ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra/Deliantra.pm
Revision: 1.142
Committed: Sat May 15 00:30:53 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.141: +2 -1 lines
Log Message:
move music to the map header top

File Contents

# User Rev Content
1 elmex 1.1 =head1 NAME
2    
3 root 1.119 Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 elmex 1.1
5 root 1.134 =over 4
6    
7 elmex 1.1 =cut
8    
9 root 1.119 package Deliantra;
10 root 1.4
11 root 1.141 our $VERSION = '1.30';
12 elmex 1.1
13 root 1.131 use common::sense;
14 elmex 1.1
15 root 1.7 use base 'Exporter';
16    
17 root 1.13 use Carp ();
18 root 1.21 use File::Spec;
19 root 1.15 use List::Util qw(min max);
20 root 1.53 use Storable qw(freeze thaw);
21 elmex 1.1
22 root 1.50 our @EXPORT = qw(
23 root 1.112 read_pak read_arch
24     *ARCH $TILE *FACE *FACEDATA
25     TILESIZE CACHESTRIDE
26     editor_archs arch_extents
27 root 1.50 );
28    
29 root 1.118 use JSON::XS qw(decode_json encode_json);
30 root 1.70
31 root 1.123 our $LIB = $ENV{DELIANTRA_LIBDIR};
32 root 1.50
33 root 1.120 our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
34     : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
35     : File::Spec->tmpdir . "/deliantra";
36    
37 root 1.50 mkdir $VARDIR, 0777;
38 elmex 1.1
39 root 1.112 sub TILESIZE (){ 32 }
40     sub CACHESTRIDE (){ 64 }
41 elmex 1.1
42 root 1.15 our %ARCH;
43 root 1.112 our %FACE; # face32
44     our %FACEDATA;
45 root 1.15 our $TILE;
46 elmex 1.1
47 root 1.13 our %FIELD_MULTILINE = (
48 root 1.50 msg => "endmsg",
49     lore => "endlore",
50     maplore => "endmaplore",
51 root 1.13 );
52    
53 root 1.58 # movement bit type, PITA
54     our %FIELD_MOVEMENT = map +($_ => undef),
55     qw(move_type move_block move_allow move_on move_off move_slow);
56    
57 root 1.54 # same as in server save routine, to (hopefully) be compatible
58     # to the other editors.
59 root 1.56 our @FIELD_ORDER_MAP = (qw(
60 root 1.86 file_format_version
61 root 1.142 name attach swap_time reset_timeout fixed_resettime difficulty
62     region music
63 root 1.56 shopitems shopgreed shopmin shopmax shoprace
64     darkness width height enter_x enter_y msg maplore
65     unique template
66     outdoor temp pressure humid windspeed winddir sky nosmooth
67     tile_path_1 tile_path_2 tile_path_3 tile_path_4
68     ));
69    
70 root 1.54 our @FIELD_ORDER = (qw(
71 root 1.105 inherit
72    
73 root 1.57 elevation
74    
75 root 1.70 name name_pl custom_name attach title race
76 root 1.101 slaying skill msg lore other_arch
77 root 1.128 sound sound_destroy face animation is_animated
78 root 1.101 magicmap smoothlevel smoothface
79 root 1.59 str dex con wis pow cha int
80 root 1.54 hp maxhp sp maxsp grace maxgrace
81     exp perm_exp expmul
82     food dam luck wc ac x y speed speed_left move_state attack_movement
83 root 1.59 nrof level direction type subtype attacktype
84 root 1.54
85     resist_physical resist_magic resist_fire resist_electricity
86     resist_cold resist_confusion resist_acid resist_drain
87     resist_weaponmagic resist_ghosthit resist_poison resist_slow
88     resist_paralyze resist_turn_undead resist_fear resist_cancellation
89     resist_deplete resist_death resist_chaos resist_counterspell
90     resist_godpower resist_holyword resist_blind resist_internal
91     resist_life_stealing resist_disease
92    
93     path_attuned path_repelled path_denied material materialname
94     value carrying weight invisible state magic
95     last_heal last_sp last_grace last_eat
96 root 1.107 connected glow_radius randomitems tresure_env npx_status npc_program
97 root 1.54 run_away pick_up container will_apply smoothlevel
98     current_weapon_script weapontype tooltype elevation client_type
99     item_power duration range
100     range_modifier duration_modifier dam_modifier gen_sp_armour
101     move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
102    
103     alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
104     friendly generator is_thrown auto_apply treasure player sold see_invisible
105     can_roll overlay_floor is_turnable is_used_up identified reflecting changing
106     splitting hitback startequip blocksview undead scared unaggressive
107     reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
108     run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
109     can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
110     has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
111     random_move only_attack confused stealth cursed damned see_anywhere
112     known_magical known_cursed can_use_skill been_applied has_ready_scroll
113     can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114     has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115     is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116     activate_on_push activate_on_release is_water use_content_on_gen is_buildable
117 root 1.107 precious
118 root 1.54
119     body_range body_arm body_torso body_head body_neck body_skill
120     body_finger body_shoulder body_foot body_hand body_wrist body_waist
121     ));
122 root 1.13
123 root 1.62 our %EVENT_TYPE = (
124     apply => 1,
125     attack => 2,
126     death => 3,
127     drop => 4,
128     pickup => 5,
129     say => 6,
130     stop => 7,
131     time => 8,
132     throw => 9,
133     trigger => 10,
134     close => 11,
135     timer => 12,
136     );
137    
138 root 1.50 sub MOVE_WALK (){ 0x01 }
139     sub MOVE_FLY_LOW (){ 0x02 }
140     sub MOVE_FLY_HIGH (){ 0x04 }
141     sub MOVE_FLYING (){ 0x06 }
142     sub MOVE_SWIM (){ 0x08 }
143     sub MOVE_BOAT (){ 0x10 }
144 root 1.106 sub MOVE_SHIP (){ 0x20 }
145     sub MOVE_KNOWN (){ 0x3f } # all of above
146 root 1.90 sub MOVE_ALL (){ 0x10000 } # very special value
147    
148     our %MOVE_TYPE = (
149     walk => MOVE_WALK,
150     fly_low => MOVE_FLY_LOW,
151     fly_high => MOVE_FLY_HIGH,
152     flying => MOVE_FLYING,
153     swim => MOVE_SWIM,
154     boat => MOVE_BOAT,
155 root 1.106 ship => MOVE_SHIP,
156 root 1.90 all => MOVE_ALL,
157     );
158    
159 root 1.132 our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
160 root 1.90
161     {
162 root 1.119 package Deliantra::MoveType;
163 root 1.90
164     use overload
165 root 1.93 '=' => sub { bless [@{$_[0]}], ref $_[0] },
166 root 1.90 '""' => \&as_string,
167     '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
168 elmex 1.136 '<=' => sub {
169     ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]}
170     ? $_[0][1] & $MOVE_TYPE{$_[1]}
171     : undef
172     },
173 root 1.90 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
174     '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
175     '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
176 root 1.137 'x=' => sub { # toggle between off, + and -
177 root 1.90 my $cur = $_[0] >= $_[1];
178     if (!defined $cur) {
179 root 1.94 if ($_[0] >= "all") {
180     $_[0] -= $_[1];
181     } else {
182     $_[0] += $_[1];
183     }
184 root 1.90 } elsif ($cur) {
185     $_[0] -= $_[1];
186     } else {
187     $_[0] /= $_[1];
188     }
189    
190     $_[0]
191     },
192 root 1.91 'eq' => sub { "$_[0]" eq "$_[1]" },
193     'ne' => sub { "$_[0]" ne "$_[1]" },
194 root 1.90 ;
195 root 1.130
196     sub TO_JSON {
197     $_[0][0]
198     }
199 root 1.90 }
200    
201 root 1.119 sub Deliantra::MoveType::new {
202 root 1.90 my ($class, $string) = @_;
203    
204     my $mask;
205     my $value;
206    
207 root 1.92 if ($string =~ /^\s*\d+\s*$/) {
208     $mask = MOVE_ALL;
209     $value = $string+0;
210     } else {
211     for (split /\s+/, lc $string) {
212     if (s/^-//) {
213     $mask |= $MOVE_TYPE{$_};
214     $value &= ~$MOVE_TYPE{$_};
215     } else {
216     $mask |= $MOVE_TYPE{$_};
217     $value |= $MOVE_TYPE{$_};
218     }
219 root 1.90 }
220     }
221    
222     (bless [$mask, $value], $class)->normalise
223     }
224    
225 root 1.119 sub Deliantra::MoveType::normalise {
226 root 1.90 my ($self) = @_;
227    
228     if ($self->[0] & MOVE_ALL) {
229     my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
230     $self->[0] &= $mask;
231     $self->[1] &= $mask;
232     }
233    
234     $self->[1] &= $self->[0];
235    
236     $self
237     }
238    
239 root 1.119 sub Deliantra::MoveType::as_string {
240 root 1.90 my ($self) = @_;
241    
242     my @res;
243    
244     my ($mask, $value) = @$self;
245    
246 root 1.119 for (@Deliantra::MOVE_TYPE) {
247     my $bit = $Deliantra::MOVE_TYPE{$_};
248 root 1.90 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
249     $mask &= ~$bit;
250     push @res, $value & $bit ? $_ : "-$_";
251     }
252     }
253    
254     join " ", @res
255     }
256 root 1.14
257 root 1.28 sub load_ref($) {
258     my ($path) = @_;
259    
260 root 1.63 open my $fh, "<:raw:perlio", $path
261 root 1.31 or die "$path: $!";
262 root 1.28 local $/;
263 root 1.33
264 root 1.53 thaw <$fh>
265 root 1.28 }
266    
267     sub save_ref($$) {
268     my ($ref, $path) = @_;
269    
270 root 1.63 open my $fh, ">:raw:perlio", "$path~"
271 root 1.28 or die "$path~: $!";
272 root 1.53 print $fh freeze $ref;
273 root 1.28 close $fh;
274     rename "$path~", $path
275     or die "$path: $!";
276     }
277    
278 root 1.72 my %attack_mask = (
279     physical => 0x00000001,
280     magic => 0x00000002,
281     fire => 0x00000004,
282     electricity => 0x00000008,
283     cold => 0x00000010,
284     confusion => 0x00000020,
285     acid => 0x00000040,
286     drain => 0x00000080,
287     weaponmagic => 0x00000100,
288     ghosthit => 0x00000200,
289     poison => 0x00000400,
290     slow => 0x00000800,
291     paralyze => 0x00001000,
292     turn_undead => 0x00002000,
293     fear => 0x00004000,
294     cancellation => 0x00008000,
295     deplete => 0x00010000,
296     death => 0x00020000,
297     chaos => 0x00040000,
298     counterspell => 0x00080000,
299     godpower => 0x00100000,
300     holyword => 0x00200000,
301     blind => 0x00400000,
302     internal => 0x00800000,
303     life_stealing => 0x01000000,
304     disease => 0x02000000,
305     );
306    
307     sub _add_resist($$$) {
308     my ($ob, $mask, $value) = @_;
309    
310     while (my ($k, $v) = each %attack_mask) {
311 root 1.73 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
312 root 1.72 }
313     }
314    
315 root 1.82 my %MATERIAL = reverse
316     paper => 1,
317     iron => 2,
318     glass => 4,
319     leather => 8,
320     wood => 16,
321     organic => 32,
322     stone => 64,
323     cloth => 128,
324     adamant => 256,
325     liquid => 512,
326     tin => 1024,
327     bone => 2048,
328     ice => 4096,
329 root 1.83
330     # guesses
331     runestone => 12,
332     bronze => 18,
333     "ancient wood" => 20,
334     glass => 36,
335     marble => 66,
336     ice => 68,
337     stone => 70,
338     stone => 80,
339     cloth => 136,
340     ironwood => 144,
341 root 1.85 adamantium => 258,
342 root 1.84 glacium => 260,
343 root 1.83 blood => 544,
344 root 1.82 ;
345    
346 root 1.62 # object as in "Object xxx", i.e. archetypes
347 root 1.52 sub normalize_object($) {
348 root 1.14 my ($ob) = @_;
349    
350 root 1.135 delete $ob->{editable}; # deprecated
351    
352 root 1.82 # convert material bitset to materialname, if possible
353     if (exists $ob->{material}) {
354     if (!$ob->{material}) {
355     delete $ob->{material};
356     } elsif (exists $ob->{materialname}) {
357     if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
358     delete $ob->{material};
359     } else {
360     warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
361     delete $ob->{material}; # assume materilname is more specific and nuke material
362     }
363 root 1.83 } elsif (my $name = $MATERIAL{$ob->{material}}) {
364     delete $ob->{material};
365     $ob->{materialname} = $name;
366 root 1.82 } else {
367 root 1.83 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
368 root 1.82 }
369     }
370    
371 elmex 1.108 # check whether attachment is the same as in the archetype
372     if (exists $ob->{attach}) {
373     my $arch = $ARCH{$ob->{_name}};
374     my $js = JSON::XS->new->utf8->canonical (1);
375    
376 elmex 1.109 if (defined $arch->{attach}
377     && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
378 elmex 1.108 delete $ob->{attach}
379     }
380     }
381    
382 root 1.96 # color_fg is used as default for magicmap if magicmap does not exist
383     $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
384    
385 root 1.62 # nuke outdated or never supported fields
386 root 1.72 delete @$ob{qw(
387 root 1.50 can_knockback can_parry can_impale can_cut can_dam_armour
388 root 1.98 can_apply pass_thru can_pass_thru color_bg color_fg
389 root 1.72 )};
390    
391     if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
392     if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
393     if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
394 root 1.14
395 root 1.62 # convert movement strings to bitsets
396 root 1.58 for my $attr (keys %FIELD_MOVEMENT) {
397 root 1.50 next unless exists $ob->{$attr};
398 root 1.58
399 root 1.119 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
400 root 1.50 }
401    
402 root 1.62 # convert outdated movement flags to new movement sets
403 root 1.14 if (defined (my $v = delete $ob->{no_pass})) {
404 root 1.133 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
405 root 1.14 }
406 root 1.50 if (defined (my $v = delete $ob->{slow_move})) {
407 root 1.90 $ob->{move_slow} += "walk";
408 root 1.50 $ob->{move_slow_penalty} = $v;
409     }
410 root 1.14 if (defined (my $v = delete $ob->{walk_on})) {
411 root 1.133 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
412 root 1.14 }
413     if (defined (my $v = delete $ob->{walk_off})) {
414 root 1.119 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
415 root 1.14 }
416     if (defined (my $v = delete $ob->{fly_on})) {
417 root 1.119 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
418 root 1.14 }
419     if (defined (my $v = delete $ob->{fly_off})) {
420 root 1.119 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
421 root 1.14 }
422     if (defined (my $v = delete $ob->{flying})) {
423 root 1.119 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
424 root 1.14 }
425    
426 root 1.62 # convert idiotic event_xxx things into objects
427     while (my ($event, $subtype) = each %EVENT_TYPE) {
428     if (exists $ob->{"event_${event}_plugin"}) {
429     push @{$ob->{inventory}}, {
430     _name => "event_$event",
431     title => delete $ob->{"event_${event}_plugin"},
432     slaying => delete $ob->{"event_${event}"},
433     name => delete $ob->{"event_${event}_options"},
434     };
435     }
436     }
437    
438 root 1.73 # some archetypes had "+3" instead of the canonical "3", so fix
439     $ob->{dam} *= 1 if exists $ob->{dam};
440    
441 root 1.52 $ob
442     }
443    
444 root 1.62 # arch as in "arch xxx", ie.. objects
445 root 1.52 sub normalize_arch($) {
446     my ($ob) = @_;
447    
448     normalize_object $ob;
449    
450 root 1.128 return if $ob->{_atype} eq "object";
451    
452 root 1.52 my $arch = $ARCH{$ob->{_name}}
453     or (warn "$ob->{_name}: no such archetype", return $ob);
454    
455     if ($arch->{type} == 22) { # map
456     my %normalize = (
457     "enter_x" => "hp",
458     "enter_y" => "sp",
459     "width" => "x",
460     "height" => "y",
461     "reset_timeout" => "weight",
462     "swap_time" => "value",
463     "difficulty" => "level",
464     "darkness" => "invisible",
465     "fixed_resettime" => "stand_still",
466     );
467    
468     while (my ($k2, $k1) = each %normalize) {
469     if (defined (my $v = delete $ob->{$k1})) {
470     $ob->{$k2} = $v;
471     }
472     }
473     } else {
474     # if value matches archetype default, delete
475     while (my ($k, $v) = each %$ob) {
476     if (exists $arch->{$k} and $arch->{$k} eq $v) {
477     next if $k eq "_name";
478     delete $ob->{$k};
479     }
480 root 1.14 }
481     }
482    
483 root 1.57 # a speciality for the editor
484     if (exists $ob->{attack_movement}) {
485     my $am = delete $ob->{attack_movement};
486     $ob->{attack_movement_bits_0_3} = $am & 15;
487     $ob->{attack_movement_bits_4_7} = $am & 240;
488     }
489    
490 root 1.14 $ob
491     }
492 root 1.13
493 root 1.70 sub attr_thaw($) {
494     my ($ob) = @_;
495    
496 root 1.118 $ob->{attach} = decode_json $ob->{attach}
497 root 1.70 if exists $ob->{attach};
498    
499     $ob
500     }
501    
502     sub attr_freeze($) {
503     my ($ob) = @_;
504    
505 root 1.121 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
506 root 1.70 if exists $ob->{attach};
507    
508     $ob
509     }
510    
511 root 1.50 sub read_pak($) {
512     my ($path) = @_;
513    
514     my %pak;
515 elmex 1.1
516 root 1.63 open my $fh, "<:raw:perlio", $path
517 root 1.50 or Carp::croak "$_[0]: $!";
518     binmode $fh;
519     while (<$fh>) {
520     my ($type, $id, $len, $path) = split;
521     $path =~ s/.*\///;
522     read $fh, $pak{$path}, $len;
523 elmex 1.1 }
524 root 1.50
525     \%pak
526 elmex 1.1 }
527    
528 root 1.64 sub read_arch($;$) {
529     my ($path, $toplevel) = @_;
530 root 1.50
531     my %arc;
532     my ($more, $prev);
533 root 1.80 my $comment;
534 root 1.50
535 root 1.128 open my $fh, "<:utf8", $path
536 root 1.50 or Carp::croak "$path: $!";
537    
538 elmex 1.68 # binmode $fh;
539 elmex 1.1
540 root 1.50 my $parse_block; $parse_block = sub {
541     my %arc = @_;
542 elmex 1.1
543     while (<$fh>) {
544     s/\s+$//;
545 root 1.50 if (/^end$/i) {
546     last;
547 root 1.80
548 root 1.55 } elsif (/^arch (\S+)$/i) {
549 root 1.70 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
550 root 1.80
551 root 1.55 } elsif (/^lore$/i) {
552 root 1.50 while (<$fh>) {
553     last if /^endlore\s*$/i;
554     $arc{lore} .= $_;
555 elmex 1.1 }
556 root 1.55 } elsif (/^msg$/i) {
557 root 1.50 while (<$fh>) {
558     last if /^endmsg\s*$/i;
559     $arc{msg} .= $_;
560     }
561 root 1.65 } elsif (/^anim$/i) {
562     while (<$fh>) {
563     last if /^mina\s*$/i;
564     chomp;
565     push @{ $arc{anim} }, $_;
566     }
567 root 1.50 } elsif (/^(\S+)\s*(.*)$/) {
568     $arc{lc $1} = $2;
569 root 1.80 } elsif (/^\s*#/) {
570 root 1.81 $arc{_comment} .= "$_\n";
571 root 1.80
572     } elsif (/^\s*$/) {
573 elmex 1.1 #
574     } else {
575 root 1.50 warn "$path: unparsable line '$_' in arch $arc{_name}";
576 elmex 1.1 }
577     }
578    
579 root 1.50 \%arc
580     };
581 elmex 1.2
582 root 1.50 while (<$fh>) {
583     s/\s+$//;
584     if (/^more$/i) {
585     $more = $prev;
586     } elsif (/^object (\S+)$/i) {
587     my $name = $1;
588 root 1.80 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
589 root 1.81 undef $comment;
590 root 1.80 delete $arc{_comment} unless length $arc{_comment};
591 elmex 1.71 $arc->{_atype} = 'object';
592 elmex 1.1
593 root 1.50 if ($more) {
594     $more->{more} = $arc;
595     } else {
596     $arc{$name} = $arc;
597     }
598     $prev = $arc;
599     $more = undef;
600     } elsif (/^arch (\S+)$/i) {
601 root 1.55 my $name = $1;
602 root 1.80 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
603 root 1.81 undef $comment;
604 root 1.80 delete $arc{_comment} unless length $arc{_comment};
605 elmex 1.71 $arc->{_atype} = 'arch';
606 root 1.55
607     if ($more) {
608     $more->{more} = $arc;
609     } else {
610     push @{ $arc{arch} }, $arc;
611     }
612     $prev = $arc;
613     $more = undef;
614 root 1.64 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
615     if ($1 eq "lev_array") {
616     while (<$fh>) {
617     last if /^endplst\s*$/;
618     push @{$toplevel->{lev_array}}, $_+0;
619     }
620     } else {
621     $toplevel->{$1} = $2;
622     }
623 root 1.81 } elsif (/^\s*#/) {
624     $comment .= "$_\n";
625 root 1.50 } elsif (/^\s*($|#)/) {
626     #
627     } else {
628 root 1.64 die "$path: unparseable top-level line '$_'";
629 root 1.50 }
630 elmex 1.2 }
631 root 1.50
632     undef $parse_block; # work around bug in perl not freeing $fh etc.
633    
634     \%arc
635 elmex 1.1 }
636    
637 elmex 1.71 sub archlist_to_string {
638     my ($arch) = @_;
639    
640     my $str;
641    
642     my $append; $append = sub {
643     my %a = %{$_[0]};
644    
645 root 1.119 Deliantra::attr_freeze \%a;
646     Deliantra::normalize_arch \%a;
647 elmex 1.71
648     # undo the bit-split we did before
649     if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
650     $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
651     | (delete $a{attack_movement_bits_4_7});
652     }
653    
654 root 1.81 if (my $comment = delete $a{_comment}) {
655     if ($comment =~ /[^\n\s#]/) {
656     $str .= $comment;
657     }
658     }
659    
660 elmex 1.71 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
661    
662 root 1.81 my $inv = delete $a{inventory};
663 elmex 1.71 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
664     my $anim = delete $a{anim};
665    
666 root 1.87 if ($a{_atype} eq 'object') {
667     $str .= join "\n", "anim", @$anim, "mina\n"
668     if $anim;
669     }
670    
671 elmex 1.71 my @kv;
672    
673     for ($a{_name} eq "map"
674 root 1.119 ? @Deliantra::FIELD_ORDER_MAP
675     : @Deliantra::FIELD_ORDER) {
676 elmex 1.71 push @kv, [$_, delete $a{$_}]
677     if exists $a{$_};
678     }
679    
680     for (sort keys %a) {
681     next if /^_/; # ignore our _-keys
682     push @kv, [$_, delete $a{$_}];
683     }
684    
685     for (@kv) {
686     my ($k, $v) = @$_;
687    
688 root 1.119 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
689 elmex 1.71 $v =~ s/\n$//;
690     $str .= "$k\n$v\n$end\n";
691     } else {
692     $str .= "$k $v\n";
693     }
694     }
695    
696     if ($inv) {
697     $append->($_) for @$inv;
698     }
699    
700     $str .= "end\n";
701    
702 root 1.81 if ($a{_atype} eq 'object') {
703     if ($more) {
704     $str .= "more\n";
705     $append->($more) if $more;
706     } else {
707     $str .= "\n";
708     }
709 elmex 1.71 }
710     };
711    
712     for (@$arch) {
713     $append->($_);
714     }
715    
716     $str
717     }
718    
719 elmex 1.10 # put all archs into a hash with editor_face as it's key
720     # NOTE: the arrays in the hash values are references to
721     # the archs from $ARCH
722     sub editor_archs {
723     my %paths;
724    
725 root 1.15 for (keys %ARCH) {
726     my $arch = $ARCH{$_};
727 root 1.62 push @{$paths{$arch->{editor_folder}}}, $arch;
728 elmex 1.10 }
729    
730 root 1.15 \%paths
731 elmex 1.10 }
732    
733 root 1.17 =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
734    
735     arch_extents determines the extents of the given arch's face(s), linked
736     faces and single faces are handled here it returns (minx, miny, maxx,
737     maxy)
738    
739     =cut
740    
741 root 1.15 sub arch_extents {
742 elmex 1.10 my ($a) = @_;
743    
744 root 1.15 my $o = $ARCH{$a->{_name}}
745     or return;
746 elmex 1.10
747 elmex 1.79 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
748     unless ($face) {
749     $face = $FACE{"blank.x11"}
750     or (warn "no face data found for arch '$a->{_name}'"), return;
751     }
752 elmex 1.10
753 root 1.15 if ($face->{w} > 1 || $face->{h} > 1) {
754     # bigface
755     return (0, 0, $face->{w} - 1, $face->{h} - 1);
756    
757     } elsif ($o->{more}) {
758     # linked face
759     my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
760    
761     for (; $o; $o = $o->{more}) {
762     $minx = min $minx, $o->{x};
763     $miny = min $miny, $o->{y};
764     $maxx = max $maxx, $o->{x};
765     $maxy = max $maxy, $o->{y};
766     }
767    
768     return ($minx, $miny, $maxx, $maxy);
769 elmex 1.10
770     } else {
771     # single face
772 root 1.15 return (0, 0, 0, 0);
773 elmex 1.10 }
774     }
775    
776 root 1.19 =item $type = arch_attr $arch
777 root 1.17
778     Returns a hashref describing the object and its attributes. It can contain
779     the following keys:
780    
781     name the name, suitable for display purposes
782     ignore
783     attr
784     desc
785     use
786     section => [name => \%attr, name => \%attr]
787 root 1.19 import
788 root 1.17
789     =cut
790    
791     sub arch_attr($) {
792 root 1.46 my ($obj) = @_;
793 root 1.17
794 root 1.119 require Deliantra::Data;
795 root 1.17
796 root 1.36 my $root;
797 root 1.49 my $attr = { };
798 root 1.46
799     my $arch = $ARCH{ $obj->{_name} };
800     my $type = $obj->{type} || $arch->{type};
801 root 1.17
802 root 1.46 if ($type > 0) {
803 root 1.119 $root = $Deliantra::Data::ATTR{$type};
804 root 1.17 } else {
805 root 1.61 my %a = (%$arch, %$obj);
806 root 1.18
807 root 1.61 if ($a{is_floor} && !$a{alive}) {
808 root 1.119 $root = $Deliantra::Data::TYPE{Floor};
809 root 1.61 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
810 root 1.119 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
811 root 1.61 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
812 root 1.119 $root = $Deliantra::Data::TYPE{Wall};
813 root 1.61 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
814 root 1.119 $root = $Deliantra::Data::TYPE{"Weak Wall"};
815 root 1.61 } else {
816 root 1.119 $root = $Deliantra::Data::TYPE{Misc};
817 root 1.18 }
818 root 1.17 }
819    
820 elmex 1.140 my (%ignore);
821 root 1.47 my @import = ($root);
822 elmex 1.138
823 elmex 1.140 my @new_import;
824 root 1.36 while (my $type = shift @import) {
825 elmex 1.140 # first import everything we will need:
826 root 1.113 push @import,
827     grep $_,
828 root 1.119 map $Deliantra::Data::TYPE{$_},
829 root 1.113 @{$type->{import} || []};
830 root 1.36
831 elmex 1.140 # and compute the ignored attributes
832 root 1.36 for (@{$type->{ignore} || []}) {
833     $ignore{$_}++ for ref $_ ? @$_ : $_;
834     }
835    
836 elmex 1.140 push @new_import, $type;
837     }
838     (@import) = @new_import;
839    
840     # then add defaults to the back of the list, so they are added
841     # as last resort.
842     push @import, \%Deliantra::Data::DEFAULT_ATTR
843     unless $type == 116;
844    
845     my (@section_order, %section, @attr_order);
846    
847     # @import = root, imported, default
848     while (my $type = pop @import) {
849     $attr->{$_} ||= $type->{$_}
850     for qw(name desc use);
851    
852 root 1.43 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
853 root 1.36 my ($name, $attr) = @$_;
854     push @section_order, $name;
855 root 1.43 for (@$attr) {
856 root 1.36 my ($k, $v) = @$_;
857     push @attr_order, $k;
858 elmex 1.140 $section{$name}{$k} = $v; # overwrite, so that the root decides
859 root 1.36 }
860     }
861     }
862    
863 elmex 1.138 # remove ignores for "root" type
864 elmex 1.140 for (
865     map @{$_->[1]}, # section attributes
866     [general => ($root->{attr} || [])],
867     @{$root->{section} || []}
868     ) {
869 elmex 1.138 my ($k, $v) = @$_;
870     # skip fixed attributes, if they are ignored thats fine
871     next if $v->{type} eq 'fixed';
872    
873     delete $ignore{$k}; # if the attributes are defined explicitly they
874     # should NOT be ignored. ignore should mainly
875     # hit imported/inherited attributes.
876     }
877    
878 root 1.36 $attr->{section} = [
879     map !exists $section{$_} ? () : do {
880     my $attr = delete $section{$_};
881    
882     [
883     $_,
884 root 1.38 map exists $attr->{$_} && !$ignore{$_}
885     ? [$_ => delete $attr->{$_}] : (),
886 root 1.36 @attr_order
887     ]
888     },
889 elmex 1.140 exists $section{$_} ? [$_ => delete $section{$_}] : (),
890 root 1.36 @section_order
891     ];
892    
893     $attr
894 root 1.17 }
895    
896 root 1.50 sub cache_file($$&&) {
897     my ($src, $cache, $load, $create) = @_;
898 root 1.24
899 root 1.50 my ($size, $mtime) = (stat $src)[7,9]
900     or Carp::croak "$src: $!";
901    
902     if (-e $cache) {
903     my $ref = eval { load_ref $cache };
904    
905     if ($ref->{version} == 1
906     && $ref->{size} == $size
907     && $ref->{mtime} == $mtime
908     && eval { $load->($ref->{data}); 1 }) {
909     return;
910     }
911     }
912    
913     my $ref = {
914     version => 1,
915     size => $size,
916     mtime => $mtime,
917     data => $create->(),
918     };
919    
920     $load->($ref->{data});
921    
922     save_ref $ref, $cache;
923     }
924    
925     =item set_libdir $path
926    
927     Sets the library directory to the given path
928     (default: $ENV{CROSSFIRE_LIBDIR}).
929    
930     You have to (re-)load the archetypes and tilecache manually after steting
931     the library path.
932    
933     =cut
934    
935     sub set_libdir($) {
936     $LIB = $_[0];
937 root 1.24 }
938    
939 root 1.50 =item load_archetypes
940    
941     (Re-)Load archetypes into %ARCH.
942    
943     =cut
944    
945     sub load_archetypes() {
946     cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
947     *ARCH = $_[0];
948     }, sub {
949     read_arch "$LIB/archetypes"
950     };
951     }
952 root 1.15
953 elmex 1.102 sub construct_tilecache_pb {
954     my ($idx, $cache) = @_;
955    
956 root 1.112 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
957 elmex 1.102
958     while (my ($name, $tile) = each %$cache) {
959     my $tpb = delete $tile->{pb};
960     my $ofs = $tile->{idx};
961    
962     for my $x (0 .. $tile->{w} - 1) {
963     for my $y (0 .. $tile->{h} - 1) {
964     my $idx = $ofs + $x + $y * $tile->{w};
965     $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
966 root 1.112 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
967 elmex 1.102 }
968     }
969     }
970    
971     $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
972    
973     $cache
974     }
975    
976     sub use_tilecache {
977     my ($face) = @_;
978     $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
979     or die "$VARDIR/tilecache.png: $!";
980     *FACE = $_[0];
981     }
982    
983 root 1.50 =item load_tilecache
984    
985     (Re-)Load %TILE and %FACE.
986    
987     =cut
988    
989     sub load_tilecache() {
990     require Gtk2;
991    
992 root 1.114 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
993     sub {
994     my %cache;
995     my $facedata = Storable::retrieve "$LIB/facedata";
996    
997     $facedata->{version} == 2
998     or die "$LIB/facedata: version mismatch, cannot proceed.";
999    
1000     my $faces = $facedata->{faceinfo};
1001     my $idx = 0;
1002    
1003     for (sort keys %$faces) {
1004     my ($face, $info) = ($_, $faces->{$_});
1005    
1006     my $pb = new Gtk2::Gdk::PixbufLoader;
1007     $pb->write ($info->{data32});
1008     $pb->close;
1009     my $pb = $pb->get_pixbuf;
1010    
1011     my $tile = $cache{$face} = {
1012     pb => $pb,
1013     idx => $idx,
1014     w => int $pb->get_width / TILESIZE,
1015     h => int $pb->get_height / TILESIZE,
1016     };
1017 elmex 1.102
1018 root 1.114 $idx += $tile->{w} * $tile->{h};
1019     }
1020 elmex 1.102
1021 root 1.114 construct_tilecache_pb $idx, \%cache;
1022 elmex 1.102
1023 root 1.114 \%cache
1024     };
1025 root 1.50 }
1026 root 1.15
1027 root 1.134 =back
1028    
1029 elmex 1.1 =head1 AUTHOR
1030    
1031     Marc Lehmann <schmorp@schmorp.de>
1032     http://home.schmorp.de/
1033    
1034     Robin Redeker <elmex@ta-sa.org>
1035     http://www.ta-sa.org/
1036    
1037     =cut
1038 root 1.4
1039     1
1040 root 1.112