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/cvs/deliantra/Deliantra-Client/resources/noface.png
Revision 1.3 - (view) (download) (as text) (annotate) - [select for diffs]
Mon Aug 6 04:24:22 2007 UTC (16 years, 9 months ago) by root
Branch: MAIN
CVS Tags: HEAD, rel-0_99, rel-0_995, rel-0_9955, rel-0_9956, rel-0_9957, rel-0_9958, rel-0_9959, rel-0_9960, rel-0_9963, rel-0_9964, rel-0_9965, rel-0_9966, rel-0_9967, rel-0_9968, rel-0_9971, rel-0_9972, rel-0_9973, rel-0_9974, rel-0_9975, rel-0_9976, rel-0_9977, rel-0_9978, rel-1_21, rel-2_0, rel-2_02, rel-2_03, rel-2_04, rel-2_05, rel-2_10, rel-2_11
Changes since 1.2: +13 -15 lines
Diff to previous 1.2
make noface much less obtrusive to fight the blinking i will introduce

Revision 1.2 - (view) (download) (as text) (annotate) - [select for diffs]
Fri Apr 6 07:45:35 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
CVS Tags: rel-0_98
Changes since 1.1: +15 -8 lines
Diff to previous 1.1
- changed most db accesses to be asynchronous
  (this was way more difficult than anticipated)
- face id allocation is still synchronous (and has to be as long as
  we want to allow multiple instances running in parallel)
- facemap is cached locally, so subsequent accesses are fast
- the alternative would be to store faceids, not tileids, in the
  in-memory map, but then mapcache tiles are non-displayable
  unless the server already sent them.
- tile loading and map cache load/store are fully asynchronous
- replaced 32x32 dialogue and noface images by 64 bit versions
- properly scale special dialogue/noface textures to tilesize

Revision 1.1 - (view) (download) (as text) (annotate) - [select for diffs]
Tue May 23 20:37:39 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
CVS Tags: rel-0_2, rel-0_5, rel-0_51, rel-0_52, rel-0_53, rel-0_97
add face to use when face is not yet available

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