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root |
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=head1 NAME |
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Crossfire::Map - represent a crossfire map |
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=cut |
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package Crossfire::Map; |
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our $VERSION = '0.1'; |
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use strict; |
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use Crossfire; |
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use base 'Exporter'; |
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sub new { |
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my ($class, $width, $height) = @_; |
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bless { width => $width, height => $height }, $class |
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} |
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sub new_from_file { |
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new_from_archlist {$_[0]} read_arch $_[1] |
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} |
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sub new_from_archlist { |
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my ($class, $mapa) = @_; |
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my %meta; |
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my ($mapx, $mapy); |
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my $map; |
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for (@{ $mapa->{arch} }) { |
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my ($x, $y) = (delete $_->{x}, delete $_->{y}); |
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if ($_->{_name} eq "map") { |
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$meta{info} = $_; |
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$mapx = $_->{width} || $x; |
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$mapy = $_->{height} || $y; |
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} else { |
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push @{ $map->[$x][$y] }, $_; |
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# arch map is unreliable w.r.t. width and height |
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$mapx = $x + 1 if $mapx <= $x; |
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$mapy = $y + 1 if $mapy <= $y; |
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#$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x}; |
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#$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y}; |
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} |
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} |
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$meta{width} = $mapx; |
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$meta{height} = $mapy; |
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$meta{map} = $map; |
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bless \%meta, $class |
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} |
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sub new_pickmap { |
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my ($class, $archs, $width) = @_; |
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# sort archs alphabetically |
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my $archs = [ sort { ${$a}->{_name} cmp ${$b}->{_name} } @$archs ]; |
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$width ||= 10; # default width |
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my $num = @$archs; |
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my $map = { }; |
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# overall placement coords |
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my $x = 0; |
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my $y = 0; |
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my ($maxh, $maxw) = (0, 0); # maximum sizes, to set map width/height later |
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my $drawn_archs = 1; # line-break counter |
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my $max_line_height = 1; |
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for (my $i = 0; $i < $num; $i++) { |
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defined ${$archs->[$i]}->{face} or next; |
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# check whether this tile was already written (see below at (b)) |
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unless (defined $map->{map}[$x][$y]) { |
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my ($xoffs, $yoffs, $arch_w, $arch_h) = arch_extends (${$archs->[$i]}); |
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if ($x + $arch_w > $width) { |
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$y += $max_line_height; |
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$max_line_height = 1; |
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$x = 0; |
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} |
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# these are special placement coords, for chained faces which |
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# have a special placement offset |
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my ($place_x, $place_y) = ($x, $y); |
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$xoffs < 0 and |
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$place_x += -$xoffs; |
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$yoffs < 0 and |
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$place_y += -$yoffs; |
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# iterate over the tiles this arch takes |
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# NOTE: Chained archs are maybe not a rectangle, but i don't care |
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# much for that on pickmaps |
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for (my $xi = 0; $xi < $arch_w; $xi++) { |
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for (my $yi = 0; $yi < $arch_h; $yi++) { |
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my ($lx, $ly) = ($x + $xi, $y + $yi); |
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if ($lx == $place_x and $ly == $place_y) { |
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push @{$map->{map}[$place_x][$place_y]}, my $a = ${$archs->[$i]}; |
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} else { |
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# (b): here we set occupied tiles, but without the arch |
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$map->{map}[$lx][$ly] = []; |
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} |
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} |
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} |
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$drawn_archs++; |
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$x += $arch_w; |
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$max_line_height < $arch_h |
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and $max_line_height = $arch_h; |
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} else { |
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$i--; |
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} |
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$maxw = List::Util::max $maxw, $x; |
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$maxh = List::Util::max $maxh, $y; |
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} |
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$map->{height} = $maxh; |
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$map->{width} = $maxw; |
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return $map; |
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} |
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=head1 AUTHOR |
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Marc Lehmann <schmorp@schmorp.de> |
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http://home.schmorp.de/ |
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Robin Redeker <elmex@ta-sa.org> |
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http://www.ta-sa.org/ |
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=cut |
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