ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra/Deliantra.pm
Revision: 1.128
Committed: Sun Sep 28 05:58:01 2008 UTC (15 years, 7 months ago) by root
Branch: MAIN
Changes since 1.127: +4 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 elmex 1.1 =head1 NAME
2    
3 root 1.119 Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 elmex 1.1
5     =cut
6    
7 root 1.119 package Deliantra;
8 root 1.4
9 root 1.127 our $VERSION = '1.222';
10 elmex 1.1
11     use strict;
12    
13 root 1.7 use base 'Exporter';
14    
15 root 1.13 use Carp ();
16 root 1.21 use File::Spec;
17 root 1.15 use List::Util qw(min max);
18 root 1.53 use Storable qw(freeze thaw);
19 elmex 1.1
20 root 1.50 our @EXPORT = qw(
21 root 1.112 read_pak read_arch
22     *ARCH $TILE *FACE *FACEDATA
23     TILESIZE CACHESTRIDE
24     editor_archs arch_extents
25 root 1.50 );
26    
27 root 1.118 use JSON::XS qw(decode_json encode_json);
28 root 1.70
29 root 1.123 our $LIB = $ENV{DELIANTRA_LIBDIR};
30 root 1.50
31 root 1.120 our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
32     : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
33     : File::Spec->tmpdir . "/deliantra";
34    
35 root 1.50 mkdir $VARDIR, 0777;
36 elmex 1.1
37 root 1.112 sub TILESIZE (){ 32 }
38     sub CACHESTRIDE (){ 64 }
39 elmex 1.1
40 root 1.15 our %ARCH;
41 root 1.112 our %FACE; # face32
42     our %FACEDATA;
43 root 1.15 our $TILE;
44 elmex 1.1
45 root 1.13 our %FIELD_MULTILINE = (
46 root 1.50 msg => "endmsg",
47     lore => "endlore",
48     maplore => "endmaplore",
49 root 1.13 );
50    
51 root 1.58 # movement bit type, PITA
52     our %FIELD_MOVEMENT = map +($_ => undef),
53     qw(move_type move_block move_allow move_on move_off move_slow);
54    
55 root 1.54 # same as in server save routine, to (hopefully) be compatible
56     # to the other editors.
57 root 1.56 our @FIELD_ORDER_MAP = (qw(
58 root 1.86 file_format_version
59 root 1.70 name attach swap_time reset_timeout fixed_resettime difficulty region
60 root 1.56 shopitems shopgreed shopmin shopmax shoprace
61     darkness width height enter_x enter_y msg maplore
62     unique template
63     outdoor temp pressure humid windspeed winddir sky nosmooth
64     tile_path_1 tile_path_2 tile_path_3 tile_path_4
65     ));
66    
67 root 1.54 our @FIELD_ORDER = (qw(
68 root 1.105 inherit
69    
70 root 1.57 elevation
71    
72 root 1.70 name name_pl custom_name attach title race
73 root 1.101 slaying skill msg lore other_arch
74 root 1.128 sound sound_destroy face animation is_animated
75 root 1.101 magicmap smoothlevel smoothface
76 root 1.59 str dex con wis pow cha int
77 root 1.54 hp maxhp sp maxsp grace maxgrace
78     exp perm_exp expmul
79     food dam luck wc ac x y speed speed_left move_state attack_movement
80 root 1.59 nrof level direction type subtype attacktype
81 root 1.54
82     resist_physical resist_magic resist_fire resist_electricity
83     resist_cold resist_confusion resist_acid resist_drain
84     resist_weaponmagic resist_ghosthit resist_poison resist_slow
85     resist_paralyze resist_turn_undead resist_fear resist_cancellation
86     resist_deplete resist_death resist_chaos resist_counterspell
87     resist_godpower resist_holyword resist_blind resist_internal
88     resist_life_stealing resist_disease
89    
90     path_attuned path_repelled path_denied material materialname
91     value carrying weight invisible state magic
92     last_heal last_sp last_grace last_eat
93 root 1.107 connected glow_radius randomitems tresure_env npx_status npc_program
94 root 1.54 run_away pick_up container will_apply smoothlevel
95     current_weapon_script weapontype tooltype elevation client_type
96     item_power duration range
97     range_modifier duration_modifier dam_modifier gen_sp_armour
98     move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
99    
100     alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
101     friendly generator is_thrown auto_apply treasure player sold see_invisible
102     can_roll overlay_floor is_turnable is_used_up identified reflecting changing
103     splitting hitback startequip blocksview undead scared unaggressive
104     reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
105     run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
106     can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
107     has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
108     random_move only_attack confused stealth cursed damned see_anywhere
109     known_magical known_cursed can_use_skill been_applied has_ready_scroll
110     can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
111     has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
112     is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
113     activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 root 1.107 precious
115 root 1.54
116     body_range body_arm body_torso body_head body_neck body_skill
117     body_finger body_shoulder body_foot body_hand body_wrist body_waist
118     ));
119 root 1.13
120 root 1.62 our %EVENT_TYPE = (
121     apply => 1,
122     attack => 2,
123     death => 3,
124     drop => 4,
125     pickup => 5,
126     say => 6,
127     stop => 7,
128     time => 8,
129     throw => 9,
130     trigger => 10,
131     close => 11,
132     timer => 12,
133     );
134    
135 root 1.50 sub MOVE_WALK (){ 0x01 }
136     sub MOVE_FLY_LOW (){ 0x02 }
137     sub MOVE_FLY_HIGH (){ 0x04 }
138     sub MOVE_FLYING (){ 0x06 }
139     sub MOVE_SWIM (){ 0x08 }
140     sub MOVE_BOAT (){ 0x10 }
141 root 1.106 sub MOVE_SHIP (){ 0x20 }
142     sub MOVE_KNOWN (){ 0x3f } # all of above
143 root 1.90 sub MOVE_ALL (){ 0x10000 } # very special value
144    
145     our %MOVE_TYPE = (
146     walk => MOVE_WALK,
147     fly_low => MOVE_FLY_LOW,
148     fly_high => MOVE_FLY_HIGH,
149     flying => MOVE_FLYING,
150     swim => MOVE_SWIM,
151     boat => MOVE_BOAT,
152 root 1.106 ship => MOVE_SHIP,
153 root 1.90 all => MOVE_ALL,
154     );
155    
156 root 1.106 our @MOVE_TYPE = keys %MOVE_TYPE;
157 root 1.90
158     {
159 root 1.119 package Deliantra::MoveType;
160 root 1.90
161     use overload
162 root 1.93 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 root 1.90 '""' => \&as_string,
164     '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165     '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166     '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167     '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168     'x=' => sub {
169     my $cur = $_[0] >= $_[1];
170     if (!defined $cur) {
171 root 1.94 if ($_[0] >= "all") {
172     $_[0] -= $_[1];
173     } else {
174     $_[0] += $_[1];
175     }
176 root 1.90 } elsif ($cur) {
177     $_[0] -= $_[1];
178     } else {
179     $_[0] /= $_[1];
180     }
181    
182     $_[0]
183     },
184 root 1.91 'eq' => sub { "$_[0]" eq "$_[1]" },
185     'ne' => sub { "$_[0]" ne "$_[1]" },
186 root 1.90 ;
187     }
188    
189 root 1.119 sub Deliantra::MoveType::new {
190 root 1.90 my ($class, $string) = @_;
191    
192     my $mask;
193     my $value;
194    
195 root 1.92 if ($string =~ /^\s*\d+\s*$/) {
196     $mask = MOVE_ALL;
197     $value = $string+0;
198     } else {
199     for (split /\s+/, lc $string) {
200     if (s/^-//) {
201     $mask |= $MOVE_TYPE{$_};
202     $value &= ~$MOVE_TYPE{$_};
203     } else {
204     $mask |= $MOVE_TYPE{$_};
205     $value |= $MOVE_TYPE{$_};
206     }
207 root 1.90 }
208     }
209    
210     (bless [$mask, $value], $class)->normalise
211     }
212    
213 root 1.119 sub Deliantra::MoveType::normalise {
214 root 1.90 my ($self) = @_;
215    
216     if ($self->[0] & MOVE_ALL) {
217     my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218     $self->[0] &= $mask;
219     $self->[1] &= $mask;
220     }
221    
222     $self->[1] &= $self->[0];
223    
224     $self
225     }
226    
227 root 1.119 sub Deliantra::MoveType::as_string {
228 root 1.90 my ($self) = @_;
229    
230     my @res;
231    
232     my ($mask, $value) = @$self;
233    
234 root 1.119 for (@Deliantra::MOVE_TYPE) {
235     my $bit = $Deliantra::MOVE_TYPE{$_};
236 root 1.90 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237     $mask &= ~$bit;
238     push @res, $value & $bit ? $_ : "-$_";
239     }
240     }
241    
242     join " ", @res
243     }
244 root 1.14
245 root 1.28 sub load_ref($) {
246     my ($path) = @_;
247    
248 root 1.63 open my $fh, "<:raw:perlio", $path
249 root 1.31 or die "$path: $!";
250 root 1.28 local $/;
251 root 1.33
252 root 1.53 thaw <$fh>
253 root 1.28 }
254    
255     sub save_ref($$) {
256     my ($ref, $path) = @_;
257    
258 root 1.63 open my $fh, ">:raw:perlio", "$path~"
259 root 1.28 or die "$path~: $!";
260 root 1.53 print $fh freeze $ref;
261 root 1.28 close $fh;
262     rename "$path~", $path
263     or die "$path: $!";
264     }
265    
266 root 1.72 my %attack_mask = (
267     physical => 0x00000001,
268     magic => 0x00000002,
269     fire => 0x00000004,
270     electricity => 0x00000008,
271     cold => 0x00000010,
272     confusion => 0x00000020,
273     acid => 0x00000040,
274     drain => 0x00000080,
275     weaponmagic => 0x00000100,
276     ghosthit => 0x00000200,
277     poison => 0x00000400,
278     slow => 0x00000800,
279     paralyze => 0x00001000,
280     turn_undead => 0x00002000,
281     fear => 0x00004000,
282     cancellation => 0x00008000,
283     deplete => 0x00010000,
284     death => 0x00020000,
285     chaos => 0x00040000,
286     counterspell => 0x00080000,
287     godpower => 0x00100000,
288     holyword => 0x00200000,
289     blind => 0x00400000,
290     internal => 0x00800000,
291     life_stealing => 0x01000000,
292     disease => 0x02000000,
293     );
294    
295     sub _add_resist($$$) {
296     my ($ob, $mask, $value) = @_;
297    
298     while (my ($k, $v) = each %attack_mask) {
299 root 1.73 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
300 root 1.72 }
301     }
302    
303 root 1.82 my %MATERIAL = reverse
304     paper => 1,
305     iron => 2,
306     glass => 4,
307     leather => 8,
308     wood => 16,
309     organic => 32,
310     stone => 64,
311     cloth => 128,
312     adamant => 256,
313     liquid => 512,
314     tin => 1024,
315     bone => 2048,
316     ice => 4096,
317 root 1.83
318     # guesses
319     runestone => 12,
320     bronze => 18,
321     "ancient wood" => 20,
322     glass => 36,
323     marble => 66,
324     ice => 68,
325     stone => 70,
326     stone => 80,
327     cloth => 136,
328     ironwood => 144,
329 root 1.85 adamantium => 258,
330 root 1.84 glacium => 260,
331 root 1.83 blood => 544,
332 root 1.82 ;
333    
334 root 1.62 # object as in "Object xxx", i.e. archetypes
335 root 1.52 sub normalize_object($) {
336 root 1.14 my ($ob) = @_;
337    
338 root 1.82 # convert material bitset to materialname, if possible
339     if (exists $ob->{material}) {
340     if (!$ob->{material}) {
341     delete $ob->{material};
342     } elsif (exists $ob->{materialname}) {
343     if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
344     delete $ob->{material};
345     } else {
346     warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
347     delete $ob->{material}; # assume materilname is more specific and nuke material
348     }
349 root 1.83 } elsif (my $name = $MATERIAL{$ob->{material}}) {
350     delete $ob->{material};
351     $ob->{materialname} = $name;
352 root 1.82 } else {
353 root 1.83 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
354 root 1.82 }
355     }
356    
357 elmex 1.108 # check whether attachment is the same as in the archetype
358     if (exists $ob->{attach}) {
359     my $arch = $ARCH{$ob->{_name}};
360     my $js = JSON::XS->new->utf8->canonical (1);
361    
362 elmex 1.109 if (defined $arch->{attach}
363     && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 elmex 1.108 delete $ob->{attach}
365     }
366     }
367    
368 root 1.96 # color_fg is used as default for magicmap if magicmap does not exist
369     $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
370    
371 root 1.62 # nuke outdated or never supported fields
372 root 1.72 delete @$ob{qw(
373 root 1.50 can_knockback can_parry can_impale can_cut can_dam_armour
374 root 1.98 can_apply pass_thru can_pass_thru color_bg color_fg
375 root 1.72 )};
376    
377     if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
378     if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
379     if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
380 root 1.14
381 root 1.62 # convert movement strings to bitsets
382 root 1.58 for my $attr (keys %FIELD_MOVEMENT) {
383 root 1.50 next unless exists $ob->{$attr};
384 root 1.58
385 root 1.119 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
386 root 1.50 }
387    
388 root 1.62 # convert outdated movement flags to new movement sets
389 root 1.14 if (defined (my $v = delete $ob->{no_pass})) {
390 root 1.119 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
391 root 1.14 }
392 root 1.50 if (defined (my $v = delete $ob->{slow_move})) {
393 root 1.90 $ob->{move_slow} += "walk";
394 root 1.50 $ob->{move_slow_penalty} = $v;
395     }
396 root 1.14 if (defined (my $v = delete $ob->{walk_on})) {
397 root 1.119 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
398 root 1.14 }
399     if (defined (my $v = delete $ob->{walk_off})) {
400 root 1.119 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
401 root 1.14 }
402     if (defined (my $v = delete $ob->{fly_on})) {
403 root 1.119 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
404 root 1.14 }
405     if (defined (my $v = delete $ob->{fly_off})) {
406 root 1.119 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
407 root 1.14 }
408     if (defined (my $v = delete $ob->{flying})) {
409 root 1.119 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
410 root 1.14 }
411    
412 root 1.62 # convert idiotic event_xxx things into objects
413     while (my ($event, $subtype) = each %EVENT_TYPE) {
414     if (exists $ob->{"event_${event}_plugin"}) {
415     push @{$ob->{inventory}}, {
416     _name => "event_$event",
417     title => delete $ob->{"event_${event}_plugin"},
418     slaying => delete $ob->{"event_${event}"},
419     name => delete $ob->{"event_${event}_options"},
420     };
421     }
422     }
423    
424 root 1.73 # some archetypes had "+3" instead of the canonical "3", so fix
425     $ob->{dam} *= 1 if exists $ob->{dam};
426    
427 root 1.52 $ob
428     }
429    
430 root 1.62 # arch as in "arch xxx", ie.. objects
431 root 1.52 sub normalize_arch($) {
432     my ($ob) = @_;
433    
434     normalize_object $ob;
435    
436 root 1.128 return if $ob->{_atype} eq "object";
437    
438 root 1.52 my $arch = $ARCH{$ob->{_name}}
439     or (warn "$ob->{_name}: no such archetype", return $ob);
440    
441     if ($arch->{type} == 22) { # map
442     my %normalize = (
443     "enter_x" => "hp",
444     "enter_y" => "sp",
445     "width" => "x",
446     "height" => "y",
447     "reset_timeout" => "weight",
448     "swap_time" => "value",
449     "difficulty" => "level",
450     "darkness" => "invisible",
451     "fixed_resettime" => "stand_still",
452     );
453    
454     while (my ($k2, $k1) = each %normalize) {
455     if (defined (my $v = delete $ob->{$k1})) {
456     $ob->{$k2} = $v;
457     }
458     }
459     } else {
460     # if value matches archetype default, delete
461     while (my ($k, $v) = each %$ob) {
462     if (exists $arch->{$k} and $arch->{$k} eq $v) {
463     next if $k eq "_name";
464     delete $ob->{$k};
465     }
466 root 1.14 }
467     }
468    
469 root 1.57 # a speciality for the editor
470     if (exists $ob->{attack_movement}) {
471     my $am = delete $ob->{attack_movement};
472     $ob->{attack_movement_bits_0_3} = $am & 15;
473     $ob->{attack_movement_bits_4_7} = $am & 240;
474     }
475    
476 root 1.14 $ob
477     }
478 root 1.13
479 root 1.70 sub attr_thaw($) {
480     my ($ob) = @_;
481    
482 root 1.118 $ob->{attach} = decode_json $ob->{attach}
483 root 1.70 if exists $ob->{attach};
484    
485     $ob
486     }
487    
488     sub attr_freeze($) {
489     my ($ob) = @_;
490    
491 root 1.121 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
492 root 1.70 if exists $ob->{attach};
493    
494     $ob
495     }
496    
497 root 1.50 sub read_pak($) {
498     my ($path) = @_;
499    
500     my %pak;
501 elmex 1.1
502 root 1.63 open my $fh, "<:raw:perlio", $path
503 root 1.50 or Carp::croak "$_[0]: $!";
504     binmode $fh;
505     while (<$fh>) {
506     my ($type, $id, $len, $path) = split;
507     $path =~ s/.*\///;
508     read $fh, $pak{$path}, $len;
509 elmex 1.1 }
510 root 1.50
511     \%pak
512 elmex 1.1 }
513    
514 root 1.64 sub read_arch($;$) {
515     my ($path, $toplevel) = @_;
516 root 1.50
517     my %arc;
518     my ($more, $prev);
519 root 1.80 my $comment;
520 root 1.50
521 root 1.128 open my $fh, "<:utf8", $path
522 root 1.50 or Carp::croak "$path: $!";
523    
524 elmex 1.68 # binmode $fh;
525 elmex 1.1
526 root 1.50 my $parse_block; $parse_block = sub {
527     my %arc = @_;
528 elmex 1.1
529     while (<$fh>) {
530     s/\s+$//;
531 root 1.50 if (/^end$/i) {
532     last;
533 root 1.80
534 root 1.55 } elsif (/^arch (\S+)$/i) {
535 root 1.70 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
536 root 1.80
537 root 1.55 } elsif (/^lore$/i) {
538 root 1.50 while (<$fh>) {
539     last if /^endlore\s*$/i;
540     $arc{lore} .= $_;
541 elmex 1.1 }
542 root 1.55 } elsif (/^msg$/i) {
543 root 1.50 while (<$fh>) {
544     last if /^endmsg\s*$/i;
545     $arc{msg} .= $_;
546     }
547 root 1.65 } elsif (/^anim$/i) {
548     while (<$fh>) {
549     last if /^mina\s*$/i;
550     chomp;
551     push @{ $arc{anim} }, $_;
552     }
553 root 1.50 } elsif (/^(\S+)\s*(.*)$/) {
554     $arc{lc $1} = $2;
555 root 1.80 } elsif (/^\s*#/) {
556 root 1.81 $arc{_comment} .= "$_\n";
557 root 1.80
558     } elsif (/^\s*$/) {
559 elmex 1.1 #
560     } else {
561 root 1.50 warn "$path: unparsable line '$_' in arch $arc{_name}";
562 elmex 1.1 }
563     }
564    
565 root 1.50 \%arc
566     };
567 elmex 1.2
568 root 1.50 while (<$fh>) {
569     s/\s+$//;
570     if (/^more$/i) {
571     $more = $prev;
572     } elsif (/^object (\S+)$/i) {
573     my $name = $1;
574 root 1.80 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
575 root 1.81 undef $comment;
576 root 1.80 delete $arc{_comment} unless length $arc{_comment};
577 elmex 1.71 $arc->{_atype} = 'object';
578 elmex 1.1
579 root 1.50 if ($more) {
580     $more->{more} = $arc;
581     } else {
582     $arc{$name} = $arc;
583     }
584     $prev = $arc;
585     $more = undef;
586     } elsif (/^arch (\S+)$/i) {
587 root 1.55 my $name = $1;
588 root 1.80 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
589 root 1.81 undef $comment;
590 root 1.80 delete $arc{_comment} unless length $arc{_comment};
591 elmex 1.71 $arc->{_atype} = 'arch';
592 root 1.55
593     if ($more) {
594     $more->{more} = $arc;
595     } else {
596     push @{ $arc{arch} }, $arc;
597     }
598     $prev = $arc;
599     $more = undef;
600 root 1.64 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
601     if ($1 eq "lev_array") {
602     while (<$fh>) {
603     last if /^endplst\s*$/;
604     push @{$toplevel->{lev_array}}, $_+0;
605     }
606     } else {
607     $toplevel->{$1} = $2;
608     }
609 root 1.81 } elsif (/^\s*#/) {
610     $comment .= "$_\n";
611 root 1.50 } elsif (/^\s*($|#)/) {
612     #
613     } else {
614 root 1.64 die "$path: unparseable top-level line '$_'";
615 root 1.50 }
616 elmex 1.2 }
617 root 1.50
618     undef $parse_block; # work around bug in perl not freeing $fh etc.
619    
620     \%arc
621 elmex 1.1 }
622    
623 elmex 1.71 sub archlist_to_string {
624     my ($arch) = @_;
625    
626     my $str;
627    
628     my $append; $append = sub {
629     my %a = %{$_[0]};
630    
631 root 1.119 Deliantra::attr_freeze \%a;
632     Deliantra::normalize_arch \%a;
633 elmex 1.71
634     # undo the bit-split we did before
635     if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
636     $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
637     | (delete $a{attack_movement_bits_4_7});
638     }
639    
640 root 1.81 if (my $comment = delete $a{_comment}) {
641     if ($comment =~ /[^\n\s#]/) {
642     $str .= $comment;
643     }
644     }
645    
646 elmex 1.71 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
647    
648 root 1.81 my $inv = delete $a{inventory};
649 elmex 1.71 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
650     my $anim = delete $a{anim};
651    
652 root 1.87 if ($a{_atype} eq 'object') {
653     $str .= join "\n", "anim", @$anim, "mina\n"
654     if $anim;
655     }
656    
657 elmex 1.71 my @kv;
658    
659     for ($a{_name} eq "map"
660 root 1.119 ? @Deliantra::FIELD_ORDER_MAP
661     : @Deliantra::FIELD_ORDER) {
662 elmex 1.71 push @kv, [$_, delete $a{$_}]
663     if exists $a{$_};
664     }
665    
666     for (sort keys %a) {
667     next if /^_/; # ignore our _-keys
668     push @kv, [$_, delete $a{$_}];
669     }
670    
671     for (@kv) {
672     my ($k, $v) = @$_;
673    
674 root 1.119 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
675 elmex 1.71 $v =~ s/\n$//;
676     $str .= "$k\n$v\n$end\n";
677     } else {
678     $str .= "$k $v\n";
679     }
680     }
681    
682     if ($inv) {
683     $append->($_) for @$inv;
684     }
685    
686     $str .= "end\n";
687    
688 root 1.81 if ($a{_atype} eq 'object') {
689     if ($more) {
690     $str .= "more\n";
691     $append->($more) if $more;
692     } else {
693     $str .= "\n";
694     }
695 elmex 1.71 }
696     };
697    
698     for (@$arch) {
699     $append->($_);
700     }
701    
702     $str
703     }
704    
705 elmex 1.10 # put all archs into a hash with editor_face as it's key
706     # NOTE: the arrays in the hash values are references to
707     # the archs from $ARCH
708     sub editor_archs {
709     my %paths;
710    
711 root 1.15 for (keys %ARCH) {
712     my $arch = $ARCH{$_};
713 root 1.62 push @{$paths{$arch->{editor_folder}}}, $arch;
714 elmex 1.10 }
715    
716 root 1.15 \%paths
717 elmex 1.10 }
718    
719 root 1.17 =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
720    
721     arch_extents determines the extents of the given arch's face(s), linked
722     faces and single faces are handled here it returns (minx, miny, maxx,
723     maxy)
724    
725     =cut
726    
727 root 1.15 sub arch_extents {
728 elmex 1.10 my ($a) = @_;
729    
730 root 1.15 my $o = $ARCH{$a->{_name}}
731     or return;
732 elmex 1.10
733 elmex 1.79 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
734     unless ($face) {
735     $face = $FACE{"blank.x11"}
736     or (warn "no face data found for arch '$a->{_name}'"), return;
737     }
738 elmex 1.10
739 root 1.15 if ($face->{w} > 1 || $face->{h} > 1) {
740     # bigface
741     return (0, 0, $face->{w} - 1, $face->{h} - 1);
742    
743     } elsif ($o->{more}) {
744     # linked face
745     my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
746    
747     for (; $o; $o = $o->{more}) {
748     $minx = min $minx, $o->{x};
749     $miny = min $miny, $o->{y};
750     $maxx = max $maxx, $o->{x};
751     $maxy = max $maxy, $o->{y};
752     }
753    
754     return ($minx, $miny, $maxx, $maxy);
755 elmex 1.10
756     } else {
757     # single face
758 root 1.15 return (0, 0, 0, 0);
759 elmex 1.10 }
760     }
761    
762 root 1.19 =item $type = arch_attr $arch
763 root 1.17
764     Returns a hashref describing the object and its attributes. It can contain
765     the following keys:
766    
767     name the name, suitable for display purposes
768     ignore
769     attr
770     desc
771     use
772     section => [name => \%attr, name => \%attr]
773 root 1.19 import
774 root 1.17
775     =cut
776    
777     sub arch_attr($) {
778 root 1.46 my ($obj) = @_;
779 root 1.17
780 root 1.119 require Deliantra::Data;
781 root 1.17
782 root 1.36 my $root;
783 root 1.49 my $attr = { };
784 root 1.46
785     my $arch = $ARCH{ $obj->{_name} };
786     my $type = $obj->{type} || $arch->{type};
787 root 1.17
788 root 1.46 if ($type > 0) {
789 root 1.119 $root = $Deliantra::Data::ATTR{$type};
790 root 1.17 } else {
791 root 1.61 my %a = (%$arch, %$obj);
792 root 1.18
793 root 1.61 if ($a{is_floor} && !$a{alive}) {
794 root 1.119 $root = $Deliantra::Data::TYPE{Floor};
795 root 1.61 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
796 root 1.119 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
797 root 1.61 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
798 root 1.119 $root = $Deliantra::Data::TYPE{Wall};
799 root 1.61 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
800 root 1.119 $root = $Deliantra::Data::TYPE{"Weak Wall"};
801 root 1.61 } else {
802 root 1.119 $root = $Deliantra::Data::TYPE{Misc};
803 root 1.18 }
804 root 1.17 }
805    
806 root 1.47 my @import = ($root);
807    
808 root 1.119 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
809 root 1.47 unless $type == 116;
810    
811 root 1.36 my (%ignore);
812     my (@section_order, %section, @attr_order);
813    
814     while (my $type = shift @import) {
815 root 1.113 push @import,
816     grep $_,
817 root 1.119 map $Deliantra::Data::TYPE{$_},
818 root 1.113 @{$type->{import} || []};
819 root 1.36
820     $attr->{$_} ||= $type->{$_}
821     for qw(name desc use);
822    
823     for (@{$type->{ignore} || []}) {
824     $ignore{$_}++ for ref $_ ? @$_ : $_;
825     }
826    
827 root 1.43 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
828 root 1.36 my ($name, $attr) = @$_;
829     push @section_order, $name;
830 root 1.43 for (@$attr) {
831 root 1.36 my ($k, $v) = @$_;
832     push @attr_order, $k;
833     $section{$name}{$k} ||= $v;
834     }
835     }
836     }
837    
838     $attr->{section} = [
839     map !exists $section{$_} ? () : do {
840     my $attr = delete $section{$_};
841    
842     [
843     $_,
844 root 1.38 map exists $attr->{$_} && !$ignore{$_}
845     ? [$_ => delete $attr->{$_}] : (),
846 root 1.36 @attr_order
847     ]
848     },
849    
850     exists $section{$_} ? [$_ => delete $section{$_}] : (),
851     @section_order
852     ];
853    
854     $attr
855 root 1.17 }
856    
857 root 1.50 sub cache_file($$&&) {
858     my ($src, $cache, $load, $create) = @_;
859 root 1.24
860 root 1.50 my ($size, $mtime) = (stat $src)[7,9]
861     or Carp::croak "$src: $!";
862    
863     if (-e $cache) {
864     my $ref = eval { load_ref $cache };
865    
866     if ($ref->{version} == 1
867     && $ref->{size} == $size
868     && $ref->{mtime} == $mtime
869     && eval { $load->($ref->{data}); 1 }) {
870     return;
871     }
872     }
873    
874     my $ref = {
875     version => 1,
876     size => $size,
877     mtime => $mtime,
878     data => $create->(),
879     };
880    
881     $load->($ref->{data});
882    
883     save_ref $ref, $cache;
884     }
885    
886     =item set_libdir $path
887    
888     Sets the library directory to the given path
889     (default: $ENV{CROSSFIRE_LIBDIR}).
890    
891     You have to (re-)load the archetypes and tilecache manually after steting
892     the library path.
893    
894     =cut
895    
896     sub set_libdir($) {
897     $LIB = $_[0];
898 root 1.24 }
899    
900 root 1.50 =item load_archetypes
901    
902     (Re-)Load archetypes into %ARCH.
903    
904     =cut
905    
906     sub load_archetypes() {
907     cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
908     *ARCH = $_[0];
909     }, sub {
910     read_arch "$LIB/archetypes"
911     };
912     }
913 root 1.15
914 elmex 1.102 sub construct_tilecache_pb {
915     my ($idx, $cache) = @_;
916    
917 root 1.112 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
918 elmex 1.102
919     while (my ($name, $tile) = each %$cache) {
920     my $tpb = delete $tile->{pb};
921     my $ofs = $tile->{idx};
922    
923     for my $x (0 .. $tile->{w} - 1) {
924     for my $y (0 .. $tile->{h} - 1) {
925     my $idx = $ofs + $x + $y * $tile->{w};
926     $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
927 root 1.112 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
928 elmex 1.102 }
929     }
930     }
931    
932     $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
933    
934     $cache
935     }
936    
937     sub use_tilecache {
938     my ($face) = @_;
939     $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
940     or die "$VARDIR/tilecache.png: $!";
941     *FACE = $_[0];
942     }
943    
944 root 1.50 =item load_tilecache
945    
946     (Re-)Load %TILE and %FACE.
947    
948     =cut
949    
950     sub load_tilecache() {
951     require Gtk2;
952    
953 root 1.114 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
954     sub {
955     my %cache;
956     my $facedata = Storable::retrieve "$LIB/facedata";
957    
958     $facedata->{version} == 2
959     or die "$LIB/facedata: version mismatch, cannot proceed.";
960    
961     my $faces = $facedata->{faceinfo};
962     my $idx = 0;
963    
964     for (sort keys %$faces) {
965     my ($face, $info) = ($_, $faces->{$_});
966    
967     my $pb = new Gtk2::Gdk::PixbufLoader;
968     $pb->write ($info->{data32});
969     $pb->close;
970     my $pb = $pb->get_pixbuf;
971    
972     my $tile = $cache{$face} = {
973     pb => $pb,
974     idx => $idx,
975     w => int $pb->get_width / TILESIZE,
976     h => int $pb->get_height / TILESIZE,
977     };
978 elmex 1.102
979 root 1.114 $idx += $tile->{w} * $tile->{h};
980     }
981 elmex 1.102
982 root 1.114 construct_tilecache_pb $idx, \%cache;
983 elmex 1.102
984 root 1.114 \%cache
985     };
986 root 1.50 }
987 root 1.15
988 elmex 1.1 =head1 AUTHOR
989    
990     Marc Lehmann <schmorp@schmorp.de>
991     http://home.schmorp.de/
992    
993     Robin Redeker <elmex@ta-sa.org>
994     http://www.ta-sa.org/
995    
996     =cut
997 root 1.4
998     1
999 root 1.112