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/cvs/deliantra/Deliantra/Deliantra.pm
Revision: 1.121
Committed: Mon Apr 14 00:35:17 2008 UTC (16 years, 1 month ago) by root
Branch: MAIN
Changes since 1.120: +1 -1 lines
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File Contents

# User Rev Content
1 elmex 1.1 =head1 NAME
2    
3 root 1.119 Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 elmex 1.1
5     =cut
6    
7 root 1.119 package Deliantra;
8 root 1.4
9 root 1.120 our $VERSION = '1.14';
10 elmex 1.1
11     use strict;
12    
13 root 1.7 use base 'Exporter';
14    
15 root 1.13 use Carp ();
16 root 1.21 use File::Spec;
17 root 1.15 use List::Util qw(min max);
18 root 1.53 use Storable qw(freeze thaw);
19 elmex 1.1
20 root 1.50 our @EXPORT = qw(
21 root 1.112 read_pak read_arch
22     *ARCH $TILE *FACE *FACEDATA
23     TILESIZE CACHESTRIDE
24     editor_archs arch_extents
25 root 1.50 );
26    
27 root 1.118 use JSON::XS qw(decode_json encode_json);
28 root 1.70
29 root 1.120 our $LIB = $ENV{DELIANTRA_LIBDIR} || $ENV{CROSSFIRE_LIBDIR};
30 root 1.7
31 root 1.120 our $OLDDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
32 root 1.75 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
33     : File::Spec->tmpdir . "/crossfire";
34 root 1.50
35 root 1.120 our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
36     : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
37     : File::Spec->tmpdir . "/deliantra";
38    
39 root 1.50 mkdir $VARDIR, 0777;
40 elmex 1.1
41 root 1.112 sub TILESIZE (){ 32 }
42     sub CACHESTRIDE (){ 64 }
43 elmex 1.1
44 root 1.15 our %ARCH;
45 root 1.112 our %FACE; # face32
46     our %FACEDATA;
47 root 1.15 our $TILE;
48 elmex 1.1
49 root 1.13 our %FIELD_MULTILINE = (
50 root 1.50 msg => "endmsg",
51     lore => "endlore",
52     maplore => "endmaplore",
53 root 1.13 );
54    
55 root 1.58 # movement bit type, PITA
56     our %FIELD_MOVEMENT = map +($_ => undef),
57     qw(move_type move_block move_allow move_on move_off move_slow);
58    
59 root 1.54 # same as in server save routine, to (hopefully) be compatible
60     # to the other editors.
61 root 1.56 our @FIELD_ORDER_MAP = (qw(
62 root 1.86 file_format_version
63 root 1.70 name attach swap_time reset_timeout fixed_resettime difficulty region
64 root 1.56 shopitems shopgreed shopmin shopmax shoprace
65     darkness width height enter_x enter_y msg maplore
66     unique template
67     outdoor temp pressure humid windspeed winddir sky nosmooth
68     tile_path_1 tile_path_2 tile_path_3 tile_path_4
69     ));
70    
71 root 1.54 our @FIELD_ORDER = (qw(
72 root 1.105 inherit
73    
74 root 1.57 elevation
75    
76 root 1.70 name name_pl custom_name attach title race
77 root 1.101 slaying skill msg lore other_arch
78 root 1.104 face animation is_animated
79 root 1.101 magicmap smoothlevel smoothface
80 root 1.59 str dex con wis pow cha int
81 root 1.54 hp maxhp sp maxsp grace maxgrace
82     exp perm_exp expmul
83     food dam luck wc ac x y speed speed_left move_state attack_movement
84 root 1.59 nrof level direction type subtype attacktype
85 root 1.54
86     resist_physical resist_magic resist_fire resist_electricity
87     resist_cold resist_confusion resist_acid resist_drain
88     resist_weaponmagic resist_ghosthit resist_poison resist_slow
89     resist_paralyze resist_turn_undead resist_fear resist_cancellation
90     resist_deplete resist_death resist_chaos resist_counterspell
91     resist_godpower resist_holyword resist_blind resist_internal
92     resist_life_stealing resist_disease
93    
94     path_attuned path_repelled path_denied material materialname
95     value carrying weight invisible state magic
96     last_heal last_sp last_grace last_eat
97 root 1.107 connected glow_radius randomitems tresure_env npx_status npc_program
98 root 1.54 run_away pick_up container will_apply smoothlevel
99     current_weapon_script weapontype tooltype elevation client_type
100     item_power duration range
101     range_modifier duration_modifier dam_modifier gen_sp_armour
102     move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
103    
104     alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
105     friendly generator is_thrown auto_apply treasure player sold see_invisible
106     can_roll overlay_floor is_turnable is_used_up identified reflecting changing
107     splitting hitback startequip blocksview undead scared unaggressive
108     reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
109     run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
110     can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
111     has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
112     random_move only_attack confused stealth cursed damned see_anywhere
113     known_magical known_cursed can_use_skill been_applied has_ready_scroll
114     can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
115     has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
116     is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
117     activate_on_push activate_on_release is_water use_content_on_gen is_buildable
118 root 1.107 precious
119 root 1.54
120     body_range body_arm body_torso body_head body_neck body_skill
121     body_finger body_shoulder body_foot body_hand body_wrist body_waist
122     ));
123 root 1.13
124 root 1.62 our %EVENT_TYPE = (
125     apply => 1,
126     attack => 2,
127     death => 3,
128     drop => 4,
129     pickup => 5,
130     say => 6,
131     stop => 7,
132     time => 8,
133     throw => 9,
134     trigger => 10,
135     close => 11,
136     timer => 12,
137     );
138    
139 root 1.50 sub MOVE_WALK (){ 0x01 }
140     sub MOVE_FLY_LOW (){ 0x02 }
141     sub MOVE_FLY_HIGH (){ 0x04 }
142     sub MOVE_FLYING (){ 0x06 }
143     sub MOVE_SWIM (){ 0x08 }
144     sub MOVE_BOAT (){ 0x10 }
145 root 1.106 sub MOVE_SHIP (){ 0x20 }
146     sub MOVE_KNOWN (){ 0x3f } # all of above
147 root 1.90 sub MOVE_ALL (){ 0x10000 } # very special value
148    
149     our %MOVE_TYPE = (
150     walk => MOVE_WALK,
151     fly_low => MOVE_FLY_LOW,
152     fly_high => MOVE_FLY_HIGH,
153     flying => MOVE_FLYING,
154     swim => MOVE_SWIM,
155     boat => MOVE_BOAT,
156 root 1.106 ship => MOVE_SHIP,
157 root 1.90 all => MOVE_ALL,
158     );
159    
160 root 1.106 our @MOVE_TYPE = keys %MOVE_TYPE;
161 root 1.90
162     {
163 root 1.119 package Deliantra::MoveType;
164 root 1.90
165     use overload
166 root 1.93 '=' => sub { bless [@{$_[0]}], ref $_[0] },
167 root 1.90 '""' => \&as_string,
168     '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
169     '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
170     '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
171     '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
172     'x=' => sub {
173     my $cur = $_[0] >= $_[1];
174     if (!defined $cur) {
175 root 1.94 if ($_[0] >= "all") {
176     $_[0] -= $_[1];
177     } else {
178     $_[0] += $_[1];
179     }
180 root 1.90 } elsif ($cur) {
181     $_[0] -= $_[1];
182     } else {
183     $_[0] /= $_[1];
184     }
185    
186     $_[0]
187     },
188 root 1.91 'eq' => sub { "$_[0]" eq "$_[1]" },
189     'ne' => sub { "$_[0]" ne "$_[1]" },
190 root 1.90 ;
191     }
192    
193 root 1.119 sub Deliantra::MoveType::new {
194 root 1.90 my ($class, $string) = @_;
195    
196     my $mask;
197     my $value;
198    
199 root 1.92 if ($string =~ /^\s*\d+\s*$/) {
200     $mask = MOVE_ALL;
201     $value = $string+0;
202     } else {
203     for (split /\s+/, lc $string) {
204     if (s/^-//) {
205     $mask |= $MOVE_TYPE{$_};
206     $value &= ~$MOVE_TYPE{$_};
207     } else {
208     $mask |= $MOVE_TYPE{$_};
209     $value |= $MOVE_TYPE{$_};
210     }
211 root 1.90 }
212     }
213    
214     (bless [$mask, $value], $class)->normalise
215     }
216    
217 root 1.119 sub Deliantra::MoveType::normalise {
218 root 1.90 my ($self) = @_;
219    
220     if ($self->[0] & MOVE_ALL) {
221     my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
222     $self->[0] &= $mask;
223     $self->[1] &= $mask;
224     }
225    
226     $self->[1] &= $self->[0];
227    
228     $self
229     }
230    
231 root 1.119 sub Deliantra::MoveType::as_string {
232 root 1.90 my ($self) = @_;
233    
234     my @res;
235    
236     my ($mask, $value) = @$self;
237    
238 root 1.119 for (@Deliantra::MOVE_TYPE) {
239     my $bit = $Deliantra::MOVE_TYPE{$_};
240 root 1.90 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
241     $mask &= ~$bit;
242     push @res, $value & $bit ? $_ : "-$_";
243     }
244     }
245    
246     join " ", @res
247     }
248 root 1.14
249 root 1.28 sub load_ref($) {
250     my ($path) = @_;
251    
252 root 1.63 open my $fh, "<:raw:perlio", $path
253 root 1.31 or die "$path: $!";
254 root 1.28 local $/;
255 root 1.33
256 root 1.53 thaw <$fh>
257 root 1.28 }
258    
259     sub save_ref($$) {
260     my ($ref, $path) = @_;
261    
262 root 1.63 open my $fh, ">:raw:perlio", "$path~"
263 root 1.28 or die "$path~: $!";
264 root 1.53 print $fh freeze $ref;
265 root 1.28 close $fh;
266     rename "$path~", $path
267     or die "$path: $!";
268     }
269    
270 root 1.72 my %attack_mask = (
271     physical => 0x00000001,
272     magic => 0x00000002,
273     fire => 0x00000004,
274     electricity => 0x00000008,
275     cold => 0x00000010,
276     confusion => 0x00000020,
277     acid => 0x00000040,
278     drain => 0x00000080,
279     weaponmagic => 0x00000100,
280     ghosthit => 0x00000200,
281     poison => 0x00000400,
282     slow => 0x00000800,
283     paralyze => 0x00001000,
284     turn_undead => 0x00002000,
285     fear => 0x00004000,
286     cancellation => 0x00008000,
287     deplete => 0x00010000,
288     death => 0x00020000,
289     chaos => 0x00040000,
290     counterspell => 0x00080000,
291     godpower => 0x00100000,
292     holyword => 0x00200000,
293     blind => 0x00400000,
294     internal => 0x00800000,
295     life_stealing => 0x01000000,
296     disease => 0x02000000,
297     );
298    
299     sub _add_resist($$$) {
300     my ($ob, $mask, $value) = @_;
301    
302     while (my ($k, $v) = each %attack_mask) {
303 root 1.73 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
304 root 1.72 }
305     }
306    
307 root 1.82 my %MATERIAL = reverse
308     paper => 1,
309     iron => 2,
310     glass => 4,
311     leather => 8,
312     wood => 16,
313     organic => 32,
314     stone => 64,
315     cloth => 128,
316     adamant => 256,
317     liquid => 512,
318     tin => 1024,
319     bone => 2048,
320     ice => 4096,
321 root 1.83
322     # guesses
323     runestone => 12,
324     bronze => 18,
325     "ancient wood" => 20,
326     glass => 36,
327     marble => 66,
328     ice => 68,
329     stone => 70,
330     stone => 80,
331     cloth => 136,
332     ironwood => 144,
333 root 1.85 adamantium => 258,
334 root 1.84 glacium => 260,
335 root 1.83 blood => 544,
336 root 1.82 ;
337    
338 root 1.62 # object as in "Object xxx", i.e. archetypes
339 root 1.52 sub normalize_object($) {
340 root 1.14 my ($ob) = @_;
341    
342 root 1.82 # convert material bitset to materialname, if possible
343     if (exists $ob->{material}) {
344     if (!$ob->{material}) {
345     delete $ob->{material};
346     } elsif (exists $ob->{materialname}) {
347     if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
348     delete $ob->{material};
349     } else {
350     warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
351     delete $ob->{material}; # assume materilname is more specific and nuke material
352     }
353 root 1.83 } elsif (my $name = $MATERIAL{$ob->{material}}) {
354     delete $ob->{material};
355     $ob->{materialname} = $name;
356 root 1.82 } else {
357 root 1.83 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
358 root 1.82 }
359     }
360    
361 elmex 1.108 # check whether attachment is the same as in the archetype
362     if (exists $ob->{attach}) {
363     my $arch = $ARCH{$ob->{_name}};
364     my $js = JSON::XS->new->utf8->canonical (1);
365    
366 elmex 1.109 if (defined $arch->{attach}
367     && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
368 elmex 1.108 delete $ob->{attach}
369     }
370     }
371    
372 root 1.96 # color_fg is used as default for magicmap if magicmap does not exist
373     $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
374    
375 root 1.62 # nuke outdated or never supported fields
376 root 1.72 delete @$ob{qw(
377 root 1.50 can_knockback can_parry can_impale can_cut can_dam_armour
378 root 1.98 can_apply pass_thru can_pass_thru color_bg color_fg
379 root 1.72 )};
380    
381     if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
382     if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
383     if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
384 root 1.14
385 root 1.62 # convert movement strings to bitsets
386 root 1.58 for my $attr (keys %FIELD_MOVEMENT) {
387 root 1.50 next unless exists $ob->{$attr};
388 root 1.58
389 root 1.119 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
390 root 1.50 }
391    
392 root 1.62 # convert outdated movement flags to new movement sets
393 root 1.14 if (defined (my $v = delete $ob->{no_pass})) {
394 root 1.119 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
395 root 1.14 }
396 root 1.50 if (defined (my $v = delete $ob->{slow_move})) {
397 root 1.90 $ob->{move_slow} += "walk";
398 root 1.50 $ob->{move_slow_penalty} = $v;
399     }
400 root 1.14 if (defined (my $v = delete $ob->{walk_on})) {
401 root 1.119 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
402 root 1.14 }
403     if (defined (my $v = delete $ob->{walk_off})) {
404 root 1.119 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
405 root 1.14 }
406     if (defined (my $v = delete $ob->{fly_on})) {
407 root 1.119 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
408 root 1.14 }
409     if (defined (my $v = delete $ob->{fly_off})) {
410 root 1.119 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
411 root 1.14 }
412     if (defined (my $v = delete $ob->{flying})) {
413 root 1.119 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
414 root 1.14 }
415    
416 root 1.62 # convert idiotic event_xxx things into objects
417     while (my ($event, $subtype) = each %EVENT_TYPE) {
418     if (exists $ob->{"event_${event}_plugin"}) {
419     push @{$ob->{inventory}}, {
420     _name => "event_$event",
421     title => delete $ob->{"event_${event}_plugin"},
422     slaying => delete $ob->{"event_${event}"},
423     name => delete $ob->{"event_${event}_options"},
424     };
425     }
426     }
427    
428 root 1.73 # some archetypes had "+3" instead of the canonical "3", so fix
429     $ob->{dam} *= 1 if exists $ob->{dam};
430    
431 root 1.52 $ob
432     }
433    
434 root 1.62 # arch as in "arch xxx", ie.. objects
435 root 1.52 sub normalize_arch($) {
436     my ($ob) = @_;
437    
438     normalize_object $ob;
439    
440     my $arch = $ARCH{$ob->{_name}}
441     or (warn "$ob->{_name}: no such archetype", return $ob);
442    
443     if ($arch->{type} == 22) { # map
444     my %normalize = (
445     "enter_x" => "hp",
446     "enter_y" => "sp",
447     "width" => "x",
448     "height" => "y",
449     "reset_timeout" => "weight",
450     "swap_time" => "value",
451     "difficulty" => "level",
452     "darkness" => "invisible",
453     "fixed_resettime" => "stand_still",
454     );
455    
456     while (my ($k2, $k1) = each %normalize) {
457     if (defined (my $v = delete $ob->{$k1})) {
458     $ob->{$k2} = $v;
459     }
460     }
461     } else {
462     # if value matches archetype default, delete
463     while (my ($k, $v) = each %$ob) {
464     if (exists $arch->{$k} and $arch->{$k} eq $v) {
465     next if $k eq "_name";
466     delete $ob->{$k};
467     }
468 root 1.14 }
469     }
470    
471 root 1.57 # a speciality for the editor
472     if (exists $ob->{attack_movement}) {
473     my $am = delete $ob->{attack_movement};
474     $ob->{attack_movement_bits_0_3} = $am & 15;
475     $ob->{attack_movement_bits_4_7} = $am & 240;
476     }
477    
478 root 1.14 $ob
479     }
480 root 1.13
481 root 1.70 sub attr_thaw($) {
482     my ($ob) = @_;
483    
484 root 1.118 $ob->{attach} = decode_json $ob->{attach}
485 root 1.70 if exists $ob->{attach};
486    
487     $ob
488     }
489    
490     sub attr_freeze($) {
491     my ($ob) = @_;
492    
493 root 1.121 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
494 root 1.70 if exists $ob->{attach};
495    
496     $ob
497     }
498    
499 root 1.50 sub read_pak($) {
500     my ($path) = @_;
501    
502     my %pak;
503 elmex 1.1
504 root 1.63 open my $fh, "<:raw:perlio", $path
505 root 1.50 or Carp::croak "$_[0]: $!";
506     binmode $fh;
507     while (<$fh>) {
508     my ($type, $id, $len, $path) = split;
509     $path =~ s/.*\///;
510     read $fh, $pak{$path}, $len;
511 elmex 1.1 }
512 root 1.50
513     \%pak
514 elmex 1.1 }
515    
516 root 1.64 sub read_arch($;$) {
517     my ($path, $toplevel) = @_;
518 root 1.50
519     my %arc;
520     my ($more, $prev);
521 root 1.80 my $comment;
522 root 1.50
523 root 1.63 open my $fh, "<:raw:perlio:utf8", $path
524 root 1.50 or Carp::croak "$path: $!";
525    
526 elmex 1.68 # binmode $fh;
527 elmex 1.1
528 root 1.50 my $parse_block; $parse_block = sub {
529     my %arc = @_;
530 elmex 1.1
531     while (<$fh>) {
532     s/\s+$//;
533 root 1.50 if (/^end$/i) {
534     last;
535 root 1.80
536 root 1.55 } elsif (/^arch (\S+)$/i) {
537 root 1.70 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
538 root 1.80
539 root 1.55 } elsif (/^lore$/i) {
540 root 1.50 while (<$fh>) {
541     last if /^endlore\s*$/i;
542     $arc{lore} .= $_;
543 elmex 1.1 }
544 root 1.55 } elsif (/^msg$/i) {
545 root 1.50 while (<$fh>) {
546     last if /^endmsg\s*$/i;
547     $arc{msg} .= $_;
548     }
549 root 1.65 } elsif (/^anim$/i) {
550     while (<$fh>) {
551     last if /^mina\s*$/i;
552     chomp;
553     push @{ $arc{anim} }, $_;
554     }
555 root 1.50 } elsif (/^(\S+)\s*(.*)$/) {
556     $arc{lc $1} = $2;
557 root 1.80 } elsif (/^\s*#/) {
558 root 1.81 $arc{_comment} .= "$_\n";
559 root 1.80
560     } elsif (/^\s*$/) {
561 elmex 1.1 #
562     } else {
563 root 1.50 warn "$path: unparsable line '$_' in arch $arc{_name}";
564 elmex 1.1 }
565     }
566    
567 root 1.50 \%arc
568     };
569 elmex 1.2
570 root 1.50 while (<$fh>) {
571     s/\s+$//;
572     if (/^more$/i) {
573     $more = $prev;
574     } elsif (/^object (\S+)$/i) {
575     my $name = $1;
576 root 1.80 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
577 root 1.81 undef $comment;
578 root 1.80 delete $arc{_comment} unless length $arc{_comment};
579 elmex 1.71 $arc->{_atype} = 'object';
580 elmex 1.1
581 root 1.50 if ($more) {
582     $more->{more} = $arc;
583     } else {
584     $arc{$name} = $arc;
585     }
586     $prev = $arc;
587     $more = undef;
588     } elsif (/^arch (\S+)$/i) {
589 root 1.55 my $name = $1;
590 root 1.80 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
591 root 1.81 undef $comment;
592 root 1.80 delete $arc{_comment} unless length $arc{_comment};
593 elmex 1.71 $arc->{_atype} = 'arch';
594 root 1.55
595     if ($more) {
596     $more->{more} = $arc;
597     } else {
598     push @{ $arc{arch} }, $arc;
599     }
600     $prev = $arc;
601     $more = undef;
602 root 1.64 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
603     if ($1 eq "lev_array") {
604     while (<$fh>) {
605     last if /^endplst\s*$/;
606     push @{$toplevel->{lev_array}}, $_+0;
607     }
608     } else {
609     $toplevel->{$1} = $2;
610     }
611 root 1.81 } elsif (/^\s*#/) {
612     $comment .= "$_\n";
613 root 1.50 } elsif (/^\s*($|#)/) {
614     #
615     } else {
616 root 1.64 die "$path: unparseable top-level line '$_'";
617 root 1.50 }
618 elmex 1.2 }
619 root 1.50
620     undef $parse_block; # work around bug in perl not freeing $fh etc.
621    
622     \%arc
623 elmex 1.1 }
624    
625 elmex 1.71 sub archlist_to_string {
626     my ($arch) = @_;
627    
628     my $str;
629    
630     my $append; $append = sub {
631     my %a = %{$_[0]};
632    
633 root 1.119 Deliantra::attr_freeze \%a;
634     Deliantra::normalize_arch \%a;
635 elmex 1.71
636     # undo the bit-split we did before
637     if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
638     $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
639     | (delete $a{attack_movement_bits_4_7});
640     }
641    
642 root 1.81 if (my $comment = delete $a{_comment}) {
643     if ($comment =~ /[^\n\s#]/) {
644     $str .= $comment;
645     }
646     }
647    
648 elmex 1.71 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
649    
650 root 1.81 my $inv = delete $a{inventory};
651 elmex 1.71 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
652     my $anim = delete $a{anim};
653    
654 root 1.87 if ($a{_atype} eq 'object') {
655     $str .= join "\n", "anim", @$anim, "mina\n"
656     if $anim;
657     }
658    
659 elmex 1.71 my @kv;
660    
661     for ($a{_name} eq "map"
662 root 1.119 ? @Deliantra::FIELD_ORDER_MAP
663     : @Deliantra::FIELD_ORDER) {
664 elmex 1.71 push @kv, [$_, delete $a{$_}]
665     if exists $a{$_};
666     }
667    
668     for (sort keys %a) {
669     next if /^_/; # ignore our _-keys
670     push @kv, [$_, delete $a{$_}];
671     }
672    
673     for (@kv) {
674     my ($k, $v) = @$_;
675    
676 root 1.119 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
677 elmex 1.71 $v =~ s/\n$//;
678     $str .= "$k\n$v\n$end\n";
679     } else {
680     $str .= "$k $v\n";
681     }
682     }
683    
684     if ($inv) {
685     $append->($_) for @$inv;
686     }
687    
688     $str .= "end\n";
689    
690 root 1.81 if ($a{_atype} eq 'object') {
691     if ($more) {
692     $str .= "more\n";
693     $append->($more) if $more;
694     } else {
695     $str .= "\n";
696     }
697 elmex 1.71 }
698     };
699    
700     for (@$arch) {
701     $append->($_);
702     }
703    
704     $str
705     }
706    
707 elmex 1.10 # put all archs into a hash with editor_face as it's key
708     # NOTE: the arrays in the hash values are references to
709     # the archs from $ARCH
710     sub editor_archs {
711     my %paths;
712    
713 root 1.15 for (keys %ARCH) {
714     my $arch = $ARCH{$_};
715 root 1.62 push @{$paths{$arch->{editor_folder}}}, $arch;
716 elmex 1.10 }
717    
718 root 1.15 \%paths
719 elmex 1.10 }
720    
721 root 1.17 =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
722    
723     arch_extents determines the extents of the given arch's face(s), linked
724     faces and single faces are handled here it returns (minx, miny, maxx,
725     maxy)
726    
727     =cut
728    
729 root 1.15 sub arch_extents {
730 elmex 1.10 my ($a) = @_;
731    
732 root 1.15 my $o = $ARCH{$a->{_name}}
733     or return;
734 elmex 1.10
735 elmex 1.79 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
736     unless ($face) {
737     $face = $FACE{"blank.x11"}
738     or (warn "no face data found for arch '$a->{_name}'"), return;
739     }
740 elmex 1.10
741 root 1.15 if ($face->{w} > 1 || $face->{h} > 1) {
742     # bigface
743     return (0, 0, $face->{w} - 1, $face->{h} - 1);
744    
745     } elsif ($o->{more}) {
746     # linked face
747     my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
748    
749     for (; $o; $o = $o->{more}) {
750     $minx = min $minx, $o->{x};
751     $miny = min $miny, $o->{y};
752     $maxx = max $maxx, $o->{x};
753     $maxy = max $maxy, $o->{y};
754     }
755    
756     return ($minx, $miny, $maxx, $maxy);
757 elmex 1.10
758     } else {
759     # single face
760 root 1.15 return (0, 0, 0, 0);
761 elmex 1.10 }
762     }
763    
764 root 1.19 =item $type = arch_attr $arch
765 root 1.17
766     Returns a hashref describing the object and its attributes. It can contain
767     the following keys:
768    
769     name the name, suitable for display purposes
770     ignore
771     attr
772     desc
773     use
774     section => [name => \%attr, name => \%attr]
775 root 1.19 import
776 root 1.17
777     =cut
778    
779     sub arch_attr($) {
780 root 1.46 my ($obj) = @_;
781 root 1.17
782 root 1.119 require Deliantra::Data;
783 root 1.17
784 root 1.36 my $root;
785 root 1.49 my $attr = { };
786 root 1.46
787     my $arch = $ARCH{ $obj->{_name} };
788     my $type = $obj->{type} || $arch->{type};
789 root 1.17
790 root 1.46 if ($type > 0) {
791 root 1.119 $root = $Deliantra::Data::ATTR{$type};
792 root 1.17 } else {
793 root 1.61 my %a = (%$arch, %$obj);
794 root 1.18
795 root 1.61 if ($a{is_floor} && !$a{alive}) {
796 root 1.119 $root = $Deliantra::Data::TYPE{Floor};
797 root 1.61 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
798 root 1.119 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
799 root 1.61 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
800 root 1.119 $root = $Deliantra::Data::TYPE{Wall};
801 root 1.61 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
802 root 1.119 $root = $Deliantra::Data::TYPE{"Weak Wall"};
803 root 1.61 } else {
804 root 1.119 $root = $Deliantra::Data::TYPE{Misc};
805 root 1.18 }
806 root 1.17 }
807    
808 root 1.47 my @import = ($root);
809    
810 root 1.119 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
811 root 1.47 unless $type == 116;
812    
813 root 1.36 my (%ignore);
814     my (@section_order, %section, @attr_order);
815    
816     while (my $type = shift @import) {
817 root 1.113 push @import,
818     grep $_,
819 root 1.119 map $Deliantra::Data::TYPE{$_},
820 root 1.113 @{$type->{import} || []};
821 root 1.36
822     $attr->{$_} ||= $type->{$_}
823     for qw(name desc use);
824    
825     for (@{$type->{ignore} || []}) {
826     $ignore{$_}++ for ref $_ ? @$_ : $_;
827     }
828    
829 root 1.43 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
830 root 1.36 my ($name, $attr) = @$_;
831     push @section_order, $name;
832 root 1.43 for (@$attr) {
833 root 1.36 my ($k, $v) = @$_;
834     push @attr_order, $k;
835     $section{$name}{$k} ||= $v;
836     }
837     }
838     }
839    
840     $attr->{section} = [
841     map !exists $section{$_} ? () : do {
842     my $attr = delete $section{$_};
843    
844     [
845     $_,
846 root 1.38 map exists $attr->{$_} && !$ignore{$_}
847     ? [$_ => delete $attr->{$_}] : (),
848 root 1.36 @attr_order
849     ]
850     },
851    
852     exists $section{$_} ? [$_ => delete $section{$_}] : (),
853     @section_order
854     ];
855    
856     $attr
857 root 1.17 }
858    
859 root 1.50 sub cache_file($$&&) {
860     my ($src, $cache, $load, $create) = @_;
861 root 1.24
862 root 1.50 my ($size, $mtime) = (stat $src)[7,9]
863     or Carp::croak "$src: $!";
864    
865     if (-e $cache) {
866     my $ref = eval { load_ref $cache };
867    
868     if ($ref->{version} == 1
869     && $ref->{size} == $size
870     && $ref->{mtime} == $mtime
871     && eval { $load->($ref->{data}); 1 }) {
872     return;
873     }
874     }
875    
876     my $ref = {
877     version => 1,
878     size => $size,
879     mtime => $mtime,
880     data => $create->(),
881     };
882    
883     $load->($ref->{data});
884    
885     save_ref $ref, $cache;
886     }
887    
888     =item set_libdir $path
889    
890     Sets the library directory to the given path
891     (default: $ENV{CROSSFIRE_LIBDIR}).
892    
893     You have to (re-)load the archetypes and tilecache manually after steting
894     the library path.
895    
896     =cut
897    
898     sub set_libdir($) {
899     $LIB = $_[0];
900 root 1.24 }
901    
902 root 1.50 =item load_archetypes
903    
904     (Re-)Load archetypes into %ARCH.
905    
906     =cut
907    
908     sub load_archetypes() {
909     cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
910     *ARCH = $_[0];
911     }, sub {
912     read_arch "$LIB/archetypes"
913     };
914     }
915 root 1.15
916 elmex 1.102 sub construct_tilecache_pb {
917     my ($idx, $cache) = @_;
918    
919 root 1.112 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
920 elmex 1.102
921     while (my ($name, $tile) = each %$cache) {
922     my $tpb = delete $tile->{pb};
923     my $ofs = $tile->{idx};
924    
925     for my $x (0 .. $tile->{w} - 1) {
926     for my $y (0 .. $tile->{h} - 1) {
927     my $idx = $ofs + $x + $y * $tile->{w};
928     $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
929 root 1.112 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
930 elmex 1.102 }
931     }
932     }
933    
934     $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
935    
936     $cache
937     }
938    
939     sub use_tilecache {
940     my ($face) = @_;
941     $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
942     or die "$VARDIR/tilecache.png: $!";
943     *FACE = $_[0];
944     }
945    
946 root 1.50 =item load_tilecache
947    
948     (Re-)Load %TILE and %FACE.
949    
950     =cut
951    
952     sub load_tilecache() {
953     require Gtk2;
954    
955 root 1.114 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
956     sub {
957     my %cache;
958     my $facedata = Storable::retrieve "$LIB/facedata";
959    
960     $facedata->{version} == 2
961     or die "$LIB/facedata: version mismatch, cannot proceed.";
962    
963     my $faces = $facedata->{faceinfo};
964     my $idx = 0;
965    
966     for (sort keys %$faces) {
967     my ($face, $info) = ($_, $faces->{$_});
968    
969     my $pb = new Gtk2::Gdk::PixbufLoader;
970     $pb->write ($info->{data32});
971     $pb->close;
972     my $pb = $pb->get_pixbuf;
973    
974     my $tile = $cache{$face} = {
975     pb => $pb,
976     idx => $idx,
977     w => int $pb->get_width / TILESIZE,
978     h => int $pb->get_height / TILESIZE,
979     };
980 elmex 1.102
981 root 1.114 $idx += $tile->{w} * $tile->{h};
982     }
983 elmex 1.102
984 root 1.114 construct_tilecache_pb $idx, \%cache;
985 elmex 1.102
986 root 1.114 \%cache
987     };
988 root 1.50 }
989 root 1.15
990 elmex 1.1 =head1 AUTHOR
991    
992     Marc Lehmann <schmorp@schmorp.de>
993     http://home.schmorp.de/
994    
995     Robin Redeker <elmex@ta-sa.org>
996     http://www.ta-sa.org/
997    
998     =cut
999 root 1.4
1000     1
1001 root 1.112