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/cvs/deliantra/arch/mapbuilding/building.arc
Revision: 1.10
Committed: Sat Mar 3 01:15:44 2007 UTC (17 years, 3 months ago) by root
Branch: MAIN
CVS Tags: pre_second_normalise_run
Changes since 1.9: +37 -37 lines
Log Message:
lowercase Object and More manually for the time being

File Contents

# Content
1 object building_builder
2 nrof 1
3 name generic builder
4 weight 1500
5 value 150
6 type 160
7 subtype 1
8 face mbstove.x11
9 end
10 object building_destroyer
11 name generic destroyer
12 nrof 1
13 weight 1500
14 value 150
15 type 160
16 subtype 2
17 face mbhammer.x11
18 end
19 object shop_building
20 name tiles
21 is_floor 1
22 face shop_building.x11
23 no_pick 1
24 no_magic 1
25 type 68
26 auto_apply 1
27 randomitems shop_building
28 editable 64
29 editor_folder arch/shop/Floors
30 end
31 object shop_building_fant
32 name tiles
33 is_floor 1
34 face shop_building.x11
35 no_pick 1
36 no_magic 1
37 type 68
38 auto_apply 1
39 randomitems shop_building_fant
40 editable 64
41 editor_folder arch/shop/Floors
42 end
43 object shop_building_west
44 name tiles
45 is_floor 1
46 face shop_building.x11
47 no_pick 1
48 no_magic 1
49 type 68
50 auto_apply 1
51 randomitems shop_building_west
52 editable 64
53 editor_folder arch/shop/Floors
54 end
55 object shop_building_east
56 name tiles
57 is_floor 1
58 face shop_building.x11
59 no_pick 1
60 no_magic 1
61 type 68
62 auto_apply 1
63 randomitems shop_building_east
64 editable 64
65 editor_folder arch/shop/Floors
66 end
67 object shop_building_abyss
68 name tiles
69 is_floor 1
70 face shop_building.x11
71 no_pick 1
72 no_magic 1
73 type 68
74 auto_apply 1
75 randomitems shop_building_abyss
76 editable 64
77 editor_folder arch/shop/Floors
78 end
79 object shop_building_goth
80 name tiles
81 is_floor 1
82 face shop_building.x11
83 no_pick 1
84 no_magic 1
85 type 68
86 auto_apply 1
87 randomitems shop_building_goth
88 editable 64
89 editor_folder arch/shop/Floors
90 end
91 object building_woodfloor
92 name Wood floor material
93 nrof 1
94 weight 1500
95 value 1500
96 type 161
97 subtype 1
98 face mbwoodfloor.x11
99 slaying woodfloor
100 end
101 object building_woodfloor2
102 name Dark Wood floor material
103 nrof 1
104 weight 1500
105 value 1500
106 type 161
107 subtype 1
108 face mbwoodfloor2.x11
109 slaying woodfloor2
110 end
111 object building_wall
112 name Wall material
113 nrof 1
114 weight 1500
115 value 1500
116 type 161
117 subtype 2
118 face mbwall.x11
119 slaying wall_0
120 end
121 object building_wall2
122 name DWall material
123 nrof 1
124 weight 1700
125 value 1750
126 type 161
127 subtype 2
128 face mbdwall_0.x11
129 slaying dwall_0
130 end
131 object building_wall3
132 name WestCWall material
133 nrof 1
134 weight 1700
135 value 1650
136 type 161
137 subtype 2
138 face mbwestcwall_0.x11
139 slaying westcwall_0
140 end
141 object building_wall4
142 name Red CWall material
143 nrof 1
144 weight 1700
145 value 1900
146 type 161
147 subtype 2
148 face mbredcwall_0.x11
149 slaying redcwall_0
150 end
151 object building_wall5
152 name EastWall material
153 nrof 1
154 weight 1000
155 value 1600
156 type 161
157 subtype 2
158 face mbewall_0.x11
159 slaying ewall_0
160 end
161 object building_wall6
162 name BurningWall material
163 nrof 1
164 weight 1700
165 value 1650
166 type 161
167 subtype 2
168 face mbburningwall_0.x11
169 slaying burningwall_0
170 end
171 object building_wall7
172 name STWall material
173 nrof 1
174 weight 2100
175 value 1850
176 type 161
177 subtype 2
178 face mbstwall_0.x11
179 slaying stwall_0
180 end
181 object building_vertical_gate
182 name Vertical gate material
183 nrof 1
184 weight 150
185 value 1500
186 type 161
187 subtype 3
188 slaying igate_closed_1
189 face mbiron_gate1.x11
190 end
191 object building_horizontal_gate
192 name Horizontal gate material
193 nrof 1
194 weight 150
195 value 1500
196 type 161
197 subtype 3
198 slaying igate_closed_2
199 face mbiron_gate2.x11
200 end
201 object building_pedestal
202 name Pedestal material
203 nrof 1
204 weight 150
205 value 1500
206 type 161
207 subtype 3
208 slaying pedestal
209 face mbpedestal.x11
210 Str 1
211 end
212 object building_lever
213 name Lever material
214 nrof 1
215 weight 150
216 value 1500
217 type 161
218 subtype 3
219 slaying button_lever
220 face mblever.x11
221 end
222 object building_button
223 name Button material
224 nrof 1
225 weight 100
226 value 2000
227 type 161
228 subtype 3
229 slaying button_small
230 face mbbutton.x11
231 end
232 object building_vertical_gate_inv
233 name Vertical inverted gate material
234 nrof 1
235 weight 150
236 value 3000
237 type 161
238 subtype 3
239 slaying igate_open_1
240 face mbiron_gate_inv1.x11
241 end
242 object building_horizontal_gate_inv
243 name Horizontal inverted gate material
244 nrof 1
245 weight 150
246 value 3000
247 type 161
248 subtype 3
249 slaying igate_open_2
250 face mbiron_gate_inv2.x11
251 end
252 object building_magma
253 name Magma floor material
254 nrof 1
255 weight 1500
256 value 6666
257 type 161
258 subtype 1
259 face mbmagma.x11
260 slaying magma
261 end
262 object building_redrugfloor1
263 name Red Rug floor material
264 nrof 1
265 weight 500
266 value 16000
267 type 161
268 subtype 1
269 face mbredrugfloor1.x11
270 slaying redrugfloor1
271 end
272 object building_whiterugfloor1
273 name White Rug floor material
274 nrof 1
275 weight 500
276 value 16000
277 type 161
278 subtype 1
279 face mbwhiterugfloor1.x11
280 slaying whiterugfloor1
281 end
282 object building_wall8
283 name WWall material
284 nrof 1
285 weight 1600
286 value 1550
287 type 161
288 subtype 2
289 face mbwwall_0.x11
290 slaying wwall_0
291 end
292 object building_wall9
293 name Earth Wall material
294 nrof 1
295 weight 2000
296 value 800
297 type 161
298 subtype 2
299 face mbbwall_0.x11
300 slaying mbbwall_0
301 end
302 object building_wall_fake
303 name Wall material
304 nrof 1
305 weight 1500
306 value 1500
307 type 161
308 subtype 2
309 face mbwall.x11
310 slaying wall_fake_0
311 end
312 object building_wall2_fake
313 name DWall material
314 nrof 1
315 weight 1700
316 value 1750
317 type 161
318 subtype 2
319 face mbdwall_0.x11
320 slaying dwall_fake_0
321 end
322 object building_wall3_fake
323 name WestCWall material
324 nrof 1
325 weight 1700
326 value 1650
327 type 161
328 subtype 2
329 face mbwestcwall_0.x11
330 slaying westcwall_fake_0
331 end
332 object building_wall4_fake
333 name Red CWall material
334 nrof 1
335 weight 1700
336 value 1900
337 type 161
338 subtype 2
339 face mbredcwall_0.x11
340 slaying redcwall_fake_0
341 end
342 object building_wall5_fake
343 name EastWall material
344 nrof 1
345 weight 1000
346 value 1600
347 type 161
348 subtype 2
349 face mbewall_0.x11
350 slaying ewall_fake_0
351 end
352 object building_wall6_fake
353 name BurningWall material
354 nrof 1
355 weight 1700
356 value 1650
357 type 161
358 subtype 2
359 face mbburningwall_0.x11
360 slaying burningwall_fake_0
361 end
362 object building_wall7_fake
363 name STWall material
364 nrof 1
365 weight 2100
366 value 1850
367 type 161
368 subtype 2
369 face mbstwall_0.x11
370 slaying stwall_fake_0
371 end
372 object building_wall8_fake
373 name WWall material
374 nrof 1
375 weight 1600
376 value 1550
377 type 161
378 subtype 2
379 face mbwwall_0.x11
380 slaying wwall_fake_0
381 end
382 # I can't find mbbwall_0, so I can't make a fake wall out of it.
383 # I wonder where the normal building_wall9 gets its archetype from.
384 #Object building_wall9_fake
385 #name Earth Wall material
386 #nrof 1
387 #weight 2000
388 #value 800
389 #type 161
390 #subtype 2
391 #face mbbwall_0.x11
392 #slaying mbbwall_fake_0
393 #end