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Revision: 1.225
Committed: Wed May 17 16:17:01 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.224: +9 -3 lines
Log Message:
minor fixes

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.224 # do things only needed for single-binary version (par)
7 root 1.176 BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19 root 1.224 # TODO: pango-rc file, anybody?
20    
21 root 1.176 unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26 root 1.224 unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28 root 1.176
29 root 1.87 use Time::HiRes 'time';
30 root 1.224 use Pod::POM;
31 root 1.87 use Event;
32 root 1.13
33 elmex 1.11 use Crossfire;
34 root 1.2 use Crossfire::Protocol;
35    
36 root 1.116 use Compress::LZF;
37    
38 root 1.67 use CFClient;
39 root 1.72 use CFClient::UI;
40 root 1.141 use CFClient::MapWidget;
41 elmex 1.10
42 root 1.177 $Event::DIED = sub {
43 root 1.208 # TODO: display dialog box or so
44 root 1.177 CFClient::error $_[1];
45     };
46 root 1.176
47 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48    
49 root 1.63 our $VERSION = '0.1';
50    
51 root 1.96 my $MAX_FPS = 60;
52 root 1.90 my $MIN_FPS = 5; # unused as of yet
53 root 1.63
54 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
55    
56 root 1.116 our $FACEMAP;
57     our $TILECACHE;
58     our $MAPCACHE;
59 root 1.19
60 root 1.87 our $LAST_REFRESH;
61     our $NOW;
62    
63 elmex 1.10 our $CFG;
64 root 1.13 our $CONN;
65 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66 root 1.2
67 root 1.206 our $WANT_REFRESH;
68     our $CAN_REFRESH;
69    
70 root 1.75 our @SDL_MODES;
71 root 1.30 our $WIDTH;
72     our $HEIGHT;
73     our $FULLSCREEN;
74 root 1.99 our $FONTSIZE;
75 root 1.30
76 root 1.168 our $FONT_PROP;
77     our $FONT_FIXED;
78    
79 root 1.95 our $MAP;
80 root 1.187 our $MAPMAP;
81 root 1.69 our $MAPWIDGET;
82 root 1.112 our $BUTTONBAR;
83     our $LOGVIEW;
84     our $CONSOLE;
85     our $METASERVER;
86 root 1.199 our $LOGIN_BUTTON;
87 root 1.57
88 root 1.173 our $FLOORBOX;
89 elmex 1.125 our $GAUGES;
90 elmex 1.154 our $STATWIDS;
91 elmex 1.125
92 root 1.86 our $SDL_ACTIVE;
93 root 1.13 our %SDL_CB;
94 root 1.18
95 root 1.134 our $SDL_MIXER;
96     our @SOUNDS; # event => file mapping
97     our %AUDIO_CHUNKS; # audio files
98    
99 root 1.30 our $ALT_ENTER_MESSAGE;
100 root 1.212 our $STATUSBOX;
101 root 1.64 our $DEBUG_STATUS;
102 root 1.30
103 elmex 1.191 our $INVWIN;
104     our $INV;
105 elmex 1.217 our $INVR;
106 elmex 1.223 our $INVR_LBL;
107 elmex 1.217 our $OPENCONT;
108 elmex 1.191
109 root 1.82 sub status {
110 root 1.215 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
111 root 1.82 }
112    
113     sub debug {
114     $DEBUG_STATUS->set_text ($_[0]);
115 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
116     $DEBUG_STATUS->move ($WIDTH - $w, 0);
117 root 1.82 }
118    
119 root 1.84 sub start_game {
120 root 1.85 status "logging in...";
121    
122 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
123 root 1.84
124 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
125 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
126 root 1.112
127     my ($host, $port) = split /:/, $CFG->{host};
128 root 1.95
129 root 1.194 $CONN = eval {
130     new conn
131     host => $host,
132     port => $port || 13327,
133     user => $CFG->{user},
134     pass => $CFG->{password},
135     mapw => $mapsize,
136     maph => $mapsize,
137     ;
138     };
139 root 1.84
140 root 1.194 if ($CONN) {
141 root 1.225 CFClient::lowdelay fileno $CONN->{fh};
142    
143 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
144 root 1.225 status "login successful";
145 root 1.200
146 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
147     if $BUTTONBAR->{children}[1]->{state};
148 root 1.85
149 root 1.194 } else {
150     status "unable to connect";
151 root 1.199 stop_game();
152 root 1.194 }
153 root 1.84 }
154    
155     sub stop_game {
156 root 1.200 return unless $CONN;
157    
158 root 1.199 status "connection closed";
159     $LOGIN_BUTTON->set_text ("Login");
160 root 1.200 $CONN->destroy;
161     $CONN = 0; # false, does not autovivify
162    
163 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
164     unless $BUTTONBAR->{children}[1]->{state};
165    
166 root 1.200 undef $MAPCACHE;
167     undef $MAP;
168 root 1.84 }
169    
170 root 1.111 sub client_setup {
171 root 1.99 my $dialog = new CFClient::UI::FancyFrame
172 root 1.150 title => "Client Setup",
173 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
174     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
175    
176 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
177 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
178    
179 root 1.216 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
180 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
181 root 1.81
182     $mode_slider->connect (changed => sub {
183     my ($self, $value) = @_;
184    
185     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
186     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
187     });
188     $mode_slider->emit (changed => $mode_slider->{range}[0]);
189 root 1.82
190 elmex 1.158 my $row = 1;
191    
192     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
193 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
194     state => $CFG->{fullscreen},
195     tooltip => "Bring the client into fullscreen mode",
196     connect_changed => sub {
197     my ($self, $value) = @_;
198     $CFG->{fullscreen} = $value;
199     }
200     );
201 root 1.85
202 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
203 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
204     state => $CFG->{fast},
205     tooltip => "Lower the visual quality considerably to speed up rendering.",
206     connect_changed => sub {
207     my ($self, $value) = @_;
208     $CFG->{fast} = $value;
209     }
210     );
211 root 1.89
212 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213     $table->add (1, $row++, new CFClient::UI::Slider
214 root 1.216 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 root 1.169 tooltip => "Enlarge or shrink the displayed map",
216     connect_changed => sub {
217     my ($self, $value) = @_;
218 root 1.216 $CFG->{map_scale} = $value;
219 root 1.169 }
220     );
221    
222 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
224     state => $CFG->{fow_enable},
225     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226     connect_changed => sub {
227     my ($self, $value) = @_;
228     $CFG->{fow_enable} = $value;
229     }
230     );
231 root 1.97
232 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
233 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
234     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236     connect_changed => sub {
237     my ($self, $value) = @_;
238     $CFG->{fow_intensity} = $value;
239     }
240     );
241 root 1.90
242 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
243 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
244     state => $CFG->{fow_smooth},
245     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246     connect_changed => sub {
247     my ($self, $value) = @_;
248     $CFG->{fow_smooth} = $value;
249     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250     }
251     );
252 root 1.91
253 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
255 root 1.216 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 root 1.163 tooltip => "The font size used by most GUI elements",
257 root 1.216 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 root 1.163 );
259 root 1.140
260 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
262 root 1.216 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 root 1.163 tooltip => "The font size used by the server log window only",
264 root 1.216 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 root 1.163 );
266 root 1.105
267 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268 root 1.163
269     $table->add (1, $row++, new CFClient::UI::Slider
270 root 1.216 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 root 1.163 tooltip => "The font size used by the statistics window only",
272     connect_changed => sub {
273 root 1.216 $CFG->{stat_fontsize} = $_[1];
274 root 1.163 &set_stats_window_fontsize;
275     }
276     );
277 elmex 1.157
278 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279     $table->add (1, $row++, new CFClient::UI::Slider
280     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281     tooltip => "Adjust the size of the stats gauges at the bottom right",
282     connect_changed => sub {
283     $CFG->{gauge_size} = $_[1];
284 root 1.216 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 root 1.163 }
286     );
287 elmex 1.158
288     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
290 root 1.216 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 root 1.163 connect_changed => sub {
293 root 1.216 $CFG->{gauge_fontsize} = $_[1];
294 root 1.163 &set_gauge_window_fontsize;
295     }
296     );
297 elmex 1.158
298 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
299     expand => 1, align => 0, text => "Apply",
300 root 1.168 tooltip => "Apply the video settings",
301 root 1.163 connect_activate => sub {
302     video_shutdown ();
303     video_init ();
304     }
305     );
306 root 1.111
307 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
309     state => $CFG->{audio_enable},
310     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311     connect_changed => sub {
312     $CFG->{audio_enable} = $_[1];
313     }
314     );
315 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317     # $CFG->{effects_volume} = $_[1];
318     # });
319 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
320     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 root 1.163 $hbox->add (new CFClient::UI::CheckBox
322     expand => 1, state => $CFG->{bgm_enable},
323     tooltip => "Enable background music playing",
324     connect_changed => sub {
325     $CFG->{bgm_enable} = $_[1];
326     }
327     );
328     $hbox->add (new CFClient::UI::Slider
329     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330     tooltip => "The volume of the background music",
331     connect_changed => sub {
332     $CFG->{bgm_volume} = $_[1];
333     CFClient::MixMusic::volume $_[1] * 128;
334     }
335     );
336 root 1.140
337 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
338     expand => 1, align => 0, text => "Apply",
339 root 1.168 tooltip => "Apply the audio settings",
340 root 1.163 connect_activate => sub {
341     audio_shutdown ();
342     audio_init ();
343     }
344     );
345 elmex 1.137
346 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348     text => $CFG->{say_command},
349     tooltip => "This is the command that will be used if you write a line in the message window entry. "
350     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352     connect_changed => sub {
353     my ($self, $value) = @_;
354     $CFG->{say_command} = $value;
355     }
356     );
357    
358 root 1.111 $dialog
359     }
360    
361 elmex 1.157 sub set_stats_window_fontsize {
362 elmex 1.158 for (values %{$STATWIDS}) {
363 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
364     }
365     }
366    
367 elmex 1.158 sub set_gauge_window_fontsize {
368     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369     $_->set_fontsize ($::CFG->{gauge_fontsize});
370     }
371 root 1.169
372     # local $GAUGES->{win}{parent};#d#
373     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374 elmex 1.158 }
375    
376     sub make_gauge_window {
377 root 1.215 my $gh = int $HEIGHT * $CFG->{gauge_size};
378 elmex 1.158
379     my $win = new CFClient::UI::Frame (
380 root 1.215 req_y => -1,
381     user_w => $WIDTH,
382     user_h => $gh,
383 elmex 1.158 );
384 root 1.215
385 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
386     children => [
387     (new CFClient::UI::HBox expand => 1),
388 root 1.212 (new CFClient::UI::VBox children => [
389     (new CFClient::UI::Empty expand => 1),
390     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391     ]),
392 root 1.173 (my $vbox = new CFClient::UI::VBox),
393     ],
394     );
395 elmex 1.158
396 root 1.173 $vbox->add (new CFClient::UI::HBox
397     expand => 1,
398     children => [
399     (new CFClient::UI::Empty expand => 1),
400     (my $hb = new CFClient::UI::HBox),
401     ],
402     );
403 elmex 1.161
404 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412 root 1.172
413 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417 elmex 1.158
418     $GAUGES = {
419 elmex 1.166 exp => $exp, win => $win, range => $rng,
420 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
421     };
422 root 1.169
423     &set_gauge_window_fontsize;
424    
425 elmex 1.158 $win
426     }
427    
428 elmex 1.154 sub make_stats_window {
429 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430 root 1.155
431 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434 elmex 1.156
435     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436    
437     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438    
439 root 1.174 my $black = [0, 0, 0];
440    
441 root 1.180 for (
442     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449    
450     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456     ) {
457     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458    
459     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 root 1.180 }
464 root 1.155
465 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466 root 1.155
467 elmex 1.156 my $row = 0;
468     my $col = 0;
469 root 1.155
470 elmex 1.166 my %resist_names = (
471 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479     pois => "Poison (resistance to getting poisoned)",
480     para => "Paralysation (this resistance affects the chance you get paralysed)",
481 root 1.180 deat => "Death (resistance against death spells)",
482 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 elmex 1.166 tund => "Turn undead",
486 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 elmex 1.166 );
490 elmex 1.156 for (qw/slow holyw conf fire depl magic
491     drain acid pois para deat phys
492     blind fear tund elec cold ghit/)
493     {
494 root 1.164 $tbl2->add ($col, $row,
495 elmex 1.156 $STATWIDS->{"res_$_"} =
496 root 1.168 new CFClient::UI::Label
497 root 1.184 font => $FONT_FIXED,
498 root 1.180 template => "-100%",
499     align => +1,
500     valign => 0,
501     can_events => 1,
502     can_hover => 1,
503     tooltip => $resist_names{$_},
504 root 1.168 );
505     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 root 1.185 font => $FONT_FIXED,
507 root 1.180 can_hover => 1,
508 root 1.168 can_events => 1,
509 root 1.180 image => "ui/resist/resist_$_.png",
510     tooltip => $resist_names{$_},
511 elmex 1.156 );
512    
513     $row++;
514     if ($row % 6 == 0) {
515     $col += 2;
516     $row = 0;
517     }
518     }
519    
520 elmex 1.157 &set_stats_window_fontsize;
521 elmex 1.156 update_stats_window ({});
522 root 1.155
523 elmex 1.154 $tgw
524     }
525    
526 root 1.169 sub formsep {
527     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528     }
529    
530 elmex 1.154 sub update_stats_window {
531     my ($stats) = @_;
532    
533 elmex 1.156 # i love text protocols!!!
534 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 elmex 1.156 my $fo_m = 999;
540 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542 elmex 1.156
543     $GAUGES->{hp} ->set_value ($hp, $hp_m);
544     $GAUGES->{mana} ->set_value ($sp, $sp_m);
545     $GAUGES->{food} ->set_value ($fo, $fo_m);
546     $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
551     $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 elmex 1.165 $title =~ s/^Player: //;
554     $STATWIDS->{title} ->set_text ("Title: " . $title);
555 elmex 1.156
556 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569 elmex 1.156
570     my %tbl = (
571     phys => 100,
572     magic => 101,
573     fire => 102,
574     elec => 103,
575     cold => 104,
576     conf => 105,
577     acid => 106,
578     drain => 107,
579     ghit => 108,
580     pois => 109,
581     slow => 110,
582     para => 111,
583     tund => 112,
584     fear => 113,
585 elmex 1.165 depl => 113,
586 elmex 1.156 deat => 115,
587     holyw => 116,
588     blind => 117
589 elmex 1.154 );
590 elmex 1.156
591     for (keys %tbl) {
592     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593     }
594    
595 elmex 1.154 }
596    
597 root 1.112 sub metaserver_dialog {
598     my $dialog = new CFClient::UI::FancyFrame
599 root 1.199 title => "Server List",
600 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
601    
602     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
603    
604     $dialog
605     }
606    
607 root 1.179 my $METASERVER_ATIME;
608    
609 root 1.112 sub update_metaserver {
610 root 1.114 my ($HOST) = @_;
611    
612 root 1.179 return if $METASERVER_ATIME > time;
613     $METASERVER_ATIME = time + 60;
614    
615 root 1.178 my $table = $METASERVER->{table};
616     $table->clear;
617 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
618 root 1.112
619     my $buf;
620    
621     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622    
623 root 1.178 unless ($fh) {
624     $label->set_text ("unable to contact metaserver: $!");
625     return;
626     }
627    
628 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
629     my $res = sysread $fh, $buf, 8192, length $buf;
630    
631     if (!defined $res) {
632     $_[0]->w->cancel;
633 root 1.178 $label->set_text ("error while retrieving server list: $!");
634 root 1.112 } elsif ($res == 0) {
635     $_[0]->w->cancel;
636     status "server list retrieved";
637 root 1.113
638 root 1.178 utf8::decode $buf if utf8::valid $buf;
639 root 1.113
640     $table->clear;
641    
642 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
643 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
644     for 0 .. $#col;
645    
646     my @align = qw(1 0 1 1 -1);
647    
648     my $y = 0;
649 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
650 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
651    
652     for ($desc) {
653     s/<br>/\n/gi;
654     s/<li>/\n· /gi;
655     s/<.*?>//sgi;
656     s/&/&amp;/g;
657     s/</&lt;/g;
658     s/>/&gt;/g;
659     }
660    
661     $uptime = sprintf "%dd %02d:%02d:%02d",
662     (int $m->[8] / 86400),
663     (int $m->[8] / 3600) % 24,
664     (int $m->[8] / 60) % 60,
665     $m->[8] % 60;
666    
667     $m = [$users, $host, $uptime, $version, $desc];
668    
669     $y++;
670 root 1.114
671     $table->add (0, $y, new CFClient::UI::VBox children => [
672 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
673 root 1.114 $HOST->set_text ($CFG->{host} = $host);
674     }),
675     (new CFClient::UI::Empty expand => 1),
676     ]);
677    
678 root 1.224 $table->add ($_ + 1, $y, new CFClient::UI::Label
679     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
680 root 1.113 for 0 .. $#$m;
681     }
682 root 1.112 }
683     });
684     }
685    
686 root 1.111 sub server_setup {
687     my $dialog = new CFClient::UI::FancyFrame
688 root 1.150 title => "Server Setup",
689 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
690 root 1.81
691 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
692 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
693 root 1.112
694     {
695     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
696    
697 elmex 1.166 $vbox->add (
698     my $HOST = new CFClient::UI::Entry
699     expand => 1,
700     text => $CFG->{host},
701     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702     connect_changed => sub {
703     my ($self, $value) = @_;
704     $CFG->{host} = $value;
705     }
706     );
707 root 1.112
708     $METASERVER = metaserver_dialog;
709 elmex 1.101
710 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
711     expand => 1,
712 root 1.200 text => "Server List",
713 elmex 1.166 other => $METASERVER,
714 root 1.200 tooltip => "Show a list of available crossfire servers",
715 elmex 1.166 connect_open => sub {
716     update_metaserver $HOST;
717     }
718     );
719 root 1.112 }
720 root 1.81
721 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
723     text => $CFG->{user},
724     tooltip => "The name of your character on the server",
725     connect_changed => sub {
726     my ($self, $value) = @_;
727     $CFG->{user} = $value;
728     }
729     );
730 root 1.81
731 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
732 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
733     text => $CFG->{password},
734     hidden => 1,
735     tooltip => "The password for your character",
736     connect_changed => sub {
737     my ($self, $value) = @_;
738     $CFG->{password} = $value;
739     }
740     );
741 elmex 1.101
742 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
743 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
744 root 1.81 req_w => 100,
745 root 1.216 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
747     ."If you set this to a high value you will be able to see further for example.",
748 root 1.81 connect_changed => sub {
749     my ($self, $value) = @_;
750    
751     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
752     },
753     );
754    
755 root 1.199 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
756     expand => 1,
757     align => 0,
758     text => "Login",
759     connect_activate => sub {
760     $CONN ? stop_game
761     : start_game;
762     },
763     );
764 root 1.82
765 root 1.98 $dialog
766 root 1.81 }
767 root 1.58
768 root 1.111 sub message_window {
769 root 1.99 my $window = new CFClient::UI::FancyFrame
770 root 1.150 title => "Messages",
771 root 1.186 border_bg => [1, 1, 1, 1],
772     bg => [0, 0, 0, 0.5],
773 root 1.124 user_w => int $::WIDTH / 3,
774     user_h => int $::HEIGHT / 5,
775 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
776    
777 root 1.105 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
778     expand => 1,
779 root 1.168 font => $FONT_FIXED,
780 root 1.105 fontsize => $::CFG->{log_fontsize},
781     );
782    
783 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
784 elmex 1.118 connect_focus_in => sub {
785     my ($input, $prev_focus) = @_;
786    
787     delete $input->{refocus_map};
788    
789     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
790     $input->{refocus_map} = 1;
791     }
792     delete $input->{auto_activated};
793     },
794 root 1.116 connect_activate => sub {
795 elmex 1.100 my ($input, $text) = @_;
796     $input->set_text ('');
797    
798     if ($text =~ /^\/(.*)/) {
799 root 1.123 $::CONN->user_send ($1);
800 elmex 1.100 } else {
801 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
802 root 1.123 $::CONN->user_send ("$say_cmd $text");
803 elmex 1.100 }
804 elmex 1.118 if ($input->{refocus_map}) {
805     delete $input->{refocus_map};
806     $MAPWIDGET->focus_in
807     }
808 root 1.116 },
809     connect_escape => sub {
810 elmex 1.102 $MAPWIDGET->focus_in
811 root 1.116 },
812     );
813 elmex 1.102
814     $CONSOLE = {
815     window => $window,
816     input => $input
817     };
818 root 1.99
819     $window
820     }
821    
822 elmex 1.191 sub make_inventory_window {
823 elmex 1.217 my $invwin = new CFClient::UI::FancyFrame
824     user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
825    
826     $invwin->add (my $hb = new CFClient::UI::HBox);
827 elmex 1.223
828     $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
829     $vb1->add (my $lbl = new CFClient::UI::Label);
830     $lbl->set_text ("Player");
831     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
832    
833     $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
834     $vb2->add ($INVR_LBL = new CFClient::UI::Label);
835     $INVR_LBL->set_text ("Floor");
836     $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
837 elmex 1.217
838 elmex 1.191 $invwin
839     }
840    
841 root 1.89 sub sdl_init {
842 root 1.145 CFClient::SDL_Init
843 root 1.89 and die "SDL::Init failed!\n";
844     }
845    
846 root 1.134 sub video_init {
847 root 1.89 sdl_init;
848    
849 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
850    
851 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
852     $FULLSCREEN = $CFG->{fullscreen};
853 root 1.89 $FAST = $CFG->{fast};
854 root 1.84
855 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
856     or die "SDL_SetVideoMode failed!\n";
857 root 1.2
858 root 1.86 $SDL_ACTIVE = 1;
859 root 1.87 $LAST_REFRESH = time - 0.01;
860 root 1.45
861 root 1.67 CFClient::gl_init;
862 root 1.30
863 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
864 root 1.39
865 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
866    
867 root 1.52 #############################################################################
868    
869 root 1.213 unless ($DEBUG_STATUS) {
870 root 1.202 # create the widgets
871    
872 root 1.215 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
873 root 1.202 $DEBUG_STATUS->show;
874    
875 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
876 root 1.215 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
877 root 1.212
878     (new CFClient::UI::Frame
879 root 1.215 bg => [0, 0, 0, 0.4],
880     req_y => -1,
881     child => $STATUSBOX,
882 root 1.212 )->show;
883 root 1.202
884     CFClient::UI::FancyFrame->new (
885     border_bg => [1, 1, 1, 192/255],
886     bg => [1, 1, 1, 0],
887     child => ($MAPMAP = new CFClient::MapWidget::MapMap),
888     )->show;
889    
890     $MAPWIDGET = new CFClient::MapWidget;
891     $MAPWIDGET->connect (activate_console => sub {
892     my ($mapwidget, $preset) = @_;
893    
894     if ($CONSOLE) {
895     $CONSOLE->{input}->{auto_activated} = 1;
896     $CONSOLE->{input}->focus_in;
897 elmex 1.103
898 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
899     $CONSOLE->{input}->set_text ($preset);
900     }
901 elmex 1.103 }
902 root 1.202 });
903     $MAPWIDGET->show;
904     $MAPWIDGET->focus_in;
905 root 1.81
906 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
907 root 1.111
908 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
909     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
910     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
911 root 1.111
912 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
913 root 1.192
914 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
915     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
916 root 1.167
917 root 1.202 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
918     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
919     status "Configuration Saved";
920     });
921 root 1.98
922 root 1.202 $BUTTONBAR->show;
923 root 1.187
924 root 1.215 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
925    
926 root 1.206 # delay till geometry is constant
927 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
928 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
929 root 1.215 my $widget = $GAUGES->{win};
930     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
931 root 1.206 });
932     force_refresh ();
933 root 1.202 }
934 root 1.2 }
935    
936 root 1.134 sub video_shutdown {
937 root 1.86 undef $SDL_ACTIVE;
938 root 1.134 }
939    
940 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
941 root 1.135 my $bgmusic;#TODO#hack#d#
942    
943 root 1.198 sub audio_channel_finished {
944     my ($channel) = @_;
945    
946     warn "channel $channel finished\n";#d#
947     }
948    
949 root 1.153 sub audio_music_finished {
950     return unless $CFG->{bgm_enable};
951    
952     # TODO: hack, do play loop and mood music
953     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
954     $bgmusic->play (0);
955    
956     push @bgmusic, shift @bgmusic;
957     }
958    
959 root 1.134 sub audio_init {
960 root 1.139 if ($CFG->{audio_enable}) {
961 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
962 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
963     CFClient::Mix_AllocateChannels 8;
964 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
965 root 1.134
966 root 1.153 audio_music_finished;
967 root 1.135
968 root 1.134 while (<$fh>) {
969     next if /^\s*#/;
970     next if /^\s*$/;
971    
972     my ($file, $volume, $event) = split /\s+/, $_, 3;
973    
974     push @SOUNDS, "$volume,$file";
975    
976     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
977 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
978 root 1.134 $chunk->volume ($volume * 128 / 100);
979     $chunk
980     };
981     }
982     } else {
983     status "unable to open sound config: $!";
984     }
985     }
986     }
987    
988     sub audio_shutdown {
989 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
990 root 1.134 undef $SDL_MIXER;
991     @SOUNDS = ();
992     %AUDIO_CHUNKS = ();
993 root 1.62 }
994    
995 root 1.87 my %animate_object;
996     my $animate_timer;
997    
998     my $fps = 9;
999    
1000 root 1.30 sub force_refresh {
1001 root 1.215 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1002 root 1.87 debug sprintf "%3.2f", $fps;
1003    
1004 root 1.111 $CFClient::UI::ROOT->draw;
1005 root 1.148 CFClient::SDL_GL_SwapBuffers;
1006 root 1.87
1007 root 1.206 $WANT_REFRESH = 0;
1008     $CAN_REFRESH = 0;
1009 root 1.87 $LAST_REFRESH = $NOW;
1010 root 1.1 }
1011    
1012 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1013     $NOW = time;
1014    
1015 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1016     for CFClient::SDL_PollEvent;
1017 root 1.87
1018     if (%animate_object) {
1019     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1020 root 1.206 $WANT_REFRESH++;
1021 root 1.87 }
1022    
1023 root 1.206 if ($WANT_REFRESH) {
1024 root 1.87 force_refresh;
1025     } else {
1026 root 1.206 $CAN_REFRESH = 1;
1027 root 1.87 }
1028     });
1029 root 1.64
1030 root 1.45 sub animation_start {
1031     my ($widget) = @_;
1032 root 1.87 $animate_object{$widget} = $widget;
1033 root 1.45 }
1034    
1035     sub animation_stop {
1036     my ($widget) = @_;
1037 root 1.87 delete $animate_object{$widget};
1038 root 1.45 }
1039    
1040 root 1.2 @conn::ISA = Crossfire::Protocol::;
1041 root 1.1
1042 elmex 1.125 sub conn::stats_update {
1043     my ($self, $stats) = @_;
1044    
1045 root 1.224 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1046     my $diff = $exp - $self->{prev_exp};
1047     $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1048     if exists $self->{prev_exp} && $diff;
1049     $self->{prev_exp} = $exp;
1050     }
1051    
1052 elmex 1.154 update_stats_window ($stats);
1053 elmex 1.125 }
1054    
1055 root 1.89 sub conn::user_send {
1056 root 1.88 my ($self, $command) = @_;
1057    
1058 root 1.123 $self->send_command ($command);
1059 root 1.88 status $command;
1060     }
1061    
1062 root 1.119 sub conn::map_scroll {
1063     my ($self, $dx, $dy) = @_;
1064    
1065     $MAP->scroll ($dx, $dy);
1066     }
1067    
1068 root 1.94 sub conn::feed_map1a {
1069     my ($self, $data) = @_;
1070    
1071 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1072 root 1.1
1073 root 1.95 $MAP->map1a_update ($data);
1074 root 1.69 $MAPWIDGET->update;
1075 root 1.1 }
1076    
1077 root 1.116 sub conn::flush_map {
1078     my ($self) = @_;
1079    
1080     my $map_info = delete $self->{map_info}
1081     or return;
1082    
1083     my ($hash, $x, $y, $w, $h) = @$map_info;
1084    
1085     my $data = $MAP->get_rect ($x, $y, $w, $h);
1086     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1087 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1088 root 1.116 }
1089 root 1.1
1090 root 1.2 sub conn::map_clear {
1091 root 1.1 my ($self) = @_;
1092    
1093 root 1.116 $self->flush_map;
1094 root 1.150 delete $self->{neigh_map};
1095 root 1.116
1096 root 1.95 $MAP->clear;
1097 root 1.1 }
1098    
1099 root 1.116
1100 root 1.119 sub conn::load_map($$$) {
1101     my ($self, $hash, $x, $y) = @_;
1102 root 1.115
1103 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1104     $data = Compress::LZF::decompress $data;
1105 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1106 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1107     my $data = $TILECACHE->get ($id)
1108     or next;
1109    
1110     $self->set_texture ($id => $data);
1111     }
1112     }
1113 root 1.115 }
1114    
1115 root 1.152 # this method does a "flood fill" into every tile direction
1116     # it assumes that tiles are arranged in a rectangular grid,
1117     # i.e. a map is the same as the left of the right map etc.
1118     # failure to comply are harmless and result in display errors
1119     # at worst.
1120 root 1.119 sub conn::flood_fill {
1121 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1122 root 1.119
1123 root 1.121 # the server does not allow map paths > 6
1124 root 1.187 return if 7 <= length $path;
1125 root 1.120
1126 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1127    
1128     for (
1129     [1, 0, -1],
1130     [2, 1, 0],
1131     [3, 0, 1],
1132     [4, -1, 0],
1133     ) {
1134     my ($tile, $dx, $dy) = @$_;
1135    
1136     my $gx = $gx + $dx;
1137     my $gy = $gy + $dy;
1138    
1139 root 1.119 next unless $flags & (1 << ($tile - 1));
1140 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1141 root 1.119
1142 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1143     if (my $info = $neigh->[$tile]) {
1144     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1145 root 1.119
1146 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1147     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1148    
1149     } else {
1150     $self->send_mapinfo ("spatial $path$tile", sub {
1151     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1152 root 1.119
1153 root 1.150 return if $mode ne "spatial";
1154 root 1.119
1155 root 1.150 $x += $MAP->ox;
1156     $y += $MAP->oy;
1157    
1158     $self->load_map ($hash, $x, $y)
1159     unless $self->{neigh_map}{$hash}[5]++;#d#
1160 root 1.119
1161 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1162 root 1.119
1163 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1164     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1165     });
1166     }
1167 root 1.119 }
1168     }
1169    
1170     sub conn::map_change {
1171     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1172    
1173     $self->flush_map;
1174    
1175     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1176    
1177 root 1.187 my $mapmapw = $MAPMAP->{w};
1178     my $mapmaph = $MAPMAP->{h};
1179 root 1.150
1180     $self->{neigh_rect} = [
1181 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1182     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1183 root 1.150 ];
1184 root 1.119
1185 root 1.150 delete $self->{neigh_grid};
1186     $self->flood_fill (0, 0, "", $hash, $flags);
1187 root 1.119
1188     $x += $ox;
1189     $y += $oy;
1190    
1191     $self->{map_info} = [$hash, $x, $y, $w, $h];
1192    
1193 elmex 1.158 my $map = $self->{map_info}[0];
1194     $map =~ s/^.*?\/([^\/]+)$/\1/;
1195     $STATWIDS->{map}->set_text ("Map: " . $map);
1196 elmex 1.157
1197 root 1.119 $self->load_map ($hash, $x, $y);
1198     }
1199    
1200 root 1.19 sub conn::face_find {
1201 root 1.116 my ($self, $facenum, $face) = @_;
1202    
1203     my $hash = "$face->{chksum},$face->{name}";
1204    
1205     my $id = $FACEMAP->get ($hash);
1206    
1207     unless ($id) {
1208     # create new id for face
1209     # i love transactions
1210     for (1..100) {
1211     my $txn = $CFClient::DB_ENV->txn_begin;
1212     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1213     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1214     $id++;
1215     if ($FACEMAP->put (id => $id) == 0
1216     && $FACEMAP->put ($hash => $id) == 0) {
1217     $txn->txn_commit;
1218    
1219     goto gotid;
1220     }
1221     }
1222     $txn->abort;
1223     }
1224 root 1.19
1225 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1226     }
1227 root 1.114
1228 root 1.116 gotid:
1229     $face->{id} = $id;
1230     $MAP->set_face ($facenum => $id);
1231 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1232 root 1.116 $TILECACHE->get ($id)
1233 root 1.19 }
1234    
1235 root 1.2 sub conn::face_update {
1236 root 1.95 my ($self, $facenum, $face) = @_;
1237 root 1.19
1238 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1239    
1240     $self->set_texture ($face->{id} => delete $face->{image});
1241     }
1242 root 1.1
1243 root 1.116 sub conn::set_texture {
1244     my ($self, $id, $data) = @_;
1245 root 1.95
1246 root 1.116 $self->{texture}[$id] ||= do {
1247     my $tex =
1248     new_from_image CFClient::Texture
1249 root 1.173 $data, minify => 1, mipmap => 1;
1250 root 1.116
1251     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1252     $MAPWIDGET->update;
1253    
1254     $tex
1255     };
1256 root 1.1 }
1257    
1258 root 1.134 sub conn::sound_play {
1259     my ($self, $x, $y, $soundnum, $type) = @_;
1260    
1261 root 1.139 $SDL_MIXER
1262     or return;
1263    
1264 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1265     or return;
1266    
1267 root 1.146 $chunk->play;
1268 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1269 root 1.134 }
1270    
1271 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1272    
1273 root 1.33 sub conn::query {
1274     my ($self, $flags, $prompt) = @_;
1275    
1276 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1277     $LAST_QUERY = $prompt;
1278    
1279     my $dialog = new CFClient::UI::FancyFrame
1280     title => "Query",
1281     child => my $vbox = new CFClient::UI::VBox;
1282    
1283     $vbox->add (new CFClient::UI::Label
1284     max_w => $::WIDTH * 0.4,
1285     text => $prompt);
1286    
1287     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1288     $vbox->add (my $hbox = new CFClient::HBox);
1289     $hbox->add (new CFClient::Button
1290     text => "No",
1291     connect_activate => sub {
1292     $self->send ("reply n");
1293     $dialog->destroy;
1294     $MAPWIDGET->focus_in;
1295     }
1296     );
1297     $hbox->add (new CFClient::Button
1298     text => "Yes",
1299     connect_activate => sub {
1300     $self->send ("reply y");
1301     $dialog->destroy;
1302     $MAPWIDGET->focus_in;
1303     },
1304     );
1305    
1306     $dialog->focus_in;
1307    
1308     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1309     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1310     $vbox->add (my $entry = new CFClient::UI::Entry
1311     connect_changed => sub {
1312     $self->send ("reply $_[1]");
1313     $dialog->destroy;
1314     $MAPWIDGET->focus_in;
1315     },
1316     );
1317    
1318     $entry->focus_in;
1319    
1320     } else {
1321     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1322    
1323     $vbox->add (my $entry = new CFClient::UI::Entry
1324     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1325     connect_activate => sub {
1326     $self->send ("reply $_[1]");
1327     $dialog->destroy;
1328     $MAPWIDGET->focus_in;
1329     },
1330     );
1331    
1332     $entry->focus_in;
1333     }
1334    
1335     $dialog->show;
1336 root 1.33 }
1337    
1338 root 1.99 sub conn::drawinfo {
1339     my ($self, $color, $text) = @_;
1340    
1341     my @color = (
1342     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1343     [1.00, 1.00, 1.00],
1344 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1345 root 1.99 [1.00, 0.00, 0.00],
1346     [1.00, 0.54, 0.00],
1347     [0.11, 0.56, 1.00],
1348     [0.93, 0.46, 0.00],
1349     [0.18, 0.54, 0.34],
1350     [0.56, 0.73, 0.56],
1351     [0.80, 0.80, 0.80],
1352     [0.55, 0.41, 0.13],
1353     [0.99, 0.77, 0.26],
1354     [0.74, 0.65, 0.41],
1355     );
1356    
1357 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1358    
1359 root 1.219 $text = CFClient::UI::Label::escape $text;
1360 root 1.208 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1361     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1362 root 1.209
1363     $LOGVIEW->add_paragraph ($color[$color],
1364     join "\n", map "$time $_", split /\n/, $text);
1365 root 1.211
1366 root 1.212 $STATUSBOX->add ($text,
1367 root 1.211 group => $text,
1368 root 1.215 fg => $color[$color],
1369 root 1.211 timeout => 60,
1370     tooltip_font => $::FONT_FIXED,
1371     );
1372 root 1.208 }
1373    
1374     sub conn::drawextinfo {
1375     my ($self, $color, $type, $subtype, $message) = @_;
1376    
1377     $self->drawinfo ($color, $message);
1378 root 1.99 }
1379    
1380 root 1.144 sub conn::spell_add {
1381 root 1.143 my ($self, $spell) = @_;
1382    
1383 root 1.171 # TODO
1384     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1385 root 1.224 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1386     $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1387 root 1.144 }
1388    
1389     sub conn::spell_delete {
1390     my ($self, $spell) = @_;
1391     }
1392    
1393     sub conn::addme_success {
1394     my ($self) = @_;
1395    
1396 root 1.219 $MAPWIDGET->clr_commands;
1397    
1398 root 1.144 for my $skill (values %{$self->{skill_info}}) {
1399 root 1.224 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1400     $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1401 root 1.219 }
1402    
1403 root 1.221 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1404     $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1405     $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1406     $MAPWIDGET->add_command ("killpets", "Kill your pets");
1407 root 1.219 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1408     $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1409     $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1410    
1411 root 1.224 my $parser = new Pod::POM;
1412     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1413    
1414     for my $head2 ($pod->head2) {
1415     $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1416     or next;
1417    
1418     my $cmd = $1;
1419     my @args = split /\|/, $2;
1420     @args = (".*") unless @args;
1421    
1422 root 1.225 my $text = CFClient::pod_to_pango $head2->content;
1423 root 1.224
1424     for my $arg (@args) {
1425     $arg = $arg eq ".*" ? "" : " $arg";
1426    
1427     $MAPWIDGET->add_command ("$cmd$arg", $text);
1428     }
1429 root 1.144 }
1430 root 1.200 }
1431    
1432     sub conn::eof {
1433 root 1.219 $MAPWIDGET->clr_commands;
1434    
1435 root 1.200 stop_game;
1436 root 1.143 }
1437    
1438 root 1.173 sub update_floorbox {
1439     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1440 root 1.200 return unless $CONN;
1441    
1442 root 1.173 $FLOORBOX->clear;
1443     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1444    
1445 root 1.207 my $count = 4;
1446     for (@{ $CONN->{container}{0} }) {
1447     if (--$count) {
1448     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1449     } else {
1450     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1451     last;
1452     }
1453     }
1454 root 1.173 });
1455 root 1.206
1456     $WANT_REFRESH++;
1457 root 1.173 }
1458    
1459 root 1.169 sub conn::container_add {
1460 root 1.203 my ($self, $tag, $items) = @_;
1461    
1462 elmex 1.222 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1463    
1464 elmex 1.217 if ($tag == 0) {
1465     update_floorbox;
1466 elmex 1.222 $OPENCONT = 0;
1467 elmex 1.223 $INVR_LBL->set_text ("Floor");
1468 elmex 1.217 $INVR->set_items ($self->{container}{0});
1469     } elsif ($tag == $self->{player}{tag}) {
1470 elmex 1.223 $INVR_LBL->set_text ("Player");
1471 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1472     } else {
1473     $OPENCONT = $tag;
1474 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1475 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1476     }
1477 root 1.169
1478     # $self-<{player}{tag} => player inv
1479     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1480     }
1481    
1482     sub conn::container_clear {
1483 root 1.203 my ($self, $tag) = @_;
1484 root 1.173
1485 elmex 1.222 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1486    
1487 elmex 1.217 if ($tag == 0) {
1488     update_floorbox;
1489 elmex 1.222 $OPENCONT = 0;
1490 elmex 1.223 $INVR_LBL->set_text ("Floor");
1491 elmex 1.217 $INVR->set_items ($self->{container}{0});
1492     } elsif ($tag == $self->{player}{tag}) {
1493 elmex 1.223 $INVR_LBL->set_text ("Player");
1494 elmex 1.217 $INV->set_items ($self->{container}{$tag})
1495     } else {
1496 elmex 1.222 $OPENCONT = $tag;
1497 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1498 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1499     }
1500 elmex 1.191
1501 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1502     }
1503    
1504 root 1.173 sub conn::item_delete {
1505     my ($self, @items) = @_;
1506    
1507     for (@items) {
1508 elmex 1.222 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1509    
1510 elmex 1.217 if ($_->{container} == 0) {
1511     update_floorbox;
1512 elmex 1.222 $OPENCONT = 0;
1513 elmex 1.223 $INVR_LBL->set_text ("Floor");
1514 elmex 1.217 $INVR->set_items ($self->{container}{0});
1515     } elsif ($_->{container} == $self->{player}{tag}) {
1516 elmex 1.223 $INVR_LBL->set_text ("Player");
1517 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1518     } else {
1519 elmex 1.222 $OPENCONT = $_->{container};
1520 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1521 elmex 1.222 $INVR->set_items ($self->{container}{$_->{container}});
1522 elmex 1.217 }
1523 root 1.173 }
1524     }
1525    
1526     sub conn::item_update {
1527     my ($self, $item) = @_;
1528    
1529 elmex 1.222 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1530    
1531     if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1532     $OPENCONT = 0;
1533 elmex 1.223 $INVR_LBL->set_text ("Floor");
1534 elmex 1.217 $INVR->set_items ($self->{container}{0});
1535 elmex 1.223
1536     $item->{widget}->update_item
1537     if $item->{widget};
1538 elmex 1.222 } else {
1539     if ($item->{container} == 0) {
1540     update_floorbox;
1541     $OPENCONT = 0;
1542 elmex 1.223 $INVR_LBL->set_text ("Floor");
1543 elmex 1.222 $INVR->set_items ($self->{container}{0});
1544     } elsif ($item->{container} == $self->{player}{tag}) {
1545     $INV->set_items ($self->{container}{$item->{container}})
1546     }
1547 elmex 1.217 }
1548 root 1.173 }
1549    
1550 root 1.87 %SDL_CB = (
1551 root 1.145 CFClient::SDL_QUIT => sub {
1552 root 1.87 Event::unloop -1;
1553     },
1554 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1555 root 1.87 },
1556 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1557     $WANT_REFRESH++;
1558     },
1559 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1560     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1561 root 1.87 },
1562 root 1.145 CFClient::SDL_KEYDOWN => sub {
1563 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1564 root 1.87 # alt-enter
1565 root 1.134 video_shutdown;
1566 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1567 root 1.134 video_init;
1568 root 1.87 } else {
1569 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1570 elmex 1.23 }
1571 root 1.87 },
1572 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1573     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1574 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1575 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1576     CFClient::SDL_USEREVENT => sub {
1577     if ($_[0]{code} == 1) {
1578     audio_channel_finished $_[0]{data1};
1579     } elsif ($_[0]{code} == 0) {
1580     audio_music_finished;
1581     }
1582     },
1583 root 1.87 );
1584 elmex 1.23
1585 root 1.1 #############################################################################
1586    
1587 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1588    
1589 root 1.205 {
1590     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1591 root 1.194
1592 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1593 root 1.114
1594 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1595     $FACEMAP = CFClient::db_table "facemap";
1596 root 1.90
1597 root 1.205 my %DEF_CFG = (
1598     sdl_mode => 0,
1599     width => 640,
1600     height => 480,
1601     fullscreen => 0,
1602     fast => 0,
1603     map_scale => 0.5,
1604     fow_enable => 1,
1605     fow_intensity => 0.45,
1606     fow_smooth => 0,
1607     gui_fontsize => 1,
1608     log_fontsize => 1,
1609 root 1.206 gauge_fontsize=> 1,
1610     gauge_size => 0.35,
1611 root 1.205 stat_fontsize => 1,
1612     mapsize => 100,
1613     host => "crossfire.schmorp.de",
1614     say_command => 'say',
1615     audio_enable => 1,
1616     bgm_enable => 1,
1617     bgm_volume => 0.25,
1618     );
1619 root 1.87
1620 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1621     $CFG->{$k} = $v unless exists $CFG->{$k};
1622     }
1623    
1624     sdl_init;
1625    
1626     @SDL_MODES = reverse
1627     grep $_->[0] >= 640 && $_->[1] >= 480,
1628     CFClient::SDL_ListModes;
1629    
1630     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1631    
1632     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1633    
1634     {
1635     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1636     DejaVuSans.ttf
1637     DejaVuSansMono.ttf
1638     DejaVuSans-Bold.ttf
1639     DejaVuSansMono-Bold.ttf
1640     DejaVuSans-Oblique.ttf
1641     DejaVuSansMono-Oblique.ttf
1642     DejaVuSans-BoldOblique.ttf
1643     DejaVuSansMono-BoldOblique.ttf
1644     );
1645    
1646     CFClient::add_font $_ for @fonts;
1647    
1648 root 1.214 CFClient::pango_init;
1649    
1650 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1651     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1652 root 1.89
1653 root 1.205 $FONT_PROP->make_default;
1654     }
1655 root 1.89
1656 root 1.219 # compare mono (ft) vs. rgba (cairo)
1657     # ft - 1.8s, cairo 3s, even in alpha-only mode
1658     # for my $rgba (0..1) {
1659     # my $t1 = Time::HiRes::time;
1660     # for (1..1000) {
1661     # my $layout = CFClient::Layout->new ($rgba);
1662     # $layout->set_text ("hallo" x 100);
1663     # $layout->render;
1664     # }
1665     # my $t2 = Time::HiRes::time;
1666     # warn $t2-$t1;
1667     # }
1668    
1669 root 1.205 video_init;
1670     audio_init;
1671 root 1.65 }
1672 root 1.40
1673 root 1.87 Event::loop;
1674 root 1.19
1675 root 1.148 END { CFClient::SDL_Quit }
1676 root 1.131
1677 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1678    
1679     Pclient is a Crossfire+ and Crossfire game client.
1680    
1681     =head2 Features
1682    
1683     =over 4
1684    
1685     =item Fullscreen Map
1686    
1687     PClient can uses a fullscreen map, which greatly enhances how much of the
1688     game world you can see.
1689    
1690     =item Persistent Map Cache (Crossfire+ only)
1691    
1692     PClient can persistently cache all map data it received from the
1693     server. This not only allows it to display an overview map, but also
1694     ensures that once-explored areas will be available the next time you want
1695     to explore more.
1696    
1697     =item Hardware acceleration
1698    
1699     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1700     acceleration. Most modern graphics cards have difficulties with 2D
1701     acceleration, while 3D graphics is accelerated well.
1702    
1703     =item No arbitrary limits
1704    
1705     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1706     limits (like a fixed amount of face numbers). There are still limits, but
1707     they are not arbitrarily low :)
1708    
1709     =back
1710    
1711 root 1.179 =head1 USAGE
1712    
1713     =head2 The Map
1714    
1715     The map is always displayed in the background, behind all other windows and UI elements.
1716    
1717     #TODO# middle-click scrolls
1718     #
1719     # keys:
1720     #
1721     # a apply
1722     # keypad moves, kp_5 applies ranged attack to self
1723    
1724     Starting to type enters the I<completion mode>. In that mode, you can type
1725     abbreviations or commands and have them executed as soon as they match a
1726     valid command. This is best explained by a few examples:
1727    
1728     Typing B<climb> will display a list of commands with I<climb> in their
1729     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1730    
1731     You can abbreviate commands by typing only the first character of every
1732     word. For example, typing I<iwor> will likely select I<invoke word of
1733     recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1734     will likely select I<ready_skill climbing> and I<usl> will give you
1735     I<use_skill levitation>.
1736    
1737     =head2 The map overview
1738    
1739     #TODO#
1740    
1741     =head2 The Status area in the lower right corner
1742    
1743     #TODO#
1744    
1745     =head2 The I<Statistics>/I>Stats> window
1746    
1747     #TODO#
1748    
1749 root 1.178 =head1 FAQ
1750    
1751     =over 4
1752    
1753     =item The client is very sluggish and slow, what can I do about this?
1754    
1755     Most likely, you don't have accelerated OpenGL support. Try to find a
1756     newer driver, or a driver from your hardware vendor, that features OpenGL
1757     support.
1758    
1759     If this is not an option, the following Setup options reduce the load and
1760     will likely make the client playable with sofwtare rendering (it will
1761     still be slow, though):
1762    
1763     =over 4
1764    
1765     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1766    
1767     =item Enable B<Fast & Ugly> mode
1768    
1769     =item Disable B<Fog of War>
1770    
1771     =item Increase B<Map Scale>
1772    
1773     =back
1774    
1775     =back
1776    
1777     =head1 AUTHOR
1778    
1779     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1780    
1781    
1782 root 1.82