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Lake/ (from blake.arc/1.9) added is_floor to lake where it is obvious
Mountain/ (from mountain5.arc/1.8) normalise color_fg to magicmap
Pstone/ (from pstone_1.x11.64x64.png/1.5) size-optimised many png files with pngout
Stone/ (from largestone.arc/1.9) qdjust smoothlevels a bit, without givign a shit to any well-though-out system
Weather/ (from mountain1_rivlets.arc/1.6) second normaliser run - dude
Winter/ (from istone.arc/1.6) second normaliser run - dude
Wood/
new/ (from earth.x11.64x64.png/1.2) new earth
smooth/
battleground.arc 1.8 (17 years ago) by root: normalise color_bg to devnull
beach.arc 1.10 (16 years ago) by root: qdjust smoothlevels a bit, without givign a shit to any well-though-out system
beach.x11.64x64.png 1.1 (17 years ago) by root: replace beach
beach_S.x11.64x64.png 1.1 (17 years ago) by root: replace beach
blackrock.arc 1.9 (17 years ago) by root: normalise color_fg to magicmap
blackrock.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
blood_sea.arc 1.10 (17 years ago) by root: - fix smoothfaces specification for animated tiles - smoothfaces is the *only* attribute that could exist multiple times. this is not supported by Crossfire.pm. - smooth information and level is obviousaly *per face*, not per archetype, reinforcing the view that this info should not be in the archetypes at all. - until this has been fixed, crossfire 2.x servers require a single smoothface per archetype with possibly multiple face => smooth values, and requires that smoothlevel values must be consistent for all archetypes.
blood_sea.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
blood_sea.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
blood_sea.x13.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
blood_sea.x14.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
brefjell.arc 1.7 (17 years ago) by root: normalise color_fg to magicmap
brefjell.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
cactus.arc 1.2 (16 years ago) by root: it is unfortnate that we need this, but it could be worse :)
cactus1.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
cactus2.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
cactus3.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
chaos.arc 1.9 (17 years ago) by root: second normaliser run - dude
chaos_ball.arc 1.8 (17 years ago) by root: second normaliser run - dude
cmarsh.arc 1.9 (17 years ago) by root: normalise color_bg to devnull
cmarsh.x11.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
cyangrass.arc 1.8 (17 years ago) by root: normalise color_fg to magicmap
cyangrass.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
cyangrasspond.arc 1.8 (17 years ago) by root: normalise color_fg to magicmap
cyangrasspond.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
deep_sea.arc 1.12 (17 years ago) by root: - fix smoothfaces specification for animated tiles - smoothfaces is the *only* attribute that could exist multiple times. this is not supported by Crossfire.pm. - smooth information and level is obviousaly *per face*, not per archetype, reinforcing the view that this info should not be in the archetypes at all. - until this has been fixed, crossfire 2.x servers require a single smoothface per archetype with possibly multiple face => smooth values, and requires that smoothlevel values must be consistent for all archetypes.
deep_sea.x11.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
deep_sea.x12.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
deep_sea.x13.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
deep_sea.x14.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
deep_swamp.arc 1.13 (17 years ago) by root: - add deep_swap and dester faces by Scara, including smoothfaces - add improved(?) dunes
deep_swamp.x11.64x64.png 1.1 (17 years ago) by root: - add deep_swap and dester faces by Scara, including smoothfaces - add improved(?) dunes
deep_swamp.x12.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
deep_swamp_S.x11.64x64.png 1.1 (17 years ago) by root: - add deep_swap and dester faces by Scara, including smoothfaces - add improved(?) dunes
deep_swamp_S.x12.64x64.png 1.1 (17 years ago) by root: - add deep_swap and dester faces by Scara, including smoothfaces - add improved(?) dunes
desert.arc 1.11 (16 years ago) by root: qdjust smoothlevels a bit, without givign a shit to any well-though-out system
desert.trs 1.3 (16 years ago) by root: remove endspaces
desert.x11.64x64.png 1.2 (17 years ago) by root: lots of tinkering around with dunes and desert together with Scara :)
desert_S.x11.64x64.png 1.2 (17 years ago) by root: lots of tinkering around with dunes and desert together with Scara :)
falls.arc 1.6 (17 years ago) by root: second normaliser run - dude
falls.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
falls2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
falls3.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
falls4.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
farmland.arc 1.9 (17 years ago) by root: normalise color_fg to magicmap
farmland.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
filth.arc 1.10 (17 years ago) by root: normalise color_bg to devnull
filth.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
filth.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
flowers_perm.arc 1.8 (16 years ago) by root: *** empty log message ***
fog.arc 1.12 (17 years ago) by root: fog is always on top or so
fog.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
fog.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
fog.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
fog.x12.64x64.png 1.1 (17 years ago) by root: some fog experiment, see http://data.plan9.de/nebel.png
fog_wall.arc 1.10 (17 years ago) by root: normalise color_bg to devnull
glue.arc 1.8 (17 years ago) by root: second normaliser run - dude
glue.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
glue.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
grass.arc 1.9 (17 years ago) by root: add some environment treasurelists
grass.trs 1.2 (16 years ago) by root: - new type: INSCRIBABLE - inscription only works on inscribable items (spellscrolls special cased) - add new empty scroll, empty book and empty mailscroll archetypes - use mailscroll in ipo.
grass.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
grass.x11.64x64.png 1.3 (15 years ago) by root: size-optimised many png files with pngout
grasspond.arc 1.8 (17 years ago) by root: normalise color_fg to magicmap
grasspond.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
grasspond.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
hills.arc 1.8 (17 years ago) by root: add some environment treasurelists
hills.trs 1.2 (16 years ago) by root: - new type: INSCRIBABLE - inscription only works on inscribable items (spellscrolls special cased) - add new empty scroll, empty book and empty mailscroll archetypes - use mailscroll in ipo.
hills.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hillsrocky.arc 1.7 (17 years ago) by root: second normaliser run - dude
hillsrocky.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lava.arc 1.13 (16 years ago) by elmex: added simple lava ground archetype
lava.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lava.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lava.x13.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lava.x14.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lava.x15.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lostlabbluesand.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lostlabdesert.arc 1.9 (17 years ago) by root: normalise color_bg to devnull
lostlabdesert.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lostlabdesert2.x11.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
lostlabdesert3.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lostlabdesert4.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lostlabdesert5.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lostlabgreysand.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lostlabsand.arc 1.10 (17 years ago) by root: normalise color_bg to devnull
lostlabwater.arc 1.11 (17 years ago) by root: - fix smoothfaces specification for animated tiles - smoothfaces is the *only* attribute that could exist multiple times. this is not supported by Crossfire.pm. - smooth information and level is obviousaly *per face*, not per archetype, reinforcing the view that this info should not be in the archetypes at all. - until this has been fixed, crossfire 2.x servers require a single smoothface per archetype with possibly multiple face => smooth values, and requires that smoothlevel values must be consistent for all archetypes.
lostlabwater.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lostlabwater.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
marsh.arc 1.10 (17 years ago) by root: normalise color_bg to devnull
marsh.x11.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
oil_sea.arc 1.11 (17 years ago) by root: - fix smoothfaces specification for animated tiles - smoothfaces is the *only* attribute that could exist multiple times. this is not supported by Crossfire.pm. - smooth information and level is obviousaly *per face*, not per archetype, reinforcing the view that this info should not be in the archetypes at all. - until this has been fixed, crossfire 2.x servers require a single smoothface per archetype with possibly multiple face => smooth values, and requires that smoothlevel values must be consistent for all archetypes.
oil_sea.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
oil_sea.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
oil_sea.x13.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
oil_sea.x14.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
quicksilver_sea.arc 1.10 (17 years ago) by root: - fix smoothfaces specification for animated tiles - smoothfaces is the *only* attribute that could exist multiple times. this is not supported by Crossfire.pm. - smooth information and level is obviousaly *per face*, not per archetype, reinforcing the view that this info should not be in the archetypes at all. - until this has been fixed, crossfire 2.x servers require a single smoothface per archetype with possibly multiple face => smooth values, and requires that smoothlevel values must be consistent for all archetypes.
quicksilver_sea.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
quicksilver_sea.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
quicksilver_sea.x13.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
quicksilver_sea.x14.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sea.arc 1.15 (17 years ago) by root: try to rationalise move types somewhat
sea.x11.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
sea.x12.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
sea.x13.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
sea.x14.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
sea_ne.x11.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
sea_nw.x11.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
sea_se.x11.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
sea_sw.x11.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
shallow_sea.arc 1.10 (17 years ago) by root: *** empty log message ***
shallow_sea.x11.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
shallow_sea.x12.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
shallow_sea.x13.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
shallow_sea.x14.32x32.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
spider_web.arc 1.8 (17 years ago) by root: second normaliser run - dude
steppe.arc 1.8 (17 years ago) by root: - try some photos for steppe - could be random blurbs, too, but imho looks better than the old one. - add smoothing for steppe light.
steppe.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
steppe.x11.64x64.png 1.4 (15 years ago) by root: size-optimised many png files with pngout
steppelight.arc 1.7 (17 years ago) by root: - try some photos for steppe - could be random blurbs, too, but imho looks better than the old one. - add smoothing for steppe light.
steppelight.x11.64x64.png 1.3 (15 years ago) by root: size-optimised many png files with pngout
swamp.arc 1.11 (17 years ago) by root: - add deep_swap and dester faces by Scara, including smoothfaces - add improved(?) dunes
swamp.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
swamp_S.x11.64x64.png 1.1 (17 years ago) by root: - add deep_swap and dester faces by Scara, including smoothfaces - add improved(?) dunes
temp_fog.arc 1.10 (17 years ago) by root: normalise color_bg to devnull
thorns.arc 1.7 (17 years ago) by root: normalise color_fg to magicmap
thorns.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
void_sea.arc 1.7 (17 years ago) by elmex: checking in the mailman and the void sea
volcano.arc 1.6 (17 years ago) by root: second normaliser run - dude
wasteland.arc 1.8 (17 years ago) by root: normalise color_fg to magicmap
wasteland.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
worldmap.arc 1.1 (15 years ago) by root: add non-blocksview variants of some arches for the worldmap
9 directories and 132 files shown