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/cvs/deliantra/arch/ground/oil_sea.arc
Revision: 1.4
Committed: Wed Jan 3 20:22:14 2007 UTC (17 years, 5 months ago) by pippijn
Branch: MAIN
CVS Tags: pre_first_cfarch_normalize_run
Changes since 1.3: +8 -8 lines
Log Message:
changed smoothfaces

File Contents

# User Rev Content
1 root 1.1 Object oil_sea
2 pippijn 1.3 face oil_sea.x11
3 root 1.1 anim
4 pippijn 1.3 oil_sea.x11
5     oil_sea.x12
6     oil_sea.x13
7     oil_sea.x14
8     oil_sea.x13
9     oil_sea.x12
10 root 1.1 mina
11     name oil ocean
12     name_pl oil ocean
13     magicmap black
14     smoothlevel 16
15 pippijn 1.4 smoothface oil_sea.x11 oil_sea_S.x11
16     smoothface oil_sea.x12 oil_sea_S.x12
17     smoothface oil_sea.x13 oil_sea_S.x13
18     smoothface oil_sea.x14 oil_sea_S.x14
19 root 1.1 speed 0.1
20     no_pass 1
21     no_pick 1
22     is_water 1
23     editable 8
24     is_floor 1
25 pippijn 1.2 move_block all -boat
26 root 1.1 end
27    
28     Object oil_sea_ultra_viscous
29 pippijn 1.2 # So thick you can almost walk on it (To be used where one needs
30     # walk-on-able/nonblocking oil)
31     # (ex: some random maps). For most applications you should use the regular
32     # oil_sea
33     # which will be swimable as water is (but much slower swiming ofcourse)
34 pippijn 1.3 face oil_sea.x11
35 root 1.1 anim
36 pippijn 1.3 oil_sea.x11
37     oil_sea.x12
38     oil_sea.x13
39     oil_sea.x14
40     oil_sea.x13
41     oil_sea.x12
42 root 1.1 mina
43     name ultra viscous oil
44     name_pl ultra viscous oil
45     magicmap black
46     smoothlevel 16
47 pippijn 1.4 smoothface oil_sea.x11 oil_sea_S.x11
48     smoothface oil_sea.x12 oil_sea_S.x12
49     smoothface oil_sea.x13 oil_sea_S.x13
50     smoothface oil_sea.x14 oil_sea_S.x14
51 root 1.1 speed 0.01
52     no_pass 0
53     no_pick 1
54     is_water 1
55     editable 8
56     is_floor 1
57     end
58