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/cvs/deliantra/Deliantra/Deliantra.pm
Revision: 1.137
Committed: Tue Dec 15 01:44:06 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.136: +1 -1 lines
Log Message:
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File Contents

# User Rev Content
1 elmex 1.1 =head1 NAME
2    
3 root 1.119 Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 elmex 1.1
5 root 1.134 =over 4
6    
7 elmex 1.1 =cut
8    
9 root 1.119 package Deliantra;
10 root 1.4
11 root 1.132 our $VERSION = '1.25';
12 elmex 1.1
13 root 1.131 use common::sense;
14 elmex 1.1
15 root 1.7 use base 'Exporter';
16    
17 root 1.13 use Carp ();
18 root 1.21 use File::Spec;
19 root 1.15 use List::Util qw(min max);
20 root 1.53 use Storable qw(freeze thaw);
21 elmex 1.1
22 root 1.50 our @EXPORT = qw(
23 root 1.112 read_pak read_arch
24     *ARCH $TILE *FACE *FACEDATA
25     TILESIZE CACHESTRIDE
26     editor_archs arch_extents
27 root 1.50 );
28    
29 root 1.118 use JSON::XS qw(decode_json encode_json);
30 root 1.70
31 root 1.123 our $LIB = $ENV{DELIANTRA_LIBDIR};
32 root 1.50
33 root 1.120 our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
34     : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
35     : File::Spec->tmpdir . "/deliantra";
36    
37 root 1.50 mkdir $VARDIR, 0777;
38 elmex 1.1
39 root 1.112 sub TILESIZE (){ 32 }
40     sub CACHESTRIDE (){ 64 }
41 elmex 1.1
42 root 1.15 our %ARCH;
43 root 1.112 our %FACE; # face32
44     our %FACEDATA;
45 root 1.15 our $TILE;
46 elmex 1.1
47 root 1.13 our %FIELD_MULTILINE = (
48 root 1.50 msg => "endmsg",
49     lore => "endlore",
50     maplore => "endmaplore",
51 root 1.13 );
52    
53 root 1.58 # movement bit type, PITA
54     our %FIELD_MOVEMENT = map +($_ => undef),
55     qw(move_type move_block move_allow move_on move_off move_slow);
56    
57 root 1.54 # same as in server save routine, to (hopefully) be compatible
58     # to the other editors.
59 root 1.56 our @FIELD_ORDER_MAP = (qw(
60 root 1.86 file_format_version
61 root 1.70 name attach swap_time reset_timeout fixed_resettime difficulty region
62 root 1.56 shopitems shopgreed shopmin shopmax shoprace
63     darkness width height enter_x enter_y msg maplore
64     unique template
65     outdoor temp pressure humid windspeed winddir sky nosmooth
66     tile_path_1 tile_path_2 tile_path_3 tile_path_4
67     ));
68    
69 root 1.54 our @FIELD_ORDER = (qw(
70 root 1.105 inherit
71    
72 root 1.57 elevation
73    
74 root 1.70 name name_pl custom_name attach title race
75 root 1.101 slaying skill msg lore other_arch
76 root 1.128 sound sound_destroy face animation is_animated
77 root 1.101 magicmap smoothlevel smoothface
78 root 1.59 str dex con wis pow cha int
79 root 1.54 hp maxhp sp maxsp grace maxgrace
80     exp perm_exp expmul
81     food dam luck wc ac x y speed speed_left move_state attack_movement
82 root 1.59 nrof level direction type subtype attacktype
83 root 1.54
84     resist_physical resist_magic resist_fire resist_electricity
85     resist_cold resist_confusion resist_acid resist_drain
86     resist_weaponmagic resist_ghosthit resist_poison resist_slow
87     resist_paralyze resist_turn_undead resist_fear resist_cancellation
88     resist_deplete resist_death resist_chaos resist_counterspell
89     resist_godpower resist_holyword resist_blind resist_internal
90     resist_life_stealing resist_disease
91    
92     path_attuned path_repelled path_denied material materialname
93     value carrying weight invisible state magic
94     last_heal last_sp last_grace last_eat
95 root 1.107 connected glow_radius randomitems tresure_env npx_status npc_program
96 root 1.54 run_away pick_up container will_apply smoothlevel
97     current_weapon_script weapontype tooltype elevation client_type
98     item_power duration range
99     range_modifier duration_modifier dam_modifier gen_sp_armour
100     move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
101    
102     alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
103     friendly generator is_thrown auto_apply treasure player sold see_invisible
104     can_roll overlay_floor is_turnable is_used_up identified reflecting changing
105     splitting hitback startequip blocksview undead scared unaggressive
106     reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
107     run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
108     can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
109     has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
110     random_move only_attack confused stealth cursed damned see_anywhere
111     known_magical known_cursed can_use_skill been_applied has_ready_scroll
112     can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
113     has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
114     is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
115     activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 root 1.107 precious
117 root 1.54
118     body_range body_arm body_torso body_head body_neck body_skill
119     body_finger body_shoulder body_foot body_hand body_wrist body_waist
120     ));
121 root 1.13
122 root 1.62 our %EVENT_TYPE = (
123     apply => 1,
124     attack => 2,
125     death => 3,
126     drop => 4,
127     pickup => 5,
128     say => 6,
129     stop => 7,
130     time => 8,
131     throw => 9,
132     trigger => 10,
133     close => 11,
134     timer => 12,
135     );
136    
137 root 1.50 sub MOVE_WALK (){ 0x01 }
138     sub MOVE_FLY_LOW (){ 0x02 }
139     sub MOVE_FLY_HIGH (){ 0x04 }
140     sub MOVE_FLYING (){ 0x06 }
141     sub MOVE_SWIM (){ 0x08 }
142     sub MOVE_BOAT (){ 0x10 }
143 root 1.106 sub MOVE_SHIP (){ 0x20 }
144     sub MOVE_KNOWN (){ 0x3f } # all of above
145 root 1.90 sub MOVE_ALL (){ 0x10000 } # very special value
146    
147     our %MOVE_TYPE = (
148     walk => MOVE_WALK,
149     fly_low => MOVE_FLY_LOW,
150     fly_high => MOVE_FLY_HIGH,
151     flying => MOVE_FLYING,
152     swim => MOVE_SWIM,
153     boat => MOVE_BOAT,
154 root 1.106 ship => MOVE_SHIP,
155 root 1.90 all => MOVE_ALL,
156     );
157    
158 root 1.132 our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
159 root 1.90
160     {
161 root 1.119 package Deliantra::MoveType;
162 root 1.90
163     use overload
164 root 1.93 '=' => sub { bless [@{$_[0]}], ref $_[0] },
165 root 1.90 '""' => \&as_string,
166     '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
167 elmex 1.136 '<=' => sub {
168     ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]}
169     ? $_[0][1] & $MOVE_TYPE{$_[1]}
170     : undef
171     },
172 root 1.90 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
173     '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
174     '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
175 root 1.137 'x=' => sub { # toggle between off, + and -
176 root 1.90 my $cur = $_[0] >= $_[1];
177     if (!defined $cur) {
178 root 1.94 if ($_[0] >= "all") {
179     $_[0] -= $_[1];
180     } else {
181     $_[0] += $_[1];
182     }
183 root 1.90 } elsif ($cur) {
184     $_[0] -= $_[1];
185     } else {
186     $_[0] /= $_[1];
187     }
188    
189     $_[0]
190     },
191 root 1.91 'eq' => sub { "$_[0]" eq "$_[1]" },
192     'ne' => sub { "$_[0]" ne "$_[1]" },
193 root 1.90 ;
194 root 1.130
195     sub TO_JSON {
196     $_[0][0]
197     }
198 root 1.90 }
199    
200 root 1.119 sub Deliantra::MoveType::new {
201 root 1.90 my ($class, $string) = @_;
202    
203     my $mask;
204     my $value;
205    
206 root 1.92 if ($string =~ /^\s*\d+\s*$/) {
207     $mask = MOVE_ALL;
208     $value = $string+0;
209     } else {
210     for (split /\s+/, lc $string) {
211     if (s/^-//) {
212     $mask |= $MOVE_TYPE{$_};
213     $value &= ~$MOVE_TYPE{$_};
214     } else {
215     $mask |= $MOVE_TYPE{$_};
216     $value |= $MOVE_TYPE{$_};
217     }
218 root 1.90 }
219     }
220    
221     (bless [$mask, $value], $class)->normalise
222     }
223    
224 root 1.119 sub Deliantra::MoveType::normalise {
225 root 1.90 my ($self) = @_;
226    
227     if ($self->[0] & MOVE_ALL) {
228     my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
229     $self->[0] &= $mask;
230     $self->[1] &= $mask;
231     }
232    
233     $self->[1] &= $self->[0];
234    
235     $self
236     }
237    
238 root 1.119 sub Deliantra::MoveType::as_string {
239 root 1.90 my ($self) = @_;
240    
241     my @res;
242    
243     my ($mask, $value) = @$self;
244    
245 root 1.119 for (@Deliantra::MOVE_TYPE) {
246     my $bit = $Deliantra::MOVE_TYPE{$_};
247 root 1.90 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
248     $mask &= ~$bit;
249     push @res, $value & $bit ? $_ : "-$_";
250     }
251     }
252    
253     join " ", @res
254     }
255 root 1.14
256 root 1.28 sub load_ref($) {
257     my ($path) = @_;
258    
259 root 1.63 open my $fh, "<:raw:perlio", $path
260 root 1.31 or die "$path: $!";
261 root 1.28 local $/;
262 root 1.33
263 root 1.53 thaw <$fh>
264 root 1.28 }
265    
266     sub save_ref($$) {
267     my ($ref, $path) = @_;
268    
269 root 1.63 open my $fh, ">:raw:perlio", "$path~"
270 root 1.28 or die "$path~: $!";
271 root 1.53 print $fh freeze $ref;
272 root 1.28 close $fh;
273     rename "$path~", $path
274     or die "$path: $!";
275     }
276    
277 root 1.72 my %attack_mask = (
278     physical => 0x00000001,
279     magic => 0x00000002,
280     fire => 0x00000004,
281     electricity => 0x00000008,
282     cold => 0x00000010,
283     confusion => 0x00000020,
284     acid => 0x00000040,
285     drain => 0x00000080,
286     weaponmagic => 0x00000100,
287     ghosthit => 0x00000200,
288     poison => 0x00000400,
289     slow => 0x00000800,
290     paralyze => 0x00001000,
291     turn_undead => 0x00002000,
292     fear => 0x00004000,
293     cancellation => 0x00008000,
294     deplete => 0x00010000,
295     death => 0x00020000,
296     chaos => 0x00040000,
297     counterspell => 0x00080000,
298     godpower => 0x00100000,
299     holyword => 0x00200000,
300     blind => 0x00400000,
301     internal => 0x00800000,
302     life_stealing => 0x01000000,
303     disease => 0x02000000,
304     );
305    
306     sub _add_resist($$$) {
307     my ($ob, $mask, $value) = @_;
308    
309     while (my ($k, $v) = each %attack_mask) {
310 root 1.73 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
311 root 1.72 }
312     }
313    
314 root 1.82 my %MATERIAL = reverse
315     paper => 1,
316     iron => 2,
317     glass => 4,
318     leather => 8,
319     wood => 16,
320     organic => 32,
321     stone => 64,
322     cloth => 128,
323     adamant => 256,
324     liquid => 512,
325     tin => 1024,
326     bone => 2048,
327     ice => 4096,
328 root 1.83
329     # guesses
330     runestone => 12,
331     bronze => 18,
332     "ancient wood" => 20,
333     glass => 36,
334     marble => 66,
335     ice => 68,
336     stone => 70,
337     stone => 80,
338     cloth => 136,
339     ironwood => 144,
340 root 1.85 adamantium => 258,
341 root 1.84 glacium => 260,
342 root 1.83 blood => 544,
343 root 1.82 ;
344    
345 root 1.62 # object as in "Object xxx", i.e. archetypes
346 root 1.52 sub normalize_object($) {
347 root 1.14 my ($ob) = @_;
348    
349 root 1.135 delete $ob->{editable}; # deprecated
350    
351 root 1.82 # convert material bitset to materialname, if possible
352     if (exists $ob->{material}) {
353     if (!$ob->{material}) {
354     delete $ob->{material};
355     } elsif (exists $ob->{materialname}) {
356     if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
357     delete $ob->{material};
358     } else {
359     warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
360     delete $ob->{material}; # assume materilname is more specific and nuke material
361     }
362 root 1.83 } elsif (my $name = $MATERIAL{$ob->{material}}) {
363     delete $ob->{material};
364     $ob->{materialname} = $name;
365 root 1.82 } else {
366 root 1.83 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
367 root 1.82 }
368     }
369    
370 elmex 1.108 # check whether attachment is the same as in the archetype
371     if (exists $ob->{attach}) {
372     my $arch = $ARCH{$ob->{_name}};
373     my $js = JSON::XS->new->utf8->canonical (1);
374    
375 elmex 1.109 if (defined $arch->{attach}
376     && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
377 elmex 1.108 delete $ob->{attach}
378     }
379     }
380    
381 root 1.96 # color_fg is used as default for magicmap if magicmap does not exist
382     $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
383    
384 root 1.62 # nuke outdated or never supported fields
385 root 1.72 delete @$ob{qw(
386 root 1.50 can_knockback can_parry can_impale can_cut can_dam_armour
387 root 1.98 can_apply pass_thru can_pass_thru color_bg color_fg
388 root 1.72 )};
389    
390     if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
391     if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
392     if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
393 root 1.14
394 root 1.62 # convert movement strings to bitsets
395 root 1.58 for my $attr (keys %FIELD_MOVEMENT) {
396 root 1.50 next unless exists $ob->{$attr};
397 root 1.58
398 root 1.119 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
399 root 1.50 }
400    
401 root 1.62 # convert outdated movement flags to new movement sets
402 root 1.14 if (defined (my $v = delete $ob->{no_pass})) {
403 root 1.133 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
404 root 1.14 }
405 root 1.50 if (defined (my $v = delete $ob->{slow_move})) {
406 root 1.90 $ob->{move_slow} += "walk";
407 root 1.50 $ob->{move_slow_penalty} = $v;
408     }
409 root 1.14 if (defined (my $v = delete $ob->{walk_on})) {
410 root 1.133 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
411 root 1.14 }
412     if (defined (my $v = delete $ob->{walk_off})) {
413 root 1.119 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
414 root 1.14 }
415     if (defined (my $v = delete $ob->{fly_on})) {
416 root 1.119 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
417 root 1.14 }
418     if (defined (my $v = delete $ob->{fly_off})) {
419 root 1.119 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
420 root 1.14 }
421     if (defined (my $v = delete $ob->{flying})) {
422 root 1.119 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
423 root 1.14 }
424    
425 root 1.62 # convert idiotic event_xxx things into objects
426     while (my ($event, $subtype) = each %EVENT_TYPE) {
427     if (exists $ob->{"event_${event}_plugin"}) {
428     push @{$ob->{inventory}}, {
429     _name => "event_$event",
430     title => delete $ob->{"event_${event}_plugin"},
431     slaying => delete $ob->{"event_${event}"},
432     name => delete $ob->{"event_${event}_options"},
433     };
434     }
435     }
436    
437 root 1.73 # some archetypes had "+3" instead of the canonical "3", so fix
438     $ob->{dam} *= 1 if exists $ob->{dam};
439    
440 root 1.52 $ob
441     }
442    
443 root 1.62 # arch as in "arch xxx", ie.. objects
444 root 1.52 sub normalize_arch($) {
445     my ($ob) = @_;
446    
447     normalize_object $ob;
448    
449 root 1.128 return if $ob->{_atype} eq "object";
450    
451 root 1.52 my $arch = $ARCH{$ob->{_name}}
452     or (warn "$ob->{_name}: no such archetype", return $ob);
453    
454     if ($arch->{type} == 22) { # map
455     my %normalize = (
456     "enter_x" => "hp",
457     "enter_y" => "sp",
458     "width" => "x",
459     "height" => "y",
460     "reset_timeout" => "weight",
461     "swap_time" => "value",
462     "difficulty" => "level",
463     "darkness" => "invisible",
464     "fixed_resettime" => "stand_still",
465     );
466    
467     while (my ($k2, $k1) = each %normalize) {
468     if (defined (my $v = delete $ob->{$k1})) {
469     $ob->{$k2} = $v;
470     }
471     }
472     } else {
473     # if value matches archetype default, delete
474     while (my ($k, $v) = each %$ob) {
475     if (exists $arch->{$k} and $arch->{$k} eq $v) {
476     next if $k eq "_name";
477     delete $ob->{$k};
478     }
479 root 1.14 }
480     }
481    
482 root 1.57 # a speciality for the editor
483     if (exists $ob->{attack_movement}) {
484     my $am = delete $ob->{attack_movement};
485     $ob->{attack_movement_bits_0_3} = $am & 15;
486     $ob->{attack_movement_bits_4_7} = $am & 240;
487     }
488    
489 root 1.14 $ob
490     }
491 root 1.13
492 root 1.70 sub attr_thaw($) {
493     my ($ob) = @_;
494    
495 root 1.118 $ob->{attach} = decode_json $ob->{attach}
496 root 1.70 if exists $ob->{attach};
497    
498     $ob
499     }
500    
501     sub attr_freeze($) {
502     my ($ob) = @_;
503    
504 root 1.121 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
505 root 1.70 if exists $ob->{attach};
506    
507     $ob
508     }
509    
510 root 1.50 sub read_pak($) {
511     my ($path) = @_;
512    
513     my %pak;
514 elmex 1.1
515 root 1.63 open my $fh, "<:raw:perlio", $path
516 root 1.50 or Carp::croak "$_[0]: $!";
517     binmode $fh;
518     while (<$fh>) {
519     my ($type, $id, $len, $path) = split;
520     $path =~ s/.*\///;
521     read $fh, $pak{$path}, $len;
522 elmex 1.1 }
523 root 1.50
524     \%pak
525 elmex 1.1 }
526    
527 root 1.64 sub read_arch($;$) {
528     my ($path, $toplevel) = @_;
529 root 1.50
530     my %arc;
531     my ($more, $prev);
532 root 1.80 my $comment;
533 root 1.50
534 root 1.128 open my $fh, "<:utf8", $path
535 root 1.50 or Carp::croak "$path: $!";
536    
537 elmex 1.68 # binmode $fh;
538 elmex 1.1
539 root 1.50 my $parse_block; $parse_block = sub {
540     my %arc = @_;
541 elmex 1.1
542     while (<$fh>) {
543     s/\s+$//;
544 root 1.50 if (/^end$/i) {
545     last;
546 root 1.80
547 root 1.55 } elsif (/^arch (\S+)$/i) {
548 root 1.70 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
549 root 1.80
550 root 1.55 } elsif (/^lore$/i) {
551 root 1.50 while (<$fh>) {
552     last if /^endlore\s*$/i;
553     $arc{lore} .= $_;
554 elmex 1.1 }
555 root 1.55 } elsif (/^msg$/i) {
556 root 1.50 while (<$fh>) {
557     last if /^endmsg\s*$/i;
558     $arc{msg} .= $_;
559     }
560 root 1.65 } elsif (/^anim$/i) {
561     while (<$fh>) {
562     last if /^mina\s*$/i;
563     chomp;
564     push @{ $arc{anim} }, $_;
565     }
566 root 1.50 } elsif (/^(\S+)\s*(.*)$/) {
567     $arc{lc $1} = $2;
568 root 1.80 } elsif (/^\s*#/) {
569 root 1.81 $arc{_comment} .= "$_\n";
570 root 1.80
571     } elsif (/^\s*$/) {
572 elmex 1.1 #
573     } else {
574 root 1.50 warn "$path: unparsable line '$_' in arch $arc{_name}";
575 elmex 1.1 }
576     }
577    
578 root 1.50 \%arc
579     };
580 elmex 1.2
581 root 1.50 while (<$fh>) {
582     s/\s+$//;
583     if (/^more$/i) {
584     $more = $prev;
585     } elsif (/^object (\S+)$/i) {
586     my $name = $1;
587 root 1.80 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
588 root 1.81 undef $comment;
589 root 1.80 delete $arc{_comment} unless length $arc{_comment};
590 elmex 1.71 $arc->{_atype} = 'object';
591 elmex 1.1
592 root 1.50 if ($more) {
593     $more->{more} = $arc;
594     } else {
595     $arc{$name} = $arc;
596     }
597     $prev = $arc;
598     $more = undef;
599     } elsif (/^arch (\S+)$/i) {
600 root 1.55 my $name = $1;
601 root 1.80 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
602 root 1.81 undef $comment;
603 root 1.80 delete $arc{_comment} unless length $arc{_comment};
604 elmex 1.71 $arc->{_atype} = 'arch';
605 root 1.55
606     if ($more) {
607     $more->{more} = $arc;
608     } else {
609     push @{ $arc{arch} }, $arc;
610     }
611     $prev = $arc;
612     $more = undef;
613 root 1.64 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
614     if ($1 eq "lev_array") {
615     while (<$fh>) {
616     last if /^endplst\s*$/;
617     push @{$toplevel->{lev_array}}, $_+0;
618     }
619     } else {
620     $toplevel->{$1} = $2;
621     }
622 root 1.81 } elsif (/^\s*#/) {
623     $comment .= "$_\n";
624 root 1.50 } elsif (/^\s*($|#)/) {
625     #
626     } else {
627 root 1.64 die "$path: unparseable top-level line '$_'";
628 root 1.50 }
629 elmex 1.2 }
630 root 1.50
631     undef $parse_block; # work around bug in perl not freeing $fh etc.
632    
633     \%arc
634 elmex 1.1 }
635    
636 elmex 1.71 sub archlist_to_string {
637     my ($arch) = @_;
638    
639     my $str;
640    
641     my $append; $append = sub {
642     my %a = %{$_[0]};
643    
644 root 1.119 Deliantra::attr_freeze \%a;
645     Deliantra::normalize_arch \%a;
646 elmex 1.71
647     # undo the bit-split we did before
648     if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
649     $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
650     | (delete $a{attack_movement_bits_4_7});
651     }
652    
653 root 1.81 if (my $comment = delete $a{_comment}) {
654     if ($comment =~ /[^\n\s#]/) {
655     $str .= $comment;
656     }
657     }
658    
659 elmex 1.71 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
660    
661 root 1.81 my $inv = delete $a{inventory};
662 elmex 1.71 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
663     my $anim = delete $a{anim};
664    
665 root 1.87 if ($a{_atype} eq 'object') {
666     $str .= join "\n", "anim", @$anim, "mina\n"
667     if $anim;
668     }
669    
670 elmex 1.71 my @kv;
671    
672     for ($a{_name} eq "map"
673 root 1.119 ? @Deliantra::FIELD_ORDER_MAP
674     : @Deliantra::FIELD_ORDER) {
675 elmex 1.71 push @kv, [$_, delete $a{$_}]
676     if exists $a{$_};
677     }
678    
679     for (sort keys %a) {
680     next if /^_/; # ignore our _-keys
681     push @kv, [$_, delete $a{$_}];
682     }
683    
684     for (@kv) {
685     my ($k, $v) = @$_;
686    
687 root 1.119 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
688 elmex 1.71 $v =~ s/\n$//;
689     $str .= "$k\n$v\n$end\n";
690     } else {
691     $str .= "$k $v\n";
692     }
693     }
694    
695     if ($inv) {
696     $append->($_) for @$inv;
697     }
698    
699     $str .= "end\n";
700    
701 root 1.81 if ($a{_atype} eq 'object') {
702     if ($more) {
703     $str .= "more\n";
704     $append->($more) if $more;
705     } else {
706     $str .= "\n";
707     }
708 elmex 1.71 }
709     };
710    
711     for (@$arch) {
712     $append->($_);
713     }
714    
715     $str
716     }
717    
718 elmex 1.10 # put all archs into a hash with editor_face as it's key
719     # NOTE: the arrays in the hash values are references to
720     # the archs from $ARCH
721     sub editor_archs {
722     my %paths;
723    
724 root 1.15 for (keys %ARCH) {
725     my $arch = $ARCH{$_};
726 root 1.62 push @{$paths{$arch->{editor_folder}}}, $arch;
727 elmex 1.10 }
728    
729 root 1.15 \%paths
730 elmex 1.10 }
731    
732 root 1.17 =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
733    
734     arch_extents determines the extents of the given arch's face(s), linked
735     faces and single faces are handled here it returns (minx, miny, maxx,
736     maxy)
737    
738     =cut
739    
740 root 1.15 sub arch_extents {
741 elmex 1.10 my ($a) = @_;
742    
743 root 1.15 my $o = $ARCH{$a->{_name}}
744     or return;
745 elmex 1.10
746 elmex 1.79 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
747     unless ($face) {
748     $face = $FACE{"blank.x11"}
749     or (warn "no face data found for arch '$a->{_name}'"), return;
750     }
751 elmex 1.10
752 root 1.15 if ($face->{w} > 1 || $face->{h} > 1) {
753     # bigface
754     return (0, 0, $face->{w} - 1, $face->{h} - 1);
755    
756     } elsif ($o->{more}) {
757     # linked face
758     my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
759    
760     for (; $o; $o = $o->{more}) {
761     $minx = min $minx, $o->{x};
762     $miny = min $miny, $o->{y};
763     $maxx = max $maxx, $o->{x};
764     $maxy = max $maxy, $o->{y};
765     }
766    
767     return ($minx, $miny, $maxx, $maxy);
768 elmex 1.10
769     } else {
770     # single face
771 root 1.15 return (0, 0, 0, 0);
772 elmex 1.10 }
773     }
774    
775 root 1.19 =item $type = arch_attr $arch
776 root 1.17
777     Returns a hashref describing the object and its attributes. It can contain
778     the following keys:
779    
780     name the name, suitable for display purposes
781     ignore
782     attr
783     desc
784     use
785     section => [name => \%attr, name => \%attr]
786 root 1.19 import
787 root 1.17
788     =cut
789    
790     sub arch_attr($) {
791 root 1.46 my ($obj) = @_;
792 root 1.17
793 root 1.119 require Deliantra::Data;
794 root 1.17
795 root 1.36 my $root;
796 root 1.49 my $attr = { };
797 root 1.46
798     my $arch = $ARCH{ $obj->{_name} };
799     my $type = $obj->{type} || $arch->{type};
800 root 1.17
801 root 1.46 if ($type > 0) {
802 root 1.119 $root = $Deliantra::Data::ATTR{$type};
803 root 1.17 } else {
804 root 1.61 my %a = (%$arch, %$obj);
805 root 1.18
806 root 1.61 if ($a{is_floor} && !$a{alive}) {
807 root 1.119 $root = $Deliantra::Data::TYPE{Floor};
808 root 1.61 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
809 root 1.119 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
810 root 1.61 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
811 root 1.119 $root = $Deliantra::Data::TYPE{Wall};
812 root 1.61 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
813 root 1.119 $root = $Deliantra::Data::TYPE{"Weak Wall"};
814 root 1.61 } else {
815 root 1.119 $root = $Deliantra::Data::TYPE{Misc};
816 root 1.18 }
817 root 1.17 }
818    
819 root 1.47 my @import = ($root);
820    
821 root 1.119 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
822 root 1.47 unless $type == 116;
823    
824 root 1.36 my (%ignore);
825     my (@section_order, %section, @attr_order);
826    
827     while (my $type = shift @import) {
828 root 1.113 push @import,
829     grep $_,
830 root 1.119 map $Deliantra::Data::TYPE{$_},
831 root 1.113 @{$type->{import} || []};
832 root 1.36
833     $attr->{$_} ||= $type->{$_}
834     for qw(name desc use);
835    
836     for (@{$type->{ignore} || []}) {
837     $ignore{$_}++ for ref $_ ? @$_ : $_;
838     }
839    
840 root 1.43 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
841 root 1.36 my ($name, $attr) = @$_;
842     push @section_order, $name;
843 root 1.43 for (@$attr) {
844 root 1.36 my ($k, $v) = @$_;
845     push @attr_order, $k;
846     $section{$name}{$k} ||= $v;
847     }
848     }
849     }
850    
851     $attr->{section} = [
852     map !exists $section{$_} ? () : do {
853     my $attr = delete $section{$_};
854    
855     [
856     $_,
857 root 1.38 map exists $attr->{$_} && !$ignore{$_}
858     ? [$_ => delete $attr->{$_}] : (),
859 root 1.36 @attr_order
860     ]
861     },
862    
863     exists $section{$_} ? [$_ => delete $section{$_}] : (),
864     @section_order
865     ];
866    
867     $attr
868 root 1.17 }
869    
870 root 1.50 sub cache_file($$&&) {
871     my ($src, $cache, $load, $create) = @_;
872 root 1.24
873 root 1.50 my ($size, $mtime) = (stat $src)[7,9]
874     or Carp::croak "$src: $!";
875    
876     if (-e $cache) {
877     my $ref = eval { load_ref $cache };
878    
879     if ($ref->{version} == 1
880     && $ref->{size} == $size
881     && $ref->{mtime} == $mtime
882     && eval { $load->($ref->{data}); 1 }) {
883     return;
884     }
885     }
886    
887     my $ref = {
888     version => 1,
889     size => $size,
890     mtime => $mtime,
891     data => $create->(),
892     };
893    
894     $load->($ref->{data});
895    
896     save_ref $ref, $cache;
897     }
898    
899     =item set_libdir $path
900    
901     Sets the library directory to the given path
902     (default: $ENV{CROSSFIRE_LIBDIR}).
903    
904     You have to (re-)load the archetypes and tilecache manually after steting
905     the library path.
906    
907     =cut
908    
909     sub set_libdir($) {
910     $LIB = $_[0];
911 root 1.24 }
912    
913 root 1.50 =item load_archetypes
914    
915     (Re-)Load archetypes into %ARCH.
916    
917     =cut
918    
919     sub load_archetypes() {
920     cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
921     *ARCH = $_[0];
922     }, sub {
923     read_arch "$LIB/archetypes"
924     };
925     }
926 root 1.15
927 elmex 1.102 sub construct_tilecache_pb {
928     my ($idx, $cache) = @_;
929    
930 root 1.112 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
931 elmex 1.102
932     while (my ($name, $tile) = each %$cache) {
933     my $tpb = delete $tile->{pb};
934     my $ofs = $tile->{idx};
935    
936     for my $x (0 .. $tile->{w} - 1) {
937     for my $y (0 .. $tile->{h} - 1) {
938     my $idx = $ofs + $x + $y * $tile->{w};
939     $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
940 root 1.112 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
941 elmex 1.102 }
942     }
943     }
944    
945     $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
946    
947     $cache
948     }
949    
950     sub use_tilecache {
951     my ($face) = @_;
952     $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
953     or die "$VARDIR/tilecache.png: $!";
954     *FACE = $_[0];
955     }
956    
957 root 1.50 =item load_tilecache
958    
959     (Re-)Load %TILE and %FACE.
960    
961     =cut
962    
963     sub load_tilecache() {
964     require Gtk2;
965    
966 root 1.114 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
967     sub {
968     my %cache;
969     my $facedata = Storable::retrieve "$LIB/facedata";
970    
971     $facedata->{version} == 2
972     or die "$LIB/facedata: version mismatch, cannot proceed.";
973    
974     my $faces = $facedata->{faceinfo};
975     my $idx = 0;
976    
977     for (sort keys %$faces) {
978     my ($face, $info) = ($_, $faces->{$_});
979    
980     my $pb = new Gtk2::Gdk::PixbufLoader;
981     $pb->write ($info->{data32});
982     $pb->close;
983     my $pb = $pb->get_pixbuf;
984    
985     my $tile = $cache{$face} = {
986     pb => $pb,
987     idx => $idx,
988     w => int $pb->get_width / TILESIZE,
989     h => int $pb->get_height / TILESIZE,
990     };
991 elmex 1.102
992 root 1.114 $idx += $tile->{w} * $tile->{h};
993     }
994 elmex 1.102
995 root 1.114 construct_tilecache_pb $idx, \%cache;
996 elmex 1.102
997 root 1.114 \%cache
998     };
999 root 1.50 }
1000 root 1.15
1001 root 1.134 =back
1002    
1003 elmex 1.1 =head1 AUTHOR
1004    
1005     Marc Lehmann <schmorp@schmorp.de>
1006     http://home.schmorp.de/
1007    
1008     Robin Redeker <elmex@ta-sa.org>
1009     http://www.ta-sa.org/
1010    
1011     =cut
1012 root 1.4
1013     1
1014 root 1.112