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/cvs/deliantra/arch/ground/oil_sea.arc
Revision: 1.1
Committed: Mon Feb 6 20:26:13 2006 UTC (18 years, 4 months ago) by root
Branch: MAIN
Branch point for: UPSTREAM
Log Message:
Initial revision

File Contents

# User Rev Content
1 root 1.1 Object oil_sea
2     face oil_sea.111
3     anim
4     oil_sea.111
5     oil_sea.112
6     oil_sea.113
7     oil_sea.114
8     oil_sea.113
9     oil_sea.112
10     mina
11     name oil ocean
12     name_pl oil ocean
13     magicmap black
14     smoothlevel 16
15     smoothface oil_sea.111 oil_sea_S.111
16     smoothface oil_sea.112 oil_sea_S.112
17     smoothface oil_sea.113 oil_sea_S.113
18     smoothface oil_sea.114 oil_sea_S.114
19     speed 0.1
20     no_pass 1
21     no_pick 1
22     is_water 1
23     editable 8
24     is_floor 1
25     end
26    
27     Object oil_sea_ultra_viscous
28     #So thick you can almost walk on it (To be used where on needs walk-on-able/nonblocking oil)
29     #(ex: some random maps). For most applications you should use the regular oil_sea
30     #which will be swimable as water is (but much slower swiming ofcourse)
31     face oil_sea.111
32     anim
33     oil_sea.111
34     oil_sea.112
35     oil_sea.113
36     oil_sea.114
37     oil_sea.113
38     oil_sea.112
39     mina
40     name ultra viscous oil
41     name_pl ultra viscous oil
42     magicmap black
43     smoothlevel 16
44     smoothface oil_sea.111 oil_sea_S.111
45     smoothface oil_sea.112 oil_sea_S.112
46     smoothface oil_sea.113 oil_sea_S.113
47     smoothface oil_sea.114 oil_sea_S.114
48     speed 0.01
49     no_pass 0
50     no_pick 1
51     is_water 1
52     editable 8
53     is_floor 1
54     end
55