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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.230
Committed: Fri May 19 23:18:42 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.229: +3 -3 lines
Log Message:
implement face animation, fix inventory layout

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.224 # do things only needed for single-binary version (par)
7 root 1.176 BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19 root 1.224 # TODO: pango-rc file, anybody?
20    
21 root 1.176 unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26 root 1.224 unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28 root 1.176
29 root 1.87 use Time::HiRes 'time';
30 root 1.224 use Pod::POM;
31 root 1.87 use Event;
32 root 1.13
33 elmex 1.11 use Crossfire;
34 root 1.2 use Crossfire::Protocol;
35    
36 root 1.116 use Compress::LZF;
37    
38 root 1.67 use CFClient;
39 root 1.72 use CFClient::UI;
40 root 1.141 use CFClient::MapWidget;
41 elmex 1.10
42 root 1.177 $Event::DIED = sub {
43 root 1.208 # TODO: display dialog box or so
44 root 1.177 CFClient::error $_[1];
45     };
46 root 1.176
47 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48    
49 root 1.63 our $VERSION = '0.1';
50    
51 root 1.96 my $MAX_FPS = 60;
52 root 1.90 my $MIN_FPS = 5; # unused as of yet
53 root 1.63
54 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
55    
56 root 1.116 our $FACEMAP;
57     our $TILECACHE;
58     our $MAPCACHE;
59 root 1.19
60 root 1.87 our $LAST_REFRESH;
61     our $NOW;
62    
63 elmex 1.10 our $CFG;
64 root 1.13 our $CONN;
65 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66 root 1.2
67 root 1.206 our $WANT_REFRESH;
68     our $CAN_REFRESH;
69    
70 root 1.75 our @SDL_MODES;
71 root 1.30 our $WIDTH;
72     our $HEIGHT;
73     our $FULLSCREEN;
74 root 1.99 our $FONTSIZE;
75 root 1.30
76 root 1.168 our $FONT_PROP;
77     our $FONT_FIXED;
78    
79 root 1.95 our $MAP;
80 root 1.187 our $MAPMAP;
81 root 1.69 our $MAPWIDGET;
82 root 1.112 our $BUTTONBAR;
83     our $LOGVIEW;
84     our $CONSOLE;
85     our $METASERVER;
86 root 1.199 our $LOGIN_BUTTON;
87 root 1.57
88 root 1.173 our $FLOORBOX;
89 elmex 1.125 our $GAUGES;
90 elmex 1.154 our $STATWIDS;
91 elmex 1.125
92 root 1.86 our $SDL_ACTIVE;
93 root 1.13 our %SDL_CB;
94 root 1.18
95 root 1.134 our $SDL_MIXER;
96     our @SOUNDS; # event => file mapping
97     our %AUDIO_CHUNKS; # audio files
98    
99 root 1.30 our $ALT_ENTER_MESSAGE;
100 root 1.212 our $STATUSBOX;
101 root 1.64 our $DEBUG_STATUS;
102 root 1.30
103 elmex 1.191 our $INVWIN;
104     our $INV;
105 elmex 1.217 our $INVR;
106 elmex 1.223 our $INVR_LBL;
107 elmex 1.217 our $OPENCONT;
108 elmex 1.191
109 root 1.82 sub status {
110 root 1.228 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
111 root 1.82 }
112    
113     sub debug {
114     $DEBUG_STATUS->set_text ($_[0]);
115 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
116     $DEBUG_STATUS->move ($WIDTH - $w, 0);
117 root 1.82 }
118    
119 root 1.84 sub start_game {
120 root 1.85 status "logging in...";
121    
122 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
123 root 1.84
124 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
125 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
126 root 1.112
127     my ($host, $port) = split /:/, $CFG->{host};
128 root 1.95
129 root 1.194 $CONN = eval {
130     new conn
131     host => $host,
132     port => $port || 13327,
133     user => $CFG->{user},
134     pass => $CFG->{password},
135     mapw => $mapsize,
136     maph => $mapsize,
137     ;
138     };
139 root 1.84
140 root 1.194 if ($CONN) {
141 root 1.225 CFClient::lowdelay fileno $CONN->{fh};
142    
143 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
144 root 1.225 status "login successful";
145 root 1.200
146 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
147     if $BUTTONBAR->{children}[1]->{state};
148 root 1.85
149 root 1.194 } else {
150     status "unable to connect";
151 root 1.199 stop_game();
152 root 1.194 }
153 root 1.84 }
154    
155     sub stop_game {
156 root 1.200 return unless $CONN;
157    
158 root 1.199 status "connection closed";
159     $LOGIN_BUTTON->set_text ("Login");
160 root 1.200 $CONN->destroy;
161     $CONN = 0; # false, does not autovivify
162    
163 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
164     unless $BUTTONBAR->{children}[1]->{state};
165    
166 root 1.200 undef $MAPCACHE;
167     undef $MAP;
168 root 1.84 }
169    
170 root 1.111 sub client_setup {
171 root 1.99 my $dialog = new CFClient::UI::FancyFrame
172 root 1.150 title => "Client Setup",
173 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
174     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
175    
176 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
177 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
178    
179 root 1.216 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
180 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
181 root 1.81
182     $mode_slider->connect (changed => sub {
183     my ($self, $value) = @_;
184    
185     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
186     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
187     });
188     $mode_slider->emit (changed => $mode_slider->{range}[0]);
189 root 1.82
190 elmex 1.158 my $row = 1;
191    
192     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
193 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
194     state => $CFG->{fullscreen},
195     tooltip => "Bring the client into fullscreen mode",
196     connect_changed => sub {
197     my ($self, $value) = @_;
198     $CFG->{fullscreen} = $value;
199     }
200     );
201 root 1.85
202 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
203 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
204     state => $CFG->{fast},
205     tooltip => "Lower the visual quality considerably to speed up rendering.",
206     connect_changed => sub {
207     my ($self, $value) = @_;
208     $CFG->{fast} = $value;
209     }
210     );
211 root 1.89
212 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213     $table->add (1, $row++, new CFClient::UI::Slider
214 root 1.216 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 root 1.169 tooltip => "Enlarge or shrink the displayed map",
216     connect_changed => sub {
217     my ($self, $value) = @_;
218 root 1.216 $CFG->{map_scale} = $value;
219 root 1.169 }
220     );
221    
222 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
224     state => $CFG->{fow_enable},
225     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226     connect_changed => sub {
227     my ($self, $value) = @_;
228     $CFG->{fow_enable} = $value;
229     }
230     );
231 root 1.97
232 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
233 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
234     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236     connect_changed => sub {
237     my ($self, $value) = @_;
238     $CFG->{fow_intensity} = $value;
239     }
240     );
241 root 1.90
242 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
243 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
244     state => $CFG->{fow_smooth},
245     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246     connect_changed => sub {
247     my ($self, $value) = @_;
248     $CFG->{fow_smooth} = $value;
249     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250     }
251     );
252 root 1.91
253 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
255 root 1.216 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 root 1.163 tooltip => "The font size used by most GUI elements",
257 root 1.216 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 root 1.163 );
259 root 1.140
260 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
262 root 1.216 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 root 1.163 tooltip => "The font size used by the server log window only",
264 root 1.216 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 root 1.163 );
266 root 1.105
267 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268 root 1.163
269     $table->add (1, $row++, new CFClient::UI::Slider
270 root 1.216 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 root 1.163 tooltip => "The font size used by the statistics window only",
272     connect_changed => sub {
273 root 1.216 $CFG->{stat_fontsize} = $_[1];
274 root 1.163 &set_stats_window_fontsize;
275     }
276     );
277 elmex 1.157
278 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279     $table->add (1, $row++, new CFClient::UI::Slider
280     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281     tooltip => "Adjust the size of the stats gauges at the bottom right",
282     connect_changed => sub {
283     $CFG->{gauge_size} = $_[1];
284 root 1.216 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 root 1.163 }
286     );
287 elmex 1.158
288     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
290 root 1.216 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 root 1.163 connect_changed => sub {
293 root 1.216 $CFG->{gauge_fontsize} = $_[1];
294 root 1.163 &set_gauge_window_fontsize;
295     }
296     );
297 elmex 1.158
298 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
299     expand => 1, align => 0, text => "Apply",
300 root 1.168 tooltip => "Apply the video settings",
301 root 1.163 connect_activate => sub {
302     video_shutdown ();
303     video_init ();
304     }
305     );
306 root 1.111
307 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
309     state => $CFG->{audio_enable},
310     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311     connect_changed => sub {
312     $CFG->{audio_enable} = $_[1];
313     }
314     );
315 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317     # $CFG->{effects_volume} = $_[1];
318     # });
319 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
320     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 root 1.163 $hbox->add (new CFClient::UI::CheckBox
322     expand => 1, state => $CFG->{bgm_enable},
323     tooltip => "Enable background music playing",
324     connect_changed => sub {
325     $CFG->{bgm_enable} = $_[1];
326     }
327     );
328     $hbox->add (new CFClient::UI::Slider
329     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330     tooltip => "The volume of the background music",
331     connect_changed => sub {
332     $CFG->{bgm_volume} = $_[1];
333     CFClient::MixMusic::volume $_[1] * 128;
334     }
335     );
336 root 1.140
337 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
338     expand => 1, align => 0, text => "Apply",
339 root 1.168 tooltip => "Apply the audio settings",
340 root 1.163 connect_activate => sub {
341     audio_shutdown ();
342     audio_init ();
343     }
344     );
345 elmex 1.137
346 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348     text => $CFG->{say_command},
349     tooltip => "This is the command that will be used if you write a line in the message window entry. "
350     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352     connect_changed => sub {
353     my ($self, $value) = @_;
354     $CFG->{say_command} = $value;
355     }
356     );
357    
358 root 1.111 $dialog
359     }
360    
361 elmex 1.157 sub set_stats_window_fontsize {
362 elmex 1.158 for (values %{$STATWIDS}) {
363 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
364     }
365     }
366    
367 elmex 1.158 sub set_gauge_window_fontsize {
368     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369     $_->set_fontsize ($::CFG->{gauge_fontsize});
370     }
371 root 1.169
372     # local $GAUGES->{win}{parent};#d#
373     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374 elmex 1.158 }
375    
376     sub make_gauge_window {
377 root 1.215 my $gh = int $HEIGHT * $CFG->{gauge_size};
378 elmex 1.158
379     my $win = new CFClient::UI::Frame (
380 root 1.215 req_y => -1,
381     user_w => $WIDTH,
382     user_h => $gh,
383 elmex 1.158 );
384 root 1.215
385 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
386     children => [
387     (new CFClient::UI::HBox expand => 1),
388 root 1.212 (new CFClient::UI::VBox children => [
389     (new CFClient::UI::Empty expand => 1),
390     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391     ]),
392 root 1.173 (my $vbox = new CFClient::UI::VBox),
393     ],
394     );
395 elmex 1.158
396 root 1.173 $vbox->add (new CFClient::UI::HBox
397     expand => 1,
398     children => [
399     (new CFClient::UI::Empty expand => 1),
400     (my $hb = new CFClient::UI::HBox),
401     ],
402     );
403 elmex 1.161
404 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412 root 1.172
413 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417 elmex 1.158
418     $GAUGES = {
419 elmex 1.166 exp => $exp, win => $win, range => $rng,
420 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
421     };
422 root 1.169
423     &set_gauge_window_fontsize;
424    
425 elmex 1.158 $win
426     }
427    
428 elmex 1.154 sub make_stats_window {
429 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430 root 1.155
431 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434 elmex 1.156
435     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436    
437     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438    
439 root 1.174 my $black = [0, 0, 0];
440    
441 root 1.180 for (
442     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449    
450     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456     ) {
457     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458    
459     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 root 1.180 }
464 root 1.155
465 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466 root 1.155
467 elmex 1.156 my $row = 0;
468     my $col = 0;
469 root 1.155
470 elmex 1.166 my %resist_names = (
471 elmex 1.190 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472     holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473     conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474     fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 root 1.180 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 elmex 1.190 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 root 1.180 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 elmex 1.190 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479     pois => "Poison (resistance to getting poisoned)",
480     para => "Paralysation (this resistance affects the chance you get paralysed)",
481 root 1.180 deat => "Death (resistance against death spells)",
482 elmex 1.190 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483     blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484     fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 elmex 1.166 tund => "Turn undead",
486 elmex 1.190 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487     cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 root 1.180 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 elmex 1.166 );
490 elmex 1.156 for (qw/slow holyw conf fire depl magic
491     drain acid pois para deat phys
492     blind fear tund elec cold ghit/)
493     {
494 root 1.164 $tbl2->add ($col, $row,
495 elmex 1.156 $STATWIDS->{"res_$_"} =
496 root 1.168 new CFClient::UI::Label
497 root 1.184 font => $FONT_FIXED,
498 root 1.180 template => "-100%",
499     align => +1,
500     valign => 0,
501     can_events => 1,
502     can_hover => 1,
503     tooltip => $resist_names{$_},
504 root 1.168 );
505     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 root 1.185 font => $FONT_FIXED,
507 root 1.180 can_hover => 1,
508 root 1.168 can_events => 1,
509 root 1.180 image => "ui/resist/resist_$_.png",
510     tooltip => $resist_names{$_},
511 elmex 1.156 );
512    
513     $row++;
514     if ($row % 6 == 0) {
515     $col += 2;
516     $row = 0;
517     }
518     }
519    
520 elmex 1.157 &set_stats_window_fontsize;
521 elmex 1.156 update_stats_window ({});
522 root 1.155
523 elmex 1.154 $tgw
524     }
525    
526 root 1.169 sub formsep {
527     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528     }
529    
530 elmex 1.154 sub update_stats_window {
531     my ($stats) = @_;
532    
533 elmex 1.156 # i love text protocols!!!
534 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 elmex 1.156 my $fo_m = 999;
540 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542 elmex 1.156
543     $GAUGES->{hp} ->set_value ($hp, $hp_m);
544     $GAUGES->{mana} ->set_value ($sp, $sp_m);
545     $GAUGES->{food} ->set_value ($fo, $fo_m);
546     $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
551     $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 elmex 1.165 $title =~ s/^Player: //;
554     $STATWIDS->{title} ->set_text ("Title: " . $title);
555 elmex 1.156
556 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569 elmex 1.156
570     my %tbl = (
571     phys => 100,
572     magic => 101,
573     fire => 102,
574     elec => 103,
575     cold => 104,
576     conf => 105,
577     acid => 106,
578     drain => 107,
579     ghit => 108,
580     pois => 109,
581     slow => 110,
582     para => 111,
583     tund => 112,
584     fear => 113,
585 elmex 1.165 depl => 113,
586 elmex 1.156 deat => 115,
587     holyw => 116,
588     blind => 117
589 elmex 1.154 );
590 elmex 1.156
591     for (keys %tbl) {
592     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593     }
594    
595 elmex 1.154 }
596    
597 root 1.112 sub metaserver_dialog {
598     my $dialog = new CFClient::UI::FancyFrame
599 root 1.199 title => "Server List",
600 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
601    
602     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
603    
604     $dialog
605     }
606    
607 root 1.179 my $METASERVER_ATIME;
608    
609 root 1.112 sub update_metaserver {
610 root 1.114 my ($HOST) = @_;
611    
612 root 1.179 return if $METASERVER_ATIME > time;
613     $METASERVER_ATIME = time + 60;
614    
615 root 1.178 my $table = $METASERVER->{table};
616     $table->clear;
617 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
618 root 1.112
619     my $buf;
620    
621     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622    
623 root 1.178 unless ($fh) {
624     $label->set_text ("unable to contact metaserver: $!");
625     return;
626     }
627    
628 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
629     my $res = sysread $fh, $buf, 8192, length $buf;
630    
631     if (!defined $res) {
632     $_[0]->w->cancel;
633 root 1.178 $label->set_text ("error while retrieving server list: $!");
634 root 1.112 } elsif ($res == 0) {
635     $_[0]->w->cancel;
636     status "server list retrieved";
637 root 1.113
638 root 1.178 utf8::decode $buf if utf8::valid $buf;
639 root 1.113
640     $table->clear;
641    
642 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
643 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
644     for 0 .. $#col;
645    
646     my @align = qw(1 0 1 1 -1);
647    
648     my $y = 0;
649 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
650 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
651    
652     for ($desc) {
653     s/<br>/\n/gi;
654     s/<li>/\n· /gi;
655     s/<.*?>//sgi;
656     s/&/&amp;/g;
657     s/</&lt;/g;
658     s/>/&gt;/g;
659     }
660    
661     $uptime = sprintf "%dd %02d:%02d:%02d",
662     (int $m->[8] / 86400),
663     (int $m->[8] / 3600) % 24,
664     (int $m->[8] / 60) % 60,
665     $m->[8] % 60;
666    
667     $m = [$users, $host, $uptime, $version, $desc];
668    
669     $y++;
670 root 1.114
671     $table->add (0, $y, new CFClient::UI::VBox children => [
672 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
673 root 1.114 $HOST->set_text ($CFG->{host} = $host);
674     }),
675     (new CFClient::UI::Empty expand => 1),
676     ]);
677    
678 root 1.224 $table->add ($_ + 1, $y, new CFClient::UI::Label
679     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
680 root 1.113 for 0 .. $#$m;
681     }
682 root 1.112 }
683     });
684     }
685    
686 root 1.111 sub server_setup {
687     my $dialog = new CFClient::UI::FancyFrame
688 root 1.150 title => "Server Setup",
689 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
690 root 1.81
691 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
692 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
693 root 1.112
694     {
695     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
696    
697 elmex 1.166 $vbox->add (
698     my $HOST = new CFClient::UI::Entry
699     expand => 1,
700     text => $CFG->{host},
701     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702     connect_changed => sub {
703     my ($self, $value) = @_;
704     $CFG->{host} = $value;
705     }
706     );
707 root 1.112
708     $METASERVER = metaserver_dialog;
709 elmex 1.101
710 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
711     expand => 1,
712 root 1.200 text => "Server List",
713 elmex 1.166 other => $METASERVER,
714 root 1.200 tooltip => "Show a list of available crossfire servers",
715 elmex 1.166 connect_open => sub {
716     update_metaserver $HOST;
717     }
718     );
719 root 1.112 }
720 root 1.81
721 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
723     text => $CFG->{user},
724     tooltip => "The name of your character on the server",
725     connect_changed => sub {
726     my ($self, $value) = @_;
727     $CFG->{user} = $value;
728     }
729     );
730 root 1.81
731 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
732 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
733     text => $CFG->{password},
734     hidden => 1,
735     tooltip => "The password for your character",
736     connect_changed => sub {
737     my ($self, $value) = @_;
738     $CFG->{password} = $value;
739     }
740     );
741 elmex 1.101
742 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
743 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
744 root 1.81 req_w => 100,
745 root 1.216 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
747     ."If you set this to a high value you will be able to see further for example.",
748 root 1.81 connect_changed => sub {
749     my ($self, $value) = @_;
750    
751     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
752     },
753     );
754    
755 root 1.226 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
756     $table->add (1, 8, new CFClient::UI::Entry
757     text => $CFG->{output_count},
758     tooltip => "Should be set to 1 unless you know what you are doing",
759     connect_changed => sub { $CFG->{output_count} = $_[1] },
760     );
761    
762     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763     $table->add (1, 9, new CFClient::UI::Entry
764     text => $CFG->{output_sync},
765     tooltip => "Should be set to 1 unless you know what you are doing",
766     connect_changed => sub { $CFG->{output_sync} = $_[1] },
767     );
768    
769     $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 root 1.199 expand => 1,
771     align => 0,
772     text => "Login",
773     connect_activate => sub {
774     $CONN ? stop_game
775     : start_game;
776     },
777     );
778 root 1.82
779 root 1.98 $dialog
780 root 1.81 }
781 root 1.58
782 root 1.111 sub message_window {
783 root 1.99 my $window = new CFClient::UI::FancyFrame
784 root 1.150 title => "Messages",
785 root 1.186 border_bg => [1, 1, 1, 1],
786     bg => [0, 0, 0, 0.5],
787 root 1.124 user_w => int $::WIDTH / 3,
788     user_h => int $::HEIGHT / 5,
789 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
790    
791 root 1.229 $vbox->add ($LOGVIEW);
792 root 1.105
793 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
794 elmex 1.118 connect_focus_in => sub {
795     my ($input, $prev_focus) = @_;
796    
797     delete $input->{refocus_map};
798    
799     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
800     $input->{refocus_map} = 1;
801     }
802     delete $input->{auto_activated};
803     },
804 root 1.116 connect_activate => sub {
805 elmex 1.100 my ($input, $text) = @_;
806     $input->set_text ('');
807    
808     if ($text =~ /^\/(.*)/) {
809 root 1.123 $::CONN->user_send ($1);
810 elmex 1.100 } else {
811 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
812 root 1.123 $::CONN->user_send ("$say_cmd $text");
813 elmex 1.100 }
814 elmex 1.118 if ($input->{refocus_map}) {
815     delete $input->{refocus_map};
816     $MAPWIDGET->focus_in
817     }
818 root 1.116 },
819     connect_escape => sub {
820 elmex 1.102 $MAPWIDGET->focus_in
821 root 1.116 },
822     );
823 elmex 1.102
824     $CONSOLE = {
825     window => $window,
826     input => $input
827     };
828 root 1.99
829     $window
830     }
831    
832 elmex 1.191 sub make_inventory_window {
833 elmex 1.217 my $invwin = new CFClient::UI::FancyFrame
834     user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835    
836 root 1.230 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837 elmex 1.223
838     $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839     $vb1->add (my $lbl = new CFClient::UI::Label);
840     $lbl->set_text ("Player");
841     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842    
843     $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844     $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845     $INVR_LBL->set_text ("Floor");
846     $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847 elmex 1.217
848 elmex 1.191 $invwin
849     }
850    
851 root 1.89 sub sdl_init {
852 root 1.145 CFClient::SDL_Init
853 root 1.89 and die "SDL::Init failed!\n";
854     }
855    
856 root 1.134 sub video_init {
857 root 1.89 sdl_init;
858    
859 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860    
861 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
862     $FULLSCREEN = $CFG->{fullscreen};
863 root 1.89 $FAST = $CFG->{fast};
864 root 1.84
865 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
866 root 1.230 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
867 root 1.2
868 root 1.86 $SDL_ACTIVE = 1;
869 root 1.87 $LAST_REFRESH = time - 0.01;
870 root 1.45
871 root 1.67 CFClient::gl_init;
872 root 1.30
873 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
874 root 1.39
875 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876    
877 root 1.52 #############################################################################
878    
879 root 1.213 unless ($DEBUG_STATUS) {
880 root 1.202 # create the widgets
881    
882 root 1.215 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
883 root 1.202 $DEBUG_STATUS->show;
884    
885 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
886 root 1.215 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
887 root 1.212
888     (new CFClient::UI::Frame
889 root 1.215 bg => [0, 0, 0, 0.4],
890     req_y => -1,
891     child => $STATUSBOX,
892 root 1.212 )->show;
893 root 1.202
894     CFClient::UI::FancyFrame->new (
895     border_bg => [1, 1, 1, 192/255],
896     bg => [1, 1, 1, 0],
897     child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898     )->show;
899    
900     $MAPWIDGET = new CFClient::MapWidget;
901     $MAPWIDGET->connect (activate_console => sub {
902     my ($mapwidget, $preset) = @_;
903    
904     if ($CONSOLE) {
905     $CONSOLE->{input}->{auto_activated} = 1;
906     $CONSOLE->{input}->focus_in;
907 elmex 1.103
908 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
909     $CONSOLE->{input}->set_text ($preset);
910     }
911 elmex 1.103 }
912 root 1.202 });
913     $MAPWIDGET->show;
914     $MAPWIDGET->focus_in;
915 root 1.81
916 root 1.229 $LOGVIEW = new CFClient::UI::TextView
917     expand => 1,
918     font => $FONT_FIXED,
919     fontsize => $::CFG->{log_fontsize},
920     ;
921    
922 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
923 root 1.111
924 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
925     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
926     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
927 root 1.111
928 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929 root 1.192
930 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
932 root 1.167
933 root 1.202 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
934     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
935     status "Configuration Saved";
936     });
937 root 1.98
938 root 1.202 $BUTTONBAR->show;
939 root 1.187
940 root 1.215 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941    
942 root 1.206 # delay till geometry is constant
943 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
944 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 root 1.215 my $widget = $GAUGES->{win};
946     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 root 1.206 });
948     force_refresh ();
949 root 1.202 }
950 root 1.2 }
951    
952 root 1.134 sub video_shutdown {
953 root 1.86 undef $SDL_ACTIVE;
954 root 1.134 }
955    
956 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
957 root 1.135 my $bgmusic;#TODO#hack#d#
958    
959 root 1.198 sub audio_channel_finished {
960     my ($channel) = @_;
961    
962 root 1.226 #warn "channel $channel finished\n";#d#
963 root 1.198 }
964    
965 root 1.153 sub audio_music_finished {
966     return unless $CFG->{bgm_enable};
967    
968     # TODO: hack, do play loop and mood music
969     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
970     $bgmusic->play (0);
971    
972     push @bgmusic, shift @bgmusic;
973     }
974    
975 root 1.134 sub audio_init {
976 root 1.139 if ($CFG->{audio_enable}) {
977 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
978 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
979     CFClient::Mix_AllocateChannels 8;
980 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
981 root 1.134
982 root 1.153 audio_music_finished;
983 root 1.135
984 root 1.134 while (<$fh>) {
985     next if /^\s*#/;
986     next if /^\s*$/;
987    
988     my ($file, $volume, $event) = split /\s+/, $_, 3;
989    
990     push @SOUNDS, "$volume,$file";
991    
992     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
993 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
994 root 1.134 $chunk->volume ($volume * 128 / 100);
995     $chunk
996     };
997     }
998     } else {
999     status "unable to open sound config: $!";
1000     }
1001     }
1002     }
1003    
1004     sub audio_shutdown {
1005 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
1006 root 1.134 undef $SDL_MIXER;
1007     @SOUNDS = ();
1008     %AUDIO_CHUNKS = ();
1009 root 1.62 }
1010    
1011 root 1.87 my %animate_object;
1012     my $animate_timer;
1013    
1014     my $fps = 9;
1015    
1016 root 1.30 sub force_refresh {
1017 root 1.215 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1018 root 1.87 debug sprintf "%3.2f", $fps;
1019    
1020 root 1.111 $CFClient::UI::ROOT->draw;
1021 root 1.148 CFClient::SDL_GL_SwapBuffers;
1022 root 1.87
1023 root 1.206 $WANT_REFRESH = 0;
1024     $CAN_REFRESH = 0;
1025 root 1.87 $LAST_REFRESH = $NOW;
1026 root 1.1 }
1027    
1028 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1029     $NOW = time;
1030    
1031 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1032     for CFClient::SDL_PollEvent;
1033 root 1.87
1034     if (%animate_object) {
1035     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1036 root 1.206 $WANT_REFRESH++;
1037 root 1.87 }
1038    
1039 root 1.206 if ($WANT_REFRESH) {
1040 root 1.87 force_refresh;
1041     } else {
1042 root 1.206 $CAN_REFRESH = 1;
1043 root 1.87 }
1044     });
1045 root 1.64
1046 root 1.45 sub animation_start {
1047     my ($widget) = @_;
1048 root 1.87 $animate_object{$widget} = $widget;
1049 root 1.45 }
1050    
1051     sub animation_stop {
1052     my ($widget) = @_;
1053 root 1.87 delete $animate_object{$widget};
1054 root 1.45 }
1055    
1056 root 1.2 @conn::ISA = Crossfire::Protocol::;
1057 root 1.1
1058 root 1.226 sub conn::new {
1059     my $class = shift;
1060    
1061     my $self = $class->Crossfire::Protocol::new (@_);
1062    
1063     $MAPWIDGET->clr_commands;
1064    
1065     my $parser = new Pod::POM;
1066     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1067    
1068     for my $head2 ($pod->head2) {
1069     $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1070     or next;
1071    
1072     my $cmd = $1;
1073     my @args = split /\|/, $2;
1074     @args = (".*") unless @args;
1075    
1076     my $text = CFClient::pod_to_pango $head2->content;
1077    
1078     for my $arg (@args) {
1079     $arg = $arg eq ".*" ? "" : " $arg";
1080    
1081     $MAPWIDGET->add_command ("$cmd$arg", $text);
1082     }
1083     }
1084    
1085     $self
1086     }
1087    
1088 elmex 1.125 sub conn::stats_update {
1089     my ($self, $stats) = @_;
1090    
1091 root 1.224 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1092     my $diff = $exp - $self->{prev_exp};
1093     $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1094     if exists $self->{prev_exp} && $diff;
1095     $self->{prev_exp} = $exp;
1096     }
1097    
1098 elmex 1.154 update_stats_window ($stats);
1099 elmex 1.125 }
1100    
1101 root 1.89 sub conn::user_send {
1102 root 1.88 my ($self, $command) = @_;
1103    
1104 root 1.123 $self->send_command ($command);
1105 root 1.88 status $command;
1106     }
1107    
1108 root 1.119 sub conn::map_scroll {
1109     my ($self, $dx, $dy) = @_;
1110    
1111     $MAP->scroll ($dx, $dy);
1112     }
1113    
1114 root 1.94 sub conn::feed_map1a {
1115     my ($self, $data) = @_;
1116    
1117 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1118 root 1.1
1119 root 1.95 $MAP->map1a_update ($data);
1120 root 1.69 $MAPWIDGET->update;
1121 root 1.1 }
1122    
1123 root 1.116 sub conn::flush_map {
1124     my ($self) = @_;
1125    
1126     my $map_info = delete $self->{map_info}
1127     or return;
1128    
1129     my ($hash, $x, $y, $w, $h) = @$map_info;
1130    
1131     my $data = $MAP->get_rect ($x, $y, $w, $h);
1132     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1133 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1134 root 1.116 }
1135 root 1.1
1136 root 1.2 sub conn::map_clear {
1137 root 1.1 my ($self) = @_;
1138    
1139 root 1.116 $self->flush_map;
1140 root 1.150 delete $self->{neigh_map};
1141 root 1.116
1142 root 1.95 $MAP->clear;
1143 root 1.1 }
1144    
1145 root 1.116
1146 root 1.119 sub conn::load_map($$$) {
1147     my ($self, $hash, $x, $y) = @_;
1148 root 1.115
1149 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1150     $data = Compress::LZF::decompress $data;
1151 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1152 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1153     my $data = $TILECACHE->get ($id)
1154     or next;
1155    
1156     $self->set_texture ($id => $data);
1157     }
1158     }
1159 root 1.115 }
1160    
1161 root 1.152 # this method does a "flood fill" into every tile direction
1162     # it assumes that tiles are arranged in a rectangular grid,
1163     # i.e. a map is the same as the left of the right map etc.
1164     # failure to comply are harmless and result in display errors
1165     # at worst.
1166 root 1.119 sub conn::flood_fill {
1167 root 1.150 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1168 root 1.119
1169 root 1.121 # the server does not allow map paths > 6
1170 root 1.187 return if 7 <= length $path;
1171 root 1.120
1172 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1173    
1174     for (
1175     [1, 0, -1],
1176     [2, 1, 0],
1177     [3, 0, 1],
1178     [4, -1, 0],
1179     ) {
1180     my ($tile, $dx, $dy) = @$_;
1181    
1182     my $gx = $gx + $dx;
1183     my $gy = $gy + $dy;
1184    
1185 root 1.119 next unless $flags & (1 << ($tile - 1));
1186 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1187 root 1.119
1188 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1189     if (my $info = $neigh->[$tile]) {
1190     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1191 root 1.119
1192 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1193     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1194    
1195     } else {
1196     $self->send_mapinfo ("spatial $path$tile", sub {
1197     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1198 root 1.119
1199 root 1.150 return if $mode ne "spatial";
1200 root 1.119
1201 root 1.150 $x += $MAP->ox;
1202     $y += $MAP->oy;
1203    
1204     $self->load_map ($hash, $x, $y)
1205     unless $self->{neigh_map}{$hash}[5]++;#d#
1206 root 1.119
1207 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1208 root 1.119
1209 root 1.150 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1210     if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1211     });
1212     }
1213 root 1.119 }
1214     }
1215    
1216     sub conn::map_change {
1217     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1218    
1219     $self->flush_map;
1220    
1221     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1222    
1223 root 1.187 my $mapmapw = $MAPMAP->{w};
1224     my $mapmaph = $MAPMAP->{h};
1225 root 1.150
1226     $self->{neigh_rect} = [
1227 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1228     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1229 root 1.150 ];
1230 root 1.119
1231 root 1.150 delete $self->{neigh_grid};
1232     $self->flood_fill (0, 0, "", $hash, $flags);
1233 root 1.119
1234     $x += $ox;
1235     $y += $oy;
1236    
1237     $self->{map_info} = [$hash, $x, $y, $w, $h];
1238    
1239 elmex 1.158 my $map = $self->{map_info}[0];
1240     $map =~ s/^.*?\/([^\/]+)$/\1/;
1241     $STATWIDS->{map}->set_text ("Map: " . $map);
1242 elmex 1.157
1243 root 1.119 $self->load_map ($hash, $x, $y);
1244     }
1245    
1246 root 1.19 sub conn::face_find {
1247 root 1.116 my ($self, $facenum, $face) = @_;
1248    
1249     my $hash = "$face->{chksum},$face->{name}";
1250    
1251     my $id = $FACEMAP->get ($hash);
1252    
1253     unless ($id) {
1254     # create new id for face
1255     # i love transactions
1256     for (1..100) {
1257     my $txn = $CFClient::DB_ENV->txn_begin;
1258     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1259     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1260     $id++;
1261     if ($FACEMAP->put (id => $id) == 0
1262     && $FACEMAP->put ($hash => $id) == 0) {
1263     $txn->txn_commit;
1264    
1265     goto gotid;
1266     }
1267     }
1268     $txn->abort;
1269     }
1270 root 1.19
1271 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1272     }
1273 root 1.114
1274 root 1.116 gotid:
1275     $face->{id} = $id;
1276     $MAP->set_face ($facenum => $id);
1277 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1278 root 1.116 $TILECACHE->get ($id)
1279 root 1.19 }
1280    
1281 root 1.2 sub conn::face_update {
1282 root 1.95 my ($self, $facenum, $face) = @_;
1283 root 1.19
1284 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1285    
1286     $self->set_texture ($face->{id} => delete $face->{image});
1287     }
1288 root 1.1
1289 root 1.116 sub conn::set_texture {
1290     my ($self, $id, $data) = @_;
1291 root 1.95
1292 root 1.116 $self->{texture}[$id] ||= do {
1293     my $tex =
1294     new_from_image CFClient::Texture
1295 root 1.173 $data, minify => 1, mipmap => 1;
1296 root 1.116
1297     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1298     $MAPWIDGET->update;
1299    
1300     $tex
1301     };
1302 root 1.1 }
1303    
1304 root 1.134 sub conn::sound_play {
1305     my ($self, $x, $y, $soundnum, $type) = @_;
1306    
1307 root 1.139 $SDL_MIXER
1308     or return;
1309    
1310 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1311     or return;
1312    
1313 root 1.146 $chunk->play;
1314 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1315 root 1.134 }
1316    
1317 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1318    
1319 root 1.33 sub conn::query {
1320     my ($self, $flags, $prompt) = @_;
1321    
1322 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1323     $LAST_QUERY = $prompt;
1324    
1325     my $dialog = new CFClient::UI::FancyFrame
1326     title => "Query",
1327     child => my $vbox = new CFClient::UI::VBox;
1328    
1329     $vbox->add (new CFClient::UI::Label
1330     max_w => $::WIDTH * 0.4,
1331     text => $prompt);
1332    
1333     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1334     $vbox->add (my $hbox = new CFClient::HBox);
1335     $hbox->add (new CFClient::Button
1336     text => "No",
1337     connect_activate => sub {
1338     $self->send ("reply n");
1339     $dialog->destroy;
1340     $MAPWIDGET->focus_in;
1341     }
1342     );
1343     $hbox->add (new CFClient::Button
1344     text => "Yes",
1345     connect_activate => sub {
1346     $self->send ("reply y");
1347     $dialog->destroy;
1348     $MAPWIDGET->focus_in;
1349     },
1350     );
1351    
1352     $dialog->focus_in;
1353    
1354     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1355     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1356     $vbox->add (my $entry = new CFClient::UI::Entry
1357     connect_changed => sub {
1358     $self->send ("reply $_[1]");
1359     $dialog->destroy;
1360     $MAPWIDGET->focus_in;
1361     },
1362     );
1363    
1364     $entry->focus_in;
1365    
1366     } else {
1367     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1368    
1369     $vbox->add (my $entry = new CFClient::UI::Entry
1370     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1371     connect_activate => sub {
1372     $self->send ("reply $_[1]");
1373     $dialog->destroy;
1374     $MAPWIDGET->focus_in;
1375     },
1376     );
1377    
1378     $entry->focus_in;
1379     }
1380    
1381     $dialog->show;
1382 root 1.33 }
1383    
1384 root 1.99 sub conn::drawinfo {
1385     my ($self, $color, $text) = @_;
1386    
1387     my @color = (
1388     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1389     [1.00, 1.00, 1.00],
1390 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1391 root 1.99 [1.00, 0.00, 0.00],
1392     [1.00, 0.54, 0.00],
1393     [0.11, 0.56, 1.00],
1394     [0.93, 0.46, 0.00],
1395     [0.18, 0.54, 0.34],
1396     [0.56, 0.73, 0.56],
1397     [0.80, 0.80, 0.80],
1398     [0.55, 0.41, 0.13],
1399     [0.99, 0.77, 0.26],
1400     [0.74, 0.65, 0.41],
1401     );
1402    
1403 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1404    
1405 root 1.219 $text = CFClient::UI::Label::escape $text;
1406 root 1.208 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1407     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1408 root 1.209
1409     $LOGVIEW->add_paragraph ($color[$color],
1410     join "\n", map "$time $_", split /\n/, $text);
1411 root 1.211
1412 root 1.212 $STATUSBOX->add ($text,
1413 root 1.211 group => $text,
1414 root 1.215 fg => $color[$color],
1415 root 1.211 timeout => 60,
1416     tooltip_font => $::FONT_FIXED,
1417     );
1418 root 1.208 }
1419    
1420     sub conn::drawextinfo {
1421     my ($self, $color, $type, $subtype, $message) = @_;
1422    
1423     $self->drawinfo ($color, $message);
1424 root 1.99 }
1425    
1426 root 1.144 sub conn::spell_add {
1427 root 1.143 my ($self, $spell) = @_;
1428    
1429 root 1.171 # TODO
1430     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1431 root 1.224 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1432     $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1433 root 1.144 }
1434    
1435     sub conn::spell_delete {
1436     my ($self, $spell) = @_;
1437     }
1438    
1439     sub conn::addme_success {
1440     my ($self) = @_;
1441    
1442 root 1.226 $self->send ("command output-sync $CFG->{output_sync}");
1443     $self->send ("command output-count $CFG->{output_count}");
1444 root 1.219
1445 root 1.144 for my $skill (values %{$self->{skill_info}}) {
1446 root 1.224 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1447     $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1448 root 1.219 }
1449 root 1.200 }
1450    
1451     sub conn::eof {
1452 root 1.219 $MAPWIDGET->clr_commands;
1453    
1454 root 1.200 stop_game;
1455 root 1.143 }
1456    
1457 root 1.173 sub update_floorbox {
1458     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1459 root 1.200 return unless $CONN;
1460    
1461 root 1.173 $FLOORBOX->clear;
1462     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1463    
1464 root 1.207 my $count = 4;
1465     for (@{ $CONN->{container}{0} }) {
1466     if (--$count) {
1467     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1468     } else {
1469     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1470     last;
1471     }
1472     }
1473 root 1.173 });
1474 root 1.206
1475     $WANT_REFRESH++;
1476 root 1.173 }
1477    
1478 root 1.169 sub conn::container_add {
1479 root 1.203 my ($self, $tag, $items) = @_;
1480    
1481 elmex 1.222 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1482    
1483 elmex 1.217 if ($tag == 0) {
1484     update_floorbox;
1485 elmex 1.222 $OPENCONT = 0;
1486 elmex 1.223 $INVR_LBL->set_text ("Floor");
1487 elmex 1.217 $INVR->set_items ($self->{container}{0});
1488     } elsif ($tag == $self->{player}{tag}) {
1489 elmex 1.223 $INVR_LBL->set_text ("Player");
1490 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1491     } else {
1492     $OPENCONT = $tag;
1493 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1494 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1495     }
1496 root 1.169
1497     # $self-<{player}{tag} => player inv
1498     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1499     }
1500    
1501     sub conn::container_clear {
1502 root 1.203 my ($self, $tag) = @_;
1503 root 1.173
1504 elmex 1.222 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1505    
1506 elmex 1.217 if ($tag == 0) {
1507     update_floorbox;
1508 elmex 1.222 $OPENCONT = 0;
1509 elmex 1.223 $INVR_LBL->set_text ("Floor");
1510 elmex 1.217 $INVR->set_items ($self->{container}{0});
1511     } elsif ($tag == $self->{player}{tag}) {
1512 elmex 1.223 $INVR_LBL->set_text ("Player");
1513 elmex 1.217 $INV->set_items ($self->{container}{$tag})
1514     } else {
1515 elmex 1.222 $OPENCONT = $tag;
1516 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1517 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1518     }
1519 elmex 1.191
1520 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1521     }
1522    
1523 root 1.173 sub conn::item_delete {
1524     my ($self, @items) = @_;
1525    
1526     for (@items) {
1527 elmex 1.222 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1528    
1529 elmex 1.217 if ($_->{container} == 0) {
1530     update_floorbox;
1531 elmex 1.222 $OPENCONT = 0;
1532 elmex 1.223 $INVR_LBL->set_text ("Floor");
1533 elmex 1.217 $INVR->set_items ($self->{container}{0});
1534     } elsif ($_->{container} == $self->{player}{tag}) {
1535 elmex 1.223 $INVR_LBL->set_text ("Player");
1536 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1537     } else {
1538 elmex 1.222 $OPENCONT = $_->{container};
1539 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1540 elmex 1.222 $INVR->set_items ($self->{container}{$_->{container}});
1541 elmex 1.217 }
1542 root 1.173 }
1543     }
1544    
1545     sub conn::item_update {
1546     my ($self, $item) = @_;
1547    
1548 elmex 1.222 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1549    
1550     if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1551     $OPENCONT = 0;
1552 elmex 1.223 $INVR_LBL->set_text ("Floor");
1553 elmex 1.217 $INVR->set_items ($self->{container}{0});
1554 elmex 1.223
1555     $item->{widget}->update_item
1556     if $item->{widget};
1557 elmex 1.222 } else {
1558     if ($item->{container} == 0) {
1559     update_floorbox;
1560     $OPENCONT = 0;
1561 elmex 1.223 $INVR_LBL->set_text ("Floor");
1562 elmex 1.222 $INVR->set_items ($self->{container}{0});
1563     } elsif ($item->{container} == $self->{player}{tag}) {
1564     $INV->set_items ($self->{container}{$item->{container}})
1565     }
1566 elmex 1.217 }
1567 root 1.173 }
1568    
1569 root 1.87 %SDL_CB = (
1570 root 1.145 CFClient::SDL_QUIT => sub {
1571 root 1.87 Event::unloop -1;
1572     },
1573 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1574 root 1.87 },
1575 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1576     $WANT_REFRESH++;
1577     },
1578 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1579     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1580 root 1.87 },
1581 root 1.145 CFClient::SDL_KEYDOWN => sub {
1582 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1583 root 1.87 # alt-enter
1584 root 1.134 video_shutdown;
1585 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1586 root 1.134 video_init;
1587 root 1.87 } else {
1588 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1589 elmex 1.23 }
1590 root 1.87 },
1591 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1592     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1593 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1594 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1595     CFClient::SDL_USEREVENT => sub {
1596     if ($_[0]{code} == 1) {
1597     audio_channel_finished $_[0]{data1};
1598     } elsif ($_[0]{code} == 0) {
1599     audio_music_finished;
1600     }
1601     },
1602 root 1.87 );
1603 elmex 1.23
1604 root 1.1 #############################################################################
1605    
1606 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1607    
1608 root 1.205 {
1609     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1610 root 1.194
1611 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1612 root 1.114
1613 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1614     $FACEMAP = CFClient::db_table "facemap";
1615 root 1.90
1616 root 1.205 my %DEF_CFG = (
1617     sdl_mode => 0,
1618     width => 640,
1619     height => 480,
1620     fullscreen => 0,
1621     fast => 0,
1622 root 1.230 map_scale => 1,
1623 root 1.205 fow_enable => 1,
1624     fow_intensity => 0.45,
1625     fow_smooth => 0,
1626     gui_fontsize => 1,
1627     log_fontsize => 1,
1628 root 1.206 gauge_fontsize=> 1,
1629     gauge_size => 0.35,
1630 root 1.205 stat_fontsize => 1,
1631     mapsize => 100,
1632     host => "crossfire.schmorp.de",
1633     say_command => 'say',
1634     audio_enable => 1,
1635     bgm_enable => 1,
1636     bgm_volume => 0.25,
1637 root 1.226 output_sync => 1,
1638     output_count => 1,
1639 root 1.205 );
1640 root 1.87
1641 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1642     $CFG->{$k} = $v unless exists $CFG->{$k};
1643     }
1644    
1645     sdl_init;
1646    
1647     @SDL_MODES = reverse
1648     grep $_->[0] >= 640 && $_->[1] >= 480,
1649     CFClient::SDL_ListModes;
1650    
1651     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1652    
1653     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1654    
1655     {
1656     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1657     DejaVuSans.ttf
1658     DejaVuSansMono.ttf
1659     DejaVuSans-Bold.ttf
1660     DejaVuSansMono-Bold.ttf
1661     DejaVuSans-Oblique.ttf
1662     DejaVuSansMono-Oblique.ttf
1663     DejaVuSans-BoldOblique.ttf
1664     DejaVuSansMono-BoldOblique.ttf
1665     );
1666    
1667     CFClient::add_font $_ for @fonts;
1668    
1669 root 1.214 CFClient::pango_init;
1670    
1671 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1672     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1673 root 1.89
1674 root 1.205 $FONT_PROP->make_default;
1675     }
1676 root 1.89
1677 root 1.219 # compare mono (ft) vs. rgba (cairo)
1678     # ft - 1.8s, cairo 3s, even in alpha-only mode
1679     # for my $rgba (0..1) {
1680     # my $t1 = Time::HiRes::time;
1681     # for (1..1000) {
1682     # my $layout = CFClient::Layout->new ($rgba);
1683     # $layout->set_text ("hallo" x 100);
1684     # $layout->render;
1685     # }
1686     # my $t2 = Time::HiRes::time;
1687     # warn $t2-$t1;
1688     # }
1689    
1690 root 1.205 video_init;
1691     audio_init;
1692 root 1.65 }
1693 root 1.40
1694 root 1.87 Event::loop;
1695 root 1.19
1696 root 1.148 END { CFClient::SDL_Quit }
1697 root 1.131
1698 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1699    
1700     Pclient is a Crossfire+ and Crossfire game client.
1701    
1702     =head2 Features
1703    
1704     =over 4
1705    
1706     =item Fullscreen Map
1707    
1708     PClient can uses a fullscreen map, which greatly enhances how much of the
1709     game world you can see.
1710    
1711     =item Persistent Map Cache (Crossfire+ only)
1712    
1713     PClient can persistently cache all map data it received from the
1714     server. This not only allows it to display an overview map, but also
1715     ensures that once-explored areas will be available the next time you want
1716     to explore more.
1717    
1718     =item Hardware acceleration
1719    
1720     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1721     acceleration. Most modern graphics cards have difficulties with 2D
1722     acceleration, while 3D graphics is accelerated well.
1723    
1724     =item No arbitrary limits
1725    
1726     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1727     limits (like a fixed amount of face numbers). There are still limits, but
1728     they are not arbitrarily low :)
1729    
1730     =back
1731    
1732 root 1.179 =head1 USAGE
1733    
1734     =head2 The Map
1735    
1736     The map is always displayed in the background, behind all other windows and UI elements.
1737    
1738     #TODO# middle-click scrolls
1739     #
1740     # keys:
1741     #
1742     # a apply
1743     # keypad moves, kp_5 applies ranged attack to self
1744    
1745     Starting to type enters the I<completion mode>. In that mode, you can type
1746     abbreviations or commands and have them executed as soon as they match a
1747     valid command. This is best explained by a few examples:
1748    
1749     Typing B<climb> will display a list of commands with I<climb> in their
1750     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1751    
1752     You can abbreviate commands by typing only the first character of every
1753 root 1.227 word (or even characters within the word - the client will try to make
1754     a good guess, as long as the characters are in order). For example,
1755     typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1756     will select I<cast create food>. Likewise, I<rscli> will likely select
1757     I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1758    
1759     You can enter space and other text as arguemnt to the command. For
1760     example, C<cfoo waybread> will expand to C<cast create food waybread>.
1761 root 1.179
1762     =head2 The map overview
1763    
1764     #TODO#
1765    
1766     =head2 The Status area in the lower right corner
1767    
1768     #TODO#
1769    
1770     =head2 The I<Statistics>/I>Stats> window
1771    
1772     #TODO#
1773    
1774 root 1.178 =head1 FAQ
1775    
1776     =over 4
1777    
1778     =item The client is very sluggish and slow, what can I do about this?
1779    
1780     Most likely, you don't have accelerated OpenGL support. Try to find a
1781     newer driver, or a driver from your hardware vendor, that features OpenGL
1782     support.
1783    
1784     If this is not an option, the following Setup options reduce the load and
1785     will likely make the client playable with sofwtare rendering (it will
1786     still be slow, though):
1787    
1788     =over 4
1789    
1790     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1791    
1792     =item Enable B<Fast & Ugly> mode
1793    
1794     =item Disable B<Fog of War>
1795    
1796     =item Increase B<Map Scale>
1797    
1798     =back
1799    
1800     =back
1801    
1802     =head1 AUTHOR
1803    
1804     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1805    
1806    
1807 root 1.82