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Revision: 1.247
Committed: Thu May 25 00:26:20 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.246: +4 -7 lines
Log Message:
improve focus model, improve completer behaviour

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2 root 1.25
3 root 1.2 use strict;
4 root 1.25 use utf8;
5 root 1.2
6 root 1.224 # do things only needed for single-binary version (par)
7 root 1.176 BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19 root 1.224 # TODO: pango-rc file, anybody?
20    
21 root 1.176 unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26 root 1.224 unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28 root 1.176
29 root 1.87 use Time::HiRes 'time';
30 root 1.224 use Pod::POM;
31 root 1.87 use Event;
32 root 1.13
33 elmex 1.11 use Crossfire;
34 root 1.2 use Crossfire::Protocol;
35    
36 root 1.116 use Compress::LZF;
37    
38 root 1.67 use CFClient;
39 root 1.72 use CFClient::UI;
40 root 1.141 use CFClient::MapWidget;
41 elmex 1.10
42 root 1.177 $Event::DIED = sub {
43 root 1.208 # TODO: display dialog box or so
44 root 1.177 CFClient::error $_[1];
45     };
46 root 1.176
47 root 1.178 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48    
49 root 1.63 our $VERSION = '0.1';
50    
51 root 1.96 my $MAX_FPS = 60;
52 root 1.90 my $MIN_FPS = 5; # unused as of yet
53 root 1.63
54 root 1.112 our $META_SERVER = "crossfire.real-time.com:13326";
55    
56 root 1.116 our $FACEMAP;
57     our $TILECACHE;
58     our $MAPCACHE;
59 root 1.19
60 root 1.87 our $LAST_REFRESH;
61     our $NOW;
62    
63 elmex 1.10 our $CFG;
64 root 1.13 our $CONN;
65 root 1.85 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66 root 1.2
67 root 1.206 our $WANT_REFRESH;
68     our $CAN_REFRESH;
69    
70 root 1.75 our @SDL_MODES;
71 root 1.30 our $WIDTH;
72     our $HEIGHT;
73     our $FULLSCREEN;
74 root 1.99 our $FONTSIZE;
75 root 1.30
76 root 1.168 our $FONT_PROP;
77     our $FONT_FIXED;
78    
79 root 1.95 our $MAP;
80 root 1.187 our $MAPMAP;
81 root 1.69 our $MAPWIDGET;
82 root 1.112 our $BUTTONBAR;
83     our $LOGVIEW;
84     our $CONSOLE;
85     our $METASERVER;
86 root 1.199 our $LOGIN_BUTTON;
87 elmex 1.237 our $QUIT_DIALOG;
88 root 1.57
89 root 1.173 our $FLOORBOX;
90 elmex 1.125 our $GAUGES;
91 elmex 1.154 our $STATWIDS;
92 elmex 1.125
93 root 1.86 our $SDL_ACTIVE;
94 root 1.13 our %SDL_CB;
95 root 1.18
96 root 1.134 our $SDL_MIXER;
97     our @SOUNDS; # event => file mapping
98     our %AUDIO_CHUNKS; # audio files
99    
100 root 1.30 our $ALT_ENTER_MESSAGE;
101 root 1.212 our $STATUSBOX;
102 root 1.64 our $DEBUG_STATUS;
103 root 1.30
104 elmex 1.191 our $INVWIN;
105     our $INV;
106 elmex 1.217 our $INVR;
107 elmex 1.223 our $INVR_LBL;
108 elmex 1.217 our $OPENCONT;
109 elmex 1.191
110 root 1.82 sub status {
111 root 1.228 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
112 root 1.82 }
113    
114     sub debug {
115     $DEBUG_STATUS->set_text ($_[0]);
116 root 1.206 my ($w, $h) = $DEBUG_STATUS->size_request;
117     $DEBUG_STATUS->move ($WIDTH - $w, 0);
118 root 1.82 }
119    
120 root 1.84 sub start_game {
121 root 1.85 status "logging in...";
122    
123 root 1.106 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
124 root 1.84
125 root 1.116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
126 root 1.95 $MAP = new CFClient::Map $mapsize, $mapsize;
127 root 1.112
128     my ($host, $port) = split /:/, $CFG->{host};
129 root 1.95
130 root 1.194 $CONN = eval {
131     new conn
132     host => $host,
133     port => $port || 13327,
134     user => $CFG->{user},
135     pass => $CFG->{password},
136     mapw => $mapsize,
137     maph => $mapsize,
138     ;
139     };
140 root 1.84
141 root 1.194 if ($CONN) {
142 root 1.225 CFClient::lowdelay fileno $CONN->{fh};
143    
144 root 1.200 $LOGIN_BUTTON->set_text ("Logout");
145 root 1.225 status "login successful";
146 root 1.200
147 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
148     if $BUTTONBAR->{children}[1]->{state};
149 root 1.85
150 root 1.194 } else {
151     status "unable to connect";
152 root 1.199 stop_game();
153 root 1.194 }
154 root 1.84 }
155    
156     sub stop_game {
157 root 1.200 return unless $CONN;
158    
159 root 1.199 status "connection closed";
160     $LOGIN_BUTTON->set_text ("Login");
161 root 1.200 $CONN->destroy;
162     $CONN = 0; # false, does not autovivify
163    
164 root 1.225 $BUTTONBAR->{children}[1]->emit ("activate")
165     unless $BUTTONBAR->{children}[1]->{state};
166    
167 root 1.200 undef $MAPCACHE;
168     undef $MAP;
169 root 1.84 }
170    
171 root 1.111 sub client_setup {
172 root 1.99 my $dialog = new CFClient::UI::FancyFrame
173 root 1.150 title => "Client Setup",
174 root 1.81 child => (my $vbox = new CFClient::UI::VBox);
175     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
176    
177 root 1.140 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
178 root 1.81 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
179    
180 root 1.243 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
181 root 1.150 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
182 root 1.81
183     $mode_slider->connect (changed => sub {
184     my ($self, $value) = @_;
185    
186     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
187     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
188     });
189     $mode_slider->emit (changed => $mode_slider->{range}[0]);
190 root 1.82
191 elmex 1.158 my $row = 1;
192    
193     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
194 elmex 1.166 $table->add (1, $row++, new CFClient::UI::CheckBox
195     state => $CFG->{fullscreen},
196     tooltip => "Bring the client into fullscreen mode",
197     connect_changed => sub {
198     my ($self, $value) = @_;
199     $CFG->{fullscreen} = $value;
200     }
201     );
202 root 1.85
203 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
204 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
205     state => $CFG->{fast},
206     tooltip => "Lower the visual quality considerably to speed up rendering.",
207     connect_changed => sub {
208     my ($self, $value) = @_;
209     $CFG->{fast} = $value;
210     }
211     );
212 root 1.89
213 root 1.169 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214     $table->add (1, $row++, new CFClient::UI::Slider
215 root 1.240 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216     tooltip => "Enlarge or shrink the displayed map",
217 root 1.169 connect_changed => sub {
218     my ($self, $value) = @_;
219 root 1.240 $CFG->{map_scale} = 2 ** $value;
220 root 1.169 }
221     );
222    
223 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
225     state => $CFG->{fow_enable},
226     tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227     connect_changed => sub {
228     my ($self, $value) = @_;
229     $CFG->{fow_enable} = $value;
230     }
231     );
232 root 1.97
233 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
234 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
235 root 1.243 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 root 1.163 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237     connect_changed => sub {
238     my ($self, $value) = @_;
239     $CFG->{fow_intensity} = $value;
240     }
241     );
242 root 1.90
243 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
244 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
245     state => $CFG->{fow_smooth},
246     tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247     connect_changed => sub {
248     my ($self, $value) = @_;
249     $CFG->{fow_smooth} = $value;
250     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251     }
252     );
253 root 1.91
254 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
256 root 1.243 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 root 1.163 tooltip => "The font size used by most GUI elements",
258 root 1.216 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 root 1.163 );
260 root 1.140
261 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
263 root 1.243 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 root 1.163 tooltip => "The font size used by the server log window only",
265 root 1.216 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 root 1.163 );
267 root 1.105
268 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269 root 1.163
270     $table->add (1, $row++, new CFClient::UI::Slider
271 root 1.243 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 root 1.163 tooltip => "The font size used by the statistics window only",
273     connect_changed => sub {
274 root 1.216 $CFG->{stat_fontsize} = $_[1];
275 root 1.163 &set_stats_window_fontsize;
276     }
277     );
278 elmex 1.157
279 root 1.243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
281 root 1.243 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282     tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 root 1.163 connect_changed => sub {
284 root 1.243 $CFG->{gauge_fontsize} = $_[1];
285     &set_gauge_window_fontsize;
286 root 1.163 }
287     );
288 elmex 1.158
289 root 1.243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 root 1.163 $table->add (1, $row++, new CFClient::UI::Slider
291 root 1.243 range => [$CFG->{gauge_size}, 0.2, 0.8],
292     tooltip => "Adjust the size of the stats gauges at the bottom right",
293 root 1.163 connect_changed => sub {
294 root 1.243 $CFG->{gauge_size} = $_[1];
295     $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 root 1.163 }
297     );
298 elmex 1.158
299 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
300     expand => 1, align => 0, text => "Apply",
301 root 1.168 tooltip => "Apply the video settings",
302 root 1.163 connect_activate => sub {
303     video_shutdown ();
304     video_init ();
305     }
306     );
307 root 1.111
308 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 root 1.163 $table->add (1, $row++, new CFClient::UI::CheckBox
310     state => $CFG->{audio_enable},
311     tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312     connect_changed => sub {
313     $CFG->{audio_enable} = $_[1];
314     }
315     );
316 root 1.140 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318     # $CFG->{effects_volume} = $_[1];
319     # });
320 elmex 1.158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
321     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 root 1.163 $hbox->add (new CFClient::UI::CheckBox
323     expand => 1, state => $CFG->{bgm_enable},
324     tooltip => "Enable background music playing",
325     connect_changed => sub {
326     $CFG->{bgm_enable} = $_[1];
327     }
328     );
329     $hbox->add (new CFClient::UI::Slider
330 root 1.243 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 root 1.163 tooltip => "The volume of the background music",
332     connect_changed => sub {
333     $CFG->{bgm_volume} = $_[1];
334     CFClient::MixMusic::volume $_[1] * 128;
335     }
336     );
337 root 1.140
338 root 1.163 $table->add (1, $row++, new CFClient::UI::Button
339     expand => 1, align => 0, text => "Apply",
340 root 1.168 tooltip => "Apply the audio settings",
341 root 1.163 connect_activate => sub {
342     audio_shutdown ();
343     audio_init ();
344     }
345     );
346 elmex 1.137
347 root 1.247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 elmex 1.188 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349     text => $CFG->{say_command},
350 root 1.247 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351     . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352     . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 elmex 1.188 connect_changed => sub {
354     my ($self, $value) = @_;
355     $CFG->{say_command} = $value;
356     }
357     );
358    
359 root 1.111 $dialog
360     }
361    
362 elmex 1.157 sub set_stats_window_fontsize {
363 elmex 1.158 for (values %{$STATWIDS}) {
364 elmex 1.157 $_->set_fontsize ($::CFG->{stat_fontsize});
365     }
366     }
367    
368 elmex 1.158 sub set_gauge_window_fontsize {
369     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370     $_->set_fontsize ($::CFG->{gauge_fontsize});
371     }
372     }
373    
374     sub make_gauge_window {
375 root 1.215 my $gh = int $HEIGHT * $CFG->{gauge_size};
376 elmex 1.158
377     my $win = new CFClient::UI::Frame (
378 root 1.215 req_y => -1,
379     user_w => $WIDTH,
380     user_h => $gh,
381 elmex 1.158 );
382 root 1.215
383 root 1.173 $win->add (my $hbox = new CFClient::UI::HBox
384     children => [
385     (new CFClient::UI::HBox expand => 1),
386 root 1.212 (new CFClient::UI::VBox children => [
387     (new CFClient::UI::Empty expand => 1),
388     (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389     ]),
390 root 1.173 (my $vbox = new CFClient::UI::VBox),
391     ],
392     );
393 elmex 1.158
394 root 1.173 $vbox->add (new CFClient::UI::HBox
395     expand => 1,
396     children => [
397     (new CFClient::UI::Empty expand => 1),
398     (my $hb = new CFClient::UI::HBox),
399     ],
400     );
401 elmex 1.161
402 root 1.172 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
403 root 1.236 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
404 root 1.172 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
405 root 1.236 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
406 root 1.172 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
407 root 1.236 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
408 root 1.172 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
409 root 1.236 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
410 root 1.172
411 root 1.173 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
412 root 1.236 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
413 root 1.173 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 root 1.236 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
415 elmex 1.158
416     $GAUGES = {
417 elmex 1.166 exp => $exp, win => $win, range => $rng,
418 elmex 1.158 food => $fg, mana => $mg, hp => $hg, grace => $gg
419     };
420 root 1.169
421     &set_gauge_window_fontsize;
422    
423 elmex 1.158 $win
424     }
425    
426 elmex 1.154 sub make_stats_window {
427 root 1.241 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
428 root 1.155
429 root 1.185 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
430 root 1.236 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431     can_hover => 1, can_events => 1,
432     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
433     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434     can_hover => 1, can_events => 1,
435     tooltip => "The map you are currently on (if supported by the server).");
436 elmex 1.156
437     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
438     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
439    
440 root 1.241 my $color2 = [1, 1, 0];
441 root 1.174
442 root 1.180 for (
443 root 1.236 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
444     [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
445     [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
446     [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
447     [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
448     [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449     [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
450    
451     [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
452     [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
453     [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
454     [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
455     [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
456     [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
457 root 1.180 ) {
458     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
459    
460     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
461 root 1.184 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
462 root 1.180 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
463 root 1.241 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
464 root 1.180 }
465 root 1.155
466 elmex 1.158 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
467 root 1.155
468 elmex 1.156 my $row = 0;
469     my $col = 0;
470 root 1.155
471 elmex 1.166 my %resist_names = (
472 root 1.235 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
473     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
474     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
475     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
476     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
477     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
478     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
479     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
480     pois => "<b>Poison</b> (resistance to getting poisoned)",
481     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
482     deat => "<b>Death</b> (resistance against death spells)",
483     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
484     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
485     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
486     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
487     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
488     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
489     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
490 elmex 1.166 );
491 elmex 1.156 for (qw/slow holyw conf fire depl magic
492     drain acid pois para deat phys
493     blind fear tund elec cold ghit/)
494     {
495 root 1.164 $tbl2->add ($col, $row,
496 elmex 1.156 $STATWIDS->{"res_$_"} =
497 root 1.168 new CFClient::UI::Label
498 root 1.184 font => $FONT_FIXED,
499 root 1.180 template => "-100%",
500     align => +1,
501     valign => 0,
502     can_events => 1,
503     can_hover => 1,
504     tooltip => $resist_names{$_},
505 root 1.168 );
506     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 root 1.185 font => $FONT_FIXED,
508 root 1.180 can_hover => 1,
509 root 1.168 can_events => 1,
510 root 1.180 image => "ui/resist/resist_$_.png",
511     tooltip => $resist_names{$_},
512 elmex 1.156 );
513    
514     $row++;
515     if ($row % 6 == 0) {
516     $col += 2;
517     $row = 0;
518     }
519     }
520    
521 elmex 1.157 &set_stats_window_fontsize;
522 elmex 1.156 update_stats_window ({});
523 root 1.155
524 elmex 1.154 $tgw
525     }
526    
527 root 1.169 sub formsep {
528     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
529     }
530    
531 elmex 1.154 sub update_stats_window {
532     my ($stats) = @_;
533    
534 elmex 1.156 # i love text protocols!!!
535 root 1.169 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
536     my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
537     my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
538     my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
539     my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
540 elmex 1.156 my $fo_m = 999;
541 root 1.169 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
542     my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
543 elmex 1.156
544     $GAUGES->{hp} ->set_value ($hp, $hp_m);
545     $GAUGES->{mana} ->set_value ($sp, $sp_m);
546     $GAUGES->{food} ->set_value ($fo, $fo_m);
547     $GAUGES->{grace} ->set_value ($gr, $gr_m);
548 root 1.169 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
549     . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
550     my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
551 elmex 1.159 $rng =~ s/^Range: //; # thank you so much dear server
552     $GAUGES->{range} ->set_text ("Rng: " . $rng);
553 root 1.169 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
554 elmex 1.165 $title =~ s/^Player: //;
555     $STATWIDS->{title} ->set_text ("Title: " . $title);
556 elmex 1.156
557 root 1.169 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
558     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
559     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
560     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
561     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
562     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
563     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
564     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
565     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
566     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
567     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
568     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
569     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
570 elmex 1.156
571     my %tbl = (
572     phys => 100,
573     magic => 101,
574     fire => 102,
575     elec => 103,
576     cold => 104,
577     conf => 105,
578     acid => 106,
579     drain => 107,
580     ghit => 108,
581     pois => 109,
582     slow => 110,
583     para => 111,
584     tund => 112,
585     fear => 113,
586 elmex 1.165 depl => 113,
587 elmex 1.156 deat => 115,
588     holyw => 116,
589     blind => 117
590 elmex 1.154 );
591 elmex 1.156
592     for (keys %tbl) {
593     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
594     }
595    
596 elmex 1.154 }
597    
598 root 1.112 sub metaserver_dialog {
599     my $dialog = new CFClient::UI::FancyFrame
600 root 1.199 title => "Server List",
601 root 1.112 child => (my $vbox = new CFClient::UI::VBox);
602    
603     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
604    
605     $dialog
606     }
607    
608 root 1.179 my $METASERVER_ATIME;
609    
610 root 1.112 sub update_metaserver {
611 root 1.114 my ($HOST) = @_;
612    
613 root 1.179 return if $METASERVER_ATIME > time;
614     $METASERVER_ATIME = time + 60;
615    
616 root 1.178 my $table = $METASERVER->{table};
617     $table->clear;
618 root 1.179 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
619 root 1.112
620     my $buf;
621    
622     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623    
624 root 1.178 unless ($fh) {
625     $label->set_text ("unable to contact metaserver: $!");
626     return;
627     }
628    
629 root 1.112 Event->io (fd => $fh, poll => 'r', cb => sub {
630     my $res = sysread $fh, $buf, 8192, length $buf;
631    
632     if (!defined $res) {
633     $_[0]->w->cancel;
634 root 1.178 $label->set_text ("error while retrieving server list: $!");
635 root 1.112 } elsif ($res == 0) {
636     $_[0]->w->cancel;
637     status "server list retrieved";
638 root 1.113
639 root 1.178 utf8::decode $buf if utf8::valid $buf;
640 root 1.113
641     $table->clear;
642    
643 root 1.114 my @col = qw(Use #Users Host Uptime Version Description);
644 root 1.113 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
645     for 0 .. $#col;
646    
647     my @align = qw(1 0 1 1 -1);
648    
649     my $y = 0;
650 root 1.114 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
651 root 1.113 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
652    
653     for ($desc) {
654     s/<br>/\n/gi;
655     s/<li>/\n· /gi;
656     s/<.*?>//sgi;
657     s/&/&amp;/g;
658     s/</&lt;/g;
659     s/>/&gt;/g;
660     }
661    
662     $uptime = sprintf "%dd %02d:%02d:%02d",
663     (int $m->[8] / 86400),
664     (int $m->[8] / 3600) % 24,
665     (int $m->[8] / 60) % 60,
666     $m->[8] % 60;
667    
668     $m = [$users, $host, $uptime, $version, $desc];
669    
670     $y++;
671 root 1.114
672     $table->add (0, $y, new CFClient::UI::VBox children => [
673 root 1.178 (new CFClient::UI::Button text => "Use", connect_activate => sub {
674 root 1.114 $HOST->set_text ($CFG->{host} = $host);
675     }),
676     (new CFClient::UI::Empty expand => 1),
677     ]);
678    
679 root 1.224 $table->add ($_ + 1, $y, new CFClient::UI::Label
680     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
681 root 1.113 for 0 .. $#$m;
682     }
683 root 1.112 }
684     });
685     }
686    
687 root 1.111 sub server_setup {
688     my $dialog = new CFClient::UI::FancyFrame
689 root 1.150 title => "Server Setup",
690 root 1.111 child => (my $vbox = new CFClient::UI::VBox);
691 root 1.81
692 root 1.82 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
693 root 1.141 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
694 root 1.112
695     {
696     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
697    
698 elmex 1.166 $vbox->add (
699     my $HOST = new CFClient::UI::Entry
700     expand => 1,
701     text => $CFG->{host},
702     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
703     connect_changed => sub {
704     my ($self, $value) = @_;
705     $CFG->{host} = $value;
706     }
707     );
708 root 1.112
709     $METASERVER = metaserver_dialog;
710 elmex 1.101
711 elmex 1.166 $vbox->add (new CFClient::UI::Flopper
712     expand => 1,
713 root 1.200 text => "Server List",
714 elmex 1.166 other => $METASERVER,
715 root 1.200 tooltip => "Show a list of available crossfire servers",
716 elmex 1.166 connect_open => sub {
717     update_metaserver $HOST;
718     }
719     );
720 root 1.112 }
721 root 1.81
722 root 1.141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
723 elmex 1.166 $table->add (1, 4, new CFClient::UI::Entry
724     text => $CFG->{user},
725     tooltip => "The name of your character on the server",
726     connect_changed => sub {
727     my ($self, $value) = @_;
728     $CFG->{user} = $value;
729     }
730     );
731 root 1.81
732 root 1.141 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
733 elmex 1.166 $table->add (1, 5, new CFClient::UI::Entry
734     text => $CFG->{password},
735     hidden => 1,
736     tooltip => "The password for your character",
737     connect_changed => sub {
738     my ($self, $value) = @_;
739     $CFG->{password} = $value;
740     }
741     );
742 elmex 1.101
743 root 1.141 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
744 elmex 1.101 $table->add (1, 7, new CFClient::UI::Slider
745 root 1.81 req_w => 100,
746 root 1.243 range => [$CFG->{mapsize}, 10, 100, 0, 1],
747 elmex 1.166 tooltip => "This is the size of the portion of the map update the server sends you. "
748 root 1.243 . "If you set this to a high value you will be able to see further for example.",
749 root 1.81 connect_changed => sub {
750     my ($self, $value) = @_;
751    
752     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
753     },
754     );
755    
756 root 1.226 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
757     $table->add (1, 8, new CFClient::UI::Entry
758     text => $CFG->{output_count},
759     tooltip => "Should be set to 1 unless you know what you are doing",
760     connect_changed => sub { $CFG->{output_count} = $_[1] },
761     );
762    
763     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
764     $table->add (1, 9, new CFClient::UI::Entry
765     text => $CFG->{output_sync},
766     tooltip => "Should be set to 1 unless you know what you are doing",
767     connect_changed => sub { $CFG->{output_sync} = $_[1] },
768     );
769    
770     $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
771 root 1.199 expand => 1,
772     align => 0,
773     text => "Login",
774     connect_activate => sub {
775     $CONN ? stop_game
776     : start_game;
777     },
778     );
779 root 1.82
780 root 1.98 $dialog
781 root 1.81 }
782 root 1.58
783 root 1.111 sub message_window {
784 root 1.99 my $window = new CFClient::UI::FancyFrame
785 root 1.150 title => "Messages",
786 root 1.186 border_bg => [1, 1, 1, 1],
787 root 1.236 bg => [0, 0, 0, 0.75],
788 root 1.124 user_w => int $::WIDTH / 3,
789     user_h => int $::HEIGHT / 5,
790 root 1.99 child => (my $vbox = new CFClient::UI::VBox);
791    
792 root 1.229 $vbox->add ($LOGVIEW);
793 root 1.105
794 root 1.122 $vbox->add (my $input = new CFClient::UI::Entry
795 root 1.236 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
796     . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
797     . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
798     . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
799 elmex 1.118 connect_focus_in => sub {
800     my ($input, $prev_focus) = @_;
801    
802     delete $input->{refocus_map};
803    
804     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
805     $input->{refocus_map} = 1;
806     }
807     delete $input->{auto_activated};
808     },
809 root 1.116 connect_activate => sub {
810 elmex 1.100 my ($input, $text) = @_;
811     $input->set_text ('');
812    
813     if ($text =~ /^\/(.*)/) {
814 root 1.123 $::CONN->user_send ($1);
815 elmex 1.100 } else {
816 elmex 1.101 my $say_cmd = $::CFG->{say_command} || 'say';
817 root 1.123 $::CONN->user_send ("$say_cmd $text");
818 elmex 1.100 }
819 elmex 1.118 if ($input->{refocus_map}) {
820     delete $input->{refocus_map};
821     $MAPWIDGET->focus_in
822     }
823 root 1.116 },
824     connect_escape => sub {
825 elmex 1.102 $MAPWIDGET->focus_in
826 root 1.116 },
827     );
828 elmex 1.102
829     $CONSOLE = {
830     window => $window,
831     input => $input
832     };
833 root 1.99
834     $window
835     }
836    
837 elmex 1.237 sub open_quit_dialog {
838     unless ($QUIT_DIALOG) {
839    
840 elmex 1.238 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
841 elmex 1.237
842     $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
843    
844     $vb->add (new CFClient::UI::Label
845 root 1.246 text => "You should find a savebed and apply it first!",
846     max_w => $WIDTH * 0.25,
847     ellipsize => 0,
848 elmex 1.237 );
849     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
850     $hb->add (new CFClient::UI::Button
851     text => "Ok",
852 root 1.246 expand => 1,
853 elmex 1.237 connect_activate => sub { $QUIT_DIALOG->hide },
854     );
855     $hb->add (new CFClient::UI::Button
856     text => "Quit anyway",
857 root 1.246 expand => 1,
858     connect_activate => sub { exit },
859 elmex 1.237 );
860    
861 elmex 1.238 $QUIT_DIALOG->show_centered;
862 elmex 1.237 } else {
863 elmex 1.238 $QUIT_DIALOG->show_centered;
864 elmex 1.237 }
865     }
866    
867 elmex 1.191 sub make_inventory_window {
868 elmex 1.217 my $invwin = new CFClient::UI::FancyFrame
869 elmex 1.239 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
870 elmex 1.217
871 root 1.230 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
872 elmex 1.223
873     $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
874     $vb1->add (my $lbl = new CFClient::UI::Label);
875     $lbl->set_text ("Player");
876     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
877    
878     $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
879     $vb2->add ($INVR_LBL = new CFClient::UI::Label);
880     $INVR_LBL->set_text ("Floor");
881     $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
882 elmex 1.217
883 elmex 1.191 $invwin
884     }
885    
886 root 1.241 sub make_help_window {
887     my $win = new CFClient::UI::FancyFrame
888     user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
889    
890     $win->add (my $vbox = new CFClient::UI::VBox);
891    
892     $vbox->add (my $buttons = new CFClient::UI::HBox);
893     $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
894    
895     for (
896     [intro => "Introduction"],
897     [command_help => "Commands"],
898     [skill_help => "Skills"],
899     ) {
900     my ($pod, $label) = @$_;
901    
902     $buttons->add (new CFClient::UI::Button
903     text => $label,
904     connect_activate => sub {
905     my $parser = new Pod::POM;
906     my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
907    
908     $viewer->clear;
909    
910     $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
911     for @{ CFClient::pod_to_pango_list $pom };
912 root 1.243
913     $viewer->set_offset (0);
914 root 1.241 },
915     );
916     }
917    
918     $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
919    
920     $win
921     }
922    
923 root 1.89 sub sdl_init {
924 root 1.145 CFClient::SDL_Init
925 root 1.89 and die "SDL::Init failed!\n";
926     }
927    
928 root 1.134 sub video_init {
929 root 1.89 sdl_init;
930    
931 root 1.197 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
932    
933 root 1.245 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
934    
935 root 1.84 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
936     $FULLSCREEN = $CFG->{fullscreen};
937 root 1.89 $FAST = $CFG->{fast};
938 root 1.84
939 root 1.145 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
940 root 1.230 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
941 root 1.2
942 root 1.86 $SDL_ACTIVE = 1;
943 root 1.87 $LAST_REFRESH = time - 0.01;
944 root 1.45
945 root 1.67 CFClient::gl_init;
946 root 1.30
947 root 1.140 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
948 root 1.39
949 root 1.202 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
950    
951 root 1.52 #############################################################################
952    
953 root 1.245 if ($DEBUG_STATUS) {
954     CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
955     } else {
956 root 1.202 # create the widgets
957    
958 root 1.215 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
959 root 1.202 $DEBUG_STATUS->show;
960    
961 root 1.212 $STATUSBOX = new CFClient::UI::Statusbox;
962 root 1.215 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
963 root 1.212
964     (new CFClient::UI::Frame
965 root 1.215 bg => [0, 0, 0, 0.4],
966     req_y => -1,
967     child => $STATUSBOX,
968 root 1.212 )->show;
969 root 1.202
970     CFClient::UI::FancyFrame->new (
971     border_bg => [1, 1, 1, 192/255],
972     bg => [1, 1, 1, 0],
973 root 1.236 child => ($MAPMAP = new CFClient::MapWidget::MapMap
974     tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
975     ),
976 root 1.202 )->show;
977    
978     $MAPWIDGET = new CFClient::MapWidget;
979     $MAPWIDGET->connect (activate_console => sub {
980     my ($mapwidget, $preset) = @_;
981    
982     if ($CONSOLE) {
983     $CONSOLE->{input}->{auto_activated} = 1;
984     $CONSOLE->{input}->focus_in;
985 elmex 1.103
986 root 1.202 if ($preset && $CONSOLE->{input}->get_text eq '') {
987     $CONSOLE->{input}->set_text ($preset);
988     }
989 elmex 1.103 }
990 root 1.202 });
991     $MAPWIDGET->show;
992     $MAPWIDGET->focus_in;
993 root 1.81
994 root 1.229 $LOGVIEW = new CFClient::UI::TextView
995 root 1.236 expand => 1,
996     font => $FONT_FIXED,
997     fontsize => $::CFG->{log_fontsize},
998     can_hover => 1,
999     can_events => 1,
1000     tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1001 root 1.229 ;
1002    
1003 root 1.202 $BUTTONBAR = new CFClient::UI::HBox;
1004 root 1.111
1005 root 1.236 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1006     tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1007     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1008     tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1009     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1010     tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1011 root 1.111
1012 root 1.202 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1013 root 1.192
1014 root 1.236 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1015     tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1016     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1017     tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1018    
1019     $BUTTONBAR->add (new CFClient::UI::Button
1020     text => "Save Config",
1021     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1022     connect_activate => sub {
1023     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1024     status "Configuration Saved";
1025     },
1026     );
1027 root 1.98
1028 root 1.241 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1029     tooltip => "View Documentation");
1030    
1031 elmex 1.237 $BUTTONBAR->add (new CFClient::UI::Button
1032     text => "Quit",
1033     tooltip => "Terminates the program",
1034     connect_activate => sub {
1035     if ($CONN) {
1036 root 1.241 open_quit_dialog;
1037 elmex 1.237 } else {
1038 root 1.241 exit;
1039 elmex 1.237 }
1040     },
1041     );
1042    
1043 root 1.202 $BUTTONBAR->show;
1044 root 1.187
1045 root 1.215 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1046    
1047 root 1.206 # delay till geometry is constant
1048 root 1.211 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1049 root 1.206 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1050 root 1.215 my $widget = $GAUGES->{win};
1051     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1052 root 1.206 });
1053     force_refresh ();
1054 root 1.202 }
1055 root 1.2 }
1056    
1057 root 1.134 sub video_shutdown {
1058 root 1.86 undef $SDL_ACTIVE;
1059 root 1.134 }
1060    
1061 root 1.153 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1062 root 1.135 my $bgmusic;#TODO#hack#d#
1063    
1064 root 1.198 sub audio_channel_finished {
1065     my ($channel) = @_;
1066    
1067 root 1.226 #warn "channel $channel finished\n";#d#
1068 root 1.198 }
1069    
1070 root 1.153 sub audio_music_finished {
1071     return unless $CFG->{bgm_enable};
1072    
1073     # TODO: hack, do play loop and mood music
1074     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1075     $bgmusic->play (0);
1076    
1077     push @bgmusic, shift @bgmusic;
1078     }
1079    
1080 root 1.134 sub audio_init {
1081 root 1.139 if ($CFG->{audio_enable}) {
1082 root 1.195 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1083 root 1.146 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1084 root 1.240
1085     unless ($SDL_MIXER) {
1086     status "Unable to open sound device: there will be no sound";
1087     return;
1088     }
1089    
1090 root 1.146 CFClient::Mix_AllocateChannels 8;
1091 root 1.149 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1092 root 1.134
1093 root 1.153 audio_music_finished;
1094 root 1.135
1095 root 1.134 while (<$fh>) {
1096     next if /^\s*#/;
1097     next if /^\s*$/;
1098    
1099     my ($file, $volume, $event) = split /\s+/, $_, 3;
1100    
1101     push @SOUNDS, "$volume,$file";
1102    
1103     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1104 root 1.146 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1105 root 1.134 $chunk->volume ($volume * 128 / 100);
1106     $chunk
1107     };
1108     }
1109     } else {
1110     status "unable to open sound config: $!";
1111     }
1112     }
1113     }
1114    
1115     sub audio_shutdown {
1116 root 1.146 CFClient::Mix_CloseAudio if $SDL_MIXER;
1117 root 1.134 undef $SDL_MIXER;
1118     @SOUNDS = ();
1119     %AUDIO_CHUNKS = ();
1120 root 1.62 }
1121    
1122 root 1.87 my %animate_object;
1123     my $animate_timer;
1124    
1125     my $fps = 9;
1126    
1127 root 1.231 my %demo;#d#
1128    
1129 root 1.30 sub force_refresh {
1130 root 1.215 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1131 root 1.87 debug sprintf "%3.2f", $fps;
1132    
1133 root 1.111 $CFClient::UI::ROOT->draw;
1134 root 1.231
1135 root 1.232 $WANT_REFRESH = 0;
1136     $CAN_REFRESH = 0;
1137     $LAST_REFRESH = $NOW;
1138    
1139 root 1.231 0 && do {
1140     # some weird model-drawing code, just a joke right now
1141     use CFClient::OpenGL;
1142    
1143     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1144     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1145     $demo{r} ||= do {
1146     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1147     $mod->{v} = pack "f*", @{$mod->{v}};
1148     $_ = [scalar @$_, pack "S!*", @$_]
1149     for values %{$mod->{g}};
1150     $mod
1151     };
1152    
1153     my $r = $demo{r} or die;
1154    
1155     glDepthMask 1;
1156     glClear GL_DEPTH_BUFFER_BIT;
1157     glEnable GL_TEXTURE_2D;
1158     glEnable GL_DEPTH_TEST;
1159 root 1.233 glEnable GL_CULL_FACE;
1160 root 1.232 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1161 root 1.231
1162     glMatrixMode GL_PROJECTION;
1163     glLoadIdentity;
1164 root 1.233 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1165     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1166 root 1.231 glMatrixMode GL_MODELVIEW;
1167     glLoadIdentity;
1168    
1169     glPushMatrix;
1170 root 1.233 glTranslate 0, 0, -800;
1171     glScale 1, -1, 1;
1172     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1173     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1174     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1175 root 1.231 glScale 50, 50, 50;
1176    
1177     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1178     while (my ($k, $v) = each %{$r->{g}}) {
1179     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1180     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1181     }
1182 root 1.232
1183 root 1.231 glPopMatrix;
1184    
1185     glShadeModel GL_FLAT;
1186     glDisable GL_DEPTH_TEST;
1187     glDisable GL_TEXTURE_2D;
1188     glDepthMask 0;
1189    
1190     $WANT_REFRESH++;
1191     };
1192    
1193 root 1.148 CFClient::SDL_GL_SwapBuffers;
1194 root 1.1 }
1195    
1196 root 1.87 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1197     $NOW = time;
1198    
1199 root 1.147 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1200     for CFClient::SDL_PollEvent;
1201 root 1.87
1202     if (%animate_object) {
1203     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1204 root 1.206 $WANT_REFRESH++;
1205 root 1.87 }
1206    
1207 root 1.206 if ($WANT_REFRESH) {
1208 root 1.87 force_refresh;
1209     } else {
1210 root 1.206 $CAN_REFRESH = 1;
1211 root 1.87 }
1212     });
1213 root 1.64
1214 root 1.45 sub animation_start {
1215     my ($widget) = @_;
1216 root 1.87 $animate_object{$widget} = $widget;
1217 root 1.45 }
1218    
1219     sub animation_stop {
1220     my ($widget) = @_;
1221 root 1.87 delete $animate_object{$widget};
1222 root 1.45 }
1223    
1224 root 1.2 @conn::ISA = Crossfire::Protocol::;
1225 root 1.1
1226 root 1.226 sub conn::new {
1227     my $class = shift;
1228    
1229     my $self = $class->Crossfire::Protocol::new (@_);
1230    
1231     $MAPWIDGET->clr_commands;
1232    
1233     my $parser = new Pod::POM;
1234     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1235    
1236     for my $head2 ($pod->head2) {
1237     $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1238     or next;
1239    
1240     my $cmd = $1;
1241     my @args = split /\|/, $2;
1242     @args = (".*") unless @args;
1243    
1244     my $text = CFClient::pod_to_pango $head2->content;
1245    
1246     for my $arg (@args) {
1247     $arg = $arg eq ".*" ? "" : " $arg";
1248    
1249     $MAPWIDGET->add_command ("$cmd$arg", $text);
1250     }
1251     }
1252    
1253 root 1.240 $self->{noface} = new_from_file CFClient::Texture
1254     CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1255    
1256 root 1.226 $self
1257     }
1258    
1259 elmex 1.125 sub conn::stats_update {
1260     my ($self, $stats) = @_;
1261    
1262 root 1.224 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1263     my $diff = $exp - $self->{prev_exp};
1264     $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1265     if exists $self->{prev_exp} && $diff;
1266     $self->{prev_exp} = $exp;
1267     }
1268    
1269 elmex 1.154 update_stats_window ($stats);
1270 elmex 1.125 }
1271    
1272 root 1.89 sub conn::user_send {
1273 root 1.88 my ($self, $command) = @_;
1274    
1275 root 1.123 $self->send_command ($command);
1276 root 1.88 status $command;
1277     }
1278    
1279 root 1.119 sub conn::map_scroll {
1280     my ($self, $dx, $dy) = @_;
1281    
1282     $MAP->scroll ($dx, $dy);
1283     }
1284    
1285 root 1.94 sub conn::feed_map1a {
1286     my ($self, $data) = @_;
1287    
1288 root 1.95 # $self->Crossfire::Protocol::feed_map1a ($data);
1289 root 1.1
1290 root 1.95 $MAP->map1a_update ($data);
1291 root 1.69 $MAPWIDGET->update;
1292 root 1.1 }
1293    
1294 root 1.116 sub conn::flush_map {
1295     my ($self) = @_;
1296    
1297     my $map_info = delete $self->{map_info}
1298     or return;
1299    
1300     my ($hash, $x, $y, $w, $h) = @$map_info;
1301    
1302     my $data = $MAP->get_rect ($x, $y, $w, $h);
1303     $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1304 root 1.152 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1305 root 1.116 }
1306 root 1.1
1307 root 1.2 sub conn::map_clear {
1308 root 1.1 my ($self) = @_;
1309    
1310 root 1.116 $self->flush_map;
1311 root 1.150 delete $self->{neigh_map};
1312 root 1.116
1313 root 1.95 $MAP->clear;
1314 root 1.1 }
1315    
1316 root 1.116
1317 root 1.119 sub conn::load_map($$$) {
1318     my ($self, $hash, $x, $y) = @_;
1319 root 1.115
1320 root 1.116 if (defined (my $data = $MAPCACHE->get ($hash))) {
1321     $data = Compress::LZF::decompress $data;
1322 root 1.152 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1323 root 1.116 for my $id ($MAP->set_rect ($x, $y, $data)) {
1324     my $data = $TILECACHE->get ($id)
1325     or next;
1326    
1327     $self->set_texture ($id => $data);
1328     }
1329     }
1330 root 1.115 }
1331    
1332 root 1.233 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1333     # (server resource,s latency, bandwidth), so this hack is warranted.
1334     # the right fix is to make real tiled maps with an overview file
1335     sub conn::send_mapinfo {
1336     my ($self, $data, $cb) = @_;
1337    
1338     if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1339     my ($wx, $wy) = ($1, $2);
1340    
1341     if ($data =~ /^spatial ([1-4]+)$/) {
1342     my @dx = (0, 0, 1, 0, -1);
1343     my @dy = (0, -1, 0, 1, 0);
1344     my ($dx, $dy);
1345    
1346     for (split //, $1) {
1347     $dx += $dx[$_];
1348     $dy += $dy[$_];
1349     }
1350    
1351     $cb->(spatial => 15,
1352     $self->{map_info}[1] - $MAP->ox + $dx * 50,
1353     $self->{map_info}[2] - $MAP->oy + $dy * 50,
1354     50, 50,
1355     sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1356     );
1357    
1358     return;
1359     }
1360     }
1361    
1362 root 1.244 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1363 root 1.233 }
1364    
1365 root 1.152 # this method does a "flood fill" into every tile direction
1366     # it assumes that tiles are arranged in a rectangular grid,
1367     # i.e. a map is the same as the left of the right map etc.
1368     # failure to comply are harmless and result in display errors
1369     # at worst.
1370 root 1.119 sub conn::flood_fill {
1371 root 1.233 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1372 root 1.119
1373 root 1.121 # the server does not allow map paths > 6
1374 root 1.187 return if 7 <= length $path;
1375 root 1.120
1376 root 1.150 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1377    
1378     for (
1379 root 1.233 [1, 3, 0, -1],
1380     [2, 4, 1, 0],
1381     [3, 1, 0, 1],
1382     [4, 2, -1, 0],
1383 root 1.150 ) {
1384 root 1.233 my ($tile, $tile2, $dx, $dy) = @$_;
1385    
1386     next if $block & (1 << $tile);
1387     my $block = $block | (1 << $tile2);
1388 root 1.150
1389     my $gx = $gx + $dx;
1390     my $gy = $gy + $dy;
1391    
1392 root 1.119 next unless $flags & (1 << ($tile - 1));
1393 root 1.150 next if $self->{neigh_grid}{$gx, $gy}++;
1394 root 1.119
1395 root 1.150 my $neigh = $self->{neigh_map}{$hash} ||= [];
1396     if (my $info = $neigh->[$tile]) {
1397     my ($flags, $x, $y, $w, $h, $hash) = @$info;
1398 root 1.119
1399 root 1.233 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1400 root 1.150 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1401    
1402     } else {
1403     $self->send_mapinfo ("spatial $path$tile", sub {
1404     my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1405 root 1.119
1406 root 1.150 return if $mode ne "spatial";
1407 root 1.119
1408 root 1.150 $x += $MAP->ox;
1409     $y += $MAP->oy;
1410 root 1.233
1411 root 1.150 $self->load_map ($hash, $x, $y)
1412     unless $self->{neigh_map}{$hash}[5]++;#d#
1413 root 1.119
1414 root 1.150 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1415 root 1.119
1416 root 1.233 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1417 root 1.150 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1418     });
1419     }
1420 root 1.119 }
1421     }
1422    
1423     sub conn::map_change {
1424     my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1425    
1426     $self->flush_map;
1427    
1428     my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1429    
1430 root 1.187 my $mapmapw = $MAPMAP->{w};
1431     my $mapmaph = $MAPMAP->{h};
1432 root 1.150
1433     $self->{neigh_rect} = [
1434 root 1.152 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1435     $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1436 root 1.150 ];
1437 root 1.119
1438 root 1.150 delete $self->{neigh_grid};
1439 root 1.119
1440     $x += $ox;
1441     $y += $oy;
1442    
1443     $self->{map_info} = [$hash, $x, $y, $w, $h];
1444    
1445 root 1.233 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1446 elmex 1.158 $STATWIDS->{map}->set_text ("Map: " . $map);
1447 elmex 1.157
1448 root 1.119 $self->load_map ($hash, $x, $y);
1449 root 1.233 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1450 root 1.119 }
1451    
1452 root 1.19 sub conn::face_find {
1453 root 1.116 my ($self, $facenum, $face) = @_;
1454    
1455     my $hash = "$face->{chksum},$face->{name}";
1456    
1457     my $id = $FACEMAP->get ($hash);
1458    
1459     unless ($id) {
1460     # create new id for face
1461 root 1.240 # I love transactions
1462 root 1.116 for (1..100) {
1463     my $txn = $CFClient::DB_ENV->txn_begin;
1464     my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1465     if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1466 root 1.240 $id = ($id || 16) + 1;
1467 root 1.116 if ($FACEMAP->put (id => $id) == 0
1468     && $FACEMAP->put ($hash => $id) == 0) {
1469     $txn->txn_commit;
1470    
1471     goto gotid;
1472     }
1473     }
1474     $txn->abort;
1475     }
1476 root 1.19
1477 root 1.116 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1478     }
1479 root 1.114
1480 root 1.116 gotid:
1481     $face->{id} = $id;
1482     $MAP->set_face ($facenum => $id);
1483 root 1.201 $self->{faceid}[$facenum] = $id;#d#
1484 root 1.240
1485     $TILECACHE->get ($id) || do {
1486     my $tex = $self->{noface};
1487     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1488     undef
1489     };
1490 root 1.19 }
1491    
1492 root 1.2 sub conn::face_update {
1493 root 1.95 my ($self, $facenum, $face) = @_;
1494 root 1.19
1495 root 1.116 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1496    
1497     $self->set_texture ($face->{id} => delete $face->{image});
1498     }
1499 root 1.1
1500 root 1.116 sub conn::set_texture {
1501     my ($self, $id, $data) = @_;
1502 root 1.95
1503 root 1.116 $self->{texture}[$id] ||= do {
1504     my $tex =
1505     new_from_image CFClient::Texture
1506 root 1.173 $data, minify => 1, mipmap => 1;
1507 root 1.116
1508     $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1509     $MAPWIDGET->update;
1510    
1511     $tex
1512     };
1513 root 1.1 }
1514    
1515 root 1.134 sub conn::sound_play {
1516     my ($self, $x, $y, $soundnum, $type) = @_;
1517    
1518 root 1.139 $SDL_MIXER
1519     or return;
1520    
1521 root 1.134 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1522     or return;
1523    
1524 root 1.146 $chunk->play;
1525 root 1.143 # warn "sound $x,$y,$soundnum,$type\n";#d#
1526 root 1.134 }
1527    
1528 root 1.170 my $LAST_QUERY; # server is stupid, stupid, stupid
1529    
1530 root 1.33 sub conn::query {
1531     my ($self, $flags, $prompt) = @_;
1532    
1533 root 1.170 $prompt = $LAST_QUERY unless length $prompt;
1534     $LAST_QUERY = $prompt;
1535    
1536     my $dialog = new CFClient::UI::FancyFrame
1537     title => "Query",
1538     child => my $vbox = new CFClient::UI::VBox;
1539    
1540     $vbox->add (new CFClient::UI::Label
1541     max_w => $::WIDTH * 0.4,
1542     text => $prompt);
1543    
1544     if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1545     $vbox->add (my $hbox = new CFClient::HBox);
1546     $hbox->add (new CFClient::Button
1547     text => "No",
1548     connect_activate => sub {
1549     $self->send ("reply n");
1550     $dialog->destroy;
1551     $MAPWIDGET->focus_in;
1552     }
1553     );
1554     $hbox->add (new CFClient::Button
1555     text => "Yes",
1556     connect_activate => sub {
1557     $self->send ("reply y");
1558     $dialog->destroy;
1559     $MAPWIDGET->focus_in;
1560     },
1561     );
1562    
1563     $dialog->focus_in;
1564    
1565     } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1566     $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1567     $vbox->add (my $entry = new CFClient::UI::Entry
1568     connect_changed => sub {
1569     $self->send ("reply $_[1]");
1570     $dialog->destroy;
1571     $MAPWIDGET->focus_in;
1572     },
1573     );
1574    
1575     $entry->focus_in;
1576    
1577     } else {
1578     $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1579    
1580     $vbox->add (my $entry = new CFClient::UI::Entry
1581     $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1582     connect_activate => sub {
1583     $self->send ("reply $_[1]");
1584     $dialog->destroy;
1585     $MAPWIDGET->focus_in;
1586     },
1587     );
1588    
1589     $entry->focus_in;
1590     }
1591    
1592 elmex 1.238 $dialog->show_centered;
1593 root 1.33 }
1594    
1595 root 1.99 sub conn::drawinfo {
1596     my ($self, $color, $text) = @_;
1597    
1598     my @color = (
1599     [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1600     [1.00, 1.00, 1.00],
1601 root 1.117 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1602 root 1.99 [1.00, 0.00, 0.00],
1603     [1.00, 0.54, 0.00],
1604     [0.11, 0.56, 1.00],
1605     [0.93, 0.46, 0.00],
1606     [0.18, 0.54, 0.34],
1607     [0.56, 0.73, 0.56],
1608     [0.80, 0.80, 0.80],
1609     [0.55, 0.41, 0.13],
1610     [0.99, 0.77, 0.26],
1611     [0.74, 0.65, 0.41],
1612     );
1613    
1614 root 1.208 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1615    
1616 root 1.219 $text = CFClient::UI::Label::escape $text;
1617 root 1.208 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1618     $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1619 root 1.209
1620     $LOGVIEW->add_paragraph ($color[$color],
1621     join "\n", map "$time $_", split /\n/, $text);
1622 root 1.211
1623 root 1.212 $STATUSBOX->add ($text,
1624 root 1.211 group => $text,
1625 root 1.215 fg => $color[$color],
1626 root 1.211 timeout => 60,
1627     tooltip_font => $::FONT_FIXED,
1628     );
1629 root 1.208 }
1630    
1631     sub conn::drawextinfo {
1632     my ($self, $color, $type, $subtype, $message) = @_;
1633    
1634     $self->drawinfo ($color, $message);
1635 root 1.99 }
1636    
1637 root 1.144 sub conn::spell_add {
1638 root 1.143 my ($self, $spell) = @_;
1639    
1640 root 1.171 # TODO
1641     # create a widget dynamically, using spell face (CF::Protocol downloads them)
1642 root 1.224 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1643     $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1644 root 1.144 }
1645    
1646     sub conn::spell_delete {
1647     my ($self, $spell) = @_;
1648     }
1649    
1650     sub conn::addme_success {
1651     my ($self) = @_;
1652    
1653 root 1.226 $self->send ("command output-sync $CFG->{output_sync}");
1654     $self->send ("command output-count $CFG->{output_count}");
1655 root 1.219
1656 root 1.234 my $parser = new Pod::POM;
1657     my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1658    
1659     my %skill_tooltip;
1660    
1661     for my $head2 ($pod->head2) {
1662     $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1663     }
1664    
1665 root 1.144 for my $skill (values %{$self->{skill_info}}) {
1666 root 1.234 $MAPWIDGET->add_command ("ready_skill $skill",
1667     (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1668     . $skill_tooltip{$skill});
1669     $MAPWIDGET->add_command ("use_skill $skill",
1670     (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1671     . $skill_tooltip{$skill});
1672 root 1.219 }
1673 root 1.200 }
1674    
1675     sub conn::eof {
1676 root 1.219 $MAPWIDGET->clr_commands;
1677    
1678 root 1.200 stop_game;
1679 root 1.143 }
1680    
1681 root 1.173 sub update_floorbox {
1682     $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1683 root 1.200 return unless $CONN;
1684    
1685 root 1.173 $FLOORBOX->clear;
1686     $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1687    
1688 root 1.242 my $count = 7;
1689 root 1.207 for (@{ $CONN->{container}{0} }) {
1690     if (--$count) {
1691     $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1692     } else {
1693     $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1694     last;
1695     }
1696     }
1697 root 1.173 });
1698 root 1.206
1699     $WANT_REFRESH++;
1700 root 1.173 }
1701    
1702 root 1.169 sub conn::container_add {
1703 root 1.203 my ($self, $tag, $items) = @_;
1704    
1705 elmex 1.222 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1706    
1707 elmex 1.217 if ($tag == 0) {
1708     update_floorbox;
1709 elmex 1.222 $OPENCONT = 0;
1710 elmex 1.223 $INVR_LBL->set_text ("Floor");
1711 elmex 1.217 $INVR->set_items ($self->{container}{0});
1712     } elsif ($tag == $self->{player}{tag}) {
1713 elmex 1.223 $INVR_LBL->set_text ("Player");
1714 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1715     } else {
1716     $OPENCONT = $tag;
1717 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1718 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1719     }
1720 root 1.169
1721     # $self-<{player}{tag} => player inv
1722     #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1723     }
1724    
1725     sub conn::container_clear {
1726 root 1.203 my ($self, $tag) = @_;
1727 root 1.173
1728 elmex 1.222 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1729    
1730 elmex 1.217 if ($tag == 0) {
1731     update_floorbox;
1732 elmex 1.222 $OPENCONT = 0;
1733 elmex 1.223 $INVR_LBL->set_text ("Floor");
1734 elmex 1.217 $INVR->set_items ($self->{container}{0});
1735     } elsif ($tag == $self->{player}{tag}) {
1736 elmex 1.223 $INVR_LBL->set_text ("Player");
1737 elmex 1.217 $INV->set_items ($self->{container}{$tag})
1738     } else {
1739 elmex 1.222 $OPENCONT = $tag;
1740 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1741 elmex 1.217 $INVR->set_items ($self->{container}{$tag});
1742     }
1743 elmex 1.191
1744 root 1.169 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1745     }
1746    
1747 root 1.173 sub conn::item_delete {
1748     my ($self, @items) = @_;
1749    
1750     for (@items) {
1751 elmex 1.222 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1752    
1753 elmex 1.217 if ($_->{container} == 0) {
1754     update_floorbox;
1755 elmex 1.222 $OPENCONT = 0;
1756 elmex 1.223 $INVR_LBL->set_text ("Floor");
1757 elmex 1.217 $INVR->set_items ($self->{container}{0});
1758     } elsif ($_->{container} == $self->{player}{tag}) {
1759 elmex 1.223 $INVR_LBL->set_text ("Player");
1760 elmex 1.217 $INV->set_items ($self->{container}{$self->{player}{tag}})
1761     } else {
1762 elmex 1.222 $OPENCONT = $_->{container};
1763 elmex 1.223 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1764 elmex 1.222 $INVR->set_items ($self->{container}{$_->{container}});
1765 elmex 1.217 }
1766 root 1.173 }
1767     }
1768    
1769     sub conn::item_update {
1770     my ($self, $item) = @_;
1771    
1772 elmex 1.222 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1773    
1774     if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1775     $OPENCONT = 0;
1776 elmex 1.223 $INVR_LBL->set_text ("Floor");
1777 elmex 1.217 $INVR->set_items ($self->{container}{0});
1778 elmex 1.223
1779     $item->{widget}->update_item
1780     if $item->{widget};
1781 elmex 1.222 } else {
1782     if ($item->{container} == 0) {
1783     update_floorbox;
1784     $OPENCONT = 0;
1785 elmex 1.223 $INVR_LBL->set_text ("Floor");
1786 elmex 1.222 $INVR->set_items ($self->{container}{0});
1787     } elsif ($item->{container} == $self->{player}{tag}) {
1788     $INV->set_items ($self->{container}{$item->{container}})
1789     }
1790 elmex 1.217 }
1791 root 1.173 }
1792    
1793 root 1.87 %SDL_CB = (
1794 root 1.145 CFClient::SDL_QUIT => sub {
1795 root 1.87 Event::unloop -1;
1796     },
1797 root 1.145 CFClient::SDL_VIDEORESIZE => sub {
1798 root 1.87 },
1799 root 1.206 CFClient::SDL_VIDEOEXPOSE => sub {
1800 root 1.236 CFClient::UI::full_refresh;
1801 root 1.206 },
1802 root 1.153 CFClient::SDL_ACTIVEEVENT => sub {
1803     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1804 root 1.87 },
1805 root 1.145 CFClient::SDL_KEYDOWN => sub {
1806 root 1.147 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1807 root 1.87 # alt-enter
1808 root 1.134 video_shutdown;
1809 root 1.99 $CFG->{fullscreen} = !$CFG->{fullscreen};
1810 root 1.134 video_init;
1811 root 1.87 } else {
1812 root 1.147 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1813 elmex 1.23 }
1814 root 1.87 },
1815 root 1.198 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1816     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1817 root 1.153 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1818 root 1.198 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1819     CFClient::SDL_USEREVENT => sub {
1820     if ($_[0]{code} == 1) {
1821     audio_channel_finished $_[0]{data1};
1822     } elsif ($_[0]{code} == 0) {
1823     audio_music_finished;
1824     }
1825     },
1826 root 1.87 );
1827 elmex 1.23
1828 root 1.1 #############################################################################
1829    
1830 root 1.131 $SIG{INT} = $SIG{TERM} = sub { exit };
1831    
1832 root 1.205 {
1833     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1834 root 1.194
1835 root 1.205 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1836 root 1.114
1837 root 1.205 $TILECACHE = CFClient::db_table "tilecache";
1838     $FACEMAP = CFClient::db_table "facemap";
1839 root 1.90
1840 root 1.205 my %DEF_CFG = (
1841     sdl_mode => 0,
1842     width => 640,
1843     height => 480,
1844     fullscreen => 0,
1845     fast => 0,
1846 root 1.230 map_scale => 1,
1847 root 1.205 fow_enable => 1,
1848     fow_intensity => 0.45,
1849     fow_smooth => 0,
1850     gui_fontsize => 1,
1851     log_fontsize => 1,
1852 root 1.206 gauge_fontsize=> 1,
1853     gauge_size => 0.35,
1854 root 1.205 stat_fontsize => 1,
1855     mapsize => 100,
1856     host => "crossfire.schmorp.de",
1857     say_command => 'say',
1858     audio_enable => 1,
1859     bgm_enable => 1,
1860     bgm_volume => 0.25,
1861 root 1.226 output_sync => 1,
1862     output_count => 1,
1863 root 1.205 );
1864 root 1.87
1865 root 1.205 while (my ($k, $v) = each %DEF_CFG) {
1866     $CFG->{$k} = $v unless exists $CFG->{$k};
1867     }
1868    
1869     sdl_init;
1870    
1871     @SDL_MODES = reverse
1872     grep $_->[0] >= 640 && $_->[1] >= 480,
1873     CFClient::SDL_ListModes;
1874    
1875     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1876    
1877     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1878    
1879     {
1880     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1881     DejaVuSans.ttf
1882     DejaVuSansMono.ttf
1883     DejaVuSans-Bold.ttf
1884     DejaVuSansMono-Bold.ttf
1885     DejaVuSans-Oblique.ttf
1886     DejaVuSansMono-Oblique.ttf
1887     DejaVuSans-BoldOblique.ttf
1888     DejaVuSansMono-BoldOblique.ttf
1889     );
1890    
1891     CFClient::add_font $_ for @fonts;
1892    
1893 root 1.214 CFClient::pango_init;
1894    
1895 root 1.205 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1896     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1897 root 1.89
1898 root 1.205 $FONT_PROP->make_default;
1899     }
1900 root 1.89
1901 root 1.219 # compare mono (ft) vs. rgba (cairo)
1902     # ft - 1.8s, cairo 3s, even in alpha-only mode
1903     # for my $rgba (0..1) {
1904     # my $t1 = Time::HiRes::time;
1905     # for (1..1000) {
1906     # my $layout = CFClient::Layout->new ($rgba);
1907     # $layout->set_text ("hallo" x 100);
1908     # $layout->render;
1909     # }
1910     # my $t2 = Time::HiRes::time;
1911     # warn $t2-$t1;
1912     # }
1913    
1914 root 1.205 video_init;
1915     audio_init;
1916 root 1.65 }
1917 root 1.40
1918 root 1.87 Event::loop;
1919 root 1.19
1920 root 1.148 END { CFClient::SDL_Quit }
1921 root 1.131
1922 root 1.241 =head1 NAME
1923 root 1.178
1924 root 1.241 pclient - A Crossfire+ and Crossfire game client
1925 root 1.178
1926 root 1.241 =head1 SYNOPSIS
1927 root 1.178
1928 root 1.241 Just run it - no commandline arguments are supported.
1929 root 1.178
1930 root 1.179 =head1 USAGE
1931    
1932 root 1.241 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1933     fullscreen and interactively.
1934 root 1.178
1935     =head1 AUTHOR
1936    
1937     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1938    
1939    
1940 root 1.82