1 |
elmex |
1.1 |
object lantern_type |
2 |
|
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materialname iron |
3 |
|
|
range 3 |
4 |
|
|
type 82 |
5 |
|
|
weight 1000 |
6 |
|
|
food 90 |
7 |
|
|
speed 0.00208 |
8 |
|
|
value 100 |
9 |
|
|
client_type 1102 |
10 |
|
|
magicmap orange |
11 |
|
|
direction 0 |
12 |
|
|
is_animated 0 |
13 |
elmex |
1.2 |
is_lightable 1 |
14 |
elmex |
1.1 |
end |
15 |
|
|
|
16 |
|
|
object lantern_normal_on |
17 |
|
|
face lantern.x11 |
18 |
|
|
is_animated 0 |
19 |
|
|
end |
20 |
|
|
object lantern_bright_on |
21 |
|
|
face lantern2.x11 |
22 |
|
|
is_animated 0 |
23 |
|
|
end |
24 |
|
|
object lantern_magic_on |
25 |
|
|
face lantern3.x11 |
26 |
|
|
is_animated 0 |
27 |
|
|
end |
28 |
|
|
|
29 |
|
|
object lantern_normal |
30 |
|
|
inherit lantern_type |
31 |
root |
1.5 |
name basic lantern |
32 |
|
|
name_pl basic lantern |
33 |
elmex |
1.1 |
other_arch lantern_normal_on |
34 |
|
|
face lantern_off.x11 |
35 |
|
|
range 3 |
36 |
|
|
food 90 |
37 |
|
|
value 100 |
38 |
elmex |
1.4 |
msg |
39 |
root |
1.5 |
This lantern is the basic lantern model. Every adventurer should have one. It provides |
40 |
elmex |
1.4 |
the light of a torch but lasts at least one day, and you can light it up and |
41 |
|
|
put it out as often as you like. |
42 |
|
|
|
43 |
root |
1.5 |
They last long enough to provide enough illumination for adventures even |
44 |
|
|
into deep dungeons, where you would otherwise need to carry a lot of torches. |
45 |
|
|
|
46 |
|
|
H<One day in the game is about 1½ hours in real time long. You need flint & steel to light it up.> |
47 |
elmex |
1.4 |
endmsg |
48 |
elmex |
1.1 |
end |
49 |
|
|
|
50 |
|
|
object lantern_bright |
51 |
|
|
inherit lantern_type |
52 |
|
|
name bright lantern |
53 |
|
|
name_pl bright lanterns |
54 |
|
|
other_arch lantern_bright_on |
55 |
|
|
face lantern2_off.x11 |
56 |
|
|
range 5 |
57 |
|
|
food 90 |
58 |
|
|
value 1000 |
59 |
elmex |
1.4 |
msg |
60 |
root |
1.5 |
This bright lantern comes with the same features as the basic lantern |
61 |
|
|
model, but it comes with brighter burning fuel and a special glass, which |
62 |
|
|
is more transparent than the normal lanterns. By lasting at least one |
63 |
|
|
day it will provide enough illumination for adventures even into deep |
64 |
|
|
dungeons. |
65 |
elmex |
1.4 |
|
66 |
root |
1.5 |
H<One day in the game is about 1½ hours in real time long. You need flint & steel to light it up.> |
67 |
elmex |
1.4 |
endmsg |
68 |
elmex |
1.1 |
end |
69 |
|
|
|
70 |
|
|
object lantern_magic |
71 |
|
|
inherit lantern_type |
72 |
|
|
name magic lantern |
73 |
|
|
name_pl magic lanterns |
74 |
|
|
other_arch lantern_magic_on |
75 |
|
|
face lantern3_off.x11 |
76 |
|
|
range 7 |
77 |
|
|
food 90 |
78 |
|
|
value 10000 |
79 |
elmex |
1.4 |
msg |
80 |
root |
1.5 |
This magical lantern comes with a special magical fuel which has been |
81 |
|
|
invented by wizards in Brests, to support extensive adventuring in deep |
82 |
|
|
caves. This lantern will make any dungeon bright as daylight for at least |
83 |
|
|
one day. |
84 |
elmex |
1.4 |
|
85 |
root |
1.5 |
Warning: Please avoid looking directly into the flame! |
86 |
elmex |
1.4 |
|
87 |
root |
1.5 |
H<One day in game is about 1½ hours long. You can only light it up with flint & steel.> |
88 |
elmex |
1.4 |
endmsg |
89 |
elmex |
1.1 |
end |
90 |
|
|
|
91 |
|
|
object lantern_normal_dura |
92 |
|
|
inherit lantern_normal |
93 |
|
|
name dura lantern |
94 |
|
|
name_pl dura lanterns |
95 |
|
|
food 1440 |
96 |
|
|
value 10000 |
97 |
elmex |
1.4 |
weight 3000 |
98 |
|
|
msg |
99 |
root |
1.5 |
The B<dura> line of lanterns have enhanced burning duration. This is |
100 |
|
|
achieved by them having a much larger tank. It will give you enough light |
101 |
|
|
for at over half a month of continuous adventuring. There is a saying that |
102 |
|
|
claims: "if you can lift a dura once, you won't put it down again." |
103 |
elmex |
1.4 |
|
104 |
root |
1.5 |
This lantern gives as much light as your basic lantern. |
105 |
|
|
|
106 |
|
|
H<Half a month in game is around one day in real time. You can only light it up with flint & steel.> |
107 |
elmex |
1.4 |
endmsg |
108 |
elmex |
1.1 |
end |
109 |
|
|
|
110 |
|
|
object lantern_bright_dura |
111 |
|
|
inherit lantern_bright |
112 |
|
|
name dura bright lantern |
113 |
|
|
name_pl dura bright lanterns |
114 |
|
|
food 1440 |
115 |
|
|
value 100000 |
116 |
elmex |
1.4 |
weight 3000 |
117 |
|
|
msg |
118 |
root |
1.5 |
The B<dura> line of lanterns have enhanced burning duration. This is |
119 |
|
|
achieved by them having a much larger tank. It will give you enough light |
120 |
|
|
for at over half a month of continuous adventuring. There is a saying that |
121 |
|
|
claims: "if you can lift a dura once, you won't put it down again." |
122 |
elmex |
1.4 |
|
123 |
root |
1.5 |
This bright dura model gives as much light as a normal bright lantern. |
124 |
elmex |
1.4 |
|
125 |
root |
1.5 |
H<Half a month in game is around one day in real time. You can only light it up with flint & steel.> |
126 |
elmex |
1.4 |
endmsg |
127 |
elmex |
1.1 |
end |
128 |
|
|
|
129 |
|
|
object lantern_magic_dura |
130 |
|
|
inherit lantern_magic |
131 |
|
|
name dura magic lantern |
132 |
|
|
name_pl dura magic lanterns |
133 |
|
|
food 1440 |
134 |
|
|
value 1000000 |
135 |
elmex |
1.4 |
weight 3000 |
136 |
|
|
msg |
137 |
root |
1.5 |
The B<dura> line of lanterns have enhanced burning duration. This is |
138 |
|
|
achieved by them having a much larger tank. It will give you enough light |
139 |
|
|
for at over half a month of continuous adventuring. There is a saying that |
140 |
|
|
claims: "if you can lift a dura once, you won't put it down again." |
141 |
|
|
|
142 |
|
|
This magic dura model is a luxury that will serve even the most demanding |
143 |
|
|
illumination needs of the experienced adventurer. Their brightness and |
144 |
|
|
duration are unmatched! |
145 |
elmex |
1.4 |
|
146 |
|
|
Warning: Please don't look directly into the flame! |
147 |
|
|
|
148 |
root |
1.5 |
H<Half a month in game is around one day in real time. You can only light it up with flint & steel.> |
149 |
elmex |
1.4 |
endmsg |
150 |
elmex |
1.1 |
end |
151 |
|
|
|
152 |
|
|
object lantern_1 |
153 |
|
|
name broken lantern |
154 |
|
|
name_pl broken lanterns |
155 |
|
|
other_arch lantern_unlit |
156 |
|
|
face lantern.x11 |
157 |
|
|
food 10000 |
158 |
|
|
speed 0.01 |
159 |
|
|
materialname iron |
160 |
|
|
value 0 |
161 |
|
|
weight 1500 |
162 |
|
|
glow_radius 5 |
163 |
|
|
client_type 1102 |
164 |
|
|
changing 1 |
165 |
|
|
is_lightable 1 |
166 |
|
|
editable 128 |
167 |
|
|
magicmap orange |
168 |
|
|
end |
169 |
|
|
|
170 |
|
|
object lantern_unlit |
171 |
|
|
name broken lantern |
172 |
|
|
name_pl broken lanterns |
173 |
|
|
other_arch lantern_1 |
174 |
|
|
face lantern_off.x11 |
175 |
|
|
food 10000 |
176 |
|
|
nrof 1 |
177 |
|
|
materialname iron |
178 |
|
|
value 5000 |
179 |
|
|
weight 1500 |
180 |
|
|
glow_radius 0 |
181 |
|
|
client_type 1102 |
182 |
|
|
is_lightable 1 |
183 |
|
|
editable 128 |
184 |
|
|
magicmap brown |
185 |
|
|
end |
186 |
|
|
|
187 |
|
|
object lantern2_1 |
188 |
|
|
name broken bright lantern |
189 |
|
|
name_pl broken lanterns |
190 |
|
|
other_arch lantern2_unlit |
191 |
|
|
face lantern2.x11 |
192 |
|
|
food 10000 |
193 |
|
|
speed 0.02 |
194 |
|
|
materialname iron |
195 |
|
|
value 0 |
196 |
|
|
weight 2500 |
197 |
|
|
glow_radius 8 |
198 |
|
|
client_type 1102 |
199 |
|
|
changing 1 |
200 |
|
|
is_lightable 1 |
201 |
|
|
editable 128 |
202 |
|
|
magicmap orange |
203 |
|
|
end |
204 |
|
|
|
205 |
|
|
object lantern2_unlit |
206 |
|
|
name broken bright lantern |
207 |
|
|
name_pl broken lanterns |
208 |
|
|
other_arch lantern2_1 |
209 |
|
|
face lantern2_off.x11 |
210 |
|
|
food 10000 |
211 |
|
|
nrof 1 |
212 |
|
|
materialname iron |
213 |
|
|
value 15000 |
214 |
|
|
weight 2500 |
215 |
|
|
glow_radius 0 |
216 |
|
|
client_type 1102 |
217 |
|
|
is_lightable 1 |
218 |
|
|
editable 128 |
219 |
|
|
magicmap brown |
220 |
|
|
end |
221 |
|
|
|
222 |
|
|
|
223 |
|
|
|