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Revision: 1.216
Committed: Mon May 15 17:45:31 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.215: +13 -20 lines
Log Message:
improve slider implementation

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.176 BEGIN {
7     if (%PAR::LibCache) {
8     @INC = grep ref, @INC; # weed out all paths except pars loader refs
9    
10     while (my ($filename, $zip) = each %PAR::LibCache) {
11     for ($zip->memberNames) {
12     next unless /^\/root\/(.*)/;
13     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14     unless -e "$ENV{PAR_TEMP}/$1";
15     }
16     }
17    
18     unshift @INC, $ENV{PAR_TEMP};
19    
20     if ($^O eq "MSWin32") {
21     $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22     }
23     }
24     }
25    
26     # need to do it again because that pile of garbage called PAR nukes it before main
27     unshift @INC, $ENV{PAR_TEMP};
28    
29 root 1.87 use Time::HiRes 'time';
30     use Event;
31 root 1.13
32 elmex 1.11 use Crossfire;
33 root 1.2 use Crossfire::Protocol;
34    
35 root 1.116 use Compress::LZF;
36    
37 root 1.67 use CFClient;
38 root 1.72 use CFClient::UI;
39 root 1.141 use CFClient::MapWidget;
40 elmex 1.10
41 root 1.177 $Event::DIED = sub {
42 root 1.208 # TODO: display dialog box or so
43 root 1.177 CFClient::error $_[1];
44     };
45 root 1.176
46 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47    
48 root 1.63 our $VERSION = '0.1';
49    
50 root 1.96 my $MAX_FPS = 60;
51 root 1.90 my $MIN_FPS = 5; # unused as of yet
52 root 1.63
53 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
54    
55 root 1.116 our $FACEMAP;
56     our $TILECACHE;
57     our $MAPCACHE;
58 root 1.19
59 root 1.87 our $LAST_REFRESH;
60     our $NOW;
61    
62 elmex 1.10 our $CFG;
63 root 1.13 our $CONN;
64 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65 root 1.2
66 root 1.206 our $WANT_REFRESH;
67     our $CAN_REFRESH;
68    
69 root 1.75 our @SDL_MODES;
70 root 1.30 our $WIDTH;
71     our $HEIGHT;
72     our $FULLSCREEN;
73 root 1.99 our $FONTSIZE;
74 root 1.30
75 root 1.168 our $FONT_PROP;
76     our $FONT_FIXED;
77    
78 root 1.95 our $MAP;
79 root 1.187 our $MAPMAP;
80 root 1.69 our $MAPWIDGET;
81 root 1.112 our $BUTTONBAR;
82     our $LOGVIEW;
83     our $CONSOLE;
84     our $METASERVER;
85 root 1.199 our $LOGIN_BUTTON;
86 root 1.57
87 root 1.173 our $FLOORBOX;
88 elmex 1.125 our $GAUGES;
89 elmex 1.154 our $STATWIDS;
90 elmex 1.125
91 root 1.86 our $SDL_ACTIVE;
92 root 1.13 our %SDL_CB;
93 root 1.18
94 root 1.134 our $SDL_MIXER;
95     our @SOUNDS; # event => file mapping
96     our %AUDIO_CHUNKS; # audio files
97    
98 root 1.30 our $ALT_ENTER_MESSAGE;
99 root 1.212 our $STATUSBOX;
100 root 1.64 our $DEBUG_STATUS;
101 root 1.30
102 elmex 1.191 our $INVWIN;
103     our $INV;
104    
105 root 1.82 sub status {
106 root 1.215 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
107 root 1.82 }
108    
109     sub debug {
110     $DEBUG_STATUS->set_text ($_[0]);
111 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
112     $DEBUG_STATUS->move ($WIDTH - $w, 0);
113 root 1.82 }
114    
115 root 1.84 sub start_game {
116 root 1.85 status "logging in...";
117    
118 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
119 root 1.84
120 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
121 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
122 root 1.112
123     my ($host, $port) = split /:/, $CFG->{host};
124 root 1.95
125 root 1.194 $CONN = eval {
126     new conn
127     host => $host,
128     port => $port || 13327,
129     user => $CFG->{user},
130     pass => $CFG->{password},
131     mapw => $mapsize,
132     maph => $mapsize,
133     ;
134     };
135 root 1.84
136 root 1.194 if ($CONN) {
137 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
138    
139 root 1.194 status "login successful";
140 root 1.85
141 root 1.194 CFClient::lowdelay fileno $CONN->{fh};
142     } else {
143     status "unable to connect";
144 root 1.199 stop_game();
145 root 1.194 }
146 root 1.84 }
147    
148     sub stop_game {
149 root 1.200 return unless $CONN;
150    
151 root 1.199 status "connection closed";
152     $LOGIN_BUTTON->set_text ("Login");
153 root 1.200 $CONN->destroy;
154     $CONN = 0; # false, does not autovivify
155    
156     undef $MAPCACHE;
157     undef $MAP;
158 root 1.84 }
159    
160 root 1.111 sub client_setup {
161 root 1.99 my $dialog = new CFClient::UI::FancyFrame
162 root 1.150 title => "Client Setup",
163 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
164     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
165    
166 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
167 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
168    
169 root 1.216 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
170 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
171 root 1.81
172     $mode_slider->connect (changed => sub {
173     my ($self, $value) = @_;
174    
175     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
176     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
177     });
178     $mode_slider->emit (changed => $mode_slider->{range}[0]);
179 root 1.82
180 elmex 1.158 my $row = 1;
181    
182     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
183 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
184     state => $CFG->{fullscreen},
185     tooltip => "Bring the client into fullscreen mode",
186     connect_changed => sub {
187     my ($self, $value) = @_;
188     $CFG->{fullscreen} = $value;
189     }
190     );
191 root 1.85
192 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
193 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
194     state => $CFG->{fast},
195     tooltip => "Lower the visual quality considerably to speed up rendering.",
196     connect_changed => sub {
197     my ($self, $value) = @_;
198     $CFG->{fast} = $value;
199     }
200     );
201 root 1.89
202 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203     $table->add (1, $row++, new CFClient::UI::Slider
204 root 1.216 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
205 root 1.169 tooltip => "Enlarge or shrink the displayed map",
206     connect_changed => sub {
207     my ($self, $value) = @_;
208 root 1.216 $CFG->{map_scale} = $value;
209 root 1.169 }
210     );
211    
212 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
214     state => $CFG->{fow_enable},
215     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216     connect_changed => sub {
217     my ($self, $value) = @_;
218     $CFG->{fow_enable} = $value;
219     }
220     );
221 root 1.97
222 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
223 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
224     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226     connect_changed => sub {
227     my ($self, $value) = @_;
228     $CFG->{fow_intensity} = $value;
229     }
230     );
231 root 1.90
232 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
233 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
234     state => $CFG->{fow_smooth},
235     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236     connect_changed => sub {
237     my ($self, $value) = @_;
238     $CFG->{fow_smooth} = $value;
239     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240     }
241     );
242 root 1.91
243 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
245 root 1.216 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
246 root 1.163 tooltip => "The font size used by most GUI elements",
247 root 1.216 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
248 root 1.163 );
249 root 1.140
250 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
251 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
252 root 1.216 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
253 root 1.163 tooltip => "The font size used by the server log window only",
254 root 1.216 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
255 root 1.163 );
256 root 1.105
257 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
258 root 1.163
259     $table->add (1, $row++, new CFClient::UI::Slider
260 root 1.216 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
261 root 1.163 tooltip => "The font size used by the statistics window only",
262     connect_changed => sub {
263 root 1.216 $CFG->{stat_fontsize} = $_[1];
264 root 1.163 &set_stats_window_fontsize;
265     }
266     );
267 elmex 1.157
268 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
269     $table->add (1, $row++, new CFClient::UI::Slider
270     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
271     tooltip => "Adjust the size of the stats gauges at the bottom right",
272     connect_changed => sub {
273     $CFG->{gauge_size} = $_[1];
274 root 1.216 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
275 root 1.163 }
276     );
277 elmex 1.158
278     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
279 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
280 root 1.216 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
281 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
282 root 1.163 connect_changed => sub {
283 root 1.216 $CFG->{gauge_fontsize} = $_[1];
284 root 1.163 &set_gauge_window_fontsize;
285     }
286     );
287 elmex 1.158
288 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
289     expand => 1, align => 0, text => "Apply",
290 root 1.168 tooltip => "Apply the video settings",
291 root 1.163 connect_activate => sub {
292     video_shutdown ();
293     video_init ();
294     }
295     );
296 root 1.111
297 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
298 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
299     state => $CFG->{audio_enable},
300     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
301     connect_changed => sub {
302     $CFG->{audio_enable} = $_[1];
303     }
304     );
305 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
306     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
307     # $CFG->{effects_volume} = $_[1];
308     # });
309 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
310     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
311 root 1.163 $hbox->add (new CFClient::UI::CheckBox
312     expand => 1, state => $CFG->{bgm_enable},
313     tooltip => "Enable background music playing",
314     connect_changed => sub {
315     $CFG->{bgm_enable} = $_[1];
316     }
317     );
318     $hbox->add (new CFClient::UI::Slider
319     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
320     tooltip => "The volume of the background music",
321     connect_changed => sub {
322     $CFG->{bgm_volume} = $_[1];
323     CFClient::MixMusic::volume $_[1] * 128;
324     }
325     );
326 root 1.140
327 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
328     expand => 1, align => 0, text => "Apply",
329 root 1.168 tooltip => "Apply the audio settings",
330 root 1.163 connect_activate => sub {
331     audio_shutdown ();
332     audio_init ();
333     }
334     );
335 elmex 1.137
336 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
337     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
338     text => $CFG->{say_command},
339     tooltip => "This is the command that will be used if you write a line in the message window entry. "
340     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
341     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
342     connect_changed => sub {
343     my ($self, $value) = @_;
344     $CFG->{say_command} = $value;
345     }
346     );
347    
348 root 1.111 $dialog
349     }
350    
351 elmex 1.157 sub set_stats_window_fontsize {
352 elmex 1.158 for (values %{$STATWIDS}) {
353 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
354     }
355     }
356    
357 elmex 1.158 sub set_gauge_window_fontsize {
358     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
359     $_->set_fontsize ($::CFG->{gauge_fontsize});
360     }
361 root 1.169
362     # local $GAUGES->{win}{parent};#d#
363     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
364 elmex 1.158 }
365    
366     sub make_gauge_window {
367 root 1.215 my $gh = int $HEIGHT * $CFG->{gauge_size};
368 elmex 1.158
369     my $win = new CFClient::UI::Frame (
370 root 1.215 req_y => -1,
371     user_w => $WIDTH,
372     user_h => $gh,
373 elmex 1.158 );
374 root 1.215
375 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
376     children => [
377     (new CFClient::UI::HBox expand => 1),
378 root 1.212 (new CFClient::UI::VBox children => [
379     (new CFClient::UI::Empty expand => 1),
380     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
381     ]),
382 root 1.173 (my $vbox = new CFClient::UI::VBox),
383     ],
384     );
385 elmex 1.158
386 root 1.173 $vbox->add (new CFClient::UI::HBox
387     expand => 1,
388     children => [
389     (new CFClient::UI::Empty expand => 1),
390     (my $hb = new CFClient::UI::HBox),
391     ],
392     );
393 elmex 1.161
394 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
395 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
396 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
397 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
398 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
399 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
400 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
401 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
402 root 1.172
403 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
405 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
407 elmex 1.158
408     $GAUGES = {
409 elmex 1.166 exp => $exp, win => $win, range => $rng,
410 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
411     };
412 root 1.169
413     &set_gauge_window_fontsize;
414    
415 elmex 1.158 $win
416     }
417    
418 elmex 1.154 sub make_stats_window {
419 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
420 root 1.155
421 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
422 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
423     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
424 elmex 1.156
425     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
426    
427     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
428    
429 root 1.174 my $black = [0, 0, 0];
430    
431 root 1.180 for (
432     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
433     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
434     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
435     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
436     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
437     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
438     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
439    
440     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
441     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
442     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
443     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
444     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
445     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
446     ) {
447     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
448    
449     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
450 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
451 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
452 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
453 root 1.180 }
454 root 1.155
455 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
456 root 1.155
457 elmex 1.156 my $row = 0;
458     my $col = 0;
459 root 1.155
460 elmex 1.166 my %resist_names = (
461 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
462     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
463     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
464     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
465 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
466 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
467 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
468 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
469     pois => "Poison (resistance to getting poisoned)",
470     para => "Paralysation (this resistance affects the chance you get paralysed)",
471 root 1.180 deat => "Death (resistance against death spells)",
472 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
473     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
474     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
475 elmex 1.166 tund => "Turn undead",
476 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
477     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
478 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
479 elmex 1.166 );
480 elmex 1.156 for (qw/slow holyw conf fire depl magic
481     drain acid pois para deat phys
482     blind fear tund elec cold ghit/)
483     {
484 root 1.164 $tbl2->add ($col, $row,
485 elmex 1.156 $STATWIDS->{"res_$_"} =
486 root 1.168 new CFClient::UI::Label
487 root 1.184 font => $FONT_FIXED,
488 root 1.180 template => "-100%",
489     align => +1,
490     valign => 0,
491     can_events => 1,
492     can_hover => 1,
493     tooltip => $resist_names{$_},
494 root 1.168 );
495     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
496 root 1.185 font => $FONT_FIXED,
497 root 1.180 can_hover => 1,
498 root 1.168 can_events => 1,
499 root 1.180 image => "ui/resist/resist_$_.png",
500     tooltip => $resist_names{$_},
501 elmex 1.156 );
502    
503     $row++;
504     if ($row % 6 == 0) {
505     $col += 2;
506     $row = 0;
507     }
508     }
509    
510 elmex 1.157 &set_stats_window_fontsize;
511 elmex 1.156 update_stats_window ({});
512 root 1.155
513 elmex 1.154 $tgw
514     }
515    
516 root 1.169 sub formsep {
517     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
518     }
519    
520 elmex 1.154 sub update_stats_window {
521     my ($stats) = @_;
522    
523 elmex 1.156 # i love text protocols!!!
524 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
525     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
526     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
527     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
528     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
529 elmex 1.156 my $fo_m = 999;
530 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
531     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
532 elmex 1.156
533     $GAUGES->{hp} ->set_value ($hp, $hp_m);
534     $GAUGES->{mana} ->set_value ($sp, $sp_m);
535     $GAUGES->{food} ->set_value ($fo, $fo_m);
536     $GAUGES->{grace} ->set_value ($gr, $gr_m);
537 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
538     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
539     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
540 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
541     $GAUGES->{range} ->set_text ("Rng: " . $rng);
542 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
543 elmex 1.165 $title =~ s/^Player: //;
544     $STATWIDS->{title} ->set_text ("Title: " . $title);
545 elmex 1.156
546 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
547     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
548     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
549     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
550     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
551     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
552     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
553     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
554     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
555     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
556     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
557     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
558     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
559 elmex 1.156
560     my %tbl = (
561     phys => 100,
562     magic => 101,
563     fire => 102,
564     elec => 103,
565     cold => 104,
566     conf => 105,
567     acid => 106,
568     drain => 107,
569     ghit => 108,
570     pois => 109,
571     slow => 110,
572     para => 111,
573     tund => 112,
574     fear => 113,
575 elmex 1.165 depl => 113,
576 elmex 1.156 deat => 115,
577     holyw => 116,
578     blind => 117
579 elmex 1.154 );
580 elmex 1.156
581     for (keys %tbl) {
582     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
583     }
584    
585 elmex 1.154 }
586    
587 root 1.112 sub metaserver_dialog {
588     my $dialog = new CFClient::UI::FancyFrame
589 root 1.199 title => "Server List",
590 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
591    
592     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
593    
594     $dialog
595     }
596    
597 root 1.179 my $METASERVER_ATIME;
598    
599 root 1.112 sub update_metaserver {
600 root 1.114 my ($HOST) = @_;
601    
602 root 1.179 return if $METASERVER_ATIME > time;
603     $METASERVER_ATIME = time + 60;
604    
605 root 1.178 my $table = $METASERVER->{table};
606     $table->clear;
607 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
608 root 1.112
609     my $buf;
610    
611     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
612    
613 root 1.178 unless ($fh) {
614     $label->set_text ("unable to contact metaserver: $!");
615     return;
616     }
617    
618 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
619     my $res = sysread $fh, $buf, 8192, length $buf;
620    
621     if (!defined $res) {
622     $_[0]->w->cancel;
623 root 1.178 $label->set_text ("error while retrieving server list: $!");
624 root 1.112 } elsif ($res == 0) {
625     $_[0]->w->cancel;
626     status "server list retrieved";
627 root 1.113
628 root 1.178 utf8::decode $buf if utf8::valid $buf;
629 root 1.113
630     $table->clear;
631    
632 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
633 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
634     for 0 .. $#col;
635    
636     my @align = qw(1 0 1 1 -1);
637    
638     my $y = 0;
639 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
640 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
641    
642     for ($desc) {
643     s/<br>/\n/gi;
644     s/<li>/\n· /gi;
645     s/<.*?>//sgi;
646     s/&/&amp;/g;
647     s/</&lt;/g;
648     s/>/&gt;/g;
649     }
650    
651     $uptime = sprintf "%dd %02d:%02d:%02d",
652     (int $m->[8] / 86400),
653     (int $m->[8] / 3600) % 24,
654     (int $m->[8] / 60) % 60,
655     $m->[8] % 60;
656    
657     $m = [$users, $host, $uptime, $version, $desc];
658    
659     $y++;
660 root 1.114
661     $table->add (0, $y, new CFClient::UI::VBox children => [
662 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
663 root 1.114 $HOST->set_text ($CFG->{host} = $host);
664     }),
665     (new CFClient::UI::Empty expand => 1),
666     ]);
667    
668 root 1.140 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
669 root 1.113 for 0 .. $#$m;
670     }
671 root 1.112 }
672     });
673     }
674    
675 root 1.111 sub server_setup {
676     my $dialog = new CFClient::UI::FancyFrame
677 root 1.150 title => "Server Setup",
678 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
679 root 1.81
680 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
681 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
682 root 1.112
683     {
684     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
685    
686 elmex 1.166 $vbox->add (
687     my $HOST = new CFClient::UI::Entry
688     expand => 1,
689     text => $CFG->{host},
690     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
691     connect_changed => sub {
692     my ($self, $value) = @_;
693     $CFG->{host} = $value;
694     }
695     );
696 root 1.112
697     $METASERVER = metaserver_dialog;
698 elmex 1.101
699 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
700     expand => 1,
701 root 1.200 text => "Server List",
702 elmex 1.166 other => $METASERVER,
703 root 1.200 tooltip => "Show a list of available crossfire servers",
704 elmex 1.166 connect_open => sub {
705     update_metaserver $HOST;
706     }
707     );
708 root 1.112 }
709 root 1.81
710 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
711 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
712     text => $CFG->{user},
713     tooltip => "The name of your character on the server",
714     connect_changed => sub {
715     my ($self, $value) = @_;
716     $CFG->{user} = $value;
717     }
718     );
719 root 1.81
720 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
721 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
722     text => $CFG->{password},
723     hidden => 1,
724     tooltip => "The password for your character",
725     connect_changed => sub {
726     my ($self, $value) = @_;
727     $CFG->{password} = $value;
728     }
729     );
730 elmex 1.101
731 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
732 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
733 root 1.81 req_w => 100,
734 root 1.216 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
735 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
736     ."If you set this to a high value you will be able to see further for example.",
737 root 1.81 connect_changed => sub {
738     my ($self, $value) = @_;
739    
740     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
741     },
742     );
743    
744 root 1.199 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
745     expand => 1,
746     align => 0,
747     text => "Login",
748     connect_activate => sub {
749     $CONN ? stop_game
750     : start_game;
751     },
752     );
753 root 1.82
754 root 1.98 $dialog
755 root 1.81 }
756 root 1.58
757 root 1.111 sub message_window {
758 root 1.99 my $window = new CFClient::UI::FancyFrame
759 root 1.150 title => "Messages",
760 root 1.186 border_bg => [1, 1, 1, 1],
761     bg => [0, 0, 0, 0.5],
762 root 1.124 user_w => int $::WIDTH / 3,
763     user_h => int $::HEIGHT / 5,
764 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
765    
766 root 1.105 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
767     expand => 1,
768 root 1.168 font => $FONT_FIXED,
769 root 1.105 fontsize => $::CFG->{log_fontsize},
770     );
771    
772 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
773 elmex 1.118 connect_focus_in => sub {
774     my ($input, $prev_focus) = @_;
775    
776     delete $input->{refocus_map};
777    
778     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
779     $input->{refocus_map} = 1;
780     }
781     delete $input->{auto_activated};
782     },
783 root 1.116 connect_activate => sub {
784 elmex 1.100 my ($input, $text) = @_;
785     $input->set_text ('');
786    
787     if ($text =~ /^\/(.*)/) {
788 root 1.123 $::CONN->user_send ($1);
789 elmex 1.100 } else {
790 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
791 root 1.123 $::CONN->user_send ("$say_cmd $text");
792 elmex 1.100 }
793 elmex 1.118 if ($input->{refocus_map}) {
794     delete $input->{refocus_map};
795     $MAPWIDGET->focus_in
796     }
797 root 1.116 },
798     connect_escape => sub {
799 elmex 1.102 $MAPWIDGET->focus_in
800 root 1.116 },
801     );
802 elmex 1.102
803     $CONSOLE = {
804     window => $window,
805     input => $input
806     };
807 root 1.99
808     $window
809     }
810    
811 elmex 1.191 sub make_inventory_window {
812     my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
813 root 1.195 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
814 elmex 1.191 $invwin
815     }
816    
817 root 1.89 sub sdl_init {
818 root 1.145 CFClient::SDL_Init
819 root 1.89 and die "SDL::Init failed!\n";
820     }
821    
822 root 1.134 sub video_init {
823 root 1.89 sdl_init;
824    
825 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
826    
827 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
828     $FULLSCREEN = $CFG->{fullscreen};
829 root 1.89 $FAST = $CFG->{fast};
830 root 1.84
831 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
832     or die "SDL_SetVideoMode failed!\n";
833 root 1.2
834 root 1.86 $SDL_ACTIVE = 1;
835 root 1.87 $LAST_REFRESH = time - 0.01;
836 root 1.45
837 root 1.67 CFClient::gl_init;
838 root 1.30
839 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
840 root 1.39
841 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
842    
843 root 1.52 #############################################################################
844    
845 root 1.213 unless ($DEBUG_STATUS) {
846 root 1.202 # create the widgets
847    
848 root 1.215 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
849 root 1.202 $DEBUG_STATUS->show;
850    
851 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
852 root 1.215 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
853 root 1.212
854     (new CFClient::UI::Frame
855 root 1.215 bg => [0, 0, 0, 0.4],
856     req_y => -1,
857     child => $STATUSBOX,
858 root 1.212 )->show;
859 root 1.202
860     CFClient::UI::FancyFrame->new (
861     border_bg => [1, 1, 1, 192/255],
862     bg => [1, 1, 1, 0],
863     child => ($MAPMAP = new CFClient::MapWidget::MapMap),
864     )->show;
865    
866     $MAPWIDGET = new CFClient::MapWidget;
867     $MAPWIDGET->connect (activate_console => sub {
868     my ($mapwidget, $preset) = @_;
869    
870     if ($CONSOLE) {
871     $CONSOLE->{input}->{auto_activated} = 1;
872     $CONSOLE->{input}->focus_in;
873 elmex 1.103
874 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
875     $CONSOLE->{input}->set_text ($preset);
876     }
877 elmex 1.103 }
878 root 1.202 });
879     $MAPWIDGET->show;
880     $MAPWIDGET->focus_in;
881 root 1.81
882 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
883 root 1.111
884 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
885     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
886     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
887 root 1.111
888 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
889 root 1.192
890 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
891     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
892 root 1.167
893 root 1.202 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
894     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
895     status "Configuration Saved";
896     });
897 root 1.98
898 root 1.202 $BUTTONBAR->show;
899 root 1.187
900 root 1.215 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
901    
902 root 1.206 # delay till geometry is constant
903 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
904 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
905 root 1.215 my $widget = $GAUGES->{win};
906     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
907 root 1.206 });
908     force_refresh ();
909 root 1.202 }
910 root 1.2 }
911    
912 root 1.134 sub video_shutdown {
913 root 1.86 undef $SDL_ACTIVE;
914 root 1.134 }
915    
916 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
917 root 1.135 my $bgmusic;#TODO#hack#d#
918    
919 root 1.198 sub audio_channel_finished {
920     my ($channel) = @_;
921    
922     warn "channel $channel finished\n";#d#
923     }
924    
925 root 1.153 sub audio_music_finished {
926     return unless $CFG->{bgm_enable};
927    
928     # TODO: hack, do play loop and mood music
929     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
930     $bgmusic->play (0);
931    
932     push @bgmusic, shift @bgmusic;
933     }
934    
935 root 1.134 sub audio_init {
936 root 1.139 if ($CFG->{audio_enable}) {
937 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
938 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
939     CFClient::Mix_AllocateChannels 8;
940 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
941 root 1.134
942 root 1.153 audio_music_finished;
943 root 1.135
944 root 1.134 while (<$fh>) {
945     next if /^\s*#/;
946     next if /^\s*$/;
947    
948     my ($file, $volume, $event) = split /\s+/, $_, 3;
949    
950     push @SOUNDS, "$volume,$file";
951    
952     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
953 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
954 root 1.134 $chunk->volume ($volume * 128 / 100);
955     $chunk
956     };
957     }
958     } else {
959     status "unable to open sound config: $!";
960     }
961     }
962     }
963    
964     sub audio_shutdown {
965 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
966 root 1.134 undef $SDL_MIXER;
967     @SOUNDS = ();
968     %AUDIO_CHUNKS = ();
969 root 1.62 }
970    
971 root 1.87 my %animate_object;
972     my $animate_timer;
973    
974     my $fps = 9;
975    
976 root 1.30 sub force_refresh {
977 root 1.215 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
978 root 1.87 debug sprintf "%3.2f", $fps;
979    
980 root 1.111 $CFClient::UI::ROOT->draw;
981 root 1.148 CFClient::SDL_GL_SwapBuffers;
982 root 1.87
983 root 1.206 $WANT_REFRESH = 0;
984     $CAN_REFRESH = 0;
985 root 1.87 $LAST_REFRESH = $NOW;
986 root 1.1 }
987    
988 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
989     $NOW = time;
990    
991 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
992     for CFClient::SDL_PollEvent;
993 root 1.87
994     if (%animate_object) {
995     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
996 root 1.206 $WANT_REFRESH++;
997 root 1.87 }
998    
999 root 1.206 if ($WANT_REFRESH) {
1000 root 1.87 force_refresh;
1001     } else {
1002 root 1.206 $CAN_REFRESH = 1;
1003 root 1.87 }
1004     });
1005 root 1.64
1006 root 1.45 sub animation_start {
1007     my ($widget) = @_;
1008 root 1.87 $animate_object{$widget} = $widget;
1009 root 1.45 }
1010    
1011     sub animation_stop {
1012     my ($widget) = @_;
1013 root 1.87 delete $animate_object{$widget};
1014 root 1.45 }
1015    
1016 root 1.2 @conn::ISA = Crossfire::Protocol::;
1017 root 1.1
1018 elmex 1.125 sub conn::stats_update {
1019     my ($self, $stats) = @_;
1020    
1021 elmex 1.154 update_stats_window ($stats);
1022 elmex 1.125 }
1023    
1024 root 1.89 sub conn::user_send {
1025 root 1.88 my ($self, $command) = @_;
1026    
1027 root 1.123 $self->send_command ($command);
1028 root 1.88 status $command;
1029     }
1030    
1031 root 1.119 sub conn::map_scroll {
1032     my ($self, $dx, $dy) = @_;
1033    
1034     $MAP->scroll ($dx, $dy);
1035     }
1036    
1037 root 1.94 sub conn::feed_map1a {
1038     my ($self, $data) = @_;
1039    
1040 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1041 root 1.1
1042 root 1.95 $MAP->map1a_update ($data);
1043 root 1.69 $MAPWIDGET->update;
1044 root 1.1 }
1045    
1046 root 1.116 sub conn::flush_map {
1047     my ($self) = @_;
1048    
1049     my $map_info = delete $self->{map_info}
1050     or return;
1051    
1052     my ($hash, $x, $y, $w, $h) = @$map_info;
1053    
1054     my $data = $MAP->get_rect ($x, $y, $w, $h);
1055     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1056 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1057 root 1.116 }
1058 root 1.1
1059 root 1.2 sub conn::map_clear {
1060 root 1.1 my ($self) = @_;
1061    
1062 root 1.116 $self->flush_map;
1063 root 1.150 delete $self->{neigh_map};
1064 root 1.116
1065 root 1.95 $MAP->clear;
1066 root 1.1 }
1067    
1068 root 1.116
1069 root 1.119 sub conn::load_map($$$) {
1070     my ($self, $hash, $x, $y) = @_;
1071 root 1.115
1072 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1073     $data = Compress::LZF::decompress $data;
1074 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1075 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1076     my $data = $TILECACHE->get ($id)
1077     or next;
1078    
1079     $self->set_texture ($id => $data);
1080     }
1081     }
1082 root 1.115 }
1083    
1084 root 1.152 # this method does a "flood fill" into every tile direction
1085     # it assumes that tiles are arranged in a rectangular grid,
1086     # i.e. a map is the same as the left of the right map etc.
1087     # failure to comply are harmless and result in display errors
1088     # at worst.
1089 root 1.119 sub conn::flood_fill {
1090 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1091 root 1.119
1092 root 1.121 # the server does not allow map paths > 6
1093 root 1.187 return if 7 <= length $path;
1094 root 1.120
1095 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1096    
1097     for (
1098     [1, 0, -1],
1099     [2, 1, 0],
1100     [3, 0, 1],
1101     [4, -1, 0],
1102     ) {
1103     my ($tile, $dx, $dy) = @$_;
1104    
1105     my $gx = $gx + $dx;
1106     my $gy = $gy + $dy;
1107    
1108 root 1.119 next unless $flags & (1 << ($tile - 1));
1109 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1110 root 1.119
1111 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1112     if (my $info = $neigh->[$tile]) {
1113     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1114 root 1.119
1115 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1116     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117    
1118     } else {
1119     $self->send_mapinfo ("spatial $path$tile", sub {
1120     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121 root 1.119
1122 root 1.150 return if $mode ne "spatial";
1123 root 1.119
1124 root 1.150 $x += $MAP->ox;
1125     $y += $MAP->oy;
1126    
1127     $self->load_map ($hash, $x, $y)
1128     unless $self->{neigh_map}{$hash}[5]++;#d#
1129 root 1.119
1130 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131 root 1.119
1132 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134     });
1135     }
1136 root 1.119 }
1137     }
1138    
1139     sub conn::map_change {
1140     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1141    
1142     $self->flush_map;
1143    
1144     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1145    
1146 root 1.187 my $mapmapw = $MAPMAP->{w};
1147     my $mapmaph = $MAPMAP->{h};
1148 root 1.150
1149     $self->{neigh_rect} = [
1150 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 root 1.150 ];
1153 root 1.119
1154 root 1.150 delete $self->{neigh_grid};
1155     $self->flood_fill (0, 0, "", $hash, $flags);
1156 root 1.119
1157     $x += $ox;
1158     $y += $oy;
1159    
1160     $self->{map_info} = [$hash, $x, $y, $w, $h];
1161    
1162 elmex 1.158 my $map = $self->{map_info}[0];
1163     $map =~ s/^.*?\/([^\/]+)$/\1/;
1164     $STATWIDS->{map}->set_text ("Map: " . $map);
1165 elmex 1.157
1166 root 1.119 $self->load_map ($hash, $x, $y);
1167     }
1168    
1169 root 1.19 sub conn::face_find {
1170 root 1.116 my ($self, $facenum, $face) = @_;
1171    
1172     my $hash = "$face->{chksum},$face->{name}";
1173    
1174     my $id = $FACEMAP->get ($hash);
1175    
1176     unless ($id) {
1177     # create new id for face
1178     # i love transactions
1179     for (1..100) {
1180     my $txn = $CFClient::DB_ENV->txn_begin;
1181     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1182     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1183     $id++;
1184     if ($FACEMAP->put (id => $id) == 0
1185     && $FACEMAP->put ($hash => $id) == 0) {
1186     $txn->txn_commit;
1187    
1188     goto gotid;
1189     }
1190     }
1191     $txn->abort;
1192     }
1193 root 1.19
1194 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1195     }
1196 root 1.114
1197 root 1.116 gotid:
1198     $face->{id} = $id;
1199     $MAP->set_face ($facenum => $id);
1200 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1201 root 1.116 $TILECACHE->get ($id)
1202 root 1.19 }
1203    
1204 root 1.2 sub conn::face_update {
1205 root 1.95 my ($self, $facenum, $face) = @_;
1206 root 1.19
1207 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1208    
1209     $self->set_texture ($face->{id} => delete $face->{image});
1210     }
1211 root 1.1
1212 root 1.116 sub conn::set_texture {
1213     my ($self, $id, $data) = @_;
1214 root 1.95
1215 root 1.116 $self->{texture}[$id] ||= do {
1216     my $tex =
1217     new_from_image CFClient::Texture
1218 root 1.173 $data, minify => 1, mipmap => 1;
1219 root 1.116
1220     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1221     $MAPWIDGET->update;
1222    
1223     $tex
1224     };
1225 root 1.1 }
1226    
1227 root 1.134 sub conn::sound_play {
1228     my ($self, $x, $y, $soundnum, $type) = @_;
1229    
1230 root 1.139 $SDL_MIXER
1231     or return;
1232    
1233 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1234     or return;
1235    
1236 root 1.146 $chunk->play;
1237 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1238 root 1.134 }
1239    
1240 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1241    
1242 root 1.33 sub conn::query {
1243     my ($self, $flags, $prompt) = @_;
1244    
1245 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1246     $LAST_QUERY = $prompt;
1247    
1248     my $dialog = new CFClient::UI::FancyFrame
1249     title => "Query",
1250     child => my $vbox = new CFClient::UI::VBox;
1251    
1252     $vbox->add (new CFClient::UI::Label
1253     max_w => $::WIDTH * 0.4,
1254     text => $prompt);
1255    
1256     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257     $vbox->add (my $hbox = new CFClient::HBox);
1258     $hbox->add (new CFClient::Button
1259     text => "No",
1260     connect_activate => sub {
1261     $self->send ("reply n");
1262     $dialog->destroy;
1263     $MAPWIDGET->focus_in;
1264     }
1265     );
1266     $hbox->add (new CFClient::Button
1267     text => "Yes",
1268     connect_activate => sub {
1269     $self->send ("reply y");
1270     $dialog->destroy;
1271     $MAPWIDGET->focus_in;
1272     },
1273     );
1274    
1275     $dialog->focus_in;
1276    
1277     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279     $vbox->add (my $entry = new CFClient::UI::Entry
1280     connect_changed => sub {
1281     $self->send ("reply $_[1]");
1282     $dialog->destroy;
1283     $MAPWIDGET->focus_in;
1284     },
1285     );
1286    
1287     $entry->focus_in;
1288    
1289     } else {
1290     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291    
1292     $vbox->add (my $entry = new CFClient::UI::Entry
1293     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294     connect_activate => sub {
1295     $self->send ("reply $_[1]");
1296     $dialog->destroy;
1297     $MAPWIDGET->focus_in;
1298     },
1299     );
1300    
1301     $entry->focus_in;
1302     }
1303    
1304     $dialog->show;
1305 root 1.33 }
1306    
1307 root 1.99 sub conn::drawinfo {
1308     my ($self, $color, $text) = @_;
1309    
1310     my @color = (
1311     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1312     [1.00, 1.00, 1.00],
1313 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1314 root 1.99 [1.00, 0.00, 0.00],
1315     [1.00, 0.54, 0.00],
1316     [0.11, 0.56, 1.00],
1317     [0.93, 0.46, 0.00],
1318     [0.18, 0.54, 0.34],
1319     [0.56, 0.73, 0.56],
1320     [0.80, 0.80, 0.80],
1321     [0.55, 0.41, 0.13],
1322     [0.99, 0.77, 0.26],
1323     [0.74, 0.65, 0.41],
1324     );
1325    
1326 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327    
1328     $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329     $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331 root 1.209
1332     $LOGVIEW->add_paragraph ($color[$color],
1333     join "\n", map "$time $_", split /\n/, $text);
1334 root 1.211
1335 root 1.212 $STATUSBOX->add ($text,
1336 root 1.211 group => $text,
1337 root 1.215 fg => $color[$color],
1338 root 1.211 timeout => 60,
1339     tooltip_font => $::FONT_FIXED,
1340     );
1341 root 1.208 }
1342    
1343     sub conn::drawextinfo {
1344     my ($self, $color, $type, $subtype, $message) = @_;
1345    
1346     $self->drawinfo ($color, $message);
1347 root 1.99 }
1348    
1349 root 1.144 sub conn::spell_add {
1350 root 1.143 my ($self, $spell) = @_;
1351    
1352 root 1.171 # TODO
1353     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1354     $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1355     $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1356 root 1.144 }
1357    
1358     sub conn::spell_delete {
1359     my ($self, $spell) = @_;
1360     }
1361    
1362     sub conn::addme_success {
1363     my ($self) = @_;
1364    
1365     for my $skill (values %{$self->{skill_info}}) {
1366 root 1.171 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1367     $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1368 root 1.144 }
1369 root 1.200
1370     $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1371     $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1372     $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1373     $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1374     }
1375    
1376     sub conn::eof {
1377     stop_game;
1378 root 1.143 }
1379    
1380 root 1.173 sub update_floorbox {
1381     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1382 root 1.200 return unless $CONN;
1383    
1384 root 1.173 $FLOORBOX->clear;
1385     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1386    
1387 root 1.207 my $count = 4;
1388     for (@{ $CONN->{container}{0} }) {
1389     if (--$count) {
1390     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1391     } else {
1392     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1393     last;
1394     }
1395     }
1396 root 1.173 });
1397 root 1.206
1398     $WANT_REFRESH++;
1399 root 1.173 }
1400    
1401 root 1.169 sub conn::container_add {
1402 root 1.203 my ($self, $tag, $items) = @_;
1403    
1404     update_floorbox if $tag == 0;
1405    
1406     $INV->set_items ($self->{container}{$self->{player}{tag}})
1407     if $tag == $self->{player}{tag};
1408 root 1.169
1409     # $self-<{player}{tag} => player inv
1410     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1411     }
1412    
1413     sub conn::container_clear {
1414 root 1.203 my ($self, $tag) = @_;
1415 root 1.173
1416 root 1.203 update_floorbox if $tag == 0;
1417    
1418     $INV->set_items ($self->{container}{$tag})
1419     if $tag == $self->{player}{tag};
1420 elmex 1.191
1421 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1422     }
1423    
1424 root 1.173 sub conn::item_delete {
1425     my ($self, @items) = @_;
1426    
1427     for (@items) {
1428     update_floorbox if $_->{container} == 0;
1429 root 1.203
1430     $INV->set_items ($self->{container}{$_->{container}})
1431     if $_->{container} == $self->{player}{tag};
1432 root 1.173 }
1433     }
1434    
1435     sub conn::item_update {
1436     my ($self, $item) = @_;
1437    
1438     update_floorbox if $item->{container} == 0;
1439 root 1.203
1440     $INV->set_items ($self->{container}{$item->{container}})
1441 root 1.204 if $item->{container} == $self->{player}{tag};
1442 root 1.173 }
1443    
1444 root 1.87 %SDL_CB = (
1445 root 1.145 CFClient::SDL_QUIT => sub {
1446 root 1.87 Event::unloop -1;
1447     },
1448 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1449 root 1.87 },
1450 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1451     $WANT_REFRESH++;
1452     },
1453 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1454     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1455 root 1.87 },
1456 root 1.145 CFClient::SDL_KEYDOWN => sub {
1457 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1458 root 1.87 # alt-enter
1459 root 1.134 video_shutdown;
1460 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1461 root 1.134 video_init;
1462 root 1.87 } else {
1463 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1464 elmex 1.23 }
1465 root 1.87 },
1466 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1467     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1468 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1469 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1470     CFClient::SDL_USEREVENT => sub {
1471     if ($_[0]{code} == 1) {
1472     audio_channel_finished $_[0]{data1};
1473     } elsif ($_[0]{code} == 0) {
1474     audio_music_finished;
1475     }
1476     },
1477 root 1.87 );
1478 elmex 1.23
1479 root 1.1 #############################################################################
1480    
1481 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1482    
1483 root 1.205 {
1484     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1485 root 1.194
1486 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1487 root 1.114
1488 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1489     $FACEMAP = CFClient::db_table "facemap";
1490 root 1.90
1491 root 1.205 my %DEF_CFG = (
1492     sdl_mode => 0,
1493     width => 640,
1494     height => 480,
1495     fullscreen => 0,
1496     fast => 0,
1497     map_scale => 0.5,
1498     fow_enable => 1,
1499     fow_intensity => 0.45,
1500     fow_smooth => 0,
1501     gui_fontsize => 1,
1502     log_fontsize => 1,
1503 root 1.206 gauge_fontsize=> 1,
1504     gauge_size => 0.35,
1505 root 1.205 stat_fontsize => 1,
1506     mapsize => 100,
1507     host => "crossfire.schmorp.de",
1508     say_command => 'say',
1509     audio_enable => 1,
1510     bgm_enable => 1,
1511     bgm_volume => 0.25,
1512     );
1513 root 1.87
1514 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1515     $CFG->{$k} = $v unless exists $CFG->{$k};
1516     }
1517    
1518     sdl_init;
1519    
1520     @SDL_MODES = reverse
1521     grep $_->[0] >= 640 && $_->[1] >= 480,
1522     CFClient::SDL_ListModes;
1523    
1524     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1525    
1526     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1527    
1528     {
1529     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1530     DejaVuSans.ttf
1531     DejaVuSansMono.ttf
1532     DejaVuSans-Bold.ttf
1533     DejaVuSansMono-Bold.ttf
1534     DejaVuSans-Oblique.ttf
1535     DejaVuSansMono-Oblique.ttf
1536     DejaVuSans-BoldOblique.ttf
1537     DejaVuSansMono-BoldOblique.ttf
1538     );
1539    
1540     CFClient::add_font $_ for @fonts;
1541    
1542 root 1.214 CFClient::pango_init;
1543    
1544 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1545     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1546 root 1.89
1547 root 1.205 $FONT_PROP->make_default;
1548     }
1549 root 1.89
1550 root 1.205 video_init;
1551     audio_init;
1552 root 1.65 }
1553 root 1.40
1554 root 1.87 Event::loop;
1555 root 1.19
1556 root 1.148 END { CFClient::SDL_Quit }
1557 root 1.131
1558 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1559    
1560     Pclient is a Crossfire+ and Crossfire game client.
1561    
1562     =head2 Features
1563    
1564     =over 4
1565    
1566     =item Fullscreen Map
1567    
1568     PClient can uses a fullscreen map, which greatly enhances how much of the
1569     game world you can see.
1570    
1571     =item Persistent Map Cache (Crossfire+ only)
1572    
1573     PClient can persistently cache all map data it received from the
1574     server. This not only allows it to display an overview map, but also
1575     ensures that once-explored areas will be available the next time you want
1576     to explore more.
1577    
1578     =item Hardware acceleration
1579    
1580     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1581     acceleration. Most modern graphics cards have difficulties with 2D
1582     acceleration, while 3D graphics is accelerated well.
1583    
1584     =item No arbitrary limits
1585    
1586     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1587     limits (like a fixed amount of face numbers). There are still limits, but
1588     they are not arbitrarily low :)
1589    
1590     =back
1591    
1592 root 1.179 =head1 USAGE
1593    
1594     =head2 The Map
1595    
1596     The map is always displayed in the background, behind all other windows and UI elements.
1597    
1598     #TODO# middle-click scrolls
1599     #
1600     # keys:
1601     #
1602     # a apply
1603     # keypad moves, kp_5 applies ranged attack to self
1604    
1605     Starting to type enters the I<completion mode>. In that mode, you can type
1606     abbreviations or commands and have them executed as soon as they match a
1607     valid command. This is best explained by a few examples:
1608    
1609     Typing B<climb> will display a list of commands with I<climb> in their
1610     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1611    
1612     You can abbreviate commands by typing only the first character of every
1613     word. For example, typing I<iwor> will likely select I<invoke word of
1614     recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1615     will likely select I<ready_skill climbing> and I<usl> will give you
1616     I<use_skill levitation>.
1617    
1618     =head2 The map overview
1619    
1620     #TODO#
1621    
1622     =head2 The Status area in the lower right corner
1623    
1624     #TODO#
1625    
1626     =head2 The I<Statistics>/I>Stats> window
1627    
1628     #TODO#
1629    
1630 root 1.178 =head1 FAQ
1631    
1632     =over 4
1633    
1634     =item The client is very sluggish and slow, what can I do about this?
1635    
1636     Most likely, you don't have accelerated OpenGL support. Try to find a
1637     newer driver, or a driver from your hardware vendor, that features OpenGL
1638     support.
1639    
1640     If this is not an option, the following Setup options reduce the load and
1641     will likely make the client playable with sofwtare rendering (it will
1642     still be slow, though):
1643    
1644     =over 4
1645    
1646     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1647    
1648     =item Enable B<Fast & Ugly> mode
1649    
1650     =item Disable B<Fog of War>
1651    
1652     =item Increase B<Map Scale>
1653    
1654     =back
1655    
1656     =back
1657    
1658     =head1 AUTHOR
1659    
1660     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1661    
1662    
1663 root 1.82