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/cvs/deliantra/Deliantra/Deliantra.pm
Revision: 1.145
Committed: Sun Nov 11 23:17:18 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.144: +12 -2 lines
Log Message:
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File Contents

# User Rev Content
1 elmex 1.1 =head1 NAME
2    
3 root 1.119 Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 elmex 1.1
5 root 1.134 =over 4
6    
7 elmex 1.1 =cut
8    
9 root 1.119 package Deliantra;
10 root 1.4
11 root 1.144 our $VERSION = '1.31';
12 elmex 1.1
13 root 1.131 use common::sense;
14 elmex 1.1
15 root 1.7 use base 'Exporter';
16    
17 root 1.13 use Carp ();
18 root 1.21 use File::Spec;
19 root 1.15 use List::Util qw(min max);
20 root 1.53 use Storable qw(freeze thaw);
21 elmex 1.1
22 root 1.50 our @EXPORT = qw(
23 root 1.112 read_pak read_arch
24     *ARCH $TILE *FACE *FACEDATA
25     TILESIZE CACHESTRIDE
26     editor_archs arch_extents
27 root 1.50 );
28    
29 root 1.118 use JSON::XS qw(decode_json encode_json);
30 root 1.70
31 root 1.123 our $LIB = $ENV{DELIANTRA_LIBDIR};
32 root 1.50
33 root 1.120 our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
34     : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
35     : File::Spec->tmpdir . "/deliantra";
36    
37 root 1.50 mkdir $VARDIR, 0777;
38 elmex 1.1
39 root 1.112 sub TILESIZE (){ 32 }
40     sub CACHESTRIDE (){ 64 }
41 elmex 1.1
42 root 1.15 our %ARCH;
43 root 1.112 our %FACE; # face32
44     our %FACEDATA;
45 root 1.15 our $TILE;
46 elmex 1.1
47 root 1.13 our %FIELD_MULTILINE = (
48 root 1.50 msg => "endmsg",
49     lore => "endlore",
50     maplore => "endmaplore",
51 root 1.13 );
52    
53 root 1.58 # movement bit type, PITA
54     our %FIELD_MOVEMENT = map +($_ => undef),
55     qw(move_type move_block move_allow move_on move_off move_slow);
56    
57 root 1.54 # same as in server save routine, to (hopefully) be compatible
58     # to the other editors.
59 root 1.56 our @FIELD_ORDER_MAP = (qw(
60 root 1.86 file_format_version
61 root 1.142 name attach swap_time reset_timeout fixed_resettime difficulty
62     region music
63 root 1.56 shopitems shopgreed shopmin shopmax shoprace
64     darkness width height enter_x enter_y msg maplore
65     unique template
66     outdoor temp pressure humid windspeed winddir sky nosmooth
67     tile_path_1 tile_path_2 tile_path_3 tile_path_4
68     ));
69    
70 root 1.54 our @FIELD_ORDER = (qw(
71 root 1.105 inherit
72    
73 root 1.57 elevation
74    
75 root 1.70 name name_pl custom_name attach title race
76 root 1.101 slaying skill msg lore other_arch
77 root 1.128 sound sound_destroy face animation is_animated
78 root 1.143 magicmap glyph smoothlevel smoothface
79 root 1.59 str dex con wis pow cha int
80 root 1.54 hp maxhp sp maxsp grace maxgrace
81     exp perm_exp expmul
82     food dam luck wc ac x y speed speed_left move_state attack_movement
83 root 1.59 nrof level direction type subtype attacktype
84 root 1.54
85     resist_physical resist_magic resist_fire resist_electricity
86     resist_cold resist_confusion resist_acid resist_drain
87     resist_weaponmagic resist_ghosthit resist_poison resist_slow
88     resist_paralyze resist_turn_undead resist_fear resist_cancellation
89     resist_deplete resist_death resist_chaos resist_counterspell
90     resist_godpower resist_holyword resist_blind resist_internal
91     resist_life_stealing resist_disease
92    
93     path_attuned path_repelled path_denied material materialname
94     value carrying weight invisible state magic
95     last_heal last_sp last_grace last_eat
96 root 1.107 connected glow_radius randomitems tresure_env npx_status npc_program
97 root 1.54 run_away pick_up container will_apply smoothlevel
98     current_weapon_script weapontype tooltype elevation client_type
99     item_power duration range
100     range_modifier duration_modifier dam_modifier gen_sp_armour
101     move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
102    
103     alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
104     friendly generator is_thrown auto_apply treasure player sold see_invisible
105     can_roll overlay_floor is_turnable is_used_up identified reflecting changing
106     splitting hitback startequip blocksview undead scared unaggressive
107     reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
108     run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
109     can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
110     has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
111     random_move only_attack confused stealth cursed damned see_anywhere
112     known_magical known_cursed can_use_skill been_applied has_ready_scroll
113     can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114     has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115     is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116     activate_on_push activate_on_release is_water use_content_on_gen is_buildable
117 root 1.107 precious
118 root 1.54
119     body_range body_arm body_torso body_head body_neck body_skill
120     body_finger body_shoulder body_foot body_hand body_wrist body_waist
121     ));
122 root 1.13
123 root 1.62 our %EVENT_TYPE = (
124     apply => 1,
125     attack => 2,
126     death => 3,
127     drop => 4,
128     pickup => 5,
129     say => 6,
130     stop => 7,
131     time => 8,
132     throw => 9,
133     trigger => 10,
134     close => 11,
135     timer => 12,
136     );
137    
138 root 1.143 # 1 up 2 right 4 down 8 left
139     our %WALLDIR = (
140     0 => 0,
141     1_2 => 1,
142     1_4 => 2,
143     2_2_1 => 3,
144     1_1 => 4,
145     2_1_1 => 5,
146     2_2_2 => 6,
147     3_2 => 7,
148     1_3 => 8,
149     2_2_4 => 9,
150     2_1_2 => 10,
151     3_1 => 11,
152     2_2_3 => 12,
153     3_4 => 13,
154     3_3 => 14,
155     4 => 15,
156     );
157    
158 root 1.50 sub MOVE_WALK (){ 0x01 }
159     sub MOVE_FLY_LOW (){ 0x02 }
160     sub MOVE_FLY_HIGH (){ 0x04 }
161     sub MOVE_FLYING (){ 0x06 }
162     sub MOVE_SWIM (){ 0x08 }
163     sub MOVE_BOAT (){ 0x10 }
164 root 1.106 sub MOVE_SHIP (){ 0x20 }
165     sub MOVE_KNOWN (){ 0x3f } # all of above
166 root 1.90 sub MOVE_ALL (){ 0x10000 } # very special value
167    
168     our %MOVE_TYPE = (
169     walk => MOVE_WALK,
170     fly_low => MOVE_FLY_LOW,
171     fly_high => MOVE_FLY_HIGH,
172     flying => MOVE_FLYING,
173     swim => MOVE_SWIM,
174     boat => MOVE_BOAT,
175 root 1.106 ship => MOVE_SHIP,
176 root 1.90 all => MOVE_ALL,
177     );
178    
179 root 1.132 our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
180 root 1.90
181     {
182 root 1.119 package Deliantra::MoveType;
183 root 1.90
184     use overload
185 root 1.93 '=' => sub { bless [@{$_[0]}], ref $_[0] },
186 root 1.90 '""' => \&as_string,
187     '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
188 elmex 1.136 '<=' => sub {
189     ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]}
190     ? $_[0][1] & $MOVE_TYPE{$_[1]}
191     : undef
192     },
193 root 1.90 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
194     '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
195     '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
196 root 1.137 'x=' => sub { # toggle between off, + and -
197 root 1.90 my $cur = $_[0] >= $_[1];
198     if (!defined $cur) {
199 root 1.94 if ($_[0] >= "all") {
200     $_[0] -= $_[1];
201     } else {
202     $_[0] += $_[1];
203     }
204 root 1.90 } elsif ($cur) {
205     $_[0] -= $_[1];
206     } else {
207     $_[0] /= $_[1];
208     }
209    
210     $_[0]
211     },
212 root 1.91 'eq' => sub { "$_[0]" eq "$_[1]" },
213     'ne' => sub { "$_[0]" ne "$_[1]" },
214 root 1.90 ;
215 root 1.130
216     sub TO_JSON {
217     $_[0][0]
218     }
219 root 1.90 }
220    
221 root 1.119 sub Deliantra::MoveType::new {
222 root 1.90 my ($class, $string) = @_;
223    
224     my $mask;
225     my $value;
226    
227 root 1.92 if ($string =~ /^\s*\d+\s*$/) {
228     $mask = MOVE_ALL;
229     $value = $string+0;
230     } else {
231     for (split /\s+/, lc $string) {
232     if (s/^-//) {
233     $mask |= $MOVE_TYPE{$_};
234     $value &= ~$MOVE_TYPE{$_};
235     } else {
236     $mask |= $MOVE_TYPE{$_};
237     $value |= $MOVE_TYPE{$_};
238     }
239 root 1.90 }
240     }
241    
242     (bless [$mask, $value], $class)->normalise
243     }
244    
245 root 1.119 sub Deliantra::MoveType::normalise {
246 root 1.90 my ($self) = @_;
247    
248     if ($self->[0] & MOVE_ALL) {
249     my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
250     $self->[0] &= $mask;
251     $self->[1] &= $mask;
252     }
253    
254     $self->[1] &= $self->[0];
255    
256     $self
257     }
258    
259 root 1.119 sub Deliantra::MoveType::as_string {
260 root 1.90 my ($self) = @_;
261    
262     my @res;
263    
264     my ($mask, $value) = @$self;
265    
266 root 1.119 for (@Deliantra::MOVE_TYPE) {
267     my $bit = $Deliantra::MOVE_TYPE{$_};
268 root 1.90 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
269     $mask &= ~$bit;
270     push @res, $value & $bit ? $_ : "-$_";
271     }
272     }
273    
274     join " ", @res
275     }
276 root 1.14
277 root 1.28 sub load_ref($) {
278     my ($path) = @_;
279    
280 root 1.63 open my $fh, "<:raw:perlio", $path
281 root 1.31 or die "$path: $!";
282 root 1.28 local $/;
283 root 1.33
284 root 1.53 thaw <$fh>
285 root 1.28 }
286    
287     sub save_ref($$) {
288     my ($ref, $path) = @_;
289    
290 root 1.63 open my $fh, ">:raw:perlio", "$path~"
291 root 1.28 or die "$path~: $!";
292 root 1.53 print $fh freeze $ref;
293 root 1.28 close $fh;
294     rename "$path~", $path
295     or die "$path: $!";
296     }
297    
298 root 1.72 my %attack_mask = (
299     physical => 0x00000001,
300     magic => 0x00000002,
301     fire => 0x00000004,
302     electricity => 0x00000008,
303     cold => 0x00000010,
304     confusion => 0x00000020,
305     acid => 0x00000040,
306     drain => 0x00000080,
307     weaponmagic => 0x00000100,
308     ghosthit => 0x00000200,
309     poison => 0x00000400,
310     slow => 0x00000800,
311     paralyze => 0x00001000,
312     turn_undead => 0x00002000,
313     fear => 0x00004000,
314     cancellation => 0x00008000,
315     deplete => 0x00010000,
316     death => 0x00020000,
317     chaos => 0x00040000,
318     counterspell => 0x00080000,
319     godpower => 0x00100000,
320     holyword => 0x00200000,
321     blind => 0x00400000,
322     internal => 0x00800000,
323     life_stealing => 0x01000000,
324     disease => 0x02000000,
325     );
326    
327     sub _add_resist($$$) {
328     my ($ob, $mask, $value) = @_;
329    
330     while (my ($k, $v) = each %attack_mask) {
331 root 1.73 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
332 root 1.72 }
333     }
334    
335 root 1.82 my %MATERIAL = reverse
336     paper => 1,
337     iron => 2,
338     glass => 4,
339     leather => 8,
340     wood => 16,
341     organic => 32,
342     stone => 64,
343     cloth => 128,
344     adamant => 256,
345     liquid => 512,
346     tin => 1024,
347     bone => 2048,
348     ice => 4096,
349 root 1.83
350     # guesses
351     runestone => 12,
352     bronze => 18,
353     "ancient wood" => 20,
354     glass => 36,
355     marble => 66,
356     ice => 68,
357     stone => 70,
358     stone => 80,
359     cloth => 136,
360     ironwood => 144,
361 root 1.85 adamantium => 258,
362 root 1.84 glacium => 260,
363 root 1.83 blood => 544,
364 root 1.82 ;
365    
366 root 1.62 # object as in "Object xxx", i.e. archetypes
367 root 1.52 sub normalize_object($) {
368 root 1.14 my ($ob) = @_;
369    
370 root 1.135 delete $ob->{editable}; # deprecated
371    
372 root 1.82 # convert material bitset to materialname, if possible
373     if (exists $ob->{material}) {
374     if (!$ob->{material}) {
375     delete $ob->{material};
376     } elsif (exists $ob->{materialname}) {
377     if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
378     delete $ob->{material};
379     } else {
380     warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
381     delete $ob->{material}; # assume materilname is more specific and nuke material
382     }
383 root 1.83 } elsif (my $name = $MATERIAL{$ob->{material}}) {
384     delete $ob->{material};
385     $ob->{materialname} = $name;
386 root 1.82 } else {
387 root 1.83 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
388 root 1.82 }
389     }
390    
391 elmex 1.108 # check whether attachment is the same as in the archetype
392     if (exists $ob->{attach}) {
393     my $arch = $ARCH{$ob->{_name}};
394     my $js = JSON::XS->new->utf8->canonical (1);
395    
396 elmex 1.109 if (defined $arch->{attach}
397     && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
398 elmex 1.108 delete $ob->{attach}
399     }
400     }
401    
402 root 1.96 # color_fg is used as default for magicmap if magicmap does not exist
403     $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
404    
405 root 1.62 # nuke outdated or never supported fields
406 root 1.72 delete @$ob{qw(
407 root 1.50 can_knockback can_parry can_impale can_cut can_dam_armour
408 root 1.98 can_apply pass_thru can_pass_thru color_bg color_fg
409 root 1.72 )};
410    
411     if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
412     if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
413     if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
414 root 1.14
415 root 1.62 # convert movement strings to bitsets
416 root 1.58 for my $attr (keys %FIELD_MOVEMENT) {
417 root 1.50 next unless exists $ob->{$attr};
418 root 1.58
419 root 1.119 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
420 root 1.50 }
421    
422 root 1.62 # convert outdated movement flags to new movement sets
423 root 1.14 if (defined (my $v = delete $ob->{no_pass})) {
424 root 1.133 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
425 root 1.14 }
426 root 1.50 if (defined (my $v = delete $ob->{slow_move})) {
427 root 1.90 $ob->{move_slow} += "walk";
428 root 1.50 $ob->{move_slow_penalty} = $v;
429     }
430 root 1.14 if (defined (my $v = delete $ob->{walk_on})) {
431 root 1.133 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
432 root 1.14 }
433     if (defined (my $v = delete $ob->{walk_off})) {
434 root 1.119 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
435 root 1.14 }
436     if (defined (my $v = delete $ob->{fly_on})) {
437 root 1.119 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
438 root 1.14 }
439     if (defined (my $v = delete $ob->{fly_off})) {
440 root 1.119 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
441 root 1.14 }
442     if (defined (my $v = delete $ob->{flying})) {
443 root 1.119 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
444 root 1.14 }
445    
446 root 1.62 # convert idiotic event_xxx things into objects
447     while (my ($event, $subtype) = each %EVENT_TYPE) {
448     if (exists $ob->{"event_${event}_plugin"}) {
449     push @{$ob->{inventory}}, {
450     _name => "event_$event",
451     title => delete $ob->{"event_${event}_plugin"},
452     slaying => delete $ob->{"event_${event}"},
453     name => delete $ob->{"event_${event}_options"},
454     };
455     }
456     }
457    
458 root 1.73 # some archetypes had "+3" instead of the canonical "3", so fix
459     $ob->{dam} *= 1 if exists $ob->{dam};
460    
461 root 1.52 $ob
462     }
463    
464 root 1.62 # arch as in "arch xxx", ie.. objects
465 root 1.52 sub normalize_arch($) {
466     my ($ob) = @_;
467    
468     normalize_object $ob;
469    
470 root 1.128 return if $ob->{_atype} eq "object";
471    
472 root 1.52 my $arch = $ARCH{$ob->{_name}}
473     or (warn "$ob->{_name}: no such archetype", return $ob);
474    
475     if ($arch->{type} == 22) { # map
476     my %normalize = (
477     "enter_x" => "hp",
478     "enter_y" => "sp",
479     "width" => "x",
480     "height" => "y",
481     "reset_timeout" => "weight",
482     "swap_time" => "value",
483     "difficulty" => "level",
484     "darkness" => "invisible",
485     "fixed_resettime" => "stand_still",
486     );
487    
488     while (my ($k2, $k1) = each %normalize) {
489     if (defined (my $v = delete $ob->{$k1})) {
490     $ob->{$k2} = $v;
491     }
492     }
493     } else {
494     # if value matches archetype default, delete
495     while (my ($k, $v) = each %$ob) {
496     if (exists $arch->{$k} and $arch->{$k} eq $v) {
497     next if $k eq "_name";
498     delete $ob->{$k};
499     }
500 root 1.14 }
501     }
502    
503 root 1.57 # a speciality for the editor
504     if (exists $ob->{attack_movement}) {
505     my $am = delete $ob->{attack_movement};
506     $ob->{attack_movement_bits_0_3} = $am & 15;
507     $ob->{attack_movement_bits_4_7} = $am & 240;
508     }
509    
510 root 1.14 $ob
511     }
512 root 1.13
513 root 1.70 sub attr_thaw($) {
514     my ($ob) = @_;
515    
516 root 1.118 $ob->{attach} = decode_json $ob->{attach}
517 root 1.70 if exists $ob->{attach};
518    
519     $ob
520     }
521    
522     sub attr_freeze($) {
523     my ($ob) = @_;
524    
525 root 1.121 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
526 root 1.70 if exists $ob->{attach};
527    
528     $ob
529     }
530    
531 root 1.50 sub read_pak($) {
532     my ($path) = @_;
533    
534     my %pak;
535 elmex 1.1
536 root 1.63 open my $fh, "<:raw:perlio", $path
537 root 1.50 or Carp::croak "$_[0]: $!";
538     binmode $fh;
539     while (<$fh>) {
540     my ($type, $id, $len, $path) = split;
541     $path =~ s/.*\///;
542     read $fh, $pak{$path}, $len;
543 elmex 1.1 }
544 root 1.50
545     \%pak
546 elmex 1.1 }
547    
548 root 1.64 sub read_arch($;$) {
549     my ($path, $toplevel) = @_;
550 root 1.50
551     my %arc;
552     my ($more, $prev);
553 root 1.80 my $comment;
554 root 1.50
555 root 1.128 open my $fh, "<:utf8", $path
556 root 1.50 or Carp::croak "$path: $!";
557    
558 elmex 1.68 # binmode $fh;
559 elmex 1.1
560 root 1.50 my $parse_block; $parse_block = sub {
561     my %arc = @_;
562 elmex 1.1
563     while (<$fh>) {
564     s/\s+$//;
565 root 1.50 if (/^end$/i) {
566     last;
567 root 1.80
568 root 1.55 } elsif (/^arch (\S+)$/i) {
569 root 1.70 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
570 root 1.80
571 root 1.55 } elsif (/^lore$/i) {
572 root 1.50 while (<$fh>) {
573     last if /^endlore\s*$/i;
574     $arc{lore} .= $_;
575 elmex 1.1 }
576 root 1.55 } elsif (/^msg$/i) {
577 root 1.50 while (<$fh>) {
578     last if /^endmsg\s*$/i;
579     $arc{msg} .= $_;
580     }
581 root 1.65 } elsif (/^anim$/i) {
582     while (<$fh>) {
583     last if /^mina\s*$/i;
584     chomp;
585     push @{ $arc{anim} }, $_;
586     }
587 root 1.50 } elsif (/^(\S+)\s*(.*)$/) {
588     $arc{lc $1} = $2;
589 root 1.80 } elsif (/^\s*#/) {
590 root 1.81 $arc{_comment} .= "$_\n";
591 root 1.80
592     } elsif (/^\s*$/) {
593 elmex 1.1 #
594     } else {
595 root 1.50 warn "$path: unparsable line '$_' in arch $arc{_name}";
596 elmex 1.1 }
597     }
598    
599 root 1.50 \%arc
600     };
601 elmex 1.2
602 root 1.50 while (<$fh>) {
603     s/\s+$//;
604     if (/^more$/i) {
605     $more = $prev;
606     } elsif (/^object (\S+)$/i) {
607     my $name = $1;
608 root 1.80 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
609 root 1.81 undef $comment;
610 root 1.80 delete $arc{_comment} unless length $arc{_comment};
611 elmex 1.71 $arc->{_atype} = 'object';
612 elmex 1.1
613 root 1.50 if ($more) {
614     $more->{more} = $arc;
615     } else {
616     $arc{$name} = $arc;
617     }
618     $prev = $arc;
619     $more = undef;
620     } elsif (/^arch (\S+)$/i) {
621 root 1.55 my $name = $1;
622 root 1.80 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
623 root 1.81 undef $comment;
624 root 1.80 delete $arc{_comment} unless length $arc{_comment};
625 elmex 1.71 $arc->{_atype} = 'arch';
626 root 1.55
627     if ($more) {
628     $more->{more} = $arc;
629     } else {
630     push @{ $arc{arch} }, $arc;
631     }
632     $prev = $arc;
633     $more = undef;
634 root 1.64 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
635     if ($1 eq "lev_array") {
636     while (<$fh>) {
637     last if /^endplst\s*$/;
638     push @{$toplevel->{lev_array}}, $_+0;
639     }
640     } else {
641     $toplevel->{$1} = $2;
642     }
643 root 1.81 } elsif (/^\s*#/) {
644     $comment .= "$_\n";
645 root 1.50 } elsif (/^\s*($|#)/) {
646     #
647     } else {
648 root 1.64 die "$path: unparseable top-level line '$_'";
649 root 1.50 }
650 elmex 1.2 }
651 root 1.50
652     undef $parse_block; # work around bug in perl not freeing $fh etc.
653    
654     \%arc
655 elmex 1.1 }
656    
657 elmex 1.71 sub archlist_to_string {
658     my ($arch) = @_;
659    
660     my $str;
661    
662     my $append; $append = sub {
663     my %a = %{$_[0]};
664    
665 root 1.119 Deliantra::attr_freeze \%a;
666     Deliantra::normalize_arch \%a;
667 elmex 1.71
668     # undo the bit-split we did before
669     if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
670     $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
671     | (delete $a{attack_movement_bits_4_7});
672     }
673    
674 root 1.81 if (my $comment = delete $a{_comment}) {
675     if ($comment =~ /[^\n\s#]/) {
676     $str .= $comment;
677     }
678     }
679    
680 elmex 1.71 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
681    
682 root 1.81 my $inv = delete $a{inventory};
683 elmex 1.71 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
684     my $anim = delete $a{anim};
685    
686 root 1.87 if ($a{_atype} eq 'object') {
687     $str .= join "\n", "anim", @$anim, "mina\n"
688     if $anim;
689     }
690    
691 elmex 1.71 my @kv;
692    
693     for ($a{_name} eq "map"
694 root 1.119 ? @Deliantra::FIELD_ORDER_MAP
695     : @Deliantra::FIELD_ORDER) {
696 elmex 1.71 push @kv, [$_, delete $a{$_}]
697     if exists $a{$_};
698     }
699    
700     for (sort keys %a) {
701     next if /^_/; # ignore our _-keys
702     push @kv, [$_, delete $a{$_}];
703     }
704    
705     for (@kv) {
706     my ($k, $v) = @$_;
707    
708 root 1.119 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
709 elmex 1.71 $v =~ s/\n$//;
710     $str .= "$k\n$v\n$end\n";
711     } else {
712     $str .= "$k $v\n";
713     }
714     }
715    
716     if ($inv) {
717     $append->($_) for @$inv;
718     }
719    
720     $str .= "end\n";
721    
722 root 1.81 if ($a{_atype} eq 'object') {
723     if ($more) {
724     $str .= "more\n";
725     $append->($more) if $more;
726     } else {
727     $str .= "\n";
728     }
729 elmex 1.71 }
730     };
731    
732     for (@$arch) {
733     $append->($_);
734     }
735    
736     $str
737     }
738    
739 elmex 1.10 # put all archs into a hash with editor_face as it's key
740     # NOTE: the arrays in the hash values are references to
741     # the archs from $ARCH
742     sub editor_archs {
743     my %paths;
744    
745 root 1.15 for (keys %ARCH) {
746     my $arch = $ARCH{$_};
747 root 1.62 push @{$paths{$arch->{editor_folder}}}, $arch;
748 elmex 1.10 }
749    
750 root 1.15 \%paths
751 elmex 1.10 }
752    
753 root 1.17 =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
754    
755     arch_extents determines the extents of the given arch's face(s), linked
756     faces and single faces are handled here it returns (minx, miny, maxx,
757     maxy)
758    
759     =cut
760    
761 root 1.15 sub arch_extents {
762 elmex 1.10 my ($a) = @_;
763    
764 root 1.15 my $o = $ARCH{$a->{_name}}
765     or return;
766 elmex 1.10
767 elmex 1.79 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
768     unless ($face) {
769     $face = $FACE{"blank.x11"}
770     or (warn "no face data found for arch '$a->{_name}'"), return;
771     }
772 elmex 1.10
773 root 1.15 if ($face->{w} > 1 || $face->{h} > 1) {
774     # bigface
775     return (0, 0, $face->{w} - 1, $face->{h} - 1);
776    
777     } elsif ($o->{more}) {
778     # linked face
779     my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
780    
781     for (; $o; $o = $o->{more}) {
782     $minx = min $minx, $o->{x};
783     $miny = min $miny, $o->{y};
784     $maxx = max $maxx, $o->{x};
785     $maxy = max $maxy, $o->{y};
786     }
787    
788     return ($minx, $miny, $maxx, $maxy);
789 elmex 1.10
790     } else {
791     # single face
792 root 1.15 return (0, 0, 0, 0);
793 elmex 1.10 }
794     }
795    
796 root 1.19 =item $type = arch_attr $arch
797 root 1.17
798     Returns a hashref describing the object and its attributes. It can contain
799     the following keys:
800    
801     name the name, suitable for display purposes
802     ignore
803     attr
804     desc
805     use
806     section => [name => \%attr, name => \%attr]
807 root 1.19 import
808 root 1.17
809     =cut
810    
811     sub arch_attr($) {
812 root 1.46 my ($obj) = @_;
813 root 1.17
814 root 1.119 require Deliantra::Data;
815 root 1.17
816 root 1.36 my $root;
817 root 1.49 my $attr = { };
818 root 1.46
819     my $arch = $ARCH{ $obj->{_name} };
820     my $type = $obj->{type} || $arch->{type};
821 root 1.17
822 root 1.46 if ($type > 0) {
823 root 1.119 $root = $Deliantra::Data::ATTR{$type};
824 root 1.17 } else {
825 root 1.61 my %a = (%$arch, %$obj);
826 root 1.18
827 root 1.61 if ($a{is_floor} && !$a{alive}) {
828 root 1.119 $root = $Deliantra::Data::TYPE{Floor};
829 root 1.61 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
830 root 1.119 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
831 root 1.61 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
832 root 1.119 $root = $Deliantra::Data::TYPE{Wall};
833 root 1.61 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
834 root 1.119 $root = $Deliantra::Data::TYPE{"Weak Wall"};
835 root 1.61 } else {
836 root 1.119 $root = $Deliantra::Data::TYPE{Misc};
837 root 1.18 }
838 root 1.17 }
839    
840 elmex 1.140 my (%ignore);
841 root 1.47 my @import = ($root);
842 elmex 1.138
843 elmex 1.140 my @new_import;
844 root 1.36 while (my $type = shift @import) {
845 elmex 1.140 # first import everything we will need:
846 root 1.113 push @import,
847     grep $_,
848 root 1.119 map $Deliantra::Data::TYPE{$_},
849 root 1.113 @{$type->{import} || []};
850 root 1.36
851 elmex 1.140 # and compute the ignored attributes
852 root 1.36 for (@{$type->{ignore} || []}) {
853     $ignore{$_}++ for ref $_ ? @$_ : $_;
854     }
855    
856 elmex 1.140 push @new_import, $type;
857     }
858     (@import) = @new_import;
859    
860     # then add defaults to the back of the list, so they are added
861     # as last resort.
862     push @import, \%Deliantra::Data::DEFAULT_ATTR
863     unless $type == 116;
864    
865     my (@section_order, %section, @attr_order);
866    
867     # @import = root, imported, default
868     while (my $type = pop @import) {
869     $attr->{$_} ||= $type->{$_}
870     for qw(name desc use);
871    
872 root 1.43 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
873 root 1.36 my ($name, $attr) = @$_;
874     push @section_order, $name;
875 root 1.43 for (@$attr) {
876 root 1.36 my ($k, $v) = @$_;
877     push @attr_order, $k;
878 elmex 1.140 $section{$name}{$k} = $v; # overwrite, so that the root decides
879 root 1.36 }
880     }
881     }
882    
883 elmex 1.138 # remove ignores for "root" type
884 elmex 1.140 for (
885     map @{$_->[1]}, # section attributes
886     [general => ($root->{attr} || [])],
887     @{$root->{section} || []}
888     ) {
889 elmex 1.138 my ($k, $v) = @$_;
890     # skip fixed attributes, if they are ignored thats fine
891     next if $v->{type} eq 'fixed';
892    
893     delete $ignore{$k}; # if the attributes are defined explicitly they
894     # should NOT be ignored. ignore should mainly
895     # hit imported/inherited attributes.
896     }
897    
898 root 1.36 $attr->{section} = [
899     map !exists $section{$_} ? () : do {
900     my $attr = delete $section{$_};
901    
902     [
903     $_,
904 root 1.38 map exists $attr->{$_} && !$ignore{$_}
905     ? [$_ => delete $attr->{$_}] : (),
906 root 1.36 @attr_order
907     ]
908     },
909 elmex 1.140 exists $section{$_} ? [$_ => delete $section{$_}] : (),
910 root 1.36 @section_order
911     ];
912    
913     $attr
914 root 1.17 }
915    
916 root 1.50 sub cache_file($$&&) {
917     my ($src, $cache, $load, $create) = @_;
918 root 1.24
919 root 1.50 my ($size, $mtime) = (stat $src)[7,9]
920     or Carp::croak "$src: $!";
921    
922     if (-e $cache) {
923     my $ref = eval { load_ref $cache };
924    
925     if ($ref->{version} == 1
926     && $ref->{size} == $size
927     && $ref->{mtime} == $mtime
928     && eval { $load->($ref->{data}); 1 }) {
929     return;
930     }
931     }
932    
933     my $ref = {
934     version => 1,
935     size => $size,
936     mtime => $mtime,
937     data => $create->(),
938     };
939    
940     $load->($ref->{data});
941    
942     save_ref $ref, $cache;
943     }
944    
945     =item set_libdir $path
946    
947     Sets the library directory to the given path
948     (default: $ENV{CROSSFIRE_LIBDIR}).
949    
950     You have to (re-)load the archetypes and tilecache manually after steting
951     the library path.
952    
953     =cut
954    
955     sub set_libdir($) {
956     $LIB = $_[0];
957 root 1.24 }
958    
959 root 1.50 =item load_archetypes
960    
961     (Re-)Load archetypes into %ARCH.
962    
963     =cut
964    
965     sub load_archetypes() {
966     cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
967     *ARCH = $_[0];
968     }, sub {
969     read_arch "$LIB/archetypes"
970     };
971     }
972 root 1.15
973 elmex 1.102 sub construct_tilecache_pb {
974     my ($idx, $cache) = @_;
975    
976 root 1.112 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
977 elmex 1.102
978     while (my ($name, $tile) = each %$cache) {
979     my $tpb = delete $tile->{pb};
980     my $ofs = $tile->{idx};
981    
982     for my $x (0 .. $tile->{w} - 1) {
983     for my $y (0 .. $tile->{h} - 1) {
984     my $idx = $ofs + $x + $y * $tile->{w};
985     $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
986 root 1.112 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
987 elmex 1.102 }
988     }
989     }
990    
991     $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
992    
993     $cache
994     }
995    
996     sub use_tilecache {
997     my ($face) = @_;
998     $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
999     or die "$VARDIR/tilecache.png: $!";
1000     *FACE = $_[0];
1001     }
1002    
1003 root 1.50 =item load_tilecache
1004    
1005     (Re-)Load %TILE and %FACE.
1006    
1007     =cut
1008    
1009     sub load_tilecache() {
1010     require Gtk2;
1011    
1012 root 1.114 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
1013     sub {
1014     my %cache;
1015 root 1.145 my $facedata = Storable::retrieve "$LIB/faceinfo";
1016    
1017     open my $fh, "<", "$LIB/facedata"
1018     or die "$LIB/facedata: $!";
1019 root 1.114
1020     $facedata->{version} == 2
1021     or die "$LIB/facedata: version mismatch, cannot proceed.";
1022    
1023     my $faces = $facedata->{faceinfo};
1024     my $idx = 0;
1025    
1026     for (sort keys %$faces) {
1027     my ($face, $info) = ($_, $faces->{$_});
1028    
1029     my $pb = new Gtk2::Gdk::PixbufLoader;
1030 root 1.145
1031     if (exists $info->{data32}) {
1032     $pb->write ($info->{data32});
1033     } else {
1034     sysseek $fh, $info->{fofs32}, 0;
1035     sysread $fh, my $buf, $info->{size32};
1036     $pb->write ($buf);
1037     }
1038 root 1.114 $pb->close;
1039     my $pb = $pb->get_pixbuf;
1040    
1041     my $tile = $cache{$face} = {
1042     pb => $pb,
1043     idx => $idx,
1044     w => int $pb->get_width / TILESIZE,
1045     h => int $pb->get_height / TILESIZE,
1046     };
1047 elmex 1.102
1048 root 1.114 $idx += $tile->{w} * $tile->{h};
1049     }
1050 elmex 1.102
1051 root 1.114 construct_tilecache_pb $idx, \%cache;
1052 elmex 1.102
1053 root 1.114 \%cache
1054     };
1055 root 1.50 }
1056 root 1.15
1057 root 1.134 =back
1058    
1059 elmex 1.1 =head1 AUTHOR
1060    
1061     Marc Lehmann <schmorp@schmorp.de>
1062     http://home.schmorp.de/
1063    
1064     Robin Redeker <elmex@ta-sa.org>
1065     http://www.ta-sa.org/
1066    
1067     =cut
1068 root 1.4
1069     1
1070 root 1.112