ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.194
Committed: Sun Apr 30 09:21:48 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.193: +18 -12 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24 }
25
26 # need to do it again because that pile of garbage called PAR nukes it before main
27 unshift @INC, $ENV{PAR_TEMP};
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::UI;
39 use CFClient::MapWidget;
40
41 $Event::DIED = sub {
42 CFClient::error $_[1];
43 };
44
45 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46
47 our $VERSION = '0.1';
48
49 my $MAX_FPS = 60;
50 my $MIN_FPS = 5; # unused as of yet
51
52 our $META_SERVER = "crossfire.real-time.com:13326";
53
54 our $FACEMAP;
55 our $TILECACHE;
56 our $MAPCACHE;
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our @SDL_MODES;
66 our $WIDTH;
67 our $HEIGHT;
68 our $FULLSCREEN;
69 our $FONTSIZE;
70
71 our $FONT_PROP;
72 our $FONT_FIXED;
73
74 our $MAP;
75 our $MAPMAP;
76 our $MAPWIDGET;
77 our $BUTTONBAR;
78 our $LOGVIEW;
79 our $CONSOLE;
80 our $METASERVER;
81
82 our $FLOORBOX;
83 our $GAUGES;
84 our $STATWIDS;
85
86 our $SDL_ACTIVE;
87 our %SDL_CB;
88
89 our $SDL_MIXER;
90 our @SOUNDS; # event => file mapping
91 our %AUDIO_CHUNKS; # audio files
92
93 our $ALT_ENTER_MESSAGE;
94 our $STATUS_LINE;
95 our $DEBUG_STATUS;
96
97 our $INVWIN;
98 our $INV;
99
100 sub status {
101 $STATUS_LINE->set_text ($_[0]);
102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
103 }
104
105 sub debug {
106 $DEBUG_STATUS->set_text ($_[0]);
107 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
108 }
109
110 sub start_game {
111 status "logging in...";
112
113 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
114
115 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
116
117 $MAP = new CFClient::Map $mapsize, $mapsize;
118
119 my ($host, $port) = split /:/, $CFG->{host};
120
121 $CONN = eval {
122 new conn
123 host => $host,
124 port => $port || 13327,
125 user => $CFG->{user},
126 pass => $CFG->{password},
127 mapw => $mapsize,
128 maph => $mapsize,
129 ;
130 };
131
132 if ($CONN) {
133 status "login successful";
134
135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
139 }
140
141 sub stop_game {
142 undef $CONN;
143 }
144
145 sub client_setup {
146 my $dialog = new CFClient::UI::FancyFrame
147 title => "Client Setup",
148 child => (my $vbox = new CFClient::UI::VBox);
149 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
150
151 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
152 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
153
154 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
155 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
156
157 $mode_slider->connect (changed => sub {
158 my ($self, $value) = @_;
159
160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
162 });
163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
164
165 my $row = 1;
166
167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
172 my ($self, $value) = @_;
173 $CFG->{fullscreen} = $value;
174 }
175 );
176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{fast} = $value;
184 }
185 );
186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
202 my ($self, $value) = @_;
203 $CFG->{fow_enable} = $value;
204 }
205 );
206
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
212 my ($self, $value) = @_;
213 $CFG->{fow_intensity} = $value;
214 }
215 );
216
217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
222 my ($self, $value) = @_;
223 $CFG->{fow_smooth} = $value;
224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234 # $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
284 video_shutdown ();
285 video_init ();
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
294 $CFG->{audio_enable} = $_[1];
295 }
296 );
297 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299 # $CFG->{effects_volume} = $_[1];
300 # });
301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
307 $CFG->{bgm_enable} = $_[1];
308 }
309 );
310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
314 $CFG->{bgm_volume} = $_[1];
315 CFClient::MixMusic::volume $_[1] * 128;
316 }
317 );
318
319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
323 audio_shutdown ();
324 audio_init ();
325 }
326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
339
340 $dialog
341 }
342
343 sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347 }
348
349 sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354 # local $GAUGES->{win}{parent};#d#
355 # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356 }
357
358 sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360 # my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403 }
404
405 sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501 }
502
503 sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505 }
506
507 sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
572 }
573
574 sub metaserver_dialog {
575 my $dialog = new CFClient::UI::FancyFrame
576 title => "Metaserver",
577 child => (my $vbox = new CFClient::UI::VBox);
578
579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
580
581 $dialog
582 }
583
584 my $METASERVER_ATIME;
585
586 sub update_metaserver {
587 my ($HOST) = @_;
588
589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
595
596 my $buf;
597
598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
604
605 Event->io (fd => $fh, poll => 'r', cb => sub {
606 my $res = sysread $fh, $buf, 8192, length $buf;
607
608 if (!defined $res) {
609 $_[0]->w->cancel;
610 $label->set_text ("error while retrieving server list: $!");
611 } elsif ($res == 0) {
612 $_[0]->w->cancel;
613 status "server list retrieved";
614
615 utf8::decode $buf if utf8::valid $buf;
616
617 $table->clear;
618
619 my @col = qw(Use #Users Host Uptime Version Description);
620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
621 for 0 .. $#col;
622
623 my @align = qw(1 0 1 1 -1);
624
625 my $y = 0;
626 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
627 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
628
629 for ($desc) {
630 s/<br>/\n/gi;
631 s/<li>/\n· /gi;
632 s/<.*?>//sgi;
633 s/&/&amp;/g;
634 s/</&lt;/g;
635 s/>/&gt;/g;
636 }
637
638 $uptime = sprintf "%dd %02d:%02d:%02d",
639 (int $m->[8] / 86400),
640 (int $m->[8] / 3600) % 24,
641 (int $m->[8] / 60) % 60,
642 $m->[8] % 60;
643
644 $m = [$users, $host, $uptime, $version, $desc];
645
646 $y++;
647
648 $table->add (0, $y, new CFClient::UI::VBox children => [
649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
650 $HOST->set_text ($CFG->{host} = $host);
651 }),
652 (new CFClient::UI::Empty expand => 1),
653 ]);
654
655 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
656 for 0 .. $#$m;
657 }
658 }
659 });
660 }
661
662 sub server_setup {
663 my $dialog = new CFClient::UI::FancyFrame
664 title => "Server Setup",
665 child => (my $vbox = new CFClient::UI::VBox);
666
667 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
669
670 {
671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
672
673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
702 my ($self, $value) = @_;
703 $CFG->{user} = $value;
704 }
705 );
706
707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
713 my ($self, $value) = @_;
714 $CFG->{password} = $value;
715 }
716 );
717
718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
719 $table->add (1, 7, new CFClient::UI::Slider
720 req_w => 100,
721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
724 connect_changed => sub {
725 my ($self, $value) = @_;
726
727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
728 },
729 );
730
731 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
732 start_game;
733 });
734
735 $dialog
736 }
737
738 sub message_window {
739 my $window = new CFClient::UI::FancyFrame
740 title => "Messages",
741 border_bg => [1, 1, 1, 1],
742 bg => [0, 0, 0, 0.5],
743 user_w => int $::WIDTH / 3,
744 user_h => int $::HEIGHT / 5,
745 child => (my $vbox = new CFClient::UI::VBox);
746
747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
748 expand => 1,
749 font => $FONT_FIXED,
750 fontsize => $::CFG->{log_fontsize},
751 );
752
753 $vbox->add (my $input = new CFClient::UI::Entry
754 connect_focus_in => sub {
755 my ($input, $prev_focus) = @_;
756
757 delete $input->{refocus_map};
758
759 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
760 $input->{refocus_map} = 1;
761 }
762 delete $input->{auto_activated};
763 },
764 connect_activate => sub {
765 my ($input, $text) = @_;
766 $input->set_text ('');
767
768 if ($text =~ /^\/(.*)/) {
769 $::CONN->user_send ($1);
770 } else {
771 my $say_cmd = $::CFG->{say_command} || 'say';
772 $::CONN->user_send ("$say_cmd $text");
773 }
774 if ($input->{refocus_map}) {
775 delete $input->{refocus_map};
776 $MAPWIDGET->focus_in
777 }
778 },
779 connect_escape => sub {
780 $MAPWIDGET->focus_in
781 },
782 );
783
784 $CONSOLE = {
785 window => $window,
786 input => $input
787 };
788
789 $window
790 }
791
792 sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add (my $hb = new CFClient::UI::HBox);
795 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
796 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
797 $INV->set_range ($rng);
798 $invwin
799 }
800
801 sub sdl_init {
802 CFClient::SDL_Init
803 and die "SDL::Init failed!\n";
804 }
805
806 sub video_init {
807 sdl_init;
808
809 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
810 $FULLSCREEN = $CFG->{fullscreen};
811 $FAST = $CFG->{fast};
812
813 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
814 or die "SDL_SetVideoMode failed!\n";
815
816 $SDL_ACTIVE = 1;
817
818 $LAST_REFRESH = time - 0.01;
819
820 CFClient::gl_init;
821
822 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
823
824 #############################################################################
825
826 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
827 $DEBUG_STATUS->show;
828
829 $STATUS_LINE = new CFClient::UI::Label
830 padding => 0,
831 y => $HEIGHT - $FONTSIZE * 1.8;
832 $STATUS_LINE->show;
833
834 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
835 padding => 0,
836 fontsize => 0.8,
837 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
838 $ALT_ENTER_MESSAGE->show;
839 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
840
841 CFClient::UI::FancyFrame->new (
842 border_bg => [1, 1, 1, 192/255],
843 bg => [1, 1, 1, 0],
844 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
845 )->show;
846
847 $MAPWIDGET = new CFClient::MapWidget;
848 $MAPWIDGET->connect (activate_console => sub {
849 my ($mapwidget, $preset) = @_;
850
851 if ($CONSOLE) {
852 $CONSOLE->{input}->{auto_activated} = 1;
853 $CONSOLE->{input}->focus_in;
854
855 if ($preset && $CONSOLE->{input}->get_text eq '') {
856 $CONSOLE->{input}->set_text ($preset);
857 }
858 }
859 });
860 $MAPWIDGET->show;
861 $MAPWIDGET->focus_in;
862
863 $BUTTONBAR = new CFClient::UI::HBox;
864
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
867 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
868
869 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
870
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
872 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
873
874 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
875 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
876 status "Configuration Saved";
877 });
878
879 $BUTTONBAR->show;
880
881 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
882 }
883
884 sub video_shutdown {
885 $CFClient::UI::ROOT->{children} = [];
886 undef $CFClient::UI::GRAB;
887 undef $CFClient::UI::HOVER;
888 undef $SDL_ACTIVE;
889 }
890
891 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
892 my $bgmusic;#TODO#hack#d#
893
894 sub audio_music_finished {
895 return unless $CFG->{bgm_enable};
896
897 # TODO: hack, do play loop and mood music
898 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
899 $bgmusic->play (0);
900
901 push @bgmusic, shift @bgmusic;
902 }
903
904 sub audio_init {
905 if ($CFG->{audio_enable}) {
906 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
907 $SDL_MIXER = !CFClient::Mix_OpenAudio;
908 CFClient::Mix_AllocateChannels 8;
909 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
910
911 audio_music_finished;
912
913 while (<$fh>) {
914 next if /^\s*#/;
915 next if /^\s*$/;
916
917 my ($file, $volume, $event) = split /\s+/, $_, 3;
918
919 push @SOUNDS, "$volume,$file";
920
921 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
922 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
923 $chunk->volume ($volume * 128 / 100);
924 $chunk
925 };
926 }
927 } else {
928 status "unable to open sound config: $!";
929 }
930 }
931 }
932
933 sub audio_shutdown {
934 CFClient::Mix_CloseAudio if $SDL_MIXER;
935 undef $SDL_MIXER;
936 @SOUNDS = ();
937 %AUDIO_CHUNKS = ();
938 }
939
940 my %animate_object;
941 my $animate_timer;
942
943 my $want_refresh;
944 my $can_refresh;
945
946 my $fps = 9;
947
948 sub force_refresh {
949 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
950 debug sprintf "%3.2f", $fps;
951
952 $want_refresh = 0;
953 $can_refresh = 0;
954
955 $CFClient::UI::ROOT->draw;
956
957 CFClient::SDL_GL_SwapBuffers;
958
959 $LAST_REFRESH = $NOW;
960 }
961
962 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
963 $NOW = time;
964
965 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
966 for CFClient::SDL_PollEvent;
967
968 if (%animate_object) {
969 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
970 $want_refresh++;
971 }
972
973 if ($want_refresh) {
974 force_refresh;
975 } else {
976 $can_refresh = 1;
977 }
978 });
979
980 sub refresh {
981 $want_refresh++;
982 }
983
984 sub animation_start {
985 my ($widget) = @_;
986 $animate_object{$widget} = $widget;
987 }
988
989 sub animation_stop {
990 my ($widget) = @_;
991 delete $animate_object{$widget};
992 }
993
994 @conn::ISA = Crossfire::Protocol::;
995
996 sub conn::stats_update {
997 my ($self, $stats) = @_;
998
999 update_stats_window ($stats);
1000 }
1001
1002 sub conn::user_send {
1003 my ($self, $command) = @_;
1004
1005 $self->send_command ($command);
1006 status $command;
1007 }
1008
1009 sub conn::map_scroll {
1010 my ($self, $dx, $dy) = @_;
1011
1012 $MAP->scroll ($dx, $dy);
1013 }
1014
1015 sub conn::feed_map1a {
1016 my ($self, $data) = @_;
1017
1018 # $self->Crossfire::Protocol::feed_map1a ($data);
1019
1020 $MAP->map1a_update ($data);
1021 $MAPWIDGET->update;
1022 }
1023
1024 sub conn::flush_map {
1025 my ($self) = @_;
1026
1027 my $map_info = delete $self->{map_info}
1028 or return;
1029
1030 my ($hash, $x, $y, $w, $h) = @$map_info;
1031
1032 my $data = $MAP->get_rect ($x, $y, $w, $h);
1033 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1034 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1035 }
1036
1037 sub conn::map_clear {
1038 my ($self) = @_;
1039
1040 $self->flush_map;
1041 delete $self->{neigh_map};
1042
1043 $MAP->clear;
1044 }
1045
1046
1047 sub conn::load_map($$$) {
1048 my ($self, $hash, $x, $y) = @_;
1049
1050 if (defined (my $data = $MAPCACHE->get ($hash))) {
1051 $data = Compress::LZF::decompress $data;
1052 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1053 for my $id ($MAP->set_rect ($x, $y, $data)) {
1054 my $data = $TILECACHE->get ($id)
1055 or next;
1056
1057 $self->set_texture ($id => $data);
1058 }
1059 }
1060 }
1061
1062 # this method does a "flood fill" into every tile direction
1063 # it assumes that tiles are arranged in a rectangular grid,
1064 # i.e. a map is the same as the left of the right map etc.
1065 # failure to comply are harmless and result in display errors
1066 # at worst.
1067 sub conn::flood_fill {
1068 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1069
1070 # the server does not allow map paths > 6
1071 return if 7 <= length $path;
1072
1073 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1074
1075 for (
1076 [1, 0, -1],
1077 [2, 1, 0],
1078 [3, 0, 1],
1079 [4, -1, 0],
1080 ) {
1081 my ($tile, $dx, $dy) = @$_;
1082
1083 my $gx = $gx + $dx;
1084 my $gy = $gy + $dy;
1085
1086 next unless $flags & (1 << ($tile - 1));
1087 next if $self->{neigh_grid}{$gx, $gy}++;
1088
1089 my $neigh = $self->{neigh_map}{$hash} ||= [];
1090 if (my $info = $neigh->[$tile]) {
1091 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1092
1093 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1094 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1095
1096 } else {
1097 $self->send_mapinfo ("spatial $path$tile", sub {
1098 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1099
1100 return if $mode ne "spatial";
1101
1102 $x += $MAP->ox;
1103 $y += $MAP->oy;
1104
1105 $self->load_map ($hash, $x, $y)
1106 unless $self->{neigh_map}{$hash}[5]++;#d#
1107
1108 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1109
1110 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1111 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1112 });
1113 }
1114 }
1115 }
1116
1117 sub conn::map_change {
1118 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1119
1120 $self->flush_map;
1121
1122 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1123
1124 my $mapmapw = $MAPMAP->{w};
1125 my $mapmaph = $MAPMAP->{h};
1126
1127 $self->{neigh_rect} = [
1128 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1129 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1130 ];
1131
1132 delete $self->{neigh_grid};
1133 $self->flood_fill (0, 0, "", $hash, $flags);
1134
1135 $x += $ox;
1136 $y += $oy;
1137
1138 $self->{map_info} = [$hash, $x, $y, $w, $h];
1139
1140 my $map = $self->{map_info}[0];
1141 $map =~ s/^.*?\/([^\/]+)$/\1/;
1142 $STATWIDS->{map}->set_text ("Map: " . $map);
1143
1144 $self->load_map ($hash, $x, $y);
1145 }
1146
1147 sub conn::face_find {
1148 my ($self, $facenum, $face) = @_;
1149
1150 my $hash = "$face->{chksum},$face->{name}";
1151
1152 my $id = $FACEMAP->get ($hash);
1153
1154 unless ($id) {
1155 # create new id for face
1156 # i love transactions
1157 for (1..100) {
1158 my $txn = $CFClient::DB_ENV->txn_begin;
1159 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1160 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1161 $id++;
1162 if ($FACEMAP->put (id => $id) == 0
1163 && $FACEMAP->put ($hash => $id) == 0) {
1164 $txn->txn_commit;
1165
1166 goto gotid;
1167 }
1168 }
1169 $txn->abort;
1170 }
1171
1172 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1173 }
1174
1175 gotid:
1176 $face->{id} = $id;
1177 $MAP->set_face ($facenum => $id);
1178 $self->{faceid}[$facenum] = $id;#d#
1179 $TILECACHE->get ($id)
1180 }
1181
1182 sub conn::face_update {
1183 my ($self, $facenum, $face) = @_;
1184
1185 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1186
1187 $self->set_texture ($face->{id} => delete $face->{image});
1188 }
1189
1190 sub conn::set_texture {
1191 my ($self, $id, $data) = @_;
1192
1193 $self->{texture}[$id] ||= do {
1194 my $tex =
1195 new_from_image CFClient::Texture
1196 $data, minify => 1, mipmap => 1;
1197
1198 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1199 $MAPWIDGET->update;
1200
1201 $tex
1202 };
1203 }
1204
1205 sub conn::sound_play {
1206 my ($self, $x, $y, $soundnum, $type) = @_;
1207
1208 $SDL_MIXER
1209 or return;
1210
1211 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1212 or return;
1213
1214 $chunk->play;
1215 # warn "sound $x,$y,$soundnum,$type\n";#d#
1216 }
1217
1218 my $LAST_QUERY; # server is stupid, stupid, stupid
1219
1220 sub conn::query {
1221 my ($self, $flags, $prompt) = @_;
1222
1223 $prompt = $LAST_QUERY unless length $prompt;
1224 $LAST_QUERY = $prompt;
1225
1226 my $dialog = new CFClient::UI::FancyFrame
1227 title => "Query",
1228 child => my $vbox = new CFClient::UI::VBox;
1229
1230 $vbox->add (new CFClient::UI::Label
1231 max_w => $::WIDTH * 0.4,
1232 text => $prompt);
1233
1234 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1235 $vbox->add (my $hbox = new CFClient::HBox);
1236 $hbox->add (new CFClient::Button
1237 text => "No",
1238 connect_activate => sub {
1239 $self->send ("reply n");
1240 $dialog->destroy;
1241 $MAPWIDGET->focus_in;
1242 }
1243 );
1244 $hbox->add (new CFClient::Button
1245 text => "Yes",
1246 connect_activate => sub {
1247 $self->send ("reply y");
1248 $dialog->destroy;
1249 $MAPWIDGET->focus_in;
1250 },
1251 );
1252
1253 $dialog->focus_in;
1254
1255 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1256 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1257 $vbox->add (my $entry = new CFClient::UI::Entry
1258 connect_changed => sub {
1259 $self->send ("reply $_[1]");
1260 $dialog->destroy;
1261 $MAPWIDGET->focus_in;
1262 },
1263 );
1264
1265 $entry->focus_in;
1266
1267 } else {
1268 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1269
1270 $vbox->add (my $entry = new CFClient::UI::Entry
1271 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1272 connect_activate => sub {
1273 $self->send ("reply $_[1]");
1274 $dialog->destroy;
1275 $MAPWIDGET->focus_in;
1276 },
1277 );
1278
1279 $entry->focus_in;
1280 }
1281
1282 $dialog->show;
1283 }
1284
1285 sub conn::drawinfo {
1286 my ($self, $color, $text) = @_;
1287
1288 my @color = (
1289 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1290 [1.00, 1.00, 1.00],
1291 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1292 [1.00, 0.00, 0.00],
1293 [1.00, 0.54, 0.00],
1294 [0.11, 0.56, 1.00],
1295 [0.93, 0.46, 0.00],
1296 [0.18, 0.54, 0.34],
1297 [0.56, 0.73, 0.56],
1298 [0.80, 0.80, 0.80],
1299 [0.55, 0.41, 0.13],
1300 [0.99, 0.77, 0.26],
1301 [0.74, 0.65, 0.41],
1302 );
1303
1304 $LOGVIEW->add_paragraph ($color[$color], $text);
1305 }
1306
1307 sub conn::spell_add {
1308 my ($self, $spell) = @_;
1309
1310 # TODO
1311 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1312 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1313 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1314 }
1315
1316 sub conn::spell_delete {
1317 my ($self, $spell) = @_;
1318 }
1319
1320 sub conn::addme_success {
1321 my ($self) = @_;
1322
1323 for my $skill (values %{$self->{skill_info}}) {
1324 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1325 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1326 }
1327 }
1328
1329 sub update_floorbox {
1330 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1331 $FLOORBOX->clear;
1332 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1333
1334 # we basically have to use the same sorting as everybody else
1335 for my $item (@{ $CONN->{container}{0} }) {
1336 my $desc = $item->{nrof} < 2
1337 ? $item->{name}
1338 : "$item->{nrof} $item->{name_pl}";
1339 # todo: animation widget, face widget, weight(?) etc.
1340 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1341 tooltip => (CFClient::UI::Label->escape ($desc)
1342 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1343 can_hover => 1,
1344 can_events => 1,
1345 connect_button_down => sub {
1346 my ($self, $ev, $x, $y) = @_;
1347
1348 # todo: maybe put examine on 1? but should just be a tooltip :(
1349 if ($ev->{button} == 1) {
1350 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1351 } elsif ($ev->{button} == 2) {
1352 $CONN->send ("apply $item->{tag}");
1353 } elsif ($ev->{button} == 3) {
1354 CFClient::UI::Menu->new (
1355 items => [
1356 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1357 [
1358 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1359 sub { $CONN->send ("lock $item->{tag}") },
1360 ],
1361 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1362 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1363 ],
1364 )->popup ($ev);
1365 }
1366
1367 1
1368 },
1369 );
1370
1371 $hbox->add (new CFClient::UI::Face
1372 can_events => 0,
1373 face => $item->{face},
1374 anim => $item->{anim},
1375 animspeed => $item->{animspeed},
1376 );
1377
1378 $hbox->add (new CFClient::UI::Label
1379 can_events => 0,
1380 text => $desc,
1381 );
1382 }
1383 });
1384 refresh;
1385 }
1386
1387 sub conn::container_add {
1388 my ($self, $id, $items) = @_;
1389
1390 update_floorbox if $id == 0;
1391 if ($self->{player}{tag} == $id) {
1392 $INV->set_items ($self->{container}{$self->{player}{tag}});
1393 }
1394 # $self-<{player}{tag} => player inv
1395 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1396 }
1397
1398 sub conn::container_clear {
1399 my ($self, $id) = @_;
1400
1401 update_floorbox if $id == 0;
1402 if ($self->{player}{tag} == $id) {
1403 $INV->set_items ($self->{container}{$id});
1404 }
1405
1406 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1407 }
1408
1409 sub conn::item_delete {
1410 my ($self, @items) = @_;
1411
1412 for (@items) {
1413 update_floorbox if $_->{container} == 0;
1414 if ($self->{player}{tag} == $_->{container}) {
1415 $INV->set_items ($self->{container}{$_->{container}});
1416 }
1417 }
1418 }
1419
1420 sub conn::item_update {
1421 my ($self, $item) = @_;
1422
1423 update_floorbox if $item->{container} == 0;
1424 if ($self->{player}{tag} == $item->{container}) {
1425 $INV->set_items ($self->{container}{$item->{container}});
1426 }
1427 }
1428
1429 %SDL_CB = (
1430 CFClient::SDL_QUIT => sub {
1431 Event::unloop -1;
1432 },
1433 CFClient::SDL_VIDEORESIZE => sub {
1434 },
1435 CFClient::SDL_VIDEOEXPOSE => \&refresh,
1436 CFClient::SDL_ACTIVEEVENT => sub {
1437 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1438 },
1439 CFClient::SDL_KEYDOWN => sub {
1440 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1441 # alt-enter
1442 video_shutdown;
1443 $CFG->{fullscreen} = !$CFG->{fullscreen};
1444 video_init;
1445 } else {
1446 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1447 }
1448 },
1449 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1450 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1451 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1452 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1453 CFClient::SDL_USEREVENT => \&audio_music_finished,
1454 );
1455
1456 #############################################################################
1457
1458 $SIG{INT} = $SIG{TERM} = sub { exit };
1459
1460 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1461
1462 $TILECACHE = CFClient::db_table "tilecache";
1463 $FACEMAP = CFClient::db_table "facemap";
1464
1465 my %DEF_CFG = (
1466 sdl_mode => 0,
1467 width => 640,
1468 height => 480,
1469 fullscreen => 0,
1470 fast => 0,
1471 map_scale => 0.5,
1472 fow_enable => 1,
1473 fow_intensity => 0.45,
1474 fow_smooth => 0,
1475 gui_fontsize => 1,
1476 log_fontsize => 1,
1477 gauge_fontsize => 1,
1478 gauge_size => 0.35,
1479 stat_fontsize => 1,
1480 mapsize => 100,
1481 host => "crossfire.schmorp.de",
1482 say_command => 'say',
1483 audio_enable => 1,
1484 bgm_enable => 1,
1485 bgm_volume => 0.25,
1486 );
1487
1488 while (my ($k, $v) = each %DEF_CFG) {
1489 $CFG->{$k} = $v unless exists $CFG->{$k};
1490 }
1491
1492 sdl_init;
1493
1494 @SDL_MODES = reverse
1495 grep $_->[0] >= 640 && $_->[1] >= 480,
1496 CFClient::SDL_ListModes;
1497
1498 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1499
1500 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1501
1502 {
1503 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1504 DejaVuSans.ttf
1505 DejaVuSansMono.ttf
1506 DejaVuSans-Bold.ttf
1507 DejaVuSansMono-Bold.ttf
1508 DejaVuSans-Oblique.ttf
1509 DejaVuSansMono-Oblique.ttf
1510 DejaVuSans-BoldOblique.ttf
1511 DejaVuSansMono-BoldOblique.ttf
1512 );
1513
1514 CFClient::add_font $_ for @fonts;
1515
1516 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1517 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1518
1519 $FONT_PROP->make_default;
1520 }
1521
1522 video_init;
1523 audio_init;
1524
1525 Event::loop;
1526
1527 END { CFClient::SDL_Quit }
1528
1529 =head1 pclient - Crossfire+ and Crossfire game client
1530
1531 Pclient is a Crossfire+ and Crossfire game client.
1532
1533 =head2 Features
1534
1535 =over 4
1536
1537 =item Fullscreen Map
1538
1539 PClient can uses a fullscreen map, which greatly enhances how much of the
1540 game world you can see.
1541
1542 =item Persistent Map Cache (Crossfire+ only)
1543
1544 PClient can persistently cache all map data it received from the
1545 server. This not only allows it to display an overview map, but also
1546 ensures that once-explored areas will be available the next time you want
1547 to explore more.
1548
1549 =item Hardware acceleration
1550
1551 Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1552 acceleration. Most modern graphics cards have difficulties with 2D
1553 acceleration, while 3D graphics is accelerated well.
1554
1555 =item No arbitrary limits
1556
1557 Unlike other Crossfire clients, pclient does not suffer from arbitrary
1558 limits (like a fixed amount of face numbers). There are still limits, but
1559 they are not arbitrarily low :)
1560
1561 =back
1562
1563 =head1 USAGE
1564
1565 =head2 The Map
1566
1567 The map is always displayed in the background, behind all other windows and UI elements.
1568
1569 #TODO# middle-click scrolls
1570 #
1571 # keys:
1572 #
1573 # a apply
1574 # keypad moves, kp_5 applies ranged attack to self
1575
1576 Starting to type enters the I<completion mode>. In that mode, you can type
1577 abbreviations or commands and have them executed as soon as they match a
1578 valid command. This is best explained by a few examples:
1579
1580 Typing B<climb> will display a list of commands with I<climb> in their
1581 name, such as I<ready_skill climbing> and I<use_skill climbing>.
1582
1583 You can abbreviate commands by typing only the first character of every
1584 word. For example, typing I<iwor> will likely select I<invoke word of
1585 recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1586 will likely select I<ready_skill climbing> and I<usl> will give you
1587 I<use_skill levitation>.
1588
1589 =head2 The map overview
1590
1591 #TODO#
1592
1593 =head2 The Status area in the lower right corner
1594
1595 #TODO#
1596
1597 =head2 The I<Statistics>/I>Stats> window
1598
1599 #TODO#
1600
1601 =head1 FAQ
1602
1603 =over 4
1604
1605 =item The client is very sluggish and slow, what can I do about this?
1606
1607 Most likely, you don't have accelerated OpenGL support. Try to find a
1608 newer driver, or a driver from your hardware vendor, that features OpenGL
1609 support.
1610
1611 If this is not an option, the following Setup options reduce the load and
1612 will likely make the client playable with sofwtare rendering (it will
1613 still be slow, though):
1614
1615 =over 4
1616
1617 =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1618
1619 =item Enable B<Fast & Ugly> mode
1620
1621 =item Disable B<Fog of War>
1622
1623 =item Increase B<Map Scale>
1624
1625 =back
1626
1627 =back
1628
1629 =head1 AUTHOR
1630
1631 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1632
1633
1634