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92 | itself, but this will also delete your settings and keybindings. |
92 | itself, but this will also delete your settings and keybindings. |
93 | |
93 | |
94 | |
94 | |
95 | =head2 Game Mechanics |
95 | =head2 Game Mechanics |
96 | |
96 | |
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97 | =head3 What is this place I go to when I die? |
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98 | |
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99 | When you die, you go to a place called the nimbus. In the nimbus, you are |
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100 | able to play minesweeper for your experience. If you win and have applied |
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101 | all the spaces except for bombs, you will automatically be teleported to |
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102 | a hallway you can walk down to be teleported back to life, with your |
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103 | experience intact. |
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104 | |
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105 | If you lose by applying a bomb, you are teleported to a hallway |
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106 | with a flower, and you can walk down to be teleported back to life, |
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107 | without your experience you lost when you died. There are rumors |
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108 | that the Key to Life can let the losers walk in the winner's |
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109 | hallway, however... |
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110 | |
97 | =head3 I lose health, but I can't see why! Or how do I cure diseases/depletion/poison? |
111 | =head3 I lose health, but I can't see why! Or how do I cure diseases/depletion/poison? |
98 | |
112 | |
99 | Here are the typical reasons why you lose health: |
113 | Here are the typical reasons why you lose health: |
100 | |
114 | |
101 | =over 4 |
115 | =over 4 |
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130 | effect (it only happens when you change items or are restored from |
144 | effect (it only happens when you change items or are restored from |
131 | depletion), it can sometimes look as if you are losing health. You can |
145 | depletion), it can sometimes look as if you are losing health. You can |
132 | restore depletion by drinking a potion of life. |
146 | restore depletion by drinking a potion of life. |
133 | |
147 | |
134 | =back |
148 | =back |
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149 | |
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150 | =head3 How do diseases work? |
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151 | |
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152 | Diseases are obtained by things like traps or spells. Usually, they |
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153 | will reduce some of your attributes, like strength. They might also |
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154 | cause damage to you, or slow you down. Some of them infect monsters |
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155 | and players around you, spreading the disease. |
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156 | |
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157 | If your disease can be cured naturally, and if you do wait until |
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158 | it is cured naturally, you develop immunity for that level of |
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159 | disease. Higher level forms of that disease will still infect |
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160 | you, but you can wait it out to get better immunity. |
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161 | |
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162 | Some diseases, like rabies, cannot be cured by waiting. |
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163 | Instead, you will have to cure it magically. For information on how |
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164 | to do that, see the above entry. |
135 | |
165 | |
136 | =head3 I lost an item! How? |
166 | =head3 I lost an item! How? |
137 | |
167 | |
138 | Well, we don't know. If you don't know, either, here is a partial list of |
168 | Well, we don't know. If you don't know, either, here is a partial list of |
139 | ways people typically lose stuff: |
169 | ways people typically lose stuff: |
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202 | |
232 | |
203 | The I<identify> spell counts stacks of items, such as arrows or gems, as |
233 | The I<identify> spell counts stacks of items, such as arrows or gems, as |
204 | one 'item'. It can only identify a certain amount of items. Therefore, the |
234 | one 'item'. It can only identify a certain amount of items. Therefore, the |
205 | only way to choose what it identifies is by dropping what you don't want |
235 | only way to choose what it identifies is by dropping what you don't want |
206 | identified on the ground. |
236 | identified on the ground. |
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237 | |
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238 | =head3 What do altars do? |
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239 | |
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240 | There are different types of altars. Altars found in churches and |
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241 | chapels are aligned to gods; they usually have decoration based |
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242 | on the god they are aligned to. You can pray at these altars to |
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243 | start worshipping the god the altar is aligned to, or pray to |
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244 | get over your normal grace limit, get grace faster, or any |
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245 | other effects the altar might have. |
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246 | |
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247 | Pink altars usually require a sacrifice, which can be seen by |
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248 | rolling your mouse over it at the bottom of the screen. If you |
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249 | drop the sacrifiice, it will activate something, like a gate, or |
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250 | maybe it will teleport something. |
207 | |
251 | |
208 | =head3 How come I don't get any change from an altar? |
252 | =head3 How come I don't get any change from an altar? |
209 | |
253 | |
210 | Altars do not give change. This means that you might drop a platinum piece |
254 | Altars do not give change. This means that you might drop a platinum piece |
211 | on a table that identifies for 2 gold, or equivalent, and get only one |
255 | on a table that identifies for 2 gold, or equivalent, and get only one |
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686 | de Clouds, the biggest city ever seen (high level and very high level |
730 | de Clouds, the biggest city ever seen (high level and very high level |
687 | quests). There are rumors about lands beyond (St. Bartholemew and other |
731 | quests). There are rumors about lands beyond (St. Bartholemew and other |
688 | cities) and other even more mystical places, but little is known about |
732 | cities) and other even more mystical places, but little is known about |
689 | that. |
733 | that. |
690 | |
734 | |
691 | =head2 Where is that damn Goblin Chief? |
735 | =head3 Where is that damn Goblin Chief? |
692 | |
736 | |
693 | In his cave to the north-east of the Scorn Gate. It is the one that starts |
737 | In his cave to the north-east of the Scorn Gate. It is the one that starts |
694 | with a random maze (yes, there are multiple caves). Keep in mind that the |
738 | with a random maze (yes, there are multiple caves). Keep in mind that the |
695 | Goblin Chief's Head is fastened to his body, so you have to find and kill |
739 | Goblin Chief's Head is fastened to his body, so you have to find and kill |
696 | him first. |
740 | him first. |
697 | |
741 | |
698 | =head2 Where can I find the I<comet> spell? |
742 | =head3 Where can I find the I<comet> spell? |
699 | |
743 | |
700 | In the tower of stars, which is almost directly south of Scorn (but not |
744 | In the tower of stars, which is almost directly south of Scorn (but not |
701 | too near to it). You have to talk to people to solve this quest, and it |
745 | too near to it). You have to talk to people to solve this quest, and it |
702 | does not involve a random maze. |
746 | does not involve a random maze. |
703 | |
747 | |
704 | |
748 | |
705 | =head1 Authors |
749 | =head1 Authors |
706 | |
750 | |
707 | The following people contributed to this document: Robin Redeker, John O'Donnell |
751 | The following people contributed to this document: Robin Redeker, John O'Donnell |
708 | and Marc Lehmann. |
752 | and Marc Lehmann. |
709 | |
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