| 1 |
root |
1.1 |
Changes for CVS top of tree: |
| 2 |
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| 3 |
pippijn |
1.2 |
Removed the classic tileset. Multiple tilesets will no longer be |
| 4 |
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supported by Crossfire+ because of the large overhead with a too |
| 5 |
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small outcome. Too little users use the classic tileset and many |
| 6 |
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do not even know it exists. |
| 7 |
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Pippijn van Steenhoven 2006-05-05 |
| 8 |
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| 9 |
root |
1.1 |
Add new force archetype monk_no_use_weapon. It will be inserted into |
| 10 |
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inventories of monk players to prevent them from using weapons. |
| 11 |
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Andreas Kirschbaum 2005-11-01 |
| 12 |
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| 13 |
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| 14 |
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Make bullet swarm fire small bullets instead of magic bullets. Previously |
| 15 |
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bullet swarm (which is an evocation spell) gave sorcery exp. |
| 16 |
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Andreas Kirschbaum 2005-10-28 |
| 17 |
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| 18 |
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| 19 |
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Correct rune definitions. Some runes did use obsolete fields or had |
| 20 |
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inconsistent definitions. |
| 21 |
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Andreas Kirschbaum 2004-09-14 |
| 22 |
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| 23 |
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| 24 |
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Many many changes since last entry due to new server code and |
| 25 |
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maintenance efforts. Highlights - large image support allows |
| 26 |
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for images larger than 32x32 - many images consolidated for easier |
| 27 |
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maintenance (ongoing). Spell and skill code changes heavily |
| 28 |
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modified spells and skill arches (more arch based now). |
| 29 |
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four point animation added to most player race and classes, smoothing |
| 30 |
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images added to support smoothing code and ground arches changed |
| 31 |
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to accommodate. Arches added for weather system, new monsters, |
| 32 |
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new items, new npcs, triggered traps and trigger marker added. |
| 33 |
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New images added for classic set as well. See server changelog |
| 34 |
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for more info. Hope to maintain this file better in the future. |
| 35 |
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TM 2004-01-26 |
| 36 |
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| 37 |
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| 38 |
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| 39 |
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Add archetypes from Todd Mitchell. These add wolfs and bears, |
| 40 |
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with bodyparts for them. Also changes races for readable scroll |
| 41 |
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objects so that scrollcase objects can be used. Add ruined tower. |
| 42 |
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New images for some objects. |
| 43 |
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Commited by MSW 2002-08-20 |
| 44 |
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| 45 |
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Fix monster arcs that had incorrect wrists/foot (1 instead of 2) |
| 46 |
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Fix update_monster script that generated the errors in the first place. |
| 47 |
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Add body information to the player/old/*.arc for very old player files. |
| 48 |
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Move crown from misc directory to armour/helmet, add appropriate body_info. |
| 49 |
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Add needed body info for elven boots. |
| 50 |
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MSW 2002-07-15 |
| 51 |
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| 52 |
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| 53 |
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Update arcs to use body_info for equipping items. |
| 54 |
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Update armor to use gen_sp_armour instead of last_heal. |
| 55 |
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can_use_shield added to necessary arcs. |
| 56 |
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Add dev/scripts directory, which contains some handy scripts I wrote |
| 57 |
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for updating on the items. |
| 58 |
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Add item_power to the armours - needs to be done for rest of equippable |
| 59 |
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items. |
| 60 |
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MSW 2002-07-14 |
| 61 |
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| 62 |
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| 63 |
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MSW 2000-12-26: |
| 64 |
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Added new archetypes & god changes for new god code. Changes by Jan E., |
| 65 |
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checked in my MSW. |
| 66 |
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| 67 |
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PeterM 2000-12-3: Convert |
| 68 |
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protected/immune/vulnerable/armour to new PR system for |
| 69 |
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all arcs. |
| 70 |
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| 71 |
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MSW 2000-12-3: |
| 72 |
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Commit for PR code. General changes was to clean up archetypes that |
| 73 |
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were immune/protected/vulnerable to the same attacktype (ie, protected & |
| 74 |
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immune). Disease code changed to use last_grace instead of armour for |
| 75 |
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contagious values. Gods still need to be fixed up. |
| 76 |
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| 77 |
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------------------------------------------------------------------------------ |
| 78 |
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| 79 |
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MSW 2000-11-22: talisman/ring_drain.arc - give object speed 0.1 |
| 80 |
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so it will animate (animation already in place, just was not being |
| 81 |
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used.) |
| 82 |
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| 83 |
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PeterM: Totally reorganized player/*, splitting it into races and |
| 84 |
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classes. Classes are themselves split into four main subtypes. |
| 85 |
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New images from dnh were also added, as well as new classes/races. |
| 86 |
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See http://langmuir.eecs.berkeley.edu/~peterm/Race.html and |
| 87 |
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http://langmuir.eecs.berkeley.edu/~peterm/Class.html |
| 88 |
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| 89 |
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| 90 |
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| 91 |
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| 92 |
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Changes for Crossfire 0.95.7: |
| 93 |
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| 94 |
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ground/Lake/blake_*.png: Remove transperancies from these images so they |
| 95 |
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display properly. MSW 9/20/2000 |
| 96 |
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| 97 |
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ground/sea*png: Remove transperancies from png images since they should not |
| 98 |
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be transparent. MSW 8/23/2000 |
| 99 |
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| 100 |
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door/Locked/key2.arc, misc/Container/bag.arc, misc/Container/bookshelf.arc, |
| 101 |
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misc/Container/cauldron.arc, misc/Container/chest_2.arc, |
| 102 |
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misc/Container/depositbox.arc, misc/Container/key_ring.arc, |
| 103 |
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misc/Container/mailbox.arc, misc/Container/pouch.arc, |
| 104 |
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misc/Container/r_sack.arc misc/Container/sack.arc: Remove the 'a' from the |
| 105 |
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objects name. The client adds it anyways, so you see 'a a bag' for example, |
| 106 |
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but also when using the commands like 'drop that match on an item name, having |
| 107 |
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to match against the 'a ' is a bit non intuitive. MSW 6/27/2000 |
| 108 |
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| 109 |
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------------------------------------------------------------------------------ |
| 110 |
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Changes for Crossfire 0.95.6: |
| 111 |
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| 112 |
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also skills/holysymbol and lockpicks. |
| 113 |
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skills/tailsman.arc: added nrof to archetype so these things will join. |
| 114 |
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-PeterM |
| 115 |
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| 116 |
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--- BEGIN apply() cleanup patch --- Jan Echternach 5/26/2000 |
| 117 |
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| 118 |
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Added level 1 to all archetypes with type 88 (CONE) that can do damage. |
| 119 |
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| 120 |
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| 121 |
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ground/chaos.arc, arch chaos and arch major_chaos |
| 122 |
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ground/lava.arc, arch lava and arch permanent_lava |
| 123 |
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Added walk_on 1. |
| 124 |
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| 125 |
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ground/chaos_ball.arc, arch chaos_ball |
| 126 |
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magic/banishment.arc, arch banishment |
| 127 |
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magic/colorspray.arc, arch color_spray |
| 128 |
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magic/counterspell.arc, arch counterspell |
| 129 |
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magic/face_of_death.arc, arch face_of_death |
| 130 |
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magic/shockwave.arc, arch shockwave |
| 131 |
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dev/unused/0.91.1/Flyingnote/flyingnote.arc, arch flyingnote |
| 132 |
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magic/Cold/icestorm.arc, arch icestorm |
| 133 |
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magic/Fire/firebreath.arc, arch firebreath |
| 134 |
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magic/Effect/confuse.arc, arch confuse |
| 135 |
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magic/Effect/fear.arc, arch fear |
| 136 |
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magic/Effect/holy_word.arc, arch holy_word |
| 137 |
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magic/Effect/paralyze.arc, arch paralyze |
| 138 |
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magic/Effect/slow.arc, arch slow |
| 139 |
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magic/Effect/turnundead.arc, arch turn_undead |
| 140 |
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magic/Mana/manablast.arc, arch manablast |
| 141 |
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Added walk_on 1 and fly_on 1. |
| 142 |
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| 143 |
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connect/trig_altar.arc |
| 144 |
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connect/trig_lever.arc |
| 145 |
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connect/trig_pedes.arc |
| 146 |
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Changes to support bug fixes for trigger types: Replace speed with exp. |
| 147 |
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Set is_animated 0. Remove last face from animation sequence. |
| 148 |
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| 149 |
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connect/trig_altar.arc |
| 150 |
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Bugfix: Faces where swapped. |
| 151 |
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| 152 |
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connect/trig_button.arc, arch button_trigger |
| 153 |
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New archetype. |
| 154 |
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| 155 |
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--- END apply() cleanup patch --- Jan Echternach 5/26/2000 |
| 156 |
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| 157 |
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| 158 |
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Added level 1 to all archetypes with type 5 (POTION), because these |
| 159 |
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archetypes are spellcasters and therefore need a level. |
| 160 |
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- Jan Echternach 5/24/2000 |
| 161 |
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| 162 |
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skills/scroll_set_traps |
| 163 |
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Name of the skill is 'skill_set_trap', not 'skill_set_traps'. |
| 164 |
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- Jan Echternach 5/22/2000 |
| 165 |
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| 166 |
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Added level 1 to all archetypes with type 62 (FIREWALL) which didn't have |
| 167 |
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a level yet, because these archetypes are spellcasters and therefore need |
| 168 |
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a level. - Jan Echternach 5/16/2000 |
| 169 |
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| 170 |
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| 171 |
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dev/unused/0.91.1/grave.arc, arch grave_close |
| 172 |
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Removed type 37 from archetype, because this type will be removed from |
| 173 |
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the server code. - Jan Echternach 5/16/2000 |
| 174 |
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| 175 |
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| 176 |
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Some archetypes had fly_on or walk_on set, although they were not handled |
| 177 |
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by move_apply(). - Jan Echternach 5/16/2000 |
| 178 |
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| 179 |
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ground/sea.arc, arch sea1 |
| 180 |
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Removed walk_on 1. |
| 181 |
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| 182 |
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ground/meteor.arc, arch fire_trail |
| 183 |
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Removed walk_on 1 and fly_on 1. |
| 184 |
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| 185 |
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| 186 |
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spell/gu_horn.arc, spell/horn.arc, spell/horn1.arc, spell/horn3.arc |
| 187 |
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Added level 1 to fix the problem that most horns were casting spells |
| 188 |
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without a level. - Jan Echternach 4/19/2000 |
| 189 |
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| 190 |
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| 191 |
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Too many items gave Pow bonus. - Jan Echternach 4/17/2000 |
| 192 |
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| 193 |
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armour/helmet/wiz_hat.arc |
| 194 |
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Changed (Int +1, Pow +1) back to (Int +2). |
| 195 |
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| 196 |
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armour/mail/robe_midnight.arc |
| 197 |
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Changed (Pow +2) back to (Wis +2). |
| 198 |
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| 199 |
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weapon/artifact/magi_staff.arc |
| 200 |
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Reduced (Pow +2) to (Pow +1). |
| 201 |
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| 202 |
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| 203 |
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Set level 1 for all archetypes that had alive 1 but no level. |
| 204 |
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- Jan Echternach 4/17/2000 |
| 205 |
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| 206 |
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Naming.doc: Fixed a typo. - Jan Echternach 4/17/2000 |
| 207 |
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| 208 |
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| 209 |
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---BEGIN BATCH UPDATE--- DAMN 9/17/1999 |
| 210 |
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Added "nrof 1" to the following archetypes: |
| 211 |
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armour/boots/elvenboots.arc |
| 212 |
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armour/boots/idaten.arc |
| 213 |
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armour/boots/lev_boots.arc |
| 214 |
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armour/boots/speedboots.arc |
| 215 |
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armour/cloak/magic_resist.arc |
| 216 |
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armour/helmet/helmet_bri.arc |
| 217 |
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armour/helmet/helmetxray.arc |
| 218 |
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armour/mail/Pdragonmail.arc |
| 219 |
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armour/mail/dragonmail.arc |
| 220 |
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armour/mail/gale.arc |
| 221 |
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armour/mail/wdsm.arc |
| 222 |
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armour/shield/DShield.arc |
| 223 |
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armour/shield/DShieldm.arc |
| 224 |
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armour/shield/DShieldms.arc |
| 225 |
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armour/shield/DShields.arc |
| 226 |
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armour/shield/dragon_shi.arc |
| 227 |
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armour/shield/eyeshield.arc |
| 228 |
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armour/shield/holyshield.arc |
| 229 |
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armour/shield/reflector.arc |
| 230 |
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armour/shield/uw_shield.arc |
| 231 |
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armour/shield/wds.arc |
| 232 |
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flesh/human/corpse.arc |
| 233 |
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flesh/human/corpse1.arc |
| 234 |
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flesh/human/corpse_pl.arc |
| 235 |
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indoor/clock.arc |
| 236 |
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misc/Bagpipe/bagpipe.arc |
| 237 |
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misc/chalice.arc |
| 238 |
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misc/crown.arc |
| 239 |
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misc/torch_cyan.arc |
| 240 |
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misc/torch_indigo.arc |
| 241 |
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misc/torch_vermilion.arc |
| 242 |
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readable/bookRead.arc |
| 243 |
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readable/book_clasp.arc |
| 244 |
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readable/card.arc |
| 245 |
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readable/diploma.arc |
| 246 |
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readable/letter.arc |
| 247 |
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readable/note.arc |
| 248 |
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readable/quarto.arc |
| 249 |
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readable/scroll.arc |
| 250 |
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readable/scroll_2.arc |
| 251 |
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readable/tome.arc |
| 252 |
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spell/gu_horn.arc |
| 253 |
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spell/horn.arc |
| 254 |
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spell/horn2.arc |
| 255 |
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spell/horn3.arc |
| 256 |
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talisman/collar.arc |
| 257 |
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weapon/artifact/ChaosSword/CSword.arc |
| 258 |
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weapon/artifact/Darkblade/darkblade.arc |
| 259 |
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weapon/artifact/Demonbane/demonbane.arc |
| 260 |
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weapon/artifact/Fhammer/frost_hammer.arc |
| 261 |
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weapon/artifact/Firestar/fakefirestar.arc |
| 262 |
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weapon/artifact/Firestar/firestar.arc |
| 263 |
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weapon/artifact/Gram/gram.arc |
| 264 |
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weapon/artifact/Kdagger/k_dagger.arc |
| 265 |
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weapon/artifact/Lslasher/lava_s.arc |
| 266 |
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weapon/artifact/Masamune/masamune.arc |
| 267 |
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weapon/artifact/Sting/sting.arc |
| 268 |
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weapon/artifact/UW_Sword/uw_sword.arc |
| 269 |
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weapon/artifact/bonecrush.arc |
| 270 |
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weapon/artifact/defender.arc |
| 271 |
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weapon/artifact/dragonslay.arc |
| 272 |
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weapon/artifact/excalibur.arc |
| 273 |
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weapon/artifact/firebrand.arc |
| 274 |
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weapon/artifact/frostbrand.arc |
| 275 |
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weapon/artifact/harakiri.arc |
| 276 |
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weapon/artifact/mjoellnir.arc |
| 277 |
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weapon/artifact/skullcleav.arc |
| 278 |
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weapon/chained/nunchacu_1.arc |
| 279 |
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weapon/chained/nunchacu_2.arc |
| 280 |
|
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weapon/chained/shootingstar.arc |
| 281 |
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weapon/misc/shovel_1.arc |
| 282 |
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weapon/misc/stake.arc |
| 283 |
|
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weapon/misc/taifu_1.arc |
| 284 |
|
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weapon/sword/katana_1.arc |
| 285 |
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| 286 |
|
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armour/helmet/wiz_hat.arc |
| 287 |
|
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Changed (Int +2) to (Int +1, Pow +1) |
| 288 |
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Added nrof 1 |
| 289 |
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| 290 |
|
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armour/mail/mithril_ar_ele.arc |
| 291 |
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Changed (Cha +2) to (Cha +1, speed +1) |
| 292 |
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reduced penalties to sp regen and movement speed |
| 293 |
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| 294 |
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armour/mail/robe_midnight.arc |
| 295 |
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Changed (Wis +2) to (Pow +2) |
| 296 |
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Added nrof 1 |
| 297 |
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| 298 |
|
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spell/power_crystal.arc |
| 299 |
|
|
removed duplicate weight entry |
| 300 |
|
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Did _not_ add nrof 1 |
| 301 |
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| 302 |
|
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weapon/artifact/HolyAvenger/holyave.arc |
| 303 |
|
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Added attacktype: blinding and nrof 1 |
| 304 |
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| 305 |
|
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weapon/artifact/Usword/uk_sd.arc |
| 306 |
|
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changed weight 1qq000 (yes, the letter Q) to 11100 |
| 307 |
|
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added nrof 1 |
| 308 |
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| 309 |
|
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weapon/artifact/deathbring.arc |
| 310 |
|
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added attacktype: depletion and nrof 1 |
| 311 |
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| 312 |
|
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weapon/artifact/magi_staff.arc |
| 313 |
|
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changed name from Staff of Magi to Staff of the Magi |
| 314 |
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changed stat bonuses from (Int +2, Wis +1) to (Int +1, Pow +2) |
| 315 |
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added wc +5 and nrof 1 |
| 316 |
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| 317 |
|
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weapon/artifact/mournblade.arc |
| 318 |
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changed attacktype: magic, drain to attacktype: drain, weaponmagic |
| 319 |
|
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added nrof 1 |
| 320 |
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| 321 |
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weapon/artifact/stormbring.arc |
| 322 |
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changed prot: magic to prot: magic, electricity |
| 323 |
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changed attacktype: magic, drain to attacktype: electricity, drain |
| 324 |
|
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added nrof 1 |
| 325 |
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---END BATCH UPDATE--- DAMN 9/17/1999 |
| 326 |
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| 327 |
|
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Give power crystal a weight of one. This allows it to be picked up - msw |
| 328 |
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|
| 329 |
|
|
------------------------------------------------------------------------------ |
| 330 |
|
|
Changes for Crossfire 0.93.3: |
| 331 |
|
|
|
| 332 |
|
|
Number of images cleaned up/improved/created by David Sundqvist. |
| 333 |
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|
| 334 |
|
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Several new images/archetyps added - new wall types, dedicated altars for |
| 335 |
|
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the gods (very nicely looking), and some other changes by David. |
| 336 |
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|
| 337 |
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|
------------------------------------------------------------------------------ |
| 338 |
|
|
Changes for Crossfire 0.92.7 |
| 339 |
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|
|
| 340 |
|
|
Cleaned up the dev directory some - got rid of a bunch of files that have |
| 341 |
|
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since been merged. Also, got rid of things that should no longer be |
| 342 |
|
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applicable (via code changes), and stuff in which there was only and archetype |
| 343 |
|
|
object - there should be enough examples out there on how to create new |
| 344 |
|
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archetyps. |
| 345 |
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| 346 |
|
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Weight for some monsters updated to be in more in line with what should be |
| 347 |
|
|
expected. |
| 348 |
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| 349 |
|
|
Editable cleaned up for a bunch of objects. |
| 350 |
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|
| 351 |
|
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Half orc and halfling player types added. |
| 352 |
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|
| 353 |
|
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Some archetyps for throwing added |
| 354 |
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| 355 |
|
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------------------------------------------------------------------------------ |
| 356 |
|
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Changes for Crossfire 0.92.6 |
| 357 |
|
|
|
| 358 |
|
|
Several objects added for Brian Thomas valley quest maps - some disabled |
| 359 |
|
|
archetypes moved back into palce. |
| 360 |
|
|
|
| 361 |
|
|
Changes for Crossfire 0.92.5 |
| 362 |
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|
|
| 363 |
|
|
Many archetypes added for the kunji maps. |
| 364 |
|
|
|
| 365 |
|
|
Changes for Crossfire 0.91.7 |
| 366 |
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|
|
| 367 |
|
|
Many new archetypes added by Brian Thomas (thomas@nomad.astro.psu.edu). |
| 368 |
|
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These are spread out in many different directories. |
| 369 |
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|
|
| 370 |
|
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Spectres are no longer animated. In this way, invisibilty on them works |
| 371 |
|
|
properly. |
| 372 |
|
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|
| 373 |
|
|
Changes for Crossfire 0.90.5: |
| 374 |
|
|
|
| 375 |
|
|
Changed editable value in some items so they appear in the proper |
| 376 |
|
|
place for crossedit. |
| 377 |
|
|
|
| 378 |
|
|
Moved all files in the 'item' directory into misc. |
| 379 |
|
|
|
| 380 |
|
|
Changes for Crossfire 0.90.4: |
| 381 |
|
|
|
| 382 |
|
|
Added DarkOrange to xpm.template file. Before, there were only |
| 383 |
|
|
two oranges, and the dark orange was closer to a brown. |
| 384 |
|
|
|
| 385 |
|
|
Cleaned up some of the X Pixmaps. Eliminated some colors from the |
| 386 |
|
|
various files that are not in the official xpm.template file. |
| 387 |
|
|
|
| 388 |
|
|
Merged the soda archetypes in. Like Chico, they were at least |
| 389 |
|
|
partially colored as I transfered them. |
| 390 |
|
|
|
| 391 |
|
|
Tried to clean up the directories some. All spell effects should |
| 392 |
|
|
now be in magic, where as items that are related to spells (wands, |
| 393 |
|
|
books, horns, rods, etc) are in spells. Either item or misc should |
| 394 |
|
|
be removed, as the stuff in them seems like it could be placed |
| 395 |
|
|
in the other directory. |
| 396 |
|
|
|
| 397 |
|
|
Changes for crossfire 0.90.3: |
| 398 |
|
|
Merged chico archetypes in their proper location, instead of being |
| 399 |
|
|
in a separate directly. Colored them as I went. |
| 400 |
|
|
|
| 401 |
|
|
----------------------------------------------------------------------------- |
| 402 |
|
|
|
| 403 |
|
|
Archetypes |
| 404 |
|
|
|
| 405 |
|
|
old name new name comment |
| 406 |
|
|
|
| 407 |
|
|
steinblokk bwall_0 duplicates |
| 408 |
|
|
dun1 blocked |
| 409 |
|
|
dun15 blocked |
| 410 |
|
|
mine1 blocked |
| 411 |
|
|
mine15 blocked |
| 412 |
|
|
|
| 413 |
|
|
thief thief_1 conficts with player archetypes |
| 414 |
|
|
warrior warrior_1 |
| 415 |
|
|
elf elf_1 |
| 416 |
|
|
ninja ninja_1 |
| 417 |
|
|
|
| 418 |
|
|
|
| 419 |
|
|
skilt obsolete |
| 420 |
|
|
guarddd[13] empty archetypes (bitmaps are in dev) |
| 421 |
|
|
|
| 422 |
|
|
------------------------------------------------------ |
| 423 |
|
|
Bitmaps |
| 424 |
|
|
|
| 425 |
|
|
barbarian[1-3] old barbarian animation ? |
| 426 |
|
|
halbert[1-3] old human animation ? |
| 427 |
|
|
cleric[1-3] old cleric animation ? |
| 428 |
|
|
dun1, mine1 black square |
| 429 |
|
|
slime_acid some test version of green slime ? |
| 430 |
|
|
spider* hevi's bitmaps |
| 431 |
|
|
pouch identical with sack.111 and not used |