 =head1 FAQ
1635    
1636     =over 4
1637    
1638     =item The client is very sluggish and slow, what can I do about this?
1639    
1640     Most likely, you don't have accelerated OpenGL support. Try to find a
1641     newer driver, or a driver from your hardware vendor, that features OpenGL
1642     support.
1643    
1644     If this is not an option, the following Setup options reduce the load and
1645     will likely make the client playable with sofwtare rendering (it will
1646     still be slow, though):
1647    
1648     =over 4
1649    
1650     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1651    
1652     =item Enable B<Fast & Ugly> mode
1653    
1654     =item Disable B<Fog of War>
1655    
1656     =item Increase B<Map Scale>
1657    
1658     =back
1659    
1660     =back
1661    
1662     =head1 AUTHOR
1663    
1664     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1665    
1666    
1667 root 1.82