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/cvs/deliantra/arch/mapbuilding/building.arc
Revision: 1.18
Committed: Thu Apr 8 22:40:36 2010 UTC (14 years, 2 months ago) by root
Branch: MAIN
CVS Tags: rel-3_0
Changes since 1.17: +31 -31 lines
Log Message:
move DEEP_SWAMP, IDENTIFY_ALTAR, SKILLSCROLL, SYMPTOM, BUILDER, MATERIAL, MAPSCRIPT, ITEM_TRANSFORMER, MENU, POWER_CRYSTAL, CORPSE and SAFE_GROUND to lower values

File Contents

# User Rev Content
1 root 1.10 object building_builder
2 root 1.11 name generic builder
3 root 1.12 name_pl generic builders
4 root 1.16 msg
5     To use, mark a material, then fire the builder at the square you want to build in.
6     endmsg
7 root 1.11 face mbstove.x11
8 root 1.9 nrof 1
9 root 1.18 type 125
10 root 1.9 subtype 1
11 root 1.11 value 150
12     weight 1500
13     end
14    
15     object building_button
16     name Button material
17 root 1.12 name_pl Button materials
18 root 1.11 slaying button_small
19 root 1.16 msg
20     Creates a button which triggers linked items when anything with weight [such as a player] is on it. If you want something hidden, use a pedestal instead.
21    
22     Place a Marking Rune on the map square before building. The rune will be removed, and the button will be linked to all other elements on the map marked with the same text.
23     endmsg
24 root 1.11 face mbbutton.x11
25     nrof 1
26 root 1.18 type 126
27 root 1.11 subtype 3
28     value 2000
29     weight 100
30 root 1.9 end
31 root 1.11
32 root 1.10 object building_destroyer
33 root 1.9 name generic destroyer
34 root 1.12 name_pl generic destroyers
35 root 1.16 msg
36     To use, fire the destroyer at the element you want to destroy. Can only destroy things built with a builder. Will destroy the lowest item in a square first.
37    
38     If you want to remove a wall, build a floor over it instead.
39     endmsg
40 root 1.11 face mbhammer.x11
41 root 1.1 nrof 1
42 root 1.18 type 125
43 root 1.9 subtype 2
44 root 1.11 value 150
45     weight 1500
46 root 1.9 end
47 root 1.11
48     object building_horizontal_gate
49     name Horizontal gate material
50 root 1.12 name_pl Horizontal gate materials
51 root 1.11 slaying igate_closed_2
52 root 1.16 msg
53     Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
54     endmsg
55 root 1.11 face mbiron_gate2.x11
56     nrof 1
57 root 1.18 type 126
58 root 1.11 subtype 3
59     value 1500
60     weight 150
61 root 1.9 end
62 root 1.11
63     object building_horizontal_gate_inv
64     name Horizontal inverted gate material
65 root 1.12 name_pl Horizontal inverted gate materials
66 root 1.11 slaying igate_open_2
67 root 1.16 msg
68     Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
69     endmsg
70 root 1.11 face mbiron_gate_inv2.x11
71     nrof 1
72 root 1.18 type 126
73 root 1.11 subtype 3
74     value 3000
75     weight 150
76 root 1.9 end
77 root 1.11
78     object building_lever
79     name Lever material
80 root 1.12 name_pl Lever materials
81 root 1.11 slaying button_lever
82 root 1.16 msg
83     Creates a lever which triggers linked items when applied.
84    
85     Place a Marking Rune on the map square before building. The rune will be removed, and the lever will be linked to all other elements on the map marked with the same text.
86     endmsg
87 root 1.11 face mblever.x11
88     nrof 1
89 root 1.18 type 126
90 root 1.11 subtype 3
91     value 1500
92     weight 150
93 root 1.9 end
94 root 1.11
95     object building_magma
96     name Magma floor material
97 root 1.12 name_pl Magma floor materials
98 root 1.11 slaying magma
99     face mbmagma.x11
100     nrof 1
101 root 1.18 type 126
102 root 1.11 subtype 1
103     value 6666
104     weight 1500
105 root 1.9 end
106 root 1.11
107     object building_pedestal
108     name Pedestal material
109 root 1.12 name_pl Pedestal materials
110 root 1.11 slaying pedestal
111 root 1.16 msg
112     Creates a pedestal which triggers linked items when a player stands on it. The pedestal will be hidden under the floor. If you want something visible, use a button instead.
113    
114     Place a Marking Rune on the map square before building. The rune will be removed, and the pedestal will be linked to all other elements on the map marked with the same text.
115     endmsg
116 root 1.11 face mbpedestal.x11
117     str 1
118     nrof 1
119 root 1.18 type 126
120 root 1.11 subtype 3
121     value 1500
122     weight 150
123 root 1.9 end
124 root 1.11
125     object building_redrugfloor1
126     name Red Rug floor material
127 root 1.12 name_pl Red Rug floor materials
128 root 1.11 slaying redrugfloor1
129     face mbredrugfloor1.x11
130 root 1.9 nrof 1
131 root 1.18 type 126
132 root 1.1 subtype 1
133 root 1.11 value 16000
134     weight 500
135 root 1.8 end
136 root 1.11
137     object building_vertical_gate
138     name Vertical gate material
139 root 1.12 name_pl Vertical gate materials
140 root 1.11 slaying igate_closed_1
141 root 1.16 msg
142     Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
143     endmsg
144 root 1.11 face mbiron_gate1.x11
145 root 1.8 nrof 1
146 root 1.18 type 126
147 root 1.11 subtype 3
148 root 1.9 value 1500
149 root 1.11 weight 150
150     end
151    
152     object building_vertical_gate_inv
153     name Vertical inverted gate material
154 root 1.12 name_pl Vertical inverted gate materials
155 root 1.11 slaying igate_open_1
156 root 1.16 msg
157     Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
158     endmsg
159 root 1.11 face mbiron_gate_inv1.x11
160     nrof 1
161 root 1.18 type 126
162 root 1.11 subtype 3
163     value 3000
164     weight 150
165 root 1.1 end
166 root 1.11
167 root 1.10 object building_wall
168 root 1.9 name Wall material
169 root 1.12 name_pl Wall materials
170 root 1.11 slaying wall_0
171     face mbwall.x11
172 root 1.1 nrof 1
173 root 1.18 type 126
174 root 1.1 subtype 2
175 root 1.11 value 1500
176     weight 1500
177 root 1.1 end
178 root 1.11
179 root 1.10 object building_wall2
180 root 1.9 name DWall material
181 root 1.12 name_pl DWall materials
182 root 1.11 slaying dwall_0
183     face mbdwall_0.x11
184 root 1.8 nrof 1
185 root 1.18 type 126
186 root 1.11 subtype 2
187     value 1750
188 root 1.9 weight 1700
189 root 1.11 end
190    
191     object building_wall2_fake
192     name DWall material
193 root 1.12 name_pl DWall materials
194 root 1.11 slaying dwall_fake_0
195     face mbdwall_0.x11
196     nrof 1
197 root 1.18 type 126
198 root 1.9 subtype 2
199 root 1.11 value 1750
200     weight 1700
201 root 1.1 end
202 root 1.11
203 root 1.10 object building_wall3
204 root 1.9 name WestCWall material
205 root 1.12 name_pl WestCWall materials
206 root 1.11 slaying westcwall_0
207     face mbwestcwall_0.x11
208 root 1.8 nrof 1
209 root 1.18 type 126
210 root 1.11 subtype 2
211     value 1650
212 root 1.9 weight 1700
213 root 1.11 end
214    
215     object building_wall3_fake
216     name WestCWall material
217 root 1.12 name_pl WestCWall materials
218 root 1.11 slaying westcwall_fake_0
219     face mbwestcwall_0.x11
220     nrof 1
221 root 1.18 type 126
222 root 1.9 subtype 2
223 root 1.11 value 1650
224     weight 1700
225 root 1.1 end
226 root 1.11
227 root 1.10 object building_wall4
228 root 1.9 name Red CWall material
229 root 1.12 name_pl Red CWall materials
230 root 1.11 slaying redcwall_0
231     face mbredcwall_0.x11
232 root 1.8 nrof 1
233 root 1.18 type 126
234 root 1.11 subtype 2
235     value 1900
236 root 1.9 weight 1700
237 root 1.11 end
238    
239     object building_wall4_fake
240     name Red CWall material
241 root 1.12 name_pl Red CWall materials
242 root 1.11 slaying redcwall_fake_0
243     face mbredcwall_0.x11
244     nrof 1
245 root 1.18 type 126
246 root 1.9 subtype 2
247 root 1.11 value 1900
248     weight 1700
249 root 1.1 end
250 root 1.11
251 root 1.10 object building_wall5
252 root 1.9 name EastWall material
253 root 1.12 name_pl EastWall materials
254 root 1.11 slaying ewall_0
255     face mbewall_0.x11
256 root 1.1 nrof 1
257 root 1.18 type 126
258 root 1.11 subtype 2
259     value 1600
260 root 1.9 weight 1000
261 root 1.11 end
262    
263     object building_wall5_fake
264     name EastWall material
265 root 1.12 name_pl EastWall materials
266 root 1.11 slaying ewall_fake_0
267     face mbewall_0.x11
268     nrof 1
269 root 1.18 type 126
270 root 1.9 subtype 2
271 root 1.11 value 1600
272     weight 1000
273 root 1.1 end
274 root 1.11
275 root 1.10 object building_wall6
276 root 1.9 name BurningWall material
277 root 1.12 name_pl BurningWall materials
278 root 1.11 slaying burningwall_0
279     face mbburningwall_0.x11
280 root 1.1 nrof 1
281 root 1.18 type 126
282 root 1.9 subtype 2
283 root 1.11 value 1650
284     weight 1700
285     end
286    
287     object building_wall6_fake
288     name BurningWall material
289 root 1.12 name_pl BurningWall materials
290 root 1.11 slaying burningwall_fake_0
291 root 1.9 face mbburningwall_0.x11
292 root 1.8 nrof 1
293 root 1.18 type 126
294 root 1.9 subtype 2
295 root 1.11 value 1650
296     weight 1700
297     end
298    
299     object building_wall7
300     name STWall material
301 root 1.12 name_pl STWall materials
302 root 1.11 slaying stwall_0
303 root 1.9 face mbstwall_0.x11
304     nrof 1
305 root 1.18 type 126
306 root 1.11 subtype 2
307     value 1850
308     weight 2100
309 root 1.9 end
310 root 1.11
311     object building_wall7_fake
312     name STWall material
313 root 1.12 name_pl STWall materials
314 root 1.11 slaying stwall_fake_0
315     face mbstwall_0.x11
316 root 1.1 nrof 1
317 root 1.18 type 126
318 root 1.11 subtype 2
319     value 1850
320     weight 2100
321 root 1.1 end
322 root 1.11
323     object building_wall8
324     name WWall material
325 root 1.12 name_pl WWall materials
326 root 1.11 slaying wwall_0
327     face mbwwall_0.x11
328 root 1.1 nrof 1
329 root 1.18 type 126
330 root 1.11 subtype 2
331     value 1550
332     weight 1600
333 root 1.1 end
334 root 1.11
335     object building_wall8_fake
336 root 1.9 name WWall material
337 root 1.12 name_pl WWall materials
338 root 1.11 slaying wwall_fake_0
339     face mbwwall_0.x11
340 root 1.1 nrof 1
341 root 1.18 type 126
342 root 1.8 subtype 2
343 root 1.11 value 1550
344     weight 1600
345 root 1.1 end
346 root 1.11
347 root 1.10 object building_wall9
348 root 1.9 name Earth Wall material
349 root 1.12 name_pl Earth Wall materials
350 root 1.11 slaying mbbwall_0
351     face mbbwall_0.x11
352 root 1.1 nrof 1
353 root 1.18 type 126
354 root 1.8 subtype 2
355 root 1.11 value 800
356     weight 2000
357 root 1.1 end
358 root 1.11
359 root 1.10 object building_wall_fake
360 root 1.9 name Wall material
361 root 1.12 name_pl Wall materials
362 root 1.11 slaying wall_fake_0
363     face mbwall.x11
364 root 1.1 nrof 1
365 root 1.18 type 126
366 root 1.8 subtype 2
367 root 1.11 value 1500
368     weight 1500
369 root 1.1 end
370 root 1.11
371     object building_whiterugfloor1
372     name White Rug floor material
373 root 1.12 name_pl White Rug floor materials
374 root 1.11 slaying whiterugfloor1
375     face mbwhiterugfloor1.x11
376 root 1.1 nrof 1
377 root 1.18 type 126
378 root 1.11 subtype 1
379     value 16000
380     weight 500
381 root 1.1 end
382 root 1.11
383     object building_woodfloor
384     name Wood floor material
385 root 1.12 name_pl Wood floor materials
386 root 1.11 slaying woodfloor
387     face mbwoodfloor.x11
388 pippijn 1.2 nrof 1
389 root 1.18 type 126
390 root 1.11 subtype 1
391     value 1500
392     weight 1500
393 pippijn 1.2 end
394 root 1.11
395     object building_woodfloor2
396     name Dark Wood floor material
397 root 1.12 name_pl Dark Wood floor materials
398 root 1.11 slaying woodfloor2
399     face mbwoodfloor2.x11
400 pippijn 1.2 nrof 1
401 root 1.18 type 126
402 root 1.11 subtype 1
403     value 1500
404     weight 1500
405     end
406    
407     object shop_building
408     name tiles
409     face shop_building.x11
410     type 68
411     randomitems shop_building
412     no_pick 1
413     auto_apply 1
414     no_magic 1
415     is_floor 1
416     end
417    
418     object shop_building_abyss
419     name tiles
420     face shop_building.x11
421     type 68
422     randomitems shop_building_abyss
423     no_pick 1
424     auto_apply 1
425     no_magic 1
426     is_floor 1
427 pippijn 1.2 end
428 root 1.11
429     object shop_building_east
430     name tiles
431     face shop_building.x11
432     type 68
433     randomitems shop_building_east
434     no_pick 1
435     auto_apply 1
436     no_magic 1
437     is_floor 1
438 pippijn 1.2 end
439 root 1.11
440     object shop_building_fant
441     name tiles
442     face shop_building.x11
443     type 68
444     randomitems shop_building_fant
445     no_pick 1
446     auto_apply 1
447     no_magic 1
448     is_floor 1
449 pippijn 1.5 end
450 root 1.11
451     object shop_building_goth
452     name tiles
453     face shop_building.x11
454     type 68
455     randomitems shop_building_goth
456     no_pick 1
457     auto_apply 1
458     no_magic 1
459     is_floor 1
460 pippijn 1.5 end
461 root 1.11
462     object shop_building_west
463     name tiles
464     face shop_building.x11
465     type 68
466     randomitems shop_building_west
467     no_pick 1
468     auto_apply 1
469     no_magic 1
470     is_floor 1
471 pippijn 1.6 end
472 root 1.11
473 root 1.17 ## boes added this for the marble shop 2009-11-08
474     object shop_building_marble
475     name tiles
476     face shop_building.x11
477     type 68
478     randomitems shop_building_marble
479     no_pick 1
480     auto_apply 1
481     no_magic 1
482     is_floor 1
483     end
484