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Revision: 1.243
Committed: Wed May 24 03:29:20 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.242: +20 -18 lines
Log Message:
perfected slider (i hope), also changed how the slider behaves... feels weird and should be improved to be more like normal sliders

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.224 # do things only needed for single-binary version (par)
7 root 1.176 BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19 root 1.224 # TODO: pango-rc file, anybody?
20    
21 root 1.176 unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26 root 1.224 unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28 root 1.176
29 root 1.87 use Time::HiRes 'time';
30 root 1.224 use Pod::POM;
31 root 1.87 use Event;
32 root 1.13
33 elmex 1.11 use Crossfire;
34 root 1.2 use Crossfire::Protocol;
35    
36 root 1.116 use Compress::LZF;
37    
38 root 1.67 use CFClient;
39 root 1.72 use CFClient::UI;
40 root 1.141 use CFClient::MapWidget;
41 elmex 1.10
42 root 1.177 $Event::DIED = sub {
43 root 1.208 # TODO: display dialog box or so
44 root 1.177 CFClient::error $_[1];
45     };
46 root 1.176
47 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48    
49 root 1.63 our $VERSION = '0.1';
50    
51 root 1.96 my $MAX_FPS = 60;
52 root 1.90 my $MIN_FPS = 5; # unused as of yet
53 root 1.63
54 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
55    
56 root 1.116 our $FACEMAP;
57     our $TILECACHE;
58     our $MAPCACHE;
59 root 1.19
60 root 1.87 our $LAST_REFRESH;
61     our $NOW;
62    
63 elmex 1.10 our $CFG;
64 root 1.13 our $CONN;
65 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66 root 1.2
67 root 1.206 our $WANT_REFRESH;
68     our $CAN_REFRESH;
69    
70 root 1.75 our @SDL_MODES;
71 root 1.30 our $WIDTH;
72     our $HEIGHT;
73     our $FULLSCREEN;
74 root 1.99 our $FONTSIZE;
75 root 1.30
76 root 1.168 our $FONT_PROP;
77     our $FONT_FIXED;
78    
79 root 1.95 our $MAP;
80 root 1.187 our $MAPMAP;
81 root 1.69 our $MAPWIDGET;
82 root 1.112 our $BUTTONBAR;
83     our $LOGVIEW;
84     our $CONSOLE;
85     our $METASERVER;
86 root 1.199 our $LOGIN_BUTTON;
87 elmex 1.237 our $QUIT_DIALOG;
88 root 1.57
89 root 1.173 our $FLOORBOX;
90 elmex 1.125 our $GAUGES;
91 elmex 1.154 our $STATWIDS;
92 elmex 1.125
93 root 1.86 our $SDL_ACTIVE;
94 root 1.13 our %SDL_CB;
95 root 1.18
96 root 1.134 our $SDL_MIXER;
97     our @SOUNDS; # event => file mapping
98     our %AUDIO_CHUNKS; # audio files
99    
100 root 1.30 our $ALT_ENTER_MESSAGE;
101 root 1.212 our $STATUSBOX;
102 root 1.64 our $DEBUG_STATUS;
103 root 1.30
104 elmex 1.191 our $INVWIN;
105     our $INV;
106 elmex 1.217 our $INVR;
107 elmex 1.223 our $INVR_LBL;
108 elmex 1.217 our $OPENCONT;
109 elmex 1.191
110 root 1.82 sub status {
111 root 1.228 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
112 root 1.82 }
113    
114     sub debug {
115     $DEBUG_STATUS->set_text ($_[0]);
116 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
117     $DEBUG_STATUS->move ($WIDTH - $w, 0);
118 root 1.82 }
119    
120 root 1.84 sub start_game {
121 root 1.85 status "logging in...";
122    
123 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
124 root 1.84
125 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
126 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
127 root 1.112
128     my ($host, $port) = split /:/, $CFG->{host};
129 root 1.95
130 root 1.194 $CONN = eval {
131     new conn
132     host => $host,
133     port => $port || 13327,
134     user => $CFG->{user},
135     pass => $CFG->{password},
136     mapw => $mapsize,
137     maph => $mapsize,
138     ;
139     };
140 root 1.84
141 root 1.194 if ($CONN) {
142 root 1.225 CFClient::lowdelay fileno $CONN->{fh};
143    
144 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
145 root 1.225 status "login successful";
146 root 1.200
147 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
148     if $BUTTONBAR->{children}[1]->{state};
149 root 1.85
150 root 1.194 } else {
151     status "unable to connect";
152 root 1.199 stop_game();
153 root 1.194 }
154 root 1.84 }
155    
156     sub stop_game {
157 root 1.200 return unless $CONN;
158    
159 root 1.199 status "connection closed";
160     $LOGIN_BUTTON->set_text ("Login");
161 root 1.200 $CONN->destroy;
162     $CONN = 0; # false, does not autovivify
163    
164 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
165     unless $BUTTONBAR->{children}[1]->{state};
166    
167 root 1.200 undef $MAPCACHE;
168     undef $MAP;
169 root 1.84 }
170    
171 root 1.111 sub client_setup {
172 root 1.99 my $dialog = new CFClient::UI::FancyFrame
173 root 1.150 title => "Client Setup",
174 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
175     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
176    
177 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
178 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
179    
180 root 1.243 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
181 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
182 root 1.81
183     $mode_slider->connect (changed => sub {
184     my ($self, $value) = @_;
185    
186     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
187     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
188     });
189     $mode_slider->emit (changed => $mode_slider->{range}[0]);
190 root 1.82
191 elmex 1.158 my $row = 1;
192    
193     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
194 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
195     state => $CFG->{fullscreen},
196     tooltip => "Bring the client into fullscreen mode",
197     connect_changed => sub {
198     my ($self, $value) = @_;
199     $CFG->{fullscreen} = $value;
200     }
201     );
202 root 1.85
203 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
204 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
205     state => $CFG->{fast},
206     tooltip => "Lower the visual quality considerably to speed up rendering.",
207     connect_changed => sub {
208     my ($self, $value) = @_;
209     $CFG->{fast} = $value;
210     }
211     );
212 root 1.89
213 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214     $table->add (1, $row++, new CFClient::UI::Slider
215 root 1.240 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216     tooltip => "Enlarge or shrink the displayed map",
217 root 1.169 connect_changed => sub {
218     my ($self, $value) = @_;
219 root 1.240 $CFG->{map_scale} = 2 ** $value;
220 root 1.169 }
221     );
222    
223 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
225     state => $CFG->{fow_enable},
226     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227     connect_changed => sub {
228     my ($self, $value) = @_;
229     $CFG->{fow_enable} = $value;
230     }
231     );
232 root 1.97
233 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
234 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
235 root 1.243 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 root 1.163 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237     connect_changed => sub {
238     my ($self, $value) = @_;
239     $CFG->{fow_intensity} = $value;
240     }
241     );
242 root 1.90
243 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
244 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
245     state => $CFG->{fow_smooth},
246     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247     connect_changed => sub {
248     my ($self, $value) = @_;
249     $CFG->{fow_smooth} = $value;
250     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251     }
252     );
253 root 1.91
254 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
256 root 1.243 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 root 1.163 tooltip => "The font size used by most GUI elements",
258 root 1.216 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 root 1.163 );
260 root 1.140
261 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
263 root 1.243 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 root 1.163 tooltip => "The font size used by the server log window only",
265 root 1.216 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 root 1.163 );
267 root 1.105
268 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269 root 1.163
270     $table->add (1, $row++, new CFClient::UI::Slider
271 root 1.243 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 root 1.163 tooltip => "The font size used by the statistics window only",
273     connect_changed => sub {
274 root 1.216 $CFG->{stat_fontsize} = $_[1];
275 root 1.163 &set_stats_window_fontsize;
276     }
277     );
278 elmex 1.157
279 root 1.243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
281 root 1.243 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282     tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 root 1.163 connect_changed => sub {
284 root 1.243 $CFG->{gauge_fontsize} = $_[1];
285     &set_gauge_window_fontsize;
286 root 1.163 }
287     );
288 elmex 1.158
289 root 1.243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
291 root 1.243 range => [$CFG->{gauge_size}, 0.2, 0.8],
292     tooltip => "Adjust the size of the stats gauges at the bottom right",
293 root 1.163 connect_changed => sub {
294 root 1.243 $CFG->{gauge_size} = $_[1];
295     $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 root 1.163 }
297     );
298 elmex 1.158
299 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
300     expand => 1, align => 0, text => "Apply",
301 root 1.168 tooltip => "Apply the video settings",
302 root 1.163 connect_activate => sub {
303     video_shutdown ();
304     video_init ();
305     }
306     );
307 root 1.111
308 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
310     state => $CFG->{audio_enable},
311     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312     connect_changed => sub {
313     $CFG->{audio_enable} = $_[1];
314     }
315     );
316 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318     # $CFG->{effects_volume} = $_[1];
319     # });
320 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
321     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 root 1.163 $hbox->add (new CFClient::UI::CheckBox
323     expand => 1, state => $CFG->{bgm_enable},
324     tooltip => "Enable background music playing",
325     connect_changed => sub {
326     $CFG->{bgm_enable} = $_[1];
327     }
328     );
329     $hbox->add (new CFClient::UI::Slider
330 root 1.243 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 root 1.163 tooltip => "The volume of the background music",
332     connect_changed => sub {
333     $CFG->{bgm_volume} = $_[1];
334     CFClient::MixMusic::volume $_[1] * 128;
335     }
336     );
337 root 1.140
338 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
339     expand => 1, align => 0, text => "Apply",
340 root 1.168 tooltip => "Apply the audio settings",
341 root 1.163 connect_activate => sub {
342     audio_shutdown ();
343     audio_init ();
344     }
345     );
346 elmex 1.137
347 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349     text => $CFG->{say_command},
350     tooltip => "This is the command that will be used if you write a line in the message window entry. "
351     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353     connect_changed => sub {
354     my ($self, $value) = @_;
355     $CFG->{say_command} = $value;
356     }
357     );
358    
359 root 1.111 $dialog
360     }
361    
362 elmex 1.157 sub set_stats_window_fontsize {
363 elmex 1.158 for (values %{$STATWIDS}) {
364 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
365     }
366     }
367    
368 elmex 1.158 sub set_gauge_window_fontsize {
369     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370     $_->set_fontsize ($::CFG->{gauge_fontsize});
371     }
372 root 1.169
373     # local $GAUGES->{win}{parent};#d#
374     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375 elmex 1.158 }
376    
377     sub make_gauge_window {
378 root 1.215 my $gh = int $HEIGHT * $CFG->{gauge_size};
379 elmex 1.158
380     my $win = new CFClient::UI::Frame (
381 root 1.215 req_y => -1,
382     user_w => $WIDTH,
383     user_h => $gh,
384 elmex 1.158 );
385 root 1.215
386 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
387     children => [
388     (new CFClient::UI::HBox expand => 1),
389 root 1.212 (new CFClient::UI::VBox children => [
390     (new CFClient::UI::Empty expand => 1),
391     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392     ]),
393 root 1.173 (my $vbox = new CFClient::UI::VBox),
394     ],
395     );
396 elmex 1.158
397 root 1.173 $vbox->add (new CFClient::UI::HBox
398     expand => 1,
399     children => [
400     (new CFClient::UI::Empty expand => 1),
401     (my $hb = new CFClient::UI::HBox),
402     ],
403     );
404 elmex 1.161
405 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 root 1.236 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 root 1.236 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 root 1.236 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 root 1.236 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413 root 1.172
414 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 root 1.236 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 root 1.236 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418 elmex 1.158
419     $GAUGES = {
420 elmex 1.166 exp => $exp, win => $win, range => $rng,
421 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
422     };
423 root 1.169
424     &set_gauge_window_fontsize;
425    
426 elmex 1.158 $win
427     }
428    
429 elmex 1.154 sub make_stats_window {
430 root 1.241 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431 root 1.155
432 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 root 1.236 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434     can_hover => 1, can_events => 1,
435     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437     can_hover => 1, can_events => 1,
438     tooltip => "The map you are currently on (if supported by the server).");
439 elmex 1.156
440     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442    
443 root 1.241 my $color2 = [1, 1, 0];
444 root 1.174
445 root 1.180 for (
446 root 1.236 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447     [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448     [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449     [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450     [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451     [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452     [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453    
454     [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455     [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456     [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457     [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458     [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459     [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 root 1.180 ) {
461     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462    
463     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 root 1.241 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 root 1.180 }
468 root 1.155
469 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470 root 1.155
471 elmex 1.156 my $row = 0;
472     my $col = 0;
473 root 1.155
474 elmex 1.166 my %resist_names = (
475 root 1.235 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483     pois => "<b>Poison</b> (resistance to getting poisoned)",
484     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485     deat => "<b>Death</b> (resistance against death spells)",
486     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 elmex 1.166 );
494 elmex 1.156 for (qw/slow holyw conf fire depl magic
495     drain acid pois para deat phys
496     blind fear tund elec cold ghit/)
497     {
498 root 1.164 $tbl2->add ($col, $row,
499 elmex 1.156 $STATWIDS->{"res_$_"} =
500 root 1.168 new CFClient::UI::Label
501 root 1.184 font => $FONT_FIXED,
502 root 1.180 template => "-100%",
503     align => +1,
504     valign => 0,
505     can_events => 1,
506     can_hover => 1,
507     tooltip => $resist_names{$_},
508 root 1.168 );
509     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 root 1.185 font => $FONT_FIXED,
511 root 1.180 can_hover => 1,
512 root 1.168 can_events => 1,
513 root 1.180 image => "ui/resist/resist_$_.png",
514     tooltip => $resist_names{$_},
515 elmex 1.156 );
516    
517     $row++;
518     if ($row % 6 == 0) {
519     $col += 2;
520     $row = 0;
521     }
522     }
523    
524 elmex 1.157 &set_stats_window_fontsize;
525 elmex 1.156 update_stats_window ({});
526 root 1.155
527 elmex 1.154 $tgw
528     }
529    
530 root 1.169 sub formsep {
531     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532     }
533    
534 elmex 1.154 sub update_stats_window {
535     my ($stats) = @_;
536    
537 elmex 1.156 # i love text protocols!!!
538 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 elmex 1.156 my $fo_m = 999;
544 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546 elmex 1.156
547     $GAUGES->{hp} ->set_value ($hp, $hp_m);
548     $GAUGES->{mana} ->set_value ($sp, $sp_m);
549     $GAUGES->{food} ->set_value ($fo, $fo_m);
550     $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
555     $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 elmex 1.165 $title =~ s/^Player: //;
558     $STATWIDS->{title} ->set_text ("Title: " . $title);
559 elmex 1.156
560 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573 elmex 1.156
574     my %tbl = (
575     phys => 100,
576     magic => 101,
577     fire => 102,
578     elec => 103,
579     cold => 104,
580     conf => 105,
581     acid => 106,
582     drain => 107,
583     ghit => 108,
584     pois => 109,
585     slow => 110,
586     para => 111,
587     tund => 112,
588     fear => 113,
589 elmex 1.165 depl => 113,
590 elmex 1.156 deat => 115,
591     holyw => 116,
592     blind => 117
593 elmex 1.154 );
594 elmex 1.156
595     for (keys %tbl) {
596     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597     }
598    
599 elmex 1.154 }
600    
601 root 1.112 sub metaserver_dialog {
602     my $dialog = new CFClient::UI::FancyFrame
603 root 1.199 title => "Server List",
604 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
605    
606     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
607    
608     $dialog
609     }
610    
611 root 1.179 my $METASERVER_ATIME;
612    
613 root 1.112 sub update_metaserver {
614 root 1.114 my ($HOST) = @_;
615    
616 root 1.179 return if $METASERVER_ATIME > time;
617     $METASERVER_ATIME = time + 60;
618    
619 root 1.178 my $table = $METASERVER->{table};
620     $table->clear;
621 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
622 root 1.112
623     my $buf;
624    
625     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626    
627 root 1.178 unless ($fh) {
628     $label->set_text ("unable to contact metaserver: $!");
629     return;
630     }
631    
632 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
633     my $res = sysread $fh, $buf, 8192, length $buf;
634    
635     if (!defined $res) {
636     $_[0]->w->cancel;
637 root 1.178 $label->set_text ("error while retrieving server list: $!");
638 root 1.112 } elsif ($res == 0) {
639     $_[0]->w->cancel;
640     status "server list retrieved";
641 root 1.113
642 root 1.178 utf8::decode $buf if utf8::valid $buf;
643 root 1.113
644     $table->clear;
645    
646 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
647 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
648     for 0 .. $#col;
649    
650     my @align = qw(1 0 1 1 -1);
651    
652     my $y = 0;
653 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
654 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
655    
656     for ($desc) {
657     s/<br>/\n/gi;
658     s/<li>/\n· /gi;
659     s/<.*?>//sgi;
660     s/&/&amp;/g;
661     s/</&lt;/g;
662     s/>/&gt;/g;
663     }
664    
665     $uptime = sprintf "%dd %02d:%02d:%02d",
666     (int $m->[8] / 86400),
667     (int $m->[8] / 3600) % 24,
668     (int $m->[8] / 60) % 60,
669     $m->[8] % 60;
670    
671     $m = [$users, $host, $uptime, $version, $desc];
672    
673     $y++;
674 root 1.114
675     $table->add (0, $y, new CFClient::UI::VBox children => [
676 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
677 root 1.114 $HOST->set_text ($CFG->{host} = $host);
678     }),
679     (new CFClient::UI::Empty expand => 1),
680     ]);
681    
682 root 1.224 $table->add ($_ + 1, $y, new CFClient::UI::Label
683     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
684 root 1.113 for 0 .. $#$m;
685     }
686 root 1.112 }
687     });
688     }
689    
690 root 1.111 sub server_setup {
691     my $dialog = new CFClient::UI::FancyFrame
692 root 1.150 title => "Server Setup",
693 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
694 root 1.81
695 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
696 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
697 root 1.112
698     {
699     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
700    
701 elmex 1.166 $vbox->add (
702     my $HOST = new CFClient::UI::Entry
703     expand => 1,
704     text => $CFG->{host},
705     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706     connect_changed => sub {
707     my ($self, $value) = @_;
708     $CFG->{host} = $value;
709     }
710     );
711 root 1.112
712     $METASERVER = metaserver_dialog;
713 elmex 1.101
714 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
715     expand => 1,
716 root 1.200 text => "Server List",
717 elmex 1.166 other => $METASERVER,
718 root 1.200 tooltip => "Show a list of available crossfire servers",
719 elmex 1.166 connect_open => sub {
720     update_metaserver $HOST;
721     }
722     );
723 root 1.112 }
724 root 1.81
725 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
727     text => $CFG->{user},
728     tooltip => "The name of your character on the server",
729     connect_changed => sub {
730     my ($self, $value) = @_;
731     $CFG->{user} = $value;
732     }
733     );
734 root 1.81
735 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
736 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
737     text => $CFG->{password},
738     hidden => 1,
739     tooltip => "The password for your character",
740     connect_changed => sub {
741     my ($self, $value) = @_;
742     $CFG->{password} = $value;
743     }
744     );
745 elmex 1.101
746 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
747 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
748 root 1.81 req_w => 100,
749 root 1.243 range => [$CFG->{mapsize}, 10, 100, 0, 1],
750 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
751 root 1.243 . "If you set this to a high value you will be able to see further for example.",
752 root 1.81 connect_changed => sub {
753     my ($self, $value) = @_;
754    
755     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
756     },
757     );
758    
759 root 1.226 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
760     $table->add (1, 8, new CFClient::UI::Entry
761     text => $CFG->{output_count},
762     tooltip => "Should be set to 1 unless you know what you are doing",
763     connect_changed => sub { $CFG->{output_count} = $_[1] },
764     );
765    
766     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767     $table->add (1, 9, new CFClient::UI::Entry
768     text => $CFG->{output_sync},
769     tooltip => "Should be set to 1 unless you know what you are doing",
770     connect_changed => sub { $CFG->{output_sync} = $_[1] },
771     );
772    
773     $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 root 1.199 expand => 1,
775     align => 0,
776     text => "Login",
777     connect_activate => sub {
778     $CONN ? stop_game
779     : start_game;
780     },
781     );
782 root 1.82
783 root 1.98 $dialog
784 root 1.81 }
785 root 1.58
786 root 1.111 sub message_window {
787 root 1.99 my $window = new CFClient::UI::FancyFrame
788 root 1.150 title => "Messages",
789 root 1.186 border_bg => [1, 1, 1, 1],
790 root 1.236 bg => [0, 0, 0, 0.75],
791 root 1.124 user_w => int $::WIDTH / 3,
792     user_h => int $::HEIGHT / 5,
793 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
794    
795 root 1.229 $vbox->add ($LOGVIEW);
796 root 1.105
797 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
798 root 1.236 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799     . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800     . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801     . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
802 elmex 1.118 connect_focus_in => sub {
803     my ($input, $prev_focus) = @_;
804    
805     delete $input->{refocus_map};
806    
807     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
808     $input->{refocus_map} = 1;
809     }
810     delete $input->{auto_activated};
811     },
812 root 1.116 connect_activate => sub {
813 elmex 1.100 my ($input, $text) = @_;
814     $input->set_text ('');
815    
816     if ($text =~ /^\/(.*)/) {
817 root 1.123 $::CONN->user_send ($1);
818 elmex 1.100 } else {
819 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
820 root 1.123 $::CONN->user_send ("$say_cmd $text");
821 elmex 1.100 }
822 elmex 1.118 if ($input->{refocus_map}) {
823     delete $input->{refocus_map};
824     $MAPWIDGET->focus_in
825     }
826 root 1.116 },
827     connect_escape => sub {
828 elmex 1.102 $MAPWIDGET->focus_in
829 root 1.116 },
830     );
831 elmex 1.102
832     $CONSOLE = {
833     window => $window,
834     input => $input
835     };
836 root 1.99
837     $window
838     }
839    
840 elmex 1.237 sub open_quit_dialog {
841     unless ($QUIT_DIALOG) {
842    
843 elmex 1.238 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844 elmex 1.237
845     $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846    
847     $vb->add (new CFClient::UI::Label
848     text => "You should find a savebed and apply it first!",
849     max_w => $WIDTH * 0.25
850     );
851     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852     $hb->add (new CFClient::UI::Button
853     text => "Ok",
854     connect_activate => sub { $QUIT_DIALOG->hide },
855     expand => 1
856     );
857     $hb->add (new CFClient::UI::Button
858     text => "Quit anyway",
859     connect_activate => sub { exit 1 },
860     expand => 1
861     );
862     $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863    
864 elmex 1.238 $QUIT_DIALOG->show_centered;
865 elmex 1.237 } else {
866 elmex 1.238 $QUIT_DIALOG->show_centered;
867 elmex 1.237 }
868     }
869    
870 elmex 1.191 sub make_inventory_window {
871 elmex 1.217 my $invwin = new CFClient::UI::FancyFrame
872 elmex 1.239 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873 elmex 1.217
874 root 1.230 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875 elmex 1.223
876     $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877     $vb1->add (my $lbl = new CFClient::UI::Label);
878     $lbl->set_text ("Player");
879     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880    
881     $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882     $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883     $INVR_LBL->set_text ("Floor");
884     $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885 elmex 1.217
886 elmex 1.191 $invwin
887     }
888    
889 root 1.241 sub make_help_window {
890     my $win = new CFClient::UI::FancyFrame
891     user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892    
893     $win->add (my $vbox = new CFClient::UI::VBox);
894    
895     $vbox->add (my $buttons = new CFClient::UI::HBox);
896     $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897    
898     for (
899     [intro => "Introduction"],
900     [command_help => "Commands"],
901     [skill_help => "Skills"],
902     ) {
903     my ($pod, $label) = @$_;
904    
905     $buttons->add (new CFClient::UI::Button
906     text => $label,
907     connect_activate => sub {
908     my $parser = new Pod::POM;
909     my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910    
911     $viewer->clear;
912    
913     $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914     for @{ CFClient::pod_to_pango_list $pom };
915 root 1.243
916     $viewer->set_offset (0);
917 root 1.241 },
918     );
919     }
920    
921     $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
922    
923     $win
924     }
925    
926 root 1.89 sub sdl_init {
927 root 1.145 CFClient::SDL_Init
928 root 1.89 and die "SDL::Init failed!\n";
929     }
930    
931 root 1.134 sub video_init {
932 root 1.89 sdl_init;
933    
934 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
935    
936 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
937     $FULLSCREEN = $CFG->{fullscreen};
938 root 1.89 $FAST = $CFG->{fast};
939 root 1.84
940 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
941 root 1.230 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
942 root 1.2
943 root 1.86 $SDL_ACTIVE = 1;
944 root 1.87 $LAST_REFRESH = time - 0.01;
945 root 1.45
946 root 1.67 CFClient::gl_init;
947 root 1.30
948 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
949 root 1.39
950 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
951    
952 root 1.52 #############################################################################
953    
954 root 1.213 unless ($DEBUG_STATUS) {
955 root 1.202 # create the widgets
956    
957 root 1.215 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
958 root 1.202 $DEBUG_STATUS->show;
959    
960 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
961 root 1.215 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
962 root 1.212
963     (new CFClient::UI::Frame
964 root 1.215 bg => [0, 0, 0, 0.4],
965     req_y => -1,
966     child => $STATUSBOX,
967 root 1.212 )->show;
968 root 1.202
969     CFClient::UI::FancyFrame->new (
970     border_bg => [1, 1, 1, 192/255],
971     bg => [1, 1, 1, 0],
972 root 1.236 child => ($MAPMAP = new CFClient::MapWidget::MapMap
973     tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
974     ),
975 root 1.202 )->show;
976    
977     $MAPWIDGET = new CFClient::MapWidget;
978     $MAPWIDGET->connect (activate_console => sub {
979     my ($mapwidget, $preset) = @_;
980    
981     if ($CONSOLE) {
982     $CONSOLE->{input}->{auto_activated} = 1;
983     $CONSOLE->{input}->focus_in;
984 elmex 1.103
985 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
986     $CONSOLE->{input}->set_text ($preset);
987     }
988 elmex 1.103 }
989 root 1.202 });
990     $MAPWIDGET->show;
991     $MAPWIDGET->focus_in;
992 root 1.81
993 root 1.229 $LOGVIEW = new CFClient::UI::TextView
994 root 1.236 expand => 1,
995     font => $FONT_FIXED,
996     fontsize => $::CFG->{log_fontsize},
997     can_hover => 1,
998     can_events => 1,
999     tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1000 root 1.229 ;
1001    
1002 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
1003 root 1.111
1004 root 1.236 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1005     tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1006     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1007     tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1008     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1009     tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1010 root 1.111
1011 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1012 root 1.192
1013 root 1.236 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1014     tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1015     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1016     tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1017    
1018     $BUTTONBAR->add (new CFClient::UI::Button
1019     text => "Save Config",
1020     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1021     connect_activate => sub {
1022     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1023     status "Configuration Saved";
1024     },
1025     );
1026 root 1.98
1027 root 1.241 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1028     tooltip => "View Documentation");
1029    
1030 elmex 1.237 $BUTTONBAR->add (new CFClient::UI::Button
1031     text => "Quit",
1032     tooltip => "Terminates the program",
1033     connect_activate => sub {
1034     if ($CONN) {
1035 root 1.241 open_quit_dialog;
1036 elmex 1.237 } else {
1037 root 1.241 exit;
1038 elmex 1.237 }
1039     },
1040     );
1041    
1042 root 1.202 $BUTTONBAR->show;
1043 root 1.187
1044 root 1.215 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1045    
1046 root 1.206 # delay till geometry is constant
1047 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1048 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1049 root 1.215 my $widget = $GAUGES->{win};
1050     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1051 root 1.206 });
1052     force_refresh ();
1053 root 1.202 }
1054 root 1.2 }
1055    
1056 root 1.134 sub video_shutdown {
1057 root 1.86 undef $SDL_ACTIVE;
1058 root 1.134 }
1059    
1060 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1061 root 1.135 my $bgmusic;#TODO#hack#d#
1062    
1063 root 1.198 sub audio_channel_finished {
1064     my ($channel) = @_;
1065    
1066 root 1.226 #warn "channel $channel finished\n";#d#
1067 root 1.198 }
1068    
1069 root 1.153 sub audio_music_finished {
1070     return unless $CFG->{bgm_enable};
1071    
1072     # TODO: hack, do play loop and mood music
1073     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1074     $bgmusic->play (0);
1075    
1076     push @bgmusic, shift @bgmusic;
1077     }
1078    
1079 root 1.134 sub audio_init {
1080 root 1.139 if ($CFG->{audio_enable}) {
1081 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1082 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1083 root 1.240
1084     unless ($SDL_MIXER) {
1085     status "Unable to open sound device: there will be no sound";
1086     return;
1087     }
1088    
1089 root 1.146 CFClient::Mix_AllocateChannels 8;
1090 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1091 root 1.134
1092 root 1.153 audio_music_finished;
1093 root 1.135
1094 root 1.134 while (<$fh>) {
1095     next if /^\s*#/;
1096     next if /^\s*$/;
1097    
1098     my ($file, $volume, $event) = split /\s+/, $_, 3;
1099    
1100     push @SOUNDS, "$volume,$file";
1101    
1102     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1103 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1104 root 1.134 $chunk->volume ($volume * 128 / 100);
1105     $chunk
1106     };
1107     }
1108     } else {
1109     status "unable to open sound config: $!";
1110     }
1111     }
1112     }
1113    
1114     sub audio_shutdown {
1115 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
1116 root 1.134 undef $SDL_MIXER;
1117     @SOUNDS = ();
1118     %AUDIO_CHUNKS = ();
1119 root 1.62 }
1120    
1121 root 1.87 my %animate_object;
1122     my $animate_timer;
1123    
1124     my $fps = 9;
1125    
1126 root 1.231 my %demo;#d#
1127    
1128 root 1.30 sub force_refresh {
1129 root 1.215 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1130 root 1.87 debug sprintf "%3.2f", $fps;
1131    
1132 root 1.111 $CFClient::UI::ROOT->draw;
1133 root 1.231
1134 root 1.232 $WANT_REFRESH = 0;
1135     $CAN_REFRESH = 0;
1136     $LAST_REFRESH = $NOW;
1137    
1138 root 1.231 0 && do {
1139     # some weird model-drawing code, just a joke right now
1140     use CFClient::OpenGL;
1141    
1142     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1143     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1144     $demo{r} ||= do {
1145     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1146     $mod->{v} = pack "f*", @{$mod->{v}};
1147     $_ = [scalar @$_, pack "S!*", @$_]
1148     for values %{$mod->{g}};
1149     $mod
1150     };
1151    
1152     my $r = $demo{r} or die;
1153    
1154     glDepthMask 1;
1155     glClear GL_DEPTH_BUFFER_BIT;
1156     glEnable GL_TEXTURE_2D;
1157     glEnable GL_DEPTH_TEST;
1158 root 1.233 glEnable GL_CULL_FACE;
1159 root 1.232 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1160 root 1.231
1161     glMatrixMode GL_PROJECTION;
1162     glLoadIdentity;
1163 root 1.233 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1164     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1165 root 1.231 glMatrixMode GL_MODELVIEW;
1166     glLoadIdentity;
1167    
1168     glPushMatrix;
1169 root 1.233 glTranslate 0, 0, -800;
1170     glScale 1, -1, 1;
1171     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1172     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1173     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1174 root 1.231 glScale 50, 50, 50;
1175    
1176     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1177     while (my ($k, $v) = each %{$r->{g}}) {
1178     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1179     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1180     }
1181 root 1.232
1182 root 1.231 glPopMatrix;
1183    
1184     glShadeModel GL_FLAT;
1185     glDisable GL_DEPTH_TEST;
1186     glDisable GL_TEXTURE_2D;
1187     glDepthMask 0;
1188    
1189     $WANT_REFRESH++;
1190     };
1191    
1192 root 1.148 CFClient::SDL_GL_SwapBuffers;
1193 root 1.1 }
1194    
1195 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1196     $NOW = time;
1197    
1198 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1199     for CFClient::SDL_PollEvent;
1200 root 1.87
1201     if (%animate_object) {
1202     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1203 root 1.206 $WANT_REFRESH++;
1204 root 1.87 }
1205    
1206 root 1.206 if ($WANT_REFRESH) {
1207 root 1.87 force_refresh;
1208     } else {
1209 root 1.206 $CAN_REFRESH = 1;
1210 root 1.87 }
1211     });
1212 root 1.64
1213 root 1.45 sub animation_start {
1214     my ($widget) = @_;
1215 root 1.87 $animate_object{$widget} = $widget;
1216 root 1.45 }
1217    
1218     sub animation_stop {
1219     my ($widget) = @_;
1220 root 1.87 delete $animate_object{$widget};
1221 root 1.45 }
1222    
1223 root 1.2 @conn::ISA = Crossfire::Protocol::;
1224 root 1.1
1225 root 1.226 sub conn::new {
1226     my $class = shift;
1227    
1228     my $self = $class->Crossfire::Protocol::new (@_);
1229    
1230     $MAPWIDGET->clr_commands;
1231    
1232     my $parser = new Pod::POM;
1233     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1234    
1235     for my $head2 ($pod->head2) {
1236     $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1237     or next;
1238    
1239     my $cmd = $1;
1240     my @args = split /\|/, $2;
1241     @args = (".*") unless @args;
1242    
1243     my $text = CFClient::pod_to_pango $head2->content;
1244    
1245     for my $arg (@args) {
1246     $arg = $arg eq ".*" ? "" : " $arg";
1247    
1248     $MAPWIDGET->add_command ("$cmd$arg", $text);
1249     }
1250     }
1251    
1252 root 1.240 $self->{noface} = new_from_file CFClient::Texture
1253     CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1254    
1255 root 1.226 $self
1256     }
1257    
1258 elmex 1.125 sub conn::stats_update {
1259     my ($self, $stats) = @_;
1260    
1261 root 1.224 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1262     my $diff = $exp - $self->{prev_exp};
1263     $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1264     if exists $self->{prev_exp} && $diff;
1265     $self->{prev_exp} = $exp;
1266     }
1267    
1268 elmex 1.154 update_stats_window ($stats);
1269 elmex 1.125 }
1270    
1271 root 1.89 sub conn::user_send {
1272 root 1.88 my ($self, $command) = @_;
1273    
1274 root 1.123 $self->send_command ($command);
1275 root 1.88 status $command;
1276     }
1277    
1278 root 1.119 sub conn::map_scroll {
1279     my ($self, $dx, $dy) = @_;
1280    
1281     $MAP->scroll ($dx, $dy);
1282     }
1283    
1284 root 1.94 sub conn::feed_map1a {
1285     my ($self, $data) = @_;
1286    
1287 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1288 root 1.1
1289 root 1.95 $MAP->map1a_update ($data);
1290 root 1.69 $MAPWIDGET->update;
1291 root 1.1 }
1292    
1293 root 1.116 sub conn::flush_map {
1294     my ($self) = @_;
1295    
1296     my $map_info = delete $self->{map_info}
1297     or return;
1298    
1299     my ($hash, $x, $y, $w, $h) = @$map_info;
1300    
1301     my $data = $MAP->get_rect ($x, $y, $w, $h);
1302     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1303 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1304 root 1.116 }
1305 root 1.1
1306 root 1.2 sub conn::map_clear {
1307 root 1.1 my ($self) = @_;
1308    
1309 root 1.116 $self->flush_map;
1310 root 1.150 delete $self->{neigh_map};
1311 root 1.116
1312 root 1.95 $MAP->clear;
1313 root 1.1 }
1314    
1315 root 1.116
1316 root 1.119 sub conn::load_map($$$) {
1317     my ($self, $hash, $x, $y) = @_;
1318 root 1.115
1319 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1320     $data = Compress::LZF::decompress $data;
1321 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1322 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1323     my $data = $TILECACHE->get ($id)
1324     or next;
1325    
1326     $self->set_texture ($id => $data);
1327     }
1328     }
1329 root 1.115 }
1330    
1331 root 1.233 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1332     # (server resource,s latency, bandwidth), so this hack is warranted.
1333     # the right fix is to make real tiled maps with an overview file
1334     sub conn::send_mapinfo {
1335     my ($self, $data, $cb) = @_;
1336    
1337     if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1338     my ($wx, $wy) = ($1, $2);
1339    
1340     if ($data =~ /^spatial ([1-4]+)$/) {
1341     my @dx = (0, 0, 1, 0, -1);
1342     my @dy = (0, -1, 0, 1, 0);
1343     my ($dx, $dy);
1344    
1345     for (split //, $1) {
1346     $dx += $dx[$_];
1347     $dy += $dy[$_];
1348     }
1349    
1350     $cb->(spatial => 15,
1351     $self->{map_info}[1] - $MAP->ox + $dx * 50,
1352     $self->{map_info}[2] - $MAP->oy + $dy * 50,
1353     50, 50,
1354     sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1355     );
1356    
1357     return;
1358     }
1359     }
1360    
1361     $self->SUPER::send_mapinfo ($data, $cb);
1362     }
1363    
1364 root 1.152 # this method does a "flood fill" into every tile direction
1365     # it assumes that tiles are arranged in a rectangular grid,
1366     # i.e. a map is the same as the left of the right map etc.
1367     # failure to comply are harmless and result in display errors
1368     # at worst.
1369 root 1.119 sub conn::flood_fill {
1370 root 1.233 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1371 root 1.119
1372 root 1.121 # the server does not allow map paths > 6
1373 root 1.187 return if 7 <= length $path;
1374 root 1.120
1375 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1376    
1377     for (
1378 root 1.233 [1, 3, 0, -1],
1379     [2, 4, 1, 0],
1380     [3, 1, 0, 1],
1381     [4, 2, -1, 0],
1382 root 1.150 ) {
1383 root 1.233 my ($tile, $tile2, $dx, $dy) = @$_;
1384    
1385     next if $block & (1 << $tile);
1386     my $block = $block | (1 << $tile2);
1387 root 1.150
1388     my $gx = $gx + $dx;
1389     my $gy = $gy + $dy;
1390    
1391 root 1.119 next unless $flags & (1 << ($tile - 1));
1392 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1393 root 1.119
1394 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1395     if (my $info = $neigh->[$tile]) {
1396     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1397 root 1.119
1398 root 1.233 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1399 root 1.150 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1400    
1401     } else {
1402     $self->send_mapinfo ("spatial $path$tile", sub {
1403     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1404 root 1.119
1405 root 1.150 return if $mode ne "spatial";
1406 root 1.119
1407 root 1.150 $x += $MAP->ox;
1408     $y += $MAP->oy;
1409 root 1.233
1410 root 1.150 $self->load_map ($hash, $x, $y)
1411     unless $self->{neigh_map}{$hash}[5]++;#d#
1412 root 1.119
1413 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1414 root 1.119
1415 root 1.233 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1416 root 1.150 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1417     });
1418     }
1419 root 1.119 }
1420     }
1421    
1422     sub conn::map_change {
1423     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1424    
1425     $self->flush_map;
1426    
1427     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1428    
1429 root 1.187 my $mapmapw = $MAPMAP->{w};
1430     my $mapmaph = $MAPMAP->{h};
1431 root 1.150
1432     $self->{neigh_rect} = [
1433 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1434     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1435 root 1.150 ];
1436 root 1.119
1437 root 1.150 delete $self->{neigh_grid};
1438 root 1.119
1439     $x += $ox;
1440     $y += $oy;
1441    
1442     $self->{map_info} = [$hash, $x, $y, $w, $h];
1443    
1444 root 1.233 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1445 elmex 1.158 $STATWIDS->{map}->set_text ("Map: " . $map);
1446 elmex 1.157
1447 root 1.119 $self->load_map ($hash, $x, $y);
1448 root 1.233 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1449 root 1.119 }
1450    
1451 root 1.19 sub conn::face_find {
1452 root 1.116 my ($self, $facenum, $face) = @_;
1453    
1454     my $hash = "$face->{chksum},$face->{name}";
1455    
1456     my $id = $FACEMAP->get ($hash);
1457    
1458     unless ($id) {
1459     # create new id for face
1460 root 1.240 # I love transactions
1461 root 1.116 for (1..100) {
1462     my $txn = $CFClient::DB_ENV->txn_begin;
1463     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1464     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1465 root 1.240 $id = ($id || 16) + 1;
1466 root 1.116 if ($FACEMAP->put (id => $id) == 0
1467     && $FACEMAP->put ($hash => $id) == 0) {
1468     $txn->txn_commit;
1469    
1470     goto gotid;
1471     }
1472     }
1473     $txn->abort;
1474     }
1475 root 1.19
1476 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1477     }
1478 root 1.114
1479 root 1.116 gotid:
1480     $face->{id} = $id;
1481     $MAP->set_face ($facenum => $id);
1482 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1483 root 1.240
1484     $TILECACHE->get ($id) || do {
1485     my $tex = $self->{noface};
1486     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1487     undef
1488     };
1489 root 1.19 }
1490    
1491 root 1.2 sub conn::face_update {
1492 root 1.95 my ($self, $facenum, $face) = @_;
1493 root 1.19
1494 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1495    
1496     $self->set_texture ($face->{id} => delete $face->{image});
1497     }
1498 root 1.1
1499 root 1.116 sub conn::set_texture {
1500     my ($self, $id, $data) = @_;
1501 root 1.95
1502 root 1.116 $self->{texture}[$id] ||= do {
1503     my $tex =
1504     new_from_image CFClient::Texture
1505 root 1.173 $data, minify => 1, mipmap => 1;
1506 root 1.116
1507     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1508     $MAPWIDGET->update;
1509    
1510     $tex
1511     };
1512 root 1.1 }
1513    
1514 root 1.134 sub conn::sound_play {
1515     my ($self, $x, $y, $soundnum, $type) = @_;
1516    
1517 root 1.139 $SDL_MIXER
1518     or return;
1519    
1520 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1521     or return;
1522    
1523 root 1.146 $chunk->play;
1524 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1525 root 1.134 }
1526    
1527 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1528    
1529 root 1.33 sub conn::query {
1530     my ($self, $flags, $prompt) = @_;
1531    
1532 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1533     $LAST_QUERY = $prompt;
1534    
1535     my $dialog = new CFClient::UI::FancyFrame
1536     title => "Query",
1537     child => my $vbox = new CFClient::UI::VBox;
1538    
1539     $vbox->add (new CFClient::UI::Label
1540     max_w => $::WIDTH * 0.4,
1541     text => $prompt);
1542    
1543     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1544     $vbox->add (my $hbox = new CFClient::HBox);
1545     $hbox->add (new CFClient::Button
1546     text => "No",
1547     connect_activate => sub {
1548     $self->send ("reply n");
1549     $dialog->destroy;
1550     $MAPWIDGET->focus_in;
1551     }
1552     );
1553     $hbox->add (new CFClient::Button
1554     text => "Yes",
1555     connect_activate => sub {
1556     $self->send ("reply y");
1557     $dialog->destroy;
1558     $MAPWIDGET->focus_in;
1559     },
1560     );
1561    
1562     $dialog->focus_in;
1563    
1564     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1565     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1566     $vbox->add (my $entry = new CFClient::UI::Entry
1567     connect_changed => sub {
1568     $self->send ("reply $_[1]");
1569     $dialog->destroy;
1570     $MAPWIDGET->focus_in;
1571     },
1572     );
1573    
1574     $entry->focus_in;
1575    
1576     } else {
1577     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1578    
1579     $vbox->add (my $entry = new CFClient::UI::Entry
1580     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1581     connect_activate => sub {
1582     $self->send ("reply $_[1]");
1583     $dialog->destroy;
1584     $MAPWIDGET->focus_in;
1585     },
1586     );
1587    
1588     $entry->focus_in;
1589     }
1590    
1591 elmex 1.238 $dialog->show_centered;
1592 root 1.33 }
1593    
1594 root 1.99 sub conn::drawinfo {
1595     my ($self, $color, $text) = @_;
1596    
1597     my @color = (
1598     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1599     [1.00, 1.00, 1.00],
1600 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1601 root 1.99 [1.00, 0.00, 0.00],
1602     [1.00, 0.54, 0.00],
1603     [0.11, 0.56, 1.00],
1604     [0.93, 0.46, 0.00],
1605     [0.18, 0.54, 0.34],
1606     [0.56, 0.73, 0.56],
1607     [0.80, 0.80, 0.80],
1608     [0.55, 0.41, 0.13],
1609     [0.99, 0.77, 0.26],
1610     [0.74, 0.65, 0.41],
1611     );
1612    
1613 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1614    
1615 root 1.219 $text = CFClient::UI::Label::escape $text;
1616 root 1.208 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1617     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1618 root 1.209
1619     $LOGVIEW->add_paragraph ($color[$color],
1620     join "\n", map "$time $_", split /\n/, $text);
1621 root 1.211
1622 root 1.212 $STATUSBOX->add ($text,
1623 root 1.211 group => $text,
1624 root 1.215 fg => $color[$color],
1625 root 1.211 timeout => 60,
1626     tooltip_font => $::FONT_FIXED,
1627     );
1628 root 1.208 }
1629    
1630     sub conn::drawextinfo {
1631     my ($self, $color, $type, $subtype, $message) = @_;
1632    
1633     $self->drawinfo ($color, $message);
1634 root 1.99 }
1635    
1636 root 1.144 sub conn::spell_add {
1637 root 1.143 my ($self, $spell) = @_;
1638    
1639 root 1.171 # TODO
1640     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1641 root 1.224 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1642     $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1643 root 1.144 }
1644    
1645     sub conn::spell_delete {
1646     my ($self, $spell) = @_;
1647     }
1648    
1649     sub conn::addme_success {
1650     my ($self) = @_;
1651    
1652 root 1.226 $self->send ("command output-sync $CFG->{output_sync}");
1653     $self->send ("command output-count $CFG->{output_count}");
1654 root 1.219
1655 root 1.234 my $parser = new Pod::POM;
1656     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1657    
1658     my %skill_tooltip;
1659    
1660     for my $head2 ($pod->head2) {
1661     $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1662     }
1663    
1664 root 1.144 for my $skill (values %{$self->{skill_info}}) {
1665 root 1.234 $MAPWIDGET->add_command ("ready_skill $skill",
1666     (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1667     . $skill_tooltip{$skill});
1668     $MAPWIDGET->add_command ("use_skill $skill",
1669     (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1670     . $skill_tooltip{$skill});
1671 root 1.219 }
1672 root 1.200 }
1673    
1674     sub conn::eof {
1675 root 1.219 $MAPWIDGET->clr_commands;
1676    
1677 root 1.200 stop_game;
1678 root 1.143 }
1679    
1680 root 1.173 sub update_floorbox {
1681     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1682 root 1.200 return unless $CONN;
1683    
1684 root 1.173 $FLOORBOX->clear;
1685     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1686    
1687 root 1.242 my $count = 7;
1688 root 1.207 for (@{ $CONN->{container}{0} }) {
1689     if (--$count) {
1690     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1691     } else {
1692     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1693     last;
1694     }
1695     }
1696 root 1.173 });
1697 root 1.206
1698     $WANT_REFRESH++;
1699 root 1.173 }
1700    
1701 root 1.169 sub conn::container_add {
1702 root 1.203 my ($self, $tag, $items) = @_;
1703    
1704 elmex 1.222 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1705    
1706 elmex 1.217 if ($tag == 0) {
1707     update_floorbox;
1708 elmex 1.222 $OPENCONT = 0;
1709 elmex 1.223 $INVR_LBL->set_text ("Floor");
1710 elmex 1.217 $INVR->set_items ($self->{container}{0});
1711     } elsif ($tag == $self->{player}{tag}) {
1712 elmex 1.223 $INVR_LBL->set_text ("Player");
1713 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1714     } else {
1715     $OPENCONT = $tag;
1716 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1717 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1718     }
1719 root 1.169
1720     # $self-<{player}{tag} => player inv
1721     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1722     }
1723    
1724     sub conn::container_clear {
1725 root 1.203 my ($self, $tag) = @_;
1726 root 1.173
1727 elmex 1.222 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1728    
1729 elmex 1.217 if ($tag == 0) {
1730     update_floorbox;
1731 elmex 1.222 $OPENCONT = 0;
1732 elmex 1.223 $INVR_LBL->set_text ("Floor");
1733 elmex 1.217 $INVR->set_items ($self->{container}{0});
1734     } elsif ($tag == $self->{player}{tag}) {
1735 elmex 1.223 $INVR_LBL->set_text ("Player");
1736 elmex 1.217 $INV->set_items ($self->{container}{$tag})
1737     } else {
1738 elmex 1.222 $OPENCONT = $tag;
1739 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1740 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1741     }
1742 elmex 1.191
1743 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1744     }
1745    
1746 root 1.173 sub conn::item_delete {
1747     my ($self, @items) = @_;
1748    
1749     for (@items) {
1750 elmex 1.222 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1751    
1752 elmex 1.217 if ($_->{container} == 0) {
1753     update_floorbox;
1754 elmex 1.222 $OPENCONT = 0;
1755 elmex 1.223 $INVR_LBL->set_text ("Floor");
1756 elmex 1.217 $INVR->set_items ($self->{container}{0});
1757     } elsif ($_->{container} == $self->{player}{tag}) {
1758 elmex 1.223 $INVR_LBL->set_text ("Player");
1759 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1760     } else {
1761 elmex 1.222 $OPENCONT = $_->{container};
1762 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1763 elmex 1.222 $INVR->set_items ($self->{container}{$_->{container}});
1764 elmex 1.217 }
1765 root 1.173 }
1766     }
1767    
1768     sub conn::item_update {
1769     my ($self, $item) = @_;
1770    
1771 elmex 1.222 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1772    
1773     if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1774     $OPENCONT = 0;
1775 elmex 1.223 $INVR_LBL->set_text ("Floor");
1776 elmex 1.217 $INVR->set_items ($self->{container}{0});
1777 elmex 1.223
1778     $item->{widget}->update_item
1779     if $item->{widget};
1780 elmex 1.222 } else {
1781     if ($item->{container} == 0) {
1782     update_floorbox;
1783     $OPENCONT = 0;
1784 elmex 1.223 $INVR_LBL->set_text ("Floor");
1785 elmex 1.222 $INVR->set_items ($self->{container}{0});
1786     } elsif ($item->{container} == $self->{player}{tag}) {
1787     $INV->set_items ($self->{container}{$item->{container}})
1788     }
1789 elmex 1.217 }
1790 root 1.173 }
1791    
1792 root 1.87 %SDL_CB = (
1793 root 1.145 CFClient::SDL_QUIT => sub {
1794 root 1.87 Event::unloop -1;
1795     },
1796 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1797 root 1.87 },
1798 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1799 root 1.236 CFClient::UI::full_refresh;
1800 root 1.206 },
1801 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1802     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1803 root 1.87 },
1804 root 1.145 CFClient::SDL_KEYDOWN => sub {
1805 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1806 root 1.87 # alt-enter
1807 root 1.134 video_shutdown;
1808 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1809 root 1.134 video_init;
1810 root 1.87 } else {
1811 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1812 elmex 1.23 }
1813 root 1.87 },
1814 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1815     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1816 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1817 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1818     CFClient::SDL_USEREVENT => sub {
1819     if ($_[0]{code} == 1) {
1820     audio_channel_finished $_[0]{data1};
1821     } elsif ($_[0]{code} == 0) {
1822     audio_music_finished;
1823     }
1824     },
1825 root 1.87 );
1826 elmex 1.23
1827 root 1.1 #############################################################################
1828    
1829 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1830    
1831 root 1.205 {
1832     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1833 root 1.194
1834 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1835 root 1.114
1836 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1837     $FACEMAP = CFClient::db_table "facemap";
1838 root 1.90
1839 root 1.205 my %DEF_CFG = (
1840     sdl_mode => 0,
1841     width => 640,
1842     height => 480,
1843     fullscreen => 0,
1844     fast => 0,
1845 root 1.230 map_scale => 1,
1846 root 1.205 fow_enable => 1,
1847     fow_intensity => 0.45,
1848     fow_smooth => 0,
1849     gui_fontsize => 1,
1850     log_fontsize => 1,
1851 root 1.206 gauge_fontsize=> 1,
1852     gauge_size => 0.35,
1853 root 1.205 stat_fontsize => 1,
1854     mapsize => 100,
1855     host => "crossfire.schmorp.de",
1856     say_command => 'say',
1857     audio_enable => 1,
1858     bgm_enable => 1,
1859     bgm_volume => 0.25,
1860 root 1.226 output_sync => 1,
1861     output_count => 1,
1862 root 1.205 );
1863 root 1.87
1864 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1865     $CFG->{$k} = $v unless exists $CFG->{$k};
1866     }
1867    
1868     sdl_init;
1869    
1870     @SDL_MODES = reverse
1871     grep $_->[0] >= 640 && $_->[1] >= 480,
1872     CFClient::SDL_ListModes;
1873    
1874     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1875    
1876     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1877    
1878     {
1879     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1880     DejaVuSans.ttf
1881     DejaVuSansMono.ttf
1882     DejaVuSans-Bold.ttf
1883     DejaVuSansMono-Bold.ttf
1884     DejaVuSans-Oblique.ttf
1885     DejaVuSansMono-Oblique.ttf
1886     DejaVuSans-BoldOblique.ttf
1887     DejaVuSansMono-BoldOblique.ttf
1888     );
1889    
1890     CFClient::add_font $_ for @fonts;
1891    
1892 root 1.214 CFClient::pango_init;
1893    
1894 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1895     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1896 root 1.89
1897 root 1.205 $FONT_PROP->make_default;
1898     }
1899 root 1.89
1900 root 1.219 # compare mono (ft) vs. rgba (cairo)
1901     # ft - 1.8s, cairo 3s, even in alpha-only mode
1902     # for my $rgba (0..1) {
1903     # my $t1 = Time::HiRes::time;
1904     # for (1..1000) {
1905     # my $layout = CFClient::Layout->new ($rgba);
1906     # $layout->set_text ("hallo" x 100);
1907     # $layout->render;
1908     # }
1909     # my $t2 = Time::HiRes::time;
1910     # warn $t2-$t1;
1911     # }
1912    
1913 root 1.205 video_init;
1914     audio_init;
1915 root 1.65 }
1916 root 1.40
1917 root 1.87 Event::loop;
1918 root 1.19
1919 root 1.148 END { CFClient::SDL_Quit }
1920 root 1.131
1921 root 1.241 =head1 NAME
1922 root 1.178
1923 root 1.241 pclient - A Crossfire+ and Crossfire game client
1924 root 1.178
1925 root 1.241 =head1 SYNOPSIS
1926 root 1.178
1927 root 1.241 Just run it - no commandline arguments are supported.
1928 root 1.178
1929 root 1.179 =head1 USAGE
1930    
1931 root 1.241 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1932     fullscreen and interactively.
1933 root 1.178
1934     =head1 AUTHOR
1935    
1936     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1937    
1938    
1939 root 1.82