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#!/opt/bin/perl |
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|
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use strict; |
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use utf8; |
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|
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use Time::HiRes 'time'; |
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use Event; |
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|
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use SDL; |
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use SDL::App; |
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use SDL::Event; |
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use SDL::Surface; |
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use SDL::OpenGL; |
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|
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use Crossfire; |
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use Crossfire::Protocol; |
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|
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use CFClient; |
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use CFClient::UI; |
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|
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our $VERSION = '0.1'; |
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|
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my $MAX_FPS = 60; |
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my $MIN_FPS = 5; # unused as of yet |
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|
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our $FACECACHE; |
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|
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our $LAST_REFRESH; |
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our $NOW; |
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|
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our $CFG; |
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our $CONN; |
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our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
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|
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our @SDL_MODES; |
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our $WIDTH; |
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our $HEIGHT; |
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our $FULLSCREEN; |
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|
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our $MAP; |
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our $MAPWIDGET; |
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our $FONTSIZE; |
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|
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our $SDL_ACTIVE; |
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our $SDL_EV; |
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our %SDL_CB; |
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|
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our $ALT_ENTER_MESSAGE; |
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our $STATUS_LINE; |
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our $DEBUG_STATUS; |
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|
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sub status { |
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$STATUS_LINE->set_text ($_[0]); |
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my ($w, $h) = $STATUS_LINE->size_request; |
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$STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); |
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} |
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|
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sub debug { |
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$DEBUG_STATUS->set_text ($_[0]); |
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my ($w, $h) = $DEBUG_STATUS->size_request; |
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$DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); |
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} |
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|
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sub start_game { |
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status "logging in..."; |
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|
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my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
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|
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$MAP = new CFClient::Map $mapsize, $mapsize; |
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|
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$CONN = new conn |
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host => $CFG->{host}, |
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port => $CFG->{port}, |
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user => $CFG->{user}, |
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pass => $CFG->{password}, |
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mapw => $mapsize, |
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maph => $mapsize, |
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; |
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|
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status "login successful"; |
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|
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CFClient::lowdelay fileno $CONN->{fh}; |
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} |
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|
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sub stop_game { |
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undef $CONN; |
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} |
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|
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sub config_dialog { |
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my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100, |
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child => (my $vbox = new CFClient::UI::VBox); |
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$vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup"); |
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$vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
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|
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$table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); |
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$table->add (1, 0, my $hbox = new CFClient::UI::HBox); |
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|
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$hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); |
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$hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); |
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|
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$mode_slider->connect (changed => sub { |
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my ($self, $value) = @_; |
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|
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$CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
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$mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); |
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}); |
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$mode_slider->emit (changed => $mode_slider->{range}[0]); |
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|
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$table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); |
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$table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { |
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my ($self, $value) = @_; |
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$CFG->{fullscreen} = $value; |
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}); |
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|
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$table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); |
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$table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { |
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my ($self, $value) = @_; |
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$CFG->{fast} = $value; |
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}); |
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|
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$table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); |
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$table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { |
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my ($self, $value) = @_; |
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$CFG->{fow_enable} = $value; |
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}); |
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|
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$table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); |
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$table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { |
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my ($self, $value) = @_; |
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$CFG->{fow_intensity} = $value; |
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}); |
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|
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$table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); |
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$table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { |
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my ($self, $value) = @_; |
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$CFG->{fow_smooth} = $value; |
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}); |
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|
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$table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { |
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destroy_screen (); |
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init_screen (); |
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}); |
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|
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$vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup"); |
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$vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
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$table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); |
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$table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}); |
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|
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$table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); |
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$table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}); |
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|
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$table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); |
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$table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}); |
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|
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$table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password"); |
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$table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1); |
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|
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$table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size"); |
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$table->add (1, 6, new CFClient::UI::Slider |
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req_w => 100, |
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range => [$CFG->{mapsize}, 10, 100 + 1, 1], |
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connect_changed => sub { |
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my ($self, $value) = @_; |
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|
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$CFG->{mapsize} = $self->{range}[0] = $value = int $value; |
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}, |
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); |
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|
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$table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { |
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start_game; |
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}); |
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|
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$vbox->add (my $hbox = new CFClient::UI::HBox); |
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|
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$hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub { |
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CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; |
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status "Configuration Saved"; |
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}); |
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$CFClient::UI::TOPLEVEL->add ($dialog); |
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} |
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|
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sub sdl_init { |
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SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE |
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and die "SDL::Init failed!\n"; |
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} |
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|
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sub init_screen { |
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sdl_init; |
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|
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($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
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$FULLSCREEN = $CFG->{fullscreen}; |
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$FAST = $CFG->{fast}; |
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|
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SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; |
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SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; |
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SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5; |
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SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0; |
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|
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SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0; |
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SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0; |
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SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0; |
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SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0; |
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|
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SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1; |
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SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15; |
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SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0; |
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|
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SDL::SetVideoMode $WIDTH, $HEIGHT, 0, |
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SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF |
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| ($FULLSCREEN ? SDL_FULLSCREEN : 0) |
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or die "SDL::SetVideoMode failed!\n"; |
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|
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SDL::WMSetCaption "Crossfire+ Client", "Crossfire+"; |
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|
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$SDL_EV = new SDL::Event; |
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$SDL_EV->set_unicode (1); |
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|
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$SDL_ACTIVE = 1; |
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|
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$LAST_REFRESH = time - 0.01; |
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|
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CFClient::gl_init; |
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|
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$FONTSIZE = int $HEIGHT / 40; |
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|
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############################################################################# |
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|
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$DEBUG_STATUS = new CFClient::UI::Label padding => 0; |
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$CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); |
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|
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$STATUS_LINE = new CFClient::UI::Label |
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padding => 0, |
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y => $HEIGHT * 49 / 50 - $FONTSIZE; |
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$CFClient::UI::TOPLEVEL->add ($STATUS_LINE); |
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|
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$ALT_ENTER_MESSAGE = new CFClient::UI::Label |
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padding => 0, |
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y => $HEIGHT * 49 / 50, |
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height => $HEIGHT / 50, |
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text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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$CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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|
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$MAPWIDGET = new CFClient::UI::MapWidget; |
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$CFClient::UI::TOPLEVEL->add ($MAPWIDGET); |
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$MAPWIDGET->focus_in; |
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|
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config_dialog; |
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} |
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|
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sub destroy_screen { |
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$CFClient::UI::TOPLEVEL->{children} = []; |
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undef $SDL_ACTIVE; |
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undef $SDL_EV; |
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SDL::Quit; |
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} |
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|
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my %animate_object; |
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my $animate_timer; |
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|
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my $want_refresh; |
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my $can_refresh; |
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|
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my $fps = 9; |
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|
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sub force_refresh { |
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$fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; |
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debug sprintf "%3.2f", $fps; |
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|
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$want_refresh = 0; |
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$can_refresh = 0; |
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|
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glViewport 0, 0, $WIDTH, $HEIGHT; |
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|
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glMatrixMode GL_PROJECTION; |
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glLoadIdentity; |
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glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
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glMatrixMode GL_MODELVIEW; |
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glLoadIdentity; |
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|
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glClearColor +($CFG->{fow_intensity}) x 3, 1; |
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glClear GL_COLOR_BUFFER_BIT; |
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|
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$CFClient::UI::TOPLEVEL->draw; |
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|
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SDL::GLSwapBuffers; |
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|
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$LAST_REFRESH = $NOW; |
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} |
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|
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my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { |
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$NOW = time; |
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|
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($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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while $SDL_EV->poll; |
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|
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if (%animate_object) { |
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$_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
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$want_refresh++; |
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} |
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|
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if ($want_refresh) { |
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force_refresh; |
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} else { |
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$can_refresh = 1; |
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} |
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}); |
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|
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sub refresh { |
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$want_refresh++; |
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} |
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|
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sub animation_start { |
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my ($widget) = @_; |
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$animate_object{$widget} = $widget; |
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} |
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|
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sub animation_stop { |
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my ($widget) = @_; |
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delete $animate_object{$widget}; |
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} |
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|
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@conn::ISA = Crossfire::Protocol::; |
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|
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sub conn::user_send { |
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my ($self, $command) = @_; |
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|
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$self->send ($command); |
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status $command; |
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} |
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|
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sub conn::feed_map1a { |
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my ($self, $data) = @_; |
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|
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# $self->Crossfire::Protocol::feed_map1a ($data); |
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|
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$MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y}); |
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$MAP->map1a_update ($data); |
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$MAPWIDGET->update; |
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} |
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|
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#sub conn::map_update { |
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# my ($self, $dirty) = @_; |
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# |
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# $MAPWIDGET->update; |
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#} |
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|
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sub conn::map_clear { |
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my ($self) = @_; |
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|
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$MAP->clear; |
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|
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# refresh; |
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} |
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|
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sub conn::face_find { |
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my ($self, $face) = @_; |
357 |
|
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$FACECACHE->{"$face->{chksum},$face->{name}"} |
359 |
} |
360 |
|
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sub conn::face_update { |
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my ($self, $facenum, $face) = @_; |
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|
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$FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
365 |
|
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my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; |
367 |
|
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$MAP->set_texture ($facenum, @$tex{qw(name w h s t)}); |
369 |
$MAPWIDGET->update; |
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} |
371 |
|
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sub conn::query { |
373 |
my ($self, $flags, $prompt) = @_; |
374 |
|
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warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
376 |
} |
377 |
|
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%SDL_CB = ( |
379 |
SDL_QUIT() => sub { |
380 |
Event::unloop -1; |
381 |
}, |
382 |
SDL_VIDEORESIZE() => sub { |
383 |
}, |
384 |
SDL_VIDEOEXPOSE() => sub { |
385 |
refresh; |
386 |
}, |
387 |
SDL_KEYDOWN() => sub { |
388 |
if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
389 |
# alt-enter |
390 |
$FULLSCREEN = !$FULLSCREEN; |
391 |
destroy_screen; |
392 |
init_screen; |
393 |
} else { |
394 |
CFClient::UI::feed_sdl_key_down_event ($SDL_EV); |
395 |
} |
396 |
}, |
397 |
SDL_KEYUP() => sub { |
398 |
CFClient::UI::feed_sdl_key_up_event ($SDL_EV); |
399 |
}, |
400 |
SDL_MOUSEMOTION() => sub { |
401 |
CFClient::UI::feed_sdl_motion_event ($SDL_EV); |
402 |
}, |
403 |
SDL_MOUSEBUTTONDOWN() => sub { |
404 |
CFClient::UI::feed_sdl_button_down_event ($SDL_EV); |
405 |
}, |
406 |
SDL_MOUSEBUTTONUP() => sub { |
407 |
CFClient::UI::feed_sdl_button_up_event ($SDL_EV); |
408 |
}, |
409 |
SDL_ACTIVEEVENT() => sub { |
410 |
# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
411 |
}, |
412 |
); |
413 |
|
414 |
############################################################################# |
415 |
|
416 |
CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; |
417 |
|
418 |
my %DEF_CFG = ( |
419 |
width => 640, |
420 |
height => 480, |
421 |
fast => 0, |
422 |
fow_enable => 1, |
423 |
fow_intensity => 0.45, |
424 |
fow_smooth => 0, |
425 |
fullscreen => 0, |
426 |
sdl_mode => 0, |
427 |
mapsize => 100, |
428 |
host => "crossfire.schmorp.de", |
429 |
port => 13327, |
430 |
); |
431 |
|
432 |
while (my ($k, $v) = each %DEF_CFG) { |
433 |
$CFG->{$k} = $v unless exists $CFG->{$k}; |
434 |
} |
435 |
|
436 |
sdl_init; |
437 |
|
438 |
@SDL_MODES = reverse |
439 |
grep $_->[0] >= 640 && $_->[1] >= 480, |
440 |
map [SDL::RectW ($_), SDL::RectH ($_)], |
441 |
@{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL }; |
442 |
|
443 |
@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
444 |
|
445 |
$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
446 |
|
447 |
init_screen; |
448 |
|
449 |
{ |
450 |
my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); |
451 |
|
452 |
CFClient::add_font $_ for @fonts; |
453 |
CFClient::set_font $fonts[0]; |
454 |
} |
455 |
|
456 |
$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
457 |
|
458 |
Event::loop; |
459 |
|
460 |
Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |
461 |
|