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/cvs/deliantra/arch/monster/undead/skeleton_fire_hard.arc
Revision: 1.4
Committed: Sat Oct 16 09:18:33 2010 UTC (13 years, 7 months ago) by root
Branch: MAIN
CVS Tags: HEAD
Changes since 1.3: +0 -1 lines
Log Message:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo

File Contents

# Content
1 object skeleton_fire_hard
2 anim
3 skeleton_fire_hard.x11
4 skeleton_fire_hard.x12
5 mina
6 name skeleton
7 race undead
8 face skeleton_fire_hard.x11
9 con 30
10 wis 20
11 int 6
12 hp 600
13 maxhp 600
14 exp 400
15 dam 40
16 wc -80
17 ac -40
18 speed -0.8
19 level 80
20 attacktype 5
21 resist_fire 100
22 resist_cold 30
23 resist_fear 100
24 weight 15000
25 randomitems skeleton_fire
26 pick_up 24
27 will_apply 2
28 alive 1
29 can_use_shield 1
30 no_pick 1
31 monster 1
32 undead 1
33 can_use_armour 1
34 can_use_ring 1
35 sleep 1
36 can_see_in_dark 1
37 body_arm 2
38 body_torso 1
39 body_head 1
40 body_finger 2
41 body_shoulder 1
42 body_foot 2
43 body_hand 2
44 body_wrist 2
45 body_waist 1
46 #can_use_weapon 1
47 end
48