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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.207
Committed: Wed May 10 21:12:26 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.206: +9 -5 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24 }
25
26 # need to do it again because that pile of garbage called PAR nukes it before main
27 unshift @INC, $ENV{PAR_TEMP};
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::UI;
39 use CFClient::MapWidget;
40
41 $Event::DIED = sub {
42 CFClient::error $_[1];
43 };
44
45 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46
47 our $VERSION = '0.1';
48
49 my $MAX_FPS = 60;
50 my $MIN_FPS = 5; # unused as of yet
51
52 our $META_SERVER = "crossfire.real-time.com:13326";
53
54 our $FACEMAP;
55 our $TILECACHE;
56 our $MAPCACHE;
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85
86 our $FLOORBOX;
87 our $GAUGES;
88 our $STATWIDS;
89
90 our $SDL_ACTIVE;
91 our %SDL_CB;
92
93 our $SDL_MIXER;
94 our @SOUNDS; # event => file mapping
95 our %AUDIO_CHUNKS; # audio files
96
97 our $ALT_ENTER_MESSAGE;
98 our $STATUS_LINE;
99 our $DEBUG_STATUS;
100
101 our $INVWIN;
102 our $INV;
103
104 sub status {
105 $STATUS_LINE->set_text ($_[0]);
106 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
107 }
108
109 sub debug {
110 $DEBUG_STATUS->set_text ($_[0]);
111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
113 }
114
115 sub start_game {
116 status "logging in...";
117
118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
119
120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
121 $MAP = new CFClient::Map $mapsize, $mapsize;
122
123 my ($host, $port) = split /:/, $CFG->{host};
124
125 $CONN = eval {
126 new conn
127 host => $host,
128 port => $port || 13327,
129 user => $CFG->{user},
130 pass => $CFG->{password},
131 mapw => $mapsize,
132 maph => $mapsize,
133 ;
134 };
135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
139 status "login successful";
140
141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
146 }
147
148 sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
157 undef $MAP;
158 }
159
160 sub client_setup {
161 my $dialog = new CFClient::UI::FancyFrame
162 title => "Client Setup",
163 child => (my $vbox = new CFClient::UI::VBox);
164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
165
166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
168
169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
171
172 $mode_slider->connect (changed => sub {
173 my ($self, $value) = @_;
174
175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
177 });
178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
179
180 my $row = 1;
181
182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
187 my ($self, $value) = @_;
188 $CFG->{fullscreen} = $value;
189 }
190 );
191
192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
197 my ($self, $value) = @_;
198 $CFG->{fast} = $value;
199 }
200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{fow_enable} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fow_intensity} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{fow_smooth} = $value;
239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
249 # $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269 &set_stats_window_fontsize;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
278 $CFG->{gauge_size} = $_[1];
279 my $h = int $HEIGHT * $CFG->{gauge_size};
280 $GAUGES->{win}->set_size ($WIDTH, $h);
281 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 }
283 );
284
285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291 &set_gauge_window_fontsize;
292 }
293 );
294
295 $table->add (1, $row++, new CFClient::UI::Button
296 expand => 1, align => 0, text => "Apply",
297 tooltip => "Apply the video settings",
298 connect_activate => sub {
299 video_shutdown ();
300 video_init ();
301 }
302 );
303
304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
309 $CFG->{audio_enable} = $_[1];
310 }
311 );
312 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
313 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
314 # $CFG->{effects_volume} = $_[1];
315 # });
316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
322 $CFG->{bgm_enable} = $_[1];
323 }
324 );
325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
329 $CFG->{bgm_volume} = $_[1];
330 CFClient::MixMusic::volume $_[1] * 128;
331 }
332 );
333
334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
338 audio_shutdown ();
339 audio_init ();
340 }
341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
350 my ($self, $value) = @_;
351 $CFG->{say_command} = $value;
352 }
353 );
354
355 $dialog
356 }
357
358 sub set_stats_window_fontsize {
359 for (values %{$STATWIDS}) {
360 $_->set_fontsize ($::CFG->{stat_fontsize});
361 }
362 }
363
364 sub set_gauge_window_fontsize {
365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366 $_->set_fontsize ($::CFG->{gauge_fontsize});
367 }
368
369 # local $GAUGES->{win}{parent};#d#
370 # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371 }
372
373 sub make_gauge_window {
374 my $gh = int ($HEIGHT * $CFG->{gauge_size});
375 # my $gw = int ($WIDTH * $CFG->{gauge_w_size});
376
377 my $win = new CFClient::UI::Frame (
378 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
379 );
380 $win->add (my $hbox = new CFClient::UI::HBox
381 children => [
382 (new CFClient::UI::HBox expand => 1),
383 ($FLOORBOX = new CFClient::UI::VBox),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409
410 $GAUGES = {
411 exp => $exp, win => $win, range => $rng,
412 food => $fg, mana => $mg, hp => $hg, grace => $gg
413 };
414
415 &set_gauge_window_fontsize;
416
417 $win
418 }
419
420 sub make_stats_window {
421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422
423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426
427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428
429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430
431 my $black = [0, 0, 0];
432
433 for (
434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441
442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450
451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 }
456
457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458
459 my $row = 0;
460 my $col = 0;
461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
482 for (qw/slow holyw conf fire depl magic
483 drain acid pois para deat phys
484 blind fear tund elec cold ghit/)
485 {
486 $tbl2->add ($col, $row,
487 $STATWIDS->{"res_$_"} =
488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
496 );
497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
504
505 $row++;
506 if ($row % 6 == 0) {
507 $col += 2;
508 $row = 0;
509 }
510 }
511
512 &set_stats_window_fontsize;
513 update_stats_window ({});
514
515 $tgw
516 }
517
518 sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520 }
521
522 sub update_stats_window {
523 my ($stats) = @_;
524
525 # i love text protocols!!!
526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 my $fo_m = 999;
532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534
535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
537 $GAUGES->{food} ->set_value ($fo, $fo_m);
538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 $rng =~ s/^Range: //; # thank you so much dear server
543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
546 $STATWIDS->{title} ->set_text ("Title: " . $title);
547
548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561
562 my %tbl = (
563 phys => 100,
564 magic => 101,
565 fire => 102,
566 elec => 103,
567 cold => 104,
568 conf => 105,
569 acid => 106,
570 drain => 107,
571 ghit => 108,
572 pois => 109,
573 slow => 110,
574 para => 111,
575 tund => 112,
576 fear => 113,
577 depl => 113,
578 deat => 115,
579 holyw => 116,
580 blind => 117
581 );
582
583 for (keys %tbl) {
584 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585 }
586
587 }
588
589 sub metaserver_dialog {
590 my $dialog = new CFClient::UI::FancyFrame
591 title => "Server List",
592 child => (my $vbox = new CFClient::UI::VBox);
593
594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
595
596 $dialog
597 }
598
599 my $METASERVER_ATIME;
600
601 sub update_metaserver {
602 my ($HOST) = @_;
603
604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
610
611 my $buf;
612
613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
619
620 Event->io (fd => $fh, poll => 'r', cb => sub {
621 my $res = sysread $fh, $buf, 8192, length $buf;
622
623 if (!defined $res) {
624 $_[0]->w->cancel;
625 $label->set_text ("error while retrieving server list: $!");
626 } elsif ($res == 0) {
627 $_[0]->w->cancel;
628 status "server list retrieved";
629
630 utf8::decode $buf if utf8::valid $buf;
631
632 $table->clear;
633
634 my @col = qw(Use #Users Host Uptime Version Description);
635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
636 for 0 .. $#col;
637
638 my @align = qw(1 0 1 1 -1);
639
640 my $y = 0;
641 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
642 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
643
644 for ($desc) {
645 s/<br>/\n/gi;
646 s/<li>/\n· /gi;
647 s/<.*?>//sgi;
648 s/&/&amp;/g;
649 s/</&lt;/g;
650 s/>/&gt;/g;
651 }
652
653 $uptime = sprintf "%dd %02d:%02d:%02d",
654 (int $m->[8] / 86400),
655 (int $m->[8] / 3600) % 24,
656 (int $m->[8] / 60) % 60,
657 $m->[8] % 60;
658
659 $m = [$users, $host, $uptime, $version, $desc];
660
661 $y++;
662
663 $table->add (0, $y, new CFClient::UI::VBox children => [
664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
665 $HOST->set_text ($CFG->{host} = $host);
666 }),
667 (new CFClient::UI::Empty expand => 1),
668 ]);
669
670 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
671 for 0 .. $#$m;
672 }
673 }
674 });
675 }
676
677 sub server_setup {
678 my $dialog = new CFClient::UI::FancyFrame
679 title => "Server Setup",
680 child => (my $vbox = new CFClient::UI::VBox);
681
682 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
684
685 {
686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
687
688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
717 my ($self, $value) = @_;
718 $CFG->{user} = $value;
719 }
720 );
721
722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
728 my ($self, $value) = @_;
729 $CFG->{password} = $value;
730 }
731 );
732
733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
734 $table->add (1, 7, new CFClient::UI::Slider
735 req_w => 100,
736 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
739 connect_changed => sub {
740 my ($self, $value) = @_;
741
742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
743 },
744 );
745
746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
752 : start_game;
753 },
754 );
755
756 $dialog
757 }
758
759 sub message_window {
760 my $window = new CFClient::UI::FancyFrame
761 title => "Messages",
762 border_bg => [1, 1, 1, 1],
763 bg => [0, 0, 0, 0.5],
764 user_w => int $::WIDTH / 3,
765 user_h => int $::HEIGHT / 5,
766 child => (my $vbox = new CFClient::UI::VBox);
767
768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
769 expand => 1,
770 font => $FONT_FIXED,
771 fontsize => $::CFG->{log_fontsize},
772 );
773
774 $vbox->add (my $input = new CFClient::UI::Entry
775 connect_focus_in => sub {
776 my ($input, $prev_focus) = @_;
777
778 delete $input->{refocus_map};
779
780 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
781 $input->{refocus_map} = 1;
782 }
783 delete $input->{auto_activated};
784 },
785 connect_activate => sub {
786 my ($input, $text) = @_;
787 $input->set_text ('');
788
789 if ($text =~ /^\/(.*)/) {
790 $::CONN->user_send ($1);
791 } else {
792 my $say_cmd = $::CFG->{say_command} || 'say';
793 $::CONN->user_send ("$say_cmd $text");
794 }
795 if ($input->{refocus_map}) {
796 delete $input->{refocus_map};
797 $MAPWIDGET->focus_in
798 }
799 },
800 connect_escape => sub {
801 $MAPWIDGET->focus_in
802 },
803 );
804
805 $CONSOLE = {
806 window => $window,
807 input => $input
808 };
809
810 $window
811 }
812
813 sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
815 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
816 $invwin
817 }
818
819 sub sdl_init {
820 CFClient::SDL_Init
821 and die "SDL::Init failed!\n";
822 }
823
824 sub video_init {
825 sdl_init;
826
827 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
828
829 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
830 $FULLSCREEN = $CFG->{fullscreen};
831 $FAST = $CFG->{fast};
832
833 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
834 or die "SDL_SetVideoMode failed!\n";
835
836 $SDL_ACTIVE = 1;
837 $LAST_REFRESH = time - 0.01;
838
839 CFClient::gl_init;
840
841 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
842
843 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
844
845 #############################################################################
846
847 if ($DEBUG_STATUS) {
848 # reconfigure all widgets
849 $CFClient::UI::ROOT->reconfigure;
850
851 } else {
852 # create the widgets
853
854 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
855 $DEBUG_STATUS->show;
856
857 $STATUS_LINE = new CFClient::UI::Label
858 padding => 0,
859 y => $HEIGHT - $FONTSIZE * 1.8;
860 $STATUS_LINE->show;
861
862 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
863 padding => 0,
864 fontsize => 0.8,
865 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
866 $ALT_ENTER_MESSAGE->show;
867 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
868
869 CFClient::UI::FancyFrame->new (
870 border_bg => [1, 1, 1, 192/255],
871 bg => [1, 1, 1, 0],
872 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
873 )->show;
874
875 $MAPWIDGET = new CFClient::MapWidget;
876 $MAPWIDGET->connect (activate_console => sub {
877 my ($mapwidget, $preset) = @_;
878
879 if ($CONSOLE) {
880 $CONSOLE->{input}->{auto_activated} = 1;
881 $CONSOLE->{input}->focus_in;
882
883 if ($preset && $CONSOLE->{input}->get_text eq '') {
884 $CONSOLE->{input}->set_text ($preset);
885 }
886 }
887 });
888 $MAPWIDGET->show;
889 $MAPWIDGET->focus_in;
890
891 $BUTTONBAR = new CFClient::UI::HBox;
892
893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
896
897 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
898
899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
901
902 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
903 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
904 status "Configuration Saved";
905 });
906
907 $BUTTONBAR->show;
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_refresh (startup => sub {
911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 });
913 force_refresh ();
914 }
915 }
916
917 sub video_shutdown {
918 undef $SDL_ACTIVE;
919 }
920
921 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
922 my $bgmusic;#TODO#hack#d#
923
924 sub audio_channel_finished {
925 my ($channel) = @_;
926
927 warn "channel $channel finished\n";#d#
928 }
929
930 sub audio_music_finished {
931 return unless $CFG->{bgm_enable};
932
933 # TODO: hack, do play loop and mood music
934 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
935 $bgmusic->play (0);
936
937 push @bgmusic, shift @bgmusic;
938 }
939
940 sub audio_init {
941 if ($CFG->{audio_enable}) {
942 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
943 $SDL_MIXER = !CFClient::Mix_OpenAudio;
944 CFClient::Mix_AllocateChannels 8;
945 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
946
947 audio_music_finished;
948
949 while (<$fh>) {
950 next if /^\s*#/;
951 next if /^\s*$/;
952
953 my ($file, $volume, $event) = split /\s+/, $_, 3;
954
955 push @SOUNDS, "$volume,$file";
956
957 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
958 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
959 $chunk->volume ($volume * 128 / 100);
960 $chunk
961 };
962 }
963 } else {
964 status "unable to open sound config: $!";
965 }
966 }
967 }
968
969 sub audio_shutdown {
970 CFClient::Mix_CloseAudio if $SDL_MIXER;
971 undef $SDL_MIXER;
972 @SOUNDS = ();
973 %AUDIO_CHUNKS = ();
974 }
975
976 my %animate_object;
977 my $animate_timer;
978
979 my $fps = 9;
980
981 sub force_refresh {
982 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
983 debug sprintf "%3.2f", $fps;
984
985 $CFClient::UI::ROOT->draw;
986 CFClient::SDL_GL_SwapBuffers;
987
988 $WANT_REFRESH = 0;
989 $CAN_REFRESH = 0;
990 $LAST_REFRESH = $NOW;
991 }
992
993 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
994 $NOW = time;
995
996 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
997 for CFClient::SDL_PollEvent;
998
999 if (%animate_object) {
1000 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1001 $WANT_REFRESH++;
1002 }
1003
1004 if ($WANT_REFRESH) {
1005 force_refresh;
1006 } else {
1007 $CAN_REFRESH = 1;
1008 }
1009 });
1010
1011 sub animation_start {
1012 my ($widget) = @_;
1013 $animate_object{$widget} = $widget;
1014 }
1015
1016 sub animation_stop {
1017 my ($widget) = @_;
1018 delete $animate_object{$widget};
1019 }
1020
1021 @conn::ISA = Crossfire::Protocol::;
1022
1023 sub conn::stats_update {
1024 my ($self, $stats) = @_;
1025
1026 update_stats_window ($stats);
1027 }
1028
1029 sub conn::user_send {
1030 my ($self, $command) = @_;
1031
1032 $self->send_command ($command);
1033 status $command;
1034 }
1035
1036 sub conn::map_scroll {
1037 my ($self, $dx, $dy) = @_;
1038
1039 $MAP->scroll ($dx, $dy);
1040 }
1041
1042 sub conn::feed_map1a {
1043 my ($self, $data) = @_;
1044
1045 # $self->Crossfire::Protocol::feed_map1a ($data);
1046
1047 $MAP->map1a_update ($data);
1048 $MAPWIDGET->update;
1049 }
1050
1051 sub conn::flush_map {
1052 my ($self) = @_;
1053
1054 my $map_info = delete $self->{map_info}
1055 or return;
1056
1057 my ($hash, $x, $y, $w, $h) = @$map_info;
1058
1059 my $data = $MAP->get_rect ($x, $y, $w, $h);
1060 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1061 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1062 }
1063
1064 sub conn::map_clear {
1065 my ($self) = @_;
1066
1067 $self->flush_map;
1068 delete $self->{neigh_map};
1069
1070 $MAP->clear;
1071 }
1072
1073
1074 sub conn::load_map($$$) {
1075 my ($self, $hash, $x, $y) = @_;
1076
1077 if (defined (my $data = $MAPCACHE->get ($hash))) {
1078 $data = Compress::LZF::decompress $data;
1079 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1080 for my $id ($MAP->set_rect ($x, $y, $data)) {
1081 my $data = $TILECACHE->get ($id)
1082 or next;
1083
1084 $self->set_texture ($id => $data);
1085 }
1086 }
1087 }
1088
1089 # this method does a "flood fill" into every tile direction
1090 # it assumes that tiles are arranged in a rectangular grid,
1091 # i.e. a map is the same as the left of the right map etc.
1092 # failure to comply are harmless and result in display errors
1093 # at worst.
1094 sub conn::flood_fill {
1095 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1096
1097 # the server does not allow map paths > 6
1098 return if 7 <= length $path;
1099
1100 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1101
1102 for (
1103 [1, 0, -1],
1104 [2, 1, 0],
1105 [3, 0, 1],
1106 [4, -1, 0],
1107 ) {
1108 my ($tile, $dx, $dy) = @$_;
1109
1110 my $gx = $gx + $dx;
1111 my $gy = $gy + $dy;
1112
1113 next unless $flags & (1 << ($tile - 1));
1114 next if $self->{neigh_grid}{$gx, $gy}++;
1115
1116 my $neigh = $self->{neigh_map}{$hash} ||= [];
1117 if (my $info = $neigh->[$tile]) {
1118 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1119
1120 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1121 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1122
1123 } else {
1124 $self->send_mapinfo ("spatial $path$tile", sub {
1125 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1126
1127 return if $mode ne "spatial";
1128
1129 $x += $MAP->ox;
1130 $y += $MAP->oy;
1131
1132 $self->load_map ($hash, $x, $y)
1133 unless $self->{neigh_map}{$hash}[5]++;#d#
1134
1135 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1136
1137 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1138 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1139 });
1140 }
1141 }
1142 }
1143
1144 sub conn::map_change {
1145 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1146
1147 $self->flush_map;
1148
1149 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1150
1151 my $mapmapw = $MAPMAP->{w};
1152 my $mapmaph = $MAPMAP->{h};
1153
1154 $self->{neigh_rect} = [
1155 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1156 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1157 ];
1158
1159 delete $self->{neigh_grid};
1160 $self->flood_fill (0, 0, "", $hash, $flags);
1161
1162 $x += $ox;
1163 $y += $oy;
1164
1165 $self->{map_info} = [$hash, $x, $y, $w, $h];
1166
1167 my $map = $self->{map_info}[0];
1168 $map =~ s/^.*?\/([^\/]+)$/\1/;
1169 $STATWIDS->{map}->set_text ("Map: " . $map);
1170
1171 $self->load_map ($hash, $x, $y);
1172 }
1173
1174 sub conn::face_find {
1175 my ($self, $facenum, $face) = @_;
1176
1177 my $hash = "$face->{chksum},$face->{name}";
1178
1179 my $id = $FACEMAP->get ($hash);
1180
1181 unless ($id) {
1182 # create new id for face
1183 # i love transactions
1184 for (1..100) {
1185 my $txn = $CFClient::DB_ENV->txn_begin;
1186 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1187 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1188 $id++;
1189 if ($FACEMAP->put (id => $id) == 0
1190 && $FACEMAP->put ($hash => $id) == 0) {
1191 $txn->txn_commit;
1192
1193 goto gotid;
1194 }
1195 }
1196 $txn->abort;
1197 }
1198
1199 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1200 }
1201
1202 gotid:
1203 $face->{id} = $id;
1204 $MAP->set_face ($facenum => $id);
1205 $self->{faceid}[$facenum] = $id;#d#
1206 $TILECACHE->get ($id)
1207 }
1208
1209 sub conn::face_update {
1210 my ($self, $facenum, $face) = @_;
1211
1212 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1213
1214 $self->set_texture ($face->{id} => delete $face->{image});
1215 }
1216
1217 sub conn::set_texture {
1218 my ($self, $id, $data) = @_;
1219
1220 $self->{texture}[$id] ||= do {
1221 my $tex =
1222 new_from_image CFClient::Texture
1223 $data, minify => 1, mipmap => 1;
1224
1225 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1226 $MAPWIDGET->update;
1227
1228 $tex
1229 };
1230 }
1231
1232 sub conn::sound_play {
1233 my ($self, $x, $y, $soundnum, $type) = @_;
1234
1235 $SDL_MIXER
1236 or return;
1237
1238 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1239 or return;
1240
1241 $chunk->play;
1242 # warn "sound $x,$y,$soundnum,$type\n";#d#
1243 }
1244
1245 my $LAST_QUERY; # server is stupid, stupid, stupid
1246
1247 sub conn::query {
1248 my ($self, $flags, $prompt) = @_;
1249
1250 $prompt = $LAST_QUERY unless length $prompt;
1251 $LAST_QUERY = $prompt;
1252
1253 my $dialog = new CFClient::UI::FancyFrame
1254 title => "Query",
1255 child => my $vbox = new CFClient::UI::VBox;
1256
1257 $vbox->add (new CFClient::UI::Label
1258 max_w => $::WIDTH * 0.4,
1259 text => $prompt);
1260
1261 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1262 $vbox->add (my $hbox = new CFClient::HBox);
1263 $hbox->add (new CFClient::Button
1264 text => "No",
1265 connect_activate => sub {
1266 $self->send ("reply n");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 }
1270 );
1271 $hbox->add (new CFClient::Button
1272 text => "Yes",
1273 connect_activate => sub {
1274 $self->send ("reply y");
1275 $dialog->destroy;
1276 $MAPWIDGET->focus_in;
1277 },
1278 );
1279
1280 $dialog->focus_in;
1281
1282 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1283 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1284 $vbox->add (my $entry = new CFClient::UI::Entry
1285 connect_changed => sub {
1286 $self->send ("reply $_[1]");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 },
1290 );
1291
1292 $entry->focus_in;
1293
1294 } else {
1295 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1296
1297 $vbox->add (my $entry = new CFClient::UI::Entry
1298 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1299 connect_activate => sub {
1300 $self->send ("reply $_[1]");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $entry->focus_in;
1307 }
1308
1309 $dialog->show;
1310 }
1311
1312 sub conn::drawinfo {
1313 my ($self, $color, $text) = @_;
1314
1315 my @color = (
1316 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1317 [1.00, 1.00, 1.00],
1318 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1319 [1.00, 0.00, 0.00],
1320 [1.00, 0.54, 0.00],
1321 [0.11, 0.56, 1.00],
1322 [0.93, 0.46, 0.00],
1323 [0.18, 0.54, 0.34],
1324 [0.56, 0.73, 0.56],
1325 [0.80, 0.80, 0.80],
1326 [0.55, 0.41, 0.13],
1327 [0.99, 0.77, 0.26],
1328 [0.74, 0.65, 0.41],
1329 );
1330
1331 $LOGVIEW->add_paragraph ($color[$color], $text);
1332 }
1333
1334 sub conn::spell_add {
1335 my ($self, $spell) = @_;
1336
1337 # TODO
1338 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1339 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1340 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1341 }
1342
1343 sub conn::spell_delete {
1344 my ($self, $spell) = @_;
1345 }
1346
1347 sub conn::addme_success {
1348 my ($self) = @_;
1349
1350 for my $skill (values %{$self->{skill_info}}) {
1351 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1352 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1353 }
1354
1355 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1356 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1357 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1358 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1359 }
1360
1361 sub conn::eof {
1362 stop_game;
1363 }
1364
1365 sub update_floorbox {
1366 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1367 return unless $CONN;
1368
1369 $FLOORBOX->clear;
1370 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1371
1372 my $count = 4;
1373 for (@{ $CONN->{container}{0} }) {
1374 if (--$count) {
1375 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1376 } else {
1377 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1378 last;
1379 }
1380 }
1381 });
1382
1383 $WANT_REFRESH++;
1384 }
1385
1386 sub conn::container_add {
1387 my ($self, $tag, $items) = @_;
1388
1389 update_floorbox if $tag == 0;
1390
1391 $INV->set_items ($self->{container}{$self->{player}{tag}})
1392 if $tag == $self->{player}{tag};
1393
1394 # $self-<{player}{tag} => player inv
1395 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1396 }
1397
1398 sub conn::container_clear {
1399 my ($self, $tag) = @_;
1400
1401 update_floorbox if $tag == 0;
1402
1403 $INV->set_items ($self->{container}{$tag})
1404 if $tag == $self->{player}{tag};
1405
1406 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1407 }
1408
1409 sub conn::item_delete {
1410 my ($self, @items) = @_;
1411
1412 for (@items) {
1413 update_floorbox if $_->{container} == 0;
1414
1415 $INV->set_items ($self->{container}{$_->{container}})
1416 if $_->{container} == $self->{player}{tag};
1417 }
1418 }
1419
1420 sub conn::item_update {
1421 my ($self, $item) = @_;
1422
1423 update_floorbox if $item->{container} == 0;
1424
1425 $INV->set_items ($self->{container}{$item->{container}})
1426 if $item->{container} == $self->{player}{tag};
1427 }
1428
1429 %SDL_CB = (
1430 CFClient::SDL_QUIT => sub {
1431 Event::unloop -1;
1432 },
1433 CFClient::SDL_VIDEORESIZE => sub {
1434 },
1435 CFClient::SDL_VIDEOEXPOSE => sub {
1436 $WANT_REFRESH++;
1437 },
1438 CFClient::SDL_ACTIVEEVENT => sub {
1439 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1440 },
1441 CFClient::SDL_KEYDOWN => sub {
1442 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1443 # alt-enter
1444 video_shutdown;
1445 $CFG->{fullscreen} = !$CFG->{fullscreen};
1446 video_init;
1447 } else {
1448 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1449 }
1450 },
1451 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1452 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1453 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1454 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1455 CFClient::SDL_USEREVENT => sub {
1456 if ($_[0]{code} == 1) {
1457 audio_channel_finished $_[0]{data1};
1458 } elsif ($_[0]{code} == 0) {
1459 audio_music_finished;
1460 }
1461 },
1462 );
1463
1464 #############################################################################
1465
1466 $SIG{INT} = $SIG{TERM} = sub { exit };
1467
1468 {
1469 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1470
1471 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1472
1473 $TILECACHE = CFClient::db_table "tilecache";
1474 $FACEMAP = CFClient::db_table "facemap";
1475
1476 my %DEF_CFG = (
1477 sdl_mode => 0,
1478 width => 640,
1479 height => 480,
1480 fullscreen => 0,
1481 fast => 0,
1482 map_scale => 0.5,
1483 fow_enable => 1,
1484 fow_intensity => 0.45,
1485 fow_smooth => 0,
1486 gui_fontsize => 1,
1487 log_fontsize => 1,
1488 gauge_fontsize=> 1,
1489 gauge_size => 0.35,
1490 stat_fontsize => 1,
1491 mapsize => 100,
1492 host => "crossfire.schmorp.de",
1493 say_command => 'say',
1494 audio_enable => 1,
1495 bgm_enable => 1,
1496 bgm_volume => 0.25,
1497 );
1498
1499 while (my ($k, $v) = each %DEF_CFG) {
1500 $CFG->{$k} = $v unless exists $CFG->{$k};
1501 }
1502
1503 sdl_init;
1504
1505 @SDL_MODES = reverse
1506 grep $_->[0] >= 640 && $_->[1] >= 480,
1507 CFClient::SDL_ListModes;
1508
1509 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1510
1511 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1512
1513 {
1514 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1515 DejaVuSans.ttf
1516 DejaVuSansMono.ttf
1517 DejaVuSans-Bold.ttf
1518 DejaVuSansMono-Bold.ttf
1519 DejaVuSans-Oblique.ttf
1520 DejaVuSansMono-Oblique.ttf
1521 DejaVuSans-BoldOblique.ttf
1522 DejaVuSansMono-BoldOblique.ttf
1523 );
1524
1525 CFClient::add_font $_ for @fonts;
1526
1527 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1528 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1529
1530 $FONT_PROP->make_default;
1531 }
1532
1533 video_init;
1534 audio_init;
1535 }
1536
1537 Event::loop;
1538
1539 END { CFClient::SDL_Quit }
1540
1541 =head1 pclient - Crossfire+ and Crossfire game client
1542
1543 Pclient is a Crossfire+ and Crossfire game client.
1544
1545 =head2 Features
1546
1547 =over 4
1548
1549 =item Fullscreen Map
1550
1551 PClient can uses a fullscreen map, which greatly enhances how much of the
1552 game world you can see.
1553
1554 =item Persistent Map Cache (Crossfire+ only)
1555
1556 PClient can persistently cache all map data it received from the
1557 server. This not only allows it to display an overview map, but also
1558 ensures that once-explored areas will be available the next time you want
1559 to explore more.
1560
1561 =item Hardware acceleration
1562
1563 Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1564 acceleration. Most modern graphics cards have difficulties with 2D
1565 acceleration, while 3D graphics is accelerated well.
1566
1567 =item No arbitrary limits
1568
1569 Unlike other Crossfire clients, pclient does not suffer from arbitrary
1570 limits (like a fixed amount of face numbers). There are still limits, but
1571 they are not arbitrarily low :)
1572
1573 =back
1574
1575 =head1 USAGE
1576
1577 =head2 The Map
1578
1579 The map is always displayed in the background, behind all other windows and UI elements.
1580
1581 #TODO# middle-click scrolls
1582 #
1583 # keys:
1584 #
1585 # a apply
1586 # keypad moves, kp_5 applies ranged attack to self
1587
1588 Starting to type enters the I<completion mode>. In that mode, you can type
1589 abbreviations or commands and have them executed as soon as they match a
1590 valid command. This is best explained by a few examples:
1591
1592 Typing B<climb> will display a list of commands with I<climb> in their
1593 name, such as I<ready_skill climbing> and I<use_skill climbing>.
1594
1595 You can abbreviate commands by typing only the first character of every
1596 word. For example, typing I<iwor> will likely select I<invoke word of
1597 recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1598 will likely select I<ready_skill climbing> and I<usl> will give you
1599 I<use_skill levitation>.
1600
1601 =head2 The map overview
1602
1603 #TODO#
1604
1605 =head2 The Status area in the lower right corner
1606
1607 #TODO#
1608
1609 =head2 The I<Statistics>/I>Stats> window
1610
1611 #TODO#
1612
1613 =head1 FAQ
1614
1615 =over 4
1616
1617 =item The client is very sluggish and slow, what can I do about this?
1618
1619 Most likely, you don't have accelerated OpenGL support. Try to find a
1620 newer driver, or a driver from your hardware vendor, that features OpenGL
1621 support.
1622
1623 If this is not an option, the following Setup options reduce the load and
1624 will likely make the client playable with sofwtare rendering (it will
1625 still be slow, though):
1626
1627 =over 4
1628
1629 =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1630
1631 =item Enable B<Fast & Ugly> mode
1632
1633 =item Disable B<Fog of War>
1634
1635 =item Increase B<Map Scale>
1636
1637 =back
1638
1639 =back
1640
1641 =head1 AUTHOR
1642
1643 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1644
1645
1646