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/cvs/deliantra/Deliantra/Deliantra.pm
Revision: 1.50
Committed: Mon Mar 20 01:12:23 2006 UTC (18 years, 2 months ago) by root
Branch: MAIN
Changes since 1.49: +236 -107 lines
Log Message:
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File Contents

# User Rev Content
1 elmex 1.1 =head1 NAME
2    
3     Crossfire - Crossfire maphandling
4    
5     =cut
6    
7 root 1.4 package Crossfire;
8    
9 elmex 1.3 our $VERSION = '0.1';
10 elmex 1.1
11     use strict;
12    
13 root 1.7 use base 'Exporter';
14    
15 root 1.13 use Carp ();
16 root 1.21 use File::Spec;
17 root 1.15 use List::Util qw(min max);
18 root 1.34 use Storable;
19 elmex 1.1
20 root 1.50 our @EXPORT = qw(
21     read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22     );
23    
24     our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 root 1.7
26 root 1.50 our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27    
28     mkdir $VARDIR, 0777;
29 elmex 1.1
30 root 1.7 sub TILESIZE (){ 32 }
31 elmex 1.1
32 root 1.15 our %ARCH;
33     our %FACE;
34     our $TILE;
35 elmex 1.1
36 root 1.13 our %FIELD_MULTILINE = (
37 root 1.50 msg => "endmsg",
38     lore => "endlore",
39     maplore => "endmaplore",
40 root 1.13 );
41    
42     # not used yet, maybe alphabetical is ok
43     our @FIELD_ORDER = (qw(name name_pl));
44    
45 root 1.50 sub MOVE_WALK (){ 0x01 }
46     sub MOVE_FLY_LOW (){ 0x02 }
47     sub MOVE_FLY_HIGH (){ 0x04 }
48     sub MOVE_FLYING (){ 0x06 }
49     sub MOVE_SWIM (){ 0x08 }
50     sub MOVE_BOAT (){ 0x10 }
51     sub MOVE_ALL (){ 0xff }
52 root 1.14
53 root 1.28 sub load_ref($) {
54     my ($path) = @_;
55    
56 root 1.31 open my $fh, "<", $path
57     or die "$path: $!";
58     binmode $fh;
59 root 1.28 local $/;
60 root 1.33
61 root 1.34 Storable::thaw <$fh>
62 root 1.28 }
63    
64     sub save_ref($$) {
65     my ($ref, $path) = @_;
66    
67 root 1.31 open my $fh, ">", "$path~"
68 root 1.28 or die "$path~: $!";
69 root 1.31 binmode $fh;
70 root 1.34 print $fh Storable::freeze $ref;
71 root 1.28 close $fh;
72     rename "$path~", $path
73     or die "$path: $!";
74     }
75    
76 root 1.14 sub normalize_arch($) {
77     my ($ob) = @_;
78    
79 root 1.15 my $arch = $ARCH{$ob->{_name}}
80 root 1.14 or (warn "$ob->{_name}: no such archetype", return $ob);
81    
82 root 1.50 delete $ob->{$_} for qw(
83     can_knockback can_parry can_impale can_cut can_dam_armour
84     can_apply pass_thru can_pass_thru
85     );
86 root 1.14
87     if ($arch->{type} == 22) { # map
88     my %normalize = (
89     "enter_x" => "hp",
90     "enter_y" => "sp",
91     "width" => "x",
92     "height" => "y",
93     "reset_timeout" => "weight",
94     "swap_time" => "value",
95     "difficulty" => "level",
96     "darkness" => "invisible",
97     "fixed_resettime" => "stand_still",
98     );
99    
100     while (my ($k2, $k1) = each %normalize) {
101     if (defined (my $v = delete $ob->{$k1})) {
102     $ob->{$k2} = $v;
103     }
104     }
105     }
106    
107 root 1.50 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) {
108     next unless exists $ob->{$attr};
109     next if $ob->{$attr} =~ /^\d+$/;
110    
111     my $flags = 0;
112    
113     # assume list
114     for my $flag (map lc, split /\s+/, $ob->{$attr}) {
115     $flags |= MOVE_WALK if $flag eq "walk";
116     $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
117     $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
118     $flags |= MOVE_FLYING if $flag eq "flying";
119     $flags |= MOVE_SWIM if $flag eq "swim";
120     $flags |= MOVE_BOAT if $flag eq "boat";
121     $flags |= MOVE_ALL if $flag eq "all";
122    
123     $flags &= ~MOVE_WALK if $flag eq "-walk";
124     $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
125     $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
126     $flags &= ~MOVE_FLYING if $flag eq "-flying";
127     $flags &= ~MOVE_SWIM if $flag eq "-swim";
128     $flags &= ~MOVE_BOAT if $flag eq "-boat";
129     $flags &= ~MOVE_ALL if $flag eq "-all";
130     }
131    
132     $ob->{$attr} = $flags;
133     }
134    
135 root 1.14 if (defined (my $v = delete $ob->{no_pass})) {
136     $ob->{move_block} = $v ? MOVE_ALL : 0;
137     }
138 root 1.50 if (defined (my $v = delete $ob->{slow_move})) {
139     $ob->{move_slow} |= MOVE_WALK;
140     $ob->{move_slow_penalty} = $v;
141     }
142 root 1.14 if (defined (my $v = delete $ob->{walk_on})) {
143     $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
144     : $ob->{move_on} & ~MOVE_WALK;
145     }
146     if (defined (my $v = delete $ob->{walk_off})) {
147     $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
148     : $ob->{move_off} & ~MOVE_WALK;
149     }
150     if (defined (my $v = delete $ob->{fly_on})) {
151     $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
152     : $ob->{move_on} & ~MOVE_FLY_LOW;
153     }
154     if (defined (my $v = delete $ob->{fly_off})) {
155     $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
156     : $ob->{move_off} & ~MOVE_FLY_LOW;
157     }
158     if (defined (my $v = delete $ob->{flying})) {
159     $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
160     : $ob->{move_type} & ~MOVE_FLY_LOW;
161     }
162    
163     # if value matches archetype default, delete
164     while (my ($k, $v) = each %$ob) {
165     if (exists $arch->{$k} and $arch->{$k} eq $v) {
166 root 1.15 next if $k eq "_name";
167 root 1.14 delete $ob->{$k};
168     }
169     }
170    
171     $ob
172     }
173 root 1.13
174 root 1.50 sub read_pak($) {
175     my ($path) = @_;
176    
177     my %pak;
178 elmex 1.1
179 root 1.50 open my $fh, "<", $path
180     or Carp::croak "$_[0]: $!";
181     binmode $fh;
182     while (<$fh>) {
183     my ($type, $id, $len, $path) = split;
184     $path =~ s/.*\///;
185     read $fh, $pak{$path}, $len;
186 elmex 1.1 }
187 root 1.50
188     \%pak
189 elmex 1.1 }
190    
191 root 1.50 sub read_arch($) {
192     my ($path) = @_;
193    
194     my %arc;
195     my ($more, $prev);
196    
197     open my $fh, "<", $path
198     or Carp::croak "$path: $!";
199    
200     binmode $fh;
201 elmex 1.1
202 root 1.50 my $parse_block; $parse_block = sub {
203     my %arc = @_;
204 elmex 1.1
205     while (<$fh>) {
206     s/\s+$//;
207 root 1.50 if (/^end$/i) {
208     last;
209     } elsif (/^arch (\S+)$/) {
210     push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
211     } elsif (/^lore$/) {
212     while (<$fh>) {
213     last if /^endlore\s*$/i;
214     $arc{lore} .= $_;
215 elmex 1.1 }
216 root 1.50 } elsif (/^msg$/) {
217     while (<$fh>) {
218     last if /^endmsg\s*$/i;
219     $arc{msg} .= $_;
220     }
221     } elsif (/^(\S+)\s*(.*)$/) {
222     $arc{lc $1} = $2;
223 elmex 1.1 } elsif (/^\s*($|#)/) {
224     #
225     } else {
226 root 1.50 warn "$path: unparsable line '$_' in arch $arc{_name}";
227 elmex 1.1 }
228     }
229    
230 root 1.50 \%arc
231     };
232 elmex 1.2
233 root 1.50 while (<$fh>) {
234     s/\s+$//;
235     if (/^more$/i) {
236     $more = $prev;
237     } elsif (/^object (\S+)$/i) {
238     my $name = $1;
239     my $arc = $parse_block->(_name => $name);
240 elmex 1.1
241 root 1.50 if ($more) {
242     $more->{more} = $arc;
243     } else {
244     $arc{$name} = $arc;
245     }
246     $prev = $arc;
247     $more = undef;
248     } elsif (/^arch (\S+)$/i) {
249     push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
250     } elsif (/^\s*($|#)/) {
251     #
252     } else {
253     warn "$path: unparseable top-level line '$_'";
254     }
255 elmex 1.2 }
256 root 1.50
257     undef $parse_block; # work around bug in perl not freeing $fh etc.
258    
259     \%arc
260 elmex 1.1 }
261    
262 elmex 1.10 # put all archs into a hash with editor_face as it's key
263     # NOTE: the arrays in the hash values are references to
264     # the archs from $ARCH
265     sub editor_archs {
266     my %paths;
267    
268 root 1.15 for (keys %ARCH) {
269     my $arch = $ARCH{$_};
270 elmex 1.10 push @{$paths{$arch->{editor_folder}}}, \$arch;
271     }
272    
273 root 1.15 \%paths
274 elmex 1.10 }
275    
276 root 1.17 =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
277    
278     arch_extents determines the extents of the given arch's face(s), linked
279     faces and single faces are handled here it returns (minx, miny, maxx,
280     maxy)
281    
282     =cut
283    
284 root 1.15 sub arch_extents {
285 elmex 1.10 my ($a) = @_;
286    
287 root 1.15 my $o = $ARCH{$a->{_name}}
288     or return;
289 elmex 1.10
290 root 1.45 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
291 root 1.15 or (warn "no face data found for arch '$a->{_name}'"), return;
292 elmex 1.10
293 root 1.15 if ($face->{w} > 1 || $face->{h} > 1) {
294     # bigface
295     return (0, 0, $face->{w} - 1, $face->{h} - 1);
296    
297     } elsif ($o->{more}) {
298     # linked face
299     my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
300    
301     for (; $o; $o = $o->{more}) {
302     $minx = min $minx, $o->{x};
303     $miny = min $miny, $o->{y};
304     $maxx = max $maxx, $o->{x};
305     $maxy = max $maxy, $o->{y};
306     }
307    
308     return ($minx, $miny, $maxx, $maxy);
309 elmex 1.10
310     } else {
311     # single face
312 root 1.15 return (0, 0, 0, 0);
313 elmex 1.10 }
314     }
315    
316 root 1.19 =item $type = arch_attr $arch
317 root 1.17
318     Returns a hashref describing the object and its attributes. It can contain
319     the following keys:
320    
321     name the name, suitable for display purposes
322     ignore
323     attr
324     desc
325     use
326     section => [name => \%attr, name => \%attr]
327 root 1.19 import
328 root 1.17
329     =cut
330    
331     sub arch_attr($) {
332 root 1.46 my ($obj) = @_;
333 root 1.17
334     require Crossfire::Data;
335    
336 root 1.36 my $root;
337 root 1.49 my $attr = { };
338 root 1.46
339     my $arch = $ARCH{ $obj->{_name} };
340     my $type = $obj->{type} || $arch->{type};
341 root 1.17
342 root 1.46 if ($type > 0) {
343     $root = $Crossfire::Data::ATTR{$type};
344 root 1.17 } else {
345 root 1.36 $root = $Crossfire::Data::TYPE{Misc};
346 root 1.18
347     type:
348     for (@Crossfire::Data::ATTR0) {
349     my $req = $_->{required}
350     or die "internal error: ATTR0 without 'required'";
351    
352 root 1.35 keys %$req;
353 root 1.18 while (my ($k, $v) = each %$req) {
354     next type
355 root 1.48 unless $obj->{$k} == $v || $arch->{$k} == $v;
356 root 1.18 }
357    
358 root 1.36 $root = $_;
359 root 1.18 }
360 root 1.17 }
361    
362 root 1.47 my @import = ($root);
363    
364     unshift @import, \%Crossfire::Data::DEFAULT_ATTR
365     unless $type == 116;
366    
367 root 1.36 my (%ignore);
368     my (@section_order, %section, @attr_order);
369    
370     while (my $type = shift @import) {
371     push @import, @{$type->{import} || []};
372    
373     $attr->{$_} ||= $type->{$_}
374     for qw(name desc use);
375    
376     for (@{$type->{ignore} || []}) {
377     $ignore{$_}++ for ref $_ ? @$_ : $_;
378     }
379    
380 root 1.43 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
381 root 1.36 my ($name, $attr) = @$_;
382     push @section_order, $name;
383 root 1.43 for (@$attr) {
384 root 1.36 my ($k, $v) = @$_;
385     push @attr_order, $k;
386     $section{$name}{$k} ||= $v;
387     }
388     }
389     }
390    
391     $attr->{section} = [
392     map !exists $section{$_} ? () : do {
393     my $attr = delete $section{$_};
394    
395     [
396     $_,
397 root 1.38 map exists $attr->{$_} && !$ignore{$_}
398     ? [$_ => delete $attr->{$_}] : (),
399 root 1.36 @attr_order
400     ]
401     },
402    
403     exists $section{$_} ? [$_ => delete $section{$_}] : (),
404     @section_order
405     ];
406    
407     $attr
408 root 1.17 }
409    
410 root 1.16 sub arch_edit_sections {
411     # if (edit_type == IGUIConstants.TILE_EDIT_NONE)
412     # edit_type = 0;
413     # else if (edit_type != 0) {
414     # // all flags from 'check_type' must be unset in this arch because they get recalculated now
415     # edit_type &= ~check_type;
416     # }
417     #
418     # }
419     # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
420     # getAttributeValue("alive", defarch) == 1 &&
421     # (getAttributeValue("monster", defarch) == 1 ||
422     # getAttributeValue("generator", defarch) == 1)) {
423     # // Monster: monsters/npcs/generators
424     # edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
425     # }
426     # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
427     # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
428     # // Walls
429     # edit_type |= IGUIConstants.TILE_EDIT_WALL;
430     # }
431     # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
432     # getAttributeValue("connected", defarch) != 0) {
433     # // Connected Objects
434     # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
435     # }
436     # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
437     # arch_type == 66 || arch_type == 41 || arch_type == 95) {
438     # // Exit: teleporter/exit/trapdoors
439     # edit_type |= IGUIConstants.TILE_EDIT_EXIT;
440     # }
441     # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
442     # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
443     # arch_type == 5 || arch_type == 36 || arch_type == 60 ||
444     # arch_type == 85 || arch_type == 111 || arch_type == 123 ||
445     # arch_type == 124 || arch_type == 130)) {
446     # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
447     # edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
448     # }
449     # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
450     # arch_type == 20 || arch_type == 23 || arch_type == 26 ||
451     # arch_type == 91 || arch_type == 21 || arch_type == 24) {
452     # // Door: door/special door/gates + keys
453     # edit_type |= IGUIConstants.TILE_EDIT_DOOR;
454     # }
455     # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
456     # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
457     # arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
458     # arch_type == 35 || arch_type == 39 || arch_type == 70 ||
459     # arch_type == 87 || arch_type == 99 || arch_type == 100 ||
460     # arch_type == 104 || arch_type == 109 || arch_type == 113 ||
461     # arch_type == 122 || arch_type == 3)) {
462     # // Equipment: weapons/armour/wands/rods
463     # edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
464     # }
465     #
466     # return(edit_type);
467     #
468     #
469     }
470    
471 root 1.50 sub cache_file($$&&) {
472     my ($src, $cache, $load, $create) = @_;
473 root 1.24
474 root 1.50 warn "<@_>\n";#d#
475 root 1.24
476 root 1.50 my ($size, $mtime) = (stat $src)[7,9]
477     or Carp::croak "$src: $!";
478    
479     if (-e $cache) {
480     my $ref = eval { load_ref $cache };
481    
482     if ($ref->{version} == 1
483     && $ref->{size} == $size
484     && $ref->{mtime} == $mtime
485     && eval { $load->($ref->{data}); 1 }) {
486     return;
487     }
488     }
489    
490     my $ref = {
491     version => 1,
492     size => $size,
493     mtime => $mtime,
494     data => $create->(),
495     };
496    
497     $load->($ref->{data});
498    
499     save_ref $ref, $cache;
500     }
501    
502     =item set_libdir $path
503    
504     Sets the library directory to the given path
505     (default: $ENV{CROSSFIRE_LIBDIR}).
506    
507     You have to (re-)load the archetypes and tilecache manually after steting
508     the library path.
509    
510     =cut
511    
512     sub set_libdir($) {
513     $LIB = $_[0];
514 root 1.24 }
515    
516 root 1.50 =item load_archetypes
517    
518     (Re-)Load archetypes into %ARCH.
519    
520     =cut
521    
522     sub load_archetypes() {
523     cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
524     *ARCH = $_[0];
525     }, sub {
526     read_arch "$LIB/archetypes"
527     };
528     }
529 root 1.15
530 root 1.50 =item load_tilecache
531    
532     (Re-)Load %TILE and %FACE.
533    
534     =cut
535    
536     sub load_tilecache() {
537     require Gtk2;
538    
539     cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
540     $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
541     or die "$VARDIR/tilecache.png: $!";
542     *FACE = $_[0];
543     }, sub {
544     require File::Temp;
545    
546     my $tile = read_pak "$LIB/crossfire.0";
547    
548     my %cache;
549    
550     my $idx = 0;
551    
552     for my $name (sort keys %$tile) {
553     my ($fh, $filename) = File::Temp::tempfile ();
554     print $fh $tile->{$name};
555     close $fh;
556     my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename;
557     unlink $filename;
558    
559     my $tile = $cache{$name} = {
560     pb => $pb,
561     idx => $idx,
562     w => int $pb->get_width / TILESIZE,
563     h => int $pb->get_height / TILESIZE,
564     };
565    
566    
567     $idx += $tile->{w} * $tile->{h};
568     }
569    
570     my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
571    
572     while (my ($name, $tile) = each %cache) {
573     my $tpb = delete $tile->{pb};
574     my $ofs = $tile->{idx};
575    
576     for my $x (0 .. $tile->{w} - 1) {
577     for my $y (0 .. $tile->{h} - 1) {
578     my $idx = $ofs + $x + $y * $tile->{w};
579     $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
580     $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
581     }
582     }
583     }
584    
585     $pb->save ("$VARDIR/tilecache.png", "png");
586    
587     \%cache
588     };
589     }
590 root 1.15
591 elmex 1.1 =head1 AUTHOR
592    
593     Marc Lehmann <schmorp@schmorp.de>
594     http://home.schmorp.de/
595    
596     Robin Redeker <elmex@ta-sa.org>
597     http://www.ta-sa.org/
598    
599     =cut
600 root 1.4
601     1