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/cvs/deliantra/Deliantra/Deliantra.pm
Revision: 1.50
Committed: Mon Mar 20 01:12:23 2006 UTC (18 years, 2 months ago) by root
Branch: MAIN
Changes since 1.49: +236 -107 lines
Log Message:
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File Contents

# Content
1 =head1 NAME
2
3 Crossfire - Crossfire maphandling
4
5 =cut
6
7 package Crossfire;
8
9 our $VERSION = '0.1';
10
11 use strict;
12
13 use base 'Exporter';
14
15 use Carp ();
16 use File::Spec;
17 use List::Util qw(min max);
18 use Storable;
19
20 our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22 );
23
24 our $LIB = $ENV{CROSSFIRE_LIBDIR};
25
26 our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27
28 mkdir $VARDIR, 0777;
29
30 sub TILESIZE (){ 32 }
31
32 our %ARCH;
33 our %FACE;
34 our $TILE;
35
36 our %FIELD_MULTILINE = (
37 msg => "endmsg",
38 lore => "endlore",
39 maplore => "endmaplore",
40 );
41
42 # not used yet, maybe alphabetical is ok
43 our @FIELD_ORDER = (qw(name name_pl));
44
45 sub MOVE_WALK (){ 0x01 }
46 sub MOVE_FLY_LOW (){ 0x02 }
47 sub MOVE_FLY_HIGH (){ 0x04 }
48 sub MOVE_FLYING (){ 0x06 }
49 sub MOVE_SWIM (){ 0x08 }
50 sub MOVE_BOAT (){ 0x10 }
51 sub MOVE_ALL (){ 0xff }
52
53 sub load_ref($) {
54 my ($path) = @_;
55
56 open my $fh, "<", $path
57 or die "$path: $!";
58 binmode $fh;
59 local $/;
60
61 Storable::thaw <$fh>
62 }
63
64 sub save_ref($$) {
65 my ($ref, $path) = @_;
66
67 open my $fh, ">", "$path~"
68 or die "$path~: $!";
69 binmode $fh;
70 print $fh Storable::freeze $ref;
71 close $fh;
72 rename "$path~", $path
73 or die "$path: $!";
74 }
75
76 sub normalize_arch($) {
77 my ($ob) = @_;
78
79 my $arch = $ARCH{$ob->{_name}}
80 or (warn "$ob->{_name}: no such archetype", return $ob);
81
82 delete $ob->{$_} for qw(
83 can_knockback can_parry can_impale can_cut can_dam_armour
84 can_apply pass_thru can_pass_thru
85 );
86
87 if ($arch->{type} == 22) { # map
88 my %normalize = (
89 "enter_x" => "hp",
90 "enter_y" => "sp",
91 "width" => "x",
92 "height" => "y",
93 "reset_timeout" => "weight",
94 "swap_time" => "value",
95 "difficulty" => "level",
96 "darkness" => "invisible",
97 "fixed_resettime" => "stand_still",
98 );
99
100 while (my ($k2, $k1) = each %normalize) {
101 if (defined (my $v = delete $ob->{$k1})) {
102 $ob->{$k2} = $v;
103 }
104 }
105 }
106
107 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) {
108 next unless exists $ob->{$attr};
109 next if $ob->{$attr} =~ /^\d+$/;
110
111 my $flags = 0;
112
113 # assume list
114 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
115 $flags |= MOVE_WALK if $flag eq "walk";
116 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
117 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
118 $flags |= MOVE_FLYING if $flag eq "flying";
119 $flags |= MOVE_SWIM if $flag eq "swim";
120 $flags |= MOVE_BOAT if $flag eq "boat";
121 $flags |= MOVE_ALL if $flag eq "all";
122
123 $flags &= ~MOVE_WALK if $flag eq "-walk";
124 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
125 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
126 $flags &= ~MOVE_FLYING if $flag eq "-flying";
127 $flags &= ~MOVE_SWIM if $flag eq "-swim";
128 $flags &= ~MOVE_BOAT if $flag eq "-boat";
129 $flags &= ~MOVE_ALL if $flag eq "-all";
130 }
131
132 $ob->{$attr} = $flags;
133 }
134
135 if (defined (my $v = delete $ob->{no_pass})) {
136 $ob->{move_block} = $v ? MOVE_ALL : 0;
137 }
138 if (defined (my $v = delete $ob->{slow_move})) {
139 $ob->{move_slow} |= MOVE_WALK;
140 $ob->{move_slow_penalty} = $v;
141 }
142 if (defined (my $v = delete $ob->{walk_on})) {
143 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
144 : $ob->{move_on} & ~MOVE_WALK;
145 }
146 if (defined (my $v = delete $ob->{walk_off})) {
147 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
148 : $ob->{move_off} & ~MOVE_WALK;
149 }
150 if (defined (my $v = delete $ob->{fly_on})) {
151 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
152 : $ob->{move_on} & ~MOVE_FLY_LOW;
153 }
154 if (defined (my $v = delete $ob->{fly_off})) {
155 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
156 : $ob->{move_off} & ~MOVE_FLY_LOW;
157 }
158 if (defined (my $v = delete $ob->{flying})) {
159 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
160 : $ob->{move_type} & ~MOVE_FLY_LOW;
161 }
162
163 # if value matches archetype default, delete
164 while (my ($k, $v) = each %$ob) {
165 if (exists $arch->{$k} and $arch->{$k} eq $v) {
166 next if $k eq "_name";
167 delete $ob->{$k};
168 }
169 }
170
171 $ob
172 }
173
174 sub read_pak($) {
175 my ($path) = @_;
176
177 my %pak;
178
179 open my $fh, "<", $path
180 or Carp::croak "$_[0]: $!";
181 binmode $fh;
182 while (<$fh>) {
183 my ($type, $id, $len, $path) = split;
184 $path =~ s/.*\///;
185 read $fh, $pak{$path}, $len;
186 }
187
188 \%pak
189 }
190
191 sub read_arch($) {
192 my ($path) = @_;
193
194 my %arc;
195 my ($more, $prev);
196
197 open my $fh, "<", $path
198 or Carp::croak "$path: $!";
199
200 binmode $fh;
201
202 my $parse_block; $parse_block = sub {
203 my %arc = @_;
204
205 while (<$fh>) {
206 s/\s+$//;
207 if (/^end$/i) {
208 last;
209 } elsif (/^arch (\S+)$/) {
210 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
211 } elsif (/^lore$/) {
212 while (<$fh>) {
213 last if /^endlore\s*$/i;
214 $arc{lore} .= $_;
215 }
216 } elsif (/^msg$/) {
217 while (<$fh>) {
218 last if /^endmsg\s*$/i;
219 $arc{msg} .= $_;
220 }
221 } elsif (/^(\S+)\s*(.*)$/) {
222 $arc{lc $1} = $2;
223 } elsif (/^\s*($|#)/) {
224 #
225 } else {
226 warn "$path: unparsable line '$_' in arch $arc{_name}";
227 }
228 }
229
230 \%arc
231 };
232
233 while (<$fh>) {
234 s/\s+$//;
235 if (/^more$/i) {
236 $more = $prev;
237 } elsif (/^object (\S+)$/i) {
238 my $name = $1;
239 my $arc = $parse_block->(_name => $name);
240
241 if ($more) {
242 $more->{more} = $arc;
243 } else {
244 $arc{$name} = $arc;
245 }
246 $prev = $arc;
247 $more = undef;
248 } elsif (/^arch (\S+)$/i) {
249 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
250 } elsif (/^\s*($|#)/) {
251 #
252 } else {
253 warn "$path: unparseable top-level line '$_'";
254 }
255 }
256
257 undef $parse_block; # work around bug in perl not freeing $fh etc.
258
259 \%arc
260 }
261
262 # put all archs into a hash with editor_face as it's key
263 # NOTE: the arrays in the hash values are references to
264 # the archs from $ARCH
265 sub editor_archs {
266 my %paths;
267
268 for (keys %ARCH) {
269 my $arch = $ARCH{$_};
270 push @{$paths{$arch->{editor_folder}}}, \$arch;
271 }
272
273 \%paths
274 }
275
276 =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
277
278 arch_extents determines the extents of the given arch's face(s), linked
279 faces and single faces are handled here it returns (minx, miny, maxx,
280 maxy)
281
282 =cut
283
284 sub arch_extents {
285 my ($a) = @_;
286
287 my $o = $ARCH{$a->{_name}}
288 or return;
289
290 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
291 or (warn "no face data found for arch '$a->{_name}'"), return;
292
293 if ($face->{w} > 1 || $face->{h} > 1) {
294 # bigface
295 return (0, 0, $face->{w} - 1, $face->{h} - 1);
296
297 } elsif ($o->{more}) {
298 # linked face
299 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
300
301 for (; $o; $o = $o->{more}) {
302 $minx = min $minx, $o->{x};
303 $miny = min $miny, $o->{y};
304 $maxx = max $maxx, $o->{x};
305 $maxy = max $maxy, $o->{y};
306 }
307
308 return ($minx, $miny, $maxx, $maxy);
309
310 } else {
311 # single face
312 return (0, 0, 0, 0);
313 }
314 }
315
316 =item $type = arch_attr $arch
317
318 Returns a hashref describing the object and its attributes. It can contain
319 the following keys:
320
321 name the name, suitable for display purposes
322 ignore
323 attr
324 desc
325 use
326 section => [name => \%attr, name => \%attr]
327 import
328
329 =cut
330
331 sub arch_attr($) {
332 my ($obj) = @_;
333
334 require Crossfire::Data;
335
336 my $root;
337 my $attr = { };
338
339 my $arch = $ARCH{ $obj->{_name} };
340 my $type = $obj->{type} || $arch->{type};
341
342 if ($type > 0) {
343 $root = $Crossfire::Data::ATTR{$type};
344 } else {
345 $root = $Crossfire::Data::TYPE{Misc};
346
347 type:
348 for (@Crossfire::Data::ATTR0) {
349 my $req = $_->{required}
350 or die "internal error: ATTR0 without 'required'";
351
352 keys %$req;
353 while (my ($k, $v) = each %$req) {
354 next type
355 unless $obj->{$k} == $v || $arch->{$k} == $v;
356 }
357
358 $root = $_;
359 }
360 }
361
362 my @import = ($root);
363
364 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
365 unless $type == 116;
366
367 my (%ignore);
368 my (@section_order, %section, @attr_order);
369
370 while (my $type = shift @import) {
371 push @import, @{$type->{import} || []};
372
373 $attr->{$_} ||= $type->{$_}
374 for qw(name desc use);
375
376 for (@{$type->{ignore} || []}) {
377 $ignore{$_}++ for ref $_ ? @$_ : $_;
378 }
379
380 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
381 my ($name, $attr) = @$_;
382 push @section_order, $name;
383 for (@$attr) {
384 my ($k, $v) = @$_;
385 push @attr_order, $k;
386 $section{$name}{$k} ||= $v;
387 }
388 }
389 }
390
391 $attr->{section} = [
392 map !exists $section{$_} ? () : do {
393 my $attr = delete $section{$_};
394
395 [
396 $_,
397 map exists $attr->{$_} && !$ignore{$_}
398 ? [$_ => delete $attr->{$_}] : (),
399 @attr_order
400 ]
401 },
402
403 exists $section{$_} ? [$_ => delete $section{$_}] : (),
404 @section_order
405 ];
406
407 $attr
408 }
409
410 sub arch_edit_sections {
411 # if (edit_type == IGUIConstants.TILE_EDIT_NONE)
412 # edit_type = 0;
413 # else if (edit_type != 0) {
414 # // all flags from 'check_type' must be unset in this arch because they get recalculated now
415 # edit_type &= ~check_type;
416 # }
417 #
418 # }
419 # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
420 # getAttributeValue("alive", defarch) == 1 &&
421 # (getAttributeValue("monster", defarch) == 1 ||
422 # getAttributeValue("generator", defarch) == 1)) {
423 # // Monster: monsters/npcs/generators
424 # edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
425 # }
426 # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
427 # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
428 # // Walls
429 # edit_type |= IGUIConstants.TILE_EDIT_WALL;
430 # }
431 # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
432 # getAttributeValue("connected", defarch) != 0) {
433 # // Connected Objects
434 # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
435 # }
436 # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
437 # arch_type == 66 || arch_type == 41 || arch_type == 95) {
438 # // Exit: teleporter/exit/trapdoors
439 # edit_type |= IGUIConstants.TILE_EDIT_EXIT;
440 # }
441 # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
442 # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
443 # arch_type == 5 || arch_type == 36 || arch_type == 60 ||
444 # arch_type == 85 || arch_type == 111 || arch_type == 123 ||
445 # arch_type == 124 || arch_type == 130)) {
446 # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
447 # edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
448 # }
449 # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
450 # arch_type == 20 || arch_type == 23 || arch_type == 26 ||
451 # arch_type == 91 || arch_type == 21 || arch_type == 24) {
452 # // Door: door/special door/gates + keys
453 # edit_type |= IGUIConstants.TILE_EDIT_DOOR;
454 # }
455 # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
456 # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
457 # arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
458 # arch_type == 35 || arch_type == 39 || arch_type == 70 ||
459 # arch_type == 87 || arch_type == 99 || arch_type == 100 ||
460 # arch_type == 104 || arch_type == 109 || arch_type == 113 ||
461 # arch_type == 122 || arch_type == 3)) {
462 # // Equipment: weapons/armour/wands/rods
463 # edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
464 # }
465 #
466 # return(edit_type);
467 #
468 #
469 }
470
471 sub cache_file($$&&) {
472 my ($src, $cache, $load, $create) = @_;
473
474 warn "<@_>\n";#d#
475
476 my ($size, $mtime) = (stat $src)[7,9]
477 or Carp::croak "$src: $!";
478
479 if (-e $cache) {
480 my $ref = eval { load_ref $cache };
481
482 if ($ref->{version} == 1
483 && $ref->{size} == $size
484 && $ref->{mtime} == $mtime
485 && eval { $load->($ref->{data}); 1 }) {
486 return;
487 }
488 }
489
490 my $ref = {
491 version => 1,
492 size => $size,
493 mtime => $mtime,
494 data => $create->(),
495 };
496
497 $load->($ref->{data});
498
499 save_ref $ref, $cache;
500 }
501
502 =item set_libdir $path
503
504 Sets the library directory to the given path
505 (default: $ENV{CROSSFIRE_LIBDIR}).
506
507 You have to (re-)load the archetypes and tilecache manually after steting
508 the library path.
509
510 =cut
511
512 sub set_libdir($) {
513 $LIB = $_[0];
514 }
515
516 =item load_archetypes
517
518 (Re-)Load archetypes into %ARCH.
519
520 =cut
521
522 sub load_archetypes() {
523 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
524 *ARCH = $_[0];
525 }, sub {
526 read_arch "$LIB/archetypes"
527 };
528 }
529
530 =item load_tilecache
531
532 (Re-)Load %TILE and %FACE.
533
534 =cut
535
536 sub load_tilecache() {
537 require Gtk2;
538
539 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
540 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
541 or die "$VARDIR/tilecache.png: $!";
542 *FACE = $_[0];
543 }, sub {
544 require File::Temp;
545
546 my $tile = read_pak "$LIB/crossfire.0";
547
548 my %cache;
549
550 my $idx = 0;
551
552 for my $name (sort keys %$tile) {
553 my ($fh, $filename) = File::Temp::tempfile ();
554 print $fh $tile->{$name};
555 close $fh;
556 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename;
557 unlink $filename;
558
559 my $tile = $cache{$name} = {
560 pb => $pb,
561 idx => $idx,
562 w => int $pb->get_width / TILESIZE,
563 h => int $pb->get_height / TILESIZE,
564 };
565
566
567 $idx += $tile->{w} * $tile->{h};
568 }
569
570 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
571
572 while (my ($name, $tile) = each %cache) {
573 my $tpb = delete $tile->{pb};
574 my $ofs = $tile->{idx};
575
576 for my $x (0 .. $tile->{w} - 1) {
577 for my $y (0 .. $tile->{h} - 1) {
578 my $idx = $ofs + $x + $y * $tile->{w};
579 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
580 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
581 }
582 }
583 }
584
585 $pb->save ("$VARDIR/tilecache.png", "png");
586
587 \%cache
588 };
589 }
590
591 =head1 AUTHOR
592
593 Marc Lehmann <schmorp@schmorp.de>
594 http://home.schmorp.de/
595
596 Robin Redeker <elmex@ta-sa.org>
597 http://www.ta-sa.org/
598
599 =cut
600
601 1