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Revision: 1.246
Committed: Wed May 24 22:48:19 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.245: +6 -6 lines
Log Message:
fix quit dialog

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.224 # do things only needed for single-binary version (par)
7 root 1.176 BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19 root 1.224 # TODO: pango-rc file, anybody?
20    
21 root 1.176 unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26 root 1.224 unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28 root 1.176
29 root 1.87 use Time::HiRes 'time';
30 root 1.224 use Pod::POM;
31 root 1.87 use Event;
32 root 1.13
33 elmex 1.11 use Crossfire;
34 root 1.2 use Crossfire::Protocol;
35    
36 root 1.116 use Compress::LZF;
37    
38 root 1.67 use CFClient;
39 root 1.72 use CFClient::UI;
40 root 1.141 use CFClient::MapWidget;
41 elmex 1.10
42 root 1.177 $Event::DIED = sub {
43 root 1.208 # TODO: display dialog box or so
44 root 1.177 CFClient::error $_[1];
45     };
46 root 1.176
47 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48    
49 root 1.63 our $VERSION = '0.1';
50    
51 root 1.96 my $MAX_FPS = 60;
52 root 1.90 my $MIN_FPS = 5; # unused as of yet
53 root 1.63
54 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
55    
56 root 1.116 our $FACEMAP;
57     our $TILECACHE;
58     our $MAPCACHE;
59 root 1.19
60 root 1.87 our $LAST_REFRESH;
61     our $NOW;
62    
63 elmex 1.10 our $CFG;
64 root 1.13 our $CONN;
65 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66 root 1.2
67 root 1.206 our $WANT_REFRESH;
68     our $CAN_REFRESH;
69    
70 root 1.75 our @SDL_MODES;
71 root 1.30 our $WIDTH;
72     our $HEIGHT;
73     our $FULLSCREEN;
74 root 1.99 our $FONTSIZE;
75 root 1.30
76 root 1.168 our $FONT_PROP;
77     our $FONT_FIXED;
78    
79 root 1.95 our $MAP;
80 root 1.187 our $MAPMAP;
81 root 1.69 our $MAPWIDGET;
82 root 1.112 our $BUTTONBAR;
83     our $LOGVIEW;
84     our $CONSOLE;
85     our $METASERVER;
86 root 1.199 our $LOGIN_BUTTON;
87 elmex 1.237 our $QUIT_DIALOG;
88 root 1.57
89 root 1.173 our $FLOORBOX;
90 elmex 1.125 our $GAUGES;
91 elmex 1.154 our $STATWIDS;
92 elmex 1.125
93 root 1.86 our $SDL_ACTIVE;
94 root 1.13 our %SDL_CB;
95 root 1.18
96 root 1.134 our $SDL_MIXER;
97     our @SOUNDS; # event => file mapping
98     our %AUDIO_CHUNKS; # audio files
99    
100 root 1.30 our $ALT_ENTER_MESSAGE;
101 root 1.212 our $STATUSBOX;
102 root 1.64 our $DEBUG_STATUS;
103 root 1.30
104 elmex 1.191 our $INVWIN;
105     our $INV;
106 elmex 1.217 our $INVR;
107 elmex 1.223 our $INVR_LBL;
108 elmex 1.217 our $OPENCONT;
109 elmex 1.191
110 root 1.82 sub status {
111 root 1.228 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
112 root 1.82 }
113    
114     sub debug {
115     $DEBUG_STATUS->set_text ($_[0]);
116 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
117     $DEBUG_STATUS->move ($WIDTH - $w, 0);
118 root 1.82 }
119    
120 root 1.84 sub start_game {
121 root 1.85 status "logging in...";
122    
123 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
124 root 1.84
125 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
126 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
127 root 1.112
128     my ($host, $port) = split /:/, $CFG->{host};
129 root 1.95
130 root 1.194 $CONN = eval {
131     new conn
132     host => $host,
133     port => $port || 13327,
134     user => $CFG->{user},
135     pass => $CFG->{password},
136     mapw => $mapsize,
137     maph => $mapsize,
138     ;
139     };
140 root 1.84
141 root 1.194 if ($CONN) {
142 root 1.225 CFClient::lowdelay fileno $CONN->{fh};
143    
144 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
145 root 1.225 status "login successful";
146 root 1.200
147 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
148     if $BUTTONBAR->{children}[1]->{state};
149 root 1.85
150 root 1.194 } else {
151     status "unable to connect";
152 root 1.199 stop_game();
153 root 1.194 }
154 root 1.84 }
155    
156     sub stop_game {
157 root 1.200 return unless $CONN;
158    
159 root 1.199 status "connection closed";
160     $LOGIN_BUTTON->set_text ("Login");
161 root 1.200 $CONN->destroy;
162     $CONN = 0; # false, does not autovivify
163    
164 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
165     unless $BUTTONBAR->{children}[1]->{state};
166    
167 root 1.200 undef $MAPCACHE;
168     undef $MAP;
169 root 1.84 }
170    
171 root 1.111 sub client_setup {
172 root 1.99 my $dialog = new CFClient::UI::FancyFrame
173 root 1.150 title => "Client Setup",
174 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
175     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
176    
177 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
178 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
179    
180 root 1.243 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
181 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
182 root 1.81
183     $mode_slider->connect (changed => sub {
184     my ($self, $value) = @_;
185    
186     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
187     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
188     });
189     $mode_slider->emit (changed => $mode_slider->{range}[0]);
190 root 1.82
191 elmex 1.158 my $row = 1;
192    
193     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
194 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
195     state => $CFG->{fullscreen},
196     tooltip => "Bring the client into fullscreen mode",
197     connect_changed => sub {
198     my ($self, $value) = @_;
199     $CFG->{fullscreen} = $value;
200     }
201     );
202 root 1.85
203 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
204 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
205     state => $CFG->{fast},
206     tooltip => "Lower the visual quality considerably to speed up rendering.",
207     connect_changed => sub {
208     my ($self, $value) = @_;
209     $CFG->{fast} = $value;
210     }
211     );
212 root 1.89
213 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214     $table->add (1, $row++, new CFClient::UI::Slider
215 root 1.240 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216     tooltip => "Enlarge or shrink the displayed map",
217 root 1.169 connect_changed => sub {
218     my ($self, $value) = @_;
219 root 1.240 $CFG->{map_scale} = 2 ** $value;
220 root 1.169 }
221     );
222    
223 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
225     state => $CFG->{fow_enable},
226     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227     connect_changed => sub {
228     my ($self, $value) = @_;
229     $CFG->{fow_enable} = $value;
230     }
231     );
232 root 1.97
233 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
234 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
235 root 1.243 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 root 1.163 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237     connect_changed => sub {
238     my ($self, $value) = @_;
239     $CFG->{fow_intensity} = $value;
240     }
241     );
242 root 1.90
243 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
244 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
245     state => $CFG->{fow_smooth},
246     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247     connect_changed => sub {
248     my ($self, $value) = @_;
249     $CFG->{fow_smooth} = $value;
250     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251     }
252     );
253 root 1.91
254 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
256 root 1.243 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 root 1.163 tooltip => "The font size used by most GUI elements",
258 root 1.216 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 root 1.163 );
260 root 1.140
261 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
263 root 1.243 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 root 1.163 tooltip => "The font size used by the server log window only",
265 root 1.216 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 root 1.163 );
267 root 1.105
268 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269 root 1.163
270     $table->add (1, $row++, new CFClient::UI::Slider
271 root 1.243 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 root 1.163 tooltip => "The font size used by the statistics window only",
273     connect_changed => sub {
274 root 1.216 $CFG->{stat_fontsize} = $_[1];
275 root 1.163 &set_stats_window_fontsize;
276     }
277     );
278 elmex 1.157
279 root 1.243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
281 root 1.243 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282     tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 root 1.163 connect_changed => sub {
284 root 1.243 $CFG->{gauge_fontsize} = $_[1];
285     &set_gauge_window_fontsize;
286 root 1.163 }
287     );
288 elmex 1.158
289 root 1.243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
291 root 1.243 range => [$CFG->{gauge_size}, 0.2, 0.8],
292     tooltip => "Adjust the size of the stats gauges at the bottom right",
293 root 1.163 connect_changed => sub {
294 root 1.243 $CFG->{gauge_size} = $_[1];
295     $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 root 1.163 }
297     );
298 elmex 1.158
299 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
300     expand => 1, align => 0, text => "Apply",
301 root 1.168 tooltip => "Apply the video settings",
302 root 1.163 connect_activate => sub {
303     video_shutdown ();
304     video_init ();
305     }
306     );
307 root 1.111
308 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
310     state => $CFG->{audio_enable},
311     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312     connect_changed => sub {
313     $CFG->{audio_enable} = $_[1];
314     }
315     );
316 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318     # $CFG->{effects_volume} = $_[1];
319     # });
320 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
321     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 root 1.163 $hbox->add (new CFClient::UI::CheckBox
323     expand => 1, state => $CFG->{bgm_enable},
324     tooltip => "Enable background music playing",
325     connect_changed => sub {
326     $CFG->{bgm_enable} = $_[1];
327     }
328     );
329     $hbox->add (new CFClient::UI::Slider
330 root 1.243 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 root 1.163 tooltip => "The volume of the background music",
332     connect_changed => sub {
333     $CFG->{bgm_volume} = $_[1];
334     CFClient::MixMusic::volume $_[1] * 128;
335     }
336     );
337 root 1.140
338 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
339     expand => 1, align => 0, text => "Apply",
340 root 1.168 tooltip => "Apply the audio settings",
341 root 1.163 connect_activate => sub {
342     audio_shutdown ();
343     audio_init ();
344     }
345     );
346 elmex 1.137
347 elmex 1.188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349     text => $CFG->{say_command},
350     tooltip => "This is the command that will be used if you write a line in the message window entry. "
351     ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352     ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353     connect_changed => sub {
354     my ($self, $value) = @_;
355     $CFG->{say_command} = $value;
356     }
357     );
358    
359 root 1.111 $dialog
360     }
361    
362 elmex 1.157 sub set_stats_window_fontsize {
363 elmex 1.158 for (values %{$STATWIDS}) {
364 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
365     }
366     }
367    
368 elmex 1.158 sub set_gauge_window_fontsize {
369     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370     $_->set_fontsize ($::CFG->{gauge_fontsize});
371     }
372 root 1.169
373     # local $GAUGES->{win}{parent};#d#
374     # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375 elmex 1.158 }
376    
377     sub make_gauge_window {
378 root 1.215 my $gh = int $HEIGHT * $CFG->{gauge_size};
379 elmex 1.158
380     my $win = new CFClient::UI::Frame (
381 root 1.215 req_y => -1,
382     user_w => $WIDTH,
383     user_h => $gh,
384 elmex 1.158 );
385 root 1.215
386 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
387     children => [
388     (new CFClient::UI::HBox expand => 1),
389 root 1.212 (new CFClient::UI::VBox children => [
390     (new CFClient::UI::Empty expand => 1),
391     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392     ]),
393 root 1.173 (my $vbox = new CFClient::UI::VBox),
394     ],
395     );
396 elmex 1.158
397 root 1.173 $vbox->add (new CFClient::UI::HBox
398     expand => 1,
399     children => [
400     (new CFClient::UI::Empty expand => 1),
401     (my $hb = new CFClient::UI::HBox),
402     ],
403     );
404 elmex 1.161
405 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 root 1.236 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 root 1.236 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 root 1.236 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 root 1.236 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413 root 1.172
414 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 root 1.236 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 root 1.236 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418 elmex 1.158
419     $GAUGES = {
420 elmex 1.166 exp => $exp, win => $win, range => $rng,
421 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
422     };
423 root 1.169
424     &set_gauge_window_fontsize;
425    
426 elmex 1.158 $win
427     }
428    
429 elmex 1.154 sub make_stats_window {
430 root 1.241 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431 root 1.155
432 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 root 1.236 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434     can_hover => 1, can_events => 1,
435     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437     can_hover => 1, can_events => 1,
438     tooltip => "The map you are currently on (if supported by the server).");
439 elmex 1.156
440     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442    
443 root 1.241 my $color2 = [1, 1, 0];
444 root 1.174
445 root 1.180 for (
446 root 1.236 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447     [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448     [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449     [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450     [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451     [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452     [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453    
454     [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455     [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456     [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457     [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458     [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459     [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 root 1.180 ) {
461     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462    
463     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 root 1.241 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 root 1.180 }
468 root 1.155
469 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470 root 1.155
471 elmex 1.156 my $row = 0;
472     my $col = 0;
473 root 1.155
474 elmex 1.166 my %resist_names = (
475 root 1.235 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483     pois => "<b>Poison</b> (resistance to getting poisoned)",
484     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485     deat => "<b>Death</b> (resistance against death spells)",
486     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 elmex 1.166 );
494 elmex 1.156 for (qw/slow holyw conf fire depl magic
495     drain acid pois para deat phys
496     blind fear tund elec cold ghit/)
497     {
498 root 1.164 $tbl2->add ($col, $row,
499 elmex 1.156 $STATWIDS->{"res_$_"} =
500 root 1.168 new CFClient::UI::Label
501 root 1.184 font => $FONT_FIXED,
502 root 1.180 template => "-100%",
503     align => +1,
504     valign => 0,
505     can_events => 1,
506     can_hover => 1,
507     tooltip => $resist_names{$_},
508 root 1.168 );
509     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 root 1.185 font => $FONT_FIXED,
511 root 1.180 can_hover => 1,
512 root 1.168 can_events => 1,
513 root 1.180 image => "ui/resist/resist_$_.png",
514     tooltip => $resist_names{$_},
515 elmex 1.156 );
516    
517     $row++;
518     if ($row % 6 == 0) {
519     $col += 2;
520     $row = 0;
521     }
522     }
523    
524 elmex 1.157 &set_stats_window_fontsize;
525 elmex 1.156 update_stats_window ({});
526 root 1.155
527 elmex 1.154 $tgw
528     }
529    
530 root 1.169 sub formsep {
531     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532     }
533    
534 elmex 1.154 sub update_stats_window {
535     my ($stats) = @_;
536    
537 elmex 1.156 # i love text protocols!!!
538 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 elmex 1.156 my $fo_m = 999;
544 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546 elmex 1.156
547     $GAUGES->{hp} ->set_value ($hp, $hp_m);
548     $GAUGES->{mana} ->set_value ($sp, $sp_m);
549     $GAUGES->{food} ->set_value ($fo, $fo_m);
550     $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
555     $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 elmex 1.165 $title =~ s/^Player: //;
558     $STATWIDS->{title} ->set_text ("Title: " . $title);
559 elmex 1.156
560 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573 elmex 1.156
574     my %tbl = (
575     phys => 100,
576     magic => 101,
577     fire => 102,
578     elec => 103,
579     cold => 104,
580     conf => 105,
581     acid => 106,
582     drain => 107,
583     ghit => 108,
584     pois => 109,
585     slow => 110,
586     para => 111,
587     tund => 112,
588     fear => 113,
589 elmex 1.165 depl => 113,
590 elmex 1.156 deat => 115,
591     holyw => 116,
592     blind => 117
593 elmex 1.154 );
594 elmex 1.156
595     for (keys %tbl) {
596     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597     }
598    
599 elmex 1.154 }
600    
601 root 1.112 sub metaserver_dialog {
602     my $dialog = new CFClient::UI::FancyFrame
603 root 1.199 title => "Server List",
604 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
605    
606     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
607    
608     $dialog
609     }
610    
611 root 1.179 my $METASERVER_ATIME;
612    
613 root 1.112 sub update_metaserver {
614 root 1.114 my ($HOST) = @_;
615    
616 root 1.179 return if $METASERVER_ATIME > time;
617     $METASERVER_ATIME = time + 60;
618    
619 root 1.178 my $table = $METASERVER->{table};
620     $table->clear;
621 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
622 root 1.112
623     my $buf;
624    
625     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626    
627 root 1.178 unless ($fh) {
628     $label->set_text ("unable to contact metaserver: $!");
629     return;
630     }
631    
632 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
633     my $res = sysread $fh, $buf, 8192, length $buf;
634    
635     if (!defined $res) {
636     $_[0]->w->cancel;
637 root 1.178 $label->set_text ("error while retrieving server list: $!");
638 root 1.112 } elsif ($res == 0) {
639     $_[0]->w->cancel;
640     status "server list retrieved";
641 root 1.113
642 root 1.178 utf8::decode $buf if utf8::valid $buf;
643 root 1.113
644     $table->clear;
645    
646 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
647 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
648     for 0 .. $#col;
649    
650     my @align = qw(1 0 1 1 -1);
651    
652     my $y = 0;
653 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
654 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
655    
656     for ($desc) {
657     s/<br>/\n/gi;
658     s/<li>/\n· /gi;
659     s/<.*?>//sgi;
660     s/&/&amp;/g;
661     s/</&lt;/g;
662     s/>/&gt;/g;
663     }
664    
665     $uptime = sprintf "%dd %02d:%02d:%02d",
666     (int $m->[8] / 86400),
667     (int $m->[8] / 3600) % 24,
668     (int $m->[8] / 60) % 60,
669     $m->[8] % 60;
670    
671     $m = [$users, $host, $uptime, $version, $desc];
672    
673     $y++;
674 root 1.114
675     $table->add (0, $y, new CFClient::UI::VBox children => [
676 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
677 root 1.114 $HOST->set_text ($CFG->{host} = $host);
678     }),
679     (new CFClient::UI::Empty expand => 1),
680     ]);
681    
682 root 1.224 $table->add ($_ + 1, $y, new CFClient::UI::Label
683     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
684 root 1.113 for 0 .. $#$m;
685     }
686 root 1.112 }
687     });
688     }
689    
690 root 1.111 sub server_setup {
691     my $dialog = new CFClient::UI::FancyFrame
692 root 1.150 title => "Server Setup",
693 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
694 root 1.81
695 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
696 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
697 root 1.112
698     {
699     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
700    
701 elmex 1.166 $vbox->add (
702     my $HOST = new CFClient::UI::Entry
703     expand => 1,
704     text => $CFG->{host},
705     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706     connect_changed => sub {
707     my ($self, $value) = @_;
708     $CFG->{host} = $value;
709     }
710     );
711 root 1.112
712     $METASERVER = metaserver_dialog;
713 elmex 1.101
714 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
715     expand => 1,
716 root 1.200 text => "Server List",
717 elmex 1.166 other => $METASERVER,
718 root 1.200 tooltip => "Show a list of available crossfire servers",
719 elmex 1.166 connect_open => sub {
720     update_metaserver $HOST;
721     }
722     );
723 root 1.112 }
724 root 1.81
725 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
727     text => $CFG->{user},
728     tooltip => "The name of your character on the server",
729     connect_changed => sub {
730     my ($self, $value) = @_;
731     $CFG->{user} = $value;
732     }
733     );
734 root 1.81
735 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
736 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
737     text => $CFG->{password},
738     hidden => 1,
739     tooltip => "The password for your character",
740     connect_changed => sub {
741     my ($self, $value) = @_;
742     $CFG->{password} = $value;
743     }
744     );
745 elmex 1.101
746 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
747 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
748 root 1.81 req_w => 100,
749 root 1.243 range => [$CFG->{mapsize}, 10, 100, 0, 1],
750 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
751 root 1.243 . "If you set this to a high value you will be able to see further for example.",
752 root 1.81 connect_changed => sub {
753     my ($self, $value) = @_;
754    
755     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
756     },
757     );
758    
759 root 1.226 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
760     $table->add (1, 8, new CFClient::UI::Entry
761     text => $CFG->{output_count},
762     tooltip => "Should be set to 1 unless you know what you are doing",
763     connect_changed => sub { $CFG->{output_count} = $_[1] },
764     );
765    
766     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767     $table->add (1, 9, new CFClient::UI::Entry
768     text => $CFG->{output_sync},
769     tooltip => "Should be set to 1 unless you know what you are doing",
770     connect_changed => sub { $CFG->{output_sync} = $_[1] },
771     );
772    
773     $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 root 1.199 expand => 1,
775     align => 0,
776     text => "Login",
777     connect_activate => sub {
778     $CONN ? stop_game
779     : start_game;
780     },
781     );
782 root 1.82
783 root 1.98 $dialog
784 root 1.81 }
785 root 1.58
786 root 1.111 sub message_window {
787 root 1.99 my $window = new CFClient::UI::FancyFrame
788 root 1.150 title => "Messages",
789 root 1.186 border_bg => [1, 1, 1, 1],
790 root 1.236 bg => [0, 0, 0, 0.75],
791 root 1.124 user_w => int $::WIDTH / 3,
792     user_h => int $::HEIGHT / 5,
793 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
794    
795 root 1.229 $vbox->add ($LOGVIEW);
796 root 1.105
797 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
798 root 1.236 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799     . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800     . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801     . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
802 elmex 1.118 connect_focus_in => sub {
803     my ($input, $prev_focus) = @_;
804    
805     delete $input->{refocus_map};
806    
807     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
808     $input->{refocus_map} = 1;
809     }
810     delete $input->{auto_activated};
811     },
812 root 1.116 connect_activate => sub {
813 elmex 1.100 my ($input, $text) = @_;
814     $input->set_text ('');
815    
816     if ($text =~ /^\/(.*)/) {
817 root 1.123 $::CONN->user_send ($1);
818 elmex 1.100 } else {
819 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
820 root 1.123 $::CONN->user_send ("$say_cmd $text");
821 elmex 1.100 }
822 elmex 1.118 if ($input->{refocus_map}) {
823     delete $input->{refocus_map};
824     $MAPWIDGET->focus_in
825     }
826 root 1.116 },
827     connect_escape => sub {
828 elmex 1.102 $MAPWIDGET->focus_in
829 root 1.116 },
830     );
831 elmex 1.102
832     $CONSOLE = {
833     window => $window,
834     input => $input
835     };
836 root 1.99
837     $window
838     }
839    
840 elmex 1.237 sub open_quit_dialog {
841     unless ($QUIT_DIALOG) {
842    
843 elmex 1.238 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844 elmex 1.237
845     $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846    
847     $vb->add (new CFClient::UI::Label
848 root 1.246 text => "You should find a savebed and apply it first!",
849     max_w => $WIDTH * 0.25,
850     ellipsize => 0,
851 elmex 1.237 );
852     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
853     $hb->add (new CFClient::UI::Button
854     text => "Ok",
855 root 1.246 expand => 1,
856 elmex 1.237 connect_activate => sub { $QUIT_DIALOG->hide },
857     );
858     $hb->add (new CFClient::UI::Button
859     text => "Quit anyway",
860 root 1.246 expand => 1,
861     connect_activate => sub { exit },
862 elmex 1.237 );
863    
864 elmex 1.238 $QUIT_DIALOG->show_centered;
865 elmex 1.237 } else {
866 elmex 1.238 $QUIT_DIALOG->show_centered;
867 elmex 1.237 }
868     }
869    
870 elmex 1.191 sub make_inventory_window {
871 elmex 1.217 my $invwin = new CFClient::UI::FancyFrame
872 elmex 1.239 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873 elmex 1.217
874 root 1.230 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875 elmex 1.223
876     $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877     $vb1->add (my $lbl = new CFClient::UI::Label);
878     $lbl->set_text ("Player");
879     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880    
881     $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882     $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883     $INVR_LBL->set_text ("Floor");
884     $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885 elmex 1.217
886 elmex 1.191 $invwin
887     }
888    
889 root 1.241 sub make_help_window {
890     my $win = new CFClient::UI::FancyFrame
891     user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892    
893     $win->add (my $vbox = new CFClient::UI::VBox);
894    
895     $vbox->add (my $buttons = new CFClient::UI::HBox);
896     $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897    
898     for (
899     [intro => "Introduction"],
900     [command_help => "Commands"],
901     [skill_help => "Skills"],
902     ) {
903     my ($pod, $label) = @$_;
904    
905     $buttons->add (new CFClient::UI::Button
906     text => $label,
907     connect_activate => sub {
908     my $parser = new Pod::POM;
909     my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910    
911     $viewer->clear;
912    
913     $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914     for @{ CFClient::pod_to_pango_list $pom };
915 root 1.243
916     $viewer->set_offset (0);
917 root 1.241 },
918     );
919     }
920    
921     $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
922    
923     $win
924     }
925    
926 root 1.89 sub sdl_init {
927 root 1.145 CFClient::SDL_Init
928 root 1.89 and die "SDL::Init failed!\n";
929     }
930    
931 root 1.134 sub video_init {
932 root 1.89 sdl_init;
933    
934 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
935    
936 root 1.245 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
937    
938 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
939     $FULLSCREEN = $CFG->{fullscreen};
940 root 1.89 $FAST = $CFG->{fast};
941 root 1.84
942 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
943 root 1.230 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
944 root 1.2
945 root 1.86 $SDL_ACTIVE = 1;
946 root 1.87 $LAST_REFRESH = time - 0.01;
947 root 1.45
948 root 1.67 CFClient::gl_init;
949 root 1.30
950 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
951 root 1.39
952 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
953    
954 root 1.52 #############################################################################
955    
956 root 1.245 if ($DEBUG_STATUS) {
957     CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
958     } else {
959 root 1.202 # create the widgets
960    
961 root 1.215 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
962 root 1.202 $DEBUG_STATUS->show;
963    
964 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
965 root 1.215 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
966 root 1.212
967     (new CFClient::UI::Frame
968 root 1.215 bg => [0, 0, 0, 0.4],
969     req_y => -1,
970     child => $STATUSBOX,
971 root 1.212 )->show;
972 root 1.202
973     CFClient::UI::FancyFrame->new (
974     border_bg => [1, 1, 1, 192/255],
975     bg => [1, 1, 1, 0],
976 root 1.236 child => ($MAPMAP = new CFClient::MapWidget::MapMap
977     tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
978     ),
979 root 1.202 )->show;
980    
981     $MAPWIDGET = new CFClient::MapWidget;
982     $MAPWIDGET->connect (activate_console => sub {
983     my ($mapwidget, $preset) = @_;
984    
985     if ($CONSOLE) {
986     $CONSOLE->{input}->{auto_activated} = 1;
987     $CONSOLE->{input}->focus_in;
988 elmex 1.103
989 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
990     $CONSOLE->{input}->set_text ($preset);
991     }
992 elmex 1.103 }
993 root 1.202 });
994     $MAPWIDGET->show;
995     $MAPWIDGET->focus_in;
996 root 1.81
997 root 1.229 $LOGVIEW = new CFClient::UI::TextView
998 root 1.236 expand => 1,
999     font => $FONT_FIXED,
1000     fontsize => $::CFG->{log_fontsize},
1001     can_hover => 1,
1002     can_events => 1,
1003     tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1004 root 1.229 ;
1005    
1006 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
1007 root 1.111
1008 root 1.236 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1009     tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1010     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1011     tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1012     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1013     tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1014 root 1.111
1015 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1016 root 1.192
1017 root 1.236 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1018     tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1019     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1020     tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1021    
1022     $BUTTONBAR->add (new CFClient::UI::Button
1023     text => "Save Config",
1024     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1025     connect_activate => sub {
1026     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1027     status "Configuration Saved";
1028     },
1029     );
1030 root 1.98
1031 root 1.241 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1032     tooltip => "View Documentation");
1033    
1034 elmex 1.237 $BUTTONBAR->add (new CFClient::UI::Button
1035     text => "Quit",
1036     tooltip => "Terminates the program",
1037     connect_activate => sub {
1038     if ($CONN) {
1039 root 1.241 open_quit_dialog;
1040 elmex 1.237 } else {
1041 root 1.241 exit;
1042 elmex 1.237 }
1043     },
1044     );
1045    
1046 root 1.202 $BUTTONBAR->show;
1047 root 1.187
1048 root 1.215 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1049    
1050 root 1.206 # delay till geometry is constant
1051 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1052 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1053 root 1.215 my $widget = $GAUGES->{win};
1054     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1055 root 1.206 });
1056     force_refresh ();
1057 root 1.202 }
1058 root 1.2 }
1059    
1060 root 1.134 sub video_shutdown {
1061 root 1.86 undef $SDL_ACTIVE;
1062 root 1.134 }
1063    
1064 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1065 root 1.135 my $bgmusic;#TODO#hack#d#
1066    
1067 root 1.198 sub audio_channel_finished {
1068     my ($channel) = @_;
1069    
1070 root 1.226 #warn "channel $channel finished\n";#d#
1071 root 1.198 }
1072    
1073 root 1.153 sub audio_music_finished {
1074     return unless $CFG->{bgm_enable};
1075    
1076     # TODO: hack, do play loop and mood music
1077     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1078     $bgmusic->play (0);
1079    
1080     push @bgmusic, shift @bgmusic;
1081     }
1082    
1083 root 1.134 sub audio_init {
1084 root 1.139 if ($CFG->{audio_enable}) {
1085 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1086 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1087 root 1.240
1088     unless ($SDL_MIXER) {
1089     status "Unable to open sound device: there will be no sound";
1090     return;
1091     }
1092    
1093 root 1.146 CFClient::Mix_AllocateChannels 8;
1094 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1095 root 1.134
1096 root 1.153 audio_music_finished;
1097 root 1.135
1098 root 1.134 while (<$fh>) {
1099     next if /^\s*#/;
1100     next if /^\s*$/;
1101    
1102     my ($file, $volume, $event) = split /\s+/, $_, 3;
1103    
1104     push @SOUNDS, "$volume,$file";
1105    
1106     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1107 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1108 root 1.134 $chunk->volume ($volume * 128 / 100);
1109     $chunk
1110     };
1111     }
1112     } else {
1113     status "unable to open sound config: $!";
1114     }
1115     }
1116     }
1117    
1118     sub audio_shutdown {
1119 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
1120 root 1.134 undef $SDL_MIXER;
1121     @SOUNDS = ();
1122     %AUDIO_CHUNKS = ();
1123 root 1.62 }
1124    
1125 root 1.87 my %animate_object;
1126     my $animate_timer;
1127    
1128     my $fps = 9;
1129    
1130 root 1.231 my %demo;#d#
1131    
1132 root 1.30 sub force_refresh {
1133 root 1.215 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1134 root 1.87 debug sprintf "%3.2f", $fps;
1135    
1136 root 1.111 $CFClient::UI::ROOT->draw;
1137 root 1.231
1138 root 1.232 $WANT_REFRESH = 0;
1139     $CAN_REFRESH = 0;
1140     $LAST_REFRESH = $NOW;
1141    
1142 root 1.231 0 && do {
1143     # some weird model-drawing code, just a joke right now
1144     use CFClient::OpenGL;
1145    
1146     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1147     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1148     $demo{r} ||= do {
1149     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1150     $mod->{v} = pack "f*", @{$mod->{v}};
1151     $_ = [scalar @$_, pack "S!*", @$_]
1152     for values %{$mod->{g}};
1153     $mod
1154     };
1155    
1156     my $r = $demo{r} or die;
1157    
1158     glDepthMask 1;
1159     glClear GL_DEPTH_BUFFER_BIT;
1160     glEnable GL_TEXTURE_2D;
1161     glEnable GL_DEPTH_TEST;
1162 root 1.233 glEnable GL_CULL_FACE;
1163 root 1.232 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1164 root 1.231
1165     glMatrixMode GL_PROJECTION;
1166     glLoadIdentity;
1167 root 1.233 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1168     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1169 root 1.231 glMatrixMode GL_MODELVIEW;
1170     glLoadIdentity;
1171    
1172     glPushMatrix;
1173 root 1.233 glTranslate 0, 0, -800;
1174     glScale 1, -1, 1;
1175     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1176     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1177     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1178 root 1.231 glScale 50, 50, 50;
1179    
1180     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1181     while (my ($k, $v) = each %{$r->{g}}) {
1182     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1183     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1184     }
1185 root 1.232
1186 root 1.231 glPopMatrix;
1187    
1188     glShadeModel GL_FLAT;
1189     glDisable GL_DEPTH_TEST;
1190     glDisable GL_TEXTURE_2D;
1191     glDepthMask 0;
1192    
1193     $WANT_REFRESH++;
1194     };
1195    
1196 root 1.148 CFClient::SDL_GL_SwapBuffers;
1197 root 1.1 }
1198    
1199 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1200     $NOW = time;
1201    
1202 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1203     for CFClient::SDL_PollEvent;
1204 root 1.87
1205     if (%animate_object) {
1206     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1207 root 1.206 $WANT_REFRESH++;
1208 root 1.87 }
1209    
1210 root 1.206 if ($WANT_REFRESH) {
1211 root 1.87 force_refresh;
1212     } else {
1213 root 1.206 $CAN_REFRESH = 1;
1214 root 1.87 }
1215     });
1216 root 1.64
1217 root 1.45 sub animation_start {
1218     my ($widget) = @_;
1219 root 1.87 $animate_object{$widget} = $widget;
1220 root 1.45 }
1221    
1222     sub animation_stop {
1223     my ($widget) = @_;
1224 root 1.87 delete $animate_object{$widget};
1225 root 1.45 }
1226    
1227 root 1.2 @conn::ISA = Crossfire::Protocol::;
1228 root 1.1
1229 root 1.226 sub conn::new {
1230     my $class = shift;
1231    
1232     my $self = $class->Crossfire::Protocol::new (@_);
1233    
1234     $MAPWIDGET->clr_commands;
1235    
1236     my $parser = new Pod::POM;
1237     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1238    
1239     for my $head2 ($pod->head2) {
1240     $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1241     or next;
1242    
1243     my $cmd = $1;
1244     my @args = split /\|/, $2;
1245     @args = (".*") unless @args;
1246    
1247     my $text = CFClient::pod_to_pango $head2->content;
1248    
1249     for my $arg (@args) {
1250     $arg = $arg eq ".*" ? "" : " $arg";
1251    
1252     $MAPWIDGET->add_command ("$cmd$arg", $text);
1253     }
1254     }
1255    
1256 root 1.240 $self->{noface} = new_from_file CFClient::Texture
1257     CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1258    
1259 root 1.226 $self
1260     }
1261    
1262 elmex 1.125 sub conn::stats_update {
1263     my ($self, $stats) = @_;
1264    
1265 root 1.224 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1266     my $diff = $exp - $self->{prev_exp};
1267     $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1268     if exists $self->{prev_exp} && $diff;
1269     $self->{prev_exp} = $exp;
1270     }
1271    
1272 elmex 1.154 update_stats_window ($stats);
1273 elmex 1.125 }
1274    
1275 root 1.89 sub conn::user_send {
1276 root 1.88 my ($self, $command) = @_;
1277    
1278 root 1.123 $self->send_command ($command);
1279 root 1.88 status $command;
1280     }
1281    
1282 root 1.119 sub conn::map_scroll {
1283     my ($self, $dx, $dy) = @_;
1284    
1285     $MAP->scroll ($dx, $dy);
1286     }
1287    
1288 root 1.94 sub conn::feed_map1a {
1289     my ($self, $data) = @_;
1290    
1291 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1292 root 1.1
1293 root 1.95 $MAP->map1a_update ($data);
1294 root 1.69 $MAPWIDGET->update;
1295 root 1.1 }
1296    
1297 root 1.116 sub conn::flush_map {
1298     my ($self) = @_;
1299    
1300     my $map_info = delete $self->{map_info}
1301     or return;
1302    
1303     my ($hash, $x, $y, $w, $h) = @$map_info;
1304    
1305     my $data = $MAP->get_rect ($x, $y, $w, $h);
1306     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1307 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1308 root 1.116 }
1309 root 1.1
1310 root 1.2 sub conn::map_clear {
1311 root 1.1 my ($self) = @_;
1312    
1313 root 1.116 $self->flush_map;
1314 root 1.150 delete $self->{neigh_map};
1315 root 1.116
1316 root 1.95 $MAP->clear;
1317 root 1.1 }
1318    
1319 root 1.116
1320 root 1.119 sub conn::load_map($$$) {
1321     my ($self, $hash, $x, $y) = @_;
1322 root 1.115
1323 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1324     $data = Compress::LZF::decompress $data;
1325 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1326 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1327     my $data = $TILECACHE->get ($id)
1328     or next;
1329    
1330     $self->set_texture ($id => $data);
1331     }
1332     }
1333 root 1.115 }
1334    
1335 root 1.233 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1336     # (server resource,s latency, bandwidth), so this hack is warranted.
1337     # the right fix is to make real tiled maps with an overview file
1338     sub conn::send_mapinfo {
1339     my ($self, $data, $cb) = @_;
1340    
1341     if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1342     my ($wx, $wy) = ($1, $2);
1343    
1344     if ($data =~ /^spatial ([1-4]+)$/) {
1345     my @dx = (0, 0, 1, 0, -1);
1346     my @dy = (0, -1, 0, 1, 0);
1347     my ($dx, $dy);
1348    
1349     for (split //, $1) {
1350     $dx += $dx[$_];
1351     $dy += $dy[$_];
1352     }
1353    
1354     $cb->(spatial => 15,
1355     $self->{map_info}[1] - $MAP->ox + $dx * 50,
1356     $self->{map_info}[2] - $MAP->oy + $dy * 50,
1357     50, 50,
1358     sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1359     );
1360    
1361     return;
1362     }
1363     }
1364    
1365 root 1.244 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1366 root 1.233 }
1367    
1368 root 1.152 # this method does a "flood fill" into every tile direction
1369     # it assumes that tiles are arranged in a rectangular grid,
1370     # i.e. a map is the same as the left of the right map etc.
1371     # failure to comply are harmless and result in display errors
1372     # at worst.
1373 root 1.119 sub conn::flood_fill {
1374 root 1.233 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1375 root 1.119
1376 root 1.121 # the server does not allow map paths > 6
1377 root 1.187 return if 7 <= length $path;
1378 root 1.120
1379 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1380    
1381     for (
1382 root 1.233 [1, 3, 0, -1],
1383     [2, 4, 1, 0],
1384     [3, 1, 0, 1],
1385     [4, 2, -1, 0],
1386 root 1.150 ) {
1387 root 1.233 my ($tile, $tile2, $dx, $dy) = @$_;
1388    
1389     next if $block & (1 << $tile);
1390     my $block = $block | (1 << $tile2);
1391 root 1.150
1392     my $gx = $gx + $dx;
1393     my $gy = $gy + $dy;
1394    
1395 root 1.119 next unless $flags & (1 << ($tile - 1));
1396 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1397 root 1.119
1398 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1399     if (my $info = $neigh->[$tile]) {
1400     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1401 root 1.119
1402 root 1.233 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1403 root 1.150 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1404    
1405     } else {
1406     $self->send_mapinfo ("spatial $path$tile", sub {
1407     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1408 root 1.119
1409 root 1.150 return if $mode ne "spatial";
1410 root 1.119
1411 root 1.150 $x += $MAP->ox;
1412     $y += $MAP->oy;
1413 root 1.233
1414 root 1.150 $self->load_map ($hash, $x, $y)
1415     unless $self->{neigh_map}{$hash}[5]++;#d#
1416 root 1.119
1417 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1418 root 1.119
1419 root 1.233 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1420 root 1.150 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1421     });
1422     }
1423 root 1.119 }
1424     }
1425    
1426     sub conn::map_change {
1427     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1428    
1429     $self->flush_map;
1430    
1431     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1432    
1433 root 1.187 my $mapmapw = $MAPMAP->{w};
1434     my $mapmaph = $MAPMAP->{h};
1435 root 1.150
1436     $self->{neigh_rect} = [
1437 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1438     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1439 root 1.150 ];
1440 root 1.119
1441 root 1.150 delete $self->{neigh_grid};
1442 root 1.119
1443     $x += $ox;
1444     $y += $oy;
1445    
1446     $self->{map_info} = [$hash, $x, $y, $w, $h];
1447    
1448 root 1.233 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1449 elmex 1.158 $STATWIDS->{map}->set_text ("Map: " . $map);
1450 elmex 1.157
1451 root 1.119 $self->load_map ($hash, $x, $y);
1452 root 1.233 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1453 root 1.119 }
1454    
1455 root 1.19 sub conn::face_find {
1456 root 1.116 my ($self, $facenum, $face) = @_;
1457    
1458     my $hash = "$face->{chksum},$face->{name}";
1459    
1460     my $id = $FACEMAP->get ($hash);
1461    
1462     unless ($id) {
1463     # create new id for face
1464 root 1.240 # I love transactions
1465 root 1.116 for (1..100) {
1466     my $txn = $CFClient::DB_ENV->txn_begin;
1467     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1468     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1469 root 1.240 $id = ($id || 16) + 1;
1470 root 1.116 if ($FACEMAP->put (id => $id) == 0
1471     && $FACEMAP->put ($hash => $id) == 0) {
1472     $txn->txn_commit;
1473    
1474     goto gotid;
1475     }
1476     }
1477     $txn->abort;
1478     }
1479 root 1.19
1480 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1481     }
1482 root 1.114
1483 root 1.116 gotid:
1484     $face->{id} = $id;
1485     $MAP->set_face ($facenum => $id);
1486 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1487 root 1.240
1488     $TILECACHE->get ($id) || do {
1489     my $tex = $self->{noface};
1490     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1491     undef
1492     };
1493 root 1.19 }
1494    
1495 root 1.2 sub conn::face_update {
1496 root 1.95 my ($self, $facenum, $face) = @_;
1497 root 1.19
1498 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1499    
1500     $self->set_texture ($face->{id} => delete $face->{image});
1501     }
1502 root 1.1
1503 root 1.116 sub conn::set_texture {
1504     my ($self, $id, $data) = @_;
1505 root 1.95
1506 root 1.116 $self->{texture}[$id] ||= do {
1507     my $tex =
1508     new_from_image CFClient::Texture
1509 root 1.173 $data, minify => 1, mipmap => 1;
1510 root 1.116
1511     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1512     $MAPWIDGET->update;
1513    
1514     $tex
1515     };
1516 root 1.1 }
1517    
1518 root 1.134 sub conn::sound_play {
1519     my ($self, $x, $y, $soundnum, $type) = @_;
1520    
1521 root 1.139 $SDL_MIXER
1522     or return;
1523    
1524 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1525     or return;
1526    
1527 root 1.146 $chunk->play;
1528 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1529 root 1.134 }
1530    
1531 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1532    
1533 root 1.33 sub conn::query {
1534     my ($self, $flags, $prompt) = @_;
1535    
1536 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1537     $LAST_QUERY = $prompt;
1538    
1539     my $dialog = new CFClient::UI::FancyFrame
1540     title => "Query",
1541     child => my $vbox = new CFClient::UI::VBox;
1542    
1543     $vbox->add (new CFClient::UI::Label
1544     max_w => $::WIDTH * 0.4,
1545     text => $prompt);
1546    
1547     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1548     $vbox->add (my $hbox = new CFClient::HBox);
1549     $hbox->add (new CFClient::Button
1550     text => "No",
1551     connect_activate => sub {
1552     $self->send ("reply n");
1553     $dialog->destroy;
1554     $MAPWIDGET->focus_in;
1555     }
1556     );
1557     $hbox->add (new CFClient::Button
1558     text => "Yes",
1559     connect_activate => sub {
1560     $self->send ("reply y");
1561     $dialog->destroy;
1562     $MAPWIDGET->focus_in;
1563     },
1564     );
1565    
1566     $dialog->focus_in;
1567    
1568     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1569     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1570     $vbox->add (my $entry = new CFClient::UI::Entry
1571     connect_changed => sub {
1572     $self->send ("reply $_[1]");
1573     $dialog->destroy;
1574     $MAPWIDGET->focus_in;
1575     },
1576     );
1577    
1578     $entry->focus_in;
1579    
1580     } else {
1581     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1582    
1583     $vbox->add (my $entry = new CFClient::UI::Entry
1584     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1585     connect_activate => sub {
1586     $self->send ("reply $_[1]");
1587     $dialog->destroy;
1588     $MAPWIDGET->focus_in;
1589     },
1590     );
1591    
1592     $entry->focus_in;
1593     }
1594    
1595 elmex 1.238 $dialog->show_centered;
1596 root 1.33 }
1597    
1598 root 1.99 sub conn::drawinfo {
1599     my ($self, $color, $text) = @_;
1600    
1601     my @color = (
1602     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1603     [1.00, 1.00, 1.00],
1604 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1605 root 1.99 [1.00, 0.00, 0.00],
1606     [1.00, 0.54, 0.00],
1607     [0.11, 0.56, 1.00],
1608     [0.93, 0.46, 0.00],
1609     [0.18, 0.54, 0.34],
1610     [0.56, 0.73, 0.56],
1611     [0.80, 0.80, 0.80],
1612     [0.55, 0.41, 0.13],
1613     [0.99, 0.77, 0.26],
1614     [0.74, 0.65, 0.41],
1615     );
1616    
1617 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1618    
1619 root 1.219 $text = CFClient::UI::Label::escape $text;
1620 root 1.208 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1621     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1622 root 1.209
1623     $LOGVIEW->add_paragraph ($color[$color],
1624     join "\n", map "$time $_", split /\n/, $text);
1625 root 1.211
1626 root 1.212 $STATUSBOX->add ($text,
1627 root 1.211 group => $text,
1628 root 1.215 fg => $color[$color],
1629 root 1.211 timeout => 60,
1630     tooltip_font => $::FONT_FIXED,
1631     );
1632 root 1.208 }
1633    
1634     sub conn::drawextinfo {
1635     my ($self, $color, $type, $subtype, $message) = @_;
1636    
1637     $self->drawinfo ($color, $message);
1638 root 1.99 }
1639    
1640 root 1.144 sub conn::spell_add {
1641 root 1.143 my ($self, $spell) = @_;
1642    
1643 root 1.171 # TODO
1644     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1645 root 1.224 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1646     $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1647 root 1.144 }
1648    
1649     sub conn::spell_delete {
1650     my ($self, $spell) = @_;
1651     }
1652    
1653     sub conn::addme_success {
1654     my ($self) = @_;
1655    
1656 root 1.226 $self->send ("command output-sync $CFG->{output_sync}");
1657     $self->send ("command output-count $CFG->{output_count}");
1658 root 1.219
1659 root 1.234 my $parser = new Pod::POM;
1660     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1661    
1662     my %skill_tooltip;
1663    
1664     for my $head2 ($pod->head2) {
1665     $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1666     }
1667    
1668 root 1.144 for my $skill (values %{$self->{skill_info}}) {
1669 root 1.234 $MAPWIDGET->add_command ("ready_skill $skill",
1670     (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1671     . $skill_tooltip{$skill});
1672     $MAPWIDGET->add_command ("use_skill $skill",
1673     (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1674     . $skill_tooltip{$skill});
1675 root 1.219 }
1676 root 1.200 }
1677    
1678     sub conn::eof {
1679 root 1.219 $MAPWIDGET->clr_commands;
1680    
1681 root 1.200 stop_game;
1682 root 1.143 }
1683    
1684 root 1.173 sub update_floorbox {
1685     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1686 root 1.200 return unless $CONN;
1687    
1688 root 1.173 $FLOORBOX->clear;
1689     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1690    
1691 root 1.242 my $count = 7;
1692 root 1.207 for (@{ $CONN->{container}{0} }) {
1693     if (--$count) {
1694     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1695     } else {
1696     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1697     last;
1698     }
1699     }
1700 root 1.173 });
1701 root 1.206
1702     $WANT_REFRESH++;
1703 root 1.173 }
1704    
1705 root 1.169 sub conn::container_add {
1706 root 1.203 my ($self, $tag, $items) = @_;
1707    
1708 elmex 1.222 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1709    
1710 elmex 1.217 if ($tag == 0) {
1711     update_floorbox;
1712 elmex 1.222 $OPENCONT = 0;
1713 elmex 1.223 $INVR_LBL->set_text ("Floor");
1714 elmex 1.217 $INVR->set_items ($self->{container}{0});
1715     } elsif ($tag == $self->{player}{tag}) {
1716 elmex 1.223 $INVR_LBL->set_text ("Player");
1717 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1718     } else {
1719     $OPENCONT = $tag;
1720 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1721 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1722     }
1723 root 1.169
1724     # $self-<{player}{tag} => player inv
1725     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1726     }
1727    
1728     sub conn::container_clear {
1729 root 1.203 my ($self, $tag) = @_;
1730 root 1.173
1731 elmex 1.222 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1732    
1733 elmex 1.217 if ($tag == 0) {
1734     update_floorbox;
1735 elmex 1.222 $OPENCONT = 0;
1736 elmex 1.223 $INVR_LBL->set_text ("Floor");
1737 elmex 1.217 $INVR->set_items ($self->{container}{0});
1738     } elsif ($tag == $self->{player}{tag}) {
1739 elmex 1.223 $INVR_LBL->set_text ("Player");
1740 elmex 1.217 $INV->set_items ($self->{container}{$tag})
1741     } else {
1742 elmex 1.222 $OPENCONT = $tag;
1743 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1744 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1745     }
1746 elmex 1.191
1747 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1748     }
1749    
1750 root 1.173 sub conn::item_delete {
1751     my ($self, @items) = @_;
1752    
1753     for (@items) {
1754 elmex 1.222 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1755    
1756 elmex 1.217 if ($_->{container} == 0) {
1757     update_floorbox;
1758 elmex 1.222 $OPENCONT = 0;
1759 elmex 1.223 $INVR_LBL->set_text ("Floor");
1760 elmex 1.217 $INVR->set_items ($self->{container}{0});
1761     } elsif ($_->{container} == $self->{player}{tag}) {
1762 elmex 1.223 $INVR_LBL->set_text ("Player");
1763 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1764     } else {
1765 elmex 1.222 $OPENCONT = $_->{container};
1766 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1767 elmex 1.222 $INVR->set_items ($self->{container}{$_->{container}});
1768 elmex 1.217 }
1769 root 1.173 }
1770     }
1771    
1772     sub conn::item_update {
1773     my ($self, $item) = @_;
1774    
1775 elmex 1.222 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1776    
1777     if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1778     $OPENCONT = 0;
1779 elmex 1.223 $INVR_LBL->set_text ("Floor");
1780 elmex 1.217 $INVR->set_items ($self->{container}{0});
1781 elmex 1.223
1782     $item->{widget}->update_item
1783     if $item->{widget};
1784 elmex 1.222 } else {
1785     if ($item->{container} == 0) {
1786     update_floorbox;
1787     $OPENCONT = 0;
1788 elmex 1.223 $INVR_LBL->set_text ("Floor");
1789 elmex 1.222 $INVR->set_items ($self->{container}{0});
1790     } elsif ($item->{container} == $self->{player}{tag}) {
1791     $INV->set_items ($self->{container}{$item->{container}})
1792     }
1793 elmex 1.217 }
1794 root 1.173 }
1795    
1796 root 1.87 %SDL_CB = (
1797 root 1.145 CFClient::SDL_QUIT => sub {
1798 root 1.87 Event::unloop -1;
1799     },
1800 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1801 root 1.87 },
1802 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1803 root 1.236 CFClient::UI::full_refresh;
1804 root 1.206 },
1805 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1806     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1807 root 1.87 },
1808 root 1.145 CFClient::SDL_KEYDOWN => sub {
1809 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1810 root 1.87 # alt-enter
1811 root 1.134 video_shutdown;
1812 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1813 root 1.134 video_init;
1814 root 1.87 } else {
1815 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1816 elmex 1.23 }
1817 root 1.87 },
1818 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1819     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1820 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1821 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1822     CFClient::SDL_USEREVENT => sub {
1823     if ($_[0]{code} == 1) {
1824     audio_channel_finished $_[0]{data1};
1825     } elsif ($_[0]{code} == 0) {
1826     audio_music_finished;
1827     }
1828     },
1829 root 1.87 );
1830 elmex 1.23
1831 root 1.1 #############################################################################
1832    
1833 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1834    
1835 root 1.205 {
1836     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1837 root 1.194
1838 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1839 root 1.114
1840 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1841     $FACEMAP = CFClient::db_table "facemap";
1842 root 1.90
1843 root 1.205 my %DEF_CFG = (
1844     sdl_mode => 0,
1845     width => 640,
1846     height => 480,
1847     fullscreen => 0,
1848     fast => 0,
1849 root 1.230 map_scale => 1,
1850 root 1.205 fow_enable => 1,
1851     fow_intensity => 0.45,
1852     fow_smooth => 0,
1853     gui_fontsize => 1,
1854     log_fontsize => 1,
1855 root 1.206 gauge_fontsize=> 1,
1856     gauge_size => 0.35,
1857 root 1.205 stat_fontsize => 1,
1858     mapsize => 100,
1859     host => "crossfire.schmorp.de",
1860     say_command => 'say',
1861     audio_enable => 1,
1862     bgm_enable => 1,
1863     bgm_volume => 0.25,
1864 root 1.226 output_sync => 1,
1865     output_count => 1,
1866 root 1.205 );
1867 root 1.87
1868 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1869     $CFG->{$k} = $v unless exists $CFG->{$k};
1870     }
1871    
1872     sdl_init;
1873    
1874     @SDL_MODES = reverse
1875     grep $_->[0] >= 640 && $_->[1] >= 480,
1876     CFClient::SDL_ListModes;
1877    
1878     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1879    
1880     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1881    
1882     {
1883     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1884     DejaVuSans.ttf
1885     DejaVuSansMono.ttf
1886     DejaVuSans-Bold.ttf
1887     DejaVuSansMono-Bold.ttf
1888     DejaVuSans-Oblique.ttf
1889     DejaVuSansMono-Oblique.ttf
1890     DejaVuSans-BoldOblique.ttf
1891     DejaVuSansMono-BoldOblique.ttf
1892     );
1893    
1894     CFClient::add_font $_ for @fonts;
1895    
1896 root 1.214 CFClient::pango_init;
1897    
1898 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1899     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1900 root 1.89
1901 root 1.205 $FONT_PROP->make_default;
1902     }
1903 root 1.89
1904 root 1.219 # compare mono (ft) vs. rgba (cairo)
1905     # ft - 1.8s, cairo 3s, even in alpha-only mode
1906     # for my $rgba (0..1) {
1907     # my $t1 = Time::HiRes::time;
1908     # for (1..1000) {
1909     # my $layout = CFClient::Layout->new ($rgba);
1910     # $layout->set_text ("hallo" x 100);
1911     # $layout->render;
1912     # }
1913     # my $t2 = Time::HiRes::time;
1914     # warn $t2-$t1;
1915     # }
1916    
1917 root 1.205 video_init;
1918     audio_init;
1919 root 1.65 }
1920 root 1.40
1921 root 1.87 Event::loop;
1922 root 1.19
1923 root 1.148 END { CFClient::SDL_Quit }
1924 root 1.131
1925 root 1.241 =head1 NAME
1926 root 1.178
1927 root 1.241 pclient - A Crossfire+ and Crossfire game client
1928 root 1.178
1929 root 1.241 =head1 SYNOPSIS
1930 root 1.178
1931 root 1.241 Just run it - no commandline arguments are supported.
1932 root 1.178
1933 root 1.179 =head1 USAGE
1934    
1935 root 1.241 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1936     fullscreen and interactively.
1937 root 1.178
1938     =head1 AUTHOR
1939    
1940     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1941    
1942    
1943 root 1.82