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#!/opt/bin/perl |
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use strict; |
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use utf8; |
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use Glib; |
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use Gtk2 -init; |
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use SDL; |
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use SDL::App; |
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use SDL::Event; |
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use SDL::Surface; |
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use SDL::OpenGL; |
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use SDL::OpenGL::Constants; |
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use Crossfire; |
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use Crossfire::Client; |
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use Crossfire::Protocol; |
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use Crossfire::Client::Util; |
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use Crossfire::Client::Widget; |
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our $FACECACHE; |
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our $VERSION = '0.1'; |
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our $CFG; |
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our $CONN; |
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our $UIFONT; |
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our $SDL_TIMER; |
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our $SDL_APP; |
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our $SDL_EV = new SDL::Event; |
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our %SDL_CB; |
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our @GL_INIT; # hooks called on every gl init |
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sub init_screen { |
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$SDL_APP = new SDL::App |
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-flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
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-title => "Crossfire+ Client", |
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-width => $CFG->{width}, |
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-height => $CFG->{height}, |
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-opengl => 1, |
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-red_size => 8, |
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-green_size => 8, |
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-blue_size => 8, |
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-double_buffer => 1, |
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-fullscreen => $CFG->{fullscreen}, |
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-resizeable => 0; |
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$UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", $CFG->{height} / 40 |
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or die "TTFOpenFont: $!"; |
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glClearColor 0, 0, 0, 0; |
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glEnable GL_TEXTURE_2D; |
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glShadeModel GL_FLAT; |
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glDisable GL_DEPTH_TEST; |
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glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
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glMatrixMode GL_PROJECTION; |
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glLoadIdentity; |
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glOrtho 0, $CFG->{width}, $CFG->{height}, 0, -100 , 100; |
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glMatrixMode GL_MODELVIEW; |
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$_->() for @GL_INIT; |
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} |
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my $label;#d# |
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sub start_game { |
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$SDL_TIMER = add Glib::Timeout 1000/20, sub { |
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while ($SDL_EV->poll) { |
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($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->(); |
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} |
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1 |
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}; |
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init_screen; |
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my $v = new Crossfire::Client::Widget::Table; |
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$v->add (0, 0, $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "T"); |
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$v->add (0, 1, $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "TT"); |
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$v->add (0, 2, $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "TTT"); |
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$v->add (1, 1, $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]"); |
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$v->size_request; |
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my $f = new Crossfire::Client::Widget::Frame; |
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$f->add ($v); |
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$f->activate; |
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# $v->add ($label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]"); |
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# $v->add ($label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]!!"); |
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# $v->activate; |
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# $f->add ($v);#$label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]"); |
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# $label->activate; |
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$CONN = new conn |
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host => $CFG->{host}, |
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port => $CFG->{port}, |
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user => $CFG->{user}, |
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pass => $CFG->{password}; |
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} |
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sub stop_game { |
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remove Glib::Source $SDL_TIMER; |
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undef $SDL_APP; |
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SDL::Quit; |
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} |
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sub refresh { |
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glClear GL_COLOR_BUFFER_BIT; |
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|
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$_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; |
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SDL::GLSwapBuffers; |
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} |
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%SDL_CB = ( |
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SDL_QUIT() => sub { |
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main_quit Gtk2; |
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}, |
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SDL_VIDEORESIZE() => sub { |
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}, |
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SDL_VIDEOEXPOSE() => sub { |
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refresh; |
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}, |
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SDL_KEYDOWN() => sub { |
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if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
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# alt-enter |
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$CFG->{fullscreen} = !$CFG->{fullscreen}; |
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init_screen; |
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} else { |
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Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
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} |
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}, |
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SDL_KEYUP() => sub { |
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Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
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}, |
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SDL_MOUSEMOTION() => sub { |
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warn "sdl motion\n";#d# |
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}, |
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SDL_MOUSEBUTTONDOWN() => sub { |
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Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
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}, |
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SDL_MOUSEBUTTONUP() => sub { |
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Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
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}, |
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SDL_ACTIVEEVENT() => sub { |
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warn "active\n";#d# |
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}, |
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); |
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|
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@conn::ISA = Crossfire::Protocol::; |
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sub conn::map_update { |
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my ($self, $dirty) = @_; |
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refresh; |
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} |
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sub conn::map_scroll { |
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my ($self, $dx, $dy) = @_; |
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refresh; |
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} |
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sub conn::map_clear { |
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my ($self) = @_; |
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refresh; |
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} |
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sub conn::face_find { |
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my ($self, $face) = @_; |
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$FACECACHE->{"$face->{chksum},$face->{name}"} |
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} |
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sub conn::face_update { |
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my ($self, $face) = @_; |
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$FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
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$face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
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} |
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elmex |
1.23 |
sub gtk_add_cfg_field { |
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my ($tbl, $cfg, $klbl, $key, $value) = @_; |
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my $i = $cfg->{_i}++; |
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$tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1); |
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$tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1); |
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if ($key eq 'password') { |
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$ent->set_invisible_char ("*"); |
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$ent->set (visibility => 0) |
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} |
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$ent->set_text ($value); |
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$ent->signal_connect (changed => sub { |
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my ($ent) = @_; |
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$cfg->{$key} = $ent->get_text; |
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}); |
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} |
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sub run_config_dialog { |
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my (%events) = @_; |
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my $w = Gtk2::Window->new; |
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my @cfg = ( |
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[qw/Host host/], |
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[qw/Port port/], |
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[qw/Username user/], |
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[qw/Password password/], |
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); |
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my $cfg = {}; |
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my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE); |
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my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a; |
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$w->add (my $vb = Gtk2::VBox->new); |
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$vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); |
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my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; |
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$t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); |
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$t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); |
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my $i = 0; |
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my $act = 0; |
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for (map { "$_->[0]x$_->[1]" } reverse @modes) { |
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if ($_ eq $selmode) { $act = $i } |
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$cb->append_text ($_); |
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$i++; |
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} |
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$cb->set_active ($act); |
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$cb->signal_connect (changed => sub { |
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my ($cb) = @_; |
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my $txt = $cb->get_active_text; |
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if ($txt =~ m/(\d+)x(\d+)/) { |
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$::CFG->{width} = $1; |
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$::CFG->{height} = $2; |
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} |
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}); |
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$cfg->{_i} = 1; |
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for (@cfg) { |
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gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]}); |
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} |
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$vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0); |
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$hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5); |
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$cb->signal_connect (clicked => sub { |
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for (keys %$cfg) { |
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$::CFG->{$_} = $cfg->{$_} |
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if $_ ne '_i'; |
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} |
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Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; |
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}); |
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$hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); |
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$cb->signal_connect (clicked => sub { |
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for (keys %$cfg) { |
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$::CFG->{$_} = $cfg->{$_} |
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if $_ ne '_i'; |
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} |
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my $cb = $events{login} || sub {}; |
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$cb->($::CFG->{user}, $::CFG->{password}); |
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}); |
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$hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
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$cb->signal_connect (clicked => sub { |
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my $cb = $events{login} || sub {}; |
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$cb->(); |
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}); |
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$hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
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$cb->signal_connect (clicked => sub { $w->destroy }); |
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$w->show_all; |
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$w->signal_connect (destroy => sub { Gtk2->main_quit }); |
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} |
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284 |
root |
1.1 |
############################################################################# |
285 |
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286 |
root |
1.24 |
SDL::Init SDL_INIT_EVERYTHING; |
287 |
root |
1.27 |
SDL::TTFInit; |
288 |
elmex |
1.20 |
|
289 |
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my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
290 |
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291 |
elmex |
1.16 |
$mapwidget->activate; |
292 |
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$mapwidget->focus_in; |
293 |
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294 |
root |
1.22 |
Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
295 |
elmex |
1.10 |
|
296 |
root |
1.13 |
$CFG ||= { |
297 |
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width => 640, |
298 |
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height => 480, |
299 |
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fullscreen => 0, |
300 |
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host => "crossfire.schmorp.de", |
301 |
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port => 13327, |
302 |
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}; |
303 |
elmex |
1.12 |
|
304 |
root |
1.24 |
$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
305 |
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306 |
elmex |
1.23 |
run_config_dialog |
307 |
elmex |
1.16 |
login => sub { start_game }, |
308 |
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logout => sub { stop_game }; |
309 |
root |
1.1 |
|
310 |
root |
1.13 |
main Gtk2; |
311 |
root |
1.19 |
|
312 |
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Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |