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12 | Crossfire maps, so the games share a lot. |
12 | Crossfire maps, so the games share a lot. |
13 | |
13 | |
14 | The major differences are a better client, better graphics, a stable |
14 | The major differences are a better client, better graphics, a stable |
15 | server (i.e. no crashes every few hours with players and maps getting |
15 | server (i.e. no crashes every few hours with players and maps getting |
16 | reset) and the ability to let more players play, by using less resources |
16 | reset) and the ability to let more players play, by using less resources |
17 | and having a fully asynchronous design. |
17 | and having a fully asynchronous design, and full support for sound effects |
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18 | and background music. |
18 | |
19 | |
19 | =head3 The client is very sluggish and slow, what can I do about this? |
20 | =head3 The client is very sluggish and slow, what can I do about this? |
20 | |
21 | |
21 | Most likely, you don't have accelerated OpenGL support. Try to find a |
22 | Most likely, you don't have accelerated OpenGL support. Try to find a |
22 | newer driver, or a driver from your hardware vendor, that features OpenGL |
23 | newer driver, or a driver from your hardware vendor, that features OpenGL |
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36 | |
37 | |
37 | =item * Increase B<Map Scale> |
38 | =item * Increase B<Map Scale> |
38 | |
39 | |
39 | =back |
40 | =back |
40 | |
41 | |
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42 | =head3 My client doesn't start anymore/graphics are corrupted! |
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43 | |
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44 | Sometimes you hit a bug in the client. To reset the state of your client |
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45 | you can delete your client database directory (your client will have to |
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46 | re-download music and images and you will lose your minimap contents). |
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47 | |
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48 | =over 4 |
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49 | |
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50 | To do that, on Unix: |
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51 | |
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52 | rm -rf ~/.deliantra/client-* |
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53 | |
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54 | On windows: |
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55 | |
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56 | Do C<< Start => Run >>, enter F<%APPDATA%>, press return, and in the |
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57 | window that will open, first open F<deliantra>, then delete the directory |
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58 | starting with F<client->. |
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59 | |
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60 | =back |
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61 | |
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62 | Alternatively you can delete the F<.deliantra> or F<deliantra> directory |
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63 | itself, but this will also delete your settings and keybindings. |
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64 | |
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65 | |
41 | =head2 Generic how do I... |
66 | =head2 Generic how do I... |
42 | |
67 | |
43 | =head3 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch? |
68 | =head3 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch? |
44 | |
69 | |
45 | The right-click context menu in the playerbook inventory has an entry |
70 | The right-click context menu in the playerbook inventory has an entry |
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57 | |
82 | |
58 | =head3 How do I cast a cone spell all around me (burning hands, holy word etc.)? |
83 | =head3 How do I cast a cone spell all around me (burning hands, holy word etc.)? |
59 | |
84 | |
60 | Use the C<5>-key on your keypad. This will cats spells "onto yourself" |
85 | Use the C<5>-key on your keypad. This will cats spells "onto yourself" |
61 | which has the desired effect with cone spells. |
86 | which has the desired effect with cone spells. |
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87 | |
62 | |
88 | |
63 | =head2 Magic |
89 | =head2 Magic |
64 | |
90 | |
65 | =head3 How can I summon a specific monster with C<summon pet monster>? |
91 | =head3 How can I summon a specific monster with C<summon pet monster>? |
66 | |
92 | |
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125 | First you should pray long enough to your god, until you gain 95% |
151 | First you should pray long enough to your god, until you gain 95% |
126 | resistancy to god power. Then quickly go to the altar of your newly-chosen |
152 | resistancy to god power. Then quickly go to the altar of your newly-chosen |
127 | god and pray on her/his altar. Your old god won't make it easy, but if you |
153 | god and pray on her/his altar. Your old god won't make it easy, but if you |
128 | are persistent your old god will let you go at one point. |
154 | are persistent your old god will let you go at one point. |
129 | |
155 | |
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156 | =head2 Exploring |
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157 | |
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158 | =head3 What areas are there to explore? |
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159 | |
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160 | First, you should explore Scorn and find the port pass (and maybe also the |
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161 | gate pass). |
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162 | |
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163 | When you finished most of the quests in Scorn you should investigate how |
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164 | the pirates escape from the prison. This will lead to a number of nice |
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165 | quests in and around Port Joseph. |
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166 | |
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167 | Another nice series of quests, from low to medium level, can be found in |
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168 | the King's Palace in Scorn. Who wouldn't want to meet the princess in |
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169 | person? |
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170 | |
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171 | The areas you can reach through the various transportation modes in Scorn |
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172 | are Pupland (which has a lot of puzzles and quests from very low to very |
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173 | high level), Stoneville and Santo Dominion (low and medium level quests, |
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174 | also nice shops), and the Aldwulf Archipelago (which is more dangerous). |
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175 | |
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176 | Through the gate you can reach Euthville and Santo Dominion to the north, |
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177 | Brest (medium level) and Lake Country (medium to high leve) to the south, |
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178 | and Navar (medium level quests) in the east (a long travel). |
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179 | |
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180 | From Navar you can travel to Darcap in the far north (medium level |
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181 | quests), near the mystical country of Azumauindo, to Wolfsburg somewhere |
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182 | on the ocean, a rather dangerous area with many thieves and pirates |
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183 | (medium level quests) and Valleynoy to the south, with medium and high |
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184 | level quests (did you find the southpole yet?). |
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185 | |
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186 | Also, it is said that Navar somehow has access to the mystical City |
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187 | de Clouds, the biggest city ever seen (high level and very high level |
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188 | quests). There are rumors about lands beyond (St. Bartholemew and other |
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189 | cities) and other even more mystical places, but little is known about |
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190 | that. |
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191 | |