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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.218
Committed: Mon May 15 21:17:17 2006 UTC (18 years ago) by elmex
Branch: MAIN
Changes since 1.217: +0 -7 lines
Log Message:
removed debugging prints

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.176 BEGIN {
7     if (%PAR::LibCache) {
8     @INC = grep ref, @INC; # weed out all paths except pars loader refs
9    
10     while (my ($filename, $zip) = each %PAR::LibCache) {
11     for ($zip->memberNames) {
12     next unless /^\/root\/(.*)/;
13     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14     unless -e "$ENV{PAR_TEMP}/$1";
15     }
16     }
17    
18     unshift @INC, $ENV{PAR_TEMP};
19    
20     if ($^O eq "MSWin32") {
21     $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22     }
23     }
24     }
25    
26     # need to do it again because that pile of garbage called PAR nukes it before main
27     unshift @INC, $ENV{PAR_TEMP};
28    
29 root 1.87 use Time::HiRes 'time';
30     use Event;
31 root 1.13
32 elmex 1.11 use Crossfire;
33 root 1.2 use Crossfire::Protocol;
34    
35 root 1.116 use Compress::LZF;
36    
37 root 1.67 use CFClient;
38 root 1.72 use CFClient::UI;
39 root 1.141 use CFClient::MapWidget;
40 elmex 1.10
41 root 1.177 $Event::DIED = sub {
42 root 1.208 # TODO: display dialog box or so
43 root 1.177 CFClient::error $_[1];
44     };
45 root 1.176
46 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47    
48 root 1.63 our $VERSION = '0.1';
49    
50 root 1.96 my $MAX_FPS = 60;
51 root 1.90 my $MIN_FPS = 5; # unused as of yet
52 root 1.63
53 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
54    
55 root 1.116 our $FACEMAP;
56     our $TILECACHE;
57     our $MAPCACHE;
58 root 1.19
59 root 1.87 our $LAST_REFRESH;
60     our $NOW;
61    
62 elmex 1.10 our $CFG;
63 root 1.13 our $CONN;
64 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65 root 1.2
66 root 1.206 our $WANT_REFRESH;
67     our $CAN_REFRESH;
68    
69 root 1.75 our @SDL_MODES;
70 root 1.30 our $WIDTH;
71     our $HEIGHT;
72     our $FULLSCREEN;
73 root 1.99 our $FONTSIZE;
74 root 1.30
75 root 1.168 our $FONT_PROP;
76     our $FONT_FIXED;
77    
78 root 1.95 our $MAP;
79 root 1.187 our $MAPMAP;
80 root 1.69 our $MAPWIDGET;
81 root 1.112 our $BUTTONBAR;
82     our $LOGVIEW;
83     our $CONSOLE;
84     our $METASERVER;
85 root 1.199 our $LOGIN_BUTTON;
86 root 1.57
87 root 1.173 our $FLOORBOX;
88 elmex 1.125 our $GAUGES;
89 elmex 1.154 our $STATWIDS;
90 elmex 1.125
91 root 1.86 our $SDL_ACTIVE;
92 root 1.13 our %SDL_CB;
93 root 1.18
94 root 1.134 our $SDL_MIXER;
95     our @SOUNDS; # event => file mapping
96     our %AUDIO_CHUNKS; # audio files
97    
98 root 1.30 our $ALT_ENTER_MESSAGE;
99 root 1.212 our $STATUSBOX;
100 root 1.64 our $DEBUG_STATUS;
101 root 1.30
102 elmex 1.191 our $INVWIN;
103     our $INV;
104 elmex 1.217 our $INVR;
105     our $OPENCONT;
106 elmex 1.191
107 root 1.82 sub status {
108 root 1.215 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
109 root 1.82 }
110    
111     sub debug {
112     $DEBUG_STATUS->set_text ($_[0]);
113 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
114     $DEBUG_STATUS->move ($WIDTH - $w, 0);
115 root 1.82 }
116    
117 root 1.84 sub start_game {
118 root 1.85 status "logging in...";
119    
120 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
121 root 1.84
122 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
123 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
124 root 1.112
125     my ($host, $port) = split /:/, $CFG->{host};
126 root 1.95
127 root 1.194 $CONN = eval {
128     new conn
129     host => $host,
130     port => $port || 13327,
131     user => $CFG->{user},
132     pass => $CFG->{password},
133     mapw => $mapsize,
134     maph => $mapsize,
135     ;
136     };
137 root 1.84
138 root 1.194 if ($CONN) {
139 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
140    
141 root 1.194 status "login successful";
142 root 1.85
143 root 1.194 CFClient::lowdelay fileno $CONN->{fh};
144     } else {
145     status "unable to connect";
146 root 1.199 stop_game();
147 root 1.194 }
148 root 1.84 }
149    
150     sub stop_game {
151 root 1.200 return unless $CONN;
152    
153 root 1.199 status "connection closed";
154     $LOGIN_BUTTON->set_text ("Login");
155 root 1.200 $CONN->destroy;
156     $CONN = 0; # false, does not autovivify
157    
158     undef $MAPCACHE;
159     undef $MAP;
160 root 1.84 }
161    
162 root 1.111 sub client_setup {
163 root 1.99 my $dialog = new CFClient::UI::FancyFrame
164 root 1.150 title => "Client Setup",
165 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
166     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
167    
168 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
169 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
170    
171 root 1.216 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
172 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
173 root 1.81
174     $mode_slider->connect (changed => sub {
175     my ($self, $value) = @_;
176    
177     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
178     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
179     });
180     $mode_slider->emit (changed => $mode_slider->{range}[0]);
181 root 1.82
182 elmex 1.158 my $row = 1;
183    
184     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
185 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
186     state => $CFG->{fullscreen},
187     tooltip => "Bring the client into fullscreen mode",
188     connect_changed => sub {
189     my ($self, $value) = @_;
190     $CFG->{fullscreen} = $value;
191     }
192     );
193 root 1.85
194 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
195 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
196     state => $CFG->{fast},
197     tooltip => "Lower the visual quality considerably to speed up rendering.",
198     connect_changed => sub {
199     my ($self, $value) = @_;
200     $CFG->{fast} = $value;
201     }
202     );
203 root 1.89
204 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
205     $table->add (1, $row++, new CFClient::UI::Slider
206 root 1.216 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
207 root 1.169 tooltip => "Enlarge or shrink the displayed map",
208     connect_changed => sub {
209     my ($self, $value) = @_;
210 root 1.216 $CFG->{map_scale} = $value;
211 root 1.169 }
212     );
213    
214 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
215 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
216     state => $CFG->{fow_enable},
217     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
218     connect_changed => sub {
219     my ($self, $value) = @_;
220     $CFG->{fow_enable} = $value;
221     }
222     );
223 root 1.97
224 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
225 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
226     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
227     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
228     connect_changed => sub {
229     my ($self, $value) = @_;
230     $CFG->{fow_intensity} = $value;
231     }
232     );
233 root 1.90
234 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
235 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
236     state => $CFG->{fow_smooth},
237     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
238     connect_changed => sub {
239     my ($self, $value) = @_;
240     $CFG->{fow_smooth} = $value;
241     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
242     }
243     );
244 root 1.91
245 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
246 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
247 root 1.216 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
248 root 1.163 tooltip => "The font size used by most GUI elements",
249 root 1.216 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
250 root 1.163 );
251 root 1.140
252 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
253 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
254 root 1.216 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
255 root 1.163 tooltip => "The font size used by the server log window only",
256 root 1.216 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
257 root 1.163 );
258 root 1.105
259 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
260 root 1.163
261     $table->add (1, $row++, new CFClient::UI::Slider
262 root 1.216 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
263 root 1.163 tooltip => "The font size used by the statistics window only",
264     connect_changed => sub {
265 root 1.216 $CFG->{stat_fontsize} = $_[1];
266 root 1.163 &set_stats_window_fontsize;
267     }
268     );
269 elmex 1.157
270 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
271     $table->add (1, $row++, new CFClient::UI::Slider
272     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
273     tooltip => "Adjust the size of the stats gauges at the bottom right",
274     connect_changed => sub {
275     $CFG->{gauge_size} = $_[1];
276 root 1.216 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
277 root 1.163 }
278     );
279 elmex 1.158
280     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
281 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
282 root 1.216 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
283 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
284 root 1.163 connect_changed => sub {
285 root 1.216 $CFG->{gauge_fontsize} = $_[1];
286 root 1.163 &set_gauge_window_fontsize;
287     }
288     );
289 elmex 1.158
290 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
291     expand => 1, align => 0, text => "Apply",
292 root 1.168 tooltip => "Apply the video settings",
293 root 1.163 connect_activate => sub {
294     video_shutdown ();
295     video_init ();
296     }
297     );
298 root 1.111
299 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
300 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
301     state => $CFG->{audio_enable},
302     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
303     connect_changed => sub {
304     $CFG->{audio_enable} = $_[1];
305     }
306     );
307 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
308     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
309     # $CFG->{effects_volume} = $_[1];
310     # });
311 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
312     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
313 root 1.163 $hbox->add (new CFClient::UI::CheckBox
314     expand => 1, state => $CFG->{bgm_enable},
315     tooltip => "Enable background music playing",
316     connect_changed => sub {
317     $CFG->{bgm_enable} = $_[1];
318     }
319     );
320     $hbox->add (new CFClient::UI::Slider
321     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
322     tooltip => "The volume of the background music",
323     connect_changed => sub {
324     $CFG->{bgm_volume} = $_[1];
325     CFClient::MixMusic::volume $_[1] * 128;
326     }
327     );
328 root 1.140
329 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
330     expand => 1, align => 0, text => "Apply",
331 root 1.168 tooltip => "Apply the audio settings",
332 root 1.163 connect_activate => sub {
333     audio_shutdown ();
334     audio_init ();
335     }
336     );
337 elmex 1.137
338 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340     text => $CFG->{say_command},
341     tooltip => "This is the command that will be used if you write a line in the message window entry. "
342     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
344     connect_changed => sub {
345     my ($self, $value) = @_;
346     $CFG->{say_command} = $value;
347     }
348     );
349    
350 root 1.111 $dialog
351     }
352    
353 elmex 1.157 sub set_stats_window_fontsize {
354 elmex 1.158 for (values %{$STATWIDS}) {
355 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
356     }
357     }
358    
359 elmex 1.158 sub set_gauge_window_fontsize {
360     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
361     $_->set_fontsize ($::CFG->{gauge_fontsize});
362     }
363 root 1.169
364     # local $GAUGES->{win}{parent};#d#
365     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
366 elmex 1.158 }
367    
368     sub make_gauge_window {
369 root 1.215 my $gh = int $HEIGHT * $CFG->{gauge_size};
370 elmex 1.158
371     my $win = new CFClient::UI::Frame (
372 root 1.215 req_y => -1,
373     user_w => $WIDTH,
374     user_h => $gh,
375 elmex 1.158 );
376 root 1.215
377 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
378     children => [
379     (new CFClient::UI::HBox expand => 1),
380 root 1.212 (new CFClient::UI::VBox children => [
381     (new CFClient::UI::Empty expand => 1),
382     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383     ]),
384 root 1.173 (my $vbox = new CFClient::UI::VBox),
385     ],
386     );
387 elmex 1.158
388 root 1.173 $vbox->add (new CFClient::UI::HBox
389     expand => 1,
390     children => [
391     (new CFClient::UI::Empty expand => 1),
392     (my $hb = new CFClient::UI::HBox),
393     ],
394     );
395 elmex 1.161
396 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404 root 1.172
405 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409 elmex 1.158
410     $GAUGES = {
411 elmex 1.166 exp => $exp, win => $win, range => $rng,
412 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
413     };
414 root 1.169
415     &set_gauge_window_fontsize;
416    
417 elmex 1.158 $win
418     }
419    
420 elmex 1.154 sub make_stats_window {
421 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422 root 1.155
423 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426 elmex 1.156
427     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428    
429     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430    
431 root 1.174 my $black = [0, 0, 0];
432    
433 root 1.180 for (
434     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441    
442     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448     ) {
449     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450    
451     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 root 1.180 }
456 root 1.155
457 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458 root 1.155
459 elmex 1.156 my $row = 0;
460     my $col = 0;
461 root 1.155
462 elmex 1.166 my %resist_names = (
463 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471     pois => "Poison (resistance to getting poisoned)",
472     para => "Paralysation (this resistance affects the chance you get paralysed)",
473 root 1.180 deat => "Death (resistance against death spells)",
474 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 elmex 1.166 tund => "Turn undead",
478 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 elmex 1.166 );
482 elmex 1.156 for (qw/slow holyw conf fire depl magic
483     drain acid pois para deat phys
484     blind fear tund elec cold ghit/)
485     {
486 root 1.164 $tbl2->add ($col, $row,
487 elmex 1.156 $STATWIDS->{"res_$_"} =
488 root 1.168 new CFClient::UI::Label
489 root 1.184 font => $FONT_FIXED,
490 root 1.180 template => "-100%",
491     align => +1,
492     valign => 0,
493     can_events => 1,
494     can_hover => 1,
495     tooltip => $resist_names{$_},
496 root 1.168 );
497     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 root 1.185 font => $FONT_FIXED,
499 root 1.180 can_hover => 1,
500 root 1.168 can_events => 1,
501 root 1.180 image => "ui/resist/resist_$_.png",
502     tooltip => $resist_names{$_},
503 elmex 1.156 );
504    
505     $row++;
506     if ($row % 6 == 0) {
507     $col += 2;
508     $row = 0;
509     }
510     }
511    
512 elmex 1.157 &set_stats_window_fontsize;
513 elmex 1.156 update_stats_window ({});
514 root 1.155
515 elmex 1.154 $tgw
516     }
517    
518 root 1.169 sub formsep {
519     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520     }
521    
522 elmex 1.154 sub update_stats_window {
523     my ($stats) = @_;
524    
525 elmex 1.156 # i love text protocols!!!
526 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 elmex 1.156 my $fo_m = 999;
532 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534 elmex 1.156
535     $GAUGES->{hp} ->set_value ($hp, $hp_m);
536     $GAUGES->{mana} ->set_value ($sp, $sp_m);
537     $GAUGES->{food} ->set_value ($fo, $fo_m);
538     $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
543     $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 elmex 1.165 $title =~ s/^Player: //;
546     $STATWIDS->{title} ->set_text ("Title: " . $title);
547 elmex 1.156
548 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561 elmex 1.156
562     my %tbl = (
563     phys => 100,
564     magic => 101,
565     fire => 102,
566     elec => 103,
567     cold => 104,
568     conf => 105,
569     acid => 106,
570     drain => 107,
571     ghit => 108,
572     pois => 109,
573     slow => 110,
574     para => 111,
575     tund => 112,
576     fear => 113,
577 elmex 1.165 depl => 113,
578 elmex 1.156 deat => 115,
579     holyw => 116,
580     blind => 117
581 elmex 1.154 );
582 elmex 1.156
583     for (keys %tbl) {
584     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585     }
586    
587 elmex 1.154 }
588    
589 root 1.112 sub metaserver_dialog {
590     my $dialog = new CFClient::UI::FancyFrame
591 root 1.199 title => "Server List",
592 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
593    
594     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
595    
596     $dialog
597     }
598    
599 root 1.179 my $METASERVER_ATIME;
600    
601 root 1.112 sub update_metaserver {
602 root 1.114 my ($HOST) = @_;
603    
604 root 1.179 return if $METASERVER_ATIME > time;
605     $METASERVER_ATIME = time + 60;
606    
607 root 1.178 my $table = $METASERVER->{table};
608     $table->clear;
609 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
610 root 1.112
611     my $buf;
612    
613     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614    
615 root 1.178 unless ($fh) {
616     $label->set_text ("unable to contact metaserver: $!");
617     return;
618     }
619    
620 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
621     my $res = sysread $fh, $buf, 8192, length $buf;
622    
623     if (!defined $res) {
624     $_[0]->w->cancel;
625 root 1.178 $label->set_text ("error while retrieving server list: $!");
626 root 1.112 } elsif ($res == 0) {
627     $_[0]->w->cancel;
628     status "server list retrieved";
629 root 1.113
630 root 1.178 utf8::decode $buf if utf8::valid $buf;
631 root 1.113
632     $table->clear;
633    
634 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
635 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
636     for 0 .. $#col;
637    
638     my @align = qw(1 0 1 1 -1);
639    
640     my $y = 0;
641 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
642 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
643    
644     for ($desc) {
645     s/<br>/\n/gi;
646     s/<li>/\n· /gi;
647     s/<.*?>//sgi;
648     s/&/&amp;/g;
649     s/</&lt;/g;
650     s/>/&gt;/g;
651     }
652    
653     $uptime = sprintf "%dd %02d:%02d:%02d",
654     (int $m->[8] / 86400),
655     (int $m->[8] / 3600) % 24,
656     (int $m->[8] / 60) % 60,
657     $m->[8] % 60;
658    
659     $m = [$users, $host, $uptime, $version, $desc];
660    
661     $y++;
662 root 1.114
663     $table->add (0, $y, new CFClient::UI::VBox children => [
664 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
665 root 1.114 $HOST->set_text ($CFG->{host} = $host);
666     }),
667     (new CFClient::UI::Empty expand => 1),
668     ]);
669    
670 root 1.140 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
671 root 1.113 for 0 .. $#$m;
672     }
673 root 1.112 }
674     });
675     }
676    
677 root 1.111 sub server_setup {
678     my $dialog = new CFClient::UI::FancyFrame
679 root 1.150 title => "Server Setup",
680 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
681 root 1.81
682 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
683 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
684 root 1.112
685     {
686     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
687    
688 elmex 1.166 $vbox->add (
689     my $HOST = new CFClient::UI::Entry
690     expand => 1,
691     text => $CFG->{host},
692     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693     connect_changed => sub {
694     my ($self, $value) = @_;
695     $CFG->{host} = $value;
696     }
697     );
698 root 1.112
699     $METASERVER = metaserver_dialog;
700 elmex 1.101
701 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
702     expand => 1,
703 root 1.200 text => "Server List",
704 elmex 1.166 other => $METASERVER,
705 root 1.200 tooltip => "Show a list of available crossfire servers",
706 elmex 1.166 connect_open => sub {
707     update_metaserver $HOST;
708     }
709     );
710 root 1.112 }
711 root 1.81
712 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
714     text => $CFG->{user},
715     tooltip => "The name of your character on the server",
716     connect_changed => sub {
717     my ($self, $value) = @_;
718     $CFG->{user} = $value;
719     }
720     );
721 root 1.81
722 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
723 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
724     text => $CFG->{password},
725     hidden => 1,
726     tooltip => "The password for your character",
727     connect_changed => sub {
728     my ($self, $value) = @_;
729     $CFG->{password} = $value;
730     }
731     );
732 elmex 1.101
733 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
734 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
735 root 1.81 req_w => 100,
736 root 1.216 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
737 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
738     ."If you set this to a high value you will be able to see further for example.",
739 root 1.81 connect_changed => sub {
740     my ($self, $value) = @_;
741    
742     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
743     },
744     );
745    
746 root 1.199 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747     expand => 1,
748     align => 0,
749     text => "Login",
750     connect_activate => sub {
751     $CONN ? stop_game
752     : start_game;
753     },
754     );
755 root 1.82
756 root 1.98 $dialog
757 root 1.81 }
758 root 1.58
759 root 1.111 sub message_window {
760 root 1.99 my $window = new CFClient::UI::FancyFrame
761 root 1.150 title => "Messages",
762 root 1.186 border_bg => [1, 1, 1, 1],
763     bg => [0, 0, 0, 0.5],
764 root 1.124 user_w => int $::WIDTH / 3,
765     user_h => int $::HEIGHT / 5,
766 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
767    
768 root 1.105 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
769     expand => 1,
770 root 1.168 font => $FONT_FIXED,
771 root 1.105 fontsize => $::CFG->{log_fontsize},
772     );
773    
774 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
775 elmex 1.118 connect_focus_in => sub {
776     my ($input, $prev_focus) = @_;
777    
778     delete $input->{refocus_map};
779    
780     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
781     $input->{refocus_map} = 1;
782     }
783     delete $input->{auto_activated};
784     },
785 root 1.116 connect_activate => sub {
786 elmex 1.100 my ($input, $text) = @_;
787     $input->set_text ('');
788    
789     if ($text =~ /^\/(.*)/) {
790 root 1.123 $::CONN->user_send ($1);
791 elmex 1.100 } else {
792 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
793 root 1.123 $::CONN->user_send ("$say_cmd $text");
794 elmex 1.100 }
795 elmex 1.118 if ($input->{refocus_map}) {
796     delete $input->{refocus_map};
797     $MAPWIDGET->focus_in
798     }
799 root 1.116 },
800     connect_escape => sub {
801 elmex 1.102 $MAPWIDGET->focus_in
802 root 1.116 },
803     );
804 elmex 1.102
805     $CONSOLE = {
806     window => $window,
807     input => $input
808     };
809 root 1.99
810     $window
811     }
812    
813 elmex 1.191 sub make_inventory_window {
814 elmex 1.217 my $invwin = new CFClient::UI::FancyFrame
815     user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816    
817     $invwin->add (my $hb = new CFClient::UI::HBox);
818     $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819     $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820    
821 elmex 1.191 $invwin
822     }
823    
824 root 1.89 sub sdl_init {
825 root 1.145 CFClient::SDL_Init
826 root 1.89 and die "SDL::Init failed!\n";
827     }
828    
829 root 1.134 sub video_init {
830 root 1.89 sdl_init;
831    
832 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
833    
834 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
835     $FULLSCREEN = $CFG->{fullscreen};
836 root 1.89 $FAST = $CFG->{fast};
837 root 1.84
838 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
839     or die "SDL_SetVideoMode failed!\n";
840 root 1.2
841 root 1.86 $SDL_ACTIVE = 1;
842 root 1.87 $LAST_REFRESH = time - 0.01;
843 root 1.45
844 root 1.67 CFClient::gl_init;
845 root 1.30
846 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
847 root 1.39
848 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
849    
850 root 1.52 #############################################################################
851    
852 root 1.213 unless ($DEBUG_STATUS) {
853 root 1.202 # create the widgets
854    
855 root 1.215 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
856 root 1.202 $DEBUG_STATUS->show;
857    
858 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
859 root 1.215 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
860 root 1.212
861     (new CFClient::UI::Frame
862 root 1.215 bg => [0, 0, 0, 0.4],
863     req_y => -1,
864     child => $STATUSBOX,
865 root 1.212 )->show;
866 root 1.202
867     CFClient::UI::FancyFrame->new (
868     border_bg => [1, 1, 1, 192/255],
869     bg => [1, 1, 1, 0],
870     child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871     )->show;
872    
873     $MAPWIDGET = new CFClient::MapWidget;
874     $MAPWIDGET->connect (activate_console => sub {
875     my ($mapwidget, $preset) = @_;
876    
877     if ($CONSOLE) {
878     $CONSOLE->{input}->{auto_activated} = 1;
879     $CONSOLE->{input}->focus_in;
880 elmex 1.103
881 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
882     $CONSOLE->{input}->set_text ($preset);
883     }
884 elmex 1.103 }
885 root 1.202 });
886     $MAPWIDGET->show;
887     $MAPWIDGET->focus_in;
888 root 1.81
889 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
890 root 1.111
891 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
892     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
893     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
894 root 1.111
895 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896 root 1.192
897 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899 root 1.167
900 root 1.202 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
901     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
902     status "Configuration Saved";
903     });
904 root 1.98
905 root 1.202 $BUTTONBAR->show;
906 root 1.187
907 root 1.215 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908    
909 root 1.206 # delay till geometry is constant
910 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
911 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 root 1.215 my $widget = $GAUGES->{win};
913     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 root 1.206 });
915     force_refresh ();
916 root 1.202 }
917 root 1.2 }
918    
919 root 1.134 sub video_shutdown {
920 root 1.86 undef $SDL_ACTIVE;
921 root 1.134 }
922    
923 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
924 root 1.135 my $bgmusic;#TODO#hack#d#
925    
926 root 1.198 sub audio_channel_finished {
927     my ($channel) = @_;
928    
929     warn "channel $channel finished\n";#d#
930     }
931    
932 root 1.153 sub audio_music_finished {
933     return unless $CFG->{bgm_enable};
934    
935     # TODO: hack, do play loop and mood music
936     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
937     $bgmusic->play (0);
938    
939     push @bgmusic, shift @bgmusic;
940     }
941    
942 root 1.134 sub audio_init {
943 root 1.139 if ($CFG->{audio_enable}) {
944 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
945 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
946     CFClient::Mix_AllocateChannels 8;
947 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
948 root 1.134
949 root 1.153 audio_music_finished;
950 root 1.135
951 root 1.134 while (<$fh>) {
952     next if /^\s*#/;
953     next if /^\s*$/;
954    
955     my ($file, $volume, $event) = split /\s+/, $_, 3;
956    
957     push @SOUNDS, "$volume,$file";
958    
959     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
960 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
961 root 1.134 $chunk->volume ($volume * 128 / 100);
962     $chunk
963     };
964     }
965     } else {
966     status "unable to open sound config: $!";
967     }
968     }
969     }
970    
971     sub audio_shutdown {
972 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
973 root 1.134 undef $SDL_MIXER;
974     @SOUNDS = ();
975     %AUDIO_CHUNKS = ();
976 root 1.62 }
977    
978 root 1.87 my %animate_object;
979     my $animate_timer;
980    
981     my $fps = 9;
982    
983 root 1.30 sub force_refresh {
984 root 1.215 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
985 root 1.87 debug sprintf "%3.2f", $fps;
986    
987 root 1.111 $CFClient::UI::ROOT->draw;
988 root 1.148 CFClient::SDL_GL_SwapBuffers;
989 root 1.87
990 root 1.206 $WANT_REFRESH = 0;
991     $CAN_REFRESH = 0;
992 root 1.87 $LAST_REFRESH = $NOW;
993 root 1.1 }
994    
995 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
996     $NOW = time;
997    
998 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
999     for CFClient::SDL_PollEvent;
1000 root 1.87
1001     if (%animate_object) {
1002     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1003 root 1.206 $WANT_REFRESH++;
1004 root 1.87 }
1005    
1006 root 1.206 if ($WANT_REFRESH) {
1007 root 1.87 force_refresh;
1008     } else {
1009 root 1.206 $CAN_REFRESH = 1;
1010 root 1.87 }
1011     });
1012 root 1.64
1013 root 1.45 sub animation_start {
1014     my ($widget) = @_;
1015 root 1.87 $animate_object{$widget} = $widget;
1016 root 1.45 }
1017    
1018     sub animation_stop {
1019     my ($widget) = @_;
1020 root 1.87 delete $animate_object{$widget};
1021 root 1.45 }
1022    
1023 root 1.2 @conn::ISA = Crossfire::Protocol::;
1024 root 1.1
1025 elmex 1.125 sub conn::stats_update {
1026     my ($self, $stats) = @_;
1027    
1028 elmex 1.154 update_stats_window ($stats);
1029 elmex 1.125 }
1030    
1031 root 1.89 sub conn::user_send {
1032 root 1.88 my ($self, $command) = @_;
1033    
1034 root 1.123 $self->send_command ($command);
1035 root 1.88 status $command;
1036     }
1037    
1038 root 1.119 sub conn::map_scroll {
1039     my ($self, $dx, $dy) = @_;
1040    
1041     $MAP->scroll ($dx, $dy);
1042     }
1043    
1044 root 1.94 sub conn::feed_map1a {
1045     my ($self, $data) = @_;
1046    
1047 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1048 root 1.1
1049 root 1.95 $MAP->map1a_update ($data);
1050 root 1.69 $MAPWIDGET->update;
1051 root 1.1 }
1052    
1053 root 1.116 sub conn::flush_map {
1054     my ($self) = @_;
1055    
1056     my $map_info = delete $self->{map_info}
1057     or return;
1058    
1059     my ($hash, $x, $y, $w, $h) = @$map_info;
1060    
1061     my $data = $MAP->get_rect ($x, $y, $w, $h);
1062     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1063 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1064 root 1.116 }
1065 root 1.1
1066 root 1.2 sub conn::map_clear {
1067 root 1.1 my ($self) = @_;
1068    
1069 root 1.116 $self->flush_map;
1070 root 1.150 delete $self->{neigh_map};
1071 root 1.116
1072 root 1.95 $MAP->clear;
1073 root 1.1 }
1074    
1075 root 1.116
1076 root 1.119 sub conn::load_map($$$) {
1077     my ($self, $hash, $x, $y) = @_;
1078 root 1.115
1079 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1080     $data = Compress::LZF::decompress $data;
1081 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1082 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1083     my $data = $TILECACHE->get ($id)
1084     or next;
1085    
1086     $self->set_texture ($id => $data);
1087     }
1088     }
1089 root 1.115 }
1090    
1091 root 1.152 # this method does a "flood fill" into every tile direction
1092     # it assumes that tiles are arranged in a rectangular grid,
1093     # i.e. a map is the same as the left of the right map etc.
1094     # failure to comply are harmless and result in display errors
1095     # at worst.
1096 root 1.119 sub conn::flood_fill {
1097 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1098 root 1.119
1099 root 1.121 # the server does not allow map paths > 6
1100 root 1.187 return if 7 <= length $path;
1101 root 1.120
1102 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1103    
1104     for (
1105     [1, 0, -1],
1106     [2, 1, 0],
1107     [3, 0, 1],
1108     [4, -1, 0],
1109     ) {
1110     my ($tile, $dx, $dy) = @$_;
1111    
1112     my $gx = $gx + $dx;
1113     my $gy = $gy + $dy;
1114    
1115 root 1.119 next unless $flags & (1 << ($tile - 1));
1116 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1117 root 1.119
1118 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1119     if (my $info = $neigh->[$tile]) {
1120     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1121 root 1.119
1122 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1123     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1124    
1125     } else {
1126     $self->send_mapinfo ("spatial $path$tile", sub {
1127     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1128 root 1.119
1129 root 1.150 return if $mode ne "spatial";
1130 root 1.119
1131 root 1.150 $x += $MAP->ox;
1132     $y += $MAP->oy;
1133    
1134     $self->load_map ($hash, $x, $y)
1135     unless $self->{neigh_map}{$hash}[5]++;#d#
1136 root 1.119
1137 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1138 root 1.119
1139 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1140     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1141     });
1142     }
1143 root 1.119 }
1144     }
1145    
1146     sub conn::map_change {
1147     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1148    
1149     $self->flush_map;
1150    
1151     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1152    
1153 root 1.187 my $mapmapw = $MAPMAP->{w};
1154     my $mapmaph = $MAPMAP->{h};
1155 root 1.150
1156     $self->{neigh_rect} = [
1157 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1158     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1159 root 1.150 ];
1160 root 1.119
1161 root 1.150 delete $self->{neigh_grid};
1162     $self->flood_fill (0, 0, "", $hash, $flags);
1163 root 1.119
1164     $x += $ox;
1165     $y += $oy;
1166    
1167     $self->{map_info} = [$hash, $x, $y, $w, $h];
1168    
1169 elmex 1.158 my $map = $self->{map_info}[0];
1170     $map =~ s/^.*?\/([^\/]+)$/\1/;
1171     $STATWIDS->{map}->set_text ("Map: " . $map);
1172 elmex 1.157
1173 root 1.119 $self->load_map ($hash, $x, $y);
1174     }
1175    
1176 root 1.19 sub conn::face_find {
1177 root 1.116 my ($self, $facenum, $face) = @_;
1178    
1179     my $hash = "$face->{chksum},$face->{name}";
1180    
1181     my $id = $FACEMAP->get ($hash);
1182    
1183     unless ($id) {
1184     # create new id for face
1185     # i love transactions
1186     for (1..100) {
1187     my $txn = $CFClient::DB_ENV->txn_begin;
1188     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1189     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1190     $id++;
1191     if ($FACEMAP->put (id => $id) == 0
1192     && $FACEMAP->put ($hash => $id) == 0) {
1193     $txn->txn_commit;
1194    
1195     goto gotid;
1196     }
1197     }
1198     $txn->abort;
1199     }
1200 root 1.19
1201 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1202     }
1203 root 1.114
1204 root 1.116 gotid:
1205     $face->{id} = $id;
1206     $MAP->set_face ($facenum => $id);
1207 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1208 root 1.116 $TILECACHE->get ($id)
1209 root 1.19 }
1210    
1211 root 1.2 sub conn::face_update {
1212 root 1.95 my ($self, $facenum, $face) = @_;
1213 root 1.19
1214 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1215    
1216     $self->set_texture ($face->{id} => delete $face->{image});
1217     }
1218 root 1.1
1219 root 1.116 sub conn::set_texture {
1220     my ($self, $id, $data) = @_;
1221 root 1.95
1222 root 1.116 $self->{texture}[$id] ||= do {
1223     my $tex =
1224     new_from_image CFClient::Texture
1225 root 1.173 $data, minify => 1, mipmap => 1;
1226 root 1.116
1227     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1228     $MAPWIDGET->update;
1229    
1230     $tex
1231     };
1232 root 1.1 }
1233    
1234 root 1.134 sub conn::sound_play {
1235     my ($self, $x, $y, $soundnum, $type) = @_;
1236    
1237 root 1.139 $SDL_MIXER
1238     or return;
1239    
1240 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1241     or return;
1242    
1243 root 1.146 $chunk->play;
1244 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1245 root 1.134 }
1246    
1247 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1248    
1249 root 1.33 sub conn::query {
1250     my ($self, $flags, $prompt) = @_;
1251    
1252 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1253     $LAST_QUERY = $prompt;
1254    
1255     my $dialog = new CFClient::UI::FancyFrame
1256     title => "Query",
1257     child => my $vbox = new CFClient::UI::VBox;
1258    
1259     $vbox->add (new CFClient::UI::Label
1260     max_w => $::WIDTH * 0.4,
1261     text => $prompt);
1262    
1263     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264     $vbox->add (my $hbox = new CFClient::HBox);
1265     $hbox->add (new CFClient::Button
1266     text => "No",
1267     connect_activate => sub {
1268     $self->send ("reply n");
1269     $dialog->destroy;
1270     $MAPWIDGET->focus_in;
1271     }
1272     );
1273     $hbox->add (new CFClient::Button
1274     text => "Yes",
1275     connect_activate => sub {
1276     $self->send ("reply y");
1277     $dialog->destroy;
1278     $MAPWIDGET->focus_in;
1279     },
1280     );
1281    
1282     $dialog->focus_in;
1283    
1284     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286     $vbox->add (my $entry = new CFClient::UI::Entry
1287     connect_changed => sub {
1288     $self->send ("reply $_[1]");
1289     $dialog->destroy;
1290     $MAPWIDGET->focus_in;
1291     },
1292     );
1293    
1294     $entry->focus_in;
1295    
1296     } else {
1297     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298    
1299     $vbox->add (my $entry = new CFClient::UI::Entry
1300     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301     connect_activate => sub {
1302     $self->send ("reply $_[1]");
1303     $dialog->destroy;
1304     $MAPWIDGET->focus_in;
1305     },
1306     );
1307    
1308     $entry->focus_in;
1309     }
1310    
1311     $dialog->show;
1312 root 1.33 }
1313    
1314 root 1.99 sub conn::drawinfo {
1315     my ($self, $color, $text) = @_;
1316    
1317     my @color = (
1318     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1319     [1.00, 1.00, 1.00],
1320 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1321 root 1.99 [1.00, 0.00, 0.00],
1322     [1.00, 0.54, 0.00],
1323     [0.11, 0.56, 1.00],
1324     [0.93, 0.46, 0.00],
1325     [0.18, 0.54, 0.34],
1326     [0.56, 0.73, 0.56],
1327     [0.80, 0.80, 0.80],
1328     [0.55, 0.41, 0.13],
1329     [0.99, 0.77, 0.26],
1330     [0.74, 0.65, 0.41],
1331     );
1332    
1333 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334    
1335     $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1336     $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338 root 1.209
1339     $LOGVIEW->add_paragraph ($color[$color],
1340     join "\n", map "$time $_", split /\n/, $text);
1341 root 1.211
1342 root 1.212 $STATUSBOX->add ($text,
1343 root 1.211 group => $text,
1344 root 1.215 fg => $color[$color],
1345 root 1.211 timeout => 60,
1346     tooltip_font => $::FONT_FIXED,
1347     );
1348 root 1.208 }
1349    
1350     sub conn::drawextinfo {
1351     my ($self, $color, $type, $subtype, $message) = @_;
1352    
1353     $self->drawinfo ($color, $message);
1354 root 1.99 }
1355    
1356 root 1.144 sub conn::spell_add {
1357 root 1.143 my ($self, $spell) = @_;
1358    
1359 root 1.171 # TODO
1360     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1361     $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1362     $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1363 root 1.144 }
1364    
1365     sub conn::spell_delete {
1366     my ($self, $spell) = @_;
1367     }
1368    
1369     sub conn::addme_success {
1370     my ($self) = @_;
1371    
1372     for my $skill (values %{$self->{skill_info}}) {
1373 root 1.171 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1374     $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1375 root 1.144 }
1376 root 1.200
1377     $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1378     $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1379     $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1380     $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1381     }
1382    
1383     sub conn::eof {
1384     stop_game;
1385 root 1.143 }
1386    
1387 root 1.173 sub update_floorbox {
1388     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1389 root 1.200 return unless $CONN;
1390    
1391 root 1.173 $FLOORBOX->clear;
1392     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1393    
1394 root 1.207 my $count = 4;
1395     for (@{ $CONN->{container}{0} }) {
1396     if (--$count) {
1397     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1398     } else {
1399     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1400     last;
1401     }
1402     }
1403 root 1.173 });
1404 root 1.206
1405     $WANT_REFRESH++;
1406 root 1.173 }
1407    
1408 root 1.169 sub conn::container_add {
1409 root 1.203 my ($self, $tag, $items) = @_;
1410    
1411 elmex 1.217 if ($tag == 0) {
1412     update_floorbox;
1413     $INVR->set_items ($self->{container}{0});
1414     $OPENCONT = 0;
1415     } elsif ($tag == $self->{player}{tag}) {
1416     $INV->set_items ($self->{container}{$self->{player}{tag}})
1417     } else {
1418     $OPENCONT = $tag;
1419     $INVR->set_items ($self->{container}{$tag});
1420     }
1421 root 1.169
1422     # $self-<{player}{tag} => player inv
1423     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1424     }
1425    
1426     sub conn::container_clear {
1427 root 1.203 my ($self, $tag) = @_;
1428 root 1.173
1429 elmex 1.217 if ($tag == 0) {
1430     update_floorbox;
1431     $INVR->set_items ($self->{container}{0});
1432     $OPENCONT = 0;
1433     } elsif ($tag == $self->{player}{tag}) {
1434     $INV->set_items ($self->{container}{$tag})
1435     } else {
1436     $INVR->set_items ($self->{container}{$tag});
1437     $OPENCONT = $tag;
1438     }
1439 elmex 1.191
1440 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1441     }
1442    
1443 root 1.173 sub conn::item_delete {
1444     my ($self, @items) = @_;
1445    
1446     for (@items) {
1447 elmex 1.217 if ($_->{container} == 0) {
1448     update_floorbox;
1449     $INVR->set_items ($self->{container}{0});
1450     } elsif ($_->{container} == $self->{player}{tag}) {
1451     $INV->set_items ($self->{container}{$self->{player}{tag}})
1452     } else {
1453     $INVR->set_items ($self->{container}{0});
1454     }
1455 root 1.173 }
1456     }
1457    
1458     sub conn::item_update {
1459     my ($self, $item) = @_;
1460    
1461 elmex 1.217 if ($item->{container} == 0) {
1462     update_floorbox;
1463     $INVR->set_items ($self->{container}{0});
1464     } elsif ($item->{container} == $self->{player}{tag}) {
1465     $INV->set_items ($self->{container}{$item->{container}})
1466     }
1467 root 1.173 }
1468    
1469 root 1.87 %SDL_CB = (
1470 root 1.145 CFClient::SDL_QUIT => sub {
1471 root 1.87 Event::unloop -1;
1472     },
1473 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1474 root 1.87 },
1475 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1476     $WANT_REFRESH++;
1477     },
1478 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1479     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1480 root 1.87 },
1481 root 1.145 CFClient::SDL_KEYDOWN => sub {
1482 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1483 root 1.87 # alt-enter
1484 root 1.134 video_shutdown;
1485 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1486 root 1.134 video_init;
1487 root 1.87 } else {
1488 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1489 elmex 1.23 }
1490 root 1.87 },
1491 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1492     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1493 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1494 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1495     CFClient::SDL_USEREVENT => sub {
1496     if ($_[0]{code} == 1) {
1497     audio_channel_finished $_[0]{data1};
1498     } elsif ($_[0]{code} == 0) {
1499     audio_music_finished;
1500     }
1501     },
1502 root 1.87 );
1503 elmex 1.23
1504 root 1.1 #############################################################################
1505    
1506 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1507    
1508 root 1.205 {
1509     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1510 root 1.194
1511 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1512 root 1.114
1513 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1514     $FACEMAP = CFClient::db_table "facemap";
1515 root 1.90
1516 root 1.205 my %DEF_CFG = (
1517     sdl_mode => 0,
1518     width => 640,
1519     height => 480,
1520     fullscreen => 0,
1521     fast => 0,
1522     map_scale => 0.5,
1523     fow_enable => 1,
1524     fow_intensity => 0.45,
1525     fow_smooth => 0,
1526     gui_fontsize => 1,
1527     log_fontsize => 1,
1528 root 1.206 gauge_fontsize=> 1,
1529     gauge_size => 0.35,
1530 root 1.205 stat_fontsize => 1,
1531     mapsize => 100,
1532     host => "crossfire.schmorp.de",
1533     say_command => 'say',
1534     audio_enable => 1,
1535     bgm_enable => 1,
1536     bgm_volume => 0.25,
1537     );
1538 root 1.87
1539 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1540     $CFG->{$k} = $v unless exists $CFG->{$k};
1541     }
1542    
1543     sdl_init;
1544    
1545     @SDL_MODES = reverse
1546     grep $_->[0] >= 640 && $_->[1] >= 480,
1547     CFClient::SDL_ListModes;
1548    
1549     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1550    
1551     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1552    
1553     {
1554     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1555     DejaVuSans.ttf
1556     DejaVuSansMono.ttf
1557     DejaVuSans-Bold.ttf
1558     DejaVuSansMono-Bold.ttf
1559     DejaVuSans-Oblique.ttf
1560     DejaVuSansMono-Oblique.ttf
1561     DejaVuSans-BoldOblique.ttf
1562     DejaVuSansMono-BoldOblique.ttf
1563     );
1564    
1565     CFClient::add_font $_ for @fonts;
1566    
1567 root 1.214 CFClient::pango_init;
1568    
1569 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1570     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1571 root 1.89
1572 root 1.205 $FONT_PROP->make_default;
1573     }
1574 root 1.89
1575 root 1.205 video_init;
1576     audio_init;
1577 root 1.65 }
1578 root 1.40
1579 root 1.87 Event::loop;
1580 root 1.19
1581 root 1.148 END { CFClient::SDL_Quit }
1582 root 1.131
1583 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1584    
1585     Pclient is a Crossfire+ and Crossfire game client.
1586    
1587     =head2 Features
1588    
1589     =over 4
1590    
1591     =item Fullscreen Map
1592    
1593     PClient can uses a fullscreen map, which greatly enhances how much of the
1594     game world you can see.
1595    
1596     =item Persistent Map Cache (Crossfire+ only)
1597    
1598     PClient can persistently cache all map data it received from the
1599     server. This not only allows it to display an overview map, but also
1600     ensures that once-explored areas will be available the next time you want
1601     to explore more.
1602    
1603     =item Hardware acceleration
1604    
1605     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1606     acceleration. Most modern graphics cards have difficulties with 2D
1607     acceleration, while 3D graphics is accelerated well.
1608    
1609     =item No arbitrary limits
1610    
1611     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1612     limits (like a fixed amount of face numbers). There are still limits, but
1613     they are not arbitrarily low :)
1614    
1615     =back
1616    
1617 root 1.179 =head1 USAGE
1618    
1619     =head2 The Map
1620    
1621     The map is always displayed in the background, behind all other windows and UI elements.
1622    
1623     #TODO# middle-click scrolls
1624     #
1625     # keys:
1626     #
1627     # a apply
1628     # keypad moves, kp_5 applies ranged attack to self
1629    
1630     Starting to type enters the I<completion mode>. In that mode, you can type
1631     abbreviations or commands and have them executed as soon as they match a
1632     valid command. This is best explained by a few examples:
1633    
1634     Typing B<climb> will display a list of commands with I<climb> in their
1635     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1636    
1637     You can abbreviate commands by typing only the first character of every
1638     word. For example, typing I<iwor> will likely select I<invoke word of
1639     recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1640     will likely select I<ready_skill climbing> and I<usl> will give you
1641     I<use_skill levitation>.
1642    
1643     =head2 The map overview
1644    
1645     #TODO#
1646    
1647     =head2 The Status area in the lower right corner
1648    
1649     #TODO#
1650    
1651     =head2 The I<Statistics>/I>Stats> window
1652    
1653     #TODO#
1654    
1655 root 1.178 =head1 FAQ
1656    
1657     =over 4
1658    
1659     =item The client is very sluggish and slow, what can I do about this?
1660    
1661     Most likely, you don't have accelerated OpenGL support. Try to find a
1662     newer driver, or a driver from your hardware vendor, that features OpenGL
1663     support.
1664    
1665     If this is not an option, the following Setup options reduce the load and
1666     will likely make the client playable with sofwtare rendering (it will
1667     still be slow, though):
1668    
1669     =over 4
1670    
1671     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1672    
1673     =item Enable B<Fast & Ugly> mode
1674    
1675     =item Disable B<Fog of War>
1676    
1677     =item Increase B<Map Scale>
1678    
1679     =back
1680    
1681     =back
1682    
1683     =head1 AUTHOR
1684    
1685     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1686    
1687    
1688 root 1.82