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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.237
Committed: Tue May 23 17:51:18 2006 UTC (18 years ago) by elmex
Branch: MAIN
Changes since 1.236: +43 -0 lines
Log Message:
quit button

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.224 # do things only needed for single-binary version (par)
7 root 1.176 BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19 root 1.224 # TODO: pango-rc file, anybody?
20    
21 root 1.176 unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26 root 1.224 unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28 root 1.176
29 root 1.87 use Time::HiRes 'time';
30 root 1.224 use Pod::POM;
31 root 1.87 use Event;
32 root 1.13
33 elmex 1.11 use Crossfire;
34 root 1.2 use Crossfire::Protocol;
35    
36 root 1.116 use Compress::LZF;
37    
38 root 1.67 use CFClient;
39 root 1.72 use CFClient::UI;
40 root 1.141 use CFClient::MapWidget;
41 elmex 1.10
42 root 1.177 $Event::DIED = sub {
43 root 1.208 # TODO: display dialog box or so
44 root 1.177 CFClient::error $_[1];
45     };
46 root 1.176
47 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48    
49 root 1.63 our $VERSION = '0.1';
50    
51 root 1.96 my $MAX_FPS = 60;
52 root 1.90 my $MIN_FPS = 5; # unused as of yet
53 root 1.63
54 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
55    
56 root 1.116 our $FACEMAP;
57     our $TILECACHE;
58     our $MAPCACHE;
59 root 1.19
60 root 1.87 our $LAST_REFRESH;
61     our $NOW;
62    
63 elmex 1.10 our $CFG;
64 root 1.13 our $CONN;
65 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66 root 1.2
67 root 1.206 our $WANT_REFRESH;
68     our $CAN_REFRESH;
69    
70 root 1.75 our @SDL_MODES;
71 root 1.30 our $WIDTH;
72     our $HEIGHT;
73     our $FULLSCREEN;
74 root 1.99 our $FONTSIZE;
75 root 1.30
76 root 1.168 our $FONT_PROP;
77     our $FONT_FIXED;
78    
79 root 1.95 our $MAP;
80 root 1.187 our $MAPMAP;
81 root 1.69 our $MAPWIDGET;
82 root 1.112 our $BUTTONBAR;
83     our $LOGVIEW;
84     our $CONSOLE;
85     our $METASERVER;
86 root 1.199 our $LOGIN_BUTTON;
87 elmex 1.237 our $QUIT_DIALOG;
88 root 1.57
89 root 1.173 our $FLOORBOX;
90 elmex 1.125 our $GAUGES;
91 elmex 1.154 our $STATWIDS;
92 elmex 1.125
93 root 1.86 our $SDL_ACTIVE;
94 root 1.13 our %SDL_CB;
95 root 1.18
96 root 1.134 our $SDL_MIXER;
97     our @SOUNDS; # event => file mapping
98     our %AUDIO_CHUNKS; # audio files
99    
100 root 1.30 our $ALT_ENTER_MESSAGE;
101 root 1.212 our $STATUSBOX;
102 root 1.64 our $DEBUG_STATUS;
103 root 1.30
104 elmex 1.191 our $INVWIN;
105     our $INV;
106 elmex 1.217 our $INVR;
107 elmex 1.223 our $INVR_LBL;
108 elmex 1.217 our $OPENCONT;
109 elmex 1.191
110 root 1.82 sub status {
111 root 1.228 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
112 root 1.82 }
113    
114     sub debug {
115     $DEBUG_STATUS->set_text ($_[0]);
116 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
117     $DEBUG_STATUS->move ($WIDTH - $w, 0);
118 root 1.82 }
119    
120 root 1.84 sub start_game {
121 root 1.85 status "logging in...";
122    
123 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
124 root 1.84
125 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
126 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
127 root 1.112
128     my ($host, $port) = split /:/, $CFG->{host};
129 root 1.95
130 root 1.194 $CONN = eval {
131     new conn
132     host => $host,
133     port => $port || 13327,
134     user => $CFG->{user},
135     pass => $CFG->{password},
136     mapw => $mapsize,
137     maph => $mapsize,
138     ;
139     };
140 root 1.84
141 root 1.194 if ($CONN) {
142 root 1.225 CFClient::lowdelay fileno $CONN->{fh};
143    
144 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
145 root 1.225 status "login successful";
146 root 1.200
147 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
148     if $BUTTONBAR->{children}[1]->{state};
149 root 1.85
150 root 1.194 } else {
151     status "unable to connect";
152 root 1.199 stop_game();
153 root 1.194 }
154 root 1.84 }
155    
156     sub stop_game {
157 root 1.200 return unless $CONN;
158    
159 root 1.199 status "connection closed";
160     $LOGIN_BUTTON->set_text ("Login");
161 root 1.200 $CONN->destroy;
162     $CONN = 0; # false, does not autovivify
163    
164 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
165     unless $BUTTONBAR->{children}[1]->{state};
166    
167 root 1.200 undef $MAPCACHE;
168     undef $MAP;
169 root 1.84 }
170    
171 root 1.111 sub client_setup {
172 root 1.99 my $dialog = new CFClient::UI::FancyFrame
173 root 1.150 title => "Client Setup",
174 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
175     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
176    
177 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
178 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
179    
180 root 1.216 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
181 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
182 root 1.81
183     $mode_slider->connect (changed => sub {
184     my ($self, $value) = @_;
185    
186     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
187     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
188     });
189     $mode_slider->emit (changed => $mode_slider->{range}[0]);
190 root 1.82
191 elmex 1.158 my $row = 1;
192    
193     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
194 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
195     state => $CFG->{fullscreen},
196     tooltip => "Bring the client into fullscreen mode",
197     connect_changed => sub {
198     my ($self, $value) = @_;
199     $CFG->{fullscreen} = $value;
200     }
201     );
202 root 1.85
203 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
204 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
205     state => $CFG->{fast},
206     tooltip => "Lower the visual quality considerably to speed up rendering.",
207     connect_changed => sub {
208     my ($self, $value) = @_;
209     $CFG->{fast} = $value;
210     }
211     );
212 root 1.89
213 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214     $table->add (1, $row++, new CFClient::UI::Slider
215 root 1.216 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
216 root 1.169 tooltip => "Enlarge or shrink the displayed map",
217     connect_changed => sub {
218     my ($self, $value) = @_;
219 root 1.216 $CFG->{map_scale} = $value;
220 root 1.169 }
221     );
222    
223 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
225     state => $CFG->{fow_enable},
226     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227     connect_changed => sub {
228     my ($self, $value) = @_;
229     $CFG->{fow_enable} = $value;
230     }
231     );
232 root 1.97
233 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
234 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
235     range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
236     tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237     connect_changed => sub {
238     my ($self, $value) = @_;
239     $CFG->{fow_intensity} = $value;
240     }
241     );
242 root 1.90
243 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
244 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
245     state => $CFG->{fow_smooth},
246     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247     connect_changed => sub {
248     my ($self, $value) = @_;
249     $CFG->{fow_smooth} = $value;
250     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251     }
252     );
253 root 1.91
254 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
256 root 1.216 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
257 root 1.163 tooltip => "The font size used by most GUI elements",
258 root 1.216 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 root 1.163 );
260 root 1.140
261 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
263 root 1.216 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
264 root 1.163 tooltip => "The font size used by the server log window only",
265 root 1.216 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 root 1.163 );
267 root 1.105
268 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269 root 1.163
270     $table->add (1, $row++, new CFClient::UI::Slider
271 root 1.216 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
272 root 1.163 tooltip => "The font size used by the statistics window only",
273     connect_changed => sub {
274 root 1.216 $CFG->{stat_fontsize} = $_[1];
275 root 1.163 &set_stats_window_fontsize;
276     }
277     );
278 elmex 1.157
279 root 1.163 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
280     $table->add (1, $row++, new CFClient::UI::Slider
281     range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
282     tooltip => "Adjust the size of the stats gauges at the bottom right",
283     connect_changed => sub {
284     $CFG->{gauge_size} = $_[1];
285 root 1.216 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
286 root 1.163 }
287     );
288 elmex 1.158
289     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
291 root 1.216 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
292 elmex 1.166 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 root 1.163 connect_changed => sub {
294 root 1.216 $CFG->{gauge_fontsize} = $_[1];
295 root 1.163 &set_gauge_window_fontsize;
296     }
297     );
298 elmex 1.158
299 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
300     expand => 1, align => 0, text => "Apply",
301 root 1.168 tooltip => "Apply the video settings",
302 root 1.163 connect_activate => sub {
303     video_shutdown ();
304     video_init ();
305     }
306     );
307 root 1.111
308 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
310     state => $CFG->{audio_enable},
311     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312     connect_changed => sub {
313     $CFG->{audio_enable} = $_[1];
314     }
315     );
316 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318     # $CFG->{effects_volume} = $_[1];
319     # });
320 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
321     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 root 1.163 $hbox->add (new CFClient::UI::CheckBox
323     expand => 1, state => $CFG->{bgm_enable},
324     tooltip => "Enable background music playing",
325     connect_changed => sub {
326     $CFG->{bgm_enable} = $_[1];
327     }
328     );
329     $hbox->add (new CFClient::UI::Slider
330     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331     tooltip => "The volume of the background music",
332     connect_changed => sub {
333     $CFG->{bgm_volume} = $_[1];
334     CFClient::MixMusic::volume $_[1] * 128;
335     }
336     );
337 root 1.140
338 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
339     expand => 1, align => 0, text => "Apply",
340 root 1.168 tooltip => "Apply the audio settings",
341 root 1.163 connect_activate => sub {
342     audio_shutdown ();
343     audio_init ();
344     }
345     );
346 elmex 1.137
347 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349     text => $CFG->{say_command},
350     tooltip => "This is the command that will be used if you write a line in the message window entry. "
351     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353     connect_changed => sub {
354     my ($self, $value) = @_;
355     $CFG->{say_command} = $value;
356     }
357     );
358    
359 root 1.111 $dialog
360     }
361    
362 elmex 1.157 sub set_stats_window_fontsize {
363 elmex 1.158 for (values %{$STATWIDS}) {
364 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
365     }
366     }
367    
368 elmex 1.158 sub set_gauge_window_fontsize {
369     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370     $_->set_fontsize ($::CFG->{gauge_fontsize});
371     }
372 root 1.169
373     # local $GAUGES->{win}{parent};#d#
374     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375 elmex 1.158 }
376    
377     sub make_gauge_window {
378 root 1.215 my $gh = int $HEIGHT * $CFG->{gauge_size};
379 elmex 1.158
380     my $win = new CFClient::UI::Frame (
381 root 1.215 req_y => -1,
382     user_w => $WIDTH,
383     user_h => $gh,
384 elmex 1.158 );
385 root 1.215
386 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
387     children => [
388     (new CFClient::UI::HBox expand => 1),
389 root 1.212 (new CFClient::UI::VBox children => [
390     (new CFClient::UI::Empty expand => 1),
391     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392     ]),
393 root 1.173 (my $vbox = new CFClient::UI::VBox),
394     ],
395     );
396 elmex 1.158
397 root 1.173 $vbox->add (new CFClient::UI::HBox
398     expand => 1,
399     children => [
400     (new CFClient::UI::Empty expand => 1),
401     (my $hb = new CFClient::UI::HBox),
402     ],
403     );
404 elmex 1.161
405 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 root 1.236 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 root 1.236 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 root 1.236 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 root 1.236 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413 root 1.172
414 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 root 1.236 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 root 1.236 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418 elmex 1.158
419     $GAUGES = {
420 elmex 1.166 exp => $exp, win => $win, range => $rng,
421 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
422     };
423 root 1.169
424     &set_gauge_window_fontsize;
425    
426 elmex 1.158 $win
427     }
428    
429 elmex 1.154 sub make_stats_window {
430 root 1.183 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
431 root 1.155
432 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 root 1.236 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434     can_hover => 1, can_events => 1,
435     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437     can_hover => 1, can_events => 1,
438     tooltip => "The map you are currently on (if supported by the server).");
439 elmex 1.156
440     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442    
443 root 1.174 my $black = [0, 0, 0];
444    
445 root 1.180 for (
446 root 1.236 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447     [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448     [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449     [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450     [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451     [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452     [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453    
454     [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455     [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456     [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457     [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458     [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459     [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 root 1.180 ) {
461     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462    
463     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 root 1.180 }
468 root 1.155
469 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470 root 1.155
471 elmex 1.156 my $row = 0;
472     my $col = 0;
473 root 1.155
474 elmex 1.166 my %resist_names = (
475 root 1.235 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483     pois => "<b>Poison</b> (resistance to getting poisoned)",
484     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485     deat => "<b>Death</b> (resistance against death spells)",
486     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 elmex 1.166 );
494 elmex 1.156 for (qw/slow holyw conf fire depl magic
495     drain acid pois para deat phys
496     blind fear tund elec cold ghit/)
497     {
498 root 1.164 $tbl2->add ($col, $row,
499 elmex 1.156 $STATWIDS->{"res_$_"} =
500 root 1.168 new CFClient::UI::Label
501 root 1.184 font => $FONT_FIXED,
502 root 1.180 template => "-100%",
503     align => +1,
504     valign => 0,
505     can_events => 1,
506     can_hover => 1,
507     tooltip => $resist_names{$_},
508 root 1.168 );
509     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 root 1.185 font => $FONT_FIXED,
511 root 1.180 can_hover => 1,
512 root 1.168 can_events => 1,
513 root 1.180 image => "ui/resist/resist_$_.png",
514     tooltip => $resist_names{$_},
515 elmex 1.156 );
516    
517     $row++;
518     if ($row % 6 == 0) {
519     $col += 2;
520     $row = 0;
521     }
522     }
523    
524 elmex 1.157 &set_stats_window_fontsize;
525 elmex 1.156 update_stats_window ({});
526 root 1.155
527 elmex 1.154 $tgw
528     }
529    
530 root 1.169 sub formsep {
531     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532     }
533    
534 elmex 1.154 sub update_stats_window {
535     my ($stats) = @_;
536    
537 elmex 1.156 # i love text protocols!!!
538 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 elmex 1.156 my $fo_m = 999;
544 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546 elmex 1.156
547     $GAUGES->{hp} ->set_value ($hp, $hp_m);
548     $GAUGES->{mana} ->set_value ($sp, $sp_m);
549     $GAUGES->{food} ->set_value ($fo, $fo_m);
550     $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
555     $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 elmex 1.165 $title =~ s/^Player: //;
558     $STATWIDS->{title} ->set_text ("Title: " . $title);
559 elmex 1.156
560 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573 elmex 1.156
574     my %tbl = (
575     phys => 100,
576     magic => 101,
577     fire => 102,
578     elec => 103,
579     cold => 104,
580     conf => 105,
581     acid => 106,
582     drain => 107,
583     ghit => 108,
584     pois => 109,
585     slow => 110,
586     para => 111,
587     tund => 112,
588     fear => 113,
589 elmex 1.165 depl => 113,
590 elmex 1.156 deat => 115,
591     holyw => 116,
592     blind => 117
593 elmex 1.154 );
594 elmex 1.156
595     for (keys %tbl) {
596     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597     }
598    
599 elmex 1.154 }
600    
601 root 1.112 sub metaserver_dialog {
602     my $dialog = new CFClient::UI::FancyFrame
603 root 1.199 title => "Server List",
604 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
605    
606     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
607    
608     $dialog
609     }
610    
611 root 1.179 my $METASERVER_ATIME;
612    
613 root 1.112 sub update_metaserver {
614 root 1.114 my ($HOST) = @_;
615    
616 root 1.179 return if $METASERVER_ATIME > time;
617     $METASERVER_ATIME = time + 60;
618    
619 root 1.178 my $table = $METASERVER->{table};
620     $table->clear;
621 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
622 root 1.112
623     my $buf;
624    
625     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626    
627 root 1.178 unless ($fh) {
628     $label->set_text ("unable to contact metaserver: $!");
629     return;
630     }
631    
632 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
633     my $res = sysread $fh, $buf, 8192, length $buf;
634    
635     if (!defined $res) {
636     $_[0]->w->cancel;
637 root 1.178 $label->set_text ("error while retrieving server list: $!");
638 root 1.112 } elsif ($res == 0) {
639     $_[0]->w->cancel;
640     status "server list retrieved";
641 root 1.113
642 root 1.178 utf8::decode $buf if utf8::valid $buf;
643 root 1.113
644     $table->clear;
645    
646 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
647 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
648     for 0 .. $#col;
649    
650     my @align = qw(1 0 1 1 -1);
651    
652     my $y = 0;
653 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
654 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
655    
656     for ($desc) {
657     s/<br>/\n/gi;
658     s/<li>/\n· /gi;
659     s/<.*?>//sgi;
660     s/&/&amp;/g;
661     s/</&lt;/g;
662     s/>/&gt;/g;
663     }
664    
665     $uptime = sprintf "%dd %02d:%02d:%02d",
666     (int $m->[8] / 86400),
667     (int $m->[8] / 3600) % 24,
668     (int $m->[8] / 60) % 60,
669     $m->[8] % 60;
670    
671     $m = [$users, $host, $uptime, $version, $desc];
672    
673     $y++;
674 root 1.114
675     $table->add (0, $y, new CFClient::UI::VBox children => [
676 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
677 root 1.114 $HOST->set_text ($CFG->{host} = $host);
678     }),
679     (new CFClient::UI::Empty expand => 1),
680     ]);
681    
682 root 1.224 $table->add ($_ + 1, $y, new CFClient::UI::Label
683     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
684 root 1.113 for 0 .. $#$m;
685     }
686 root 1.112 }
687     });
688     }
689    
690 root 1.111 sub server_setup {
691     my $dialog = new CFClient::UI::FancyFrame
692 root 1.150 title => "Server Setup",
693 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
694 root 1.81
695 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
696 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
697 root 1.112
698     {
699     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
700    
701 elmex 1.166 $vbox->add (
702     my $HOST = new CFClient::UI::Entry
703     expand => 1,
704     text => $CFG->{host},
705     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706     connect_changed => sub {
707     my ($self, $value) = @_;
708     $CFG->{host} = $value;
709     }
710     );
711 root 1.112
712     $METASERVER = metaserver_dialog;
713 elmex 1.101
714 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
715     expand => 1,
716 root 1.200 text => "Server List",
717 elmex 1.166 other => $METASERVER,
718 root 1.200 tooltip => "Show a list of available crossfire servers",
719 elmex 1.166 connect_open => sub {
720     update_metaserver $HOST;
721     }
722     );
723 root 1.112 }
724 root 1.81
725 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
727     text => $CFG->{user},
728     tooltip => "The name of your character on the server",
729     connect_changed => sub {
730     my ($self, $value) = @_;
731     $CFG->{user} = $value;
732     }
733     );
734 root 1.81
735 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
736 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
737     text => $CFG->{password},
738     hidden => 1,
739     tooltip => "The password for your character",
740     connect_changed => sub {
741     my ($self, $value) = @_;
742     $CFG->{password} = $value;
743     }
744     );
745 elmex 1.101
746 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
747 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
748 root 1.81 req_w => 100,
749 root 1.216 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
750 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
751     ."If you set this to a high value you will be able to see further for example.",
752 root 1.81 connect_changed => sub {
753     my ($self, $value) = @_;
754    
755     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
756     },
757     );
758    
759 root 1.226 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
760     $table->add (1, 8, new CFClient::UI::Entry
761     text => $CFG->{output_count},
762     tooltip => "Should be set to 1 unless you know what you are doing",
763     connect_changed => sub { $CFG->{output_count} = $_[1] },
764     );
765    
766     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767     $table->add (1, 9, new CFClient::UI::Entry
768     text => $CFG->{output_sync},
769     tooltip => "Should be set to 1 unless you know what you are doing",
770     connect_changed => sub { $CFG->{output_sync} = $_[1] },
771     );
772    
773     $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 root 1.199 expand => 1,
775     align => 0,
776     text => "Login",
777     connect_activate => sub {
778     $CONN ? stop_game
779     : start_game;
780     },
781     );
782 root 1.82
783 root 1.98 $dialog
784 root 1.81 }
785 root 1.58
786 root 1.111 sub message_window {
787 root 1.99 my $window = new CFClient::UI::FancyFrame
788 root 1.150 title => "Messages",
789 root 1.186 border_bg => [1, 1, 1, 1],
790 root 1.236 bg => [0, 0, 0, 0.75],
791 root 1.124 user_w => int $::WIDTH / 3,
792     user_h => int $::HEIGHT / 5,
793 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
794    
795 root 1.229 $vbox->add ($LOGVIEW);
796 root 1.105
797 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
798 root 1.236 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799     . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800     . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801     . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
802 elmex 1.118 connect_focus_in => sub {
803     my ($input, $prev_focus) = @_;
804    
805     delete $input->{refocus_map};
806    
807     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
808     $input->{refocus_map} = 1;
809     }
810     delete $input->{auto_activated};
811     },
812 root 1.116 connect_activate => sub {
813 elmex 1.100 my ($input, $text) = @_;
814     $input->set_text ('');
815    
816     if ($text =~ /^\/(.*)/) {
817 root 1.123 $::CONN->user_send ($1);
818 elmex 1.100 } else {
819 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
820 root 1.123 $::CONN->user_send ("$say_cmd $text");
821 elmex 1.100 }
822 elmex 1.118 if ($input->{refocus_map}) {
823     delete $input->{refocus_map};
824     $MAPWIDGET->focus_in
825     }
826 root 1.116 },
827     connect_escape => sub {
828 elmex 1.102 $MAPWIDGET->focus_in
829 root 1.116 },
830     );
831 elmex 1.102
832     $CONSOLE = {
833     window => $window,
834     input => $input
835     };
836 root 1.99
837     $window
838     }
839    
840 elmex 1.237 sub open_quit_dialog {
841     unless ($QUIT_DIALOG) {
842    
843     my $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844    
845     $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846    
847     $vb->add (new CFClient::UI::Label
848     text => "You should find a savebed and apply it first!",
849     max_w => $WIDTH * 0.25
850     );
851     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852     $hb->add (new CFClient::UI::Button
853     text => "Ok",
854     connect_activate => sub { $QUIT_DIALOG->hide },
855     expand => 1
856     );
857     $hb->add (new CFClient::UI::Button
858     text => "Quit anyway",
859     connect_activate => sub { exit 1 },
860     expand => 1
861     );
862     $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863    
864     $QUIT_DIALOG->show;
865     } else {
866     $QUIT_DIALOG->show;
867     }
868     }
869    
870 elmex 1.191 sub make_inventory_window {
871 elmex 1.217 my $invwin = new CFClient::UI::FancyFrame
872     user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
873    
874 root 1.230 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875 elmex 1.223
876     $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877     $vb1->add (my $lbl = new CFClient::UI::Label);
878     $lbl->set_text ("Player");
879     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880    
881     $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882     $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883     $INVR_LBL->set_text ("Floor");
884     $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885 elmex 1.217
886 elmex 1.191 $invwin
887     }
888    
889 root 1.89 sub sdl_init {
890 root 1.145 CFClient::SDL_Init
891 root 1.89 and die "SDL::Init failed!\n";
892     }
893    
894 root 1.134 sub video_init {
895 root 1.89 sdl_init;
896    
897 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
898    
899 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
900     $FULLSCREEN = $CFG->{fullscreen};
901 root 1.89 $FAST = $CFG->{fast};
902 root 1.84
903 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
904 root 1.230 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
905 root 1.2
906 root 1.86 $SDL_ACTIVE = 1;
907 root 1.87 $LAST_REFRESH = time - 0.01;
908 root 1.45
909 root 1.67 CFClient::gl_init;
910 root 1.30
911 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
912 root 1.39
913 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
914    
915 root 1.52 #############################################################################
916    
917 root 1.213 unless ($DEBUG_STATUS) {
918 root 1.202 # create the widgets
919    
920 root 1.215 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
921 root 1.202 $DEBUG_STATUS->show;
922    
923 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
924 root 1.215 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
925 root 1.212
926     (new CFClient::UI::Frame
927 root 1.215 bg => [0, 0, 0, 0.4],
928     req_y => -1,
929     child => $STATUSBOX,
930 root 1.212 )->show;
931 root 1.202
932     CFClient::UI::FancyFrame->new (
933     border_bg => [1, 1, 1, 192/255],
934     bg => [1, 1, 1, 0],
935 root 1.236 child => ($MAPMAP = new CFClient::MapWidget::MapMap
936     tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
937     ),
938 root 1.202 )->show;
939    
940     $MAPWIDGET = new CFClient::MapWidget;
941     $MAPWIDGET->connect (activate_console => sub {
942     my ($mapwidget, $preset) = @_;
943    
944     if ($CONSOLE) {
945     $CONSOLE->{input}->{auto_activated} = 1;
946     $CONSOLE->{input}->focus_in;
947 elmex 1.103
948 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
949     $CONSOLE->{input}->set_text ($preset);
950     }
951 elmex 1.103 }
952 root 1.202 });
953     $MAPWIDGET->show;
954     $MAPWIDGET->focus_in;
955 root 1.81
956 root 1.229 $LOGVIEW = new CFClient::UI::TextView
957 root 1.236 expand => 1,
958     font => $FONT_FIXED,
959     fontsize => $::CFG->{log_fontsize},
960     can_hover => 1,
961     can_events => 1,
962     tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
963 root 1.229 ;
964    
965 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
966 root 1.111
967 root 1.236 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
968     tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
969     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
970     tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
971     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
972     tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
973 root 1.111
974 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
975 root 1.192
976 root 1.236 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
977     tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
978     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
979     tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
980    
981     $BUTTONBAR->add (new CFClient::UI::Button
982     text => "Save Config",
983     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
984     connect_activate => sub {
985     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
986     status "Configuration Saved";
987     },
988     );
989 root 1.98
990 elmex 1.237 $BUTTONBAR->add (new CFClient::UI::Button
991     text => "Quit",
992     tooltip => "Terminates the program",
993     connect_activate => sub {
994     if ($CONN) {
995     open_quit_dialog
996     } else {
997     exit 1
998     }
999     },
1000     );
1001    
1002 root 1.202 $BUTTONBAR->show;
1003 root 1.187
1004 root 1.215 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1005    
1006 root 1.206 # delay till geometry is constant
1007 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1008 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1009 root 1.215 my $widget = $GAUGES->{win};
1010     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1011 root 1.206 });
1012     force_refresh ();
1013 root 1.202 }
1014 root 1.2 }
1015    
1016 root 1.134 sub video_shutdown {
1017 root 1.86 undef $SDL_ACTIVE;
1018 root 1.134 }
1019    
1020 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1021 root 1.135 my $bgmusic;#TODO#hack#d#
1022    
1023 root 1.198 sub audio_channel_finished {
1024     my ($channel) = @_;
1025    
1026 root 1.226 #warn "channel $channel finished\n";#d#
1027 root 1.198 }
1028    
1029 root 1.153 sub audio_music_finished {
1030     return unless $CFG->{bgm_enable};
1031    
1032     # TODO: hack, do play loop and mood music
1033     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1034     $bgmusic->play (0);
1035    
1036     push @bgmusic, shift @bgmusic;
1037     }
1038    
1039 root 1.134 sub audio_init {
1040 root 1.139 if ($CFG->{audio_enable}) {
1041 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1042 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1043     CFClient::Mix_AllocateChannels 8;
1044 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1045 root 1.134
1046 root 1.153 audio_music_finished;
1047 root 1.135
1048 root 1.134 while (<$fh>) {
1049     next if /^\s*#/;
1050     next if /^\s*$/;
1051    
1052     my ($file, $volume, $event) = split /\s+/, $_, 3;
1053    
1054     push @SOUNDS, "$volume,$file";
1055    
1056     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1057 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1058 root 1.134 $chunk->volume ($volume * 128 / 100);
1059     $chunk
1060     };
1061     }
1062     } else {
1063     status "unable to open sound config: $!";
1064     }
1065     }
1066     }
1067    
1068     sub audio_shutdown {
1069 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
1070 root 1.134 undef $SDL_MIXER;
1071     @SOUNDS = ();
1072     %AUDIO_CHUNKS = ();
1073 root 1.62 }
1074    
1075 root 1.87 my %animate_object;
1076     my $animate_timer;
1077    
1078     my $fps = 9;
1079    
1080 root 1.231 my %demo;#d#
1081    
1082 root 1.30 sub force_refresh {
1083 root 1.215 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1084 root 1.87 debug sprintf "%3.2f", $fps;
1085    
1086 root 1.111 $CFClient::UI::ROOT->draw;
1087 root 1.231
1088 root 1.232 $WANT_REFRESH = 0;
1089     $CAN_REFRESH = 0;
1090     $LAST_REFRESH = $NOW;
1091    
1092 root 1.231 0 && do {
1093     # some weird model-drawing code, just a joke right now
1094     use CFClient::OpenGL;
1095    
1096     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1097     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1098     $demo{r} ||= do {
1099     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1100     $mod->{v} = pack "f*", @{$mod->{v}};
1101     $_ = [scalar @$_, pack "S!*", @$_]
1102     for values %{$mod->{g}};
1103     $mod
1104     };
1105    
1106     my $r = $demo{r} or die;
1107    
1108     glDepthMask 1;
1109     glClear GL_DEPTH_BUFFER_BIT;
1110     glEnable GL_TEXTURE_2D;
1111     glEnable GL_DEPTH_TEST;
1112 root 1.233 glEnable GL_CULL_FACE;
1113 root 1.232 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1114 root 1.231
1115     glMatrixMode GL_PROJECTION;
1116     glLoadIdentity;
1117 root 1.233 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1118     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1119 root 1.231 glMatrixMode GL_MODELVIEW;
1120     glLoadIdentity;
1121    
1122     glPushMatrix;
1123 root 1.233 glTranslate 0, 0, -800;
1124     glScale 1, -1, 1;
1125     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1126     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1127     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1128 root 1.231 glScale 50, 50, 50;
1129    
1130     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1131     while (my ($k, $v) = each %{$r->{g}}) {
1132     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1133     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1134     }
1135 root 1.232
1136 root 1.231 glPopMatrix;
1137    
1138     glShadeModel GL_FLAT;
1139     glDisable GL_DEPTH_TEST;
1140     glDisable GL_TEXTURE_2D;
1141     glDepthMask 0;
1142    
1143     $WANT_REFRESH++;
1144     };
1145    
1146 root 1.148 CFClient::SDL_GL_SwapBuffers;
1147 root 1.1 }
1148    
1149 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1150     $NOW = time;
1151    
1152 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1153     for CFClient::SDL_PollEvent;
1154 root 1.87
1155     if (%animate_object) {
1156     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1157 root 1.206 $WANT_REFRESH++;
1158 root 1.87 }
1159    
1160 root 1.206 if ($WANT_REFRESH) {
1161 root 1.87 force_refresh;
1162     } else {
1163 root 1.206 $CAN_REFRESH = 1;
1164 root 1.87 }
1165     });
1166 root 1.64
1167 root 1.45 sub animation_start {
1168     my ($widget) = @_;
1169 root 1.87 $animate_object{$widget} = $widget;
1170 root 1.45 }
1171    
1172     sub animation_stop {
1173     my ($widget) = @_;
1174 root 1.87 delete $animate_object{$widget};
1175 root 1.45 }
1176    
1177 root 1.2 @conn::ISA = Crossfire::Protocol::;
1178 root 1.1
1179 root 1.226 sub conn::new {
1180     my $class = shift;
1181    
1182     my $self = $class->Crossfire::Protocol::new (@_);
1183    
1184     $MAPWIDGET->clr_commands;
1185    
1186     my $parser = new Pod::POM;
1187     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1188    
1189     for my $head2 ($pod->head2) {
1190     $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1191     or next;
1192    
1193     my $cmd = $1;
1194     my @args = split /\|/, $2;
1195     @args = (".*") unless @args;
1196    
1197     my $text = CFClient::pod_to_pango $head2->content;
1198    
1199     for my $arg (@args) {
1200     $arg = $arg eq ".*" ? "" : " $arg";
1201    
1202     $MAPWIDGET->add_command ("$cmd$arg", $text);
1203     }
1204     }
1205    
1206     $self
1207     }
1208    
1209 elmex 1.125 sub conn::stats_update {
1210     my ($self, $stats) = @_;
1211    
1212 root 1.224 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1213     my $diff = $exp - $self->{prev_exp};
1214     $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1215     if exists $self->{prev_exp} && $diff;
1216     $self->{prev_exp} = $exp;
1217     }
1218    
1219 elmex 1.154 update_stats_window ($stats);
1220 elmex 1.125 }
1221    
1222 root 1.89 sub conn::user_send {
1223 root 1.88 my ($self, $command) = @_;
1224    
1225 root 1.123 $self->send_command ($command);
1226 root 1.88 status $command;
1227     }
1228    
1229 root 1.119 sub conn::map_scroll {
1230     my ($self, $dx, $dy) = @_;
1231    
1232     $MAP->scroll ($dx, $dy);
1233     }
1234    
1235 root 1.94 sub conn::feed_map1a {
1236     my ($self, $data) = @_;
1237    
1238 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1239 root 1.1
1240 root 1.95 $MAP->map1a_update ($data);
1241 root 1.69 $MAPWIDGET->update;
1242 root 1.1 }
1243    
1244 root 1.116 sub conn::flush_map {
1245     my ($self) = @_;
1246    
1247     my $map_info = delete $self->{map_info}
1248     or return;
1249    
1250     my ($hash, $x, $y, $w, $h) = @$map_info;
1251    
1252     my $data = $MAP->get_rect ($x, $y, $w, $h);
1253     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1254 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1255 root 1.116 }
1256 root 1.1
1257 root 1.2 sub conn::map_clear {
1258 root 1.1 my ($self) = @_;
1259    
1260 root 1.116 $self->flush_map;
1261 root 1.150 delete $self->{neigh_map};
1262 root 1.116
1263 root 1.95 $MAP->clear;
1264 root 1.1 }
1265    
1266 root 1.116
1267 root 1.119 sub conn::load_map($$$) {
1268     my ($self, $hash, $x, $y) = @_;
1269 root 1.115
1270 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1271     $data = Compress::LZF::decompress $data;
1272 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1273 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1274     my $data = $TILECACHE->get ($id)
1275     or next;
1276    
1277     $self->set_texture ($id => $data);
1278     }
1279     }
1280 root 1.115 }
1281    
1282 root 1.233 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1283     # (server resource,s latency, bandwidth), so this hack is warranted.
1284     # the right fix is to make real tiled maps with an overview file
1285     sub conn::send_mapinfo {
1286     my ($self, $data, $cb) = @_;
1287    
1288     if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1289     my ($wx, $wy) = ($1, $2);
1290    
1291     if ($data =~ /^spatial ([1-4]+)$/) {
1292     my @dx = (0, 0, 1, 0, -1);
1293     my @dy = (0, -1, 0, 1, 0);
1294     my ($dx, $dy);
1295    
1296     for (split //, $1) {
1297     $dx += $dx[$_];
1298     $dy += $dy[$_];
1299     }
1300    
1301     $cb->(spatial => 15,
1302     $self->{map_info}[1] - $MAP->ox + $dx * 50,
1303     $self->{map_info}[2] - $MAP->oy + $dy * 50,
1304     50, 50,
1305     sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1306     );
1307    
1308     return;
1309     }
1310     }
1311    
1312     $self->SUPER::send_mapinfo ($data, $cb);
1313     }
1314    
1315 root 1.152 # this method does a "flood fill" into every tile direction
1316     # it assumes that tiles are arranged in a rectangular grid,
1317     # i.e. a map is the same as the left of the right map etc.
1318     # failure to comply are harmless and result in display errors
1319     # at worst.
1320 root 1.119 sub conn::flood_fill {
1321 root 1.233 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1322 root 1.119
1323 root 1.121 # the server does not allow map paths > 6
1324 root 1.187 return if 7 <= length $path;
1325 root 1.120
1326 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1327    
1328     for (
1329 root 1.233 [1, 3, 0, -1],
1330     [2, 4, 1, 0],
1331     [3, 1, 0, 1],
1332     [4, 2, -1, 0],
1333 root 1.150 ) {
1334 root 1.233 my ($tile, $tile2, $dx, $dy) = @$_;
1335    
1336     next if $block & (1 << $tile);
1337     my $block = $block | (1 << $tile2);
1338 root 1.150
1339     my $gx = $gx + $dx;
1340     my $gy = $gy + $dy;
1341    
1342 root 1.119 next unless $flags & (1 << ($tile - 1));
1343 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1344 root 1.119
1345 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1346     if (my $info = $neigh->[$tile]) {
1347     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1348 root 1.119
1349 root 1.233 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1350 root 1.150 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1351    
1352     } else {
1353     $self->send_mapinfo ("spatial $path$tile", sub {
1354     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1355 root 1.119
1356 root 1.150 return if $mode ne "spatial";
1357 root 1.119
1358 root 1.150 $x += $MAP->ox;
1359     $y += $MAP->oy;
1360 root 1.233
1361 root 1.150 $self->load_map ($hash, $x, $y)
1362     unless $self->{neigh_map}{$hash}[5]++;#d#
1363 root 1.119
1364 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1365 root 1.119
1366 root 1.233 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1367 root 1.150 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1368     });
1369     }
1370 root 1.119 }
1371     }
1372    
1373     sub conn::map_change {
1374     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1375    
1376     $self->flush_map;
1377    
1378     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1379    
1380 root 1.187 my $mapmapw = $MAPMAP->{w};
1381     my $mapmaph = $MAPMAP->{h};
1382 root 1.150
1383     $self->{neigh_rect} = [
1384 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1385     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1386 root 1.150 ];
1387 root 1.119
1388 root 1.150 delete $self->{neigh_grid};
1389 root 1.119
1390     $x += $ox;
1391     $y += $oy;
1392    
1393     $self->{map_info} = [$hash, $x, $y, $w, $h];
1394    
1395 root 1.233 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1396 elmex 1.158 $STATWIDS->{map}->set_text ("Map: " . $map);
1397 elmex 1.157
1398 root 1.119 $self->load_map ($hash, $x, $y);
1399 root 1.233 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1400 root 1.119 }
1401    
1402 root 1.19 sub conn::face_find {
1403 root 1.116 my ($self, $facenum, $face) = @_;
1404    
1405     my $hash = "$face->{chksum},$face->{name}";
1406    
1407     my $id = $FACEMAP->get ($hash);
1408    
1409     unless ($id) {
1410     # create new id for face
1411     # i love transactions
1412     for (1..100) {
1413     my $txn = $CFClient::DB_ENV->txn_begin;
1414     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1415     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1416     $id++;
1417     if ($FACEMAP->put (id => $id) == 0
1418     && $FACEMAP->put ($hash => $id) == 0) {
1419     $txn->txn_commit;
1420    
1421     goto gotid;
1422     }
1423     }
1424     $txn->abort;
1425     }
1426 root 1.19
1427 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1428     }
1429 root 1.114
1430 root 1.116 gotid:
1431     $face->{id} = $id;
1432     $MAP->set_face ($facenum => $id);
1433 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1434 root 1.116 $TILECACHE->get ($id)
1435 root 1.19 }
1436    
1437 root 1.2 sub conn::face_update {
1438 root 1.95 my ($self, $facenum, $face) = @_;
1439 root 1.19
1440 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1441    
1442     $self->set_texture ($face->{id} => delete $face->{image});
1443     }
1444 root 1.1
1445 root 1.116 sub conn::set_texture {
1446     my ($self, $id, $data) = @_;
1447 root 1.95
1448 root 1.116 $self->{texture}[$id] ||= do {
1449     my $tex =
1450     new_from_image CFClient::Texture
1451 root 1.173 $data, minify => 1, mipmap => 1;
1452 root 1.116
1453     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1454     $MAPWIDGET->update;
1455    
1456     $tex
1457     };
1458 root 1.1 }
1459    
1460 root 1.134 sub conn::sound_play {
1461     my ($self, $x, $y, $soundnum, $type) = @_;
1462    
1463 root 1.139 $SDL_MIXER
1464     or return;
1465    
1466 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1467     or return;
1468    
1469 root 1.146 $chunk->play;
1470 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1471 root 1.134 }
1472    
1473 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1474    
1475 root 1.33 sub conn::query {
1476     my ($self, $flags, $prompt) = @_;
1477    
1478 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1479     $LAST_QUERY = $prompt;
1480    
1481     my $dialog = new CFClient::UI::FancyFrame
1482     title => "Query",
1483     child => my $vbox = new CFClient::UI::VBox;
1484    
1485     $vbox->add (new CFClient::UI::Label
1486     max_w => $::WIDTH * 0.4,
1487     text => $prompt);
1488    
1489     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1490     $vbox->add (my $hbox = new CFClient::HBox);
1491     $hbox->add (new CFClient::Button
1492     text => "No",
1493     connect_activate => sub {
1494     $self->send ("reply n");
1495     $dialog->destroy;
1496     $MAPWIDGET->focus_in;
1497     }
1498     );
1499     $hbox->add (new CFClient::Button
1500     text => "Yes",
1501     connect_activate => sub {
1502     $self->send ("reply y");
1503     $dialog->destroy;
1504     $MAPWIDGET->focus_in;
1505     },
1506     );
1507    
1508     $dialog->focus_in;
1509    
1510     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1511     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1512     $vbox->add (my $entry = new CFClient::UI::Entry
1513     connect_changed => sub {
1514     $self->send ("reply $_[1]");
1515     $dialog->destroy;
1516     $MAPWIDGET->focus_in;
1517     },
1518     );
1519    
1520     $entry->focus_in;
1521    
1522     } else {
1523     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1524    
1525     $vbox->add (my $entry = new CFClient::UI::Entry
1526     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1527     connect_activate => sub {
1528     $self->send ("reply $_[1]");
1529     $dialog->destroy;
1530     $MAPWIDGET->focus_in;
1531     },
1532     );
1533    
1534     $entry->focus_in;
1535     }
1536    
1537     $dialog->show;
1538 root 1.33 }
1539    
1540 root 1.99 sub conn::drawinfo {
1541     my ($self, $color, $text) = @_;
1542    
1543     my @color = (
1544     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1545     [1.00, 1.00, 1.00],
1546 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1547 root 1.99 [1.00, 0.00, 0.00],
1548     [1.00, 0.54, 0.00],
1549     [0.11, 0.56, 1.00],
1550     [0.93, 0.46, 0.00],
1551     [0.18, 0.54, 0.34],
1552     [0.56, 0.73, 0.56],
1553     [0.80, 0.80, 0.80],
1554     [0.55, 0.41, 0.13],
1555     [0.99, 0.77, 0.26],
1556     [0.74, 0.65, 0.41],
1557     );
1558    
1559 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1560    
1561 root 1.219 $text = CFClient::UI::Label::escape $text;
1562 root 1.208 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1563     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1564 root 1.209
1565     $LOGVIEW->add_paragraph ($color[$color],
1566     join "\n", map "$time $_", split /\n/, $text);
1567 root 1.211
1568 root 1.212 $STATUSBOX->add ($text,
1569 root 1.211 group => $text,
1570 root 1.215 fg => $color[$color],
1571 root 1.211 timeout => 60,
1572     tooltip_font => $::FONT_FIXED,
1573     );
1574 root 1.208 }
1575    
1576     sub conn::drawextinfo {
1577     my ($self, $color, $type, $subtype, $message) = @_;
1578    
1579     $self->drawinfo ($color, $message);
1580 root 1.99 }
1581    
1582 root 1.144 sub conn::spell_add {
1583 root 1.143 my ($self, $spell) = @_;
1584    
1585 root 1.171 # TODO
1586     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1587 root 1.224 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1588     $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1589 root 1.144 }
1590    
1591     sub conn::spell_delete {
1592     my ($self, $spell) = @_;
1593     }
1594    
1595     sub conn::addme_success {
1596     my ($self) = @_;
1597    
1598 root 1.226 $self->send ("command output-sync $CFG->{output_sync}");
1599     $self->send ("command output-count $CFG->{output_count}");
1600 root 1.219
1601 root 1.234 my $parser = new Pod::POM;
1602     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1603    
1604     my %skill_tooltip;
1605    
1606     for my $head2 ($pod->head2) {
1607     $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1608     }
1609    
1610 root 1.144 for my $skill (values %{$self->{skill_info}}) {
1611 root 1.234 $MAPWIDGET->add_command ("ready_skill $skill",
1612     (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1613     . $skill_tooltip{$skill});
1614     $MAPWIDGET->add_command ("use_skill $skill",
1615     (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1616     . $skill_tooltip{$skill});
1617 root 1.219 }
1618 root 1.200 }
1619    
1620     sub conn::eof {
1621 root 1.219 $MAPWIDGET->clr_commands;
1622    
1623 root 1.200 stop_game;
1624 root 1.143 }
1625    
1626 root 1.173 sub update_floorbox {
1627     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1628 root 1.200 return unless $CONN;
1629    
1630 root 1.173 $FLOORBOX->clear;
1631     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1632    
1633 root 1.207 my $count = 4;
1634     for (@{ $CONN->{container}{0} }) {
1635     if (--$count) {
1636     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1637     } else {
1638     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1639     last;
1640     }
1641     }
1642 root 1.173 });
1643 root 1.206
1644     $WANT_REFRESH++;
1645 root 1.173 }
1646    
1647 root 1.169 sub conn::container_add {
1648 root 1.203 my ($self, $tag, $items) = @_;
1649    
1650 elmex 1.222 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1651    
1652 elmex 1.217 if ($tag == 0) {
1653     update_floorbox;
1654 elmex 1.222 $OPENCONT = 0;
1655 elmex 1.223 $INVR_LBL->set_text ("Floor");
1656 elmex 1.217 $INVR->set_items ($self->{container}{0});
1657     } elsif ($tag == $self->{player}{tag}) {
1658 elmex 1.223 $INVR_LBL->set_text ("Player");
1659 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1660     } else {
1661     $OPENCONT = $tag;
1662 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1663 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1664     }
1665 root 1.169
1666     # $self-<{player}{tag} => player inv
1667     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1668     }
1669    
1670     sub conn::container_clear {
1671 root 1.203 my ($self, $tag) = @_;
1672 root 1.173
1673 elmex 1.222 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1674    
1675 elmex 1.217 if ($tag == 0) {
1676     update_floorbox;
1677 elmex 1.222 $OPENCONT = 0;
1678 elmex 1.223 $INVR_LBL->set_text ("Floor");
1679 elmex 1.217 $INVR->set_items ($self->{container}{0});
1680     } elsif ($tag == $self->{player}{tag}) {
1681 elmex 1.223 $INVR_LBL->set_text ("Player");
1682 elmex 1.217 $INV->set_items ($self->{container}{$tag})
1683     } else {
1684 elmex 1.222 $OPENCONT = $tag;
1685 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1686 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1687     }
1688 elmex 1.191
1689 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1690     }
1691    
1692 root 1.173 sub conn::item_delete {
1693     my ($self, @items) = @_;
1694    
1695     for (@items) {
1696 elmex 1.222 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1697    
1698 elmex 1.217 if ($_->{container} == 0) {
1699     update_floorbox;
1700 elmex 1.222 $OPENCONT = 0;
1701 elmex 1.223 $INVR_LBL->set_text ("Floor");
1702 elmex 1.217 $INVR->set_items ($self->{container}{0});
1703     } elsif ($_->{container} == $self->{player}{tag}) {
1704 elmex 1.223 $INVR_LBL->set_text ("Player");
1705 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1706     } else {
1707 elmex 1.222 $OPENCONT = $_->{container};
1708 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1709 elmex 1.222 $INVR->set_items ($self->{container}{$_->{container}});
1710 elmex 1.217 }
1711 root 1.173 }
1712     }
1713    
1714     sub conn::item_update {
1715     my ($self, $item) = @_;
1716    
1717 elmex 1.222 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1718    
1719     if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1720     $OPENCONT = 0;
1721 elmex 1.223 $INVR_LBL->set_text ("Floor");
1722 elmex 1.217 $INVR->set_items ($self->{container}{0});
1723 elmex 1.223
1724     $item->{widget}->update_item
1725     if $item->{widget};
1726 elmex 1.222 } else {
1727     if ($item->{container} == 0) {
1728     update_floorbox;
1729     $OPENCONT = 0;
1730 elmex 1.223 $INVR_LBL->set_text ("Floor");
1731 elmex 1.222 $INVR->set_items ($self->{container}{0});
1732     } elsif ($item->{container} == $self->{player}{tag}) {
1733     $INV->set_items ($self->{container}{$item->{container}})
1734     }
1735 elmex 1.217 }
1736 root 1.173 }
1737    
1738 root 1.87 %SDL_CB = (
1739 root 1.145 CFClient::SDL_QUIT => sub {
1740 root 1.87 Event::unloop -1;
1741     },
1742 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1743 root 1.87 },
1744 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1745 root 1.236 CFClient::UI::full_refresh;
1746 root 1.206 },
1747 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1748     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1749 root 1.87 },
1750 root 1.145 CFClient::SDL_KEYDOWN => sub {
1751 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1752 root 1.87 # alt-enter
1753 root 1.134 video_shutdown;
1754 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1755 root 1.134 video_init;
1756 root 1.87 } else {
1757 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1758 elmex 1.23 }
1759 root 1.87 },
1760 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1761     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1762 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1763 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1764     CFClient::SDL_USEREVENT => sub {
1765     if ($_[0]{code} == 1) {
1766     audio_channel_finished $_[0]{data1};
1767     } elsif ($_[0]{code} == 0) {
1768     audio_music_finished;
1769     }
1770     },
1771 root 1.87 );
1772 elmex 1.23
1773 root 1.1 #############################################################################
1774    
1775 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1776    
1777 root 1.205 {
1778     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1779 root 1.194
1780 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1781 root 1.114
1782 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1783     $FACEMAP = CFClient::db_table "facemap";
1784 root 1.90
1785 root 1.205 my %DEF_CFG = (
1786     sdl_mode => 0,
1787     width => 640,
1788     height => 480,
1789     fullscreen => 0,
1790     fast => 0,
1791 root 1.230 map_scale => 1,
1792 root 1.205 fow_enable => 1,
1793     fow_intensity => 0.45,
1794     fow_smooth => 0,
1795     gui_fontsize => 1,
1796     log_fontsize => 1,
1797 root 1.206 gauge_fontsize=> 1,
1798     gauge_size => 0.35,
1799 root 1.205 stat_fontsize => 1,
1800     mapsize => 100,
1801     host => "crossfire.schmorp.de",
1802     say_command => 'say',
1803     audio_enable => 1,
1804     bgm_enable => 1,
1805     bgm_volume => 0.25,
1806 root 1.226 output_sync => 1,
1807     output_count => 1,
1808 root 1.205 );
1809 root 1.87
1810 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1811     $CFG->{$k} = $v unless exists $CFG->{$k};
1812     }
1813    
1814     sdl_init;
1815    
1816     @SDL_MODES = reverse
1817     grep $_->[0] >= 640 && $_->[1] >= 480,
1818     CFClient::SDL_ListModes;
1819    
1820     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1821    
1822     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1823    
1824     {
1825     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1826     DejaVuSans.ttf
1827     DejaVuSansMono.ttf
1828     DejaVuSans-Bold.ttf
1829     DejaVuSansMono-Bold.ttf
1830     DejaVuSans-Oblique.ttf
1831     DejaVuSansMono-Oblique.ttf
1832     DejaVuSans-BoldOblique.ttf
1833     DejaVuSansMono-BoldOblique.ttf
1834     );
1835    
1836     CFClient::add_font $_ for @fonts;
1837    
1838 root 1.214 CFClient::pango_init;
1839    
1840 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1841     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1842 root 1.89
1843 root 1.205 $FONT_PROP->make_default;
1844     }
1845 root 1.89
1846 root 1.219 # compare mono (ft) vs. rgba (cairo)
1847     # ft - 1.8s, cairo 3s, even in alpha-only mode
1848     # for my $rgba (0..1) {
1849     # my $t1 = Time::HiRes::time;
1850     # for (1..1000) {
1851     # my $layout = CFClient::Layout->new ($rgba);
1852     # $layout->set_text ("hallo" x 100);
1853     # $layout->render;
1854     # }
1855     # my $t2 = Time::HiRes::time;
1856     # warn $t2-$t1;
1857     # }
1858    
1859 root 1.205 video_init;
1860     audio_init;
1861 root 1.65 }
1862 root 1.40
1863 root 1.87 Event::loop;
1864 root 1.19
1865 root 1.148 END { CFClient::SDL_Quit }
1866 root 1.131
1867 root 1.178 =head1 pclient - Crossfire+ and Crossfire game client
1868    
1869     Pclient is a Crossfire+ and Crossfire game client.
1870    
1871     =head2 Features
1872    
1873     =over 4
1874    
1875     =item Fullscreen Map
1876    
1877     PClient can uses a fullscreen map, which greatly enhances how much of the
1878     game world you can see.
1879    
1880     =item Persistent Map Cache (Crossfire+ only)
1881    
1882     PClient can persistently cache all map data it received from the
1883     server. This not only allows it to display an overview map, but also
1884     ensures that once-explored areas will be available the next time you want
1885     to explore more.
1886    
1887     =item Hardware acceleration
1888    
1889     Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1890     acceleration. Most modern graphics cards have difficulties with 2D
1891     acceleration, while 3D graphics is accelerated well.
1892    
1893     =item No arbitrary limits
1894    
1895     Unlike other Crossfire clients, pclient does not suffer from arbitrary
1896     limits (like a fixed amount of face numbers). There are still limits, but
1897     they are not arbitrarily low :)
1898    
1899     =back
1900    
1901 root 1.179 =head1 USAGE
1902    
1903     =head2 The Map
1904    
1905     The map is always displayed in the background, behind all other windows and UI elements.
1906    
1907     #TODO# middle-click scrolls
1908     #
1909     # keys:
1910     #
1911     # a apply
1912     # keypad moves, kp_5 applies ranged attack to self
1913    
1914     Starting to type enters the I<completion mode>. In that mode, you can type
1915     abbreviations or commands and have them executed as soon as they match a
1916     valid command. This is best explained by a few examples:
1917    
1918     Typing B<climb> will display a list of commands with I<climb> in their
1919     name, such as I<ready_skill climbing> and I<use_skill climbing>.
1920    
1921     You can abbreviate commands by typing only the first character of every
1922 root 1.227 word (or even characters within the word - the client will try to make
1923     a good guess, as long as the characters are in order). For example,
1924     typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1925     will select I<cast create food>. Likewise, I<rscli> will likely select
1926     I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1927    
1928     You can enter space and other text as arguemnt to the command. For
1929     example, C<cfoo waybread> will expand to C<cast create food waybread>.
1930 root 1.179
1931     =head2 The map overview
1932    
1933     #TODO#
1934    
1935     =head2 The Status area in the lower right corner
1936    
1937     #TODO#
1938    
1939     =head2 The I<Statistics>/I>Stats> window
1940    
1941     #TODO#
1942    
1943 root 1.178 =head1 FAQ
1944    
1945     =over 4
1946    
1947     =item The client is very sluggish and slow, what can I do about this?
1948    
1949     Most likely, you don't have accelerated OpenGL support. Try to find a
1950     newer driver, or a driver from your hardware vendor, that features OpenGL
1951     support.
1952    
1953     If this is not an option, the following Setup options reduce the load and
1954     will likely make the client playable with sofwtare rendering (it will
1955     still be slow, though):
1956    
1957     =over 4
1958    
1959     =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1960    
1961     =item Enable B<Fast & Ugly> mode
1962    
1963     =item Disable B<Fog of War>
1964    
1965     =item Increase B<Map Scale>
1966    
1967     =back
1968    
1969     =back
1970    
1971     =head1 AUTHOR
1972    
1973     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1974    
1975    
1976 root 1.82