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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.215
Committed: Mon May 15 00:15:08 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.214: +17 -14 lines
Log Message:
add a few more almost-hacks to simplify widget alignment

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.176 BEGIN {
7     if (%PAR::LibCache) {
8     @INC = grep ref, @INC; # weed out all paths except pars loader refs
9    
10     while (my ($filename, $zip) = each %PAR::LibCache) {
11     for ($zip->memberNames) {
12     next unless /^\/root\/(.*)/;
13     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14     unless -e "$ENV{PAR_TEMP}/$1";
15     }
16     }
17    
18     unshift @INC, $ENV{PAR_TEMP};
19    
20     if ($^O eq "MSWin32") {
21     $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22     }
23     }
24     }
25    
26     # need to do it again because that pile of garbage called PAR nukes it before main
27     unshift @INC, $ENV{PAR_TEMP};
28    
29 root 1.87 use Time::HiRes 'time';
30     use Event;
31 root 1.13
32 elmex 1.11 use Crossfire;
33 root 1.2 use Crossfire::Protocol;
34    
35 root 1.116 use Compress::LZF;
36    
37 root 1.67 use CFClient;
38 root 1.72 use CFClient::UI;
39 root 1.141 use CFClient::MapWidget;
40 elmex 1.10
41 root 1.177 $Event::DIED = sub {
42 root 1.208 # TODO: display dialog box or so
43 root 1.177 CFClient::error $_[1];
44     };
45 root 1.176
46 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47    
48 root 1.63 our $VERSION = '0.1';
49    
50 root 1.96 my $MAX_FPS = 60;
51 root 1.90 my $MIN_FPS = 5; # unused as of yet
52 root 1.63
53 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
54    
55 root 1.116 our $FACEMAP;
56     our $TILECACHE;
57     our $MAPCACHE;
58 root 1.19
59 root 1.87 our $LAST_REFRESH;
60     our $NOW;
61    
62 elmex 1.10 our $CFG;
63 root 1.13 our $CONN;
64 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65 root 1.2
66 root 1.206 our $WANT_REFRESH;
67     our $CAN_REFRESH;
68    
69 root 1.75 our @SDL_MODES;
70 root 1.30 our $WIDTH;
71     our $HEIGHT;
72     our $FULLSCREEN;
73 root 1.99 our $FONTSIZE;
74 root 1.30
75 root 1.168 our $FONT_PROP;
76     our $FONT_FIXED;
77    
78 root 1.95 our $MAP;
79 root 1.187 our $MAPMAP;
80 root 1.69 our $MAPWIDGET;
81 root 1.112 our $BUTTONBAR;
82     our $LOGVIEW;
83     our $CONSOLE;
84     our $METASERVER;
85 root 1.199 our $LOGIN_BUTTON;
86 root 1.57
87 root 1.173 our $FLOORBOX;
88 elmex 1.125 our $GAUGES;
89 elmex 1.154 our $STATWIDS;
90 elmex 1.125
91 root 1.86 our $SDL_ACTIVE;
92 root 1.13 our %SDL_CB;
93 root 1.18
94 root 1.134 our $SDL_MIXER;
95     our @SOUNDS; # event => file mapping
96     our %AUDIO_CHUNKS; # audio files
97    
98 root 1.30 our $ALT_ENTER_MESSAGE;
99 root 1.212 our $STATUSBOX;
100 root 1.64 our $DEBUG_STATUS;
101 root 1.30
102 elmex 1.191 our $INVWIN;
103     our $INV;
104    
105 root 1.82 sub status {
106 root 1.215 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
107 root 1.82 }
108    
109     sub debug {
110     $DEBUG_STATUS->set_text ($_[0]);
111 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
112     $DEBUG_STATUS->move ($WIDTH - $w, 0);
113 root 1.82 }
114    
115 root 1.84 sub start_game {
116 root 1.85 status "logging in...";
117    
118 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
119 root 1.84
120 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
121 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
122 root 1.112
123     my ($host, $port) = split /:/, $CFG->{host};
124 root 1.95
125 root 1.194 $CONN = eval {
126     new conn
127     host => $host,
128     port => $port || 13327,
129     user => $CFG->{user},
130     pass => $CFG->{password},
131     mapw => $mapsize,
132     maph => $mapsize,
133     ;
134     };
135 root 1.84
136 root 1.194 if ($CONN) {
137 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
138    
139 root 1.194 status "login successful";
140 root 1.85
141 root 1.194 CFClient::lowdelay fileno $CONN->{fh};
142     } else {
143     status "unable to connect";
144 root 1.199 stop_game();
145 root 1.194 }
146 root 1.84 }
147    
148     sub stop_game {
149 root 1.200 return unless $CONN;
150    
151 root 1.199 status "connection closed";
152     $LOGIN_BUTTON->set_text ("Login");
153 root 1.200 $CONN->destroy;
154     $CONN = 0; # false, does not autovivify
155    
156     undef $MAPCACHE;
157     undef $MAP;
158 root 1.84 }
159    
160 root 1.111 sub client_setup {
161 root 1.99 my $dialog = new CFClient::UI::FancyFrame
162 root 1.150 title => "Client Setup",
163 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
164     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
165    
166 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
167 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
168    
169     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
170 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
171 root 1.81
172     $mode_slider->connect (changed => sub {
173     my ($self, $value) = @_;
174    
175     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
176     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
177     });
178     $mode_slider->emit (changed => $mode_slider->{range}[0]);
179 root 1.82
180 elmex 1.158 my $row = 1;
181    
182     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
183 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
184     state => $CFG->{fullscreen},
185     tooltip => "Bring the client into fullscreen mode",
186     connect_changed => sub {
187     my ($self, $value) = @_;
188     $CFG->{fullscreen} = $value;
189     }
190     );
191 root 1.85
192 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
193 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
194     state => $CFG->{fast},
195     tooltip => "Lower the visual quality considerably to speed up rendering.",
196     connect_changed => sub {
197     my ($self, $value) = @_;
198     $CFG->{fast} = $value;
199     }
200     );
201 root 1.89
202 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203     $table->add (1, $row++, new CFClient::UI::Slider
204     range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205     tooltip => "Enlarge or shrink the displayed map",
206     connect_changed => sub {
207     my ($self, $value) = @_;
208     $CFG->{map_scale} = 0.05 * int $value / 0.05;
209     }
210     );
211    
212 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
214     state => $CFG->{fow_enable},
215     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216     connect_changed => sub {
217     my ($self, $value) = @_;
218     $CFG->{fow_enable} = $value;
219     }
220     );
221 root 1.97
222 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
223 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
224     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226     connect_changed => sub {
227     my ($self, $value) = @_;
228     $CFG->{fow_intensity} = $value;
229     }
230     );
231 root 1.90
232 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
233 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
234     state => $CFG->{fow_smooth},
235     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236     connect_changed => sub {
237     my ($self, $value) = @_;
238     $CFG->{fow_smooth} = $value;
239     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240     }
241     );
242 root 1.91
243 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
245     range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246     tooltip => "The font size used by most GUI elements",
247     connect_changed => sub {
248     $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
249 root 1.140 # $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 root 1.163 }
251     );
252 root 1.140
253 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
255     range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256     tooltip => "The font size used by the server log window only",
257     connect_changed => sub {
258     $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259     }
260     );
261 root 1.105
262 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263 root 1.163
264     $table->add (1, $row++, new CFClient::UI::Slider
265     range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266     tooltip => "The font size used by the statistics window only",
267     connect_changed => sub {
268     $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269     &set_stats_window_fontsize;
270     }
271     );
272 elmex 1.157
273 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274     $table->add (1, $row++, new CFClient::UI::Slider
275     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276     tooltip => "Adjust the size of the stats gauges at the bottom right",
277     connect_changed => sub {
278     $CFG->{gauge_size} = $_[1];
279 root 1.164 my $h = int $HEIGHT * $CFG->{gauge_size};
280 root 1.163 $GAUGES->{win}->set_size ($WIDTH, $h);
281 root 1.164 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 root 1.163 }
283     );
284 elmex 1.158
285     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
287     range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 root 1.163 connect_changed => sub {
290     $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291     &set_gauge_window_fontsize;
292     }
293     );
294 elmex 1.158
295 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
296     expand => 1, align => 0, text => "Apply",
297 root 1.168 tooltip => "Apply the video settings",
298 root 1.163 connect_activate => sub {
299     video_shutdown ();
300     video_init ();
301     }
302     );
303 root 1.111
304 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
305 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
306     state => $CFG->{audio_enable},
307     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308     connect_changed => sub {
309     $CFG->{audio_enable} = $_[1];
310     }
311     );
312 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
313     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
314     # $CFG->{effects_volume} = $_[1];
315     # });
316 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
317     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
318 root 1.163 $hbox->add (new CFClient::UI::CheckBox
319     expand => 1, state => $CFG->{bgm_enable},
320     tooltip => "Enable background music playing",
321     connect_changed => sub {
322     $CFG->{bgm_enable} = $_[1];
323     }
324     );
325     $hbox->add (new CFClient::UI::Slider
326     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327     tooltip => "The volume of the background music",
328     connect_changed => sub {
329     $CFG->{bgm_volume} = $_[1];
330     CFClient::MixMusic::volume $_[1] * 128;
331     }
332     );
333 root 1.140
334 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
335     expand => 1, align => 0, text => "Apply",
336 root 1.168 tooltip => "Apply the audio settings",
337 root 1.163 connect_activate => sub {
338     audio_shutdown ();
339     audio_init ();
340     }
341     );
342 elmex 1.137
343 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345     text => $CFG->{say_command},
346     tooltip => "This is the command that will be used if you write a line in the message window entry. "
347     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349     connect_changed => sub {
350     my ($self, $value) = @_;
351     $CFG->{say_command} = $value;
352     }
353     );
354    
355 root 1.111 $dialog
356     }
357    
358 elmex 1.157 sub set_stats_window_fontsize {
359 elmex 1.158 for (values %{$STATWIDS}) {
360 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
361     }
362     }
363    
364 elmex 1.158 sub set_gauge_window_fontsize {
365     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366     $_->set_fontsize ($::CFG->{gauge_fontsize});
367     }
368 root 1.169
369     # local $GAUGES->{win}{parent};#d#
370     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371 elmex 1.158 }
372    
373     sub make_gauge_window {
374 root 1.215 my $gh = int $HEIGHT * $CFG->{gauge_size};
375 elmex 1.158
376     my $win = new CFClient::UI::Frame (
377 root 1.215 req_y => -1,
378     user_w => $WIDTH,
379     user_h => $gh,
380 elmex 1.158 );
381 root 1.215
382 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
383     children => [
384     (new CFClient::UI::HBox expand => 1),
385 root 1.212 (new CFClient::UI::VBox children => [
386     (new CFClient::UI::Empty expand => 1),
387     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
388     ]),
389 root 1.173 (my $vbox = new CFClient::UI::VBox),
390     ],
391     );
392 elmex 1.158
393 root 1.173 $vbox->add (new CFClient::UI::HBox
394     expand => 1,
395     children => [
396     (new CFClient::UI::Empty expand => 1),
397     (my $hb = new CFClient::UI::HBox),
398     ],
399     );
400 elmex 1.161
401 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
402 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
403 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
404 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
405 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
406 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
407 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
408 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
409 root 1.172
410 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
412 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
413 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
414 elmex 1.158
415     $GAUGES = {
416 elmex 1.166 exp => $exp, win => $win, range => $rng,
417 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
418     };
419 root 1.169
420     &set_gauge_window_fontsize;
421    
422 elmex 1.158 $win
423     }
424    
425 elmex 1.154 sub make_stats_window {
426 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
427 root 1.155
428 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
429 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
430     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
431 elmex 1.156
432     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
433    
434     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
435    
436 root 1.174 my $black = [0, 0, 0];
437    
438 root 1.180 for (
439     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
440     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
441     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
442     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
443     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
444     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
445     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
446    
447     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
448     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
449     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
450     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
451     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
452     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
453     ) {
454     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
455    
456     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
457 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
458 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
459 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
460 root 1.180 }
461 root 1.155
462 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
463 root 1.155
464 elmex 1.156 my $row = 0;
465     my $col = 0;
466 root 1.155
467 elmex 1.166 my %resist_names = (
468 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
469     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
470     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
471     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
472 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
473 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
474 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
475 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
476     pois => "Poison (resistance to getting poisoned)",
477     para => "Paralysation (this resistance affects the chance you get paralysed)",
478 root 1.180 deat => "Death (resistance against death spells)",
479 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
480     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
481     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
482 elmex 1.166 tund => "Turn undead",
483 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
484     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
485 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
486 elmex 1.166 );
487 elmex 1.156 for (qw/slow holyw conf fire depl magic
488     drain acid pois para deat phys
489     blind fear tund elec cold ghit/)
490     {
491 root 1.164 $tbl2->add ($col, $row,
492 elmex 1.156 $STATWIDS->{"res_$_"} =
493 root 1.168 new CFClient::UI::Label
494 root 1.184 font => $FONT_FIXED,
495 root 1.180 template => "-100%",
496     align => +1,
497     valign => 0,
498     can_events => 1,
499     can_hover => 1,
500     tooltip => $resist_names{$_},
501 root 1.168 );
502     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
503 root 1.185 font => $FONT_FIXED,
504 root 1.180 can_hover => 1,
505 root 1.168 can_events => 1,
506 root 1.180 image => "ui/resist/resist_$_.png",
507     tooltip => $resist_names{$_},
508 elmex 1.156 );
509    
510     $row++;
511     if ($row % 6 == 0) {
512     $col += 2;
513     $row = 0;
514     }
515     }
516    
517 elmex 1.157 &set_stats_window_fontsize;
518 elmex 1.156 update_stats_window ({});
519 root 1.155
520 elmex 1.154 $tgw
521     }
522    
523 root 1.169 sub formsep {
524     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
525     }
526    
527 elmex 1.154 sub update_stats_window {
528     my ($stats) = @_;
529    
530 elmex 1.156 # i love text protocols!!!
531 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
532     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
533     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
534     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
535     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
536 elmex 1.156 my $fo_m = 999;
537 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
538     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
539 elmex 1.156
540     $GAUGES->{hp} ->set_value ($hp, $hp_m);
541     $GAUGES->{mana} ->set_value ($sp, $sp_m);
542     $GAUGES->{food} ->set_value ($fo, $fo_m);
543     $GAUGES->{grace} ->set_value ($gr, $gr_m);
544 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
545     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
546     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
547 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
548     $GAUGES->{range} ->set_text ("Rng: " . $rng);
549 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
550 elmex 1.165 $title =~ s/^Player: //;
551     $STATWIDS->{title} ->set_text ("Title: " . $title);
552 elmex 1.156
553 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
554     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
555     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
556     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
557     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
558     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
559     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
560     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
561     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
562     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
563     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
564     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
565     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
566 elmex 1.156
567     my %tbl = (
568     phys => 100,
569     magic => 101,
570     fire => 102,
571     elec => 103,
572     cold => 104,
573     conf => 105,
574     acid => 106,
575     drain => 107,
576     ghit => 108,
577     pois => 109,
578     slow => 110,
579     para => 111,
580     tund => 112,
581     fear => 113,
582 elmex 1.165 depl => 113,
583 elmex 1.156 deat => 115,
584     holyw => 116,
585     blind => 117
586 elmex 1.154 );
587 elmex 1.156
588     for (keys %tbl) {
589     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
590     }
591    
592 elmex 1.154 }
593    
594 root 1.112 sub metaserver_dialog {
595     my $dialog = new CFClient::UI::FancyFrame
596 root 1.199 title => "Server List",
597 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
598    
599     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
600    
601     $dialog
602     }
603    
604 root 1.179 my $METASERVER_ATIME;
605    
606 root 1.112 sub update_metaserver {
607 root 1.114 my ($HOST) = @_;
608    
609 root 1.179 return if $METASERVER_ATIME > time;
610     $METASERVER_ATIME = time + 60;
611    
612 root 1.178 my $table = $METASERVER->{table};
613     $table->clear;
614 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
615 root 1.112
616     my $buf;
617    
618     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
619    
620 root 1.178 unless ($fh) {
621     $label->set_text ("unable to contact metaserver: $!");
622     return;
623     }
624    
625 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
626     my $res = sysread $fh, $buf, 8192, length $buf;
627    
628     if (!defined $res) {
629     $_[0]->w->cancel;
630 root 1.178 $label->set_text ("error while retrieving server list: $!");
631 root 1.112 } elsif ($res == 0) {
632     $_[0]->w->cancel;
633     status "server list retrieved";
634 root 1.113
635 root 1.178 utf8::decode $buf if utf8::valid $buf;
636 root 1.113
637     $table->clear;
638    
639 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
640 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
641     for 0 .. $#col;
642    
643     my @align = qw(1 0 1 1 -1);
644    
645     my $y = 0;
646 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
647 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
648    
649     for ($desc) {
650     s/<br>/\n/gi;
651     s/<li>/\n· /gi;
652     s/<.*?>//sgi;
653     s/&/&amp;/g;
654     s/</&lt;/g;
655     s/>/&gt;/g;
656     }
657    
658     $uptime = sprintf "%dd %02d:%02d:%02d",
659     (int $m->[8] / 86400),
660     (int $m->[8] / 3600) % 24,
661     (int $m->[8] / 60) % 60,
662     $m->[8] % 60;
663    
664     $m = [$users, $host, $uptime, $version, $desc];
665    
666     $y++;
667 root 1.114
668     $table->add (0, $y, new CFClient::UI::VBox children => [
669 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
670 root 1.114 $HOST->set_text ($CFG->{host} = $host);
671     }),
672     (new CFClient::UI::Empty expand => 1),
673     ]);
674    
675 root 1.140 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
676 root 1.113 for 0 .. $#$m;
677     }
678 root 1.112 }
679     });
680     }
681    
682 root 1.111 sub server_setup {
683     my $dialog = new CFClient::UI::FancyFrame
684 root 1.150 title => "Server Setup",
685 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
686 root 1.81
687 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
688 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
689 root 1.112
690     {
691     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
692    
693 elmex 1.166 $vbox->add (
694     my $HOST = new CFClient::UI::Entry
695     expand => 1,
696     text => $CFG->{host},
697     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
698     connect_changed => sub {
699     my ($self, $value) = @_;
700     $CFG->{host} = $value;
701     }
702     );
703 root 1.112
704     $METASERVER = metaserver_dialog;
705 elmex 1.101
706 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
707     expand => 1,
708 root 1.200 text => "Server List",
709 elmex 1.166 other => $METASERVER,
710 root 1.200 tooltip => "Show a list of available crossfire servers",
711 elmex 1.166 connect_open => sub {
712     update_metaserver $HOST;
713     }
714     );
715 root 1.112 }
716 root 1.81
717 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
718 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
719     text => $CFG->{user},
720     tooltip => "The name of your character on the server",
721     connect_changed => sub {
722     my ($self, $value) = @_;
723     $CFG->{user} = $value;
724     }
725     );
726 root 1.81
727 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
728 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
729     text => $CFG->{password},
730     hidden => 1,
731     tooltip => "The password for your character",
732     connect_changed => sub {
733     my ($self, $value) = @_;
734     $CFG->{password} = $value;
735     }
736     );
737 elmex 1.101
738 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
739 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
740 root 1.81 req_w => 100,
741     range => [$CFG->{mapsize}, 10, 100 + 1, 1],
742 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
743     ."If you set this to a high value you will be able to see further for example.",
744 root 1.81 connect_changed => sub {
745     my ($self, $value) = @_;
746    
747     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
748     },
749     );
750    
751 root 1.199 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
752     expand => 1,
753     align => 0,
754     text => "Login",
755     connect_activate => sub {
756     $CONN ? stop_game
757     : start_game;
758     },
759     );
760 root 1.82
761 root 1.98 $dialog
762 root 1.81 }
763 root 1.58
764 root 1.111 sub message_window {
765 root 1.99 my $window = new CFClient::UI::FancyFrame
766 root 1.150 title => "Messages",
767 root 1.186 border_bg => [1, 1, 1, 1],
768     bg => [0, 0, 0, 0.5],
769 root 1.124 user_w => int $::WIDTH / 3,
770     user_h => int $::HEIGHT / 5,
771 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
772    
773 root 1.105 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
774     expand => 1,
775 root 1.168 font => $FONT_FIXED,
776 root 1.105 fontsize => $::CFG->{log_fontsize},
777     );
778    
779 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
780 elmex 1.118 connect_focus_in => sub {
781     my ($input, $prev_focus) = @_;
782    
783     delete $input->{refocus_map};
784    
785     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
786     $input->{refocus_map} = 1;
787     }
788     delete $input->{auto_activated};
789     },
790 root 1.116 connect_activate => sub {
791 elmex 1.100 my ($input, $text) = @_;
792     $input->set_text ('');
793    
794     if ($text =~ /^\/(.*)/) {
795 root 1.123 $::CONN->user_send ($1);
796 elmex 1.100 } else {
797 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
798 root 1.123 $::CONN->user_send ("$say_cmd $text");
799 elmex 1.100 }
800 elmex 1.118 if ($input->{refocus_map}) {
801     delete $input->{refocus_map};
802     $MAPWIDGET->focus_in
803     }
804 root 1.116 },
805     connect_escape => sub {
806 elmex 1.102 $MAPWIDGET->focus_in
807 root 1.116 },
808     );
809 elmex 1.102
810     $CONSOLE = {
811     window => $window,
812     input => $input
813     };
814 root 1.99
815     $window
816     }
817    
818 elmex 1.191 sub make_inventory_window {
819     my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
820 root 1.195 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
821 elmex 1.191 $invwin
822     }
823    
824 root 1.89 sub sdl_init {
825 root 1.145 CFClient::SDL_Init
826 root 1.89 and die "SDL::Init failed!\n";
827     }
828    
829 root 1.134 sub video_init {
830 root 1.89 sdl_init;
831    
832 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
833    
834 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
835     $FULLSCREEN = $CFG->{fullscreen};
836 root 1.89 $FAST = $CFG->{fast};
837 root 1.84
838 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
839     or die "SDL_SetVideoMode failed!\n";
840 root 1.2
841 root 1.86 $SDL_ACTIVE = 1;
842 root 1.87 $LAST_REFRESH = time - 0.01;
843 root 1.45
844 root 1.67 CFClient::gl_init;
845 root 1.30
846 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
847 root 1.39
848 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
849    
850 root 1.52 #############################################################################
851    
852 root 1.213 unless ($DEBUG_STATUS) {
853 root 1.202 # create the widgets
854    
855 root 1.215 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
856 root 1.202 $DEBUG_STATUS->show;
857    
858 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
859 root 1.215 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
860 root 1.212
861     (new CFClient::UI::Frame
862 root 1.215 bg => [0, 0, 0, 0.4],
863     req_y => -1,
864     child => $STATUSBOX,
865 root 1.212 )->show;
866 root 1.202
867     CFClient::UI::FancyFrame->new (
868     border_bg => [1, 1, 1, 192/255],
869     bg => [1, 1, 1, 0],
870     child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871     )->show;
872    
873     $MAPWIDGET = new CFClient::MapWidget;
874     $MAPWIDGET->connect (activate_console => sub {
875     my ($mapwidget, $preset) = @_;
876    
877     if ($CONSOLE) {
878     $CONSOLE->{input}->{auto_activated} = 1;
879     $CONSOLE->{input}->focus_in;
880 elmex 1.103
881 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
882     $CONSOLE->{input}->set_text ($preset);
883     }
884 elmex 1.103 }
885 root 1.202 });
886     $MAPWIDGET->show;
887     $MAPWIDGET->focus_in;
888 root 1.81
889 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
890 root 1.111
891 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
892     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
893     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
894 root 1.111
895 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896 root 1.192
897 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899 root 1.167
900 root 1.202 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
901     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
902     status "Configuration Saved";
903     });
904 root 1.98
905 root 1.202 $BUTTONBAR->show;
906 root 1.187
907 root 1.215 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908    
909 root 1.206 # delay till geometry is constant
910 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
911 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 root 1.215 my $widget = $GAUGES->{win};
913     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 root 1.206 });
915     force_refresh ();
916 root 1.202 }
917 root 1.2 }
918    
919 root 1.134 sub video_shutdown {
920 root 1.86 undef $SDL_ACTIVE;
921 root 1.134 }
922    
923 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
924 root 1.135 my $bgmusic;#TODO#hack#d#
925    
926 root 1.198 sub audio_channel_finished {
927     my ($channel) = @_;
928    
929     warn "channel $channel finished\n";#d#
930     }
931    
932 root 1.153 sub audio_music_finished {
933     return unless $CFG->{bgm_enable};
934    
935     # TODO: hack, do play loop and mood music
936     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
937     $bgmusic->play (0);
938    
939     push @bgmusic, shift @bgmusic;
940     }
941    
942 root 1.134 sub audio_init {
943 root 1.139 if ($CFG->{audio_enable}) {
944 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
945 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
946     CFClient::Mix_AllocateChannels 8;
947 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
948 root 1.134
949 root 1.153 audio_music_finished;
950 root 1.135
951 root 1.134 while (<$fh>) {
952     next if /^\s*#/;
953     next if /^\s*$/;
954    
955     my ($file, $volume, $event) = split /\s+/, $_, 3;
956    
957     push @SOUNDS, "$volume,$file";
958    
959     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
960 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
961 root 1.134 $chunk->volume ($volume * 128 / 100);
962     $chunk
963     };
964     }
965     } else {
966     status "unable to open sound config: $!";
967     }
968     }
969     }
970    
971     sub audio_shutdown {
972 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
973 root 1.134 undef $SDL_MIXER;
974     @SOUNDS = ();
975     %AUDIO_CHUNKS = ();
976 root 1.62 }
977    
978 root 1.87 my %animate_object;
979     my $animate_timer;
980    
981     my $fps = 9;
982    
983 root 1.30 sub force_refresh {
984 root 1.215 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
985 root 1.87 debug sprintf "%3.2f", $fps;
986    
987 root 1.111 $CFClient::UI::ROOT->draw;
988 root 1.148 CFClient::SDL_GL_SwapBuffers;
989 root 1.87
990 root 1.206 $WANT_REFRESH = 0;
991     $CAN_REFRESH = 0;
992 root 1.87 $LAST_REFRESH = $NOW;
993 root 1.1 }
994    
995 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
996     $NOW = time;
997    
998 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
999     for CFClient::SDL_PollEvent;
1000 root 1.87
1001     if (%animate_object) {
1002     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1003 root 1.206 $WANT_REFRESH++;
1004 root 1.87 }
1005    
1006 root 1.206 if ($WANT_REFRESH) {
1007 root 1.87 force_refresh;
1008     } else {
1009 root 1.206 $CAN_REFRESH = 1;
1010 root 1.87 }
1011     });
1012 root 1.64
1013 root 1.45 sub animation_start {
1014     my ($widget) = @_;
1015 root 1.87 $animate_object{$widget} = $widget;
1016 root 1.45 }
1017    
1018     sub animation_stop {
1019     my ($widget) = @_;
1020 root 1.87 delete $animate_object{$widget};
1021 root 1.45 }
1022    
1023 root 1.2 @conn::ISA = Crossfire::Protocol::;
1024 root 1.1
1025 elmex 1.125 sub conn::stats_update {
1026     my ($self, $stats) = @_;
1027    
1028 elmex 1.154 update_stats_window ($stats);
1029 elmex 1.125 }
1030    
1031 root 1.89 sub conn::user_send {
1032 root 1.88 my ($self, $command) = @_;
1033    
1034 root 1.123 $self->send_command ($command);
1035 root 1.88 status $command;
1036     }
1037    
1038 root 1.119 sub conn::map_scroll {
1039     my ($self, $dx, $dy) = @_;
1040    
1041     $MAP->scroll ($dx, $dy);
1042     }
1043    
1044 root 1.94 sub conn::feed_map1a {
1045     my ($self, $data) = @_;
1046    
1047 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1048 root 1.1
1049 root 1.95 $MAP->map1a_update ($data);
1050 root 1.69 $MAPWIDGET->update;
1051 root 1.1 }
1052    
1053 root 1.116 sub conn::flush_map {
1054     my ($self) = @_;
1055    
1056     my $map_info = delete $self->{map_info}
1057     or return;
1058    
1059     my ($hash, $x, $y, $w, $h) = @$map_info;
1060    
1061     my $data = $MAP->get_rect ($x, $y, $w, $h);
1062     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1063 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1064 root 1.116 }
1065 root 1.1
1066 root 1.2 sub conn::map_clear {
1067 root 1.1 my ($self) = @_;
1068    
1069 root 1.116 $self->flush_map;
1070 root 1.150 delete $self->{neigh_map};
1071 root 1.116
1072 root 1.95 $MAP->clear;
1073 root 1.1 }
1074    
1075 root 1.116
1076 root 1.119 sub conn::load_map($$$) {
1077     my ($self, $hash, $x, $y) = @_;
1078 root 1.115
1079 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1080     $data = Compress::LZF::decompress $data;
1081 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1082 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1083     my $data = $TILECACHE->get ($id)
1084     or next;
1085    
1086     $self->set_texture ($id => $data);
1087     }
1088     }
1089 root 1.115 }
1090    
1091 root 1.152 # this method does a "flood fill" into every tile direction
1092     # it assumes that tiles are arranged in a rectangular grid,
1093     # i.e. a map is the same as the left of the right map etc.
1094     # failure to comply are harmless and result in display errors
1095     # at worst.
1096 root 1.119 sub conn::flood_fill {
1097 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1098 root 1.119
1099 root 1.121 # the server does not allow map paths > 6
1100 root 1.187 return if 7 <= length $path;
1101 root 1.120
1102 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1103    
1104     for (
1105     [1, 0, -1],
1106     [2, 1, 0],
1107     [3, 0, 1],
1108     [4, -1, 0],
1109     ) {
1110     my ($tile, $dx, $dy) = @$_;
1111    
1112     my $gx = $gx + $dx;
1113     my $gy = $gy + $dy;
1114    
1115 root 1.119 next unless $flags & (1 << ($tile - 1));
1116 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1117 root 1.119
1118 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1119     if (my $info = $neigh->[$tile]) {
1120     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1121 root 1.119
1122 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1123     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1124    
1125     } else {
1126     $self->send_mapinfo ("spatial $path$tile", sub {
1127     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1128 root 1.119
1129 root 1.150 return if $mode ne "spatial";
1130 root 1.119
1131 root 1.150 $x += $MAP->ox;
1132     $y += $MAP->oy;
1133    
1134     $self->load_map ($hash, $x, $y)
1135     unless $self->{neigh_map}{$hash}[5]++;#d#
1136 root 1.119
1137 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1138 root 1.119
1139 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1140     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1141     });
1142     }
1143 root 1.119 }
1144     }
1145    
1146     sub conn::map_change {
1147     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1148    
1149     $self->flush_map;
1150    
1151     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1152    
1153 root 1.187 my $mapmapw = $MAPMAP->{w};
1154     my $mapmaph = $MAPMAP->{h};
1155 root 1.150
1156     $self->{neigh_rect} = [
1157 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1158     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1159 root 1.150 ];
1160 root 1.119
1161 root 1.150 delete $self->{neigh_grid};
1162     $self->flood_fill (0, 0, "", $hash, $flags);
1163 root 1.119
1164     $x += $ox;
1165     $y += $oy;
1166    
1167     $self->{map_info} = [$hash, $x, $y, $w, $h];
1168    
1169 elmex 1.158 my $map = $self->{map_info}[0];
1170     $map =~ s/^.*?\/([^\/]+)$/\1/;
1171     $STATWIDS->{map}->set_text ("Map: " . $map);
1172 elmex 1.157
1173 root 1.119 $self->load_map ($hash, $x, $y);
1174     }
1175    
1176 root 1.19 sub conn::face_find {
1177 root 1.116 my ($self, $facenum, $face) = @_;
1178    
1179     my $hash = "$face->{chksum},$face->{name}";
1180    
1181     my $id = $FACEMAP->get ($hash);
1182    
1183     unless ($id) {
1184     # create new id for face
1185     # i love transactions
1186     for (1..100) {
1187     my $txn = $CFClient::DB_ENV->txn_begin;
1188     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1189     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1190     $id++;
1191     if ($FACEMAP->put (id => $id) == 0
1192     && $FACEMAP->put ($hash => $id) == 0) {
1193     $txn->txn_commit;
1194    
1195     goto gotid;
1196     }
1197     }
1198     $txn->abort;
1199     }
1200 root 1.19
1201 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1202     }
1203 root 1.114
1204 root 1.116 gotid:
1205     $face->{id} = $id;
1206     $MAP->set_face ($facenum => $id);
1207 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1208 root 1.116 $TILECACHE->get ($id)
1209 root 1.19 }
1210    
1211 root 1.2 sub conn::face_update {
1212 root 1.95 my ($self, $facenum, $face) = @_;
1213 root 1.19
1214 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1215    
1216     $self->set_texture ($face->{id} => delete $face->{image});
1217     }
1218 root 1.1
1219 root 1.116 sub conn::set_texture {
1220     my ($self, $id, $data) = @_;
1221 root 1.95
1222 root 1.116 $self->{texture}[$id] ||= do {
1223     my $tex =
1224     new_from_image CFClient::Texture
1225 root 1.173 $data, minify => 1, mipmap => 1;
1226 root 1.116
1227     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1228     $MAPWIDGET->update;
1229    
1230     $tex
1231     };
1232 root 1.1 }
1233    
1234 root 1.134 sub conn::sound_play {
1235     my ($self, $x, $y, $soundnum, $type) = @_;
1236    
1237 root 1.139 $SDL_MIXER
1238     or return;
1239    
1240 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1241     or return;
1242    
1243 root 1.146 $chunk->play;
1244 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1245 root 1.134 }
1246    
1247 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1248    
1249 root 1.33 sub conn::query {
1250     my ($self, $flags, $prompt) = @_;
1251    
1252 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1253     $LAST_QUERY = $prompt;
1254    
1255     my $dialog = new CFClient::UI::FancyFrame
1256     title => "Query",
1257     child => my $vbox = new CFClient::UI::VBox;
1258    
1259     $vbox->add (new CFClient::UI::Label
1260     max_w => $::WIDTH * 0.4,
1261     text => $prompt);
1262    
1263     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264     $vbox->add (my $hbox = new CFClient::HBox);
1265     $hbox->add (new CFClient::Button
1266     text => "No",
1267     connect_activate => sub {
1268     $self->send ("reply n");
1269     $dialog->destroy;
1270     $MAPWIDGET->focus_in;
1271     }
1272     );
1273     $hbox->add (new CFClient::Button
1274     text => "Yes",
1275     connect_activate => sub {
1276     $self->send ("reply y");
1277     $dialog->destroy;
1278     $MAPWIDGET->focus_in;
1279     },
1280     );
1281    
1282     $dialog->focus_in;
1283    
1284     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286     $vbox->add (my $entry = new CFClient::UI::Entry
1287     connect_changed => sub {
1288     $self->send ("reply $_[1]");
1289     $dialog->destroy;
1290     $MAPWIDGET->focus_in;
1291     },
1292     );
1293    
1294     $entry->focus_in;
1295    
1296     } else {
1297     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298    
1299     $vbox->add (my $entry = new CFClient::UI::Entry
1300     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301     connect_activate => sub {
1302     $self->send ("reply $_[1]");
1303     $dialog->destroy;
1304     $MAPWIDGET->focus_in;
1305     },
1306     );
1307    
1308     $entry->focus_in;
1309     }
1310    
1311     $dialog->show;
1312 root 1.33 }
1313    
1314 root 1.99 sub conn::drawinfo {
1315     my ($self, $color, $text) = @_;
1316    
1317     my @color = (
1318     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1319     [1.00, 1.00, 1.00],
1320 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1321 root 1.99 [1.00, 0.00, 0.00],
1322     [1.00, 0.54, 0.00],
1323     [0.11, 0.56, 1.00],
1324     [0.93, 0.46, 0.00],
1325     [0.18, 0.54, 0.34],
1326     [0.56, 0.73, 0.56],
1327     [0.80, 0.80, 0.80],
1328     [0.55, 0.41, 0.13],
1329     [0.99, 0.77, 0.26],
1330     [0.74, 0.65, 0.41],
1331     );
1332    
1333 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334    
1335     $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1336     $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338 root 1.209
1339     $LOGVIEW->add_paragraph ($color[$color],
1340     join "\n", map "$time $_", split /\n/, $text);
1341 root 1.211
1342 root 1.212 $STATUSBOX->add ($text,
1343 root 1.211 group => $text,
1344 root 1.215 fg => $color[$color],
1345 root 1.211 timeout => 60,
1346     tooltip_font => $::FONT_FIXED,
1347     );
1348 root 1.208 }
1349    
1350     sub conn::drawextinfo {
1351     my ($self, $color, $type, $subtype, $message) = @_;
1352    
1353     $self->drawinfo ($color, $message);
1354 root 1.99 }
1355    
1356 root 1.144 sub conn::spell_add {
1357 root 1.143 my ($self, $spell) = @_;
1358    
1359 root 1.171 # TODO
1360     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1361     $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1362     $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1363 root 1.144 }
1364    
1365     sub conn::spell_delete {
1366     my ($self, $spell) = @_;
1367     }
1368    
1369     sub conn::addme_success {
1370     my ($self) = @_;
1371    
1372     for my $skill (values %{$self->{skill_info}}) {
1373 root 1.171 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1374     $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1375 root 1.144 }
1376 root 1.200
1377     $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1378     $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1379     $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1380     $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1381     }
1382    
1383     sub conn::eof {
1384     stop_game;
1385 root 1.143 }
1386    
1387 root 1.173 sub update_floorbox {
1388     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1389 root 1.200 return unless $CONN;
1390    
1391 root 1.173 $FLOORBOX->clear;
1392     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1393    
1394 root 1.207 my $count = 4;
1395     for (@{ $CONN->{container}{0} }) {
1396     if (--$count) {
1397     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1398     } else {
1399     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1400     last;
1401     }
1402     }
1403 root 1.173 });
1404 root 1.206
1405     $WANT_REFRESH++;
1406 root 1.173 }
1407    
1408 root 1.169 sub conn::container_add {
1409 root 1.203 my ($self, $tag, $items) = @_;
1410    
1411     update_floorbox if $tag == 0;
1412    
1413     $INV->set_items ($self->{container}{$self->{player}{tag}})
1414     if $tag == $self->{player}{tag};
1415 root 1.169
1416     # $self-<{player}{tag} => player inv
1417     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1418     }
1419    
1420     sub conn::container_clear {
1421 root 1.203 my ($self, $tag) = @_;
1422 root 1.173
1423 root 1.203 update_floorbox if $tag == 0;
1424    
1425     $INV->set_items ($self->{container}{$tag})
1426     if $tag == $self->{player}{tag};
1427 elmex 1.191
1428 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1429     }
1430    
1431 root 1.173 sub conn::item_delete {
1432     my ($self, @items) = @_;
1433    
1434     for (@items) {
1435     update_floorbox if $_->{container} == 0;
1436 root 1.203
1437     $INV->set_items ($self->{container}{$_->{container}})
1438     if $_->{container} == $self->{player}{tag};
1439 root 1.173 }
1440     }
1441    
1442     sub conn::item_update {
1443     my ($self, $item) = @_;
1444    
1445     update_floorbox if $item->{container} == 0;
1446 root 1.203
1447     $INV->set_items ($self->{container}{$item->{container}})
1448 root 1.204 if $item->{container} == $self->{player}{tag};
1449 root 1.173 }
1450    
1451 root 1.87 %SDL_CB = (
1452 root 1.145 CFClient::SDL_QUIT => sub {
1453 root 1.87 Event::unloop -1;
1454     },
1455 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1456 root 1.87 },
1457 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1458     $WANT_REFRESH++;
1459     },
1460 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1461     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1462 root 1.87 },
1463 root 1.145 CFClient::SDL_KEYDOWN => sub {
1464 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1465 root 1.87 # alt-enter
1466 root 1.134 video_shutdown;
1467 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1468 root 1.134 video_init;
1469 root 1.87 } else {
1470 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1471 elmex 1.23 }
1472 root 1.87 },
1473 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1474     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1475 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1476 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1477     CFClient::SDL_USEREVENT => sub {
1478     if ($_[0]{code} == 1) {
1479     audio_channel_finished $_[0]{data1};
1480     } elsif ($_[0]{code} == 0) {
1481     audio_music_finished;
1482     }
1483     },
1484 root 1.87 );
1485 elmex 1.23
1486 root 1.1 #############################################################################
1487    
1488 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1489    
1490 root 1.205 {
1491     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1492 root 1.194
1493 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1494 root 1.114
1495 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1496     $FACEMAP = CFClient::db_table "facemap";
1497 root 1.90
1498 root 1.205 my %DEF_CFG = (
1499     sdl_mode => 0,
1500     width => 640,
1501     height => 480,
1502     fullscreen => 0,
1503     fast => 0,
1504     map_scale => 0.5,
1505     fow_enable => 1,
1506     fow_intensity => 0.45,
1507     fow_smooth => 0,
1508     gui_fontsize => 1,
1509     log_fontsize => 1,
1510 root 1.206 gauge_fontsize=> 1,
1511     gauge_size => 0.35,
1512 root 1.205 stat_fontsize => 1,
1513     mapsize => 100,
1514     host => "crossfire.schmorp.de",
1515     say_command => 'say',
1516     audio_enable => 1,
1517     bgm_enable => 1,
1518     bgm_volume => 0.25,
1519     );
1520 root 1.87
1521 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1522     $CFG->{$k} = $v unless exists $CFG->{$k};
1523     }
1524    
1525     sdl_init;
1526    
1527     @SDL_MODES = reverse
1528     grep $_->[0] >= 640 && $_->[1] >= 480,
1529     CFClient::SDL_ListModes;
1530    
1531     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1532    
1533     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1534    
1535     {
1536     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1537     DejaVuSans.ttf
1538     DejaVuSansMono.ttf
1539     DejaVuSans-Bold.ttf
1540     DejaVuSansMono-Bold.ttf
1541     DejaVuSans-Oblique.ttf
1542     DejaVuSansMono-Oblique.ttf
1543     DejaVuSans-BoldOblique.ttf
1544     DejaVuSansMono-BoldOblique.ttf
1545     );
1546    
1547     CFClient::add_font $_ for @fonts;
1548    
1549 root 1.214 CFClient::pango_init;
1550    
1551 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1552     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1553 root 1.89
1554 root 1.205 $FONT_PROP->make_default;
1555     }
1556 root 1.89
1557 root 1.205 video_init;
1558     audio_init;
1559 root 1.65 }
1560 root 1.40
1561 root 1.87 Event::loop;
1562 root 1.19
1563 root 1.148 END { CFClient::SDL_Quit }
1564 root 1.131
1565 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1566    
1567     Pclient is a Crossfire+ and Crossfire game client.
1568    
1569     =head2 Features
1570    
1571     =over 4
1572    
1573     =item Fullscreen Map
1574    
1575     PClient can uses a fullscreen map, which greatly enhances how much of the
1576     game world you can see.
1577    
1578     =item Persistent Map Cache (Crossfire+ only)
1579    
1580     PClient can persistently cache all map data it received from the
1581     server. This not only allows it to display an overview map, but also
1582     ensures that once-explored areas will be available the next time you want
1583     to explore more.
1584    
1585     =item Hardware acceleration
1586    
1587     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1588     acceleration. Most modern graphics cards have difficulties with 2D
1589     acceleration, while 3D graphics is accelerated well.
1590    
1591     =item No arbitrary limits
1592    
1593     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1594     limits (like a fixed amount of face numbers). There are still limits, but
1595     they are not arbitrarily low :)
1596    
1597     =back
1598    
1599 root 1.179 =head1 USAGE
1600    
1601     =head2 The Map
1602    
1603     The map is always displayed in the background, behind all other windows and UI elements.
1604    
1605     #TODO# middle-click scrolls
1606     #
1607     # keys:
1608     #
1609     # a apply
1610     # keypad moves, kp_5 applies ranged attack to self
1611    
1612     Starting to type enters the I<completion mode>. In that mode, you can type
1613     abbreviations or commands and have them executed as soon as they match a
1614     valid command. This is best explained by a few examples:
1615    
1616     Typing B<climb> will display a list of commands with I<climb> in their
1617     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1618    
1619     You can abbreviate commands by typing only the first character of every
1620     word. For example, typing I<iwor> will likely select I<invoke word of
1621     recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1622     will likely select I<ready_skill climbing> and I<usl> will give you
1623     I<use_skill levitation>.
1624    
1625     =head2 The map overview
1626    
1627     #TODO#
1628    
1629     =head2 The Status area in the lower right corner
1630    
1631     #TODO#
1632    
1633     =head2 The I<Statistics>/I>Stats> window
1634    
1635     #TODO#
1636    
1637 root 1.178 =head1 FAQ
1638    
1639     =over 4
1640    
1641     =item The client is very sluggish and slow, what can I do about this?
1642    
1643     Most likely, you don't have accelerated OpenGL support. Try to find a
1644     newer driver, or a driver from your hardware vendor, that features OpenGL
1645     support.
1646    
1647     If this is not an option, the following Setup options reduce the load and
1648     will likely make the client playable with sofwtare rendering (it will
1649     still be slow, though):
1650    
1651     =over 4
1652    
1653     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1654    
1655     =item Enable B<Fast & Ugly> mode
1656    
1657     =item Disable B<Fog of War>
1658    
1659     =item Increase B<Map Scale>
1660    
1661     =back
1662    
1663     =back
1664    
1665     =head1 AUTHOR
1666    
1667     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1668    
1669    
1670 root 1.82