../
|
Skeletal_mage/
|
(from skeletalmage.arc/1.12)
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
samhlaidh/
|
(from samhlaidh.arc/1.15)
hopefully fix samhlaidh
|
skree/
|
(from skree.arc/1.12)
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
banshee.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
banshee.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
banshee.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
banshee.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
banshee.base.x12.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
banshee.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
banshee.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
dave.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
dave.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
dave.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
dave.base.113.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
dave.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
dave.base.x12.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
dave.base.x13.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
dave.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
dave.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
dave.clsc.113.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
dave.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
dave.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
dave.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deathshead.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
deathshead.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
deathshead.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
deathshead.base.113.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
deathshead.base.114.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
deathshead.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deathshead.base.x12.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deathshead.base.x13.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deathshead.base.x14.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deathshead.trs
|
1.2
(17 years ago)
by root:
remove trailing spaces
|
deathshead.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deathshead.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deathshead.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deathshead.x14.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
demilich.arc
|
1.16
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
demilich.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
demilich.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
demilich.base.113.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
demilich.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
demilich.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
demilich.base.x13.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
demilich.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
demilich.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
demilich.clsc.113.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
demilich.trs
|
1.2
(17 years ago)
by elmex:
further treasurelist balancing
|
demilich.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
demilich.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
demilich.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghast.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
ghast.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
ghast.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
ghast.base.113.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
ghast.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghast.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghast.base.x13.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghast.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
ghast.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
ghast.clsc.113.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
ghast.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghast.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghast.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghost.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
ghost.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
ghost.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
ghost.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghost.base.x12.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghost.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
ghost.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
ghost.trs
|
1.3
(17 years ago)
by pippijn:
Changed ghost's ectoplasm drop to 10, previously 25 per cent.
|
ghost.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghost.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghost_gen.arc
|
1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
ghost_gen.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
ghost_gen.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ghost_gen.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
ghost_gen.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grimreaper.arc
|
1.15
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
grimreaper.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
grimreaper.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
grimreaper.base.113.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
grimreaper.base.114.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
grimreaper.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grimreaper.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grimreaper.base.x13.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grimreaper.base.x14.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grimreaper.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
grimreaper.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
grimreaper.clsc.113.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
grimreaper.clsc.114.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
grimreaper.trs
|
1.1
(17 years ago)
by elmex:
fixed powered treasurelists
|
grimreaper.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grimreaper.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grimreaper.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grimreaper.x14.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lich.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
lich.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
lich.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
lich.base.113.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
lich.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lich.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lich.base.x13.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lich.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
lich.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
lich.clsc.113.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
lich.trs
|
1.4
(16 years ago)
by elmex:
adjusted goldcoins and platinacoins in the treasures
|
lich.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lich.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lich.x13.32x32.png
|
1.2
(15 years ago)
by root:
size-optimised many png files with pngout
|
nazgul.arc
|
1.15
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
nazgul.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
nazgul.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
nazgul.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
nazgul.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
nazgul.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
nazgul.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
nazgul.trs
|
1.1
(17 years ago)
by elmex:
fixed powered treasurelists
|
nazgul.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
nazgul.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
nightmare.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
nightmare.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
nightmare.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
nightmare.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
nightmare.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
nightmare.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
nightmare.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
nightmare.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
nightmare.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skelet_gen.arc
|
1.7
(14 years ago)
by root:
remove editable field, elmey says so
|
skeleton.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
skeleton.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
skeleton.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
skeleton.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skeleton.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skeleton.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
skeleton.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
skeleton.trs
|
1.1
(17 years ago)
by elmex:
moved treasures further into the arch tree
|
skeleton.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skeleton.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skeleton_chief.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
skeleton_chief.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skeleton_chief.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
skeleton_chief.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skeleton_chief_arc.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
skeleton_fire.arc
|
1.4
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
skeleton_fire.trs
|
1.1
(14 years ago)
by root:
add skeleton_fire
|
skeleton_fire.x11.32x32.png
|
1.1
(14 years ago)
by root:
add skeleton_fire
|
skeleton_fire.x12.32x32.png
|
1.1
(14 years ago)
by root:
add skeleton_fire
|
skeleton_fire_hard.arc
|
1.4
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
skeleton_fire_hard.x11.32x32.png
|
1.1
(14 years ago)
by root:
add skeleton_fire
|
skeleton_fire_hard.x12.32x32.png
|
1.1
(14 years ago)
by root:
add skeleton_fire
|
skeleton_leader.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
skeleton_leader.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skeleton_leader.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
skeleton_leader.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skeleton_leader_arc.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
skull.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
skull.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
skull.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
skull.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skull.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skull.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
skull.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
skull.trs
|
1.2
(17 years ago)
by elmex:
moved treasures further into the arch tree
|
skull.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skull.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skull_gen.arc
|
1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
skull_gen.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
skull_gen.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skull_gen.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
skull_gen.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
skull_tooth.arc
|
1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
spectre.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
spectre.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
spectre.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
spectre.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
spectre.trs
|
1.4
(17 years ago)
by elmex:
further treasurelist balancing
|
spectre.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
vampire.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
vampire.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
vampire.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
vampire.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
vampire.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
vampire.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
vampire.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
vampire.trs
|
1.3
(17 years ago)
by elmex:
further treasurelist balancing
|
vampire.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
vampire.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
vampiregen.arc
|
1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
vampiregen.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
vampiregen.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
vampiregen.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
vampiregen.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wight.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
wight.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
wight.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
wight.base.113.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
wight.base.114.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
wight.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wight.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wight.base.x13.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wight.base.x14.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wight.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
wight.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
wight.clsc.113.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
wight.clsc.114.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
wight.trs
|
1.1
(17 years ago)
by elmex:
moved treasures further into the arch tree
|
wight.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wight.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wight.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wight.x14.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wraith.arc
|
1.15
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
wraith.base.111.png
(dead)
|
1.2
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
wraith.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
wraith.base.113.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
wraith.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wraith.base.x12.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wraith.base.x13.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wraith.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
wraith.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
wraith.clsc.113.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
wraith.trs
|
1.2
(17 years ago)
by elmex:
further treasurelist balancing
|
wraith.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wraith.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
wraith.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
zombie.arc
|
1.14
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
zombie.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
zombie.base.112.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
zombie.base.113.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
zombie.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
zombie.base.x12.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
zombie.base.x13.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
zombie.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
zombie.clsc.112.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
zombie.clsc.113.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
zombie.trs
|
1.1
(17 years ago)
by elmex:
moved treasures further into the arch tree
|
zombie.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
zombie.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
zombie.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
zombie_gen.arc
|
1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
zombie_gen.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
zombie_gen.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
zombie_gen.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
zombie_gen.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|