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woodshield/
DShield.arc 1.16 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
DShield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
DShield.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
DShield.x13.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
DShieldm.arc 1.15 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
DShieldms.arc 1.15 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
DShields.arc 1.15 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_shield.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_shield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_small_shie.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_small_shie.x11.64x64.png 1.3 (15 years ago) by root: size-optimised many png files with pngout
dragon_shi.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
dragon_shi.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
eyeshield.arc 1.14 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
eyeshield.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
frostshield.arc 1.15 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
frostshield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
highshield.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
highshield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
holyshield.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
holyshield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
reflector.arc 1.14 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
reflector.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
reflector.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
reflector.x13.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
round_shiel.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
round_shiel.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
shield.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
shield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
shield2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
small_shie.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
small_shie.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
spiked_shield.arc 1.14 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
spiked_shield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
uw_shield.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
uw_shield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
wds.arc 1.10 (14 years ago) by root: make all shields use the shield slot
wds.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
1 directory and 38 files shown