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Revision: 1.235
Committed: Mon May 22 02:23:10 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.234: +18 -18 lines
Log Message:
some minor fixes

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.224 # do things only needed for single-binary version (par)
7 root 1.176 BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19 root 1.224 # TODO: pango-rc file, anybody?
20    
21 root 1.176 unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26 root 1.224 unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28 root 1.176
29 root 1.87 use Time::HiRes 'time';
30 root 1.224 use Pod::POM;
31 root 1.87 use Event;
32 root 1.13
33 elmex 1.11 use Crossfire;
34 root 1.2 use Crossfire::Protocol;
35    
36 root 1.116 use Compress::LZF;
37    
38 root 1.67 use CFClient;
39 root 1.72 use CFClient::UI;
40 root 1.141 use CFClient::MapWidget;
41 elmex 1.10
42 root 1.177 $Event::DIED = sub {
43 root 1.208 # TODO: display dialog box or so
44 root 1.177 CFClient::error $_[1];
45     };
46 root 1.176
47 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48    
49 root 1.63 our $VERSION = '0.1';
50    
51 root 1.96 my $MAX_FPS = 60;
52 root 1.90 my $MIN_FPS = 5; # unused as of yet
53 root 1.63
54 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
55    
56 root 1.116 our $FACEMAP;
57     our $TILECACHE;
58     our $MAPCACHE;
59 root 1.19
60 root 1.87 our $LAST_REFRESH;
61     our $NOW;
62    
63 elmex 1.10 our $CFG;
64 root 1.13 our $CONN;
65 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66 root 1.2
67 root 1.206 our $WANT_REFRESH;
68     our $CAN_REFRESH;
69    
70 root 1.75 our @SDL_MODES;
71 root 1.30 our $WIDTH;
72     our $HEIGHT;
73     our $FULLSCREEN;
74 root 1.99 our $FONTSIZE;
75 root 1.30
76 root 1.168 our $FONT_PROP;
77     our $FONT_FIXED;
78    
79 root 1.95 our $MAP;
80 root 1.187 our $MAPMAP;
81 root 1.69 our $MAPWIDGET;
82 root 1.112 our $BUTTONBAR;
83     our $LOGVIEW;
84     our $CONSOLE;
85     our $METASERVER;
86 root 1.199 our $LOGIN_BUTTON;
87 root 1.57
88 root 1.173 our $FLOORBOX;
89 elmex 1.125 our $GAUGES;
90 elmex 1.154 our $STATWIDS;
91 elmex 1.125
92 root 1.86 our $SDL_ACTIVE;
93 root 1.13 our %SDL_CB;
94 root 1.18
95 root 1.134 our $SDL_MIXER;
96     our @SOUNDS; # event => file mapping
97     our %AUDIO_CHUNKS; # audio files
98    
99 root 1.30 our $ALT_ENTER_MESSAGE;
100 root 1.212 our $STATUSBOX;
101 root 1.64 our $DEBUG_STATUS;
102 root 1.30
103 elmex 1.191 our $INVWIN;
104     our $INV;
105 elmex 1.217 our $INVR;
106 elmex 1.223 our $INVR_LBL;
107 elmex 1.217 our $OPENCONT;
108 elmex 1.191
109 root 1.82 sub status {
110 root 1.228 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
111 root 1.82 }
112    
113     sub debug {
114     $DEBUG_STATUS->set_text ($_[0]);
115 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
116     $DEBUG_STATUS->move ($WIDTH - $w, 0);
117 root 1.82 }
118    
119 root 1.84 sub start_game {
120 root 1.85 status "logging in...";
121    
122 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
123 root 1.84
124 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
125 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
126 root 1.112
127     my ($host, $port) = split /:/, $CFG->{host};
128 root 1.95
129 root 1.194 $CONN = eval {
130     new conn
131     host => $host,
132     port => $port || 13327,
133     user => $CFG->{user},
134     pass => $CFG->{password},
135     mapw => $mapsize,
136     maph => $mapsize,
137     ;
138     };
139 root 1.84
140 root 1.194 if ($CONN) {
141 root 1.225 CFClient::lowdelay fileno $CONN->{fh};
142    
143 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
144 root 1.225 status "login successful";
145 root 1.200
146 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
147     if $BUTTONBAR->{children}[1]->{state};
148 root 1.85
149 root 1.194 } else {
150     status "unable to connect";
151 root 1.199 stop_game();
152 root 1.194 }
153 root 1.84 }
154    
155     sub stop_game {
156 root 1.200 return unless $CONN;
157    
158 root 1.199 status "connection closed";
159     $LOGIN_BUTTON->set_text ("Login");
160 root 1.200 $CONN->destroy;
161     $CONN = 0; # false, does not autovivify
162    
163 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
164     unless $BUTTONBAR->{children}[1]->{state};
165    
166 root 1.200 undef $MAPCACHE;
167     undef $MAP;
168 root 1.84 }
169    
170 root 1.111 sub client_setup {
171 root 1.99 my $dialog = new CFClient::UI::FancyFrame
172 root 1.150 title => "Client Setup",
173 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
174     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
175    
176 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
177 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
178    
179 root 1.216 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
180 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
181 root 1.81
182     $mode_slider->connect (changed => sub {
183     my ($self, $value) = @_;
184    
185     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
186     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
187     });
188     $mode_slider->emit (changed => $mode_slider->{range}[0]);
189 root 1.82
190 elmex 1.158 my $row = 1;
191    
192     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
193 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
194     state => $CFG->{fullscreen},
195     tooltip => "Bring the client into fullscreen mode",
196     connect_changed => sub {
197     my ($self, $value) = @_;
198     $CFG->{fullscreen} = $value;
199     }
200     );
201 root 1.85
202 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
203 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
204     state => $CFG->{fast},
205     tooltip => "Lower the visual quality considerably to speed up rendering.",
206     connect_changed => sub {
207     my ($self, $value) = @_;
208     $CFG->{fast} = $value;
209     }
210     );
211 root 1.89
212 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213     $table->add (1, $row++, new CFClient::UI::Slider
214 root 1.216 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 root 1.169 tooltip => "Enlarge or shrink the displayed map",
216     connect_changed => sub {
217     my ($self, $value) = @_;
218 root 1.216 $CFG->{map_scale} = $value;
219 root 1.169 }
220     );
221    
222 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
224     state => $CFG->{fow_enable},
225     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226     connect_changed => sub {
227     my ($self, $value) = @_;
228     $CFG->{fow_enable} = $value;
229     }
230     );
231 root 1.97
232 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
233 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
234     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236     connect_changed => sub {
237     my ($self, $value) = @_;
238     $CFG->{fow_intensity} = $value;
239     }
240     );
241 root 1.90
242 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
243 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
244     state => $CFG->{fow_smooth},
245     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246     connect_changed => sub {
247     my ($self, $value) = @_;
248     $CFG->{fow_smooth} = $value;
249     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250     }
251     );
252 root 1.91
253 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
255 root 1.216 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 root 1.163 tooltip => "The font size used by most GUI elements",
257 root 1.216 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 root 1.163 );
259 root 1.140
260 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
262 root 1.216 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 root 1.163 tooltip => "The font size used by the server log window only",
264 root 1.216 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 root 1.163 );
266 root 1.105
267 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268 root 1.163
269     $table->add (1, $row++, new CFClient::UI::Slider
270 root 1.216 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 root 1.163 tooltip => "The font size used by the statistics window only",
272     connect_changed => sub {
273 root 1.216 $CFG->{stat_fontsize} = $_[1];
274 root 1.163 &set_stats_window_fontsize;
275     }
276     );
277 elmex 1.157
278 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279     $table->add (1, $row++, new CFClient::UI::Slider
280     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281     tooltip => "Adjust the size of the stats gauges at the bottom right",
282     connect_changed => sub {
283     $CFG->{gauge_size} = $_[1];
284 root 1.216 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 root 1.163 }
286     );
287 elmex 1.158
288     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
290 root 1.216 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 root 1.163 connect_changed => sub {
293 root 1.216 $CFG->{gauge_fontsize} = $_[1];
294 root 1.163 &set_gauge_window_fontsize;
295     }
296     );
297 elmex 1.158
298 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
299     expand => 1, align => 0, text => "Apply",
300 root 1.168 tooltip => "Apply the video settings",
301 root 1.163 connect_activate => sub {
302     video_shutdown ();
303     video_init ();
304     }
305     );
306 root 1.111
307 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
309     state => $CFG->{audio_enable},
310     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311     connect_changed => sub {
312     $CFG->{audio_enable} = $_[1];
313     }
314     );
315 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317     # $CFG->{effects_volume} = $_[1];
318     # });
319 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
320     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 root 1.163 $hbox->add (new CFClient::UI::CheckBox
322     expand => 1, state => $CFG->{bgm_enable},
323     tooltip => "Enable background music playing",
324     connect_changed => sub {
325     $CFG->{bgm_enable} = $_[1];
326     }
327     );
328     $hbox->add (new CFClient::UI::Slider
329     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330     tooltip => "The volume of the background music",
331     connect_changed => sub {
332     $CFG->{bgm_volume} = $_[1];
333     CFClient::MixMusic::volume $_[1] * 128;
334     }
335     );
336 root 1.140
337 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
338     expand => 1, align => 0, text => "Apply",
339 root 1.168 tooltip => "Apply the audio settings",
340 root 1.163 connect_activate => sub {
341     audio_shutdown ();
342     audio_init ();
343     }
344     );
345 elmex 1.137
346 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348     text => $CFG->{say_command},
349     tooltip => "This is the command that will be used if you write a line in the message window entry. "
350     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352     connect_changed => sub {
353     my ($self, $value) = @_;
354     $CFG->{say_command} = $value;
355     }
356     );
357    
358 root 1.111 $dialog
359     }
360    
361 elmex 1.157 sub set_stats_window_fontsize {
362 elmex 1.158 for (values %{$STATWIDS}) {
363 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
364     }
365     }
366    
367 elmex 1.158 sub set_gauge_window_fontsize {
368     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369     $_->set_fontsize ($::CFG->{gauge_fontsize});
370     }
371 root 1.169
372     # local $GAUGES->{win}{parent};#d#
373     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374 elmex 1.158 }
375    
376     sub make_gauge_window {
377 root 1.215 my $gh = int $HEIGHT * $CFG->{gauge_size};
378 elmex 1.158
379     my $win = new CFClient::UI::Frame (
380 root 1.215 req_y => -1,
381     user_w => $WIDTH,
382     user_h => $gh,
383 elmex 1.158 );
384 root 1.215
385 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
386     children => [
387     (new CFClient::UI::HBox expand => 1),
388 root 1.212 (new CFClient::UI::VBox children => [
389     (new CFClient::UI::Empty expand => 1),
390     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391     ]),
392 root 1.173 (my $vbox = new CFClient::UI::VBox),
393     ],
394     );
395 elmex 1.158
396 root 1.173 $vbox->add (new CFClient::UI::HBox
397     expand => 1,
398     children => [
399     (new CFClient::UI::Empty expand => 1),
400     (my $hb = new CFClient::UI::HBox),
401     ],
402     );
403 elmex 1.161
404 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 root 1.181 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 root 1.181 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 root 1.181 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 root 1.181 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412 root 1.172
413 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 root 1.182 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 root 1.172 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417 elmex 1.158
418     $GAUGES = {
419 elmex 1.166 exp => $exp, win => $win, range => $rng,
420 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
421     };
422 root 1.169
423     &set_gauge_window_fontsize;
424    
425 elmex 1.158 $win
426     }
427    
428 elmex 1.154 sub make_stats_window {
429 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430 root 1.155
431 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 root 1.168 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434 elmex 1.156
435     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436    
437     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438    
439 root 1.174 my $black = [0, 0, 0];
440    
441 root 1.180 for (
442     [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443     [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444     [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445     [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446     [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447     [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448     [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449    
450     [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451     [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452     [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453     [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454     [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455     [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456     ) {
457     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458    
459     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 root 1.180 }
464 root 1.155
465 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466 root 1.155
467 elmex 1.156 my $row = 0;
468     my $col = 0;
469 root 1.155
470 elmex 1.166 my %resist_names = (
471 root 1.235 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
476     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
477     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
478     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479     pois => "<b>Poison</b> (resistance to getting poisoned)",
480     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
481     deat => "<b>Death</b> (resistance against death spells)",
482     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
484     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
486     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
487     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
489 elmex 1.166 );
490 elmex 1.156 for (qw/slow holyw conf fire depl magic
491     drain acid pois para deat phys
492     blind fear tund elec cold ghit/)
493     {
494 root 1.164 $tbl2->add ($col, $row,
495 elmex 1.156 $STATWIDS->{"res_$_"} =
496 root 1.168 new CFClient::UI::Label
497 root 1.184 font => $FONT_FIXED,
498 root 1.180 template => "-100%",
499     align => +1,
500     valign => 0,
501     can_events => 1,
502     can_hover => 1,
503     tooltip => $resist_names{$_},
504 root 1.168 );
505     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 root 1.185 font => $FONT_FIXED,
507 root 1.180 can_hover => 1,
508 root 1.168 can_events => 1,
509 root 1.180 image => "ui/resist/resist_$_.png",
510     tooltip => $resist_names{$_},
511 elmex 1.156 );
512    
513     $row++;
514     if ($row % 6 == 0) {
515     $col += 2;
516     $row = 0;
517     }
518     }
519    
520 elmex 1.157 &set_stats_window_fontsize;
521 elmex 1.156 update_stats_window ({});
522 root 1.155
523 elmex 1.154 $tgw
524     }
525    
526 root 1.169 sub formsep {
527     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528     }
529    
530 elmex 1.154 sub update_stats_window {
531     my ($stats) = @_;
532    
533 elmex 1.156 # i love text protocols!!!
534 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 elmex 1.156 my $fo_m = 999;
540 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542 elmex 1.156
543     $GAUGES->{hp} ->set_value ($hp, $hp_m);
544     $GAUGES->{mana} ->set_value ($sp, $sp_m);
545     $GAUGES->{food} ->set_value ($fo, $fo_m);
546     $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
551     $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 elmex 1.165 $title =~ s/^Player: //;
554     $STATWIDS->{title} ->set_text ("Title: " . $title);
555 elmex 1.156
556 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569 elmex 1.156
570     my %tbl = (
571     phys => 100,
572     magic => 101,
573     fire => 102,
574     elec => 103,
575     cold => 104,
576     conf => 105,
577     acid => 106,
578     drain => 107,
579     ghit => 108,
580     pois => 109,
581     slow => 110,
582     para => 111,
583     tund => 112,
584     fear => 113,
585 elmex 1.165 depl => 113,
586 elmex 1.156 deat => 115,
587     holyw => 116,
588     blind => 117
589 elmex 1.154 );
590 elmex 1.156
591     for (keys %tbl) {
592     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593     }
594    
595 elmex 1.154 }
596    
597 root 1.112 sub metaserver_dialog {
598     my $dialog = new CFClient::UI::FancyFrame
599 root 1.199 title => "Server List",
600 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
601    
602     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
603    
604     $dialog
605     }
606    
607 root 1.179 my $METASERVER_ATIME;
608    
609 root 1.112 sub update_metaserver {
610 root 1.114 my ($HOST) = @_;
611    
612 root 1.179 return if $METASERVER_ATIME > time;
613     $METASERVER_ATIME = time + 60;
614    
615 root 1.178 my $table = $METASERVER->{table};
616     $table->clear;
617 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
618 root 1.112
619     my $buf;
620    
621     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622    
623 root 1.178 unless ($fh) {
624     $label->set_text ("unable to contact metaserver: $!");
625     return;
626     }
627    
628 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
629     my $res = sysread $fh, $buf, 8192, length $buf;
630    
631     if (!defined $res) {
632     $_[0]->w->cancel;
633 root 1.178 $label->set_text ("error while retrieving server list: $!");
634 root 1.112 } elsif ($res == 0) {
635     $_[0]->w->cancel;
636     status "server list retrieved";
637 root 1.113
638 root 1.178 utf8::decode $buf if utf8::valid $buf;
639 root 1.113
640     $table->clear;
641    
642 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
643 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
644     for 0 .. $#col;
645    
646     my @align = qw(1 0 1 1 -1);
647    
648     my $y = 0;
649 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
650 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
651    
652     for ($desc) {
653     s/<br>/\n/gi;
654     s/<li>/\n· /gi;
655     s/<.*?>//sgi;
656     s/&/&amp;/g;
657     s/</&lt;/g;
658     s/>/&gt;/g;
659     }
660    
661     $uptime = sprintf "%dd %02d:%02d:%02d",
662     (int $m->[8] / 86400),
663     (int $m->[8] / 3600) % 24,
664     (int $m->[8] / 60) % 60,
665     $m->[8] % 60;
666    
667     $m = [$users, $host, $uptime, $version, $desc];
668    
669     $y++;
670 root 1.114
671     $table->add (0, $y, new CFClient::UI::VBox children => [
672 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
673 root 1.114 $HOST->set_text ($CFG->{host} = $host);
674     }),
675     (new CFClient::UI::Empty expand => 1),
676     ]);
677    
678 root 1.224 $table->add ($_ + 1, $y, new CFClient::UI::Label
679     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
680 root 1.113 for 0 .. $#$m;
681     }
682 root 1.112 }
683     });
684     }
685    
686 root 1.111 sub server_setup {
687     my $dialog = new CFClient::UI::FancyFrame
688 root 1.150 title => "Server Setup",
689 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
690 root 1.81
691 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
692 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
693 root 1.112
694     {
695     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
696    
697 elmex 1.166 $vbox->add (
698     my $HOST = new CFClient::UI::Entry
699     expand => 1,
700     text => $CFG->{host},
701     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702     connect_changed => sub {
703     my ($self, $value) = @_;
704     $CFG->{host} = $value;
705     }
706     );
707 root 1.112
708     $METASERVER = metaserver_dialog;
709 elmex 1.101
710 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
711     expand => 1,
712 root 1.200 text => "Server List",
713 elmex 1.166 other => $METASERVER,
714 root 1.200 tooltip => "Show a list of available crossfire servers",
715 elmex 1.166 connect_open => sub {
716     update_metaserver $HOST;
717     }
718     );
719 root 1.112 }
720 root 1.81
721 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
723     text => $CFG->{user},
724     tooltip => "The name of your character on the server",
725     connect_changed => sub {
726     my ($self, $value) = @_;
727     $CFG->{user} = $value;
728     }
729     );
730 root 1.81
731 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
732 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
733     text => $CFG->{password},
734     hidden => 1,
735     tooltip => "The password for your character",
736     connect_changed => sub {
737     my ($self, $value) = @_;
738     $CFG->{password} = $value;
739     }
740     );
741 elmex 1.101
742 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
743 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
744 root 1.81 req_w => 100,
745 root 1.216 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
747     ."If you set this to a high value you will be able to see further for example.",
748 root 1.81 connect_changed => sub {
749     my ($self, $value) = @_;
750    
751     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
752     },
753     );
754    
755 root 1.226 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
756     $table->add (1, 8, new CFClient::UI::Entry
757     text => $CFG->{output_count},
758     tooltip => "Should be set to 1 unless you know what you are doing",
759     connect_changed => sub { $CFG->{output_count} = $_[1] },
760     );
761    
762     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763     $table->add (1, 9, new CFClient::UI::Entry
764     text => $CFG->{output_sync},
765     tooltip => "Should be set to 1 unless you know what you are doing",
766     connect_changed => sub { $CFG->{output_sync} = $_[1] },
767     );
768    
769     $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 root 1.199 expand => 1,
771     align => 0,
772     text => "Login",
773     connect_activate => sub {
774     $CONN ? stop_game
775     : start_game;
776     },
777     );
778 root 1.82
779 root 1.98 $dialog
780 root 1.81 }
781 root 1.58
782 root 1.111 sub message_window {
783 root 1.99 my $window = new CFClient::UI::FancyFrame
784 root 1.150 title => "Messages",
785 root 1.186 border_bg => [1, 1, 1, 1],
786     bg => [0, 0, 0, 0.5],
787 root 1.124 user_w => int $::WIDTH / 3,
788     user_h => int $::HEIGHT / 5,
789 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
790    
791 root 1.229 $vbox->add ($LOGVIEW);
792 root 1.105
793 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
794 elmex 1.118 connect_focus_in => sub {
795     my ($input, $prev_focus) = @_;
796    
797     delete $input->{refocus_map};
798    
799     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
800     $input->{refocus_map} = 1;
801     }
802     delete $input->{auto_activated};
803     },
804 root 1.116 connect_activate => sub {
805 elmex 1.100 my ($input, $text) = @_;
806     $input->set_text ('');
807    
808     if ($text =~ /^\/(.*)/) {
809 root 1.123 $::CONN->user_send ($1);
810 elmex 1.100 } else {
811 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
812 root 1.123 $::CONN->user_send ("$say_cmd $text");
813 elmex 1.100 }
814 elmex 1.118 if ($input->{refocus_map}) {
815     delete $input->{refocus_map};
816     $MAPWIDGET->focus_in
817     }
818 root 1.116 },
819     connect_escape => sub {
820 elmex 1.102 $MAPWIDGET->focus_in
821 root 1.116 },
822     );
823 elmex 1.102
824     $CONSOLE = {
825     window => $window,
826     input => $input
827     };
828 root 1.99
829     $window
830     }
831    
832 elmex 1.191 sub make_inventory_window {
833 elmex 1.217 my $invwin = new CFClient::UI::FancyFrame
834     user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835    
836 root 1.230 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837 elmex 1.223
838     $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839     $vb1->add (my $lbl = new CFClient::UI::Label);
840     $lbl->set_text ("Player");
841     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842    
843     $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844     $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845     $INVR_LBL->set_text ("Floor");
846     $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847 elmex 1.217
848 elmex 1.191 $invwin
849     }
850    
851 root 1.89 sub sdl_init {
852 root 1.145 CFClient::SDL_Init
853 root 1.89 and die "SDL::Init failed!\n";
854     }
855    
856 root 1.134 sub video_init {
857 root 1.89 sdl_init;
858    
859 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860    
861 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
862     $FULLSCREEN = $CFG->{fullscreen};
863 root 1.89 $FAST = $CFG->{fast};
864 root 1.84
865 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
866 root 1.230 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
867 root 1.2
868 root 1.86 $SDL_ACTIVE = 1;
869 root 1.87 $LAST_REFRESH = time - 0.01;
870 root 1.45
871 root 1.67 CFClient::gl_init;
872 root 1.30
873 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
874 root 1.39
875 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876    
877 root 1.52 #############################################################################
878    
879 root 1.213 unless ($DEBUG_STATUS) {
880 root 1.202 # create the widgets
881    
882 root 1.215 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
883 root 1.202 $DEBUG_STATUS->show;
884    
885 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
886 root 1.215 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
887 root 1.212
888     (new CFClient::UI::Frame
889 root 1.215 bg => [0, 0, 0, 0.4],
890     req_y => -1,
891     child => $STATUSBOX,
892 root 1.212 )->show;
893 root 1.202
894     CFClient::UI::FancyFrame->new (
895     border_bg => [1, 1, 1, 192/255],
896     bg => [1, 1, 1, 0],
897     child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898     )->show;
899    
900     $MAPWIDGET = new CFClient::MapWidget;
901     $MAPWIDGET->connect (activate_console => sub {
902     my ($mapwidget, $preset) = @_;
903    
904     if ($CONSOLE) {
905     $CONSOLE->{input}->{auto_activated} = 1;
906     $CONSOLE->{input}->focus_in;
907 elmex 1.103
908 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
909     $CONSOLE->{input}->set_text ($preset);
910     }
911 elmex 1.103 }
912 root 1.202 });
913     $MAPWIDGET->show;
914     $MAPWIDGET->focus_in;
915 root 1.81
916 root 1.229 $LOGVIEW = new CFClient::UI::TextView
917     expand => 1,
918     font => $FONT_FIXED,
919     fontsize => $::CFG->{log_fontsize},
920     ;
921    
922 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
923 root 1.111
924 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
925     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
926     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
927 root 1.111
928 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929 root 1.192
930 root 1.202 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
932 root 1.167
933 root 1.202 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
934     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
935     status "Configuration Saved";
936     });
937 root 1.98
938 root 1.202 $BUTTONBAR->show;
939 root 1.187
940 root 1.215 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941    
942 root 1.206 # delay till geometry is constant
943 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
944 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 root 1.215 my $widget = $GAUGES->{win};
946     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 root 1.206 });
948     force_refresh ();
949 root 1.202 }
950 root 1.2 }
951    
952 root 1.134 sub video_shutdown {
953 root 1.86 undef $SDL_ACTIVE;
954 root 1.134 }
955    
956 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
957 root 1.135 my $bgmusic;#TODO#hack#d#
958    
959 root 1.198 sub audio_channel_finished {
960     my ($channel) = @_;
961    
962 root 1.226 #warn "channel $channel finished\n";#d#
963 root 1.198 }
964    
965 root 1.153 sub audio_music_finished {
966     return unless $CFG->{bgm_enable};
967    
968     # TODO: hack, do play loop and mood music
969     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
970     $bgmusic->play (0);
971    
972     push @bgmusic, shift @bgmusic;
973     }
974    
975 root 1.134 sub audio_init {
976 root 1.139 if ($CFG->{audio_enable}) {
977 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
978 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
979     CFClient::Mix_AllocateChannels 8;
980 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
981 root 1.134
982 root 1.153 audio_music_finished;
983 root 1.135
984 root 1.134 while (<$fh>) {
985     next if /^\s*#/;
986     next if /^\s*$/;
987    
988     my ($file, $volume, $event) = split /\s+/, $_, 3;
989    
990     push @SOUNDS, "$volume,$file";
991    
992     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
993 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
994 root 1.134 $chunk->volume ($volume * 128 / 100);
995     $chunk
996     };
997     }
998     } else {
999     status "unable to open sound config: $!";
1000     }
1001     }
1002     }
1003    
1004     sub audio_shutdown {
1005 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
1006 root 1.134 undef $SDL_MIXER;
1007     @SOUNDS = ();
1008     %AUDIO_CHUNKS = ();
1009 root 1.62 }
1010    
1011 root 1.87 my %animate_object;
1012     my $animate_timer;
1013    
1014     my $fps = 9;
1015    
1016 root 1.231 my %demo;#d#
1017    
1018 root 1.30 sub force_refresh {
1019 root 1.215 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1020 root 1.87 debug sprintf "%3.2f", $fps;
1021    
1022 root 1.111 $CFClient::UI::ROOT->draw;
1023 root 1.231
1024 root 1.232 $WANT_REFRESH = 0;
1025     $CAN_REFRESH = 0;
1026     $LAST_REFRESH = $NOW;
1027    
1028 root 1.231 0 && do {
1029     # some weird model-drawing code, just a joke right now
1030     use CFClient::OpenGL;
1031    
1032     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034     $demo{r} ||= do {
1035     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036     $mod->{v} = pack "f*", @{$mod->{v}};
1037     $_ = [scalar @$_, pack "S!*", @$_]
1038     for values %{$mod->{g}};
1039     $mod
1040     };
1041    
1042     my $r = $demo{r} or die;
1043    
1044     glDepthMask 1;
1045     glClear GL_DEPTH_BUFFER_BIT;
1046     glEnable GL_TEXTURE_2D;
1047     glEnable GL_DEPTH_TEST;
1048 root 1.233 glEnable GL_CULL_FACE;
1049 root 1.232 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050 root 1.231
1051     glMatrixMode GL_PROJECTION;
1052     glLoadIdentity;
1053 root 1.233 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1054     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 root 1.231 glMatrixMode GL_MODELVIEW;
1056     glLoadIdentity;
1057    
1058     glPushMatrix;
1059 root 1.233 glTranslate 0, 0, -800;
1060     glScale 1, -1, 1;
1061     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1062     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1063     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1064 root 1.231 glScale 50, 50, 50;
1065    
1066     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1067     while (my ($k, $v) = each %{$r->{g}}) {
1068     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1069     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1070     }
1071 root 1.232
1072 root 1.231 glPopMatrix;
1073    
1074     glShadeModel GL_FLAT;
1075     glDisable GL_DEPTH_TEST;
1076     glDisable GL_TEXTURE_2D;
1077     glDepthMask 0;
1078    
1079     $WANT_REFRESH++;
1080     };
1081    
1082 root 1.148 CFClient::SDL_GL_SwapBuffers;
1083 root 1.1 }
1084    
1085 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1086     $NOW = time;
1087    
1088 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1089     for CFClient::SDL_PollEvent;
1090 root 1.87
1091     if (%animate_object) {
1092     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1093 root 1.206 $WANT_REFRESH++;
1094 root 1.87 }
1095    
1096 root 1.206 if ($WANT_REFRESH) {
1097 root 1.87 force_refresh;
1098     } else {
1099 root 1.206 $CAN_REFRESH = 1;
1100 root 1.87 }
1101     });
1102 root 1.64
1103 root 1.45 sub animation_start {
1104     my ($widget) = @_;
1105 root 1.87 $animate_object{$widget} = $widget;
1106 root 1.45 }
1107    
1108     sub animation_stop {
1109     my ($widget) = @_;
1110 root 1.87 delete $animate_object{$widget};
1111 root 1.45 }
1112    
1113 root 1.2 @conn::ISA = Crossfire::Protocol::;
1114 root 1.1
1115 root 1.226 sub conn::new {
1116     my $class = shift;
1117    
1118     my $self = $class->Crossfire::Protocol::new (@_);
1119    
1120     $MAPWIDGET->clr_commands;
1121    
1122     my $parser = new Pod::POM;
1123     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1124    
1125     for my $head2 ($pod->head2) {
1126     $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1127     or next;
1128    
1129     my $cmd = $1;
1130     my @args = split /\|/, $2;
1131     @args = (".*") unless @args;
1132    
1133     my $text = CFClient::pod_to_pango $head2->content;
1134    
1135     for my $arg (@args) {
1136     $arg = $arg eq ".*" ? "" : " $arg";
1137    
1138     $MAPWIDGET->add_command ("$cmd$arg", $text);
1139     }
1140     }
1141    
1142     $self
1143     }
1144    
1145 elmex 1.125 sub conn::stats_update {
1146     my ($self, $stats) = @_;
1147    
1148 root 1.224 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1149     my $diff = $exp - $self->{prev_exp};
1150     $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1151     if exists $self->{prev_exp} && $diff;
1152     $self->{prev_exp} = $exp;
1153     }
1154    
1155 elmex 1.154 update_stats_window ($stats);
1156 elmex 1.125 }
1157    
1158 root 1.89 sub conn::user_send {
1159 root 1.88 my ($self, $command) = @_;
1160    
1161 root 1.123 $self->send_command ($command);
1162 root 1.88 status $command;
1163     }
1164    
1165 root 1.119 sub conn::map_scroll {
1166     my ($self, $dx, $dy) = @_;
1167    
1168     $MAP->scroll ($dx, $dy);
1169     }
1170    
1171 root 1.94 sub conn::feed_map1a {
1172     my ($self, $data) = @_;
1173    
1174 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1175 root 1.1
1176 root 1.95 $MAP->map1a_update ($data);
1177 root 1.69 $MAPWIDGET->update;
1178 root 1.1 }
1179    
1180 root 1.116 sub conn::flush_map {
1181     my ($self) = @_;
1182    
1183     my $map_info = delete $self->{map_info}
1184     or return;
1185    
1186     my ($hash, $x, $y, $w, $h) = @$map_info;
1187    
1188     my $data = $MAP->get_rect ($x, $y, $w, $h);
1189     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1190 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1191 root 1.116 }
1192 root 1.1
1193 root 1.2 sub conn::map_clear {
1194 root 1.1 my ($self) = @_;
1195    
1196 root 1.116 $self->flush_map;
1197 root 1.150 delete $self->{neigh_map};
1198 root 1.116
1199 root 1.95 $MAP->clear;
1200 root 1.1 }
1201    
1202 root 1.116
1203 root 1.119 sub conn::load_map($$$) {
1204     my ($self, $hash, $x, $y) = @_;
1205 root 1.115
1206 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1207     $data = Compress::LZF::decompress $data;
1208 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1209 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1210     my $data = $TILECACHE->get ($id)
1211     or next;
1212    
1213     $self->set_texture ($id => $data);
1214     }
1215     }
1216 root 1.115 }
1217    
1218 root 1.233 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1219     # (server resource,s latency, bandwidth), so this hack is warranted.
1220     # the right fix is to make real tiled maps with an overview file
1221     sub conn::send_mapinfo {
1222     my ($self, $data, $cb) = @_;
1223    
1224     if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1225     my ($wx, $wy) = ($1, $2);
1226    
1227     if ($data =~ /^spatial ([1-4]+)$/) {
1228     my @dx = (0, 0, 1, 0, -1);
1229     my @dy = (0, -1, 0, 1, 0);
1230     my ($dx, $dy);
1231    
1232     for (split //, $1) {
1233     $dx += $dx[$_];
1234     $dy += $dy[$_];
1235     }
1236    
1237     $cb->(spatial => 15,
1238     $self->{map_info}[1] - $MAP->ox + $dx * 50,
1239     $self->{map_info}[2] - $MAP->oy + $dy * 50,
1240     50, 50,
1241     sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1242     );
1243    
1244     return;
1245     }
1246     }
1247    
1248     $self->SUPER::send_mapinfo ($data, $cb);
1249     }
1250    
1251 root 1.152 # this method does a "flood fill" into every tile direction
1252     # it assumes that tiles are arranged in a rectangular grid,
1253     # i.e. a map is the same as the left of the right map etc.
1254     # failure to comply are harmless and result in display errors
1255     # at worst.
1256 root 1.119 sub conn::flood_fill {
1257 root 1.233 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1258 root 1.119
1259 root 1.121 # the server does not allow map paths > 6
1260 root 1.187 return if 7 <= length $path;
1261 root 1.120
1262 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1263    
1264     for (
1265 root 1.233 [1, 3, 0, -1],
1266     [2, 4, 1, 0],
1267     [3, 1, 0, 1],
1268     [4, 2, -1, 0],
1269 root 1.150 ) {
1270 root 1.233 my ($tile, $tile2, $dx, $dy) = @$_;
1271    
1272     next if $block & (1 << $tile);
1273     my $block = $block | (1 << $tile2);
1274 root 1.150
1275     my $gx = $gx + $dx;
1276     my $gy = $gy + $dy;
1277    
1278 root 1.119 next unless $flags & (1 << ($tile - 1));
1279 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1280 root 1.119
1281 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1282     if (my $info = $neigh->[$tile]) {
1283     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1284 root 1.119
1285 root 1.233 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1286 root 1.150 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1287    
1288     } else {
1289     $self->send_mapinfo ("spatial $path$tile", sub {
1290     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1291 root 1.119
1292 root 1.150 return if $mode ne "spatial";
1293 root 1.119
1294 root 1.150 $x += $MAP->ox;
1295     $y += $MAP->oy;
1296 root 1.233
1297 root 1.150 $self->load_map ($hash, $x, $y)
1298     unless $self->{neigh_map}{$hash}[5]++;#d#
1299 root 1.119
1300 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1301 root 1.119
1302 root 1.233 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1303 root 1.150 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1304     });
1305     }
1306 root 1.119 }
1307     }
1308    
1309     sub conn::map_change {
1310     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1311    
1312     $self->flush_map;
1313    
1314     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1315    
1316 root 1.187 my $mapmapw = $MAPMAP->{w};
1317     my $mapmaph = $MAPMAP->{h};
1318 root 1.150
1319     $self->{neigh_rect} = [
1320 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1321     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1322 root 1.150 ];
1323 root 1.119
1324 root 1.150 delete $self->{neigh_grid};
1325 root 1.119
1326     $x += $ox;
1327     $y += $oy;
1328    
1329     $self->{map_info} = [$hash, $x, $y, $w, $h];
1330    
1331 root 1.233 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1332 elmex 1.158 $STATWIDS->{map}->set_text ("Map: " . $map);
1333 elmex 1.157
1334 root 1.119 $self->load_map ($hash, $x, $y);
1335 root 1.233 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1336 root 1.119 }
1337    
1338 root 1.19 sub conn::face_find {
1339 root 1.116 my ($self, $facenum, $face) = @_;
1340    
1341     my $hash = "$face->{chksum},$face->{name}";
1342    
1343     my $id = $FACEMAP->get ($hash);
1344    
1345     unless ($id) {
1346     # create new id for face
1347     # i love transactions
1348     for (1..100) {
1349     my $txn = $CFClient::DB_ENV->txn_begin;
1350     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1351     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1352     $id++;
1353     if ($FACEMAP->put (id => $id) == 0
1354     && $FACEMAP->put ($hash => $id) == 0) {
1355     $txn->txn_commit;
1356    
1357     goto gotid;
1358     }
1359     }
1360     $txn->abort;
1361     }
1362 root 1.19
1363 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1364     }
1365 root 1.114
1366 root 1.116 gotid:
1367     $face->{id} = $id;
1368     $MAP->set_face ($facenum => $id);
1369 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1370 root 1.116 $TILECACHE->get ($id)
1371 root 1.19 }
1372    
1373 root 1.2 sub conn::face_update {
1374 root 1.95 my ($self, $facenum, $face) = @_;
1375 root 1.19
1376 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1377    
1378     $self->set_texture ($face->{id} => delete $face->{image});
1379     }
1380 root 1.1
1381 root 1.116 sub conn::set_texture {
1382     my ($self, $id, $data) = @_;
1383 root 1.95
1384 root 1.116 $self->{texture}[$id] ||= do {
1385     my $tex =
1386     new_from_image CFClient::Texture
1387 root 1.173 $data, minify => 1, mipmap => 1;
1388 root 1.116
1389     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1390     $MAPWIDGET->update;
1391    
1392     $tex
1393     };
1394 root 1.1 }
1395    
1396 root 1.134 sub conn::sound_play {
1397     my ($self, $x, $y, $soundnum, $type) = @_;
1398    
1399 root 1.139 $SDL_MIXER
1400     or return;
1401    
1402 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1403     or return;
1404    
1405 root 1.146 $chunk->play;
1406 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1407 root 1.134 }
1408    
1409 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1410    
1411 root 1.33 sub conn::query {
1412     my ($self, $flags, $prompt) = @_;
1413    
1414 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1415     $LAST_QUERY = $prompt;
1416    
1417     my $dialog = new CFClient::UI::FancyFrame
1418     title => "Query",
1419     child => my $vbox = new CFClient::UI::VBox;
1420    
1421     $vbox->add (new CFClient::UI::Label
1422     max_w => $::WIDTH * 0.4,
1423     text => $prompt);
1424    
1425     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1426     $vbox->add (my $hbox = new CFClient::HBox);
1427     $hbox->add (new CFClient::Button
1428     text => "No",
1429     connect_activate => sub {
1430     $self->send ("reply n");
1431     $dialog->destroy;
1432     $MAPWIDGET->focus_in;
1433     }
1434     );
1435     $hbox->add (new CFClient::Button
1436     text => "Yes",
1437     connect_activate => sub {
1438     $self->send ("reply y");
1439     $dialog->destroy;
1440     $MAPWIDGET->focus_in;
1441     },
1442     );
1443    
1444     $dialog->focus_in;
1445    
1446     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1447     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1448     $vbox->add (my $entry = new CFClient::UI::Entry
1449     connect_changed => sub {
1450     $self->send ("reply $_[1]");
1451     $dialog->destroy;
1452     $MAPWIDGET->focus_in;
1453     },
1454     );
1455    
1456     $entry->focus_in;
1457    
1458     } else {
1459     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1460    
1461     $vbox->add (my $entry = new CFClient::UI::Entry
1462     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1463     connect_activate => sub {
1464     $self->send ("reply $_[1]");
1465     $dialog->destroy;
1466     $MAPWIDGET->focus_in;
1467     },
1468     );
1469    
1470     $entry->focus_in;
1471     }
1472    
1473     $dialog->show;
1474 root 1.33 }
1475    
1476 root 1.99 sub conn::drawinfo {
1477     my ($self, $color, $text) = @_;
1478    
1479     my @color = (
1480     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1481     [1.00, 1.00, 1.00],
1482 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1483 root 1.99 [1.00, 0.00, 0.00],
1484     [1.00, 0.54, 0.00],
1485     [0.11, 0.56, 1.00],
1486     [0.93, 0.46, 0.00],
1487     [0.18, 0.54, 0.34],
1488     [0.56, 0.73, 0.56],
1489     [0.80, 0.80, 0.80],
1490     [0.55, 0.41, 0.13],
1491     [0.99, 0.77, 0.26],
1492     [0.74, 0.65, 0.41],
1493     );
1494    
1495 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1496    
1497 root 1.219 $text = CFClient::UI::Label::escape $text;
1498 root 1.208 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1499     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1500 root 1.209
1501     $LOGVIEW->add_paragraph ($color[$color],
1502     join "\n", map "$time $_", split /\n/, $text);
1503 root 1.211
1504 root 1.212 $STATUSBOX->add ($text,
1505 root 1.211 group => $text,
1506 root 1.215 fg => $color[$color],
1507 root 1.211 timeout => 60,
1508     tooltip_font => $::FONT_FIXED,
1509     );
1510 root 1.208 }
1511    
1512     sub conn::drawextinfo {
1513     my ($self, $color, $type, $subtype, $message) = @_;
1514    
1515     $self->drawinfo ($color, $message);
1516 root 1.99 }
1517    
1518 root 1.144 sub conn::spell_add {
1519 root 1.143 my ($self, $spell) = @_;
1520    
1521 root 1.171 # TODO
1522     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1523 root 1.224 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1524     $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1525 root 1.144 }
1526    
1527     sub conn::spell_delete {
1528     my ($self, $spell) = @_;
1529     }
1530    
1531     sub conn::addme_success {
1532     my ($self) = @_;
1533    
1534 root 1.226 $self->send ("command output-sync $CFG->{output_sync}");
1535     $self->send ("command output-count $CFG->{output_count}");
1536 root 1.219
1537 root 1.234 my $parser = new Pod::POM;
1538     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1539    
1540     my %skill_tooltip;
1541    
1542     for my $head2 ($pod->head2) {
1543     $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1544     }
1545    
1546 root 1.144 for my $skill (values %{$self->{skill_info}}) {
1547 root 1.234 $MAPWIDGET->add_command ("ready_skill $skill",
1548     (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1549     . $skill_tooltip{$skill});
1550     $MAPWIDGET->add_command ("use_skill $skill",
1551     (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1552     . $skill_tooltip{$skill});
1553 root 1.219 }
1554 root 1.200 }
1555    
1556     sub conn::eof {
1557 root 1.219 $MAPWIDGET->clr_commands;
1558    
1559 root 1.200 stop_game;
1560 root 1.143 }
1561    
1562 root 1.173 sub update_floorbox {
1563     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1564 root 1.200 return unless $CONN;
1565    
1566 root 1.173 $FLOORBOX->clear;
1567     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1568    
1569 root 1.207 my $count = 4;
1570     for (@{ $CONN->{container}{0} }) {
1571     if (--$count) {
1572     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1573     } else {
1574     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1575     last;
1576     }
1577     }
1578 root 1.173 });
1579 root 1.206
1580     $WANT_REFRESH++;
1581 root 1.173 }
1582    
1583 root 1.169 sub conn::container_add {
1584 root 1.203 my ($self, $tag, $items) = @_;
1585    
1586 elmex 1.222 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1587    
1588 elmex 1.217 if ($tag == 0) {
1589     update_floorbox;
1590 elmex 1.222 $OPENCONT = 0;
1591 elmex 1.223 $INVR_LBL->set_text ("Floor");
1592 elmex 1.217 $INVR->set_items ($self->{container}{0});
1593     } elsif ($tag == $self->{player}{tag}) {
1594 elmex 1.223 $INVR_LBL->set_text ("Player");
1595 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1596     } else {
1597     $OPENCONT = $tag;
1598 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1599 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1600     }
1601 root 1.169
1602     # $self-<{player}{tag} => player inv
1603     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1604     }
1605    
1606     sub conn::container_clear {
1607 root 1.203 my ($self, $tag) = @_;
1608 root 1.173
1609 elmex 1.222 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1610    
1611 elmex 1.217 if ($tag == 0) {
1612     update_floorbox;
1613 elmex 1.222 $OPENCONT = 0;
1614 elmex 1.223 $INVR_LBL->set_text ("Floor");
1615 elmex 1.217 $INVR->set_items ($self->{container}{0});
1616     } elsif ($tag == $self->{player}{tag}) {
1617 elmex 1.223 $INVR_LBL->set_text ("Player");
1618 elmex 1.217 $INV->set_items ($self->{container}{$tag})
1619     } else {
1620 elmex 1.222 $OPENCONT = $tag;
1621 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1622 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1623     }
1624 elmex 1.191
1625 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1626     }
1627    
1628 root 1.173 sub conn::item_delete {
1629     my ($self, @items) = @_;
1630    
1631     for (@items) {
1632 elmex 1.222 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1633    
1634 elmex 1.217 if ($_->{container} == 0) {
1635     update_floorbox;
1636 elmex 1.222 $OPENCONT = 0;
1637 elmex 1.223 $INVR_LBL->set_text ("Floor");
1638 elmex 1.217 $INVR->set_items ($self->{container}{0});
1639     } elsif ($_->{container} == $self->{player}{tag}) {
1640 elmex 1.223 $INVR_LBL->set_text ("Player");
1641 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1642     } else {
1643 elmex 1.222 $OPENCONT = $_->{container};
1644 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1645 elmex 1.222 $INVR->set_items ($self->{container}{$_->{container}});
1646 elmex 1.217 }
1647 root 1.173 }
1648     }
1649    
1650     sub conn::item_update {
1651     my ($self, $item) = @_;
1652    
1653 elmex 1.222 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1654    
1655     if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1656     $OPENCONT = 0;
1657 elmex 1.223 $INVR_LBL->set_text ("Floor");
1658 elmex 1.217 $INVR->set_items ($self->{container}{0});
1659 elmex 1.223
1660     $item->{widget}->update_item
1661     if $item->{widget};
1662 elmex 1.222 } else {
1663     if ($item->{container} == 0) {
1664     update_floorbox;
1665     $OPENCONT = 0;
1666 elmex 1.223 $INVR_LBL->set_text ("Floor");
1667 elmex 1.222 $INVR->set_items ($self->{container}{0});
1668     } elsif ($item->{container} == $self->{player}{tag}) {
1669     $INV->set_items ($self->{container}{$item->{container}})
1670     }
1671 elmex 1.217 }
1672 root 1.173 }
1673    
1674 root 1.87 %SDL_CB = (
1675 root 1.145 CFClient::SDL_QUIT => sub {
1676 root 1.87 Event::unloop -1;
1677     },
1678 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1679 root 1.87 },
1680 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1681     $WANT_REFRESH++;
1682     },
1683 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1684     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1685 root 1.87 },
1686 root 1.145 CFClient::SDL_KEYDOWN => sub {
1687 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1688 root 1.87 # alt-enter
1689 root 1.134 video_shutdown;
1690 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1691 root 1.134 video_init;
1692 root 1.87 } else {
1693 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1694 elmex 1.23 }
1695 root 1.87 },
1696 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1697     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1698 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1699 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1700     CFClient::SDL_USEREVENT => sub {
1701     if ($_[0]{code} == 1) {
1702     audio_channel_finished $_[0]{data1};
1703     } elsif ($_[0]{code} == 0) {
1704     audio_music_finished;
1705     }
1706     },
1707 root 1.87 );
1708 elmex 1.23
1709 root 1.1 #############################################################################
1710    
1711 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1712    
1713 root 1.205 {
1714     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1715 root 1.194
1716 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1717 root 1.114
1718 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1719     $FACEMAP = CFClient::db_table "facemap";
1720 root 1.90
1721 root 1.205 my %DEF_CFG = (
1722     sdl_mode => 0,
1723     width => 640,
1724     height => 480,
1725     fullscreen => 0,
1726     fast => 0,
1727 root 1.230 map_scale => 1,
1728 root 1.205 fow_enable => 1,
1729     fow_intensity => 0.45,
1730     fow_smooth => 0,
1731     gui_fontsize => 1,
1732     log_fontsize => 1,
1733 root 1.206 gauge_fontsize=> 1,
1734     gauge_size => 0.35,
1735 root 1.205 stat_fontsize => 1,
1736     mapsize => 100,
1737     host => "crossfire.schmorp.de",
1738     say_command => 'say',
1739     audio_enable => 1,
1740     bgm_enable => 1,
1741     bgm_volume => 0.25,
1742 root 1.226 output_sync => 1,
1743     output_count => 1,
1744 root 1.205 );
1745 root 1.87
1746 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1747     $CFG->{$k} = $v unless exists $CFG->{$k};
1748     }
1749    
1750     sdl_init;
1751    
1752     @SDL_MODES = reverse
1753     grep $_->[0] >= 640 && $_->[1] >= 480,
1754     CFClient::SDL_ListModes;
1755    
1756     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1757    
1758     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1759    
1760     {
1761     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1762     DejaVuSans.ttf
1763     DejaVuSansMono.ttf
1764     DejaVuSans-Bold.ttf
1765     DejaVuSansMono-Bold.ttf
1766     DejaVuSans-Oblique.ttf
1767     DejaVuSansMono-Oblique.ttf
1768     DejaVuSans-BoldOblique.ttf
1769     DejaVuSansMono-BoldOblique.ttf
1770     );
1771    
1772     CFClient::add_font $_ for @fonts;
1773    
1774 root 1.214 CFClient::pango_init;
1775    
1776 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1777     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1778 root 1.89
1779 root 1.205 $FONT_PROP->make_default;
1780     }
1781 root 1.89
1782 root 1.219 # compare mono (ft) vs. rgba (cairo)
1783     # ft - 1.8s, cairo 3s, even in alpha-only mode
1784     # for my $rgba (0..1) {
1785     # my $t1 = Time::HiRes::time;
1786     # for (1..1000) {
1787     # my $layout = CFClient::Layout->new ($rgba);
1788     # $layout->set_text ("hallo" x 100);
1789     # $layout->render;
1790     # }
1791     # my $t2 = Time::HiRes::time;
1792     # warn $t2-$t1;
1793     # }
1794    
1795 root 1.205 video_init;
1796     audio_init;
1797 root 1.65 }
1798 root 1.40
1799 root 1.87 Event::loop;
1800 root 1.19
1801 root 1.148 END { CFClient::SDL_Quit }
1802 root 1.131
1803 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1804    
1805     Pclient is a Crossfire+ and Crossfire game client.
1806    
1807     =head2 Features
1808    
1809     =over 4
1810    
1811     =item Fullscreen Map
1812    
1813     PClient can uses a fullscreen map, which greatly enhances how much of the
1814     game world you can see.
1815    
1816     =item Persistent Map Cache (Crossfire+ only)
1817    
1818     PClient can persistently cache all map data it received from the
1819     server. This not only allows it to display an overview map, but also
1820     ensures that once-explored areas will be available the next time you want
1821     to explore more.
1822    
1823     =item Hardware acceleration
1824    
1825     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1826     acceleration. Most modern graphics cards have difficulties with 2D
1827     acceleration, while 3D graphics is accelerated well.
1828    
1829     =item No arbitrary limits
1830    
1831     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1832     limits (like a fixed amount of face numbers). There are still limits, but
1833     they are not arbitrarily low :)
1834    
1835     =back
1836    
1837 root 1.179 =head1 USAGE
1838    
1839     =head2 The Map
1840    
1841     The map is always displayed in the background, behind all other windows and UI elements.
1842    
1843     #TODO# middle-click scrolls
1844     #
1845     # keys:
1846     #
1847     # a apply
1848     # keypad moves, kp_5 applies ranged attack to self
1849    
1850     Starting to type enters the I<completion mode>. In that mode, you can type
1851     abbreviations or commands and have them executed as soon as they match a
1852     valid command. This is best explained by a few examples:
1853    
1854     Typing B<climb> will display a list of commands with I<climb> in their
1855     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1856    
1857     You can abbreviate commands by typing only the first character of every
1858 root 1.227 word (or even characters within the word - the client will try to make
1859     a good guess, as long as the characters are in order). For example,
1860     typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1861     will select I<cast create food>. Likewise, I<rscli> will likely select
1862     I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1863    
1864     You can enter space and other text as arguemnt to the command. For
1865     example, C<cfoo waybread> will expand to C<cast create food waybread>.
1866 root 1.179
1867     =head2 The map overview
1868    
1869     #TODO#
1870    
1871     =head2 The Status area in the lower right corner
1872    
1873     #TODO#
1874    
1875     =head2 The I<Statistics>/I>Stats> window
1876    
1877     #TODO#
1878    
1879 root 1.178 =head1 FAQ
1880    
1881     =over 4
1882    
1883     =item The client is very sluggish and slow, what can I do about this?
1884    
1885     Most likely, you don't have accelerated OpenGL support. Try to find a
1886     newer driver, or a driver from your hardware vendor, that features OpenGL
1887     support.
1888    
1889     If this is not an option, the following Setup options reduce the load and
1890     will likely make the client playable with sofwtare rendering (it will
1891     still be slow, though):
1892    
1893     =over 4
1894    
1895     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1896    
1897     =item Enable B<Fast & Ugly> mode
1898    
1899     =item Disable B<Fog of War>
1900    
1901     =item Increase B<Map Scale>
1902    
1903     =back
1904    
1905     =back
1906    
1907     =head1 AUTHOR
1908    
1909     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1910    
1911    
1912 root 1.82